Steam is a built-in provider beside Google and Discord (STEAM_SIGNIN.md, D392-D396). OpenID 2.0: the assertion is verified server to server with check_authentication, return_to must match byte for byte, and the claimed id must be a 17-digit SteamID64. A Steam Web API key is required to enable it (D394); persona name and avatar are stored on the identity and refreshed at each sign-in, and a failed lookup never blocks one. Steam never signs anybody up (D395), on the web or the mobile bridge. Several Steam accounts may be linked; DELETE /auth/me/account/identities/:provider takes ?id= to unlink one. MODULE_API 1.17.0: ctx.identities.list, api.onIdentityLinking (refuse-only, fails closed, module text never shown) and api.onIdentityLinked. No unlink hook (D393). Schema additive; OpenAPI, routes and engagement manifests regenerated with no modules installed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
153 lines
5.5 KiB
JavaScript
153 lines
5.5 KiB
JavaScript
// ── Provider registry ──────────────────────────────────────────────────────
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//
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// Turns stored auth_providers rows into live provider instances, and owns the
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// "which providers are usable" health logic. The authentication layer talks to
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// the registry, never to a specific provider class, so adding a provider is just
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// a new entry in KINDS.
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//
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// Built-ins (google, discord) always "exist" as defaults even before an admin
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// creates a row, so the admin UI can render their config form. A provider is only
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// shown to end users (login page) when it is enabled AND its config validates.
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const GoogleProvider = require('./google.provider')
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const DiscordProvider = require('./discord.provider')
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const GenericOidcProvider = require('./genericOidc.provider')
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const SteamProvider = require('./steam.provider')
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const authProviders = require('../../model/authProviders/authProviders.model')
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// kind → provider class.
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const KINDS = {
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google: GoogleProvider,
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discord: DiscordProvider,
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oidc: GenericOidcProvider,
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oauth2: GenericOidcProvider,
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steam: SteamProvider,
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}
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// Built-in providers and their fixed display metadata. Endpoints are in the
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// provider classes; only enabled/clientId/secret are admin-configurable.
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const BUILTINS = [
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{ id: 'google', kind: 'google', name: 'Google', priority: 1 },
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{ id: 'discord', kind: 'discord', name: 'Discord', priority: 2 },
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// OpenID 2.0, not OAuth2 (STEAM_SIGNIN.md §3): no client id, and the "secret"
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// is the Steam Web API key it cannot be enabled without (D394).
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{ id: 'steam', kind: 'steam', name: 'Steam', priority: 3 },
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]
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const BUILTIN_IDS = new Set(BUILTINS.map((b) => b.id))
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function isBuiltin(id) {
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return BUILTIN_IDS.has(id)
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}
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// Providers whose callback is OpenID 2.0 (`openid.*` fields) rather than an OAuth2
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// `code`. Steam is the only one, and only as the built-in: a custom provider can
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// only be oidc/oauth2, so the kind is known from the id before any row is read.
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function isOpenId(id) {
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return id === 'steam'
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}
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// Providers that never sign anybody up, whatever player_registration says (D395).
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function neverProvisions(kind) {
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return kind === 'steam'
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}
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// Instantiate a provider from a config row (secret already decrypted by the
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// model as `client_secret`). Returns null for an unknown kind.
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function instantiate(row) {
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const Klass = KINDS[row.kind]
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if (!Klass) return null
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return new Klass({
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id: row.id,
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kind: row.kind,
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name: row.name,
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enabled: row.enabled,
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clientId: row.client_id,
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clientSecret: row.client_secret, // present only via getWithSecret
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authorizeUrl: row.authorize_url,
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tokenUrl: row.token_url,
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userinfoUrl: row.userinfo_url,
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scopes: row.scopes,
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priority: row.priority,
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})
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}
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// Load a ready-to-use provider instance (secret decrypted) by id, or null.
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async function load(id) {
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const row = await authProviders.getWithSecret(id)
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if (!row) return null
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return instantiate(row)
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}
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// Validate a config row's completeness. Built-ins need client_id + a secret;
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// custom (oidc/oauth2) also need the three endpoint URLs. Returns { valid, missing }.
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function validateConfig(row) {
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const missing = []
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if (row.kind === 'steam') {
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// No client id; the Web API key is the one thing it needs (D394).
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if (!row.client_secret_enc && !row.client_secret) missing.push('api_key')
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return { valid: missing.length === 0, missing }
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}
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if (!row.client_id) missing.push('client_id')
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// A stored secret shows up as client_secret_enc on plain rows, or client_secret
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// on decrypted rows — accept either as "has a secret".
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if (!row.client_secret_enc && !row.client_secret) missing.push('client_secret')
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if (row.kind === 'oidc' || row.kind === 'oauth2') {
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if (!row.authorize_url) missing.push('authorize_url')
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if (!row.token_url) missing.push('token_url')
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if (!row.userinfo_url) missing.push('userinfo_url')
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}
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return { valid: missing.length === 0, missing }
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}
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// All configured rows merged with built-in defaults (so google/discord always
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// appear for the admin UI even with no row yet). Each entry carries health.
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async function listConfigured() {
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const rows = await authProviders.list()
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const byId = new Map(rows.map((r) => [r.id, r]))
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const out = []
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// Built-ins first, in their fixed order.
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for (const b of BUILTINS) {
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const row = byId.get(b.id) || {
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id: b.id, kind: b.kind, name: b.name, enabled: 0,
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client_id: null, client_secret_enc: null, priority: b.priority,
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}
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byId.delete(b.id)
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out.push({ ...row, builtin: true, health: validateConfig(row) })
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}
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// Then any custom providers.
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for (const row of byId.values()) {
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out.push({ ...row, builtin: false, health: validateConfig(row) })
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}
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return out
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}
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// Providers that should appear to end users: enabled AND valid. Shaped for the
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// public discovery endpoint and sorted by priority.
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async function listEnabledValid() {
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const configured = await listConfigured()
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return configured
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.filter((p) => p.enabled && validateConfig(p).valid)
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.sort((a, b) => (a.priority ?? 100) - (b.priority ?? 100))
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.map((p) => ({
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id: p.id,
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name: p.name,
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icon: p.kind, // 'google' | 'discord' | 'steam' | 'oidc' | 'oauth2'
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loginUrl: `/api/v1/auth/sso/${p.id}/start`,
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priority: p.priority ?? 100,
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}))
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}
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module.exports = {
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KINDS,
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BUILTINS,
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isBuiltin,
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isOpenId,
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neverProvisions,
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instantiate,
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load,
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validateConfig,
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listConfigured,
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listEnabledValid,
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}
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