36 Commits

Author SHA1 Message Date
d0363cd62d docs(installer): lead the remote-website case with a reverse proxy
A TLS reverse proxy in front of the sidecar is a supported deployment already
running on a real domain, not the fallback the guide framed it as. Recommend it
first, keep [web] bind on loopback in that arrangement, and demote widen-the-
bind-and-firewall to the trusted-LAN alternative - on that path the token and
every event cross the network in the clear.

Adds the four things a proxy must actually do, checked against web.rs: forward
the WebSocket upgrade (/ws is the entire live feed, and losing it leaves REST
working with no events - a confusing half-working state); pass headers through
unmodified (auth is Authorization: Bearer or X-Api-Key, and a stripped
X-UOLink-Version silently skips the 409 mismatch check); no buffering and
long-lived connections (the sidecar pings every 30s, so a 60s+ read timeout is
safe as it stands); and no query-string logging, since ?token= is an accepted
auth form. Nothing needs X-Forwarded-For - the sidecar never uses the client IP
for authorization. Includes an nginx block that satisfies all four, and notes
Caddy and Traefik need no equivalent.

The website gets the proxied https:// / wss:// URLs, not the pair the installer
prints: those are composed from the sidecar's own bind address, which knows
nothing about what fronts it. PLAN records that the installer deliberately does
not try to detect a proxy - nothing visible from the sidecar's side says what is
in front of it, so guessing would print a confidently wrong URL.

Two new troubleshooting rows for the symptoms this causes: REST works but no
events (upgrade not forwarded), and a feed that drops every minute or two (read
timeout under the ping interval, or buffering).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-04 12:12:46 -05:00
83bd4ec2d4 docs(installer): link the Phase 0.4 PR from the status table 2026-08-04 11:40:06 -05:00
5c8585fe75 docs(installer): add the operator install guide (Phase 0.4)
Closes the last Phase 0 item. INSTALL.md is written before the installer
binary on purpose: everything it installs is already released (0.1-0.3), so
the guide is not speculation about a tool that might exist - it is the
specification of what the run asks, where it writes, what it prints, and what
the operator does next.

It is useful today. Appendix A is the same deployment done by hand - bundle
fetch, tarball verify and overlay copy, the optional patch tier,
--print-config provisioning, systemd unit / sc create - composed from the
released artifacts' actual contents and the sidecar's config and CLI source.
That appendix doubles as Phase 1's acceptance test.

Writing it settled four things the plan had left implicit, now recorded in
PLAN.md:

- The installer does not install itself; day-two commands run from the
  downloaded binary.
- The flag surface: --servuo, --patches/--no-patches, --host, --site-url and
  --yes join the --verify/--bundle/--purge the plan already named, so every
  prompt has a non-interactive equivalent.
- A modified Config/Bridge.cfg is reported, not overwritten - one deliberate
  deviation from deploy.ps1, whose overwrite-on-hash-differs rule is right for
  a developer and would silently revert an operator's whole shard config on
  update. install.json's recorded hashes are what make the distinction
  possible.
- Remote-website deployments: widen [web] bind, firewall it to the site's
  address, front it with TLS or a VPN off a trusted network. [shard] bind
  stays on loopback because that socket carries commands into the game.

Also adds the missing installer/ section to the docs index, and refreshes two
stale examples in PLAN.md (overlay file count, sidecar version).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-04 11:39:02 -05:00
fc79bb6ed0 Merge pull request 'docs(installer): record Phase 0.3 — the bundle CI and where bundles live' (#85) from docs/installer-phase-0.3 into main
Reviewed-on: #85
2026-08-04 16:20:05 +00:00
af6036b9c7 Merge pull request 'docs(tree): sync link/PROJECT_TREE.md' (#83) from chore/sync-link-tree into main
Reviewed-on: #83
2026-08-04 16:17:52 +00:00
e0245a209c Merge branch 'main' into chore/sync-link-tree 2026-08-04 16:17:39 +00:00
10ebce706f docs(installer): record Phase 0.3 — the bundle CI and where bundles live
Documentation half of installer Phase 0.3. Code PRs: RunicGateway/installer#3,
RunicGateway/link#25, RunicGateway/servuo-plugins#9.

Phase 0 item 3 asked for a compose job, a nightly cron, and a dispatch step in
each component. All three landed, and building them settled questions §7 had
left open — so those sections are corrected rather than appended to.

Status: Phase 0 is now all but complete. 0.2 is merged and released as link
v1.1.0; 0.3 is in review; 0.4 (INSTALL.md) is the remaining item, and the shape
it was waiting on has settled.

Phase 0 item 3 gains an "As built" subsection matching items 1 and 2, recording
what was chosen rather than inherited: why gate 1 reads the sidecar's protocol
from source at the release tag instead of asking the binary via --print-config
(it only answers for v1.1.0+, and --bundle <tag> must be able to recompose an
older pair); why gate 2 records the hash CI computed itself and separately
checks for assets absent from SHA256SUMS; why release metadata is read
anonymously; why an unrecognized asset name is a hard failure; and why a run
that changes nothing writes nothing.

§7.1 is corrected in two places. The manifest shape now shows link.assets as a
map keyed by platform — the single sha256 this section sketched could only ever
have described one of the two binaries link publishes — plus schema/generated
and the servuo block. And it gains a subsection naming where bundles are
published: committed under bundles/ in the installer repo, NOT one Gitea release
per bundle, because that repo's own releases are the installer binaries and
/releases/latest returns whichever release is newest regardless of kind.

§7.2 records that the dispatch steps now exist, and that a failed dispatch is a
warning rather than a failed release — which is what keeps the installer repo's
token out of the components' hard requirements.

§7.3 records that the releasable-commit rule must also exclude merge commits,
whose subject quotes the real one: without that, merging a docs: branch whose
title mentions a fix: would re-dispatch a declining release workflow nightly.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-04 11:17:28 -05:00
d1cb3e9511 Merge pull request 'docs(installer): record Phase 0.2 — the sidecar's CLI and settled data paths' (#84) from docs/installer-phase-0.2 into main
Reviewed-on: #84
Reviewed-by: Colby Whitlock <whitlocktech@gmail.com>
2026-08-04 15:55:52 +00:00
c1957f0bfb docs(installer): record Phase 0.2 — the sidecar's CLI and settled data paths
Phase 0.2 landed in link#24: the sidecar gained a four-flag CLI, --print-config,
and config-anchored data paths. Three sections of the installer plan asserted
facts that change as a result, so they are corrected rather than appended to.

- Status table: 0.1 merged (servuo-plugins#7/#8, overlay v0.1.1 released), 0.2 in
  review, repo bootstrap merged. 0.3 (bundle CI) is next and now unblocked — both
  components it composes exist.
- Phase 0 item 2 gains an "As built" subsection matching item 1's: why four
  hand-rolled flags rather than a parsing crate, why --print-config provisions
  instead of only reporting, why config_created/token_generated exist, and why no
  platform data directories are compiled into the binary.
- §2.3 (working-directory trap): half-closed in the sidecar — a relative
  [store].path now anchors to the config file's directory — while the service
  definitions still pin both env vars, and why that is not redundant.
- §2.4 (token handoff): the installer reads the handoff block out of one
  --print-config call and never parses the log, which is not a contract.
- §5 Phase 2 / Phase 4, §6: the ordering that follows (print-config before service
  registration), which doctor rows the CLI answers, that only the host is
  substituted into the printed URLs because web.bind is often 0.0.0.0, and that the
  printed token must not reach a log or support bundle.
- link/INTEGRATION.md §1: how to read the token back, replacing "the sidecar logs
  it" with the supported command and its output.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-04 10:48:44 -05:00
runic-docs-bot
b6343a0937 docs(tree): sync link/PROJECT_TREE.md from RunicGateway/link@654a08a [skip ci] 2026-08-04 15:48:24 +00:00
e1608bb280 Merge pull request 'docs(installer): record Phase 0 progress and the overlay manifest' (#82) from docs/installer-phase0 into main
Reviewed-on: #82
2026-08-04 15:29:17 +00:00
f0975df598 docs(installer): record Phase 0 progress and the overlay manifest
Tracks what actually landed while starting the installer plan, and corrects
the parts of the plan that the work proved wrong or stale.

Progress:

  A Phase 0 status table at the top, so the plan says where it is rather
  than needing a reader to reconstruct it from PR links.

  Phase 0 item 1 (§5) now records the release workflow as built, including
  its three deviations from link's copy — structural gates instead of build
  gates, no bump commit and therefore no push to main, and overlay.toml as
  the home for the declared protocol version. Plus the fixed tarball prefix
  and why: the installer would otherwise have to parse the version it is
  trying to read.

New §7.0 documents the overlay manifest as generated, and states plainly the
two things about it that carry weight: `protocol` is hand-maintained and has
to be (nothing in CI can derive it, which is exactly why §7.1's gate 1 has
something to compare), and `files` is what lets `doctor` distinguish
"operator edited a deployed file" from "the overlay moved on".

Corrections:

  §2.6 the plugin's protocol version now has a home (overlay.toml), and
        servuo-plugins now has a release workflow.
  §7.2  the dispatch step is deliberately deferred to Phase 0 item 3.
  §7.4  no longer "open risk" — the v3 cutover merged. The rule it motivated
        (never hardcode a protocol version) is restated as permanent rather
        than as a workaround for a mid-flight cutover.
  §8    open question 4 (branch targeting) resolved: servuo-plugins#6 merged,
        main == edge, everything targets main.

Version examples in §3, §5 and §7.1 said uo-link v3.x.y / 3.0.1, conflating
the release version with the protocol version. link is actually at v0.3.0 —
the two are independent, and the bundle names release versions, so an example
implying they track each other is actively misleading. Now uses the real
values (link 0.3.0, overlay 0.1.0, 30 overlay files).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-04 09:28:23 -05:00
8322e8318c Merge pull request 'docs(installer): add release orchestration and the bundle manifest' (#81) from docs/installer-release-orchestration into main
Reviewed-on: #81
2026-08-01 21:42:33 +00:00
25a5734107 docs(installer): add release orchestration and the bundle manifest
The installer needs CI that reacts when a component publishes a release. Adds
that as section 7, folded into version tracking because the bundle IS the compat
matrix -- which closes the "where does the compat matrix live" gap section 7
previously left open.

- 7.1 Bundle manifest: CI publishes an exact, protocol-checked combination of
  component versions; the installer resolves against it at run time and
  --bundle <tag> pins one. A link release regenerates JSON and leaves the
  installer binary untouched, so operators don't re-download the installer for a
  sidecar patch and the repo doesn't accumulate releases with identical code.
  Two compose-time gates: sidecar PROTOCOL_VERSION must equal the overlay
  manifest's declared version, and every asset's SHA256 must match.
- 7.2 Triggers: each component's release job POSTs to the installer's
  workflow-dispatch endpoint (link's release.yml already declares
  workflow_dispatch and already holds a write:repository token), plus a nightly
  cron so a missed dispatch self-heals. repository_dispatch avoided -- support
  is uncertain on this Gitea version.
- 7.3 Stale overlay: dispatch, don't wait. Components self-release on merge to
  their own main, so the release normally already exists. If main is ahead with
  *releasable* commits (docs:/chore: correctly cut nothing), fire that repo's
  workflow, compose from what exists now, warn loudly, and let the nightly fold
  in the result. Dispatching another repo's workflow is fine -- it still runs
  its own gates -- but polling it is not, since Gitea's dispatch endpoint
  returns no run handle.

Bundle CI becomes a Phase 0 deliverable, since Phase 1 resolves what to install
from the bundle. `update` now moves between checked combinations rather than two
independently-latest artifacts.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-01 06:11:08 -05:00
c583ddb77f Merge pull request 'docs(installer): plan the Runic Gateway installer' (#80) from docs/installer-plan into main
Reviewed-on: #80
2026-08-01 10:46:13 +00:00
29056ba996 docs(installer): plan the Runic Gateway installer
Design of record for a deployment tool that takes a stock ServUO install and
configures it for Runic Gateway. Supersedes the informal overview it grew from,
which described a ServUO integration that does not match how servuo-plugins
actually ships.

Corrections that change the design:

- There is no RunicGateway.dll and no Plugins/ dir. The plugin ships as C#
  source compiled by ServUO at boot, so the step is a hash-compare sync of
  overlay/ -- but a successful copy does not mean a working bridge, because
  ScriptCompiler.Compile() ignores dotnet build's exit code and reloads the
  stale Scripts.dll.
- Stock ServUO files ARE modified, by three diffs in patches/. Made an opt-in,
  skippable tier: git apply against a hand-modified shard will fail, and the
  EventSink.cs patch needs a full core solution rebuild.
- Config paths collided with what the sidecar actually reads. Split ownership:
  sidecar.toml stays the sidecar's schema, install.json is the installer's.
  Service definitions pin UOLINK_CONFIG and UOLINK_DB_PATH, since the sidecar
  writes relative to CWD and would land in VirtualStore under Program Files.
- The token handoff was missing entirely -- the largest "installed it and
  nothing happened" failure mode.
- deploy.ps1 cannot be the cross-platform deployer; it stays the developer tool.

Decisions: public audience, unsigned binaries anchored on SHA256SUMS, Rust,
release-tarball plugin distribution, printed token handoff, new installer repo,
warn-and-skip on non-57.4 ServUO, and an uninstall that never edits the shard
tree -- it prints the files to delete and the hunks to revert.

Phases 0-5, with Phase 0 (a release workflow for servuo-plugins, which has
none today) gating everything else. Two open questions remain in section 8.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-01 05:44:44 -05:00
186f057bc0 Merge pull request 'docs(tree): sync android/PROJECT_TREE.md' (#79) from chore/sync-android-tree into main
Reviewed-on: #79
2026-08-01 07:50:46 +00:00
runic-docs-bot
33a013ca98 docs(tree): sync android/PROJECT_TREE.md from RunicGateway/Android-app@5eaf5d2 [skip ci] 2026-08-01 07:22:23 +00:00
5e2bc22a94 Merge pull request 'docs(tree): sync link/PROJECT_TREE.md' (#77) from chore/sync-link-tree into main
Reviewed-on: #77
2026-08-01 07:21:29 +00:00
04cd64b838 Merge branch 'main' into chore/sync-link-tree 2026-08-01 07:21:09 +00:00
916c11ee92 Merge pull request 'docs(tree): sync website/PROJECT_TREE.md' (#78) from chore/sync-website-tree into main
Reviewed-on: #78
2026-08-01 07:20:49 +00:00
runic-docs-bot
ea3755760d docs(tree): sync website/PROJECT_TREE.md from RunicGateway/website@5103b74 [skip ci] 2026-08-01 07:19:52 +00:00
runic-docs-bot
54b3002701 docs(tree): sync link/PROJECT_TREE.md from RunicGateway/link@295defb [skip ci] 2026-08-01 06:50:30 +00:00
9d98109628 Merge pull request 'docs!: Protocol 3.0 cutover — the 3.0 documentation set' (#73) from edge into main
Reviewed-on: #73
Reviewed-by: Colby Whitlock <whitlocktech@gmail.com>
2026-08-01 06:29:36 +00:00
d0808b766b Merge branch 'main' into edge 2026-08-01 06:28:21 +00:00
eab0a83f26 Merge pull request 'docs(link): the shard-name fallback, the atlas places shape, and two traps' (#76) from docs/protocol-3-smoke-findings into edge
Reviewed-on: #76
2026-08-01 06:02:59 +00:00
1444c77413 docs(link): the shard-name fallback, the atlas places shape, and two traps
Records what the live Protocol 3.0 smoke test (ServUO + sidecar + website +
AVD) turned up, so none of it has to be rediscovered.

v3.md §5.3 — the ruleset `shard` field now falls back to the instance's own
name when the shard publishes ServUO's stock "My Shard", why that is done at
ingest rather than on read (the frame is also broadcast live), and why the
backfill snapshot must go through the dispatcher instead of writing state
directly: a direct call made it a second writer that skipped the
normalization.

v3.md §7.4 — an unscored board renders a placeholder row rather than a blank
card, and why it is deliberately not shaped like a real entry.

PLAN.md §9 M11 — `places` is a list of {facet,label,spawners,maxAlive} OBJECTS,
not of place-name strings, and typing it `List<String>` makes the whole detail
route fail to decode while the request itself returns 200. Adds the rule that
came out of it: decode tests must feed real captured JSON, because the fakes
build DTOs in Kotlin and can never catch a wire mismatch.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U7CBg11prhLimL9iHSX1bP
2026-08-01 00:58:53 -05:00
2e24427032 Merge pull request 'docs(website): an operator runbook for extracting from your own UO client' (#75) from docs/operator-uofiddler-guide into edge
Reviewed-on: #75
2026-07-30 09:51:31 +00:00
afcdb373ec docs(website): an operator runbook for extracting from your own UO client
CLILOCS.md and SPAWN_ATLAS.md each explain WHY the operator has to supply
something out of their own client, but neither says how. UOFIDDLER.md is the
missing procedure: where to get UOFiddler, which two files in the zip matter,
which runtime it needs, where Cliloc.enu actually lives, the conversion, how to
point the site at the result, and how to confirm it took.

Verified end to end on a stock Windows box: UOFiddler 4.22.2 (Ultima.dll is
net10.0), .NET SDK 9.0.312 building the net8.0 converter, RollForward carrying
it onto runtime 10.0.8, and the site's own parser reading the output back.

Corrects one claim while doing it. CLILOCS.md said a UOFiddler GUI export
"works equally well"; it does not. Its Cliloc tab writes `Number;Text;Flag` --
three columns, flag LAST -- and parseClilocText splits on the first separator
only, so the flag is absorbed into the name and every item renders as
`quarter staff;0`. The parser already handles `number,flag,text` with the flag
in the middle, but a trailing `;0` is indistinguishable from a name that
genuinely ends that way, so this stays a documented `sed` on the operator's
side rather than a heuristic that would corrupt real names.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-30 03:34:29 -05:00
45fb4a3f15 Merge pull request 'docs(android): scope M11 — Protocol 3.0 shard parity for the app' (#74) from docs/android-v3-parity into edge
Reviewed-on: #74
2026-07-30 07:23:00 +00:00
5a091157d6 docs(android): scope M11 — Protocol 3.0 shard parity for the app
The v3 work added four shard features and an admin-configurable visibility
framework the Android client knows nothing about. v3.md §10 deferred the app
side as a follow-up; re-examining it before the cutover found the gap is wider
than nav hiding:

  - no consumer for any of ruleset / leaderboards / market / atlas,
  - no `points` block on the character sheet (§7.3),
  - no cliloc-resolved item names (§8.6), and
  - shard nav gated on session role alone, so an admin who disables a feature
    or raises its audience leaves the app rendering entries that 404/403 into a
    generic error where the web client hides them.

Scoped as PLAN.md §9 M11 in two PRs (the visibility rules + read-model adds,
then the four screens), with the traps a real shard exposes recorded inline:
uncapped `maxPoints: 0`, cliloc-named boards with a null `nameString`, skill
caps in tenths, the required market staleness banner, the market stream being
off by default, atlas delays in seconds, and `points`-count vs `spawners`-list.

edge → main is held until both land so web and app surface the same shard on
the same day. Neither PR is coupled to the merge order — on a pre-v3 website
every new route and /public/shard/features 404s and the app falls back to
today's behavior — so holding the cutover is a schedule decision, not a
technical dependency.

