M11 Part 1 (docs/android/PLAN.md §9). The website's Protocol 3.0 work made every
shard-derived surface admin-configurable — a feature can be switched off, or its
audience raised above the caller's rung — and the app knew nothing about it: it
gated shard navigation on the session role alone, so an admin change left the
drawer and the hub offering entries that 404/403 into a generic error where the
web client hides them.
The visibility rules:
- GET /public/shard/features behind a singleton ShardFeaturesRepository,
re-resolved on every session change (the answer is per-viewer) and dropped on
a Settings → Server switch, which is the one case no session change covers.
- MenuEntry gains `feature` beside `access`; the two gates are independent and
both must pass. ShardBoard tags each hub tile the same way.
- An unknown answer FAILS OPEN, matching lib/useShardFeatures.js: the server
gates every call regardless, so a link that briefly 403s beats a drawer that
flickers its entries in on every cold start. A pre-3.0 website 404s this
route, which reads as "unknown" and behaves exactly as before.
- toShardUiState() maps 404 AND 403 to a new ErrorKind.FEATURE_UNAVAILABLE:
requireFeature answers 404 for a disabled feature (deliberately not
disclosing it exists) and 403 for a viewer below its rung. Kept separate from
toUiState() because both statuses mean something else off the shard surface —
a deleted post, an ownership refusal. That state renders without a retry
button; an admin controls it, so retrying cannot change the answer.
The read-model adds, from the same v3 series:
- char.profile `points` — the Loyalty & Points block. maxPoints 0 means
UNCAPPED and is the common case, so nothing divides by it and only a capped
system gets a meter; nameString is usually null (systems name themselves with
a cliloc) so humanising the PointsType key is the primary display path; rank
is absent unless the shard opts in, and absent is not "unranked".
- Cliloc-resolved names — equipment `clilocName` and titles `rewardResolved`,
so items stop rendering as a layer. rewardResolved is positional: an entry
the table could not resolve is null and is skipped WITHOUT shifting the
`selected` index onto its neighbour.
ActorDto keeps acct/webId but documents them as admin-locked rather than
available. Points ride ungated on /player/shard/char/:serial — a character's own
standings are self-service and do not depend on the public leaderboards feature,
so the app mirrors that rather than re-gating it.
304 unit tests pass; lint clean.
Co-Authored-By: Claude <noreply@anthropic.com>
Runic Gateway — Android app
A native Android client for a Runic Gateway shard's public site + player self-service. It is
purely an API client of the website backend — it never talks to the link/ sidecar or the game
shard directly, and it ships none of the shard/sidecar wiring. It surfaces the same content and
player features as the website's browser client, minus every administrative/management console.
The authoritative design contract is docs/android/PLAN.md
in the RunicGateway/docs repo. The authoritative API reference is the committed OpenAPI spec at
website/server/swagger/swagger-output.json.
Status
M0 — repo scaffold. Gradle + Compose + Hilt skeleton with CI (lint + unit test + debug build). The functional Kotlin pass (M1–M4) and the design pass (M5) follow — see the plan's milestones (§9).
Stack
| Concern | Choice |
|---|---|
| Language / UI | Kotlin + Jetpack Compose (Material 3) |
| Navigation | Navigation-Compose, single-activity |
| HTTP | Retrofit + OkHttp, kotlinx.serialization |
| Async | Coroutines + Flow |
| DI | Hilt |
| Prefs / base URL | Jetpack DataStore |
| Tokens at rest | EncryptedSharedPreferences |
| Images | Coil |
| Min SDK | Android 10 (API 29) |
| Target / compile SDK | 35 |
Dependency and plugin versions are pinned in gradle/libs.versions.toml.
Build
Requires JDK 17 and the Android SDK (ANDROID_HOME / local.properties).
./gradlew assembleDebug # build a debug APK -> app/build/outputs/apk/debug/
./gradlew test # JVM unit tests
./gradlew lint # Android lint
./gradlew installDebug # install on a connected device/emulator
The app self-configures its server URL on first run (PLAN.md §3), so a single build works against any shard's website — there is no compiled-in API host.
CI
.gitea/workflows/pr-checks.yml gates PRs into main with ./gradlew lint test assembleDebug on the
org's self-hosted runner (JDK 17 + Android SDK). Debug builds are auto-signed, so the gate needs no
secrets. This pipeline is verified green end-to-end on the runner (M0). A signed release APK
attached to a Gitea release comes at M6.
The workflow carries a few runner-specific accommodations (each explained in comments in the file), because this self-hosted runner differs from a stock GitHub runner:
- JDK 17 is installed via
apt(notactions/setup-java) — the runner can't resolveapi.adoptium.net, while the Ubuntu mirrors are reachable. - SDK packages are installed explicitly via
sdkmanager, withset +o pipefailsoyesdying ofSIGPIPEdoesn't fail the step. gradlewischmod +x'd in the run step — the runner's checkout does not preserve the git executable bit, so./gradlewalone fails with "Permission denied".
Contributing
See CONTRIBUTING.md. AI-assisted contributions must be disclosed (org
policy): tick the PR box naming the tool and add a Co-Authored-By trailer to AI-authored commits.
Licensed GPL-3.0-or-later.