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fix(atlas): keep the UniqueId, and make a landmark value name one landmark
Two defects the Phase 16b re-verify found in the released v1.2.1 bundle, both
of which make a shipped feature unusable and neither of which any test saw.

## The aggregator discarded the UniqueId

`shard_spawn_points.unique_id` was NULL on all 6,455 rows of a stock 57.4 tree.
`listSpawners` filters `unique_id IS NOT NULL`, so `uo.options.spawners` was an
empty dropdown -- and it is the ONLY option source for the Phase 12b
object-property leases, so no `Spawner.MaxCount` / `MinDelay` / `MaxDelay` lease
could be authored at all, with nothing on the form to say why.

Every part of the path was already right except one line. The spawn files carry
`<UniqueId>` (~6,374 of them), `parsePoints` returns it, the column exists and
the insert passes `p.uniqueId || null`. `buildAtlas` rebuilds each point from an
explicit field list and `uniqueId` was not on it -- the word appears nowhere in
that file. `PARSER_VERSION = 4`'s own note says "a spawn point keeps its
UniqueId, which is what a property lease targets", so the intent shipped as a
comment while the code dropped the field one function later.

`PARSER_VERSION` goes to 5 because the bump is the only thing that re-reads an
already-imported tree: `sameSources` compares the tree's hashes, which have not
changed -- only what is kept from them. Confirmed on the rig, where the boot
after the fix logged `spawn atlas refreshed` on an unchanged tree and the manual
import then correctly answered `unchanged`.

## A landmark option value named 23 places at once

A stock tree has 558 landmarks under 320 distinct `facet/name` pairs.
`Trammel/Entrance` is 23 different dungeons -- Blighted Grove, Covetous, Deceit,
Despise, Destard and so on -- and `landmarkPoint` resolved with `.find()`, so 22
of the 23 were unreachable. An author who picked "Entrance - Destard" got
Blighted Grove, and the run succeeded with no warning. The group was already the
disambiguator: it was shown in the dropdown and left out of the value.

The value is now `facet/group/name`, which is distinct across all 558.
`landmarkPoint` tries that form first and keeps the two-part read as a fallback,
because every event published before this fix stores `facet/name` and a
published version is immutable -- refusing to parse those would break runs
rather than correct them. The fallback keeps the old first-match behaviour
deliberately: it is imprecise in exactly the way it always was, and silently
relocating a live event's spawn point is worse than repeating a known
imprecision. A three-part value whose group is gone REFUSES rather than falling
back to the name, because it asked for one particular place.

## Verification

On the released-artefact rig (installer -> bundle 2026.09.10 -> stock 57.4 tree
-> protocol-7 sidecar -> core at main with this module):

  spawn points     6455 rows, 6364 with a unique_id   (was 0)
  uo.options.spawners   100 options, and `?q=orc` searches them   (was 0)
  uo.options.landmarks  558 options, 558 distinct values          (was 320)
  suite            625 pass, 0 fail

Each new test was confirmed to FAIL without its fix. The atlas one asserts the
field on the AGGREGATOR's output rather than the parser's, which is the whole
point of it -- and the test fixture had no `<UniqueId>` at all until now, which
is exactly why a green suite said nothing. The landmark one asserts an
INEQUALITY between two resolved points rather than a literal value string, so it
survives another change of format as long as two options still address two
places.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
2026-09-09 20:59:49 -05:00

module-uo — the Ultima Online module for Runic Gateway

The Runic Gateway website is becoming game-agnostic: core keeps accounts, sessions, the wiki, posts, branding, theming and the admin panel, and everything that knows what a shard is moves out into an installable module. This repo is that module — the first one, and the reference for every module that follows.

        RunicGateway/website  (core — game-agnostic)
                 │  loads modules at boot, synchronously, from the filesystem
                 ▼
        ┌───────────────────────────────────────────┐
        │  module-uo   (>>> HERE <<<)               │
        │  shard status · spawn atlas · marketplace │
        │  governors · cliloc · town crier · uo-link│
        └───────────────────────────────────────────┘
                 │  server half: routers, models, schema fragment
                 │  client half: prebuilt ESM chunk, SPA routes + nav
                 ▼
        the shard bridge (RunicGateway/link → RunicGateway/servuo-plugins)

The module's id is uo — that is what appears in module.json, in the installed_modules table, in the modules/<id>/ path on disk and in the URL segment (/uo/*, /admin/uo/*, /player/uo/*). Module-uo is the repository; module-uo is the module and its release artifact.