Also records two things verified as already correct, so they are not
re-derived: the app's SSE request rides the authenticated client (same audience
rung as the same account on web), and every shard DTO is nullable-with-defaults
(field projection cannot cause a decode failure).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-30 00:46:16 -05:00
3a1bbdd165 Merge pull request 'docs(link): the Protocol 3.0 cutover (v3.md order 6)' (#72) from docs/protocol-3-cutover into edge
Reviewed-on: #72
2026-07-30 03:03:10 +00:00
32def88c4e docs(link): fill in the cutover PR numbers
The order-6 row was written before the seven PRs existed. Same follow-up as the
cliloc row got.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-29 18:09:50 -05:00
71207cef16 docs(link): the Protocol 3.0 cutover (v3.md order 6)
INTEGRATION.md was written for the window that just closed -- it told integrators
the version had NOT been bumped yet and that a sidecar on `edge` reports 2 while
already carrying v3 kinds. That guidance is now wrong in the direction that
matters, so the version section states 3 (header, /health, ws.hello, the 409
example and the §8 worked example) and replaces the "until then" paragraph with
what a v2 integration actually has to do to upgrade: change the constant it
sends, and nothing else, because nothing that existed in v2 changed shape.

v3.md gains §4.1 for what the bump touches and, more importantly, WHY the
website's boot migration is gated on a marker row: schema.sql is re-run on every
boot and uo_link_config.protocol is admin-editable, so an ungated UPDATE would
silently un-pin an operator running an older sidecar. That is the one piece of
the cutover a reader could not infer from the code being one constant.

Progress tables: 5b done, 6 in review.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-29 18:04:00 -05:00
06b4a06baa Merge pull request 'docs(tree): sync website/PROJECT_TREE.md' (#59) from chore/sync-website-tree into main
Reviewed-on: #59
2026-07-28 15:02:41 +00:00
runic-docs-bot
f2fa6abff7 docs(tree): sync website/PROJECT_TREE.md from RunicGateway/website@a3407ae [skip ci] 2026-07-28 06:12:43 +00:00
13 changed files with 2115 additions and 50 deletions

View File

@@ -7,10 +7,11 @@ so they live in one place, independent of either codebase.
## Layout
```
website/ docs from the shard website (Node/Express + MariaDB + React/Vite)
link/ docs from the ServUO bridge (C# plugin + Rust sidecar + Node WS)
android/ docs from the native Android client (Kotlin + Jetpack Compose)
ci/ cross-cutting CI/quality notes
website/ docs from the shard website (Node/Express + MariaDB + React/Vite)
link/ docs from the ServUO bridge (C# plugin + Rust sidecar + Node WS)
android/ docs from the native Android client (Kotlin + Jetpack Compose)
installer/ docs for the installer that deploys a shard's bridge components
ci/ cross-cutting CI/quality notes
```
### `website/`
@@ -22,6 +23,7 @@ ci/ cross-cutting CI/quality notes
| [SHARD_VISIBILITY.md](website/SHARD_VISIBILITY.md) | Who sees which shard data — the admin-configurable audience framework |
| [SPAWN_ATLAS.md](website/SPAWN_ATLAS.md) | The bestiary / spawn atlas: what the shard contains, parsed from its own ServUO tree |
| [CLILOCS.md](website/CLILOCS.md) | UO's id → name table: converting one from your client so items have names |
| [UOFIDDLER.md](website/UOFIDDLER.md) | **Operator runbook** — step-by-step extraction from your own UO client (cliloc table, creature art) |
| [MARKETPLACE.md](website/MARKETPLACE.md) | The player-vendor index: how it is gathered, what it costs, how to tune it |
| [website-README.md](website/website-README.md) | Snapshot of the website repo's README (setup/run reference) |
| [PROJECT_TREE.md](website/PROJECT_TREE.md) | Auto-generated snapshot of the repo's tracked file layout |
@@ -49,6 +51,12 @@ ci/ cross-cutting CI/quality notes
| [TRUSTED_DEVICES_APP_HANDOFF.md](android/TRUSTED_DEVICES_APP_HANDOFF.md) | Trusted-devices app handoff notes |
| [PROJECT_TREE.md](android/PROJECT_TREE.md) | Auto-generated snapshot of the repo's tracked file layout |
### `installer/`
| Doc | What it covers |
|---|---|
| [INSTALL.md](installer/INSTALL.md) | **Operator guide** — installing Runic Gateway on a ServUO shard, connecting it to the website, and diagnosing it. Includes the by-hand path, which works today |
| [PLAN.md](installer/PLAN.md) | Installer design of record — phases, locked decisions, the bundle/compat-matrix model |
## Provenance
- `website/*` was extracted from `RunicGateway/website` via `git filter-repo`.

View File

@@ -1,6 +1,6 @@
# Android App — Plan
Status: **M0M7 landed; M7 (push notifications) both parts done — Part 1 backend (website#78) and Part 2 app (Android-app#15) plus a small `push.ntfyUrl` settings addition (website#79). Remaining: set the shard's `NTFY_*` deploy config so push lights up, and cut the v1 tag. M9 (native SSO login) is now underway backend-first — the Mobile SSO Authorization Bridge is being built in `website/` + `docs/` ahead of the app-side client (§4.2, §9 M9); custom-scheme callback only for now, App Links deferred (see [`APP_LINKS.md`](./APP_LINKS.md)).** This document is the
Status: **M0M7 landed; M7 (push notifications) both parts done — Part 1 backend (website#78) and Part 2 app (Android-app#15) plus a small `push.ntfyUrl` settings addition (website#79). Remaining: set the shard's `NTFY_*` deploy config so push lights up, and cut the v1 tag. M9 (native SSO login) is now underway backend-first — the Mobile SSO Authorization Bridge is being built in `website/` + `docs/` ahead of the app-side client (§4.2, §9 M9); custom-scheme callback only for now, App Links deferred (see [`APP_LINKS.md`](./APP_LINKS.md)). **M11 (Protocol 3.0 shard parity)** is scoped and next: the app sees none of the four shard features v3 added (`ruleset`, `leaderboards`, `market`, `atlas`) and does not consult `GET /public/shard/features`, so it gates shard nav on session role alone while an admin can switch any of those surfaces off or raise its audience — the v3 `edge``main` cutover is held until it lands (§9 M11).** This document is the
design contract for the `RunicGateway/Android-app` repo. It was written before implementation so the
API changes it depends on could be landed in `website/` and `docs/` first. The authoritative API
reference is the committed OpenAPI spec at `website/server/swagger/swagger-output.json` (regenerated
@@ -631,6 +631,8 @@ not rank).
| News & content | everyone | `/public/posts/:category`, `/public/pages/:slug` |
| Wiki | everyone | `/public/wiki`, `/public/wiki/categories`, `/public/wiki/tags`, `/public/wiki/:slug` |
| Shard (live) | everyone | `/public/shard/*` + `/public/shard/stream` (SSE) |
| **Rules / Leaderboards / Market** | everyone, *if the shard publishes them* | `/public/shard/{ruleset,points,market}` (M11) |
| **Atlas** (bestiary) | everyone, *if the shard publishes it* | `/public/atlas/*` (M11) |
| Contact | everyone | `/public/contact` |
| **My Account** | signed-in | `/player/account/*` (or `/admin/account/*` for staff — see §6.4) |
| **My Characters / Vendors / Houses** | `player` (linked) | `/player/shard/*` |
@@ -639,6 +641,12 @@ not rank).
Guidelines:
- The menu is **declarative + data-driven**, not a pile of `if role ==` checks — one list of entries
with a `minAccess`/`requiredCapability` field, filtered by the session.
- **Session role is not the only gate on shard surfaces (M11).** Every shard-derived feature is
*admin-configurable* — it can be switched off or raised to a higher audience rung — so a shard entry
is filtered by the session role **and** by `GET /public/shard/features`, which reports the features
the caller may actually reach. While that answer is unknown (in flight, or the lookup failed) the app
shows everything: the server gates regardless, and a nav that flickers in on every load is worse than
a link that briefly `403`s.
- Never hide the fact that more exists behind auth in a way that misleads; anonymous users see public
groups and a "Sign in" affordance.
- The server is the source of truth: a hidden/greyed item is a UX convenience; every gated call still
@@ -663,9 +671,15 @@ Guidelines:
### 6.2 Public shard (live)
- Status/online/feed/economy/champs/guilds/governors(+history)/presence/houses/idoc — the
`/public/shard/*` GETs.
- **Live updates** — subscribe to `GET /public/shard/stream` (SSE, safe kinds only) and patch the
in-memory boards in place (champ/guild/city/house/presence update+remove frames). Reconnect with
backoff; fall back to poll if SSE drops.
- **Live updates** — subscribe to `GET /public/shard/stream` (SSE) and patch the in-memory boards in
place (champ/guild/city/house/presence update+remove frames). Reconnect with backoff; fall back to
poll if SSE drops. What arrives on the stream is **resolved from the caller's audience rung at
subscribe time**, not from a fixed allowlist (Protocol 3.0 §3.6) — the stream request carries the
bearer like every other call, so a signed-in app session sees exactly what the same account sees on
the web.
- **Visibility + the Protocol 3.0 surfaces (M11)** — `GET /public/shard/features` drives which of these
the menu offers; `GET /public/shard/{ruleset,points,points/:system,market,market/meta,market/vendors/:serial}`
and `GET /public/atlas/*` are the new reads. Full contract and traps in §9 M11.
### 6.3 Player self-service & game data (bearer)
- **Account** — `GET /player/account`; `PATCH /player/account/username`;
@@ -675,6 +689,11 @@ Guidelines:
- **My game data** — `GET /player/shard/roster/:account`, `/char/:serial`, `/vendors/:account`,
`/sales`, `/houses`. All ownership-checked server-side; a `503` means shard/sidecar down → show an
"offline, retry" state (see §7).
- **The character sheet carries two things the app does not yet read (M11):** the `points` block
(per-character loyalty/points standings, Protocol 3.0 §7.3) and the server-resolved cliloc names on
`equipment[].clilocName` / `titles.rewardResolved` (§8.6). Both are served **ungated** on this route —
a character's own standings are self-service data and do not depend on the public `leaderboards`
feature being visible, which is the behavior the app must mirror rather than re-gate.
- **Presentation is text-only for v1.** Character sheets and vendor listings render as data/text — no
item icons or paperdoll art. A richer "pretty paperdoll" view is a **future** enhancement (pending the
art/asset work on the platform side) and is explicitly out of the first release.
@@ -883,10 +902,98 @@ push, and Play (M6M8) follow the designed app.
shard-write actions degrade gracefully when the sidecar is offline. Excluded: hero/CMS block
editor, Discord-bot config, uo-link config, OAuth-provider setup.
12. **M11 — Protocol 3.0 shard parity** (post-v1; scoped 2026-07-30). The website's Protocol 3.0 work
added four shard features and, with them, an **admin-configurable visibility framework** the app
knows nothing about. `link/v3.md` §10 deferred the app side as a follow-up; it is now scoped
deliberately, and **the v3 `edge` → `main` cutover is held until both parts land** so web and app
surface the same shard on the same day (decided 2026-07-30).
Neither part is coupled to the cutover *merge order*, which is what makes holding it a schedule
decision rather than a technical one: against a pre-v3 website every new route and
`/public/shard/features` simply `404`s, and each consumer below falls back to exactly today's
behavior. The app declares no protocol version and never talks to the sidecar.
- **Part 1 — the visibility rules + the read-model adds.** The security-shaped half, reviewed on
its own:
- `GET /public/shard/features` → `{ level, features[] }`: the features **this caller** may reach.
A new singleton cache mirrors the web client's (`lib/useShardFeatures.js`): per-viewer but
stable for a session, invalidated on sign-in/out and on a server switch.
- `MenuEntry` gains `feature: String?` beside its existing `access`, so the one declarative menu
(§5) filters on the session role **and** the shard's live feature config. While the lookup is
in flight or has failed, **show everything** — the same deliberate fail-open the web client
takes, because the server gates regardless and a nav that flickers in on every load is worse
than a link that briefly `403`s. The gate is server-side; hiding is presentation.
- **`404` and `403` mean different things here** and neither is a generic error:
`requireFeature` `404`s a *disabled* feature (deliberately not disclosing that it exists) and
`403`s a viewer *below its audience*. Both render "not available on this shard", alongside the
existing `503` = shard offline (§7).
- **The `level` from `/features` is authoritative — do not re-derive the rung from the role.**
The server's ladder is `anonymous → logged_in → player → staff → admin`, where `player` means
*a linked game account* and staff always satisfy `player` (the same superset rule `Menu.kt`
already encodes as `isPlayer || isStaff`).
- **`char.profile.points`** → the "Loyalty & Points" block the web character sheet gained:
`CharProfileDto.points[{system, nameString, points, maxPoints, rank?}]`. Three traps, all of
them things a real shard does and a fake one does not (`v3.md` §7.5): `maxPoints == 0` means
**uncapped** and is the *common* case, so nothing may divide by it; `nameString` is usually
`null` because most systems name themselves with a cliloc, making the humanise-the-`system`-key
path the **primary** one rather than a fallback; and `rank` is absent unless the shard runs
`PointsProfileRank=true` — absent and "unranked" are different answers.
- **Cliloc-resolved names** (`v3.md` §8.6, already live on the website): `EquipmentDto` gains
`name` + `clilocName` and `TitlesDto` gains `rewardResolved`, so equipment stops rendering as a
layer or a bare id. Precedence is `name → clilocName → layer`: a player-given name outranks the
resolved type name, and the server applies the same order. A shard with no cliloc table
configured sends neither field and the sheet renders exactly as it does today.
- `ActorDto` keeps its `acct` / `webId` fields (nullable, so nothing breaks) but its KDoc stops
describing them as available: they are **locked to the admin rung**, always, and stripped from
every response below it.
- **Part 2 — the four new screens**, each hidden by its feature name in the menu:
- **Rules** — `GET /public/shard/ruleset` (`ruleset`). A `null` body means "the shard has not
published its ruleset yet", which is a different state from the feature being disabled. Every
block is optional and omitted when its system is off. **`caps.skill` / `caps.totalSkill` are in
tenths** (1000 = 100.0) and must be converted — the raw number is actively misleading, not
merely unhelpful. Live via the `world.ruleset` frame, which is on the public stream by default.
- **Leaderboards** — `GET /public/shard/points`, `/points/:system` (`leaderboards`). The same
`maxPoints`/`nameString` traps as the profile block. Live via `points.board`.
- **Market** — `GET /public/shard/market` (`q`, `minPrice`, `maxPrice`, `itemId`, `map`, `region`,
`sort`, `limit`, `offset`), `/market/meta` for the filter options + staleness, and
`/market/vendors/:serial` (`market`). Four things this screen must get right: it is the site's
first **rate-limited** public endpoint, so handle `429` the way the contact form does; the
*"prices last refreshed N minutes ago"* banner is **required, not decoration** — the shard
sweeps vendors round-robin, so a listing can legitimately be a full cycle stale and a page
implying live prices sends people to an item that sold twenty minutes ago; a `truncated` shop
must say so; and `location` is a **nested object** that an admin may gate away entirely, which
the vendor screen renders as "hidden by the shard" (a real answer) rather than as blank
coordinates — same for `ownerName` / `ownerSerial`. **The `market` SSE fan-out is off by
default** (a live firehose of vendor inventories would be the site's biggest bandwidth
consumer), so the screen is a plain paginated read and must never depend on live frames.
- **Atlas** — `GET /public/atlas/{creatures,creatures/:slug,regions,landmarks,champions,meta}`
(`atlas`). Note the path: `/public/atlas`, **not** `/public/shard` — the atlas is static shard
*content*, not live shard *state*, and unlike `/shard/*` it **is** `siteMode`-gated like
`/posts` and `/wiki`, so a site in maintenance mode withholds it independently of the sidecar.
Three traps. Two are units/naming, from `v3.md` §6.3: respawn delays are **seconds**
throughout, and `points` is a *count* on the search route while `spawners` is the *list* on
the detail route. The third is a **shape**: `places` is a list of
`{facet, label, spawners, maxAlive}` **objects**, not of place-name strings — it is the
aggregate the screen exists to show ("Shrines, Isamu-Jima, Yew"), it arrives only on the
detail route, and typing it `List<String>` makes that whole route fail to decode while the
request itself returns `200`.
- **Verification** — the five-rung walk (`anonymous`, `logged_in`, `player`, `staff`, `admin`)
against a local website on the cutover branch, per
[`../link/v3.md`](../link/v3.md) §11 and the shard-visibility smoke harness; plus one pass with
**every feature disabled** in Admin → Shard Visibility, confirming the app *hides* each surface
instead of erroring on it. Unit tests cover the menu filter (role × feature set), the
`404`/`403`/`503` mapping, and DTO decode for each new shape. **Decode tests must feed real
captured JSON**, not DTOs built in Kotlin: the fakes under `data/api/fake/` construct objects
directly, so they can never catch a wire/type mismatch — which is how the `places` shape above
shipped past a green suite.
- **Excluded**, in the same class as M10's exclusions: the admin *configuration* panels — Shard
Visibility, Spawn Atlas and Cliloc import — alongside the hero/CMS block editor, Discord-bot
config, uo-link config and OAuth-provider setup.
### Deferred (not a milestone)
- **`/api/mobile` facade migration + app-version floor** — briefly planned as M11 (2026-07-22), now
**deferred with no app work scheduled**. The website's router refactor is being done in place with
- **`/api/mobile` facade migration + app-version floor** — briefly planned as its own milestone
(2026-07-22), now **deferred with no app work scheduled**. The website's router refactor is being done in place with
every URL byte-identical and `/api/v1` is not being retired, so the app's ~70 hardcoded `api/v1/…`
endpoints, its SSE path, and its SSO URLs keep working untouched. If the mobile contract ever needs
to diverge from web, the migration comes back — starting from a one-line alias mount on the server,

View File

@@ -85,6 +85,7 @@ android-app/
│ │ │ │ │ │ │ ├── PlayerShardDto.kt
│ │ │ │ │ │ │ ├── PostDto.kt
│ │ │ │ │ │ │ ├── PublicDto.kt
│ │ │ │ │ │ │ ├── ShardContentDto.kt
│ │ │ │ │ │ │ ├── ShardDto.kt
│ │ │ │ │ │ │ ├── SsoDto.kt
│ │ │ │ │ │ │ └── WikiDto.kt
@@ -106,6 +107,7 @@ android-app/
│ │ │ │ │ ├── NotificationsRepository.kt
│ │ │ │ │ ├── PlayerShardRepository.kt
│ │ │ │ │ ├── SettingsRepository.kt
│ │ │ │ │ ├── ShardFeaturesRepository.kt
│ │ │ │ │ ├── ShardRepository.kt
│ │ │ │ │ └── WikiRepository.kt
│ │ │ │ ├── di/
@@ -171,6 +173,8 @@ android-app/
│ │ │ │ │ ├── session/
│ │ │ │ │ │ └── SessionViewModel.kt
│ │ │ │ │ ├── shard/
│ │ │ │ │ │ ├── AtlasScreen.kt
│ │ │ │ │ │ ├── AtlasViewModel.kt
│ │ │ │ │ │ ├── ChampsScreen.kt
│ │ │ │ │ │ ├── ChampsViewModel.kt
│ │ │ │ │ │ ├── FrameFields.kt
@@ -180,7 +184,13 @@ android-app/
│ │ │ │ │ │ ├── GuildsViewModel.kt
│ │ │ │ │ │ ├── HousesScreen.kt
│ │ │ │ │ │ ├── HousesViewModel.kt
│ │ │ │ │ │ ├── LeaderboardsScreen.kt
│ │ │ │ │ │ ├── LeaderboardsViewModel.kt
│ │ │ │ │ │ ├── LiveBoard.kt
│ │ │ │ │ │ ├── MarketScreen.kt
│ │ │ │ │ │ ├── MarketViewModel.kt
│ │ │ │ │ │ ├── RulesScreen.kt
│ │ │ │ │ │ ├── RulesViewModel.kt
│ │ │ │ │ │ ├── ShardComponents.kt
│ │ │ │ │ │ ├── ShardEventText.kt
│ │ │ │ │ │ ├── ShardScreen.kt
@@ -284,6 +294,7 @@ android-app/
│ │ │ │ │ ├── PlayerShardDtoTest.kt
│ │ │ │ │ ├── PublicDtoTest.kt
│ │ │ │ │ ├── ShardBoardDtoTest.kt
│ │ │ │ │ ├── ShardContentDtoTest.kt
│ │ │ │ │ ├── ShardDtoTest.kt
│ │ │ │ │ ├── SsoDtoTest.kt
│ │ │ │ │ └── WikiDtoTest.kt
@@ -294,7 +305,8 @@ android-app/
│ │ │ │ └── FakeShardStream.kt
│ │ │ └── repository/
│ │ │ ├── AccountTrustedDevicesTest.kt
│ │ │ ── ConnectionVersionGuardTest.kt
│ │ │ ── ConnectionVersionGuardTest.kt
│ │ │ └── ShardFeaturesRepositoryTest.kt
│ │ ├── ui/
│ │ │ ├── admin/
│ │ │ │ ├── AdminContentViewModelTest.kt
@@ -304,7 +316,8 @@ android-app/
│ │ │ ├── contact/
│ │ │ │ └── ContactViewModelTest.kt
│ │ │ ├── navigation/
│ │ │ │ ── MenuAccessTest.kt
│ │ │ │ ── MenuAccessTest.kt
│ │ │ │ └── MenuFeatureGatingTest.kt
│ │ │ ├── notifications/
│ │ │ │ └── NotificationRoutingTest.kt
│ │ │ ├── player/
@@ -315,6 +328,8 @@ android-app/
│ │ │ │ ├── FrameFieldsTest.kt
│ │ │ │ ├── LiveBoardTest.kt
│ │ │ │ ├── ShardBoardViewModelTest.kt
│ │ │ │ ├── ShardContentHelpersTest.kt
│ │ │ │ ├── ShardContentViewModelTest.kt
│ │ │ │ └── ShardEventTextTest.kt
│ │ │ ├── theme/
│ │ │ │ └── BrandColorTest.kt

