#Enable the enhanced block model lighting pipeline - fixes the lighting of custom models, as well as many vanilla bugs. enhancedLighting = true #When enabled, NeoForge will show any warnings that occurred during loading. showLoadWarnings = true #A config option mainly for developers. Logs out configuration values that do not have translations when running a client in a development environment. logUntranslatedConfigurationWarnings = true #Configures how many bits are used for the depth buffer when stenciling has been enabled by a mod. Set to true for 24+8 bits and to false for 32+8 bits. Setting to true will slightly reduce VRAM usage, but risks introducing visual artifacts. reducedDepthStencilFormat = false #When enabled, AO will be handled per BlockModelPart instead of using the first part's AO setting handleAmbientOcclusionPerPart = true #When enabled, all usage of Blaze3D will be validated against allowed usage enableB3DValidationLayer = false