`spawnAtlasSource.js` gains a second backend behind its existing interface
(docs/link/v8.md 10). Where a shard is linked and enabled the tree arrives over
the sidecar; where there is none, a local ServUO tree is read exactly as before.
An explicit --servuo path is an instruction and overrules both.
The parsers do not move. spawnAtlasParse.js is still pure, still fs-free and
still CI-covered without a ServUO tree anywhere near it; `buildFromFiles` is now
where the parse starts, and both readers feed it the same shape.
treeBridge.js walks the manifest and then the chunks. Three of its checks are
not decoration -- each is a way this ends in a tree that LOOKS imported, and XML
is forgiving enough that a mis-assembled spawn file parses cleanly and simply
has fewer spawns in it:
- every chunk re-declares its address and carries the hash of its own
uncompressed bytes, and chunks are placed by declared index rather than
arrival order
- the whole file is hashed after reassembly against its manifest row
- the catalog must not move mid-walk, or the import is refused rather than
stitched out of two trees
Boot does not call the shard. The same answer 17.7 gave the cliloc table, and
the same reasoning: a local tree hashes in ~120 ms and skips, while a round trip
in the boot sequence would answer "no" on every restart that did not follow a
map edit. Editing spawn files is an operator action, so importing is one --
Admin -> Spawn Atlas -> Import. What that costs is real and is said out loud in
the panel, the CLI and the log: an install on the bridge has NO automatic
refresh at all.
Two things the live walk found that the unit tests could not:
- PARSER_VERSION 4 -> 5. The parse is order-sensitive in one place -- the
decoration index keeps the FIRST item id it sees for a type -- and the two
readers agreed on a stock tree by coincidence, since the filesystem reader
walks each directory with localeCompare while the shard sorts whole relative
paths. buildFromFiles now sorts by label, ordinally, once, whatever order
the files arrived in. Identical input, a different answer for a handful of
types: exactly what the version number exists to push through the hash gate.
The parity test asserted deepEqual, which ignores key order; it now asserts
serialised equality too.
- The source fingerprint is taken over RAW BYTES at both ends. Hashing decoded
text hashes a UTF-8 re-encoding -- identical for valid UTF-8, different for a
file that is not, because an undecodable byte becomes U+FFFD and never comes
back. One Latin-1 character in a creature name would have made the drift gate
report a change on every import, forever, with the tree untouched.
A 200 from assets.sources also stopped meaning "the client files are on offer":
a shard may now serve its configuration tree while declining to serve its UO
client. Both client-file readers check `assetsEnabled` and say DISABLED, instead
of reading an empty file list as "your client has no cliloc.enu" and sending an
operator to their client install for a setting that lives on their shard.
Measured end to end against a live shard and the real sidecar: 141 files,
11.9 MB, 158 chunks, 3 pages, 1.33 MB on the wire, 512 ms; every file
byte-identical to disk; and the atlas built over the bridge identical to the one
built off it -- 6,455 points, 800 creatures, 387 regions, 558 landmarks,
25 champions, 309 decoration types.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
module-uo — the Ultima Online module for Runic Gateway
The Runic Gateway website is becoming game-agnostic: core keeps accounts, sessions, the wiki, posts, branding, theming and the admin panel, and everything that knows what a shard is moves out into an installable module. This repo is that module — the first one, and the reference for every module that follows.
RunicGateway/website (core — game-agnostic)
│ loads modules at boot, synchronously, from the filesystem
▼
┌───────────────────────────────────────────┐
│ module-uo (>>> HERE <<<) │
│ shard status · spawn atlas · marketplace │
│ governors · cliloc · town crier · uo-link│
└───────────────────────────────────────────┘
│ server half: routers, models, schema fragment
│ client half: prebuilt ESM chunk, SPA routes + nav
▼
the shard bridge (RunicGateway/link → RunicGateway/servuo-plugins)
The module's id is uo — that is what appears in module.json, in the installed_modules
table, in the modules/<id>/ path on disk and in the URL segment (/uo/*, /admin/uo/*,
/player/uo/*). Module-uo is the repository; module-uo is the module and its release artifact.