742
installer/INSTALL.md Normal file
View File

@@ -0,0 +1,742 @@
# Installing Runic Gateway on your shard
Operator guide for the **Runic Gateway installer** — the tool that takes a working ServUO
installation and connects it to a Runic Gateway website.
> **Status: the installer binary is not released yet.**
>
> Everything it installs *is* released and published — the sidecar, the plugin overlay, and the
> [bundle manifest](https://gitea.whitlocktech.com/RunicGateway/installer/src/branch/main/bundles/current.json)
> that names the checked combination of the two. This guide is the operator-facing contract those
> phases build to, and it is written first on purpose: it is the specification of what the run
> looks like, what it asks, where it writes, and what it prints.
>
> **You can install today without it** — [Appendix A](#appendix-a--installing-by-hand) is the same
> deployment done by hand, with the commands verified against the current releases. When the binary
> ships, Appendix A stays as the reference for what it does under the hood.
>
> Design of record: [PLAN.md](PLAN.md).
---
## What this installs
Three things, on the machine that runs your shard:
| # | Component | Where it comes from |
|---|---|---|
| 1 | **The plugin overlay** — C# source that ServUO compiles at boot, copied into your server tree | [`RunicGateway/servuo-plugins`](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins) release tarball |
| 2 | **The uo-link sidecar** — a small Rust service that the shard dials out to, and that your website reads from | [`RunicGateway/link`](https://gitea.whitlocktech.com/RunicGateway/link) release binary |
| 3 | **A record of what it did**`install.json`, plus a cached copy of any patches it applied | Written by the installer |
```
ServUO shard ──loopback TCP 127.0.0.1:7788──► uo-link sidecar ──HTTP + WebSocket──► website
(1) overlay (2) binary + service (yours)
```
The shard **dials out**; it never listens for the website and is never reachable from the internet.
Only the sidecar is exposed, and only to your website.
### What it deliberately does not do
- **It never restarts or manages ServUO.** Your shard keeps starting the way it always has. The
installer refuses to run while ServUO is up, and tells you when a restart is required.
- **It never deletes anything from your server tree.** The overlay sync only adds and overwrites.
- **It never contacts your website.** It prints four values for you to paste into Admin → Shard.
- **It never edits stock ServUO files without asking.** That is the opt-in
[patch tier](#4-the-patch-tier-optional), and skipping it still leaves you with a working bridge.
---
## Before you begin
| Requirement | Detail |
|---|---|
| A working ServUO install | It must currently boot and compile scripts cleanly. The installer deploys onto a healthy shard; it does not repair a broken one. |
| ServUO **57.4** *(patch tier only)* | The base install works on any reasonably current ServUO. The patch tier is verified against stock 57.4 only, and is skipped with a warning on anything else. |
| ServUO **stopped** | `ServUO.exe` holds a lock on `Scripts.dll` and writes `Saves/` on exit. The installer refuses to deploy under a running shard. |
| Administrator / root | It writes into system directories and registers a service. |
| Outbound HTTPS | To `gitea.whitlocktech.com`, to fetch the bundle and the two artifacts. Nothing inbound is needed, and no Gitea account or git client is required. |
| The sidecar on the **same host** as the shard | The shard connects to `127.0.0.1:7788`. Splitting them is not supported — the loopback socket *is* the trust boundary for inbound commands. |
| Admin access to your Runic Gateway site | The last step is pasting four values into Admin → Shard. |
**Back up first.** The overlay overwrites `Scripts/Scripts.csproj` (a stock file), and the patch
tier edits stock sources. A copy of `Scripts/` and `Config/` before you start costs nothing.
---
## 1. Download and verify
Releases are **unsigned**. There is no code-signing certificate and no notarization, so the
`SHA256SUMS` file published beside every artifact is the whole trust anchor — check it.
Download the installer for your OS, plus `SHA256SUMS`, from the
[installer releases page](https://gitea.whitlocktech.com/RunicGateway/installer/releases):
```
runicgateway-installer-linux-x86_64
runicgateway-installer-windows-x86_64.exe
SHA256SUMS
```
**Linux**
```bash
sha256sum -c SHA256SUMS --ignore-missing
chmod +x runicgateway-installer-linux-x86_64
```
**Windows** (PowerShell)
```powershell
(Get-FileHash .\runicgateway-installer-windows-x86_64.exe -Algorithm SHA256).Hash
Get-Content .\SHA256SUMS # compare the line for this file, case-insensitively
```
Windows will show a **SmartScreen "Windows protected your PC"** prompt on first run, because the
binary is unsigned and unknown. Once you have verified the checksum above: *More info*
*Run anyway*. If you would rather not, Appendix A's manual path uses no unsigned binary except the
sidecar itself, which you verify the same way.
The installer applies the same standard to everything **it** downloads: each artifact's SHA256 is
checked against the value recorded in the bundle manifest — which CI computed after verifying it
against the publishing repo's own `SHA256SUMS` — and a mismatch aborts the run.
### What it installs is a bundle, not "latest"
The three components version independently but must agree on one wire protocol, so CI publishes a
[**bundle**](https://gitea.whitlocktech.com/RunicGateway/installer/src/branch/main/bundles/README.md):
one exact, protocol-checked pair of sidecar + overlay versions. The installer resolves that at run
time rather than hardcoding versions or blindly taking each repo's newest release.
Consequences worth knowing:
- A sidecar patch release does **not** mean re-downloading the installer. The bundle is data.
- `--bundle <tag>` (e.g. `--bundle 2026.08.04`) pins an exact past combination, so a reinstall six
months from now reproduces today's install rather than tomorrow's.
---
## 2. Run it
```bash
sudo ./runicgateway-installer-linux-x86_64 install
```
```powershell
# Windows: from an elevated PowerShell
.\runicgateway-installer-windows-x86_64.exe install
```
Run `install --verify` first if you want to see exactly what would change and write nothing — the
same idea as `deploy.ps1 -Verify`, which developers of the plugin use.
The installer **does not install itself.** Keep the binary somewhere sensible on the host (it is
one file); `doctor`, `update` and `uninstall` are run from it later. Examples below shorten it to
`runicgateway`.
### What it asks
1. **Your ServUO root** — detected if the installer is run from inside it or from an obvious
sibling, otherwise prompted. A directory qualifies only if it contains `ServUO.exe`, `Scripts/`
and `Config/`.
2. **Whether to apply the patch tier** — off unless you say yes, and not offered at all if your
ServUO is not 57.4. See [§4](#4-the-patch-tier-optional).
3. **The hostname your website should use to reach this machine** — used only to compose the two
URLs it prints at the end. The sidecar's bind address is frequently `127.0.0.1` or `0.0.0.0`,
neither of which is something to hand to a website.
4. **Your site's URL** — used only to print a clickable link to its Admin → Shard page. The
installer never contacts your website.
### An illustrative run
```
Runic Gateway installer — bundle 2026.08.04 (protocol 3)
ServUO /opt/ServUO (57.4)
Shard process not running
Overlay servuo-plugins v0.1.1 protocol 3
Sidecar uo-link v1.1.0 protocol 3
✓ overlay tarball verified sha256 75dc6d6c…
✓ sidecar binary verified sha256 27d491ef…
Overlay sync
ADD Config/Bridge.cfg
ADD Scripts/Custom/Bridge/*.cs (22 files)
CHANGE Scripts/Scripts.csproj
deployed. add=23 change=1 unchanged=0
Patch tier skipped (not selected)
Without it: no vendor.sale events, no in-game moderation audit forwarding.
uo-link
binary /usr/bin/runicgateway-link
config /etc/runicgateway/sidecar.toml (created)
database /var/lib/runicgateway/uo-link.db
service runicgateway-link.service enabled, running
Recorded /etc/runicgateway/install.json
Scripts.csproj changed — ServUO rebuilds Scripts.dll on next boot.
Start your shard when ready; the installer does not start it for you.
```
Then the [token handoff](#5-connect-the-website).
### Commands and flags
The surface this guide specifies. Each command is idempotent: a second run with nothing new to do
reports "unchanged" and writes nothing.
| Command | What it does |
|---|---|
| `install` | The full run above. |
| `doctor` | Diagnoses an existing deployment end to end — see [§7](#7-day-two). |
| `update` | Re-resolves the bundle; updates the sidecar (replace + restart) and the overlay (re-sync + tell you to restart ServUO). |
| `uninstall` | Removes only what the installer exclusively owns; prints — never performs — anything inside your ServUO tree. |
| Flag | Applies to | Meaning |
|---|---|---|
| `--verify` | `install`, `update` | Dry run. Report every change that would be made; write nothing. |
| `--servuo <path>` | `install`, `doctor`, `update` | Name the ServUO root instead of detecting or prompting. |
| `--bundle <tag>` | `install`, `update` | Pin an exact published bundle instead of the current one. |
| `--patches` / `--no-patches` | `install` | Decide the patch tier non-interactively. `--patches` still refuses on a non-57.4 tree. |
| `--host <name>` | `install` | The hostname to print in the website URLs. |
| `--site-url <url>` | `install` | Your site's base URL, for the Admin → Shard link. |
| `--yes` | all | Assume the default answer to every prompt. Combine with the flags above for an unattended run. |
| `--purge` | `uninstall` | Also delete `sidecar.toml` and `uo-link.db`, which are otherwise kept. |
---
## 3. Where everything lands
**Linux**
| Path | What |
|---|---|
| `/usr/bin/runicgateway-link` | The sidecar binary |
| `/etc/runicgateway/sidecar.toml` | Sidecar config, including the auth token |
| `/etc/runicgateway/install.json` | What the installer deployed: versions, commit, per-file hashes, applied patches, timestamps |
| `/etc/runicgateway/patches/` | Copies of any patches applied, so `uninstall` can print the exact hunks long after the release tarball is gone |
| `/var/lib/runicgateway/uo-link.db` | The sidecar's SQLite store (event history, cached profiles, link map) |
| `/etc/systemd/system/runicgateway-link.service` | The service unit, running as a dedicated user |
**Windows**
| Path | What |
|---|---|
| `%ProgramFiles%\RunicGateway\uo-link-sidecar.exe` | The sidecar binary |
| `%ProgramData%\RunicGateway\sidecar.toml` | Sidecar config, including the auth token |
| `%ProgramData%\RunicGateway\install.json` | As above |
| `%ProgramData%\RunicGateway\patches\` | As above |
| `%ProgramData%\RunicGateway\uo-link.db` | The sidecar's SQLite store |
| Service `RunicGatewayLink` | Automatic start, restart on failure |
**Inside your ServUO tree** (added by the overlay sync — 24 files):
```
Config/Bridge.cfg every bridge setting, heavily commented
Scripts/Custom/Bridge/*.cs 22 files: the plugin itself
Scripts/Scripts.csproj OVERWRITES a stock file (see below)
```
Both service definitions pin `UOLINK_CONFIG` and `UOLINK_DB_PATH` explicitly. The sidecar's own
defaults are relative to its working directory, and a service manager's working directory is not
somewhere you want a database — on Windows it can be `%SystemRoot%\System32` or, under
`C:\Program Files\`, a silently redirected VirtualStore copy.
> **`Scripts.csproj` is overwritten deliberately.** The stock file omits `Scripts/Custom/`, so the
> plugin would sit in the tree and never compile — and ServUO would not tell you, because it
> ignores the script build's exit code and silently reloads the previous `Scripts.dll`. That
> failure mode is the reason [§6](#6-start-servuo-and-verify) exists.
---
## 4. The patch tier (optional)
Most of the plugin ships as **added** files, which is why the base install is a safe file copy. Two
features cannot: they need edits to stock ServUO sources, because the events they depend on do not
exist.
| Patch | Edits | Gives you | Rebuild needed |
|---|---|---|---|
| `playervendor-sale-eventsink.patch` + `playervendor-sale-gump.patch` | `Server/EventSink.cs`, `Scripts/Gumps/PlayerVendorGumps.cs` | `vendor.sale` events — player-vendor purchases with buyer, owner, price and commission, which is what cheat detection needs | **Core solution rebuild** (`dotnet build ServUO.sln`) — the dynamic script build is not enough |
| `commandlogging-event.patch` | `Scripts/Commands/Logging.cs` | In-game moderation actions (`[ban`, `[kick`, `[bcast`) forwarded to the website's moderation log as `admin.audit` | Script build only — a shard restart is enough |
Each patch has a companion `.cs` file that is copied **only after** its patch applies, because it
references symbols the patch introduces. That is why they are not in the base overlay: shipping them
unconditionally would break the build on every unpatched install.
How the installer handles it:
- **Opt-in.** The base install completes without it, and declining is a supported outcome, not a
degraded one.
- **Dry-run first, always.** Every patch is checked (`git apply --check`) before anything is
applied, and reported per patch. Most real shards are hand-modified; a patch that does not apply
is expected, not alarming.
- **All or nothing per feature.** The two vendor-sale patches are one unit and are applied together
or not at all.
- **Skipped entirely on a ServUO that is not 57.4**, with a warning. Unverified diffs are never
applied to an unknown tree.
- **Recorded, and the `.patch` files cached**, so re-runs stay idempotent and `uninstall` can print
the exact hunks to revert.
If it is skipped or fails, you lose exactly two things — **`vendor.sale` events** and **in-game
moderation audit forwarding**. Everything else works. You can apply the patches later by hand (see
`patches/README.md` in the tarball) and re-run `install` to record it.
---
## 5. Connect the website
The installer ends a successful run by printing the one manual step it cannot do for you:
```
Runic Gateway is installed.
One manual step remains — connect the website to this sidecar:
Base URL http://shard.example.com:8080
WebSocket URL ws://shard.example.com:8080/ws
Protocol version 3
Auth token 4f9c… (also in /etc/runicgateway/sidecar.toml)
Paste these into Admin → Shard on your Runic Gateway site:
https://your-site.example/admin/shard
The token is write-only once saved — the site will never show it back to you.
```
Every value there comes from asking the installed sidecar itself (`--print-config`), not from a
log file or a guess, so it cannot drift from what the service actually runs.
On your site, sign in as an administrator and open **Admin → Shard (uo-link)**:
| Field on the page | Paste |
|---|---|
| Enable the shard integration | ✔ on |
| Base URL (REST) | the **Base URL** line |
| WebSocket URL (feed) | the **WebSocket URL** line |
| Auth token | the **Auth token** line |
| Protocol | the **Protocol version** line (`3`) |
Saving restarts the site's ingest client, so the change takes effect immediately. The token is
AES-GCM encrypted at rest and **never returned to any client** — losing it means reading it back
from `sidecar.toml` on the shard host, not from the website.
If the sidecar sits behind a reverse proxy, paste your **public** `https://` and `wss://` URLs
instead of the two the installer printed — it composes those from the sidecar's own bind address,
which knows nothing about what fronts it. Everything else on the page is unchanged.
### If your website is on a different machine
The sidecar binds `127.0.0.1:8080` by default, which is reachable only from the shard host. If your
website runs elsewhere, the recommended arrangement is a **TLS reverse proxy in front of the
sidecar** — this is a supported deployment and the one Runic Gateway itself runs, on a real domain
name.
**Leave `[web] bind` on `127.0.0.1:8080`** and let the proxy be the only thing that talks to it.
Widening the bind and firewalling the port is the alternative, not the default (see below).
Give the website the **proxied** URLs — `https://link.example.com` and
`wss://link.example.com/ws` — in place of the `http://` / `ws://` pair the installer prints. Those
values are the sidecar's own view of itself; the proxy is what the outside world sees.
What the proxy must do:
| Requirement | Why |
|---|---|
| **Forward the WebSocket upgrade** (`Upgrade` / `Connection` headers, HTTP/1.1 to the upstream) | `/ws` is the live event feed. Without it the site's REST calls work and events never arrive — a confusing half-working state. |
| **Pass request headers through unmodified** | Auth is `Authorization: Bearer` (or `X-Api-Key`), and the website sends `X-UOLink-Version`. A proxy that strips unknown headers turns into a `401`, and a stripped version header just silently skips the mismatch check. |
| **Do not buffer the WS connection, and allow long-lived ones** | The feed is idle between events. The sidecar sends a WebSocket **Ping every 30 s**, so a read timeout of 60 s or more is safe as it stands — but a proxy that buffers responses will hold events instead of streaming them. |
| **Do not log query strings** | The sidecar also accepts `?token=…` (for clients that cannot set headers). If anything in your stack uses that form, a default access-log format writes your auth token to disk on every request. |
Nothing needs `X-Forwarded-For`: the sidecar never uses the client's IP for authorization, and the
browser IP that account provisioning cares about is supplied by the website in the request body.
An nginx server block that satisfies all of the above:
```nginx
server {
listen 443 ssl;
server_name link.example.com;
# your certificate directives here
location / {
proxy_pass http://127.0.0.1:8080;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection $connection_upgrade; # "upgrade" for WS, "" otherwise
proxy_set_header Host $host;
proxy_buffering off;
proxy_read_timeout 300s;
}
}
```
(with the usual `map $http_upgrade $connection_upgrade { default upgrade; '' close; }` at `http`
level). Caddy and Traefik handle WebSocket upgrades automatically and need no equivalent stanza.
**Without a proxy**, on a trusted network only: set `[web] bind` to `0.0.0.0:8080` or a specific LAN
address, restart the service, and **firewall the port to your website's address**. The auth token is
always required, but the sidecar speaks HTTP — on that path the token and every event cross the
network in the clear. Do not do this over the public internet.
The `[shard] bind` line is a different matter entirely: leave it on `127.0.0.1:7788` and never proxy
it. That socket accepts *inbound commands* to the game, and being loopback-only is what makes that
safe.
---
## 6. Start ServUO and verify
Start your shard the way you always do. Then confirm the bridge is actually live — not merely
installed. **A successful file copy is not a working bridge**: ServUO shells out to `dotnet build`,
prints the output, ignores the exit code, and reloads the existing `Scripts.dll`, so a broken script
build looks exactly like a clean boot.
**a. Watch the boot output.** You want to see the build succeed *and* the bridge announce itself:
```
Core: Compiling scripts...
Build succeeded.
[Bridge] enabled=True endpoint=127.0.0.1:7788 queueCap=10000 sweeps(stat=30s decay=60s …
```
If you scrolled past it, force the question:
```bash
cd <servuo root>
dotnet build Scripts/Scripts.csproj -c Release -p:Platform=x64 # must be 0 errors
```
**b. Ask the shard, in game.** As an Administrator:
```
[bridge status
```
It reports the config plus `connected=True depth=0 sent=… dropped=0 …`. `connected=False` means the
shard cannot reach the sidecar; `dropped` climbing means the sidecar is wedged and the shard is
shedding events rather than stalling — which it is designed to do. `[bridge reload` re-reads
`Bridge.cfg` without a restart; `[bridge sweepnow` forces one pass of every stream.
**c. Ask the sidecar.** `/health` needs no auth, so it is safe to curl from a terminal:
```bash
curl -s http://127.0.0.1:8080/health
{"status":"ok","protocol":3,"plugin_connected":true,"database":"ok","uptime":"2m","last_event":"2026-08-04T18:22:10.412Z"}
```
`plugin_connected: true` is the one that matters — it is the only value in this whole guide that
distinguishes "files copied" from "the bridge works".
**d. Ask the website.** The public site should stop showing the shard as offline, and live events
should appear on the admin dashboard within seconds.
---
## 7. Day two
### `runicgateway doctor`
The command that makes this supportable. Run it before asking anyone for help — its output is the
first thing a maintainer will want.
```
✓ ServUO found /opt/ServUO (57.4)
✓ Overlay in sync 24 files, all hashes match install.json
⚠ Patch tier 1 of 3 applied — vendor.sale unavailable
✓ uo-link installed 1.1.0
✓ Service running, enabled
✓ Sidecar reachable 127.0.0.1:8080 /health ok
✓ Protocol sidecar 3 = overlay manifest 3
✗ Shard connected no shard has dialed in since boot
```
Three of those rows come from asking the installed sidecar (`--version`, `--print-config`) rather
than from reading `install.json`, so `doctor` reports what the binary would actually do — including
which config and database file the *service* resolves — rather than what the installer believes it
was told. The overlay row compares live file hashes against both `install.json` and the release
manifest, which is how it tells "you edited a deployed file" from "the overlay moved on".
### `runicgateway update`
Re-resolves the bundle and moves both halves to a combination whose protocol versions were checked
together — never to two independently-latest artifacts that may disagree.
- **Sidecar**: download → verify → replace binary → restart service. No shard downtime.
- **Overlay**: download → verify → re-sync → record the new commit → **tell you to restart ServUO.**
It does not restart your shard.
Your `sidecar.toml`, your `Bridge.cfg` edits and your database are not touched. `Bridge.cfg` is
overwritten only if you have not changed it; a modified copy is reported, not clobbered.
### `runicgateway uninstall`
Removes what it exclusively owns, and **prints** everything else. The installer cannot know what you
have changed in your own server tree since deployment, so an automatic revert risks silently eating
your work.
| | |
|---|---|
| **Removed** | The sidecar binary, its service entry, `install.json`, the cached patch set |
| **Kept** | `sidecar.toml` and `uo-link.db` — config and history survive (`--purge` drops them) |
| **Printed, not done** | Every overlay file deployed into your ServUO tree, by path, for you to delete |
| **Printed, not done** | The exact hunks each applied patch added to `EventSink.cs`, `PlayerVendorGumps.cs` and `Logging.cs`, for you to revert |
The report is also written to a file, so it survives the scrollback.
---
## Troubleshooting
| Symptom | Cause and fix |
|---|---|
| **"ServUO is running — stop it before installing"** | Correct, and not overridable. `ServUO.exe` locks `Scripts.dll` and rewrites `Saves/` on exit; deploying underneath it corrupts one or both. Stop the shard, install, start it again. |
| Shard boots clean but nothing reaches the site | The classic silent failure: ServUO ignores the script build's exit code and reloaded a **stale `Scripts.dll`**. Run `dotnet build Scripts/Scripts.csproj -c Release -p:Platform=x64` and read the errors it prints. |
| `[bridge status` says `connected=False` | The sidecar is not listening on `127.0.0.1:7788`. Check the service is running, and that `[shard] bind` in `sidecar.toml` matches `Host`/`Port` in `Bridge.cfg`. |
| `[bridge` is not a command | The plugin did not compile, or `Bridge.cfg` has the bridge disabled. See the row above. |
| Website says the shard is offline; `/health` is fine locally | The website cannot reach the sidecar — bind address, firewall, or proxy. See [§5](#if-your-website-is-on-a-different-machine). Note that the site is *designed* to render normally with the shard offline, so this fails quietly by design. |
| REST reads work but **no live events arrive** | The classic reverse-proxy symptom: the WebSocket upgrade is not being forwarded. Confirm the proxy sets `Upgrade`/`Connection` and speaks HTTP/1.1 upstream, and that the site's WebSocket URL is `wss://…/ws` — not `https://`. |
| The event feed connects, then drops every minute or two | A proxy read timeout below the sidecar's 30 s WebSocket ping interval, or response buffering. Raise the timeout and turn buffering off. |
| Website logs `409` from the sidecar | Protocol mismatch: the number in Admin → Shard does not match the sidecar's. The sidecar rejects rather than mis-parsing. Set the field to what `/health` reports (`protocol`). If the *sidecar* and *overlay* disagree, you have a hand-assembled pair — reinstall from a bundle. |
| `401` from the sidecar | Wrong or missing auth token. Read the live one back with `uo-link-sidecar --print-config --config <path>`; do not retype it from a screenshot. |
| A patch will not apply | Expected on a hand-modified shard. The base install is unaffected; you lose only the two features in [§4](#4-the-patch-tier-optional). Apply the hunks by hand if you want them. |
| `vendor.sale` events never arrive despite patching | The `EventSink.cs` patch is a **core** change. A shard restart is not enough — rebuild the solution (`dotnet build ServUO.sln`). |
| Sidecar writes its database somewhere unexpected | A relative `[store] path` resolves against the directory holding `sidecar.toml` — not the working directory. Run `--print-config` to see the absolute path it will actually use. |
| Token leaked into a log or a screenshot | Clear `[web] auth_token` in `sidecar.toml`, restart the service (a new token is generated and saved), read it back with `--print-config`, and re-save it in Admin → Shard. |
---
## Appendix A — installing by hand
This is what the installer automates. It works today, on the current releases, and is the fallback
whenever you would rather not run an unsigned binary.
Throughout: `<servuo>` is your ServUO root, and **the shard is stopped**.
### A1. Fetch the bundle (so you install a checked pair)
```bash
curl -s https://gitea.whitlocktech.com/RunicGateway/installer/raw/branch/main/bundles/current.json
```
It names the sidecar tag, the overlay tag, their agreed `protocol`, and the SHA256 of every asset.
Use those versions together; that pairing is the only thing CI has verified.
### A2. Deploy the plugin overlay
```bash
curl -LO https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/releases/download/v0.1.1/runicgateway-overlay-0.1.1.tar.gz
curl -LO https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/releases/download/v0.1.1/SHA256SUMS
sha256sum -c SHA256SUMS --ignore-missing # must say: OK
tar xzf runicgateway-overlay-0.1.1.tar.gz # → runicgateway-overlay/
cd runicgateway-overlay
cat manifest.json # version, commit, protocol, per-file hashes
cp -r overlay/. <servuo>/ # adds files; overwrites Scripts/Scripts.csproj
```
On Windows, `Expand-Archive` does not read `.tar.gz`; use `tar.exe` (shipped with Windows 10+) and
`Copy-Item -Recurse -Force`. Plugin developers have `deploy.ps1` in the source repo, which does the
same copy with a hash diff and a `-Verify` dry run — it is not shipped in the tarball.
The overlay only ever **adds or overwrites**. Nothing in your tree is deleted.
*Optional — the patch tier* (stock ServUO 57.4 only; see `patches/README.md` in the tarball for the
full explanation):
```bash
cd <servuo>
git apply --check patches/playervendor-sale-eventsink.patch patches/playervendor-sale-gump.patch
git apply patches/playervendor-sale-eventsink.patch patches/playervendor-sale-gump.patch
cp patches/BridgeVendorSale.cs Scripts/Custom/Bridge/
dotnet build ServUO.sln # REQUIRED — EventSink.cs is a core file
git apply --check patches/commandlogging-event.patch
git apply patches/commandlogging-event.patch
cp patches/BridgeModerationAudit.cs Scripts/Custom/Bridge/
```
`git apply` works in a plain directory — the shard does not need to be a git repo. If you use
`patch` instead, note the core files are CRLF: use `patch --binary`.
### A3. Install the sidecar
```bash
curl -LO https://gitea.whitlocktech.com/RunicGateway/link/releases/download/v1.1.0/uo-link-sidecar-linux-x86_64
curl -LO https://gitea.whitlocktech.com/RunicGateway/link/releases/download/v1.1.0/SHA256SUMS
sha256sum -c SHA256SUMS --ignore-missing
sudo install -m 0755 uo-link-sidecar-linux-x86_64 /usr/bin/runicgateway-link
sudo mkdir -p /etc/runicgateway /var/lib/runicgateway
```
Provision the config and read back the token in one step. `--print-config` writes the file if it is
missing, generates the auth token if there is none, and prints the resolved settings as JSON — it is
the supported alternative to scraping the startup log:
```bash
sudo UOLINK_DB_PATH=/var/lib/runicgateway/uo-link.db \
/usr/bin/runicgateway-link --print-config --config /etc/runicgateway/sidecar.toml
```
```json
{
"component": "uo-link-sidecar",
"version": "1.1.0",
"protocol": 3,
"config_path": "/etc/runicgateway/sidecar.toml",
"config_created": true,
"token_generated": true,
"shard": { "bind": "127.0.0.1:7788" },
"web": {
"bind": "127.0.0.1:8080",
"ws_path": "/ws",
"auth_required": true,
"auth_token": "4f9c…"
},
"store": { "path": "/var/lib/runicgateway/uo-link.db" }
}
```
`config_created` and `token_generated` tell you whether *this* run provisioned anything — the values
alone cannot distinguish a fresh install from a re-read. **The output contains the auth token in
clear text**: keep it out of shell transcripts, logs and support bundles.
### A4. Register the service
**Linux**`/etc/systemd/system/runicgateway-link.service`:
```ini
[Unit]
Description=Runic Gateway uo-link sidecar
After=network.target
[Service]
Type=simple
User=runicgateway
Environment=UOLINK_CONFIG=/etc/runicgateway/sidecar.toml
Environment=UOLINK_DB_PATH=/var/lib/runicgateway/uo-link.db
ExecStart=/usr/bin/runicgateway-link
Restart=on-failure
RestartSec=5
[Install]
WantedBy=multi-user.target
```
```bash
sudo useradd --system --no-create-home runicgateway
sudo chown -R runicgateway /var/lib/runicgateway /etc/runicgateway
sudo systemctl daemon-reload
sudo systemctl enable --now runicgateway-link
systemctl status runicgateway-link
```
**Windows** (elevated PowerShell) — binary under `%ProgramFiles%`, data under `%ProgramData%`:
```powershell
New-Item -ItemType Directory -Force "$env:ProgramFiles\RunicGateway", "$env:ProgramData\RunicGateway" | Out-Null
Copy-Item .\uo-link-sidecar-windows-x86_64.exe "$env:ProgramFiles\RunicGateway\uo-link-sidecar.exe"
& "$env:ProgramFiles\RunicGateway\uo-link-sidecar.exe" --print-config --config "$env:ProgramData\RunicGateway\sidecar.toml"
sc.exe create RunicGatewayLink binPath= "\"$env:ProgramFiles\RunicGateway\uo-link-sidecar.exe\"" start= auto
sc.exe failure RunicGatewayLink reset= 86400 actions= restart/5000
[Environment]::SetEnvironmentVariable('UOLINK_CONFIG', "$env:ProgramData\RunicGateway\sidecar.toml", 'Machine')
[Environment]::SetEnvironmentVariable('UOLINK_DB_PATH', "$env:ProgramData\RunicGateway\uo-link.db", 'Machine')
sc.exe start RunicGatewayLink
```
Machine environment variables are read at service start, so set them before starting — and never
leave the config path to the default, which is relative to the service's working directory.
### A5. Connect the website, start the shard, verify
Exactly as in [§5](#5-connect-the-website) and [§6](#6-start-servuo-and-verify): paste the four
values into Admin → Shard, start ServUO, then check `[bridge status` in game and `/health` on the
sidecar.
### A6. Updating by hand
Re-read `current.json`, and if either version moved: replace the sidecar binary and restart its
service; re-extract the overlay tarball over your tree and restart ServUO. Keep the two in step —
`current.json` is the only statement that a given pair speaks the same protocol.
---
## Appendix B — `sidecar.toml` reference
Written on first run with a generated token. Environment variables override the file; the file
overrides these defaults.
```toml
[shard]
bind = "127.0.0.1:7788" # where the SHARD dials in. Keep this on loopback.
[web]
bind = "127.0.0.1:8080" # where the WEBSITE connects. Widen only with a firewall in front.
auth_token = "…" # generated if blank; the website's Admin → Shard "Auth token"
[store]
path = "uo-link.db" # relative paths resolve against this file's directory, not the CWD
```
| Environment variable | Overrides |
|---|---|
| `UOLINK_CONFIG` | Which config file to read (`--config <PATH>` outranks it) |
| `UOLINK_SHARD_BIND` | `[shard] bind` |
| `UOLINK_WEB_BIND` | `[web] bind` |
| `UOLINK_WEB_TOKEN` | `[web] auth_token` |
| `UOLINK_DB_PATH` | `[store] path` |
| Sidecar command | Output |
|---|---|
| `uo-link-sidecar --version` | `uo-link-sidecar 1.1.0 (protocol 3)` |
| `uo-link-sidecar --print-config [--config PATH]` | The JSON in [A3](#a3-install-the-sidecar). Provisions on first run. **Contains the token.** |
| `uo-link-sidecar --help` | Usage. An unrecognized argument exits `2` rather than starting a sidecar you did not ask for. |
Authentication is **always on**: a blank token is generated and written back, so the web surface is
never unauthenticated. `/health` is the one unauthenticated route, so monitoring can reach it.
---
## Appendix C — `Config/Bridge.cfg` settings worth reviewing
The file is deployed heavily commented and every setting has a working default — you can leave it
entirely alone. These are the ones most shards want to look at once. Run `[bridge reload` after
editing; endpoint changes take effect on the next reconnect.
| Setting | Default | Why you might change it |
|---|---|---|
| `LinkUrl` | `https://yoursite/link` | Shown in game when a player runs `[link` to connect their account. **Set this to your site.** |
| `PublicConnectAddress` | *(blank)* | The one connection detail the bridge will publish, e.g. `play.myshard.com,2593`. Blank omits it; `Server.cfg`'s address is **never** published automatically. |
| `AdminWriteEnabled` | `false` | Opt-in staff write plane: kick/ban/broadcast from the website. Authorization is enforced on the website; `AdminAccessFloor` is the shard-side floor that even a compromised sidecar cannot cross. |
| `MarketEnabled`, `MarketSweepSeconds`, `MarketSweepBatch` | `true`, `60`, `25` | The player-vendor index. Coverage takes `ceil(vendors / batch) × seconds` — 500 vendors is one full pass every 20 minutes at the defaults. |
| `PointsLeaderboardEnabled`, `PointsTopN`, `PointsSystems` | `true`, `10`, *(all shown on the loyalty gump)* | Standings boards. One frame **per system**, and ServUO carries ~25 of them, so a large `TopN` multiplies. |
| `RulesetEnabled`, `RulesetIncludeSchedule` | `true`, `true` | Publishes your ruleset (expansion, caps, systems on/off) to the site's rules page. Turn the schedule off if you would rather not advertise a predictable restart window. |
| `SignupMode` | `hybrid` | Which side may mint accounts — `website`, `game`, or `hybrid`. Pair `website` with `Accounts.AutoCreateAccounts=false`, or an in-game login still creates accounts. |
| `QueueCap` | `10000` | Outbound queue cap. On overflow the plugin **drops oldest** and counts drops, because a stalled sidecar must never take the shard down with it. |
Sweep intervals (`StatSweepSeconds`, `DecaySweepSeconds`, `EconomySweepSeconds`, and the rest) trade
freshness against Core-thread time. The measured cost is small — a vitals sweep is 0.0015 ms per
character, so 1000 online players is ~1.5 ms per pass — but there is rarely anything to gain by
hurrying them.
---
## Where to go next
| Doc | What |
|---|---|
| [PLAN.md](PLAN.md) | The installer's design of record — phases, locked decisions, the bundle model |
| [`bundles/README.md`](https://gitea.whitlocktech.com/RunicGateway/installer/src/branch/main/bundles/README.md) | The compat matrix: what a bundle is and how it is composed |
| [link/INTEGRATION.md](../link/INTEGRATION.md) | The sidecar's HTTP/WS API — for anyone integrating something other than the website |
| [link/ADMIN_CONTROLS.md](../link/ADMIN_CONTROLS.md) | The staff write plane in detail, before you turn `AdminWriteEnabled` on |
| [website/SHARD_VISIBILITY.md](../website/SHARD_VISIBILITY.md) | Which shard data each audience sees, configured on the website |
| [link/SHARD_PREREQS.md](../link/SHARD_PREREQS.md) | A worked example of diagnosing a shard whose scripts silently stopped compiling |

