feat(guilds): a UO guild is a Team (Teams cutover 5/6) #16

Merged
whitlocktech merged 22 commits from edge into main 2026-08-19 09:02:40 +00:00
2 changed files with 27 additions and 6 deletions
Showing only changes of commit 466842c6f2 - Show all commits

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@@ -42,13 +42,22 @@ async function levelFor(actor) {
return visibility.viewerLevel({ user: { id: actor.userId, role: actor.role } })
}
// The nudge §9 answer 5 asks for, and only when it is TRUE. An unlinked caller
// who was told nothing because the shard publishes nothing is not helped by
// being invited to link; the prompt appears when linking is what would actually
// change the answer.
// The nudge §9 answer 5 asks for, and only when it is TRUE.
//
// **Linking reaches exactly two rungs and no further.** Signing in gets a caller
// to `logged_in` and linking a game account to `player`; `staff` and `admin` are
// roles an operator grants and no amount of linking will earn. So a shard that
// gates guilds to staff refuses an unlinked caller WITHOUT the invitation —
// telling them to link would be telling them to do something that changes
// nothing, which is worse than saying no.
//
// The live walk found this: gated to `staff`, the refusal still read "this shard
// shows guild information to linked players".
const LINKING_REACHES = new Set(['logged_in', 'player'])
function linkPrompt(actor, audience) {
if (actor.isLinked) return null
if (audience === 'anonymous') return null
if (!LINKING_REACHES.has(audience)) return null
return 'Link your account on the site to see more — this shard shows guild information to linked players.'
}
@@ -154,7 +163,10 @@ async function handler({ options, actor }) {
if (!wanted) {
const top = [...rows].sort((a, b) => (b.members || 0) - (a.members || 0)).slice(0, LIST_LIMIT)
return {
title: `Guilds on ${core.baseUrl.replace(/^https?:\/\//, '')}`,
// Not "Guilds on <host>": `ctx.site` carries a base URL and no brand name,
// so naming the deployment here can only mean printing its hostname into
// an embed title, which is noise on a shard's own Discord server.
title: 'Guilds on this shard',
fields: top.map((g) => ({
name: g.abbr ? `${g.name} [${g.abbr}]` : g.name,
value: `${g.members || 0} members · ${g.online || 0} online`,

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@@ -88,6 +88,14 @@ test('an unlinked caller is invited to link — but only when linking would chan
stub({ audience: 'anonymous', level: 'anonymous' })
const open = await command.handler({ options: {}, actor: anonymous })
assert.equal(open.notice, null)
// Gated to staff: linking reaches `player` and stops there, so the invitation
// would be an instruction to do something that changes nothing. Found on the
// live rig, where a staff-gated shard still offered it.
stub({ audience: 'staff', level: 'anonymous' })
const unreachable = await command.handler({ options: {}, actor: anonymous })
assert.match(unreachable.text, /not shown to your account/)
assert.equal(unreachable.notice, null)
})
test('a stale board answers offline rather than reporting what it still holds', async () => {
@@ -99,6 +107,7 @@ test('a stale board answers offline rather than reporting what it still holds',
test('no argument lists the largest guilds', async () => {
stub()
const res = await command.handler({ options: {}, actor: anonymous })
assert.equal(res.title, 'Guilds on this shard')
assert.equal(res.fields.length, 2)
assert.match(res.fields[0].name, /Knights of the Codex/)
assert.match(res.fields[0].value, /12 members · 3 online/)