Status: the extraction is complete; this repo is the UO half of the site
The design of record is
website/MODULE_SYSTEM.md
and the normative contract is
website/MODULE_API.md
in the docs repo — read them before opening a PR here. Where the two differ, the contract wins.
| Phase | Where it happens | State |
|---|---|---|
0 — CI trigger fix, cut website edge, bootstrap this repo |
website, here |
✅ done |
1 — module API contract (docs/website/MODULE_API.md) + the atlas spike |
docs, website |
✅ done |
2 — core scaffolding: loader, installed_modules, registries, client registry |
website |
✅ done |
| 3 — extract the UO half of the site into this repo | website, here |
✅ done |
| 4 — delivery: the admin Modules screen + the Docker path | website |
✅ done |
Phase 3 moved the UO half of website/ here in six slices (MODULE_SYSTEM.md §2.7.1): the bundle
skeleton, the whole server half, core's client extension slots, the whole client half, the de-UO of
core's own copy, and this one — the artifacts that make the result installable and checkable. Each
slice was one PR here that added and one in website that deleted, this one merging first, so
website's edge branch served each feature from core right up to the moment core dropped it.
Neither half sliced by feature in the end, and for the same reason on both sides: a mount prefix is claimed whole and a shared leaf moves with its last consumer, so the closure of either half is the whole half.
What core serves and what this repo serves is now a fact you can read, not a claim: 72 URLs, in
routes.manifest.json, derived by loading this module into a real core and
diffing. Not one of core's own URLs moved — that is the promise MODULE_SYSTEM.md §1.2 makes to the
shipped Android app and the Discord bot, and it is checked on every PR.
Working on it
npm ci --prefix server && npm test --prefix server && npm run check:imports --prefix server
npm run check:swagger --prefix server # is swagger-fragment.json still current?
npm ci --prefix client && npm test --prefix client && npm run build --prefix client
npm run check:externals --prefix client # asks the BUILT chunk, so it runs after the build
The check:* scripts are the contract's acceptance criteria rather than this module's own tests: no
import may escape the module root (MODULE_API.md §5.1), no bare specifier may survive into the
built chunk (§3.6), and the OpenAPI fragment core merges must describe the routes registered today
(§2.8). The matching build failure — a shared dependency being bundled — comes from a guard inside
vite.config.js.
Changed a route, or its #swagger annotations? npm run swagger --prefix server regenerates
swagger-fragment.json; commit it. Core cannot generate it — core is a prebuilt image and this
module mounts through a call no static parser can follow — so the file this repo commits is the one
an operator's /api/docs shows.
Changed a mount prefix, or added a route? routes.manifest.json is regenerated by the
frozen-manifest CI job, which clones core at the ref pinned in ci/core-ref.json,
loads this module into it and takes the difference. To do it locally, check this repo out into that
core as modules/uo (copy it — a symlink is silently skipped by the loader), run core's
npm run routes:manifest with and without it, and hand both files to
server/scripts/frozenManifest.js.
Running it against a real core means checking this repo out as website/modules/uo, building the
client half, and booting core. The four-step browser smoke in MODULE_API.md §7.7 is the only thing
that proves the client half works: its real failure modes are timing and module resolution, and
neither has a shape a DOM-less test runner can see.
What it contains
One repo, one bundle: the server half and the client half live side by side and version together, so a route and the screen that calls it can never be mismatched.
module.json id, version, coreApi range, mounts, extensions
swagger-fragment.json generated · the OpenAPI core merges into /api/docs.json
routes.manifest.json generated · the 72 URLs this module serves
ci/core-ref.json the core commit the two above were proved against
server/index.js the entry point — register(ctx, api), synchronous, no database
server/router/ routers + controllers, one directory per tier
server/model/ one directory per table family; nothing crosses the boundary
server/utils/ sidecar client, visibility, ingest, town crier, cliloc, atlas
server/config/ the push stream catalog, the engagement triggers and audiences
server/db/schema.sql idempotent fragment, replayed by core's ensureSchema()
server/db/purge.sql destructive; only ever run by an explicit purge
server/scripts/ the three checks: imports, the fragment, the frozen manifest
server/test/ node --test, with a fake ctx standing in for core
client/src/entry.jsx the chunk's entry — registers routes, nav, slots, feature provider
client/src/shim/ react, react-dom, react-router-dom, jsx-runtime, from window.__rg
client/vite.config.js the library build, the aliases, the not-bundled guard
client/dist/ PREBUILT ESM chunk, built by CI — never by an operator
What this module registers with core, beyond its routes. Seven push streams, one announce leg
(the in-game town crier), a Team provider (a UO guild is a Team), one slash command, and — since
ENGAGEMENT.md Phase 11 — 24 engagement triggers and 3 audiences. A trigger is a payload contract:
what a rule may fire on, what a template may interpolate, and the widest audience an operator may ever
give it. Core learns none of the vocabulary; it holds ids, labels and ceilings. Declaring a trigger
sends nobody anything — every rule ships disabled. The catalogue, the four rows deliberately absent
and the reasons are in docs/modules/uo/API.md §5.