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# Runic Gateway Installer — plan
Status: **Phase 0 complete.** Every prerequisite in another repo has landed, the installer repo
publishes the bundle manifest, and [`INSTALL.md`](INSTALL.md) now specifies the operator-facing run
— so *what* the installer installs and *what using it looks like* both exist ahead of the binary.
No installer code exists yet; **Phase 1 is next.** This document is the design of record; it
supersedes the informal overview it grew out of, which described a ServUO integration that does not
match how `servuo-plugins` actually ships (see
[Corrections](#corrections-to-the-original-overview)).
| Phase 0 item | State |
|---|---|
| 0.1 `servuo-plugins` release workflow | ✅ Merged — [servuo-plugins#7](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/7) + [#8](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/8); first overlay release is [`v0.1.1`](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/releases/tag/v0.1.1) |
| 0.2 `link` installable (data paths + `--print-config`) | ✅ Merged — [link#24](https://gitea.whitlocktech.com/RunicGateway/link/pulls/24) (docs half [docs#84](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/84)); released as [`v1.1.0`](https://gitea.whitlocktech.com/RunicGateway/link/releases/tag/v1.1.0) |
| 0.3 Bundle CI in the installer repo | ✅ Merged — [installer#3](https://gitea.whitlocktech.com/RunicGateway/installer/pulls/3), plus the dispatch step in each component ([link#25](https://gitea.whitlocktech.com/RunicGateway/link/pulls/25), [servuo-plugins#9](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/9)). First bundle: [`2026.08.04`](https://gitea.whitlocktech.com/RunicGateway/installer/src/branch/main/bundles/current.json) |
| 0.4 This file + `INSTALL.md` | 🟨 In review — [docs#87](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/87). [`INSTALL.md`](INSTALL.md) is the operator guide, written before the binary because it *is* the specification of the run |
| — Repo bootstrap (governance + CI) | ✅ [`RunicGateway/installer`](https://gitea.whitlocktech.com/RunicGateway/installer) created; workflows merged ([installer#1](https://gitea.whitlocktech.com/RunicGateway/installer/pulls/1), [#2](https://gitea.whitlocktech.com/RunicGateway/installer/pulls/2)) |
---
## 1. Purpose
Take a stock ServUO installation and configure it for Runic Gateway with minimal manual steps, while
keeping the components separated and independently maintainable.
The installer handles environment detection, ServUO overlay deployment, the optional stock-file
patch tier, uo-link installation and service registration, version tracking, diagnostics, and
updates from Gitea releases.
**It is a deployment tool, not a hosted bootstrapper.** There is no `curl | bash`, no installer
service, and no hosted bootstrap script. Artifacts are downloaded from a Gitea release page and run.
**It does not replace ServUO startup behavior.** ServUO keeps running through its existing
release/start scripts. The installer never writes a launcher.
### Decisions locked
| Question | Decision |
|---|---|
| Audience | **Public** — any ServUO operator, not just shards we run |
| Code signing | **Unsigned.** `SHA256SUMS` is the trust anchor; SmartScreen/Gatekeeper warnings are expected and documented, as with most self-hosted tooling |
| Language | **Rust** — single static binary per OS, reuses the cross-compile pattern already proven in `link/.gitea/workflows/release.yml` |
| Plugin source | **Release tarball artifact** — no git and no Gitea credentials on the shard host |
| Composition | **Published bundle manifest** (§7.1). CI names an exact, protocol-checked combination of component versions; the installer fetches it at run time and `--bundle <tag>` pins one. Component releases regenerate JSON, not the installer binary |
| Token handoff | **Print token + prefilled admin URL** at the end of the run |
| Repo | **New repo**, `RunicGateway/installer`. It deploys *both* other components, so living inside `link/` would invert the dependency |
| ServUO version | **Warn and skip.** Patches are verified against stock 57.4 only; on anything else the base install proceeds and the patch tier is skipped with a warning. Forks are the norm in a public audience — refusing outright would block most operators |
| Uninstall | **Never touches the ServUO tree.** Removes uo-link and its service entry, then *prints* the overlay files to delete and the patch hunks to revert. Reverting is the operator's call |
---
## 2. Corrections to the original overview
These are not wording nits — each one changes what the installer has to do.
### 2.1 There is no `RunicGateway.dll` and no `Plugins/` directory
The plugin ships as **C# source** and ServUO compiles it at boot. The real deployable is
`servuo-plugins/overlay/`, which mirrors the server root:
```
overlay/
├── Config/Bridge.cfg
└── Scripts/
├── Scripts.csproj # Phase 0 — whole-file overwrite of a stock file
└── Custom/Bridge/*.cs # 22 files
```
So the plugin step is a hash-compare file sync, not a DLL drop — mechanically easier than the
overview assumed. The sting is that **a successful copy does not mean a working bridge.** Per
`link/SHARD_PREREQS.md`, `ScriptCompiler.Compile()` shells out to `dotnet build`, prints the output,
**ignores the exit code**, and reloads the existing `Scripts.dll`. A broken script build is
invisible: the shard boots clean on stale code. Diagnostics must therefore verify *post-boot* state,
never treat "files copied" as success.
### 2.2 Stock ServUO files *are* modified — by an optional tier
`servuo-plugins/patches/` holds unified diffs against stock ServUO 57.4, plus two `.cs` files that
can only be copied *after* their patch lands (they reference symbols the patch introduces):
| Patch | Target | Companion file | Rebuild required |
|---|---|---|---|
| `playervendor-sale-eventsink.patch` | `Server/EventSink.cs` | `BridgeVendorSale.cs` | **Core**`dotnet build ServUO.sln`; the dynamic script build is not enough |
| `playervendor-sale-gump.patch` | `Scripts/Gumps/PlayerVendorGumps.cs` | (same unit as above) | script build |
| `commandlogging-event.patch` | `Scripts/Commands/Logging.cs` | `BridgeModerationAudit.cs` | script build |
Plus `overlay/Scripts/Scripts.csproj`, which overwrites a stock file (Phase 0 — it fixes the silent
ServUO build bug above).
This is the hardest part of the installer. `git apply` against a hand-modified shard will fail, and
most real shards are hand-modified. Therefore:
- The patch tier is **opt-in and skippable**. The base install must complete without it.
- Always dry-run (`git apply --check`) before applying, and report per-patch.
- When skipped or failed, say plainly what is lost: **no `vendor.sale` events, no in-game moderation
audit forwarding**.
- The `EventSink.cs` patch must warn loudly that a **core solution rebuild** is required, not just a
shard restart.
- On any ServUO version other than stock **57.4**, skip the whole tier with a warning and continue
with the base install. Do not attempt to apply unverified diffs to an unknown tree.
- Record applied patches in `install.json`, **and cache the applied `.patch` files** next to it
(`/etc/runicgateway/patches/`, `%ProgramData%\RunicGateway\patches\`). Re-runs stay idempotent,
and uninstall can print the exact hunks offline long after the release tarball is gone (§5,
Phase 4).
### 2.3 Config paths collide with what the sidecar actually reads
The sidecar reads `$UOLINK_CONFIG`, else `sidecar.toml` in the **working directory**
(`link/sidecar/src/config.rs`), with keys `[shard].bind`, `[web].bind`, `[web].auth_token`,
`[store].path`. The overview proposed a `config.toml` with `[updates]`, `[link]`, `[servuo]` — keys
the sidecar cannot read.
Two files, two owners:
| File | Owner | Contents |
|---|---|---|
| `/etc/runicgateway/sidecar.toml` | uo-link | The sidecar's own schema, unchanged. Service sets `UOLINK_CONFIG` to this path |
| `/etc/runicgateway/install.json` | installer | Deployed versions, file hashes, applied patches, ServUO path, timestamps |
**Working-directory trap:** the sidecar wrote both `sidecar.toml` and `uo-link.db` relative to CWD.
Under `C:\Program Files\` that fails or silently lands in VirtualStore. Phase 0.2 fixed the second
half in the sidecar — a relative `[store].path` now resolves against the directory holding
`sidecar.toml`, so pinning the config alone is enough to put the database somewhere deterministic —
but the config path itself is still CWD-relative by default, and "deterministic" is not the same as
"where this install wants it". The service definitions therefore still pin `UOLINK_CONFIG` and
`UOLINK_DB_PATH` explicitly:
- Linux: config `/etc/runicgateway/sidecar.toml`, db `/var/lib/runicgateway/uo-link.db`, dedicated
service user
- Windows: binary under `%ProgramFiles%\RunicGateway\`, **data under `%ProgramData%\RunicGateway\`**
### 2.4 The token handoff was missing entirely
The whole point is the website reaching the sidecar, and today that is manual and undocumented in
the install flow: the sidecar generates a token on first run and logs it, then a human pastes base
URL, WS URL, token, and protocol version into Admin → Shard, where it is AES-GCM encrypted and
becomes write-only. This is the largest "I installed it and nothing happened" failure mode.
The installer closes it by printing a copy-paste block at the end of a successful run — see §6.
Phase 0.2 supplied the missing half of that: `uo-link-sidecar --print-config` provisions the config
if absent and prints the resolved settings — token, both binds, `ws_path`, protocol version, db
path — as JSON. The installer reads the block it prints out of that one call. **It never parses the
log**, which was the alternative and would have made the handoff depend on a log format that is not
a contract.
### 2.5 `deploy.ps1` cannot be the cross-platform deployer
It is PowerShell-only; a Linux ServUO host running .NET typically has no `pwsh`. It also hard-throws
when the ServUO process is running — correct behavior, and the installer must inherit it (detect and
refuse, rather than corrupt a live `Scripts.dll`). The installer reimplements the sync natively; it
is a short hash-compare-and-copy that never deletes.
`deploy.ps1` **stays** in `servuo-plugins` as the developer-facing tool. The installer is for
operators.
### 2.6 Prerequisites the overview assumed away
- **`servuo-plugins` had no release workflow.** Only `link` did. "Pull latest repository" is replaced
by a release tarball, which had to be built first — Phase 0 item 1, now in review
([servuo-plugins#7](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/7)).
- **arm64 is not buildable today.** `link/release.yml` cross-compiles only
`x86_64-unknown-linux-gnu` and `x86_64-pc-windows-gnu`. An arm64 `.deb` needs another cross
toolchain.
- **The compat matrix has no home.** `PROTOCOL_VERSION` lives in `link/sidecar/src/main.rs`. The
sidecar publishes it via `X-UOLink-Version` and `/health`, and the website stores an expected
value — but the *plugin's* protocol version is not queryable before boot. Phase 0 item 1 gives it
a home: `servuo-plugins/overlay.toml`, declared into the overlay manifest. See §7.0 / §7.1.
---
## 3. Distribution model
Components are published as Gitea release artifacts. Operators download from the release page
(browser, `curl`/`wget`, or `scp` to the server) and run the binary.
```
Runic Gateway Installer v1.0.0
├── runicgateway-installer-windows-x86_64.exe
├── runicgateway-installer-linux-x86_64
└── SHA256SUMS
uo-link v1.1.0 (existing release, extended)
├── uo-link-sidecar-windows-x86_64.exe
├── uo-link-sidecar-linux-x86_64
├── runicgateway-link_<ver>_amd64.deb (Phase 5)
└── SHA256SUMS
servuo-plugins v<ver> (new release, Phase 0)
├── runicgateway-overlay-<ver>.tar.gz # overlay/ + patches/ + manifest.json
└── SHA256SUMS
```
Binding those together is the **bundle manifest** (§7.1) — published by the installer repo's CI, not
by any component, and the thing the installer actually resolves against.
```bash
scp runicgateway-installer-linux-x86_64 user@server:/tmp/
chmod +x runicgateway-installer-linux-x86_64
sudo ./runicgateway-installer-linux-x86_64
```
### Unsigned-binary posture
Because releases are unsigned, trust is anchored on checksums and the operator's own verification.
The docs must state this up front rather than let users discover it as a scary dialog:
- Every release publishes `SHA256SUMS`; the install docs lead with the verification command for both
OSes.
- Windows will show a SmartScreen "unrecognized app" prompt. Documented, with the exact click path.
- The installer verifies the SHA256 of everything **it** downloads (overlay tarball, sidecar binary)
against the release's `SHA256SUMS` and refuses on mismatch. Self-verification is not optional just
because the installer itself is unsigned.
- Revisit signing if it ever becomes affordable; the release layout should not have to change.
---
## 4. Component architecture
```
Runic Gateway Installer (Rust, one binary per OS)
┌───────────────┴────────────────┐
▼ ▼
ServUO integration uo-link
│ │
┌────────┴────────┐ ┌────────┴────────┐
▼ ▼ ▼ ▼
overlay sync patch tier (opt-in) binary install service registration
(never deletes) (git apply + guard) + config + data (systemd / Windows SCM)
```
Each component keeps its own lifecycle. ServUO's existing startup process is untouched.
---
## 5. Phases
### Phase 0 — prerequisites (no installer code)
Repo work that must land before an installer can exist.
1. **`servuo-plugins`: add `.gitea/workflows/release.yml`.** Retarget the release *engine* half of
`link/release.yml` (its header comment explicitly anticipates this — the plan/release steps
consume only `{version, changelog, artifacts}`). The adapter half produces
`runicgateway-overlay-<ver>.tar.gz` containing `overlay/`, `patches/`, and a `manifest.json`
(version, commit, per-file SHA256, declared protocol version, minimum ServUO version).
As built ([servuo-plugins#7](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/7)),
with three deviations from `link`'s copy that each fell out of the repo rather than being chosen:
- **No build gates, structural gates instead.** Nothing in that repo can be compiled without
ServUO reference assemblies, so CI asserts what it honestly can: `Bridge.cfg` and the Bridge
scripts present, `Scripts.csproj` present (its absence ships code that never compiles while
ServUO reports success — §2.1), every `.patch` parseable via `git apply --stat`, and each
patch's companion `.cs` present.
- **No bump commit, so no push to `main`.** `link` writes the version into `Cargo.toml` because
the binary embeds it; the tarball embeds nothing but the generated manifest, so the tag *is*
the version. That workflow needs no branch-protection exception.
- **`overlay.toml` at the repo root** holds the declared `protocol` and the ServUO compatibility
values, read by CI into the manifest. It exists because the number needs one maintained home —
see §7 for why the plugin cannot simply be asked.
The tarball uses a **fixed** top-level directory, `runicgateway-overlay/`, not a versioned one:
the installer looks for `overlay/`, `patches/` and `manifest.json` at known paths rather than
parsing the version it is trying to read. Member order, mtime and ownership are pinned, so a
given tree yields a byte-identical tarball and its checksum moves only when its contents do.
2. **`link`: make the sidecar installable.** Confirm/settle default data paths, and add a way to
read back config non-interactively (e.g. `--print-config` emitting JSON: bind addresses, token,
protocol version, db path) so the installer does not have to scrape logs for the token.
As built ([link#24](https://gitea.whitlocktech.com/RunicGateway/link/pulls/24)) — the sidecar
had **no CLI at all** before this, so the shape was chosen rather than inherited:
- **Four flags, hand-rolled:** `--print-config`, `--config <PATH>`, `--version`, `--help`. No
argument-parsing crate — it would be larger than the code it replaced — and deliberately no
flags that duplicate a config key, so `sidecar.toml` stays the single place settings live.
An unrecognized argument exits `2`; silently ignoring a typo'd flag would start a sidecar that
is not the one the installer asked for.
- **`--print-config` performs first-run setup rather than only reporting.** It runs the same
load path a normal start does, so a missing config file is written and a blank token is
generated and saved. That collapses "provision the sidecar" and "find out its token" into one
non-interactive call — which is exactly the sequence §6 needs. `config_created` and
`token_generated` say whether *this* run did either, because the values alone cannot
distinguish a fresh install from a re-read of an existing one, and a re-run must not report a
token as newly minted.
- **The document is the whole of stdout.** The log subscriber writes to stdout, so it is not
started in this mode. `ws_path` is emitted from the same constant the route is registered
with, so the installer's WebSocket URL cannot drift from the server's.
- **Relative `[store].path` now anchors to the config file's directory, not the CWD** — see
§2.3, which this half-closes on the sidecar side. Absolute paths are used as written; parent
directories are created; `:memory:` and `file:` URIs are left alone.
- **The db path is handed to sqlx as a path, not a `sqlite://` URL.** The URL spelling is
parsed as one: it percent-decodes the path and splits it on `?`, so an installed path
containing `%20` opened a different file than the operator named.
- **No platform data directories are compiled in.** That is the "settle" half of this item, and
the answer is that the *installer* owns layout (§2.3) and pins `UOLINK_CONFIG` /
`UOLINK_DB_PATH` in the service definition. Baking `/etc` and `%ProgramData%` defaults into
the binary would give the same paths two owners and break `cargo run` in a working tree.
3. **Bundle CI in the installer repo** (§7). Compose job (read both repos' latest releases → run the
two gates → publish `bundle.json`), the nightly cron, and the dispatch step appended to each
component's release workflow. This must exist before Phase 1 is useful, since the installer
resolves what to install *from* the bundle.
As built ([installer#3](https://gitea.whitlocktech.com/RunicGateway/installer/pulls/3),
[link#25](https://gitea.whitlocktech.com/RunicGateway/link/pulls/25),
[servuo-plugins#9](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/9)) —
`installer/.gitea/workflows/bundle.yml`, with the decisions §7 had left open:
- **Bundles are committed to the installer repo, not published as releases** — see §7.1 for
where and why. That was the one genuinely open question here, and the deciding factor is that
this repo's *own* releases are the installer binaries.
- **Gate 1 reads the sidecar's protocol from source at the release tag**, not from the binary.
`--print-config` (Phase 0.2) would answer authoritatively, but only for releases from `v1.1.0`
onward, and `--bundle <tag>` has to be able to recompose a bundle from an older pair. Reading
`sidecar/src/main.rs` at the tag the release was built from works uniformly, needs no execution
of a downloaded artifact, and does not provision a throwaway config whose auth token would then
be sitting in a CI log. A constant that has moved or been renamed is a hard failure — treating
"could not read" as "matches" is exactly how a mismatched pair would ship.
- **Gate 2 records the hash CI computed itself**, after verifying the download against the
publishing repo's `SHA256SUMS`. It also asserts the reverse direction — an asset with *no*
`SHA256SUMS` entry — because `sha256sum -c` silently passes over a file the sums file does not
mention, which would put an unverified artifact in the bundle.
- **Release metadata is read anonymously**, on purpose: those are exactly the requests the
shipped installer makes on a host with no Gitea credentials, so a repo flipped to private
fails CI here instead of on an operator's machine.
- **An unrecognized asset name is a hard failure.** link's binaries are mapped onto platform keys
by suffix; adding a target (aarch64, macOS) to its release workflow therefore reddens this job
rather than silently omitting the new binary from every bundle.
- **A run that changes nothing writes nothing** — the comparison excludes `bundle` and
`generated`, which are metadata about the run. Without that the nightly cron would commit a
dated duplicate of the same matrix every morning.
The workflow's compose steps were run against the live releases before merge, producing the
first bundle (`2026.08.04`: link `v1.1.0` + overlay `v0.1.1`, protocol 3), which is committed so
the manifest exists ahead of the binary that reads it.
4. **`docs`: this file, plus `docs/installer/INSTALL.md`** (the operator-facing guide) once the
shape is settled.
As built ([`INSTALL.md`](INSTALL.md)) — written *before* the binary on purpose. Everything it
installs is already released (items 13), so the guide is not speculation about a tool that
might exist; it is the specification of what the run asks, where it writes, what it prints, and
