TEAMS.md §3.1–§3.5. Four core pages — the index, a Team's overview, its full
roster and the player portal's "My Teams" — plus the two extension slots a
module adds to them, and the nav rows that lead there.
These are CORE routes, not module ones. A Team is a core platform entity that a
module merely populates, so the whole experience renders on bare core; a module
adds to these pages rather than supplying them.
`team.member.row` is declared with `{ displayName, isLeader, linked }` and not
§3.4's `{ memberKey, userId, displayName }`. The two documents contradict each
other and §3.2 is the one that is a security rule: a slot component runs in the
browser, so those props can only reach it by publishing a game-internal
identifier and a site account id in every public roster response, for every
visitor, module installed or not. Recorded as an amendment.
The presentation logic is split into lib/teams.js with its own tests, following
lib/teamAdmin.js, because these pages have to state differences that read as
bugs unless they are worded deliberately:
- "37 members · 21 linked" — the gap is information (a character with no site
account behind it), and the header says what each number IS rather than
showing both and hoping;
- an empty roster has three unrelated causes — nobody in the Team, a rung
that shows nobody, and a module that could not be asked — and reporting the
last as the first is a statement about the game that happens to be false;
- a stale projection says how old it is rather than presenting itself as
current.
`teams` is the first CORE nav row to carry a `feature` since the shard rows left
with the module cutover, and it brings core's own feature provider back with it.
It gates on whether this deployment has Teams AT ALL, not on who is looking —
Team pages are public and the server gates them. It fails open, so an unknown
answer shows the link: a Teams link leading somewhere empty is a far cheaper
mistake than a Team page nobody can find.
Co-Authored-By: Claude <noreply@anthropic.com>
255 lines
13 KiB
JavaScript
255 lines
13 KiB
JavaScript
import { Routes, Route, Navigate, Outlet } from 'react-router-dom'
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import { AuthProvider } from './contexts/AuthContext.jsx'
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import { SiteProvider } from './contexts/SiteContext.jsx'
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import MaintenanceGate from './components/MaintenanceGate.jsx'
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import RequireAuth from './components/RequireAuth.jsx'
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import RequirePlayer from './components/RequirePlayer.jsx'
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import RoleGate from './components/RoleGate.jsx'
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import { routesFor } from './modules/registry.js'
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import { ModuleFeaturesProvider } from './modules/features.jsx'
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// Public
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import Portal from './routes/public/Portal.jsx'
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import Website from './routes/public/Website.jsx'
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import News from './routes/public/News.jsx'
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import Screenshots from './routes/public/Screenshots.jsx'
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import FiveOnFriday from './routes/public/FiveOnFriday.jsx'
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import Newsletter from './routes/public/Newsletter.jsx'
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import NewsletterIssue from './routes/public/NewsletterIssue.jsx'
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import About from './routes/public/About.jsx'
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import Status from './routes/public/Status.jsx'
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import Teams from './routes/public/Teams.jsx'
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import Team from './routes/public/Team.jsx'
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import TeamRoster from './routes/public/TeamRoster.jsx'
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import Wiki from './routes/wiki/Wiki.jsx'
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import WikiArticle from './routes/wiki/WikiArticle.jsx'
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import CmsPage from './routes/public/CmsPage.jsx'
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// Admin
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import AdminLogin from './routes/admin/AdminLogin.jsx'
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import AdminLayout from './routes/admin/AdminLayout.jsx'
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import Dashboard from './routes/admin/views/Dashboard.jsx'
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import PostsAdmin from './routes/admin/views/PostsAdmin.jsx'
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import PagesAdmin from './routes/admin/views/PagesAdmin.jsx'
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import PageBuilder from './routes/admin/views/PageBuilder.jsx'
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import WikiAdmin from './routes/admin/views/WikiAdmin.jsx'
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import HeroEditor from './routes/admin/views/HeroEditor.jsx'
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import AppearanceAdmin from './routes/admin/views/AppearanceAdmin.jsx'
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import NavEditor from './routes/admin/views/NavEditor.jsx'
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import SettingsAdmin from './routes/admin/views/SettingsAdmin.jsx'
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import ActivityAdmin from './routes/admin/views/ActivityAdmin.jsx'
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import BotActivityAdmin from './routes/admin/views/BotActivityAdmin.jsx'
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import DiscordBotAdmin from './routes/admin/views/DiscordBotAdmin.jsx'
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import AuthProvidersAdmin from './routes/admin/views/AuthProvidersAdmin.jsx'
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import UsersAdmin from './routes/admin/views/UsersAdmin.jsx'
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import UserDetail from './routes/admin/views/UserDetail.jsx'
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import InvitesAdmin from './routes/admin/views/InvitesAdmin.jsx'
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import ModulesAdmin from './routes/admin/views/ModulesAdmin.jsx'
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import TeamsAdmin from './routes/admin/views/TeamsAdmin.jsx'
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import AccountAdmin from './routes/admin/views/AccountAdmin.jsx'
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import Moderation from './routes/admin/views/Moderation.jsx'
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import ModerationUser from './routes/admin/views/ModerationUser.jsx'
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import Appeals from './routes/admin/views/Appeals.jsx'
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// Player portal
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import PlayerLogin from './routes/player/PlayerLogin.jsx'
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import PlayerRegister from './routes/player/PlayerRegister.jsx'
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import ForgotPassword from './routes/player/ForgotPassword.jsx'
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import ResetPassword from './routes/player/ResetPassword.jsx'
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import AcceptInvite from './routes/player/AcceptInvite.jsx'
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import PlayerPortalLayout, { PlayerIndex } from './routes/player/PlayerPortalLayout.jsx'
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import PlayerAccount from './routes/player/PlayerAccount.jsx'
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import PlayerAppeals from './routes/player/PlayerAppeals.jsx'
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import PlayerTeams from './routes/player/PlayerTeams.jsx'
