chore(release): cut edge over to main — protocol 14 #32
@@ -175,11 +175,56 @@ use tracing_subscriber::EnvFilter;
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/// `POST /permissions/inventory`: the plugin's whole store, in pages it sizes to the game link's
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/// line cap. Forwarded like every other object; the pages are never kept here.
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///
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/// # Protocol 14 — the step editor (opened 2026-10-12)
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///
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/// Opened by the module's PLAN_REDESIGNS.md §2 (D332), after protocol 13 shipped with RunicNPC.
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/// One route, `POST /kits/uses`: how many of a list of players have used a kit up, or are waiting
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/// out its cooldown — counts, never a list. And `perm.sync` gains `notices`, the one-time "you
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/// earned a kit" messages (D333), with `noticesTold` in its report; both pass through untouched
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/// like the rest of that body. The first-class optional plugins (§11) join this protocol too.
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///
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/// Economics (§20.3, the module's PLAN_REDESIGNS.md §11.2) adds three forwards:
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/// `POST /economics/pay` (coins from an event step, kept once paid), `POST /economics/balances`
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/// and `POST /economics/adjust` (staff). The plugin remembers a payment's key; this process keeps
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/// nothing. The tally's `balance` and the `economics.wiped` event ride the feed like any frame.
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///
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/// Backpacks (§20.4, the module's PLAN_REDESIGNS.md §11.3) adds one: `POST /backpacks/read`,
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/// one player's backpack, read live. The plugin never writes a backpack, and a bigger one an event
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/// lends is a `backpacks.size.N` permission in an ordinary `perm.sync`, so it needs nothing here.
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///
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/// Rust's own world events (§20.5, the module's PLAN_REDESIGNS.md §14.3.1) add one forward,
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/// `POST /world/call`: run one of the game's own world events now, for a run. It is kept, so the
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/// plugin remembers only the call's key and its run, and this process nothing. The `world.event`
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/// frames (24 of them, told apart by `event`) ride the feed like any other event, and hello's
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/// `console` like any other field.
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///
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/// Dangerous Treasures (§20.8, the module's PLAN_REDESIGNS.md §14.3.4) adds one forward,
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/// `POST /dt/start`: open one treasure event for a run's step. The plugin remembers the key so a
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/// retry never opens a second; DT despawns its own chest. `dt.started`, `dt.won` and `dt.ended`
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/// ride the feed like any other event.
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///
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/// Guarded Crate (§20.9, the module's PLAN_REDESIGNS.md §14.3.5) adds one forward,
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/// `POST /gc/place`: place one guarded crate for a run's step. The plugin remembers the key so a
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/// retry never places a second; the crate is kept when the run ends (D373). `gc.started`,
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/// `gc.ended` and `gc.failed` ride the feed like any other event.
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///
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/// Console commands as event steps (§20.11, the module's PLAN_REDESIGNS.md §16) add one forward,
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/// `POST /commands/run`: the commands a step's author typed, run once or once per online
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/// recipient. The plugin remembers the key so nothing runs twice; this process keeps nothing and
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/// knows nothing of what a command does.
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///
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/// RaidableBases (§20.12, the module's PLAN_REDESIGNS.md §11.4) adds two forwards: `POST
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/// /raid/spawn`, one base for a run's step, and `POST /raid/check`, a spot's checks with nothing
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/// spawned. The plugin keeps the key and the run's base in its world registry, so `world.revert`
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/// takes it back like a zone and `world.expired` says when the plugin ended it first. `raid.started`,
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/// `raid.completed`, `raid.ended`, `raid.purchased` and `raid.locked` ride the feed like any other
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/// event.
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///
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/// `docs/rust-link/PROTOCOL.md` is the specification — §8 the read path, §9 identity, §10 the
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/// mirror, §11 configuration, §12 clans, §13 the raid frame, §14 the leases, §15 the world verbs,
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/// §16 the rewards, §17 the map, §18 the optional mods, §19 the walk's fixes; this constant is one
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/// of its four declaration sites.
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pub const PROTOCOL_VERSION: u32 = 13;
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/// §16 the rewards, §17 the map, §18 the optional mods, §19 the walk's fixes, §20 the step editor;
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/// this constant is one of its four declaration sites.
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pub const PROTOCOL_VERSION: u32 = 14;
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fn main() -> anyhow::Result<()> {
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let args = match cli::parse(std::env::args().skip(1)) {
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@@ -123,6 +123,23 @@ pub async fn serve(addr: &str, state: AppState) -> anyhow::Result<()> {
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.route("/world/zone", post(world_zone))
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.route("/world/place", post(world_place))
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.route("/world/revert", post(world_revert))
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// Protocol 14 (§20.5): one of the game's own world events, now. Kept, never reverted.