Status: the extraction is complete; this repo is the UO half of the site

The design of record is website/MODULE_SYSTEM.md and the normative contract is website/MODULE_API.md in the docs repo — read them before opening a PR here. Where the two differ, the contract wins.

Phase Where it happens State
0 — CI trigger fix, cut website edge, bootstrap this repo website, here done
1 — module API contract (docs/website/MODULE_API.md) + the atlas spike docs, website done
2 — core scaffolding: loader, installed_modules, registries, client registry website done
3 — extract the UO half of the site into this repo website, here done
4 — delivery: the admin Modules screen + the Docker path website done

Phase 3 moved the UO half of website/ here in six slices (MODULE_SYSTEM.md §2.7.1): the bundle skeleton, the whole server half, core's client extension slots, the whole client half, the de-UO of core's own copy, and this one — the artifacts that make the result installable and checkable. Each slice was one PR here that added and one in website that deleted, this one merging first, so website's edge branch served each feature from core right up to the moment core dropped it.

Neither half sliced by feature in the end, and for the same reason on both sides: a mount prefix is claimed whole and a shared leaf moves with its last consumer, so the closure of either half is the whole half.

What core serves and what this repo serves is now a fact you can read, not a claim: 72 URLs, in routes.manifest.json, derived by loading this module into a real core and diffing. Not one of core's own URLs moved — that is the promise MODULE_SYSTEM.md §1.2 makes to the shipped Android app and the Discord bot, and it is checked on every PR.

Working on it

npm ci --prefix server  && npm test --prefix server  && npm run check:imports --prefix server
npm run check:swagger --prefix server          # is swagger-fragment.json still current?
npm ci --prefix client  && npm test --prefix client  && npm run build --prefix client
npm run check:externals --prefix client        # asks the BUILT chunk, so it runs after the build

The check:* scripts are the contract's acceptance criteria rather than this module's own tests: no import may escape the module root (MODULE_API.md §5.1), no bare specifier may survive into the built chunk (§3.6), and the OpenAPI fragment core merges must describe the routes registered today (§2.8). The matching build failure — a shared dependency being bundled — comes from a guard inside vite.config.js.

Changed a route, or its #swagger annotations? npm run swagger --prefix server regenerates swagger-fragment.json; commit it. Core cannot generate it — core is a prebuilt image and this module mounts through a call no static parser can follow — so the file this repo commits is the one an operator's /api/docs shows.

Changed a mount prefix, or added a route? routes.manifest.json is regenerated by the frozen-manifest CI job, which clones core at the ref pinned in ci/core-ref.json, loads this module into it and takes the difference. To do it locally, check this repo out into that core as modules/uo (copy it — a symlink is silently skipped by the loader), run core's npm run routes:manifest with and without it, and hand both files to server/scripts/frozenManifest.js.

Running it against a real core means checking this repo out as website/modules/uo, building the client half, and booting core. The four-step browser smoke in MODULE_API.md §7.7 is the only thing that proves the client half works: its real failure modes are timing and module resolution, and neither has a shape a DOM-less test runner can see.

What it contains

One repo, one bundle: the server half and the client half live side by side and version together, so a route and the screen that calls it can never be mismatched.

module.json              id, version, coreApi range, mounts, extensions
swagger-fragment.json    generated · the OpenAPI core merges into /api/docs.json
routes.manifest.json     generated · the 72 URLs this module serves
ci/core-ref.json         the core commit the two above were proved against
server/index.js          the entry point — register(ctx, api), synchronous, no database
server/router/           routers + controllers, one directory per tier
server/model/            one directory per table family; nothing crosses the boundary
server/utils/            sidecar client, visibility, ingest, town crier, cliloc, atlas
server/config/           the push stream catalog, the engagement triggers and audiences
server/db/schema.sql     idempotent fragment, replayed by core's ensureSchema()
server/db/purge.sql      destructive; only ever run by an explicit purge
server/scripts/          the three checks: imports, the fragment, the frozen manifest
server/test/             node --test, with a fake ctx standing in for core
client/src/entry.jsx     the chunk's entry — registers routes, nav, slots, feature provider
client/src/shim/         react, react-dom, react-router-dom, jsx-runtime, from window.__rg
client/vite.config.js    the library build, the aliases, the not-bundled guard
client/dist/             PREBUILT ESM chunk, built by CI — never by an operator

What this module registers with core, beyond its routes. Seven push streams, one announce leg (the in-game town crier), a Team provider (a UO guild is a Team), one slash command, and — since ENGAGEMENT.md Phase 11 — 24 engagement triggers and 3 audiences. A trigger is a payload contract: what a rule may fire on, what a template may interpolate, and the widest audience an operator may ever give it. Core learns none of the vocabulary; it holds ids, labels and ceilings. Declaring a trigger sends nobody anything — every rule ships disabled. The catalogue, the four rows deliberately absent and the reasons are in docs/modules/uo/API.md §5.