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export default function App() {
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return (
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<AuthProvider>
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<SiteProvider>
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{/* Inside the auth and site contexts, because a feature provider is a
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hook that may well read either — a live-status one does, indirectly,
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by asking an endpoint whose answer depends on the session. Outside the
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routes, so the nav in every layout is filtered by the same gate and
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the provider hooks are called once for the whole app rather than
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once per screen. */}
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<ModuleFeaturesProvider>
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<Routes>
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{/* Landing hero — always public, even in maintenance mode. The hero is
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itself the pre-launch "coming soon" page, so it sits outside the
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MaintenanceGate and every visitor sees it regardless of auth/site mode. */}
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<Route path="/" element={<Portal />} />
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{/* Rest of the public site — gated by maintenance mode (admins preview through it) */}
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<Route
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element={
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<MaintenanceGate>
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<Outlet />
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</MaintenanceGate>
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}
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>
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<Route path="/site" element={<Website />} />
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<Route path="/site/news" element={<News />} />
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<Route path="/site/screenshots" element={<Screenshots />} />
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<Route path="/site/five-on-friday" element={<FiveOnFriday />} />
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<Route path="/site/newsletter" element={<Newsletter />} />
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<Route path="/site/newsletter/:id" element={<NewsletterIssue />} />
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<Route path="/site/about" element={<About />} />
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<Route path="/site/status" element={<Status />} />
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<Route path="/wiki" element={<Wiki />} />
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<Route path="/wiki/:slug" element={<WikiArticle />} />
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{/* Teams (TEAMS.md §3.1). Core routes, not module ones: a Team is a
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core platform entity that a module merely populates, so these
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render on bare core too. `/teams` is declared before `/:slug`
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below for the same reason every named route is. */}
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<Route path="/teams" element={<Teams />} />
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<Route path="/teams/:slug" element={<Team />} />
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<Route path="/teams/:slug/roster" element={<TeamRoster />} />
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{/* Installed modules' public pages, namespaced `/<id>/…` — the
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registry prefixes the segment, so a module cannot spell its way
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out of it (docs/website/MODULE_API.md §3.3). Declared before the
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CMS catch-all below: React Router ranks a static segment over a
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dynamic one, so the order is not what saves us, but keeping the
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two adjacent makes the relationship visible to whoever adds the
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next route here. */}
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{routesFor('public').map((r) => (
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<Route key={r.path} path={`/${r.path}`} element={r.element} />
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))}
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{/* CMS pages: top-level /:slug, matched only after the named routes
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above (React Router ranks static routes over this dynamic one). */}
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<Route path="/:slug" element={<CmsPage />} />
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</Route>
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{/* Draft-preview link (token-gated). Outside the maintenance gate so a
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preview link works regardless of site mode. */}
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<Route path="/preview/:id/:token" element={<CmsPage preview />} />
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{/* Admin */}
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<Route path="/admin/login" element={<AdminLogin />} />
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<Route
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path="/admin"
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element={
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<RequireAuth>
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<AdminLayout />
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</RequireAuth>
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}
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>
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<Route index element={<Dashboard />} />
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<Route path="posts" element={<PostsAdmin />} />
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<Route path="pages" element={<PagesAdmin />} />
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<Route path="pages/new" element={<PageBuilder />} />
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<Route path="pages/:id" element={<PageBuilder />} />
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<Route path="wiki" element={<WikiAdmin />} />
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<Route path="hero" element={<HeroEditor />} />
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{/* Theme editing writes an admin-only settings key; the route sits
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behind the same RoleGate as the sidebar entry that reaches it,
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and PUT/DELETE /admin/settings is admin-only server-side too. */}
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<Route
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path="appearance"
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element={
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<RoleGate roles={['admin']}>
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<AppearanceAdmin />
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</RoleGate>
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}
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/>
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{/* Same reasoning as Appearance: the nav overrides are an admin-only
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settings key, so the route carries the same RoleGate as the
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sidebar entry that reaches it. */}
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<Route
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path="navigation"
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element={
