wtclaude a6b6c92c33 feat(rust): the Rust server list and one server's page (phase 5, Android leg A)
The app's half of module-rust's read path — the leg R10 says trails the website
surface it consumes by one phase, so it is built against routes that exist.

Two screens, mirroring what phase 4 shipped: `/rust` is the server list (D12),
and one server is a single screen with four tabs (D13) rather than four
destinations. Both render entirely from the website's own tables, so the phase
criterion — a fleet that is entirely off still shows its maps, seeds, wipe
dates, killfeeds, leaderboards and last known presence — holds here for the same
reason it holds on the web.

What is new to the app rather than copied:

- **A poll that is not a load.** `PollWhileResumed` + `refreshInto` (D17): a
  refresh is invisible when it succeeds and KEEPS the rows when it fails. The
  app had one shape for a read — blank, ask, replace — which is right for opening
  a screen and would clear the killfeed three times a minute here. Gated on
  RESUMED, so a backgrounded app makes no requests at all and returning to it
  refreshes at once.
- **A second game module in the drawer.** `Capability.RUST`, gating one row. It
  deliberately does not gate on `servers`/`killfeed`/`leaderboard`/`presence`/
  `wipes`: those name surfaces, core flattens every module's capabilities into
  one list, and another module declaring `servers` would reveal these screens on
  a site with no Rust. Module-Rust#5 adds the identity string.
- **`/rust` in NavPaths**, so an admin's nav override or an added link opens
  natively instead of handing off to a browser (D19).
- **A live player count on the drawer row** (D19) — the phone's answer to D15's
  footer slot, in the same badge slot the inbox count uses, with the same
  screen-reader treatment. Zero renders nothing; a failed read keeps the last
  number; it never polls.

Two things carried across from the website's own page walk rather than
rediscovered: "last reported" reads `lastSeenAt` and never `updatedAt` (a failed
poll moves the second), and a feed row from another calendar day carries its
date, or a row from a past wipe reads as this afternoon.

The four navigation tests that moved did so because APP_MENU gained a row and
the website's nav number line gained an index; each now says which.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
2026-09-16 22:16:21 -05:00
2026-07-19 01:38:07 -05:00
2026-07-19 01:38:07 -05:00
2026-07-19 01:38:07 -05:00
2026-07-19 01:38:07 -05:00
2026-07-19 01:38:07 -05:00

Runic Gateway — Android app

A native Android client for a Runic Gateway shard's public site + player self-service. It is purely an API client of the website backend — it never talks to the link/ sidecar or the game shard directly, and it ships none of the shard/sidecar wiring. It surfaces the same content and player features as the website's browser client, minus every administrative/management console.

The authoritative design contract is docs/android/PLAN.md in the RunicGateway/docs repo. The authoritative API reference is the committed OpenAPI spec at website/server/swagger/swagger-output.json.

Status

M0 — repo scaffold. Gradle + Compose + Hilt skeleton with CI (lint + unit test + debug build). The functional Kotlin pass (M1M4) and the design pass (M5) follow — see the plan's milestones (§9).

Stack

Concern Choice
Language / UI Kotlin + Jetpack Compose (Material 3)
Navigation Navigation-Compose, single-activity
HTTP Retrofit + OkHttp, kotlinx.serialization
Async Coroutines + Flow
DI Hilt
Prefs / base URL Jetpack DataStore
Tokens at rest EncryptedSharedPreferences
Images Coil
Min SDK Android 10 (API 29)
Target / compile SDK 35

Dependency and plugin versions are pinned in gradle/libs.versions.toml.

Build

Requires JDK 17 and the Android SDK (ANDROID_HOME / local.properties).

./gradlew assembleDebug     # build a debug APK -> app/build/outputs/apk/debug/
./gradlew test              # JVM unit tests
./gradlew lint              # Android lint
./gradlew installDebug      # install on a connected device/emulator

The app self-configures its server URL on first run (PLAN.md §3), so a single build works against any shard's website — there is no compiled-in API host.

CI

.gitea/workflows/pr-checks.yml gates PRs into main and edge with ./gradlew lint test assembleDebug on the org's self-hosted runner (JDK 17 + Android SDK). Debug builds are auto-signed, so the gate needs no secrets. This pipeline is verified green end-to-end on the runner (M0). A signed release APK attached to a Gitea release comes at M6.

edge is in the trigger deliberately: a workstream that lands its phases on a working branch before one cutover PR into main otherwise gets no CI at all until the cutover — which is what happened to all nine M12 phase PRs (docs/website/ENGAGEMENT.md §7.1 Q8). sonarqube.yml is unaffected: it is a push-on-main analysis, not a PR gate.

The workflow carries a few runner-specific accommodations (each explained in comments in the file), because this self-hosted runner differs from a stock GitHub runner:

  • JDK 17 is installed via apt (not actions/setup-java) — the runner can't resolve api.adoptium.net, while the Ubuntu mirrors are reachable.
  • SDK packages are installed explicitly via sdkmanager, with set +o pipefail so yes dying of SIGPIPE doesn't fail the step.
  • gradlew is chmod +x'd in the run step — the runner's checkout does not preserve the git executable bit, so ./gradlew alone fails with "Permission denied".

Contributing

See CONTRIBUTING.md. AI-assisted contributions must be disclosed (org policy): tick the PR box naming the tool and add a Co-Authored-By trailer to AI-authored commits. Licensed GPL-3.0-or-later.

Description
No description provided
Readme 10 MiB
v0.5.0 Latest
2026-08-08 16:28:50 +00:00
Languages
Kotlin 99.9%
Python 0.1%