what the operator does next. Phase 14 implement it.
- **It is useful before the installer exists.** Appendix A is the same deployment done by hand —
bundle fetch, tarball verify + overlay copy, the optional patch tier, `--print-config`
provisioning, and a systemd unit / `sc create` service — composed from the released artifacts'
actual contents and the sidecar's config and CLI source rather than from memory. That appendix
doubles as **Phase 1's acceptance test**: walking it end to end on a real shard is what proves
the automated path has nothing left to discover.
- **The installer does not install itself.** §5's `runicgateway doctor` sketch implied a name on
`PATH`; nothing places one there, and adding self-installation would give the tool a second
lifecycle to manage. The guide names the downloaded artifact, says to keep it, and shortens it
in later examples.
- **The flag surface got fixed here**, because a guide cannot describe a run in the abstract:
`--verify`, `--bundle`, `--purge` were already named by §5/§7; `--servuo`, `--patches` /
`--no-patches`, `--host`, `--site-url` and `--yes` are the remainder, chosen so every prompt
in §6's handoff has a non-interactive equivalent and an unattended install is expressible.
- **A modified `Bridge.cfg` must survive an update** — see Phase 1, where this changes the sync
rule inherited from `deploy.ps1`.
- **Remote-website deployments needed an answer, and it is a reverse proxy.** `[web] bind`
defaults to `127.0.0.1`, which only works when the site runs on the shard host. The guide's
recommended arrangement — already in production on a real domain — is to **leave the bind on
loopback** and put a TLS reverse proxy in front, giving the website the proxied `https://` /
`wss://` URLs in place of the pair the installer prints from the bind address. Four
requirements make that work and are stated with an nginx block that satisfies them: forward
the WebSocket upgrade (`/ws` is the whole live feed), pass headers through unmodified (auth is
`Authorization: Bearer`, and a stripped `X-UOLink-Version` silently skips the mismatch check),
do not buffer and allow long-lived connections (the sidecar pings every 30 s, so a ≥60 s read
timeout is safe), and do not log query strings (`?token=` is an accepted auth form). Widening
the bind and firewalling the port stays documented as the trusted-LAN alternative, not the
default, because on that path the token crosses the network in the clear. `[shard] bind` is
never proxied and never widened — that socket carries inbound commands *into* the game.
### Phase 1 — installer core
- ServUO root detection and validation (`ServUO.exe`, `Scripts/`, `Config/`), with version detection
and an explicit refusal when the ServUO process is running.
- Overlay sync: fetch tarball → verify SHA256 → hash-compare against the server tree → add/change,
**never delete**. Port of `deploy.ps1` semantics including its `-Verify` dry run (`--verify`).
- **One deviation from `deploy.ps1`: an operator-modified `Config/Bridge.cfg` is reported, not
overwritten.** `deploy.ps1` overwrites every file whose hash differs, which is right for a
developer redeploying their own tree and wrong for an operator who has set `LinkUrl`,
`PublicConnectAddress` and sweep intervals — an `update` would silently revert the shard's entire
configuration. `install.json` records the hash deployed, so the installer can distinguish "the
operator edited this" from "the overlay moved on" (§7.0) and act only on the second. The rule is
specific to `Bridge.cfg`: it is the only file in the overlay that is *meant* to be edited in
place, and it carries no code, so a stale copy cannot break the build. Every `.cs` file and
`Scripts.csproj` still overwrite unconditionally.
- Write `install.json`: component, version, source commit, per-file hashes, applied patches,
timestamp.
- Idempotent re-runs; a second run with no upstream change reports "unchanged" and writes nothing.
### Phase 2 — uo-link install and service
- Linux: binary → `/usr/bin/runicgateway-link`, config → `/etc/runicgateway/sidecar.toml`, db →
`/var/lib/runicgateway/`, systemd unit with a dedicated user, `enable` + `start`.
- Windows: `%ProgramFiles%\RunicGateway\`, data in `%ProgramData%\RunicGateway\`, service
registration with automatic start and restart-on-failure.
- Both: `UOLINK_CONFIG` and `UOLINK_DB_PATH` pinned in the service definition (§2.3).
- Token surfacing (§6): run the installed binary once as
`uo-link-sidecar --print-config --config <the pinned path>` **before** registering the service.
That both writes the config the service will read and returns the token to print, so the service
never starts against a config that does not exist yet.
### Phase 3 — patch tier (opt-in)
Everything in §2.2. Detect applicability, dry-run, apply, record, warn about the core rebuild, and
degrade loudly rather than silently.
### Phase 4 — diagnostics and updates
`runicgateway doctor` — the command that makes the whole thing supportable:
```
✓ ServUO found /opt/ServUO (57.4)
✓ Overlay in sync 24 files, all hashes match install.json
⚠ Patch tier 1 of 3 applied — vendor.sale unavailable
✓ uo-link installed 1.1.0
✓ Service running, enabled
✓ Sidecar reachable 127.0.0.1:8080 /health ok
✓ Protocol sidecar 3 = overlay manifest 3
✗ Shard connected no shard has dialed in since boot
```
The last check matters most: it is the only thing that distinguishes "files copied" from "the bridge
actually works" (§2.1).
Three of those rows are answered by the sidecar's own CLI rather than by inspecting the filesystem:
`--version` prints `uo-link-sidecar <ver> (protocol <n>)`, and `--print-config` gives the config and
db paths the *installed service* resolves — so `doctor` reports what the binary would actually do,
not what `install.json` believes it was told to do. The protocol row compares that number against
the overlay manifest's declared one (§7.0).
`runicgateway update` — resolves the current bundle (§7.1), then acts asymmetrically by component,
deliberately:
- **uo-link**: compare the bundle's version against what is installed → download → verify checksum →
replace binary → restart service.
- **plugin overlay**: download the bundle's overlay tarball → verify → re-sync (leaving a modified
`Bridge.cfg` alone — Phase 1) → record commit → tell the operator ServUO must restart (the
installer does not restart the shard).
Because both come from one bundle, an update always moves to a combination whose protocol versions
were checked together, rather than to two independently-latest artifacts that may disagree.
`runicgateway uninstall` — **removes only what it exclusively owns, and never edits the ServUO
tree.** The installer cannot know what the operator has changed in those files since deployment, so
a clever automatic revert risks silently eating their work. It removes and it reports:
| Action | Scope |
|---|---|
| Removed | uo-link binary, its service entry (systemd unit / Windows service), `install.json` and the cached patch set |
| Kept | `sidecar.toml` and `uo-link.db` (config and history survive; `--purge` to drop them) |
| **Printed, not done** | Every overlay file deployed into the ServUO tree, listed by path, for the operator to delete |
| **Printed, not done** | The exact hunks each applied patch added to `EventSink.cs`, `PlayerVendorGumps.cs`, `Logging.cs`, rendered from the cached `.patch` files, for the operator to revert by hand |
The printed report is also written to a file, so it survives the terminal scrollback of a long
uninstall.
### Phase 5 — packaging polish
`.deb` packaging, Windows MSI, arm64 cross build, and optional automated backup before upgrade.
Deliberately last: v1 can register services directly (`sc create` / a written systemd unit) and ship
plain binaries. Nothing in Phases 14 should have to change to add these.
---
## 6. Token handoff (the end of a successful run)
```
Runic Gateway is installed.
One manual step remains — connect the website to this sidecar:
Base URL http://<this-host>:8080
WebSocket URL ws://<this-host>:8080/ws
Protocol version 3
Auth token 4f9c... (also in /etc/runicgateway/sidecar.toml)
Paste these into Admin → Shard on your Runic Gateway site:
https://<your-site>/admin/shard
The token is write-only once saved — the site will never show it back to you.
```
Every value in that block except the host and the site URL comes from one
`uo-link-sidecar --print-config` call (§2.4): `web.auth_token`, `protocol`, and `web.bind` +
`web.ws_path` for the two URLs. Only the **host** is substituted — `web.bind` is frequently
`0.0.0.0`, which is not something to hand a website — so the installer composes the URLs from the
host it detects or prompts for, rather than echoing the bind address.
**It does not attempt to detect a reverse proxy**, which is the recommended arrangement for a
website on another host (`INSTALL.md` §5). Nothing visible from the sidecar's side says what fronts
it, so guessing would produce a confidently wrong `https://` URL. The two printed URLs always
describe the sidecar itself, and the guide tells the operator to paste their public `https://` /
`wss://` pair instead when there is a proxy. `--host` accepting a full origin later is a cheap
improvement if this proves annoying in practice.
The installer prompts for the site URL only to build that link; it never contacts the website. A
future "installer registers itself with the website" flow (claim code + authenticated endpoint) is
explicitly **out of scope** — it is real backend work in a security-sensitive area and can be added
later without changing anything here.
The printed token is a secret in transit: `--print-config` output must go to the operator's
terminal and the config file, never into an installer log file or a support bundle.
---
## 7. Version tracking, the bundle, and release orchestration
Three components version independently, bound by a protocol contract:
- **sidecar** — `PROTOCOL_VERSION` in `link/sidecar/src/main.rs`, exposed on `/health` and as
`X-UOLink-Version` on every response; a mismatch is rejected `409`.
- **website** — stores an expected protocol version in `uoLinkConfig` (admin-managed).
- **plugin overlay** — has no queryable version before ServUO boots. The overlay release
`manifest.json` declares it, and `install.json` records what was deployed.
### 7.0 The overlay manifest
Shipped inside every `runicgateway-overlay-<ver>.tar.gz`, generated by that repo's release workflow:
```json
{
"component": "servuo-plugins-overlay",
"version": "0.1.0",
"commit": "968b526…",
"repo": "RunicGateway/servuo-plugins",
"protocol": 3,
"servuo": { "min_version": "57.4", "patches_verified_against": "57.4" },
"files": { "overlay/Config/Bridge.cfg": "32718424…", "patches/…": "…" }
}
```
`version` and `commit` come from the release engine; `protocol` and the `servuo` block are read from
`servuo-plugins/overlay.toml`; `files` is a SHA256 per shipped file.
Two of these carry weight beyond documentation:
- **`protocol` is a hand-maintained declaration, and has to be.** The plugin announces no version on
the wire and none is queryable before ServUO boots, so nothing in CI can derive it — which makes
this line the only thing §7.1's gate 1 has to compare the sidecar against. The duty is stated in
`overlay.toml` and in that repo's README: **bump it in the same PR that changes the emitters**, the
way `link` bumps `PROTOCOL_VERSION`.
- **`files` is what makes `doctor` able to tell "the operator edited a deployed file" from "the
overlay moved on"** (§5, Phase 4). The installer copies these hashes into `install.json` at deploy
time; a later mismatch against *both* the manifest and `install.json` means upstream changed, a
mismatch against `install.json` alone means local edits.
`min_version` and `patches_verified_against` are separate on purpose. The base overlay only *adds*
files and is expected to work broadly; the patch tier diffs stock ServUO files and is verified
against exactly one version (§2.2).
### 7.1 The bundle manifest
**The bundle is the compat matrix.** Rather than the installer hardcoding versions or blindly
resolving "latest", CI publishes a small manifest naming an exact, checked combination:
```json
{
"schema": 1,
"bundle": "2026.08.04",
"generated": "2026-08-04T16:07:13Z",
"protocol": 3,
"link": {
"repo": "RunicGateway/link", "tag": "v1.1.0", "version": "1.1.0", "protocol": 3,
"assets": {
"linux-x86_64": { "name": "uo-link-sidecar-linux-x86_64", "url": "…", "sha256": "27d491ef…" },
"windows-x86_64": { "name": "uo-link-sidecar-windows-x86_64.exe", "url": "…", "sha256": "fbefd886…" }
}
},
"overlay": {
"repo": "RunicGateway/servuo-plugins", "tag": "v0.1.1", "version": "0.1.1",
"commit": "3a52abb…", "protocol": 3,
"servuo": { "min_version": "57.4", "patches_verified_against": "57.4" },
"asset": { "name": "runicgateway-overlay-0.1.1.tar.gz", "url": "…", "sha256": "75dc6d6c…" }
}
}
```
Note `link.assets` is a **map keyed by platform**, not the single `sha256` this section originally
sketched: link publishes a Linux binary and a Windows `.exe`, and the installer runs on both, so one
hash could only ever have described one of them. `schema` versions this document's shape and is
independent of `protocol` and of either component's release version — all three move separately.
The installer fetches the current bundle at run time; `--bundle <tag>` pins an older one for a
reproducible install. Because the bundle is data, **a new `link` release regenerates ~30 lines of
JSON and leaves the installer binary untouched** — operators do not re-download the installer to
pick up a sidecar patch, and the installer does not accumulate releases whose code is byte-identical.
Two gates run at compose time, both cheap and both worth it:
1. The sidecar's `PROTOCOL_VERSION` must equal the overlay manifest's declared protocol version.
This is the check that catches an `edge`/`main` protocol mismatch before it reaches an operator.
The two halves are read from different places because they *are* different: the overlay's from
`manifest.json` inside the tarball (the only statement of it that exists — §7.0), the sidecar's
from `sidecar/src/main.rs` at the release tag (see Phase 0 item 3 for why not from the binary).
2. Every referenced asset must exist and its SHA256 must match the publishing repo's `SHA256SUMS`.
The hash recorded in the bundle is the one CI computed from the asset it downloaded, *after* that
check — and the installer verifies every download against it. These artifacts are deliberately
unsigned (§3), so the checksum is the whole trust anchor; a hash copied from a file nobody
verified would make the chain decorative.
#### Where bundles are published
Committed to the installer repo under `bundles/`, so the installer's fetch is a plain anonymous
`GET` against a public repo — the shard host has no Gitea credentials (§1):
```
bundles/current.json → …/RunicGateway/installer/raw/branch/main/bundles/current.json
bundles/bundle-<tag>.json → …/raw/branch/main/bundles/bundle-2026.08.04.json (--bundle)
```
Every bundle is kept forever, so `--bundle` stays reproducible. Tags are UTC dates; a second bundle
on the same day — a sidecar release in the morning and an overlay release in the afternoon is the
normal way that happens — becomes `2026.08.04.2`, so one tag always names exactly one matrix.
**Not one Gitea release per bundle**, which was the obvious alternative. This repo's own releases
are the installer *binaries*, and `/releases/latest` returns whichever release is newest regardless
of kind — interleaving bundle releases would make "latest" intermittently resolve to a release
carrying no installer binary. Committing also yields a reviewable diff and a git history of the
compat matrix, and needs no new branch-protection exception: `release.yml`'s version-bump commit
already requires the CI user to be able to push to `main`.
### 7.2 What triggers a bundle
| Trigger | Why |
|---|---|
| `link` publishes a release | Its release job `POST`s to the installer repo's workflow-dispatch endpoint as its final step |
| `servuo-plugins` publishes a release | Same. Phase 0 item 1 gave it the release workflow; the dispatch step was left as a marked TODO until there was something to dispatch, and landed with the bundle CI it calls (item 3) — a step that `404`s on every release is worse than no step |
| Nightly cron on the installer repo | Recomputes from whatever the latest releases actually are, so a missed or failed dispatch self-heals instead of silently pinning operators to a stale sidecar |
`repository_dispatch` is deliberately avoided — support for it is uncertain on this Gitea version,
whereas dispatching an existing `workflow_dispatch` workflow via the API works today.
**A failed dispatch is a warning, never a failed release.** By the time that step runs the component
release is published and correct; failing the job would misreport it. This also keeps the dispatch
from becoming a new hard credential requirement — `REGISTRY_TOKEN` having write on the installer
repo is a nicety, and without it the nightly cron picks the release up anyway. A dropped dispatch
costs latency, not correctness, which is the whole reason the cron exists.
### 7.3 Stale-overlay handling: dispatch, don't wait
Each component **self-releases on merge to its own `main`**, using the same conventional-commit
engine. Note that "updated since the last release" must mean *releasable* commits — the engine sets
`RELEASE=false` when nothing but `docs:`/`chore:` has landed, so a docs typo correctly does **not**
cut an overlay release, and the bundle keeps using the existing one.
The compose job's copy of that rule additionally **excludes merge commits**, whose subject is
`Merge pull request '<the real subject>'`. Without that, every squash-free merge of a `feat:` branch
would be counted twice, and worse, a merge of a `docs:` branch whose *title* happens to quote a
`fix:` would be read as releasable — re-dispatching, every night, a release workflow that correctly
declines to run.
So by the time the installer's CI looks, the release normally already exists. If it finds
`servuo-plugins` main ahead of its latest release *with* releasable commits, it:
1. fires that repo's release workflow via workflow-dispatch and **does not wait for it**,
2. composes this bundle from the assets that exist right now,
3. writes a loud warning into the job summary.
The new overlay release lands minutes later on its own and the nightly cron folds it into the next
bundle. This gets the automation without the flaky part: dispatching another repo's workflow is
fine — that workflow still runs its own gates — but *polling* it is not, because Gitea's dispatch
endpoint returns no run handle, so the job would have to guess which run is its own and hold a
runner idle meanwhile. The warning exists so a genuinely broken release workflow surfaces once
rather than being silently retriggered every night forever.
### 7.4 Open risk
**Settled as of the v3 cutover.** Protocol work landed on `edge` branches and the `edge → main`
cutover has now merged, so `main` speaks protocol 3 consistently across the repos. The rule it
motivated stands regardless and is not a temporary measure: **the installer hardcodes no protocol
version anywhere.** It reads what the artifacts declare, and §7.1's gate 1 is what stops a
mismatched pair from being published as a bundle — which is the mechanism that will matter at the
*next* protocol bump, not just this one. See `docs/link/v3.md`.
---
## 8. Open questions
1. **Windows service mechanism**`sc create` against the plain console binary (simplest, works
today), a bundled WinSW/NSSM shim, or a native `--service` mode in the sidecar using the
`windows-service` crate (cleanest, but changes `link`). Recommendation: `sc create` for v1,
revisit if restart semantics prove inadequate.
2. **Does the installer manage ServUO stop/start?** Currently it refuses while ServUO runs and tells
the operator to restart afterward. Offering to stop/start would be friendlier but means owning
another shard's process lifecycle, and the shard's own start scripts vary.
3. **Co-location assumption** — the shard dials out to the sidecar on loopback `127.0.0.1:7788`, so
sidecar and ServUO must share a host. Should the installer support installing only uo-link on a
different host, or hard-assume co-location?
Resolved and moved into §1 / §2.2 / §5: uninstall scope, and minimum ServUO version.
**Resolved — branch targeting for the new repo** (was question 4). The v3 cutover landed:
`servuo-plugins#6` merged, so that repo's `main` and `edge` agree at protocol 3. The release
workflow targets `main`, and the installer repo starts clean on `main`. §7.4's caution still applies
in principle — the installer hardcodes no protocol version, it reads what the artifacts declare —
but the specific `edge`/`main` disagreement that motivated it is gone.
---
## 9. Administrator experience
Before:
```
find plugins → copy files → edit ServUO → download bridge → start bridge
→ configure startup → find the token → troubleshoot paths
```
After:
```
download artifact → verify checksum → run installer → select ServUO directory
→ install components → paste 4 values into Admin → Shard → start ServUO normally
```

