Address review: the SVG footer badge rendered too small, and the default hero should feature the Runic Gateway emblem rather than the moon. - Footer: drop powered-by.svg; render the emblem PNG beside a "Powered by Runic Gateway" label (left-justified, info text stays centered). - Default hero: brand.hero (and the client fallbacks) now default to the emblem PNG. The untouched default hero centers the square emblem behind the text as a medallion with a symmetric legibility overlay (per-layer background-size so the overlay stays full-bleed). BRAND_HERO still overrides. - Admin login / player shell / maintenance backgrounds center the emblem as a capped medallion instead of a cropped full-bleed cover. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XmHdsbnLzDMAVQkAoTQSBe
132 lines
5.0 KiB
JavaScript
132 lines
5.0 KiB
JavaScript
// Shared hero-layout helpers used by the public portal and the admin editor.
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// Runic Gateway default hero emblem; the instance hero image (BRAND_HERO)
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// overrides it at runtime, threaded in as `defaultImage` by the portal.
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export const DEFAULT_HERO_IMAGE = '/assets/img/runic-emblem.png'
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// Default hero background: the emblem centered behind the text as a medallion,
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// under a symmetric dark overlay tuned to keep centered hero copy legible.
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// Two layers (overlay gradient + image) so the per-layer background-size in
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// `heroBackground` can contain the square emblem while the overlay stays full-bleed.
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export function heroBgStack(image) {
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return (
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'linear-gradient(180deg,rgba(11,15,20,0.62) 0%,rgba(11,15,20,0.48) 38%,rgba(11,15,20,0.52) 58%,rgba(11,15,20,0.86) 100%),' +
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"url('" +
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(image || DEFAULT_HERO_IMAGE) +
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"')"
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)
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}
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// Keep the emblem fully visible and centered, capped so it never overflows a
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// narrow viewport; the overlay layer covers.
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export const HERO_DEFAULT_SIZE = 'cover, min(74vh, 640px, 86vw)'
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export const HERO_DEFAULT_POSITION = 'center, center'
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export const HERO_BG = heroBgStack(DEFAULT_HERO_IMAGE)
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// Single-stop dark overlay driven by the editor's opacity slider.
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export function buildOverlay(opacity) {
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return `linear-gradient(180deg,rgba(11,15,20,${opacity * 0.15}) 0%,rgba(11,15,20,${opacity}) 100%)`
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}
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// Background style for a layout. When `isDefault` and no custom image is set, use
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// the exact original gradient stack; otherwise compose the overlay over the image.
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export function heroBackground(layout, { isDefault = false, defaultImage } = {}) {
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const bg = layout.background || {}
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const fallback = defaultImage || DEFAULT_HERO_IMAGE
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// Untouched default: emblem contained + centered behind the text (per-layer
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// size/position so the overlay stays full-bleed while the square emblem fits).
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if (isDefault && !bg.image_url) {
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return {
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backgroundColor: 'var(--bg-deep)',
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backgroundImage: heroBgStack(fallback),
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backgroundPosition: HERO_DEFAULT_POSITION,
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backgroundRepeat: 'no-repeat',
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backgroundSize: HERO_DEFAULT_SIZE,
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}
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}
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return {
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backgroundColor: 'var(--bg-deep)',
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backgroundImage: `${buildOverlay(layout.overlay?.opacity ?? 0.72)}, url('${bg.image_url || fallback}')`,
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backgroundPosition: `${bg.position_x || 'left'} ${bg.position_y || 'center'}`,
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backgroundRepeat: 'no-repeat',
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backgroundSize: bg.size || 'cover',
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}
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}
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// Parse a stored layout string; return null if missing/malformed/wrong version.
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export function parseLayout(str) {
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try {
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const l = str ? JSON.parse(str) : null
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return l && l.version === 1 && Array.isArray(l.elements) ? l : null
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} catch {
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return null
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}
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}
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// The current hardcoded hero as a HeroLayout, so the page is unchanged until
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// staff publish their own. Font sizes use the existing clamp() strings so the
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// default stays responsive (editor-created text uses px).
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export function defaultLayout(teaser, name = 'Runic Gateway') {
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return {
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version: 1,
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background: { image_url: null, position_x: 'left', position_y: 'center', size: 'cover' },
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overlay: { opacity: 0.72 },
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elements: [
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{
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id: 'default-text',
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type: 'text_block',
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x: 50,
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y: 42,
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z: 1,
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anchor: 'center',
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props: {
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align: 'center',
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width: 760,
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lines: [
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{ text: 'Private shard project', tag: 'span', fontSize: '0.74rem', color: '#c2d2e6', weight: 700, letterSpacing: '0.22em', transform: 'uppercase', font: 'sans' },
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{ text: name, tag: 'h1', fontSize: 'clamp(3rem,8.5vw,5.75rem)', color: 'var(--head)', weight: 600, letterSpacing: '0.02em', lineHeight: 1, font: 'display', marginTop: 14 },
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{ text: 'A private Ultima Online world in progress', tag: 'p', fontSize: '1.32rem', color: '#dbe2ea', italic: true, marginTop: 22 },
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{ text: teaser, tag: 'div', html: true, fontSize: '1.06rem', color: '#c4cdd8', maxWidth: 600, marginTop: 22 },
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],
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},
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},
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{
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id: 'default-buttons',
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type: 'buttons',
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x: 50,
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y: 72,
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z: 2,
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anchor: 'center',
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props: {
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align: 'center',
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gap: 12,
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items: [
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{ label: 'Enter the Website', to: '/site', variant: 'primary' },
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{ label: 'Open the Wiki', to: '/wiki', variant: 'ghost' },
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],
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},
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},
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{
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id: 'default-quick-links',
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type: 'buttons',
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x: 50,
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y: 85,
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z: 3,
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anchor: 'center',
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props: {
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align: 'center',
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gap: 10,
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items: [
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{ label: 'News', to: '/site/news', variant: 'ghost' },
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{ label: 'Screenshots', to: '/site/screenshots', variant: 'ghost' },
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{ label: 'Five on Friday', to: '/site/five-on-friday', variant: 'ghost' },
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{ label: 'Monthly Newsletter', to: '/site/newsletter', variant: 'ghost' },
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{ label: 'About', to: '/site/about', variant: 'ghost' },
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],
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},
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},
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],
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}
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}
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