fix(atlas): keep the UniqueId, and make a landmark value name one landmark
Two defects the Phase 16b re-verify found in the released v1.2.1 bundle, both of which make a shipped feature unusable and neither of which any test saw. ## The aggregator discarded the UniqueId `shard_spawn_points.unique_id` was NULL on all 6,455 rows of a stock 57.4 tree. `listSpawners` filters `unique_id IS NOT NULL`, so `uo.options.spawners` was an empty dropdown -- and it is the ONLY option source for the Phase 12b object-property leases, so no `Spawner.MaxCount` / `MinDelay` / `MaxDelay` lease could be authored at all, with nothing on the form to say why. Every part of the path was already right except one line. The spawn files carry `<UniqueId>` (~6,374 of them), `parsePoints` returns it, the column exists and the insert passes `p.uniqueId || null`. `buildAtlas` rebuilds each point from an explicit field list and `uniqueId` was not on it -- the word appears nowhere in that file. `PARSER_VERSION = 4`'s own note says "a spawn point keeps its UniqueId, which is what a property lease targets", so the intent shipped as a comment while the code dropped the field one function later. `PARSER_VERSION` goes to 5 because the bump is the only thing that re-reads an already-imported tree: `sameSources` compares the tree's hashes, which have not changed -- only what is kept from them. Confirmed on the rig, where the boot after the fix logged `spawn atlas refreshed` on an unchanged tree and the manual import then correctly answered `unchanged`. ## A landmark option value named 23 places at once A stock tree has 558 landmarks under 320 distinct `facet/name` pairs. `Trammel/Entrance` is 23 different dungeons -- Blighted Grove, Covetous, Deceit, Despise, Destard and so on -- and `landmarkPoint` resolved with `.find()`, so 22 of the 23 were unreachable. An author who picked "Entrance - Destard" got Blighted Grove, and the run succeeded with no warning. The group was already the disambiguator: it was shown in the dropdown and left out of the value. The value is now `facet/group/name`, which is distinct across all 558. `landmarkPoint` tries that form first and keeps the two-part read as a fallback, because every event published before this fix stores `facet/name` and a published version is immutable -- refusing to parse those would break runs rather than correct them. The fallback keeps the old first-match behaviour deliberately: it is imprecise in exactly the way it always was, and silently relocating a live event's spawn point is worse than repeating a known imprecision. A three-part value whose group is gone REFUSES rather than falling back to the name, because it asked for one particular place. ## Verification On the released-artefact rig (installer -> bundle 2026.09.10 -> stock 57.4 tree -> protocol-7 sidecar -> core at main with this module): spawn points 6455 rows, 6364 with a unique_id (was 0) uo.options.spawners 100 options, and `?q=orc` searches them (was 0) uo.options.landmarks 558 options, 558 distinct values (was 320) suite 625 pass, 0 fail Each new test was confirmed to FAIL without its fix. The atlas one asserts the field on the AGGREGATOR's output rather than the parser's, which is the whole point of it -- and the test fixture had no `<UniqueId>` at all until now, which is exactly why a green suite said nothing. The landmark one asserts an INEQUALITY between two resolved points rather than a literal value string, so it survives another change of format as long as two options still address two places. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
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@@ -58,7 +58,8 @@ function writeTree(root, { facets = ['Sosaria'], includeChampions = true } = {})
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fs.writeFileSync(
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path.join(root, 'Spawns', `${facet}.xml`),
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`<Spawns>
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<Points><Name>${facet}A</Name><Map>${facet}</Map><X>1100</X><Y>1100</Y>
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<Points><Name>${facet}A</Name><UniqueId>uid-${facet}-A</UniqueId>
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<Map>${facet}</Map><X>1100</X><Y>1100</Y>
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<MaxCount>3</MaxCount><IsRunning>True</IsRunning>
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<Objects2>Lizardman:MX=3:SB=0:OBJ=Orc:MX=1:SB=0</Objects2></Points>
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<Points><Name>${facet}B</Name><Map>${facet}</Map><X>9000</X><Y>9000</Y>
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@@ -112,6 +113,29 @@ function tempTree(options) {
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// ── buildAtlas against a custom-facet tree ─────────────────────────────────
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test('buildAtlas: a point keeps the UniqueId a property lease targets', () => {
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// The field is asserted on the AGGREGATOR's output, not the parser's, which is
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// the whole point of this test. `parsePoints` produced it from Phase 12b
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// onwards and `PARSER_VERSION`'s own note said a point kept it, while the
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// mapping in `buildAtlas` rebuilt each point from an explicit field list that
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// omitted it — so `shard_spawn_points.unique_id` was NULL on every row, and
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// `listSpawners`, whose WHERE is `unique_id IS NOT NULL`, answered empty. That
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// left `uo.options.spawners` an empty dropdown and every Phase 12b
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// object-property lease unauthorable. Found by the Phase 16b released-artefact
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// walk, against a real tree whose files carry ~6,400 of these.
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//
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// The fixture above had no <UniqueId> at all until this test, which is exactly
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// why a green suite said nothing about it.
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const root = tempTree({ facets: ['Sosaria'] })
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const atlas = buildAtlas(root)
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const named = atlas.points.find((p) => p.name === 'SosariaA')
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assert.equal(named.uniqueId, 'uid-Sosaria-A')
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// And a point whose file names none is absent rather than empty-string, so the
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// DB layer's `unique_id IS NOT NULL AND <> ''` reads it the same way either way.
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const unnamed = atlas.points.find((p) => p.name === 'SosariaB')
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assert.ok(!unnamed.uniqueId)
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})
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test('buildAtlas: works entirely on facets that do not exist in stock UO', () => {
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const root = tempTree({ facets: ['Sosaria', 'Underdark'] })
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const atlas = buildAtlas(root)
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