Files
website/server/src/auth/providers/registry.js
wtclaude 5e398d8acd feat(auth): sign in with Steam (MODULE_API 1.17.0)
Steam is a built-in provider beside Google and Discord (STEAM_SIGNIN.md,
D392-D396). OpenID 2.0: the assertion is verified server to server with
check_authentication, return_to must match byte for byte, and the claimed id
must be a 17-digit SteamID64. A Steam Web API key is required to enable it
(D394); persona name and avatar are stored on the identity and refreshed at
each sign-in, and a failed lookup never blocks one. Steam never signs anybody
up (D395), on the web or the mobile bridge. Several Steam accounts may be
linked; DELETE /auth/me/account/identities/:provider takes ?id= to unlink one.

MODULE_API 1.17.0: ctx.identities.list, api.onIdentityLinking (refuse-only,
fails closed, module text never shown) and api.onIdentityLinked. No unlink
hook (D393). Schema additive; OpenAPI, routes and engagement manifests
regenerated with no modules installed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-10-19 14:02:49 -05:00

153 lines
5.5 KiB
JavaScript

// ── Provider registry ──────────────────────────────────────────────────────
//
// Turns stored auth_providers rows into live provider instances, and owns the
// "which providers are usable" health logic. The authentication layer talks to
// the registry, never to a specific provider class, so adding a provider is just
// a new entry in KINDS.
//
// Built-ins (google, discord) always "exist" as defaults even before an admin
// creates a row, so the admin UI can render their config form. A provider is only
// shown to end users (login page) when it is enabled AND its config validates.
const GoogleProvider = require('./google.provider')
const DiscordProvider = require('./discord.provider')
const GenericOidcProvider = require('./genericOidc.provider')
const SteamProvider = require('./steam.provider')
const authProviders = require('../../model/authProviders/authProviders.model')
// kind → provider class.
const KINDS = {
google: GoogleProvider,
discord: DiscordProvider,
oidc: GenericOidcProvider,
oauth2: GenericOidcProvider,
steam: SteamProvider,
}
// Built-in providers and their fixed display metadata. Endpoints are in the
// provider classes; only enabled/clientId/secret are admin-configurable.
const BUILTINS = [
{ id: 'google', kind: 'google', name: 'Google', priority: 1 },
{ id: 'discord', kind: 'discord', name: 'Discord', priority: 2 },
// OpenID 2.0, not OAuth2 (STEAM_SIGNIN.md §3): no client id, and the "secret"
// is the Steam Web API key it cannot be enabled without (D394).
{ id: 'steam', kind: 'steam', name: 'Steam', priority: 3 },
]
const BUILTIN_IDS = new Set(BUILTINS.map((b) => b.id))
function isBuiltin(id) {
return BUILTIN_IDS.has(id)
}
// Providers whose callback is OpenID 2.0 (`openid.*` fields) rather than an OAuth2
// `code`. Steam is the only one, and only as the built-in: a custom provider can
// only be oidc/oauth2, so the kind is known from the id before any row is read.
function isOpenId(id) {
return id === 'steam'
}
// Providers that never sign anybody up, whatever player_registration says (D395).
function neverProvisions(kind) {
return kind === 'steam'
}
// Instantiate a provider from a config row (secret already decrypted by the
// model as `client_secret`). Returns null for an unknown kind.
function instantiate(row) {
const Klass = KINDS[row.kind]
if (!Klass) return null
return new Klass({
id: row.id,
kind: row.kind,
name: row.name,
enabled: row.enabled,
clientId: row.client_id,
clientSecret: row.client_secret, // present only via getWithSecret
authorizeUrl: row.authorize_url,
tokenUrl: row.token_url,
userinfoUrl: row.userinfo_url,
scopes: row.scopes,
priority: row.priority,
})
}
// Load a ready-to-use provider instance (secret decrypted) by id, or null.
async function load(id) {
const row = await authProviders.getWithSecret(id)
if (!row) return null
return instantiate(row)
}
// Validate a config row's completeness. Built-ins need client_id + a secret;
// custom (oidc/oauth2) also need the three endpoint URLs. Returns { valid, missing }.
function validateConfig(row) {
const missing = []
if (row.kind === 'steam') {
// No client id; the Web API key is the one thing it needs (D394).
if (!row.client_secret_enc && !row.client_secret) missing.push('api_key')
return { valid: missing.length === 0, missing }
}
if (!row.client_id) missing.push('client_id')
// A stored secret shows up as client_secret_enc on plain rows, or client_secret
// on decrypted rows — accept either as "has a secret".
if (!row.client_secret_enc && !row.client_secret) missing.push('client_secret')
if (row.kind === 'oidc' || row.kind === 'oauth2') {
if (!row.authorize_url) missing.push('authorize_url')
if (!row.token_url) missing.push('token_url')
if (!row.userinfo_url) missing.push('userinfo_url')
}
return { valid: missing.length === 0, missing }
}
// All configured rows merged with built-in defaults (so google/discord always
// appear for the admin UI even with no row yet). Each entry carries health.
async function listConfigured() {
const rows = await authProviders.list()
const byId = new Map(rows.map((r) => [r.id, r]))
const out = []
// Built-ins first, in their fixed order.
for (const b of BUILTINS) {
const row = byId.get(b.id) || {
id: b.id, kind: b.kind, name: b.name, enabled: 0,
client_id: null, client_secret_enc: null, priority: b.priority,
}
byId.delete(b.id)
out.push({ ...row, builtin: true, health: validateConfig(row) })
}
// Then any custom providers.
for (const row of byId.values()) {
out.push({ ...row, builtin: false, health: validateConfig(row) })
}
return out
}
// Providers that should appear to end users: enabled AND valid. Shaped for the
// public discovery endpoint and sorted by priority.
async function listEnabledValid() {
const configured = await listConfigured()
return configured
.filter((p) => p.enabled && validateConfig(p).valid)
.sort((a, b) => (a.priority ?? 100) - (b.priority ?? 100))
.map((p) => ({
id: p.id,
name: p.name,
icon: p.kind, // 'google' | 'discord' | 'steam' | 'oidc' | 'oauth2'
loginUrl: `/api/v1/auth/sso/${p.id}/start`,
priority: p.priority ?? 100,
}))
}
module.exports = {
KINDS,
BUILTINS,
isBuiltin,
isOpenId,
neverProvisions,
instantiate,
load,
validateConfig,
listConfigured,
listEnabledValid,
}