4 Commits

Author SHA1 Message Date
a6446b04d8 Merge pull request 'fix(notifications): always serialize streams so clearing the last subscription saves' (#25) from fix/notifications-empty-subscriptions into main
All checks were successful
SonarQube / analysis (push) Successful in 1m24s
Release APK / release (push) Successful in 16m55s
Reviewed-on: #25
Reviewed-by: Colby Whitlock <whitlocktech@gmail.com>
2026-07-22 16:48:06 +00:00
9c52a3dafa fix(notifications): always serialize streams so clearing the last subscription saves
All checks were successful
PR Checks / android-build (pull_request) Successful in 10m34s
Turning off the final notification subscription (going from one opted-in
stream to zero) failed with "could not save" and the toggle stuck on. The
backend's PUT /auth/me/notifications/subscriptions validator requires the
`streams` field (body('streams').isArray()), but kotlinx.serialization omits a
property equal to its default (encodeDefaults=false). NotificationSubscriptionsDto
defaulted `streams` to emptyList(), so an empty set serialized to `{}` and the
backend rejected it 400 "Validation failed". Any non-empty set included the
field, so only the last toggle-off broke — regardless of which stream it was.

Remove the default from NotificationSubscriptionsDto.streams so kotlinx always
emits the field; an empty set now sends `{"streams":[]}` (200). The one call
site already passes streams explicitly and the server always returns the field,
so response decoding is unaffected. Add a regression test asserting the empty
DTO serializes to `{"streams":[]}` under the production Json config.

Verified on-device (AVD) against the live site and via the live API
(`{}` -> 400, `{"streams":[]}` -> 200).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-22 11:36:32 -05:00
f0a3b6c03e Merge pull request 'fix(nav): show the player game-data groups to staff' (#24) from fix/staff-player-menu into main
All checks were successful
SonarQube / analysis (push) Successful in 56s
Release APK / release (push) Successful in 9m55s
Reviewed-on: #24
Reviewed-by: Colby Whitlock <whitlocktech@gmail.com>
2026-07-22 08:32:57 +00:00
3aeb295342 fix(nav): show the player game-data groups to staff
All checks were successful
PR Checks / android-build (pull_request) Successful in 6m8s
Staff are a superset of players (all player abilities plus their staff
tools), and the backend's player self-service surface is role-agnostic,
but MenuAccess.PLAYER gated "My characters/vendors/houses" on
role == player — so a signed-in admin/editor/moderator saw neither the
menu items nor, via the greyed personal streams, their own notification
options, even with linked characters.

Gate MenuAccess.PLAYER on isPlayer OR isStaff. The notifications screen
needs no change: once the backend returns the caller's linked accounts
(paired with RunicGateway/website), hasLinkedAccount resolves and the
personal streams enable themselves.

Tests: MenuAccessTest now asserts every staff role sees the player
game-data groups and a PLAYER entry, and an unrecognized role / anon
still cannot. Full unit suite passes.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-22 02:18:33 -05:00
4 changed files with 41 additions and 12 deletions

View File

@@ -60,8 +60,15 @@ data class NotificationStreamsDto(
* `GET/PUT /auth/me/notifications/subscriptions` — the user's opted-in stream ids.
* PUT replaces the full set; unknown ids are dropped server-side and the stored set
* echoed back.
*
* [streams] intentionally has NO default: this DTO doubles as the PUT body, and the
* backend validator requires the `streams` field (`body('streams').isArray()`).
* kotlinx omits a property equal to its default (encodeDefaults=false), so a default
* of `emptyList()` would drop the field when the user clears their LAST subscription,
* sending `{}` → 400 "Validation failed" (the "can't turn off the last one" bug). With
* no default the empty list always serializes as `{"streams":[]}`. Do not re-add a default.
*/
@Serializable
data class NotificationSubscriptionsDto(
val streams: List<String> = emptyList(),
val streams: List<String>,
)