The three generated files are committed on purpose. Two of them are what core reads instead of looking at this source — it never has it — and the third records which core they were proved against. A generated file nobody reviews is a generated file nobody notices going wrong, so each lands in a diff.

Release artifact: module-uo-<version>.tar.gz, plus module-uo-<version>.json carrying its sha256. See below.

How it reaches an operator

An operator never builds anything. Installing a module is the WordPress-plugin experience: an admin-panel action, or a directory mounted into the Docker container — never a build step, because production runs a prebuilt, pull-only image. That constraint is why the client half ships as a prebuilt ESM chunk that resolves React from a window.__rg global rather than an import map (an import map must be inline, and the site's CSP is script-src 'self').

The installer is not the delivery path. It deploys the shard side — the plugin overlay and the uo-link sidecar — and never contacts the website. Module delivery is website-side only.

Releases

Every merge to main that carries a releasable commit publishes a bundle. The next version is computed from conventional-commit subjects since the newest v* tag, as in link and installer: feat!: or BREAKING CHANGE is a major, feat: a minor, fix: or perf: a patch, and a main that gained none of those cuts no release. The number that ships is the tag, and CI writes it into the module.json inside the bundle.

module.json's version survives as a floor: name a version there above the newest tag and that version is what releases, which is how you overrule the subjects — when a coreApi bump forces a minor, say. What no longer happens is a main full of feat: producing nothing because a separate PR to move one number had not been merged yet.

For a change with nothing releasable behind it — a widened coreApi, a new mount, a capability — run the Release workflow by hand (Actions → Release → Run workflow). Leave version blank to bump the newest tag by bump (default patch), or type an exact version to publish that.

Each release carries:

Asset What it is
module-uo-<version>.tar.gz the directory core expects at modules/uo/ — already assembled, with the chunk built and ws installed
module-uo-<version>.json id, version, coreApi, the artifact's URL, size and sha256
SHA256SUMS the same hash, in the shape every other repo here publishes

Releases are unsigned; the sha256 is the trust anchor, and the website verifies it before unpacking. That is the model installer's bundles already use, and a second trust model would be a second thing to get right.

The tarball is assembled from an include list, never an exclude list — an exclude list ships whatever it forgot. Tests, scripts, client/src and the dev dependencies are not in it.

Environment variables

Four, all optional, all read by this module rather than by core — which is why they are documented here and not in core's .env.example. In Docker they go in the Compose .env, since that is what reaches the container.

Var Default What
UOLINK_BASE_URL Default sidecar base URL for a site with nothing saved yet. The admin panel's stored value wins.
UOLINK_WS_URL Same, for the WebSocket URL.
UOLINK_PROTOCOL 3 Wire protocol this build speaks. Again only a fallback — set it lower only if you deliberately run an older sidecar.
TOWNCRIER_DURATION_SEC 3600 How long a published news post's in-game town-crier message stays up (≤ 86400).

The sidecar's auth token is deliberately not here. It is entered in Admin → Shard, encrypted at rest with core's SECRET_ENC_KEY, and write-only in the API — never returned to any client.

Compatibility

module.json declares a coreApi semver range, checked at boot against core's MODULE_API_VERSION. A mismatch fails loudly — the module is marked startup_failed and the site comes up without it, rather than mis-loading. This is a separate number from PROTOCOL_VERSION, which versions the shard wire protocol and says nothing about a website module.

A module that fails to load must never take the site down.

Repo What
thisRunicGateway/Module-uo The UO module: the game-specific half of the website.
RunicGateway/website Core — the site, admin panel and API that loads this module.
RunicGateway/link The uo-link sidecar — the network-facing half of the game bridge this module talks to.
RunicGateway/servuo-plugins The C# ServUO plugin that feeds the sidecar.
RunicGateway/installer Deploys the shard side. Not the module delivery path.
RunicGateway/docs All project documentation, including the module system design and this module's docs under modules/uo/.

Contributing

See CONTRIBUTING.md. Contributions are welcome, AI assistance must be disclosed, and security problems go to SECURITY.md rather than a public issue.

License

GNU General Public License v3.0 or later — see LICENSE.md.

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