Reviewed-on: #1
Module-Rust
The Rust module for the Runic Gateway platform: everything that
makes a Runic Gateway site a site for Rust. It installs into a website core as
modules/rust/ and is the platform's second game module, after
Module-uo.
It is also the first module built from the Integration Kit rather than extracted from the website — which makes it the kit's acceptance test from the inside.
The repository name is not the module id. This ships a module whose id is rust, because the
contract requires id to equal the directory core loads it from (modules/rust/), and that id is
the prefix of every table and every mount.
What it is, in one diagram
Rust server + Oxide (RunicGateway/Rust-Plugins)
│ loopback TCP, the plugin dials out
▼
rust-link sidecar (RunicGateway/Rust-Link) one per game server
│ HTTPS + WebSocket, bearer token
▼
this module, inside a website core one client per server
│ same-origin JSON
▼
browser · Android app
One server, one sidecar. A community running six Rust servers runs six pairs and configures six rows here; the website core never learns there is more than one.
What ships today
| Surface | Route |
|---|---|
| Public | GET /api/v1/public/rust/servers — every server and what it last reported |
| Player | GET /api/v1/player/rust/servers — the same, on the authenticated tier |
| Admin | GET/PUT/DELETE /api/v1/admin/rust/servers and POST …/:id/test |
| Page | /rust/servers |
Two tables, rust_servers (configuration) and rust_server_state (what each sidecar reported).
The rest of the module — identity, site-owned permissions, Teams from Rust's clans, notifications, events, the live map, Discord commands — arrives phase by phase. Nothing is registered before it has something behind it: a declared trigger nothing emits and a declared slot nothing fills are both surfaces an operator can configure and then wait on, which is worse than an absent one.
Build and check
npm ci --prefix server && npm test --prefix server
npm run check:imports --prefix server
npm run check:swagger --prefix server
npm ci --prefix client && npm run build --prefix client
npm run check:externals --prefix client && npm test --prefix client
Build the client BEFORE running its tests — two of them read the built chunk and skip when there is none, so a run in the other order passes while asking nothing about the artifact that ships.
Regenerate the OpenAPI fragment whenever a route or an annotation changes:
npm run swagger --prefix server # writes swagger-fragment.json; commit it
Install it into a core
Copy the whole tree to <website>/modules/rust/ and restart. Copy, do not symlink — the loader
lists directory entries and asks each whether it is a directory; a symlink answers no and the module
is skipped in complete silence.
Then, in Admin → Rust, add a server: its name, the sidecar's base URL, and the token the sidecar
printed on first start (rust-link-sidecar --print-config). The token is write-only — it is
stored encrypted through core's own secret box and never returned to any client; the panel reports
only whether one is set.
POST /api/v1/admin/rust/servers/:id/test probes a sidecar and reports what came back in one word.
That is the route that tells a wrong URL from a wrong token from a mismatched protocol version —
all three present as "the site says my server is offline" and each has a different fix.
The protocol is a contract
PROTOCOL_VERSION in server/sidecarClient.js is sent on every request as X-RustLink-Version,
and a sidecar speaking a different one answers 409 rather than serving something this module will
mis-parse. It must agree with the sidecar's own constant and with overlay.toml in the plugin repo.
Canonical spec:
docs/rust-link/PROTOCOL.md.
The module's own design of record is
docs/modules/rust/PLAN.md.
Licence
GPL-3.0-or-later. See LICENSE.md.