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.route("/world/call", post(world_call))
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// Protocol 14 (§20.8): open one Dangerous Treasures event. The plugin remembers the key;
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// DT picks the spot and despawns its own chest, so nothing here is kept either.
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.route("/dt/start", post(dt_start))
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// Protocol 14 (§20.9): place one guarded crate. The plugin remembers the key; the crate is
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// kept when the run ends (Guarded Crate cannot end one alone), so nothing is kept here.
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.route("/gc/place", post(gc_place))
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// Protocol 14 (§20.11): console commands a step's author typed. The plugin keeps the key
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// so nothing runs twice, fills the placeholders and decides who is online; this process
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// moves the line and knows nothing of what any command does (no allowlist, D384).
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.route("/commands/run", post(commands_run))
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// Protocol 14 (§20.12): one RaidableBases base for a run, and a spot's checks. The plugin
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// keeps the key and the run's base in its world registry, so `world.revert` takes it back
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// like a zone; nothing is kept here.
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.route("/raid/spawn", post(raid_spawn))
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.route("/raid/check", post(raid_check))
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// Protocol 10 (§29): who took part, what they may redeem, and a line in chat. The tally
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// is counted and held by the plugin, the kit catalogue is Kits' own, and whether a chat
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// line was already said is the plugin's memory. These move lines, like everything above.
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@@ -130,6 +147,17 @@ pub async fn serve(addr: &str, state: AppState) -> anyhow::Result<()> {
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.route("/tally/snapshot", get(tally_snapshot))
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.route("/tally/close", post(tally_close))
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.route("/kits", get(kits))
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// Protocol 14 (the module's PLAN_REDESIGNS.md §2.6): how many of the given players have
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// used a kit up or are on its cooldown, for the warning beside a kit weekend. The plugin
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// reads Kits and answers counts; the list of players is the website's and is not kept.
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.route("/kits/uses", post(kits_uses))
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// Protocol 14, Economics (§20.3): thin forwards. The plugin remembers a payment's key so a
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// retry never pays twice; nothing about a payment or a balance is kept here.
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.route("/economics/pay", post(economics_pay))
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.route("/economics/balances", post(economics_balances))
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.route("/economics/adjust", post(economics_adjust))
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// Protocol 14, Backpacks (§20.4): one player's backpack, read live and never kept here.
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.route("/backpacks/read", post(backpacks_read))
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.route("/chat", post(chat))
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// Protocol 11 (§30): the map. The picture passes through in slices and is never kept
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// here, and positions are asked for while somebody is looking and never filed (D111). The
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@@ -543,6 +571,50 @@ async fn world_revert(State(st): State<AppState>, Json(body): Json<Value>) -> Re
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forward_object(&st, body, "world.revert", "a revert").await
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}
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/// Run one of the game's own world events for a run (protocol 14): a patrol helicopter, a cargo
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/// ship, an airdrop and the rest. `world.called` (`called`, and `repeat` for a key already seen)
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/// or `world.error` with a reason. What it starts is kept, so nothing is remembered here.
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async fn world_call(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "world.call", "a world event call").await
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}
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/// Open one Dangerous Treasures event for a run's step (protocol 14). `dt.opened` (where it
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/// opened, and `repeat` for a key already seen) or `dt.error` with a reason, `dt-not-ready` among
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/// them. DT despawns its own chest, so nothing is remembered here.
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async fn dt_start(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "dt.start", "a Dangerous Treasures start").await
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}
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/// Place one guarded crate for a run's step (protocol 14). `gc.placed` (where it landed, and
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/// `repeat` for a key already seen) or `gc.error` with a reason, `npcspawn-missing` among them.
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/// Guarded Crate ends its own event, so nothing is remembered here.
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async fn gc_place(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "gc.place", "a guarded crate placement").await
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}
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/// Run the console commands a step's author typed (protocol 14): once, or once per online
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/// recipient. `command.ran` (how many ran, the console's replies, who was skipped as offline, and
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/// `repeat` for a key already seen) or `command.error` with a reason, `unknown-command` among
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/// them. A step's `teardown` rides its run and the plugin keeps it with the key; `teardownOf`
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/// asks for the teardown kept under another key (D385). The plugin remembers the key, so nothing
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/// is remembered here.
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async fn commands_run(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "command.run", "a console command run").await
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}
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/// Spawn one RaidableBases base for a run's step (protocol 14). `raid.queued` (its id, when the
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/// raids helper made it the run's, and `repeat` for a key already seen) or `raid.error` with a
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/// reason. The plugin's world registry holds the run's base; nothing is remembered here.
