Updated mod defaults, and changed configs
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config/neoforge-client.toml
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12
config/neoforge-client.toml
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#Enable the enhanced block model lighting pipeline - fixes the lighting of custom models, as well as many vanilla bugs.
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enhancedLighting = true
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#When enabled, NeoForge will show any warnings that occurred during loading.
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showLoadWarnings = true
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#A config option mainly for developers. Logs out configuration values that do not have translations when running a client in a development environment.
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logUntranslatedConfigurationWarnings = true
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#Configures how many bits are used for the depth buffer when stenciling has been enabled by a mod. Set to true for 24+8 bits and to false for 32+8 bits. Setting to true will slightly reduce VRAM usage, but risks introducing visual artifacts.
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reducedDepthStencilFormat = false
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#When enabled, AO will be handled per BlockModelPart instead of using the first part's AO setting
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handleAmbientOcclusionPerPart = true
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#When enabled, all usage of Blaze3D will be validated against allowed usage
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enableB3DValidationLayer = false
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