View File

@@ -23,7 +23,31 @@ Every route **except `GET /health`** requires the shared token from `sidecar.tom
| REST | `X-Api-Key: <token>` |
| WebSocket | `?token=<token>` in the connect URL (browsers can't set headers on a WS handshake) |
Missing or wrong token → **401** `{"error":"missing or invalid auth token"}`. The token is compared in constant time. It is generated automatically on first run (the sidecar logs it); rotate by editing `sidecar.toml` and restarting.
Missing or wrong token → **401** `{"error":"missing or invalid auth token"}`. The token is compared in constant time. It is generated automatically on first run; rotate by editing `sidecar.toml` and restarting.
To read it back afterwards, ask the sidecar rather than hunting through the startup log or the TOML:
```console
$ uo-link-sidecar --print-config --config /etc/runicgateway/sidecar.toml
{
"component": "uo-link-sidecar",
"config_created": false,
"config_path": "/etc/runicgateway/sidecar.toml",
"protocol": 3,
"shard": { "bind": "127.0.0.1:7788" },
"store": { "path": "/var/lib/runicgateway/uo-link.db" },
"token_generated": false,
"version": "0.1.0",
"web": {
"auth_required": true,
"auth_token": "c0f04ace…",
"bind": "127.0.0.1:8080",
"ws_path": "/ws"
}
}
```
That is the same set of values Admin → Shard asks for — base URL and WS URL are `web.bind` (substituting a reachable host if it is `0.0.0.0`) plus `web.ws_path`. The output **contains the token in clear text**, so treat it as a secret: it belongs in a terminal, not in a log or a CI artifact. `--print-config` also performs first-run setup, writing the config file and generating a token if there is none, and reports whether it did via `config_created` / `token_generated`.
---
@@ -31,31 +55,31 @@ Missing or wrong token → **401** `{"error":"missing or invalid auth token"}`.
The wire protocol is versioned so a mismatch is caught immediately instead of failing weirdly.
- Every response carries an **`X-UOLink-Version: 2`** header.
- `GET /health` and the WebSocket `ws.hello` frame include `"protocol": 2`.
- **Optionally**, send `X-UOLink-Version: 2` on your requests. If it disagrees with the sidecar, the request is rejected **409 Conflict**:
- Every response carries an **`X-UOLink-Version: 3`** header.
- `GET /health` and the WebSocket `ws.hello` frame include `"protocol": 3`.
- **Optionally**, send `X-UOLink-Version: 3` on your requests. If it disagrees with the sidecar, the request is rejected **409 Conflict**:
```json
{ "error": "protocol version mismatch", "sidecar_protocol": 2, "client_protocol": "1" }
{ "error": "protocol version mismatch", "sidecar_protocol": 3, "client_protocol": "2" }
```
Pin the version you built against and compare it to the header (or `/health.protocol`) at startup.
**v2 (Protocol 2.0)** added the account-provisioning surface (§6.x: `POST /accounts/create`, `DELETE /link/{account}`) and the `account.*` events. Outbound event kinds are **additive** — a v1 client that ignores unknown kinds keeps working against the live feed — but the new *endpoints* require a v2 sidecar. If you send `X-UOLink-Version: 1`, calls to the new endpoints are refused with the 409 above.
**v3 (Protocol 3.0) is being built and the version has not been bumped yet.** It is defined as *adds
`world.ruleset`, `points.board`, `vendor.listing` / `vendor.listing.remove`*, and the bump to
`X-UOLink-Version: 3` happens **exactly once**, at the end, when [`v3.md`](v3.md) §4's `edge` → `main`
cutover lands — because a bump is an operator-visible hard break (409 on every protected route, and
the website's WS closes on the `ws.hello` mismatch), so doing it per phase would break the site
repeatedly.
**v3 (Protocol 3.0)** adds `world.ruleset`, `points.board` and `vendor.listing` /
`vendor.listing.remove`, with the `GET /ruleset`, `/points` and `/market` reads that serve them from
the sidecar's store. Same shape as the v2 bump: the event kinds are additive, so a v2 client that
ignores unknown kinds keeps working against the live feed, but the three new endpoints require a v3
sidecar. There is deliberately **no feature-negotiation array** — v3 implies all three kinds, so the
version number alone tells you what is available.
Until then, sidecars on `edge` still report `2` while already carrying some v3 kinds and endpoints.
That is safe in the direction that matters: event kinds are additive, and a client that ignores
unknown kinds and tolerates a `404` on a not-yet-present endpoint keeps working. What you must **not**
do is infer feature availability from the version number during this window — probe the endpoint, or
treat a missing `world.ruleset` as "this shard hasn't published one". There is deliberately **no
feature-negotiation array**: v3 implies all three kinds.
**Upgrading a v2 integration.** The bump is an operator-visible hard break in one direction only: a
client still declaring `2` gets a 409 on every protected route and, on the WebSocket, a closed
connection on the `ws.hello` mismatch. So update the pinned version at the same time you deploy the
v3 sidecar. Nothing that existed in v2 changed shape, so that is the whole migration — the website
does it with a one-shot boot migration of its `uo_link_config.protocol` row ([`v3.md`](v3.md) §4.1);
a third-party client changes the constant it sends.
---
@@ -68,7 +92,7 @@ GET /health (no auth)
```json
{
"status": "ok", // "ok" when plugin connected AND db reachable, else "degraded"
"protocol": 1,
"protocol": 3,
"plugin_connected": true, // is the shard link up right now?
"database": "ok", // "ok" | "error"
"uptime": "3d 12h",
@@ -91,7 +115,7 @@ A push-only stream of game events as they happen. You do **not** send commands o
**On connect**, the first frame is:
```json
{ "kind": "ws.hello", "protocol": 1 }
{ "kind": "ws.hello", "protocol": 3 }
```
**Then** a continuous stream of event frames, each with at least `t` (epoch ms) and `kind`. Route on `kind`.
@@ -955,7 +979,7 @@ sidecar defines no audiences. Deciding who may see what is the consuming site's
A typical character page:
```js
const H = { "Authorization": `Bearer ${TOKEN}`, "X-UOLink-Version": "2" };
const H = { "Authorization": `Bearer ${TOKEN}`, "X-UOLink-Version": "3" };
// 1. render the roster
const roster = await fetch(`${BASE}/roster/${account}`, { headers: H }).then(r => r.json());

