docs(runicnpc): D252, a player's per-profile kills in their leaderboard row
The module has no public player page, so D250's "player's public stats" are shown by opening the player's row in a server's leaderboard, and to the player on their own Player -> Rust page. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -6,7 +6,7 @@ decided with it. **Stage 1 measured 2026-09-30** (§9): six answers on both rigs
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**Stage 2's design answered 2026-09-30:** D232–D238 (§0), which reshape stage 2 (§9). **Stage 2 built and tested
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2026-09-30** on both rigs (§9); its API is [API.md](API.md). **Stage 3's design answered 2026-09-30:** D239–D242
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(§0). **Stage 3 built and tested 2026-09-30** on both rigs (§9); its in-game walk waits for a player. **Stage 4's
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design answered 2026-09-30:** D243–D251 (§0).
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design answered 2026-09-30:** D243–D252 (§0).
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RunicNPC is Runic Gateway's own NPC plugin for Rust servers, in its own repository,
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[`RunicGateway/runicnpc-rust`](https://gitea.whitlocktech.com/RunicGateway/runicnpc-rust). It runs on Oxide and
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@@ -67,6 +67,7 @@ architectural or design decision is implemented.
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| **D249** | **RunicNPC gets API 3 in stage 4, a fifth PR, in `runicnpc-rust`**: a call that creates a placement and names it as `/rnpc place` does (D241, D246), puts a map point on the ground and checks it against the navmesh (D245), and a hook raised whenever a placement changes, so an edit made in game reaches the site at once. The bridge only calls it (stage 4). | The bridge copying the naming rule and checking the placements every minute. |
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| **D250** | **Per-profile kills are shown on the player's public stats ("Warden kills: 3"), in a "kills of a profile" title category, and as a leaderboard the visitor picks a profile for** (stage 4, D225, D247). | The player page and titles only; titles only. |
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| **D251** | **Where an adopted server profile and a site profile share a name on that server, the site's wins** (stage 4, refines D244). The server's own is still imported, marked "replaced" and kept for an admin to restore, and that server's placements take the site profile's values. | The adopted one winning on its server, with the site's profile skipping it. |
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| **D252** | **A player's per-profile kills are shown by opening their row in a server's leaderboard** ("Warden 3 · Bandit 12", for the wipe the page shows), and to the player on their own Player → Rust page. The module has no public player page, and stage 4 adds none (stage 4, the "player's public stats" of D250). | A new public player page; the profile leaderboard only. |
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**Borrowing, not copying.** NpcSpawn states no licence at all, so its source grants us nothing and is read only as a
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description of *what* can be done in Rust. HumanNPC is MIT on uMod, which is GPL-compatible, but §1.2 rules out its
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@@ -689,7 +690,7 @@ Across four repositories, one PR in each plus docs, walked once end to end (D248
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are adopted, not replaced, on the first push (D244); placements are listed, edited and created from the live map
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with `/rnpc place`'s options (D245, D246); and kills are counted by profile name per server unless a profile says
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otherwise (D247). Three more answers followed the same day: RunicNPC itself gets API 3, a fifth PR (D249); per-profile
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kills are on the player's public stats, in titles and on a leaderboard (D250); and where an adopted profile and a site
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kills are on the player's public stats, in titles and on a leaderboard (D250), a player's own shown by opening their leaderboard row (D252); and where an adopted profile and a site
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profile share a name, the site's wins (D251).
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- **RunicNPC (API 3, D249):** a call that creates a placement and names it as in game, from a map point it puts on
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@@ -714,7 +715,8 @@ profile share a name, the site's wins (D251).
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- triggers `rust.npc.died` and `rust.npc.health`, so a phase can wait for "8 guards died" (waves) or "the boss
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below 50%";
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- per-profile stats and titles, counted as each profile says (D247): on the player's public stats, as a title
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category, and as a leaderboard ranked by the profile a visitor picks (D250);
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category, and as a leaderboard ranked by the profile a visitor picks (D250); one player's by opening their
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leaderboard row, and a player's own on Player → Rust (D252);
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- an adopted profile whose name a site profile already has on that server is kept as "replaced", restorable
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(D251).
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- **Installer and egg:**
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