Files
website/client/src/routes/admin/views/InvitesAdmin.jsx
Claude 3ef1c8e438
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feat(provisioning): admin game-signup mode setting, invite link option, staff self-create
Follow-ups from live testing:

- Game-account creation is now an admin Settings control (disabled / website /
  hybrid / game) instead of a hidden on/off flag. The site offers creation for
  website+hybrid; help text notes the shard's SignupMode (Bridge.cfg) has the final
  say. game_account_signup setting widened to a 4-value enum + validated on save.
- Invites: the accept link is ALWAYS returned and shown with a Copy button, and a
  "Email the invitation" toggle lets an admin create a link-only invite (no email)
  or email it. Backend takes sendEmail (default true) and always returns acceptUrl.
- Staff can create a game account from their own /admin/characters page too
  (POST /admin/shard/account → the shared createGameAccount controller), so the
  form is reachable in both the player and admin portals.

Note: the admin Houses view (/admin/houses) already worked; the earlier failure
was a stale Vite HMR state for the new route (needs a hard refresh).

Client build clean; server routes load; swagger regenerated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 21:08:59 -05:00

179 lines
7.1 KiB
JavaScript

import { useCallback, useEffect, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { dateTime } from '../../../lib/format.js'
import { api } from '../../../api/client.js'
// Admin email invites: send an invite at a chosen access level, see recent
// invites and their status, revoke pending ones. When email delivery isn't
// configured the create response hands back the accept link to copy manually.
const ROLES = ['player', 'moderator', 'editor', 'admin']
const ROLE_BADGE = { admin: 'badge-admin', editor: 'badge-editor', moderator: 'badge-moderator', player: 'badge-player' }
const STATUS_COLOR = { pending: 'var(--accent)', accepted: '#7fd0a4', revoked: 'var(--muted)' }
function CopyLink({ url }) {
const [copied, setCopied] = useState(false)
async function copy() {
try {
await navigator.clipboard.writeText(url)
setCopied(true)
setTimeout(() => setCopied(false), 1800)
} catch {
/* clipboard blocked — the link is selectable in the box regardless */
}
}
return (
<div style={{ display: 'flex', gap: 8, alignItems: 'stretch' }}>
<code
onClick={(e) => { const r = document.createRange(); r.selectNodeContents(e.currentTarget); const s = window.getSelection(); s.removeAllRanges(); s.addRange(r) }}
style={{ flex: 1, wordBreak: 'break-all', color: 'var(--head)', background: 'var(--panel-flat)', padding: '8px 10px', borderRadius: 6, border: '1px solid var(--line)', cursor: 'text', fontSize: '0.8rem' }}
>
{url}
</code>
<button type="button" onClick={copy} className="btn btn-sq" style={{ flex: 'none' }}>
{copied ? 'Copied ✓' : 'Copy'}
</button>
</div>
)
}
function CreateInvite({ onCreated }) {
const [email, setEmail] = useState('')
const [role, setRole] = useState('player')
const [sendEmail, setSendEmail] = useState(true)
const [busy, setBusy] = useState(false)
const [error, setError] = useState('')
const [result, setResult] = useState(null) // { emailed, acceptUrl, emailError }
async function submit(e) {
e.preventDefault()
setError(''); setResult(null)
if (!email.trim()) return setError('Enter an email address.')
setBusy(true)
try {
const res = await api.admin.createInvite(email.trim(), role, sendEmail)
setResult(res)
setEmail('')
await onCreated()
} catch (err) {
setError(err.message || 'Could not create the invite.')
} finally {
setBusy(false)
}
}
return (
<div className="panel" style={{ padding: 22, marginBottom: 22 }}>
<div className="field-label" style={{ marginBottom: 10 }}>Invite someone</div>
<form onSubmit={submit} style={{ display: 'flex', gap: 12, alignItems: 'flex-end', flexWrap: 'wrap' }}>
<label style={{ flex: '1 1 240px' }}>
<span className="field-label">Email</span>
<input type="email" value={email} onChange={(e) => setEmail(e.target.value)} className="input" placeholder="person@example.com" />
</label>
<label>
<span className="field-label">Access level</span>
<select value={role} onChange={(e) => setRole(e.target.value)} className="select">
{ROLES.map((r) => <option key={r} value={r}>{r}</option>)}
</select>
</label>
<button type="submit" disabled={busy} className="btn btn-primary btn-sq">
{busy ? 'Creating…' : (sendEmail ? 'Create & email' : 'Create link')}
</button>
</form>
<label className="sans" style={{ display: 'inline-flex', alignItems: 'center', gap: 8, marginTop: 12, fontSize: '0.85rem', color: 'var(--ink)', cursor: 'pointer' }}>
<input type="checkbox" checked={sendEmail} onChange={(e) => setSendEmail(e.target.checked)} />
Email the invitation (otherwise just generate a link to share)
</label>
{error && <p className="sans" style={{ margin: '12px 0 0', color: '#d98b84', fontSize: '0.85rem' }}>{error}</p>}
{result && (
<div style={{ marginTop: 14 }}>
<p className="sans" style={{ margin: '0 0 8px', fontSize: '0.84rem', color: result.emailed ? '#7fd0a4' : 'var(--muted)' }}>
{result.emailed
? 'Invitation emailed. You can also share this single-use link:'
: `Invite created${result.emailError ? ` (email not sent: ${result.emailError})` : ''}. Share this single-use link:`}
</p>
<CopyLink url={result.acceptUrl} />
</div>
)}
</div>
)
}
export default function InvitesAdmin() {
const [invites, setInvites] = useState(null)
const [error, setError] = useState('')
const load = useCallback(async () => {
setError('')
try {
setInvites(await api.admin.listInvites())
} catch {
setError('Could not load invites.')
}
}, [])
useEffect(() => { load() }, [load])
async function revoke(id) {
if (!window.confirm('Revoke this pending invitation?')) return
try {
await api.admin.revokeInvite(id)
await load()
} catch {
/* surfaced by the row staying; keep it simple */
}
}
if (error) return <ErrorState message={error} />
return (
<section>
<CreateInvite onCreated={load} />
{!invites ? (
<Loading />
) : (
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Email</th>
<th className="adm-th">Role</th>
<th className="adm-th">Status</th>
<th className="adm-th">Expires</th>
<th className="adm-th">Created</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{invites.length === 0 && (
<tr><td className="adm-td" colSpan={6} style={{ color: 'var(--muted)' }}>No invites yet.</td></tr>
)}
{invites.map((iv) => {
const status = iv.status === 'pending' && iv.expired ? 'expired' : iv.status
return (
<tr key={iv.id}>
<td className="adm-td" style={{ color: 'var(--text)' }}>{iv.email}</td>
<td className="adm-td"><span className={`badge ${ROLE_BADGE[iv.role] || 'badge-editor'}`}>{iv.role}</span></td>
<td className="adm-td" style={{ color: STATUS_COLOR[iv.status] || 'var(--muted)', textTransform: 'capitalize' }}>{status}</td>
<td className="adm-td dim">{dateTime(iv.expiresAt)}</td>
<td className="adm-td dim">{dateTime(iv.createdAt)}</td>
<td className="adm-td" style={{ textAlign: 'right' }}>
{iv.status === 'pending' && (
<button type="button" className="pill" style={{ fontSize: '0.72rem', color: '#d98b84', borderColor: '#5b2020' }} onClick={() => revoke(iv.id)}>
Revoke
</button>
)}
</td>
</tr>
)
})}
</tbody>
</table>
</div>
)}
</section>
)
}