Staff are a superset of players — every player ability plus their staff
tools on top — but the /player/* group ran requireRole('player'), so a
signed-in admin/editor/moderator got 403 on their own linked game
accounts (e.g. GET /player/shard/accounts). On the Android client this
hid "My characters" and greyed the personal notification streams for
staff accounts, even when they had linked characters.
Drop the role gate: the group is now requireAuth-only. Every handler is
already self-scoped to the caller by req.user.id (with the pre-existing
isAdmin bypass still letting a genuine admin read any character), so this
only ever widens access to the caller's OWN data. Staff also reach the
identical self-scoped handlers under /admin/shard/* (same controller).
- player.routes.js: requireRole('player') -> requireAuth; corrected the
five stale "Player role required" 403 descriptions and regenerated
swagger-output.json.
- New test/playerRouteAccess.test.js mounts the router and asserts
player/admin/editor/moderator all reach the handler, anon still 401s,
and a disabled account still 403s. Suite: 420 pass.
Co-Authored-By: Claude <noreply@anthropic.com>
85 lines
3.4 KiB
JavaScript
85 lines
3.4 KiB
JavaScript
// Point the DB at a closed port BEFORE requiring anything that builds the pool,
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// so any stray query fails fast instead of holding the process open. The session
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// service, users model, and shardLinks model are all stubbed, so no query runs.
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process.env.DB_HOST = '127.0.0.1'
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process.env.DB_PORT = '59999'
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const { test, after, afterEach } = require('node:test')
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const assert = require('node:assert/strict')
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const { startApp } = require('./_helper')
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const playerRouter = require('../src/router/v1/player/player.routes')
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const sessionService = require('../src/auth/session.service')
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const users = require('../src/model/users/users.model')
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const shardLinks = require('../src/model/shardLinks/shardLinks.model')
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const db = require('../src/utils/db')
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after(() => db.close())
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const originals = {
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validateSession: sessionService.validateSession,
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isSessionRevoked: sessionService.isSessionRevoked,
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sessionMeta: sessionService.sessionMeta,
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getById: users.getById,
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listForUser: shardLinks.listForUser,
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}
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afterEach(() => {
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sessionService.validateSession = originals.validateSession
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sessionService.isSessionRevoked = originals.isSessionRevoked
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sessionService.sessionMeta = originals.sessionMeta
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users.getById = originals.getById
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shardLinks.listForUser = originals.listForUser
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})
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// Sign every request in as the given DB user (role decides the gate outcome).
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function signInAs(user) {
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sessionService.validateSession = () => ({ userId: user.id, sessionId: 's1', createdAt: Date.now(), authMethod: 'jwt' })
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sessionService.isSessionRevoked = async () => false
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sessionService.sessionMeta = () => ({})
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users.getById = async () => user
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}
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// The player self-service group is intentionally role-agnostic (staff are a
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// superset of players): any authenticated, active account reaches the self-scoped
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// handlers. Regression guard for the fix that dropped requireRole('player') so a
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// staff/admin account is no longer 403'd out of its own characters.
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for (const role of ['player', 'admin', 'editor', 'moderator']) {
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test(`GET /player/shard/accounts is reachable by an authenticated ${role}`, async () => {
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signInAs({ id: 7, username: 'u', role, status: 'active' })
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shardLinks.listForUser = async (id) => {
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assert.equal(id, 7) // self-scoped to the caller regardless of role
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return [{ account: 'acctA' }]
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}
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const app = await startApp((a) => a.use('/api/v1/player', playerRouter))
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try {
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const res = await fetch(app.url + '/api/v1/player/shard/accounts')
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assert.equal(res.status, 200, `${role} should reach the handler, got ${res.status}`)
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assert.deepEqual(await res.json(), [{ account: 'acctA' }])
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} finally {
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await app.close()
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}
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})
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}
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test('GET /player/shard/accounts still rejects an unauthenticated caller with 401', async () => {
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sessionService.validateSession = () => null
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const app = await startApp((a) => a.use('/api/v1/player', playerRouter))
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try {
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const res = await fetch(app.url + '/api/v1/player/shard/accounts')
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assert.equal(res.status, 401)
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} finally {
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await app.close()
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}
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})
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test('a disabled account is still rejected with 403 (status gate, not role)', async () => {
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signInAs({ id: 8, username: 'banned', role: 'player', status: 'disabled' })
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const app = await startApp((a) => a.use('/api/v1/player', playerRouter))
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try {
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const res = await fetch(app.url + '/api/v1/player/shard/accounts')
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assert.equal(res.status, 403)
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} finally {
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await app.close()
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}
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})
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