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<RoleGate roles={['admin']}>
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<NavEditor />
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</RoleGate>
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}
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/>
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<Route path="settings" element={<SettingsAdmin />} />
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<Route
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path="moderation"
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element={
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<RoleGate roles={['admin', 'moderator']}>
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<Outlet />
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</RoleGate>
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}
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>
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<Route index element={<Moderation />} />
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<Route path="user/:discordId" element={<ModerationUser />} />
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<Route path="appeals" element={<Appeals />} />
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</Route>
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<Route path="activity" element={<ActivityAdmin />} />
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<Route path="bot-activity" element={<BotActivityAdmin />} />
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<Route path="discord-bot" element={<DiscordBotAdmin />} />
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<Route path="auth-providers" element={<AuthProvidersAdmin />} />
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<Route path="users" element={<UsersAdmin />} />
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<Route path="users/:id" element={<UserDetail />} />
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<Route path="invites" element={<InvitesAdmin />} />
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{/* Core's own screen, and it has to be: it is how a module reaches
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the volume in the first place. Declared here with the rest of
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core's routes, above the module-supplied ones below. */}
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<Route path="modules" element={<ModulesAdmin />} />
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{/* Staff-wide, like the moderation queues: the gate on the three
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actions that publish a game-written name is applied per request
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on the server, from the caller's live role (TEAMS.md 2.9). */}
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<Route path="teams" element={<TeamsAdmin />} />
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<Route path="account" element={<AccountAdmin />} />
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{/* Installed modules' admin pages, at /admin/<id>/…, already inside
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RequireAuth + AdminLayout. A module cannot supply its own auth
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wrapper — only an optional { roles }, which core applies as the
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same RoleGate its own routes above use, so the sidebar and the
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route table cannot disagree about who may see what. Before the
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`*` redirect, which would otherwise swallow every one of them. */}
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{routesFor('admin').map((r) => (
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<Route
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key={r.path}
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path={r.path}
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element={r.gate ? <RoleGate roles={r.gate.roles}>{r.element}</RoleGate> : r.element}
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/>
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))}
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<Route path="*" element={<Navigate to="/admin" replace />} />
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</Route>
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{/* Player portal */}
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<Route path="/account/login" element={<PlayerLogin />} />
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<Route path="/account/register" element={<PlayerRegister />} />
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<Route path="/account/forgot" element={<ForgotPassword />} />
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<Route path="/account/reset/:token" element={<ResetPassword />} />
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<Route path="/invite/:token" element={<AcceptInvite />} />
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<Route
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element={
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<RequirePlayer>
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<PlayerPortalLayout />
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</RequirePlayer>
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}
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>
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{/* The portal index resolves to the first nav row this viewer can
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reach rather than naming a page: `PlayerCharacters` was a UO
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page and left with the client half (MODULE_SYSTEM.md §2.7.1).
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With the UO module installed that is still Characters. */}
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<Route path="/player" element={<PlayerIndex />} />
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<Route path="/account" element={<PlayerAccount />} />
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<Route path="/account/appeals" element={<PlayerAppeals />} />
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{/* Core's own page under the /player prefix, unlike the module
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pages below it. Open to any authenticated account, not role
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'player': staff are a superset of players and a moderator is in
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guilds too — RequirePlayer above already draws that line. */}
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<Route path="/player/teams" element={<PlayerTeams />} />
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{/* Installed modules' player-portal pages, at /player/<id>/…. This
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group's own routes are absolute (its layout route has no path),
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so the prefix is written here rather than inherited — the one
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place the three areas do not read alike. */}
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{routesFor('player').map((r) => (
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<Route
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key={r.path}
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path={`/player/${r.path}`}
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element={r.gate ? <RoleGate roles={r.gate.roles}>{r.element}</RoleGate> : r.element}
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/>
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))}
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</Route>
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<Route path="*" element={<Navigate to="/" replace />} />
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</Routes>
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</ModuleFeaturesProvider>
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</SiteProvider>
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</AuthProvider>
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)
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}
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