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async fn raid_spawn(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "raid.spawn", "a raid base spawn").await
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}
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/// Check a spot for a raid base without spawning one (protocol 14): `raid.checked`, with the
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/// refusal's reason and the warnings, or `raid.error` when the spot cannot be checked at all.
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async fn raid_check(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "raid.check", "a raid base spot check").await
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}
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/// Start counting who takes part in a run. `tally.ok` or `tally.error` with a reason.
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async fn tally_open(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "tally.open", "a tally").await
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@@ -579,6 +651,38 @@ async fn kits(State(st): State<AppState>) -> Response {
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respond(st.rpc.call(&st.game, command, &req_id).await)
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}
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/// How many of a list of players have used one kit up, and how many are on its cooldown (protocol
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/// 14). The body is `{kit, steamIds}` and is forwarded as it is; the answer is counts. A POST
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/// because the list rides in the body — it can be as long as a server's linked players.
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async fn kits_uses(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "kits.uses", "a kit-use question").await
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}
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/// Coins to a list of players from an event step (protocol 14). The body is `{key, amount,
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/// steamIds, message?, delivery?}`; the answer is `economics.paid` with each player's balance
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/// before and after, or `economics.error` with a reason.
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async fn economics_pay(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "economics.pay", "a payment").await
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}
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/// The balances of a list of players, with the server's starting balance (protocol 14).
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async fn economics_balances(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "economics.balances", "a balance question").await
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}
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/// Staff deposit, withdraw or set one player's balance (protocol 14). The body is `{key, steamId,
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/// op, amount}`; the answer is `economics.adjusted` with the balance before and after.
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async fn economics_adjust(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "economics.adjust", "a balance adjustment").await
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}
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/// One player's backpack (protocol 14). The body is `{steamId}`; the answer is
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/// `backpacks.contents` (`exists`, and with a backpack its `capacity`, `pageSize` and `items`), or
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/// `backpacks.error` with a reason. The plugin only reads, and nothing is kept here.
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async fn backpacks_read(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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forward_object(&st, body, "backpacks.read", "a backpack read").await
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}
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/// Say one line in the server's chat. A repeated key is answered `ok` by the plugin and not said
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/// again, so a retried step never repeats itself.
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async fn chat(State(st): State<AppState>, Json(body): Json<Value>) -> Response {
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@@ -1158,6 +1262,186 @@ mod tests {
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assert!(stamp(json!([0]), "perm.inventory", "r-8").is_none());
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}
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/// Protocol 14: a kit-use question keeps its list and cannot become another command, and a
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/// sync's `notices` pass through it untouched like every other part of the body.
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#[test]
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fn a_protocol_14_kit_use_question_and_notices_pass_through() {
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let body = json!({ "cmd": "perm.sync", "kit": "vip", "steamIds": ["76561190000000001", "76561190000000002"] });
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let stamped = stamp(body, "kits.uses", "r-12").expect("an object is stamped");
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assert_eq!(stamped["cmd"], "kits.uses");
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assert_eq!(stamped["reqId"], "r-12");
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assert_eq!(stamped["kit"], "vip");
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assert_eq!(stamped["steamIds"][1], "76561190000000002");
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assert!(stamp(json!(["vip"]), "kits.uses", "r-13").is_none());
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let body = json!({
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"setId": "s-2",
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"notices": [{ "key": "run:4:step:9", "steamId": "76561190000000001", "message": "You earned kit vip — type /kit vip", "delivery": "popup" }],
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});
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let stamped = stamp(body, "perm.sync", "r-14").expect("an object is stamped");
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assert_eq!(
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stamped["notices"][0]["message"],
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"You earned kit vip — type /kit vip"
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);
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assert_eq!(stamped["notices"][0]["delivery"], "popup");
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}
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/// Protocol 14, Economics: each body keeps its fields and is stamped with its own command, so
|
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/// a payment cannot be sent as an adjustment by naming one in its body.