View File

@@ -347,6 +347,12 @@ of 25 vendors x 40 listings and **0.3 ms** in steady state (the per-vendor diff)
items / 43k mobiles. It is also the first stream to honour a per-player privacy toggle: ServUO's own
`PlayerVendor.VendorSearch` flag, so a shop hidden in game is hidden on the site.
That completes 3.0's feature work, so the last step is the version itself: `PROTOCOL_VERSION` **2 →
3** and the coordinated `edge``main` merge across all four repos ([`v3.md`](v3.md) §4 and §4.1).
The bump is deliberately the *only* thing that happens at that moment — v3 adds kinds and endpoints
but changes nothing that already existed in v2 — so the operator-visible break is limited to
re-pinning the version, which the website does for itself in a one-shot boot migration.
### Config keys (`Config/Bridge.cfg`)
```ini

View File

@@ -18,12 +18,14 @@ link/
│ ├── scripts/
│ │ └── gen_tree.py
│ ├── workflows/
│ │ ├── pr-checks.yml
│ │ ├── release.yml
│ │ ├── sonarqube.yml
│ │ └── sync-project-tree.yml
│ └── PULL_REQUEST_TEMPLATE.md
├── sidecar/
│ ├── src/
│ │ ├── cli.rs
│ │ ├── config.rs
│ │ ├── main.rs
│ │ ├── rpc.rs

View File

@@ -1,6 +1,6 @@
# Protocol 3.0 — Shard content, standings & the visibility framework
**Status:** In progress. All work lands on an `edge` branch in each repo; `edge``main` is the v3 cutover.
**Status:** Feature-complete on `edge`; the cutover (order 6) is in review. All work lands on an `edge` branch in each repo; `edge``main` is the v3 cutover.
**Date:** 2026-07-28
**Codebase:** ServUO 57.4, `<servuo>`, net48 / x64, Expansion **EJ**.
**Companion to** [`PLAN.md`](PLAN.md) (1.0 read/event plane), [`PROTOCOL_2.md`](PROTOCOL_2.md) (2.0 provisioning + world-state streams), [`ADMIN_CONTROLS.md`](ADMIN_CONTROLS.md) (staff write plane), [`INTEGRATION.md`](INTEGRATION.md) (website API).
@@ -16,13 +16,18 @@ Each part is marked off here as it lands on `edge`. §9 carries the same state p
| 3 | **C** — spawn atlas (§6) | ✅ **Done** | website [#112](https://gitea.whitlocktech.com/RunicGateway/website/pulls/112) (parsers + CLI + tables) + [#113](https://gitea.whitlocktech.com/RunicGateway/website/pulls/113) (API + pages + admin panel), docs [#67](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/67) + [#68](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/68) |
| 4 | **B/2**`points.board` (§7) | ✅ **Done** | servuo-plugins [#4](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/4), link [#18](https://gitea.whitlocktech.com/RunicGateway/link/pulls/18), website [#114](https://gitea.whitlocktech.com/RunicGateway/website/pulls/114), docs [#69](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/69) |
| 5a | **B/3 dependency** — cliloc table (§8.6) | ✅ **Done** | website [#115](https://gitea.whitlocktech.com/RunicGateway/website/pulls/115), docs [#70](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/70) |
| 5b | **B/3**`vendor.listing` (§8) | 🟨 In review | servuo-plugins [#5](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/5), link [#19](https://gitea.whitlocktech.com/RunicGateway/link/pulls/19), website [#116](https://gitea.whitlocktech.com/RunicGateway/website/pulls/116), docs [#71](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/71) |
| 6 | **Cutover**`PROTOCOL_VERSION` 2→3 (§4) | ⬜ Not started | — |
| 5b | **B/3**`vendor.listing` (§8) | **Done** | servuo-plugins [#5](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/5), link [#19](https://gitea.whitlocktech.com/RunicGateway/link/pulls/19), website [#116](https://gitea.whitlocktech.com/RunicGateway/website/pulls/116), docs [#71](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/71) |
| 6 | **Cutover**`PROTOCOL_VERSION` 2→3 (§4) | 🟨 In review | the bump: link [#20](https://gitea.whitlocktech.com/RunicGateway/link/pulls/20), website [#117](https://gitea.whitlocktech.com/RunicGateway/website/pulls/117), docs [#72](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/72) — then `edge``main`: servuo-plugins [#6](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/pulls/6), link [#21](https://gitea.whitlocktech.com/RunicGateway/link/pulls/21), website [#118](https://gitea.whitlocktech.com/RunicGateway/website/pulls/118), docs [#73](https://gitea.whitlocktech.com/RunicGateway/docs/pulls/73) |
Order 5 split in two once §8.6's cliloc dependency turned out to be a client-format problem rather
than a parser (see §8.6). 5a is website-only and lands first so the marketplace ships with real item
names; 5b is the four-repo wire change.
**The `edge` → `main` half of order 6 is held for Android parity** (decided 2026-07-30, see §10): the
app sees none of the four new features and gates shard nav on session role alone, so merging the
cutover first would ship a shard whose app client silently disagrees with the web client about what is
public. The **bump** PRs into `edge` are unaffected and merge normally.
---
## 1. Why 3.0
@@ -242,6 +247,39 @@ admin-set `uo_link_config.protocol` column — so it happens **exactly once**, a
from 2 to 3, so the cutover doesn't require a manual admin edit. `UOLINK_PROTOCOL` still overrides.
- No feature-negotiation array anywhere — v3 implies all three kinds.
### 4.1 What the bump actually touches
The version lives in five places, and all five move together:
| Where | Change |
|---|---|
| `link/sidecar/src/main.rs` | `PROTOCOL_VERSION` 2 → 3 (with the v3 note beside the v2 one), plus the sidecar README's worked example |
| `website/server/db/schema.sql` | `uo_link_config.protocol` column default 1 → 3, plus the boot migration below |
| `website/server/src/model/uoLinkConfig/uoLinkConfig.model.js` | `DEFAULT_PROTOCOL` — what a site with nothing saved yet declares |
| `website/server/src/utils/uoLinkClient.js` + `uoLinkSocket.js` | the `config.protocol || …` fallbacks, so an unset value can never quietly send `1` and 409 with a confusing message |
| `website/client/.../ShardAdmin.jsx`, `website/.env.example` | the admin form's initial value and the documented env default |
**The migration has to be one-shot, and that is the only subtle part.** `schema.sql` is re-run on
*every* boot (`utils/db.js::ensureSchema`), and every other statement in its migration block is an
idempotent `ADD COLUMN IF NOT EXISTS` / `MODIFY`. A bare `UPDATE uo_link_config SET protocol = 3`
would not be idempotent in the sense that matters: `protocol` is **admin-editable**, so an operator
who deliberately pins an older sidecar in Admin → Shard would silently be un-pinned on the next
restart. It is therefore gated on a marker row in `settings`:
```sql
ALTER TABLE uo_link_config MODIFY COLUMN protocol INT NOT NULL DEFAULT 3;
UPDATE uo_link_config SET protocol = 3
WHERE id = 1 AND protocol < 3
AND NOT EXISTS (SELECT 1 FROM settings WHERE `key` = 'uo_link_protocol_3_migrated');
INSERT IGNORE INTO settings (`key`, value) VALUES ('uo_link_protocol_3_migrated', '1');
```
The marker is written *after* the `UPDATE`, so the first boot on the new build migrates and every
later boot is a no-op. A fresh install has no `uo_link_config` row to update and simply gets the
marker plus the new column default. `protocol < 3` rather than `= 2` so an install that never left
the old default of `1` is carried across too — it could not have been talking to a v2 sidecar
anyway.
---
## 5. Part B/1 — `world.ruleset` ✅ Done
@@ -312,8 +350,11 @@ Sidecar — `store.rs`: singleton `ruleset(id CHECK(id=1), rev, json, updated_t)
`main.rs`: new arm in the board-projection match; `web.rs`: `GET /ruleset` served from the store, so
it answers during a shard outage (`PROTOCOL_2.md` §12.2).
Website — `uoLinkClient.getRuleset()`; `uoLinkSocket.backfill()` (object-shaped, so follow the
`getPresence()` block's explicit form, not the array-only `snapshot()` helper); `shardIngest.js`
Website — `uoLinkClient.getRuleset()`; `uoLinkSocket.backfill()` (object-shaped, so it cannot use the
array-only `snapshot()` helper — but it **must still go through `shardIngest.ingest()`**, as
`ingestEach` does, rather than calling `shardState.setRuleset` directly: the two arrival orders have
to produce the same stored frame, and a direct call quietly made backfill a second writer that
skipped the normalization below); `shardIngest.js`
`shardState.setRuleset`, **not** in `LOGGED_KINDS` (it re-arrives every reconnect and `server.hello`
already marks those); `KIND_FEATURE['world.ruleset'] = 'ruleset'`; `shard_ruleset` singleton table
(`rev`, `expansion`, `payload JSON`, `t`); `GET /public/shard/ruleset` behind
@@ -322,6 +363,17 @@ already marks those); `KIND_FEATURE['world.ruleset'] = 'ruleset'`; `shard_rulese
Client — NEW `routes/public/Rules.jsx` at `/site/rules`, alongside
`/site/champs|guilds|governors|houses`; live via `useShardFeed({ filter: new Set(['world.ruleset']) })`.
**The `shard` field falls back to the instance's own name.** ServUO ships `Server.cfg` with
`Name=My Shard`, so an operator who never edited it publishes that verbatim — which is the shard
saying *unnamed*, not naming anything, and the rules page then reads "My Shard" under a header
carrying the real one. `shardIngest` substitutes `settings.getInstanceName()` (the admin-editable
site title, else `BRAND_NAME` — the same resolution `getPublic().brand.name` uses, so one install
never shows two names) when `shard` is absent, blank, or exactly the stock default, matched
case-insensitively and trim-tolerantly but only as a **whole** value: a shard genuinely called
*"My Shard Reborn"* has named itself and keeps it. Applied at **ingest**, not on read, because the
ruleset is also broadcast live — the same object goes to the SSE fan-out, so a read-time
substitution would be undone by the next reconnect's frame.
### 5.4 Risk
Perf is nil (~3 KB per connect). The only real risk is publishing a secret, mitigated by the explicit
@@ -600,6 +652,15 @@ Client — NEW `routes/public/Leaderboards.jsx` at `/site/leaderboards`; a "Loya
added to `components/CharacterSheet.jsx`, one edit serving both `PlayerCharacter.jsx` and
`AdminCharacter.jsx`.
**An unscored board still renders a row.** Most systems on a young shard have `top: []`, and a page
of blank cards reads as broken rather than as new — so a board with no entries shows a single
placeholder bearing the **instance's own name** with an em dash where a score goes, above the
existing "nobody has earned points here yet" line. It is deliberately **not** shaped like an entry —
no rank, no medal, no bar, muted — because a placeholder that looked like a real standing would be a
fabricated one; the first real entry replaces it outright. Purely presentational: the API keeps
sending an empty `top`, so no consumer ever receives an invented row. Web and app render it the same
way (`Leaderboards.jsx`, `LeaderboardsScreen.kt`).
### 7.5 What the run against a real shard changed
The plan above was written from reading `PointsSystem.cs`. Booting the actual shard (ServUO 57.4, a
@@ -887,8 +948,8 @@ not a blocker here.)
| 3 | **C** — spawn atlas (§6) | website, docs | none | ✅ Done |
| 4 | **B/2**`points.board` (§7) | all four | new kind + `char.profile` field | ✅ Done |
| 5a | **B/3 dependency** — cliloc table (§8.6) | website, docs | none | ✅ Done |
| 5b | **B/3**`vendor.listing` (§8) | all four | new kinds | 🟨 In review |
| 6 | **Cutover**`PROTOCOL_VERSION` 2→3, `edge``main` | all four | the bump | |
| 5b | **B/3**`vendor.listing` (§8) | all four | new kinds | ✅ Done |
| 6 | **Cutover**`PROTOCOL_VERSION` 2→3, `edge``main` | all four | the bump | 🟨 In review — `edge``main` held for Android parity (§10) |
---
@@ -910,8 +971,24 @@ not a blocker here.)
- `npm run swagger` **and** `npm run routes:manifest` on every route-touching PR — both are committed
artifacts, and `test/routeManifest.test.js` fails on drift.
**Follow-up, not scoped for 3.0:** the Android app consumes the same public/player shard API and will
need `/public/shard/features` to hide its own nav. Track separately against `android-app/`.
**Android parity — now scoped, and it gates the cutover (decided 2026-07-30).** This was written as a
"track separately" follow-up. It was re-examined before the cutover and the gap is wider than nav
hiding: the app consumes the same public/player shard API but has **no consumer for any of the four new
features** (`ruleset`, `leaderboards`, `market`, `atlas`), no `points` block on its character sheet, no
cliloc-resolved item names (§8.6), and — the part that matters for §3 — **it gates shard navigation on
session role alone**, so an admin who disables a feature or raises its audience leaves the app
rendering entries that `404`/`403` into a generic error where the web client hides them.
Two things were verified as already correct and are recorded so they are not re-derived: the app's SSE
request rides the same authenticated OkHttp client as every other call, so an app session resolves to
the same audience rung as the same account on the web; and every shard DTO in the app is
nullable-with-defaults, so field projection strips fields without a deserialization failure.
Scoped as **M11 in [`../android/PLAN.md`](../android/PLAN.md) §9**, two PRs (the visibility rules +
read-model adds, then the four screens). `edge``main` is held until both land, so web and app
surface the same shard on the same day. Neither PR is coupled to the merge order — on a pre-v3 website
every new route and `/public/shard/features` `404`s and the app falls back to today's behavior — so
holding the cutover is a schedule decision, not a technical dependency.
---

View File

@@ -44,6 +44,11 @@ they did before the table existed.
## Converting
> **Step-by-step operator instructions — where to get UOFiddler, where your
> client files are, and how to verify the import — are in
> [`UOFIDDLER.md`](UOFIDDLER.md).** This section covers the formats and the
> reasoning behind them.
Either format below is accepted; the site sniffs which one it was handed.
| Format | Fidelity | Notes |
@@ -77,8 +82,16 @@ dotnet run -- "<UOFiddler>/Ultima.dll" "<UO client>/Cliloc.enu" /srv/uo-data/cli
dotnet run -- "<UOFiddler>/Ultima.dll" "<UO client>/Cliloc.enu" /srv/uo-data/clilocs.tsv --tsv
```
A UOFiddler GUI export works equally well — anything producing one of the two
shapes above is fine.
A UOFiddler GUI export works too, but **not unmodified**: its Cliloc tab writes
`Number;Text;Flag` — three columns, the flag *last* — and the parser reads
`number<separator>text`, so the trailing field is absorbed into the name and
every item renders as `quarter staff;0`. Stripping it is one `sed`, given in
[`UOFIDDLER.md`](UOFIDDLER.md) §Route B.
The parser already tolerates `number,flag,text`, with the flag in the *middle*.
It is not extended to cover the trailing form because a final `;0` is
indistinguishable from a name that genuinely ends that way — a heuristic there
would corrupt real names to save the operator one command.
## Shard-added and shard-edited items