View File

@@ -21,7 +21,12 @@ enum class MenuAccess {
/** Visible to any signed-in account (§5, "My Account"). */
SIGNED_IN,
/** Visible only to a player — the linked game-data groups (§6.3). */
/**
* The linked game-data groups (§6.3). Visible to any player **or** staff:
* staff are a superset of players (all player abilities plus their staff
* tools), and the backend's player self-service surface is role-agnostic, so
* a signed-in admin/editor/moderator sees + uses their own characters too.
*/
PLAYER,
/** Visible to any staff role (admin/editor/moderator) — the M10 staff surface (§1). */
@@ -70,7 +75,7 @@ fun visibleEntries(entries: List<MenuEntry>, session: Session): List<MenuEntry>
when (entry.access) {
MenuAccess.PUBLIC -> true
MenuAccess.SIGNED_IN -> session is Session.SignedIn
MenuAccess.PLAYER -> session is Session.SignedIn && session.user.isPlayer
MenuAccess.PLAYER -> session is Session.SignedIn && (session.user.isPlayer || session.user.isStaff)
MenuAccess.STAFF -> session is Session.SignedIn && session.user.isStaff
MenuAccess.MODERATOR -> session is Session.SignedIn && session.user.isModerator
}

View File

@@ -3,6 +3,7 @@
*/
package com.runicgateway.app.data.api.dto
import kotlinx.serialization.encodeToString
import kotlinx.serialization.json.Json
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
@@ -58,6 +59,15 @@ class NotificationsDtoTest {
assertEquals(listOf("news.post", "champ.start"), dto.streams)
}
@Test fun emptySubscriptionsStillSerializeStreamsField() {
// Regression: clearing the LAST subscription sends an empty set. The backend
// validator requires `streams`, so it must be present as `[]`, not omitted.
// Uses the production Json config (no encodeDefaults) to prove the field is
// always emitted because the DTO field has no default.
val body = json.encodeToString(NotificationSubscriptionsDto(emptyList()))
assertEquals("""{"streams":[]}""", body)
}
@Test fun settingsPushBlockDecodes() {
val dto = json.decodeFromString<SettingsDto>(
"""{"site_title":"Shard","brand":{"name":"Shard"},"push":{"ntfyUrl":"https://ntfy.shard.tld"}}""",

View File

@@ -37,12 +37,16 @@ class MenuAccessTest {
assertTrue(visible.contains(Routes.HOME))
}
@Test fun staffSeeAccountButNoPlayerOnlyGroups() {
val visible = routes(signedIn(Role.EDITOR))
assertTrue(visible.contains(Routes.ACCOUNT))
// No PLAYER-access entry (the M4 game-data groups) leaks to staff.
val playerOnly = APP_MENU.filter { it.access == MenuAccess.PLAYER }.map { it.route }
assertTrue(playerOnly.none { visible.contains(it) })
@Test fun staffSeeThePlayerGameDataGroups() {
// Staff are a superset of players: every staff role sees the PLAYER-access
// game-data groups too (their own linked characters, via the role-agnostic
// /player self-service surface), on top of their staff entries.
val playerGroups = APP_MENU.filter { it.access == MenuAccess.PLAYER }.map { it.route }
for (role in listOf(Role.ADMIN, Role.EDITOR, Role.MODERATOR)) {
val visible = routes(signedIn(role))
assertTrue("$role should see Account", visible.contains(Routes.ACCOUNT))
assertTrue("$role should see the player game-data groups", playerGroups.all { visible.contains(it) })
}
}
@Test fun publicEntryCountIsStableAcrossSessions() {
@@ -58,10 +62,13 @@ class MenuAccessTest {
}
@Test fun playerAccessGatedFunction() {
// A synthetic PLAYER-gated entry is visible to a player, hidden from staff/anon.
// A PLAYER-gated entry is visible to a player AND to every staff role
// (staff superset), hidden only from an unrecognized role and anon.
val entries = listOf(MenuEntry("game", 0, MenuAccess.PLAYER))
assertTrue(visibleEntries(entries, signedIn(Role.PLAYER)).isNotEmpty())
assertTrue(visibleEntries(entries, signedIn(Role.ADMIN)).isEmpty())
for (role in listOf(Role.PLAYER, Role.ADMIN, Role.EDITOR, Role.MODERATOR)) {
assertTrue("$role should see a PLAYER entry", visibleEntries(entries, signedIn(role)).isNotEmpty())
}
assertTrue(visibleEntries(entries, signedIn(Role.UNKNOWN)).isEmpty())
assertTrue(visibleEntries(entries, Session.SignedOut).isEmpty())
}