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#[test]
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fn protocol_14_economics_bodies_pass_through() {
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let body = json!({ "cmd": "economics.adjust", "key": "7:4", "amount": 500.0, "steamIds": ["76561190000000001"], "message": "You earned {amount} coins", "delivery": "popup" });
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let stamped = stamp(body, "economics.pay", "r-31").expect("an object is stamped");
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assert_eq!(stamped["cmd"], "economics.pay");
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assert_eq!(stamped["reqId"], "r-31");
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assert_eq!(stamped["key"], "7:4");
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assert_eq!(stamped["amount"], 500.0);
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assert_eq!(stamped["message"], "You earned {amount} coins");
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let stamped = stamp(
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json!({ "steamIds": ["76561190000000001"] }),
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"economics.balances",
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"r-32",
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)
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.expect("an object is stamped");
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assert_eq!(stamped["cmd"], "economics.balances");
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assert_eq!(stamped["steamIds"][0], "76561190000000001");
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let body = json!({ "key": "adj-1", "steamId": "76561190000000001", "op": "withdraw", "amount": 340.5 });
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let stamped = stamp(body, "economics.adjust", "r-33").expect("an object is stamped");
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assert_eq!(stamped["cmd"], "economics.adjust");
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assert_eq!(stamped["op"], "withdraw");
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||||
assert_eq!(stamped["amount"], 340.5);
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assert!(stamp(json!([1]), "economics.pay", "r-34").is_none());
|
||||
}
|
||||
|
||||
/// Protocol 14, Backpacks: a read is stamped `backpacks.read` whatever its body names, so the
|
||||
/// route can only ever read.
|
||||
#[test]
|
||||
fn protocol_14_backpacks_read_is_stamped() {
|
||||
let body = json!({ "cmd": "backpacks.write", "steamId": "76561198000000001" });
|
||||
let stamped = stamp(body, "backpacks.read", "r-40").expect("an object is stamped");
|
||||
|
||||
assert_eq!(stamped["cmd"], "backpacks.read");
|
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assert_eq!(stamped["reqId"], "r-40");
|
||||
assert_eq!(stamped["steamId"], "76561198000000001");
|
||||
assert!(stamp(json!("76561198000000001"), "backpacks.read", "r-41").is_none());
|
||||
}
|
||||
|
||||
/// Protocol 14, world events: a call is stamped `world.call` whatever its body names, so the
|
||||
/// route cannot place, revert or zone anything, and its params pass through untouched.
|
||||
#[test]
|
||||
fn protocol_14_world_call_is_stamped() {
|
||||
let body = json!({ "cmd": "world.revert", "reqId": "theirs", "runId": "9", "key": "9:2",
|
||||
"event": "airdrop", "count": 3, "x": -412.0, "z": 1180.5 });
|
||||
let stamped = stamp(body, "world.call", "r-50").expect("an object is stamped");
|
||||
|
||||
assert_eq!(stamped["cmd"], "world.call");
|
||||
assert_eq!(stamped["reqId"], "r-50");
|
||||
assert_eq!(stamped["event"], "airdrop");
|
||||
assert_eq!(stamped["count"], 3);
|
||||
assert_eq!(stamped["x"], -412.0);
|
||||
assert!(stamp(json!("airdrop"), "world.call", "r-51").is_none());
|
||||
}
|
||||
|
||||
/// Protocol 14, Dangerous Treasures: a start is stamped `dt.start` whatever its body names, so
|
||||
/// the route can open a treasure event and nothing else, and its key and level pass through.
|
||||
#[test]
|
||||
fn protocol_14_dt_start_is_stamped() {
|
||||
let body = json!({ "cmd": "world.call", "reqId": "theirs", "key": "12:3", "level": 2 });
|
||||
let stamped = stamp(body, "dt.start", "r-60").expect("an object is stamped");
|
||||
|
||||
assert_eq!(stamped["cmd"], "dt.start");
|
||||
assert_eq!(stamped["reqId"], "r-60");
|
||||
assert_eq!(stamped["key"], "12:3");
|
||||
assert_eq!(stamped["level"], 2);
|
||||
assert!(stamp(json!(2), "dt.start", "r-61").is_none());
|
||||
}
|
||||
|
||||
/// Protocol 14, Guarded Crate: a placement is stamped `gc.place` whatever its body names, so
|
||||
/// the route can place a guarded crate and nothing else, and its key, event and location pass
|
||||
/// through.
|
||||
#[test]
|
||||
fn protocol_14_gc_place_is_stamped() {
|
||||
let body = json!({ "cmd": "dt.start", "reqId": "theirs", "key": "12:4", "event": "Elite", "monument": "powerplant_1", "offsetX": 10.0 });
|
||||
let stamped = stamp(body, "gc.place", "r-62").expect("an object is stamped");
|
||||
|
||||
assert_eq!(stamped["cmd"], "gc.place");
|
||||
assert_eq!(stamped["reqId"], "r-62");
|
||||
assert_eq!(stamped["key"], "12:4");
|
||||
assert_eq!(stamped["event"], "Elite");
|
||||
assert_eq!(stamped["monument"], "powerplant_1");
|
||||
assert_eq!(stamped["offsetX"], 10.0);
|
||||
assert!(stamp(json!("Elite"), "gc.place", "r-63").is_none());
|
||||
}
|
||||
|
||||
/// Protocol 14, console commands: a run is stamped `command.run` whatever its body names, so
|
||||
/// the route runs commands and nothing else, and its key, commands and recipients pass through
|
||||
/// byte for byte; the placeholders are the plugin's to fill.
