USER_SAFETY.md step 2 (core), with S11-S14 decided while building it.
- Reports: POST /player/reports takes any target type, core's forum
types or a module's registered ones. One resolver
(model/safety/targets.js) answers "what is this item, for this
reader" and 404s an item the reader cannot see. Every report stores
content_reports.snapshot; the queue shows a module item from it.
- Hide for everyone: POST /admin/moderation/reports/:id/hide hides the
item through its own moderation (forum hide as staff, or the module's
hide) and actions the report with actioned_with = 'hide'.
- Blocks (user_blocks) name an item, never a person, and land on the
author's account first (S12); an unlinked game identity is blocked as
itself and becomes an account block once linked (S14). Staff cannot
be blocked; a block on someone later promoted stops applying (S8).
- Hide for me (user_hidden_items), /auth/me/blocks and /auth/me/hidden.
- Forum reads filter blocked authors and hidden items on the server and
carry canBlock per thread and post.
- MODULE_API 1.21.0: api.registerReportTargets,
api.registerGameIdentities, ctx.safety.forViewer and
ctx.safety.staffAmong, so a module filters its own per-viewer feeds on
the server (S11) and marks lines canBlock (S13).
- Web: Hide for me / Block author in the forum menus, a Blocked section
on both account pages, Hide for everyone in the Reports queue.
- Tests, OpenAPI, route/guard/engagement manifests regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY