Files
website/server/src/auth/session.middleware.js
Claude f8bcc7f6a3 Player accounts backend: schema, registration, self-service, SSO provision
- Widen users.role enum to include 'player'; make password_hash nullable;
  add email/email_verified/status/last_login_ip; pin username _ci collation.
- POST /auth/register (honeypot + registerLimiter + botScore, reserved-name
  blocklist, duplicate->409, auto-login). player_registration setting gates it.
- SSO auto-provision in finishLogin (setting-gated); return/portal-aware SSO
  redirects for the player portal; status refusal on login + requireAuth.
- New /player self-service group (account, change username/password, TOTP,
  identities), reusing account.controller; accountChangeLimiter.
- Admin: 'player' role + status/email on user create/update, role/status audit,
  player_registration enum validation, derived public registration flags.
- usernamePolicy module (reserved, sanitize, derive, dedup) + unit tests;
  extend SSO callback tests. 133 server tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
2026-07-06 01:36:51 -05:00

97 lines
4.4 KiB
JavaScript

// ── Session middleware ─────────────────────────────────────────────────────
//
// Express middleware built on the session service. Three pieces:
//
// attachSession — best-effort: decorate the request with session info if a
// valid token is present, but never reject. For routes that
// behave differently for anon vs authed callers.
// requireAuth — the gate for protected routes. Preserves the exact behavior
// of the old isLoggedIn: re-validate the user against the DB on
// every request so a demoted/deleted user loses access
// immediately, and set req.user to the fresh DB row.
// requireRole — role gate factory, unchanged from the original.
const sessionService = require('./session.service')
const users = require('../model/users/users.model')
const log = require('../utils/logger')('session')
// True if this session was issued at or before the user's tokens_valid_after
// cutoff (i.e. revoked by a password change / log-out-everywhere). Both the JWT
// iat and the cutoff are second-granular, so the comparison is inclusive: a token
// minted in the same second as the bump must still be revoked (otherwise it would
// survive its full lifetime through that 1s alignment). The only cost is that a
// re-login within the same second as the change is rejected until the next second
// — a self-healing blip, and far preferable to leaving a stale token valid.
function isBeforeCutoff(session, tokensValidAfter) {
if (!tokensValidAfter || session.createdAt == null) return false
return session.createdAt <= new Date(tokensValidAfter).getTime()
}
// Best-effort: if the request carries a valid session token, attach the decoded
// session (no DB hit), its auth method, and request metadata. Never rejects —
// anonymous requests simply pass through with req.session undefined.
function attachSession(req, res, next) {
const session = sessionService.validateSession(req)
if (session) {
req.session = session
req.authMethod = session.authMethod
req.sessionMeta = sessionService.sessionMeta(req)
}
return next()
}
// Gate middleware for protected (admin) routes. Re-validates the token against
// the database on every request so a demoted or deleted user loses access
// immediately, instead of keeping their old role (or a working session) until
// the JWT expires. req.user carries the fresh DB row, not the token payload.
async function requireAuth(req, res, next) {
const session = sessionService.validateSession(req)
if (!session) return res.status(401).json({ message: 'Unauthorized' })
try {
const user = await users.getById(session.userId)
if (!user) return res.status(401).json({ message: 'Unauthorized' }) // deleted since token issued
// Status gate, enforced on every request (same immediacy as the cutoff
// below): a player disabled/banned by staff loses access on their very next
// request, not when their JWT eventually expires.
if (user.status && user.status !== 'active') {
return res.status(403).json({ message: 'Account disabled' })
}
// Revocation, enforced here (not in stateless token verification):
// 1. per-user cutoff — password change / "log out everywhere" bumps
// tokens_valid_after; any token issued before it is dead.
// 2. per-session denylist — a single logout adds this jti to revoked_sessions.
if (isBeforeCutoff(session, user.tokens_valid_after)) {
return res.status(401).json({ message: 'Unauthorized' })
}
if (await sessionService.isSessionRevoked(session.sessionId)) {
return res.status(401).json({ message: 'Unauthorized' })
}
req.user = user
req.session = session
req.authMethod = session.authMethod
return next()
} catch (err) {
log.error('requireAuth', err)
return res.status(500).json({ message: 'Internal Server Error' })
}
}
// Gate middleware factory: allow only the listed roles. Assumes requireAuth ran
// first so req.user is populated. Use for admin-only endpoints (users, site
// mode, settings) so a lower-privilege editor cannot reach them.
function requireRole(...roles) {
return (req, res, next) => {
if (roles.includes(req.user?.role)) return next()
return res.status(403).json({ message: 'Forbidden' })
}
}
module.exports = {
attachSession,
requireAuth,
requireRole,
}