The three generated files are committed on purpose. Two of them are what core reads instead of looking at this source — it never has it — and the third records which core they were proved against. A generated file nobody reviews is a generated file nobody notices going wrong, so each lands in a diff.
Release artifact: module-uo-<version>.tar.gz, plus module-uo-<version>.json carrying its
sha256. See below.
How it reaches an operator
An operator never builds anything. Installing a module is the WordPress-plugin experience: an
admin-panel action, or a directory mounted into the Docker container — never a build step, because
production runs a prebuilt, pull-only image. That constraint is why the client half ships as a
prebuilt ESM chunk that resolves React from a window.__rg global rather than an import map (an
import map must be inline, and the site's CSP is script-src 'self').
The installer is not the delivery path. It deploys the shard side — the plugin overlay and the uo-link sidecar — and never contacts the website. Module delivery is website-side only.
Releases
Every merge to main that carries a releasable commit publishes a bundle. The next version is
computed from conventional-commit subjects since the newest v* tag, as in link and installer:
feat!: or BREAKING CHANGE is a major, feat: a minor, fix: or perf: a patch, and a main
that gained none of those cuts no release. The number that ships is the tag, and CI writes it
into the module.json inside the bundle.
module.json's version survives as a floor: name a version there above the newest tag and that
version is what releases, which is how you overrule the subjects — when a coreApi bump forces a
minor, say. What no longer happens is a main full of feat: producing nothing because a separate
PR to move one number had not been merged yet.
For a change with nothing releasable behind it — a widened coreApi, a new mount, a capability —
run the Release workflow by hand (Actions → Release → Run workflow). Leave version blank to
bump the newest tag by bump (default patch), or type an exact version to publish that.
Each release carries:
| Asset | What it is |
|---|---|
module-uo-<version>.tar.gz |
the directory core expects at modules/uo/ — already assembled, with the chunk built and ws installed |
module-uo-<version>.json |
id, version, coreApi, the artifact's URL, size and sha256 |
SHA256SUMS |
the same hash, in the shape every other repo here publishes |
Releases are unsigned; the sha256 is the trust anchor, and the website verifies it before
unpacking. That is the model installer's bundles already use, and a second trust model would be a
second thing to get right.
The tarball is assembled from an include list, never an exclude list — an exclude list ships
whatever it forgot. Tests, scripts, client/src and the dev dependencies are not in it.
Environment variables
Four, all optional, all read by this module rather than by core — which is why they are documented
here and not in core's .env.example. In Docker they go in the Compose .env, since that is what
reaches the container.
| Var | Default | What |
|---|---|---|
UOLINK_BASE_URL |
— | Default sidecar base URL for a site with nothing saved yet. The admin panel's stored value wins. |
UOLINK_WS_URL |
— | Same, for the WebSocket URL. |
UOLINK_PROTOCOL |
3 |
Wire protocol this build speaks. Again only a fallback — set it lower only if you deliberately run an older sidecar. |
TOWNCRIER_DURATION_SEC |
3600 |
How long a published news post's in-game town-crier message stays up (≤ 86400). |
The sidecar's auth token is deliberately not here. It is entered in Admin → Shard, encrypted at
rest with core's SECRET_ENC_KEY, and write-only in the API — never returned to any client.
Compatibility
module.json declares a coreApi semver range, checked at boot against core's MODULE_API_VERSION.
A mismatch fails loudly — the module is marked startup_failed and the site comes up without it,
rather than mis-loading. This is a separate number from PROTOCOL_VERSION, which versions the shard
wire protocol and says nothing about a website module.
A module that fails to load must never take the site down.
Related repos
| Repo | What |
|---|---|
this — RunicGateway/Module-uo |
The UO module: the game-specific half of the website. |
| RunicGateway/website | Core — the site, admin panel and API that loads this module. |
| RunicGateway/link | The uo-link sidecar — the network-facing half of the game bridge this module talks to. |
| RunicGateway/servuo-plugins | The C# ServUO plugin that feeds the sidecar. |
| RunicGateway/installer | Deploys the shard side. Not the module delivery path. |
| RunicGateway/docs | All project documentation, including the module system design and this module's docs under modules/uo/. |
Contributing
See CONTRIBUTING.md. Contributions are welcome, AI assistance must be disclosed, and security problems go to SECURITY.md rather than a public issue.
License
GNU General Public License v3.0 or later — see LICENSE.md.