Files
website/server/src/router/v1/admin/discordBot.controller.js
Claude 7a21cc636c Add Discord bot (moderation, filters, scheduling, roles, invites, site integration)
Standalone bot/ service (its own package.json/Dockerfile) managed entirely
through a new admin-only Discord Bot panel — token stored encrypted in the
DB and pushed to the bot process in-memory, never an env var. Built in
phases, each independently verified against a live Discord guild:

- Bot skeleton: gateway connection, internal shared-secret API, self-heals
  on its own restart by pulling config from the site
- Moderation core: /ban /kick /mute /warn /warnings + mod-log channel
- Word/invite/spam filtering with leetspeak-resistant normalization and a
  staff role/channel allowlist
- Scheduled messages: recurring (cron) and one-off channel posts
- Role assignment: button role menus, auto-role on join, temp roles,
  bulk role ops
- Auto-rotating primary invite with an audit log
- Site integration: news-publish -> Discord announce webhook, manual
  /announce, read-only /wiki search

Also fixes a pre-existing bug in both DB pools (server + bot): the mariadb
driver defaulted to timezone 'local', silently mis-serializing bound Date
params by the host's local offset instead of the DB's UTC session.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-04 15:54:41 -05:00

99 lines
4.2 KiB
JavaScript

// ── Admin: Discord bot control ─────────────────────────────────────────────
//
// Phase 1: entering/enabling the bot token here (not an env var) and pushing
// it to the bot process over the internal API. SECURITY: the token is
// write-only over this API, same convention as auth provider secrets — it is
// stored encrypted and NEVER returned; responses expose only `hasToken`. A
// blank `token` on save means "leave the existing token unchanged".
const botConfig = require('../../../model/botConfig/botConfig.model')
const botClient = require('../../../utils/botInternalClient')
const activity = require('../../../model/activity/activity.model')
const log = require('../../../utils/logger')('admin')
const SNOWFLAKE = /^\d{17,20}$/
// Confirm a bot token is real by asking Discord who it belongs to. Returns
// true/false only on a definitive answer; returns true (don't block the save)
// if Discord couldn't be reached at all, since a network hiccup shouldn't
// stop an admin from saving a token that may well be valid. Guild-membership
// validation is deliberately NOT done here — a bot token is valid before the
// bot has ever been invited to the guild, so checking guild access here would
// reject perfectly good first-time setups with a false negative.
async function isValidBotToken(token) {
try {
const res = await fetch('https://discord.com/api/users/@me', {
headers: { Authorization: `Bot ${token}` },
})
if (res.status === 401) return false
return true
} catch (err) {
log.warn('discord token validation unreachable — not blocking save', { message: err.message })
return true
}
}
// GET /admin/discord-bot/config — masked config + live status (falls back to
// the last-known DB-mirrored status if the bot process is unreachable).
async function getConfig(req, res) {
try {
const config = await botConfig.getSafe()
const live = await botClient.getStatus()
if (live.ok) {
config.status = live.data.status
config.statusDetail = live.data.statusDetail
config.lastConnectedAt = live.data.lastConnectedAt
await botConfig.recordStatus(live.data)
} else {
config.statusDetail = config.statusDetail || `bot unreachable: ${live.error}`
}
return res.json(config)
} catch (err) {
log.error('discordBot.getConfig', err)
return res.status(500).json({ message: 'Internal Server Error' })
}
}
// PUT /admin/discord-bot/config — save + push to the bot process.
async function saveConfig(req, res) {
const { guildId, token, enabled } = req.body
try {
if (guildId !== undefined && guildId !== '' && !SNOWFLAKE.test(guildId)) {
return res.status(400).json({ message: 'guildId does not look like a valid Discord server ID.' })
}
if (token) {
const ok = await isValidBotToken(token)
if (!ok) return res.status(400).json({ message: 'That bot token was rejected by Discord — check it and try again.' })
}
const current = await botConfig.getSafe()
const willHaveToken = Boolean(token) || current.hasToken
if (enabled && !willHaveToken) {
return res.status(400).json({ message: 'A bot token is required before enabling.' })
}
const saved = await botConfig.save({ guildId, token, enabled, updatedBy: req.user.id })
const withToken = await botConfig.getWithToken()
const push = await botClient.pushConfig({ token: withToken.token, guildId: saved.guildId, enabled: saved.enabled })
if (push.ok) {
await botConfig.recordStatus(push.data)
saved.status = push.data.status
saved.statusDetail = push.data.statusDetail
saved.lastConnectedAt = push.data.lastConnectedAt
} else {
saved.statusDetail = `bot unreachable: ${push.error}`
}
await activity.log({ req, action: 'discordBot.config.update', detail: { guildId: saved.guildId, enabled: saved.enabled } })
log.info('discord bot config updated', { by: req.user.username, enabled: saved.enabled })
return res.json(saved)
} catch (err) {
log.error('discordBot.saveConfig', err)
return res.status(500).json({ message: 'Internal Server Error' })
}
}
module.exports = { getConfig, saveConfig }