• v0.1.0 d0fb6bbdfc

    v0.1.0
    All checks were successful
    Release APK / release (push) Successful in 8m44s
    Stable

    whitlocktech released this 2026-07-20 19:11:40 +00:00 | 40 commits to main since this release

    Runic Gateway Android v0.1.0

    Features

    • feat(release): m6 release mechanics — signed APK, R8, version guard, icons
    • feat(ui): m5 shard-website design pass
    • feat(m4): player self-service & game data
    • feat(m3): native auth — login+TOTP, token storage, refresh, access-level menu
    • feat(m2): public shard widgets + live SSE stream
    • feat(m1): connect & browse — first-run flow, public content, contact

    All changes

    • ci(release): make the release tag-driven (no push to protected main)
    • ci(release): fix workflow file mangled by prior base64 double-encode
    • ci(release): trim setup-android, drop broken Gradle cache, add job timeout
    • ci(release): auto-release engine (conventional commits) for the APK
    • feat(release): m6 release mechanics — signed APK, R8, version guard, icons
    • feat(ui): m5 shard-website design pass
    • feat(m4): player self-service & game data
    • feat(m3): native auth — login+TOTP, token storage, refresh, access-level menu
    • feat(m2): public shard widgets + live SSE stream
    • ci(android): raise Gradle heap + scope PR gate to debug variant
    • feat(m1): connect & browse — first-run flow, public content, contact
    • docs(android): note CI verified green + runner-specific accommodations
    • ci(android): stop yes|sdkmanager SIGPIPE from failing the step
    • ci(android): fix CI runner (JDK/SDK/gradlew) + variant test
    • chore(scaffold): M0 Gradle + Compose + Hilt skeleton with CI
    • Governance Documents added
    • Initial commit

    Signed APK — sideload on Android 10+ (§10). The app self-configures its shard site on first run.

    Downloads