{ // If enabled, players will be unable to drink water bottles underwater to prevent getting unlimited oxygen. "disableWaterConsumptionUnderwater": true, // Whether the creation of water bottles should be prevented (evaporated) when holding a fire type block in the offhand. "holdFireTypeItemInOffhandToPreventWaterBottleCreation": true, // The chance a glass bottle breaks when the item in the offhand evaporates the water, giving back an empty (air) bottle. // min: 0.0, max: 1.0 "chanceGlassBottleBreaksWithFireTypeInOffhand": 0.5, // The amount of air an empty bottle contains. In vanilla Minecraft, 300 is the maximum air supply. // min: 0, max: 1000 "amountOfAirInBottles": 150 }