View File

@@ -164,6 +164,7 @@ website/
│ │ │ ├── heroLayout.js
│ │ │ ├── shardEvents.js
│ │ │ ├── useAsync.js
│ │ │ ├── useShardFeatures.js
│ │ │ └── useShardFeed.js
│ │ ├── routes/
│ │ │ ├── admin/
@@ -190,6 +191,8 @@ website/
│ │ │ │ │ ├── SettingsAdmin.jsx
│ │ │ │ │ ├── ShardAdmin.jsx
│ │ │ │ │ ├── ShardOps.jsx
│ │ │ │ │ ├── ShardVisibility.jsx
│ │ │ │ │ ├── SpawnAtlas.jsx
│ │ │ │ │ ├── UserDetail.jsx
│ │ │ │ │ ├── UserEditor.jsx
│ │ │ │ │ ├── UsersAdmin.jsx
@@ -213,17 +216,23 @@ website/
│ │ │ │ └── ResetPassword.jsx
│ │ │ ├── public/
│ │ │ │ ├── About.jsx
│ │ │ │ ├── Atlas.jsx
│ │ │ │ ├── AtlasCreature.jsx
│ │ │ │ ├── ChampSpawns.jsx
│ │ │ │ ├── CmsPage.jsx
│ │ │ │ ├── FiveOnFriday.jsx
│ │ │ │ ├── Governors.jsx
│ │ │ │ ├── Guilds.jsx
│ │ │ │ ├── Houses.jsx
│ │ │ │ ├── Leaderboards.jsx
│ │ │ │ ├── Maintenance.jsx
│ │ │ │ ├── Market.jsx
│ │ │ │ ├── MarketVendor.jsx
│ │ │ │ ├── News.jsx
│ │ │ │ ├── Newsletter.jsx
│ │ │ │ ├── NewsletterIssue.jsx
│ │ │ │ ├── Portal.jsx
│ │ │ │ ├── Rules.jsx
│ │ │ │ ├── Screenshots.jsx
│ │ │ │ ├── Shard.jsx
│ │ │ │ ├── ShardActivity.jsx
@@ -257,9 +266,12 @@ website/
│ └── sonar-test-reporter.mjs
├── server/
│ ├── db/
│ │ ├── data/
│ │ │ └── spawnAtlas.art.example.json
│ │ ├── schema.sql
│ │ └── seed.js
│ ├── scripts/
│ │ ├── importSpawnAtlas.js
│ │ └── routeManifest.js
│ ├── src/
│ │ ├── auth/
@@ -365,15 +377,27 @@ website/
│ │ │ ├── settings/
│ │ │ │ ├── settings.db.js
│ │ │ │ └── settings.model.js
│ │ │ ├── shardAtlas/
│ │ │ │ ├── shardAtlas.db.js
│ │ │ │ └── shardAtlas.model.js
│ │ │ ├── shardClilocs/
│ │ │ │ ├── shardClilocs.db.js
│ │ │ │ └── shardClilocs.model.js
│ │ │ ├── shardEvents/
│ │ │ │ ├── shardEvents.db.js
│ │ │ │ └── shardEvents.model.js
│ │ │ ├── shardLinks/
│ │ │ │ ├── shardLinks.db.js
│ │ │ │ └── shardLinks.model.js
│ │ │ ├── shardMarket/
│ │ │ │ ├── shardMarket.db.js
│ │ │ │ └── shardMarket.model.js
│ │ │ ├── shardState/
│ │ │ │ ├── shardState.db.js
│ │ │ │ └── shardState.model.js
│ │ │ ├── shardVisibility/
│ │ │ │ ├── shardVisibility.db.js
│ │ │ │ └── shardVisibility.model.js
│ │ │ ├── trustedDevices/
│ │ │ │ ├── trustedDevices.db.js
│ │ │ │ └── trustedDevices.model.js
@@ -398,12 +422,14 @@ website/
│ │ │ │ │ ├── account.router.js
│ │ │ │ │ ├── activity.router.js
│ │ │ │ │ ├── admin.controller.js
│ │ │ │ │ ├── admin.routes.js
│ │ │ │ │ ├── authProviders.controller.js
│ │ │ │ │ ├── authProviders.router.js
│ │ │ │ │ ├── botActivity.controller.js
│ │ │ │ │ ├── botActivity.router.js
│ │ │ │ │ ├── dashboard.router.js
│ │ │ │ │ ├── discordBot.controller.js
│ │ │ │ │ ├── discordBot.router.js
│ │ │ │ │ ├── email.router.js
│ │ │ │ │ ├── emailConfig.controller.js
│ │ │ │ │ ├── imageUpload.js
│ │ │ │ │ ├── index.js
@@ -414,16 +440,25 @@ website/
│ │ │ │ │ ├── pages.controller.js
│ │ │ │ │ ├── pages.router.js
│ │ │ │ │ ├── posts.router.js
│ │ │ │ │ ├── settings.router.js
│ │ │ │ │ ├── shard.router.js
│ │ │ │ │ ├── shardAtlas.controller.js
│ │ │ │ │ ├── shardClilocs.controller.js
│ │ │ │ │ ├── shardOps.controller.js
│ │ │ │ │ ├── shardVisibility.controller.js
│ │ │ │ │ ├── uoLink.controller.js
│ │ │ │ │ ├── uoLink.router.js
│ │ │ │ │ ├── uploads.router.js
│ │ │ │ │ ├── users.router.js
│ │ │ │ │ ├── usersShard.controller.js
│ │ │ │ │ └── wiki.router.js
│ │ │ │ ├── auth/
│ │ │ │ │ ├── auth.controller.js
│ │ │ │ │ ├── auth.routes.js
│ │ │ │ │ ├── index.js
│ │ │ │ │ ├── invite.controller.js
│ │ │ │ │ ├── invite.router.js
│ │ │ │ │ ├── login.router.js
│ │ │ │ │ ├── loginGuards.js
│ │ │ │ │ ├── me.routes.js
│ │ │ │ │ ├── mobile.controller.js
│ │ │ │ │ ├── mobile.routes.js
@@ -431,7 +466,10 @@ website/
│ │ │ │ │ ├── mobileSso.routes.js
│ │ │ │ │ ├── notifications.controller.js
│ │ │ │ │ ├── notifications.routes.js
│ │ │ │ │ ├── password.router.js
│ │ │ │ │ ├── passwordReset.controller.js
│ │ │ │ │ ├── register.router.js
│ │ │ │ │ ├── session.router.js
│ │ │ │ │ ├── sso.controller.js
│ │ │ │ │ ├── sso.routes.js
│ │ │ │ │ └── trustDevice.helper.js
@@ -439,13 +477,23 @@ website/
│ │ │ │ │ ├── internal.controller.js
│ │ │ │ │ └── internal.routes.js
│ │ │ │ ├── player/
│ │ │ │ │ ├── account.router.js
│ │ │ │ │ ├── appeals.controller.js
│ │ │ │ │ ├── player.routes.js
│ │ │ │ │ ── shard.controller.js
│ │ │ │ │ ├── appeals.router.js
│ │ │ │ │ ── index.js
│ │ │ │ │ ├── shard.controller.js
│ │ │ │ │ └── shard.router.js
│ │ │ │ ├── public/
│ │ │ │ │ ├── atlas.controller.js
│ │ │ │ │ ├── atlas.router.js
│ │ │ │ │ ├── index.js
│ │ │ │ │ ├── pages.router.js
│ │ │ │ │ ├── posts.router.js
│ │ │ │ │ ├── public.controller.js
│ │ │ │ │ ├── public.routes.js
│ │ │ │ │ ── shard.controller.js
│ │ │ │ │ ├── shard.controller.js
│ │ │ │ │ ── shard.router.js
│ │ │ │ │ ├── site.router.js
│ │ │ │ │ └── wiki.router.js
│ │ │ │ └── v1.router.js
│ │ │ ├── api.router.js
│ │ │ ├── cspReport.controller.js
@@ -455,6 +503,8 @@ website/
│ │ │ ├── auth.js
│ │ │ ├── botInternalClient.js
│ │ │ ├── botInternalKey.js
│ │ │ ├── clilocParse.js
│ │ │ ├── clilocSource.js
│ │ │ ├── db.js
│ │ │ ├── logger.js
│ │ │ ├── mailer.js
@@ -465,6 +515,9 @@ website/
│ │ │ ├── shardBroadcast.js
│ │ │ ├── shardIngest.js
│ │ │ ├── shardSales.js
│ │ │ ├── shardVisibility.js
│ │ │ ├── spawnAtlasParse.js
│ │ │ ├── spawnAtlasSource.js
│ │ │ ├── totp.js
│ │ │ ├── trustProxy.js
│ │ │ ├── uoLinkClient.js
@@ -483,11 +536,14 @@ website/
│ │ ├── appeals.pure.test.js
│ │ ├── appeals.test.js
│ │ ├── appLinks.test.js
│ │ ├── atlasController.test.js
│ │ ├── authController.test.js
│ │ ├── authMe.test.js
│ │ ├── authTrustedDevice.test.js
│ │ ├── botInternalKey.test.js
│ │ ├── botScore.test.js
│ │ ├── clilocParse.test.js
│ │ ├── clilocSource.test.js
│ │ ├── csp.test.js
│ │ ├── emailConfig.model.test.js
│ │ ├── honeypot.test.js
@@ -521,17 +577,32 @@ website/
│ │ ├── secretBox.test.js
│ │ ├── selfTrustedDevices.test.js
│ │ ├── session.test.js
│ │ ├── shardBroadcast.visibility.test.js
│ │ ├── shardControllerPublic.test.js
│ │ ├── shardIngest.champsPages.test.js
│ │ ├── shardIngest.market.test.js
│ │ ├── shardIngest.points.test.js
│ │ ├── shardIngest.protocol2.test.js
│ │ ├── shardIngest.ruleset.test.js
│ │ ├── shardMarket.model.test.js
│ │ ├── shardState.governorTerms.test.js
│ │ ├── shardState.model.test.js
│ │ ├── shardVisibility.test.js
│ │ ├── spawnAtlas.parse.test.js
│ │ ├── spawnAtlas.source.test.js
│ │ ├── ssoCallback.test.js
│ │ ├── ssoState.test.js
│ │ ├── ssoTrustedDevice.test.js
│ │ ├── totp.test.js
│ │ ├── trustedDevices.test.js
│ │ ├── trustProxy.test.js
│ │ ├── uoLinkClient.test.js
│ │ └── usernamePolicy.test.js
│ ├── tools/
│ │ └── cliloc-export/
│ │ ├── clilocexport.csproj
│ │ ├── Program.cs
│ │ └── README.md
│ ├── .env.example
│ ├── package-lock.json
│ ├── package.json

View File

@@ -223,7 +223,8 @@ The atlas is fully functional as text. `shard_spawn_creatures.art` is nullable
and is NULL on every fresh import; pages render without images, which is the
normal and supported state, not a degraded one.
An operator who wants art:
An operator who wants art — step-by-step, with the UOFiddler side spelled out, in
[`UOFIDDLER.md`](UOFIDDLER.md) §Part 2:
1. Extracts it from **their own** client files (UOFiddler, ClassicUO tooling, or
any art extractor).

282
website/UOFIDDLER.md Normal file
View File

@@ -0,0 +1,282 @@
# Extracting from your own UO client (UOFiddler)
**Audience:** the shard operator, once, at setup time.
**Related:** [`CLILOCS.md`](CLILOCS.md) (why the cliloc conversion is unavoidable),
[`SPAWN_ATLAS.md`](SPAWN_ATLAS.md) (where creature art fits).
Two features read data that **only exists inside a UO client**, and a UO client's
files are EA's, not ours to redistribute. So neither this repo nor any image we
publish can ship them — the operator extracts from **their own** client, once,
and points the site at the result.
| Feature | What it needs | Required? | Without it |
|---|---|---|---|
| **Item / title names** ([`CLILOCS.md`](CLILOCS.md)) | `Cliloc.enu`, converted | No | Names render as raw ids — `id 1023721` instead of *quarter staff* |
| **Creature art** ([`SPAWN_ATLAS.md`](SPAWN_ATLAS.md)) | Sprites from `.mul`/`.uop` | No | Atlas pages render as text, which is the normal state |
**Both are optional and neither is load-bearing.** A shard that never does any of
this is fully supported. Do part one and skip part two if art is not worth your
time — they share only the tool.
Everything you extract stays **outside the repository**: the converted cliloc
file lives at a path you choose, and `spawnAtlas.art.json` plus `server/uploads/`
are gitignored, so none of it can be committed by accident.
---
## Part 0 — Get UOFiddler
[UOFiddler](https://github.com/polserver/UOFiddler) is the community client-file
editor. We use it because its `Ultima.dll` already contains the cliloc
decompressor, maintained by people who do this for a living.
1. Download the latest release zip from
<https://github.com/polserver/UOFiddler/releases/latest> — one asset, named
`UOFiddler-<version>.zip` (4.22.2 is ~2 MB).
2. Extract it. The zip contains a single top-level folder, and the two files that
matter are at **its root**:
```
UOFiddler-4.22.2/
Ultima.dll ← the decompressor (Part 1 needs this path)
UoFiddler.exe ← the GUI (Part 2 needs this)
plugins/
```
3. **Runtime:** UOFiddler 4.22.2 is built for **.NET 10**. Running `UoFiddler.exe`
needs the .NET 10 **Desktop** Runtime (Windows only); loading `Ultima.dll` from
the converter in Part 1 needs the .NET 10 runtime. Install from
<https://dotnet.microsoft.com/download/dotnet/10.0>.
### Finding your client files
The cliloc file is in your **UO client installation directory**, not in your
ServUO tree — the shard server has no copy of it. Look for `Cliloc.enu` (English;
the other seven are `chs`, `cht`, `deu`, `esp`, `fra`, `jpn`, `kor`) beside
`art.mul` / `artLegacyMUL.uop`. The EA Classic Client's default location is:
```
C:\Program Files (x86)\Electronic Arts\Ultima Online Classic\
```
**If your shard distributes its own patched client to players, use that copy.**
Any cliloc edits you shipped to players are then already in the base table and
you need no overlay for them (see [`CLILOCS.md`](CLILOCS.md) §Shard-added and
shard-edited items).
---
## Part 1 — Convert the cliloc table
**Goal:** turn the client's compressed `Cliloc.enu` into a file the site can
read, and point the site at it.
The site cannot read `Cliloc.enu` directly. Every modern client compresses it
(the "Mythic" container), and so does ServUO's own bundled `Ultima.StringList` —
which is why the shard cannot supply names on our behalf either. The full
reasoning is in [`CLILOCS.md`](CLILOCS.md) §Why the operator has to convert the
file; this section is just the procedure.
Two routes. **The bundled tool is the recommended one** — the GUI export needs a
fixup step, described below.
### Route A — the bundled converter (recommended)
Needs a .NET SDK (any version 8 or newer — the project targets `net8.0` and rolls
forward, so whatever you have works) **plus** the .NET 10 runtime from Part 0,
which is what actually loads `Ultima.dll`.
```bash
cd website/server/tools/cliloc-export
dotnet build -c Release
# plain binary — recommended, exact
dotnet run -c Release -- \
"/path/to/UOFiddler-4.22.2/Ultima.dll" \
"/path/to/UO client/Cliloc.enu" \
/srv/uo-data/clilocs.plain
# or tab-delimited text, if you want to eyeball or hand-edit it
dotnet run -c Release -- \
"/path/to/UOFiddler-4.22.2/Ultima.dll" \
"/path/to/UO client/Cliloc.enu" \
/srv/uo-data/clilocs.tsv --tsv
```
Expected output for a stock English client:
```
wrote 123490 entries to /srv/uo-data/clilocs.plain (maxTextBytes=12150, skippedOversize=0)
```
**Sanity-check that number.** A stock `Cliloc.enu` is ~123,000 entries. A few
hundred means it read something else and you should not ship the result. The
tool exits non-zero and says `no entries were written — is that a cliloc file?`
when it gets nothing at all.
The conversion runs on whatever machine has the client (usually Windows), and the
site reads the output wherever it runs — so **copy the output file to the server**
if those are different machines. It is a single self-contained file (~5 MB); the
`--tsv` form is larger but diff-able.
<details>
<summary>Errors you may hit</summary>
| Message | Cause |
|---|---|
| `Ultima.StringList not found — is that really UOFiddler's Ultima.dll?` | First argument points at some other `Ultima.dll` (ServUO ships one too — it is **not** the same assembly and cannot do this) |
| `You must install .NET to run this application` | Missing the .NET 10 runtime from Part 0 step 3 |
| `Unexpected Ultima.StringList API` | UOFiddler older than 4.21 |
| `usage: clilocexport …` | Fewer than three arguments |
</details>
### Route B — the UOFiddler GUI
Use this if you would rather not install a .NET SDK. **It needs one extra step**,
so do not skip the fixup.
1. Launch `UoFiddler.exe` and point it at your client directory when it asks
(or **Options → Path Settings**).
2. Open the **Cliloc** tab and use its **export to CSV** action.
3. It writes `CliLoc.csv` to UOFiddler's configured output path, in **three**
columns with a header row:
```
Number;Text;Flag
1023721;quarter staff;0
```
4. **Strip the trailing flag column.** The site's text parser reads
`number<TAB|,|;>text`, so that third field is otherwise absorbed into the name
and every item on the site renders as `quarter staff;0`.
```bash
sed -E 's/;[0-9]+$//' CliLoc.csv > clilocs.csv
```
```powershell
Get-Content CliLoc.csv |
ForEach-Object { $_ -replace ';\d+$','' } |
Set-Content -Encoding utf8 clilocs.csv
```
The header row needs no removal — a line whose first field is not an integer
is skipped. Blank entries (`1005008;`) survive the fixup correctly and are
dropped at import, as intended.
5. Copy `clilocs.csv` to the server.
**Why the fixup is not just done for us:** the parser already handles
`number,flag,text` — the flag in the *middle*, which is what several exports
emit. UOFiddler puts it at the *end*, where it is indistinguishable from a name
that genuinely ends in `;0`. One `sed` on the operator's side beats a parser
heuristic that would corrupt real names.
### Point the site at it
Two ways, the setting winning over the environment:
| Where | How |
|---|---|
| **Admin → Shard → cliloc path** | Takes effect on the next refresh, no redeploy |
| `UO_CLIENT_PATH` env var | The deploy-time default |
The value may be **the file itself or a directory to search** — both are natural
answers to "where is it", and overlays are picked up either way.
Setting the path deliberately does **not** import as a side effect. Click
**Import** (or `POST /api/v1/admin/shard/clilocs/import`) to load it.
### Verify
`GET /api/v1/admin/shard/clilocs`, or the Admin → Shard panel, reports what each
source contributed:
```json
"sources": [
{ "label": "clilocs.plain", "kind": "base", "entries": 123490, "added": 123490, "overrode": 0 }
]
```
Roughly **67,500 rows stored** from a stock table is correct — about half a
cliloc table is empty strings for ids the client reserves and never uses.
Then load any character sheet with equipment: items should show names rather than
`id 1023721`.
<details>
<summary>What a refusal means</summary>
A bad file answers `200` with a `status` and a named reason, not a `500` — you
need to be told *which file* to fix.
| `code` | Meaning |
|---|---|
| `COMPRESSED` | You pointed at the raw client `Cliloc.enu`. Convert it — this whole page. |
| `TRUNCATED` | Half-copied file. Re-copy; the loaded table is untouched. |
| `EMPTY` | A text source with no parseable rows — the file is named in the reason. |
| `status: needsReview` + `missingSources` | A previously-loaded source has vanished (unmounted volume? deliberate deletion?). Nothing changes until you re-import with `{ "approve": true }`. |
</details>
### Custom items — do *not* re-export for these
Shard-added items carry ids no client table has. Drop a small delimited file in a
`custom/` directory beside the base file and re-import:
```
/srv/uo-data/
clilocs.plain ← base, from this guide
custom/
01-uomysticmoon.tsv ← your additions and overrides
```
Files are read in sorted order and **later sources win**, so an overlay both adds
new ids and overrides stock ones you have re-purposed. **Adding one item never
means re-exporting a 5 MB client file.** Details in [`CLILOCS.md`](CLILOCS.md).
---
## Part 2 — Creature art for the spawn atlas (optional)
**Goal:** put sprites on atlas pages. Purely cosmetic — the atlas is fully
functional as text, and `art` is NULL on every fresh import.
**This project ships no art and no art-extraction tooling, and never will.**
1. In `UoFiddler.exe` (paths configured as in Route B step 1), open the
**Animations** tab for creature sprites — or **Items** for object art — find
the creature, and export as PNG. Right-click an entry for its export options,
or use the tab's *Export All* action for a batch. (4.22.2 added an export
option to the Animation tab's thumbnail list, which is the convenient one
here.)
2. Put the images under `server/uploads/atlas/`.
3. Copy `server/db/data/spawnAtlas.art.example.json` to `spawnAtlas.art.json` in
the same directory and map creature slugs to file names:
```json
{
"lizardman": "lizardman.png",
"orc": "orc.png"
}
```
**Keys are the slugs the atlas API reports**, derived from the type names in
your own shard's `Spawns/*.xml` — read them off the atlas rather than guessing.
A creature with no entry renders without art, which is the default.
4. Restart, or `npm run atlas:import -- --force`.
The art map is re-read on every atlas refresh, so adding one image is an edit plus
a refresh. Both `spawnAtlas.art.json` and `server/uploads/` are gitignored.
---
## Licensing, briefly
UO's strings and sprites are EA's. Extracting from **your own** client for
**your own** shard is the arrangement here; redistributing the extracted files is
not something this project does or can advise on. That is the whole reason this
page exists instead of a download link.