|
||||
#[test]
|
||||
fn protocol_14_command_run_is_stamped() {
|
||||
let body = json!({ "cmd": "gc.place", "reqId": "theirs", "key": "12:5",
|
||||
"commands": ["sr add {steamid} 100", "say \"{name} won\""],
|
||||
"recipients": [{ "steamId": "76561198000000001", "name": "Some \"One\"" }] });
|
||||
let stamped = stamp(body, "command.run", "r-64").expect("an object is stamped");
|
||||
|
||||
assert_eq!(stamped["cmd"], "command.run");
|
||||
assert_eq!(stamped["reqId"], "r-64");
|
||||
assert_eq!(stamped["key"], "12:5");
|
||||
assert_eq!(stamped["commands"][0], "sr add {steamid} 100");
|
||||
assert_eq!(stamped["commands"][1], "say \"{name} won\"");
|
||||
assert_eq!(stamped["recipients"][0]["name"], "Some \"One\"");
|
||||
assert!(stamp(json!(["rbe"]), "command.run", "r-65").is_none());
|
||||
|
||||
// D385: a step's teardown rides its run, and a teardown asked for by key alone names the
|
||||
// run it is for; both are the plugin's to read.
|
||||
let run = stamp(
|
||||
json!({ "key": "12:6", "commands": ["rbe 1"], "teardown": ["rbe stop"] }),
|
||||
"command.run",
|
||||
"r-66",
|
||||
)
|
||||
.expect("an object is stamped");
|
||||
assert_eq!(run["teardown"][0], "rbe stop");
|
||||
let teardown = stamp(
|
||||
json!({ "key": "12:6:teardown", "teardownOf": "12:6" }),
|
||||
"command.run",
|
||||
"r-67",
|
||||
)
|
||||
.expect("an object is stamped");
|
||||
assert_eq!(teardown["cmd"], "command.run");
|
||||
assert_eq!(teardown["teardownOf"], "12:6");
|
||||
}
|
||||
|
||||
/// Protocol 14, RaidableBases: a spawn is stamped `raid.spawn` and a check `raid.check`
|
||||
/// whatever their bodies name, so each route does its one thing; the plugin's own names for
|
||||
/// difficulties, profiles and bases (D386), the spot and the settings pass through untouched.
|
||||
#[test]
|
||||
fn protocol_14_raid_spawn_and_check_are_stamped() {
|
||||
let body = json!({ "cmd": "world.revert", "reqId": "theirs", "key": "12:7", "runId": "12",
|
||||
"difficulty": "Wobbly", "profile": "Wobbly Bases", "base": "wobbly1",
|
||||
"x": 650.0, "z": 2037.0, "heightAdjust": 5.0,
|
||||
"pvp": false, "npcs": true, "npcCount": 0, "despawnMinutes": 90, "lock": true });
|
||||
let spawn = stamp(body.clone(), "raid.spawn", "r-68").expect("an object is stamped");
|
||||
|
||||
assert_eq!(spawn["cmd"], "raid.spawn");
|
||||
assert_eq!(spawn["reqId"], "r-68");
|
||||
assert_eq!(spawn["key"], "12:7");
|
||||
assert_eq!(spawn["difficulty"], "Wobbly");
|
||||
assert_eq!(spawn["base"], "wobbly1");
|
||||
assert_eq!(spawn["heightAdjust"], 5.0);
|
||||
assert_eq!(spawn["npcCount"], 0);
|
||||
assert_eq!(spawn["pvp"], false);
|
||||
assert!(stamp(json!("Wobbly"), "raid.spawn", "r-69").is_none());
|
||||
|
||||
let check = stamp(body, "raid.check", "r-70").expect("an object is stamped");
|
||||
assert_eq!(check["cmd"], "raid.check");
|
||||
assert_eq!(check["x"], 650.0);
|
||||
assert_eq!(check["profile"], "Wobbly Bases");
|
||||
}
|
||||
|
||||
/// Protocol 12: a title set is forwarded whole. The markup inside each `text` is the module's
|
||||
/// and the plugin's business, so it must arrive byte for byte as the website composed it.
|
||||
#[test]
|
||||
|
||||
Reference in New Issue
Block a user