SCHEMA.md's cliloc section still described the pre-protocol-8 world, two
phases after phase 2 changed it. Three sentences said the same false thing,
so fixing only the flagged one would have left the section arguing with
itself:
- "Sourced from files the operator supplies" -- the BASE comes from the shard
on any install with uo-link configured; only the overlays are the
filesystem's, and that asymmetry has a reason worth stating (ServUO has no
server-side notion of a custom cliloc, so there is nothing to ask for).
- "A base (the converted client table)" -- not converted any more.
- "The conversion step is not avoidable ... so the shard cannot supply names
on our behalf" -- it does supply them. Phase 2 ported UOFiddler's Mythic
decompressor into the overlay precisely so nobody converts anything.
Rewritten to say what is true and why the file path still exists (deprecated,
not removed, so an existing install keeps working), plus the two things a
reader of this table actually needs: `shard_cliloc_meta.payload` keeps the
base's fingerprint under `base` SEPARATELY from the overlay hashes -- because
on the bridge the old `clilocs.plain` label is supposed to disappear and one
flat hash map would read that upgrade as a vanished source -- and boot does
not import on the bridge path at all.
Each claim checked against the code rather than from memory:
shardClilocs.model.js:307 (`base: fingerprint`), :438-440 (refreshOnBoot
returns `skipped` on the bridge), clilocSource.js:333 (`missingOverlays`).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
Phase 3 is built and walked on a live shard. What the walk measured, and the
two places the design of record needed correcting:
§8.1, new: the catalogue is 787 exactly as §4.8 predicted, and the whole scan
of bodies 1-2047 takes 734 ms cold -- so the wall-clock paging §11 designed
never fires on this client. Every §4.8/§5.2 prediction held when the bytes were
rendered and LOOKED at: 320, 607, 608 and 666 come back absent rather than as
another creature's picture, and the direction split is 783 at index 1 against 4
at index 0 -- four player bodies, not six.
44 of the 787 hashes are shared by two or three bodies, which is the exact
signature of the wrong-picture bug, so it was chased rather than assumed. It is
the client's own Body.def aliasing (83 {1}, 84 {1}, 106 {12, 59}), and the check
that settles it is at the source: Translate(ref body, ref hue) rewrites `body`
only when bit 31 is set, unlike the one-argument overload -- and ResolveAnimation
calls that same two-argument overload, so validator and decoder resolve the
identical record.
§12.1, new: **§12 is right about the outcome and wrong about the mechanism.**
`shard_spawn_creatures` is emptied and refilled by every atlas refresh, and a
refresh runs on every boot -- so an imported filename written to that row is
destroyed by an ordinary re-parse of the ServUO tree, and the next Update finds
the client files unchanged and never restores it. Three tables outside that
blast radius, and the atlas import re-derives `art` on the way past.
§14: **§16 listed phase 3 as servuo-plugins + module-uo and that was wrong.**
web.rs routes every command explicitly, so `link` is in the phase. Corrected in
both places.
UOFIDDLER.md is DELETED, two phases earlier than §9.1 predicted -- creature art
was the only thing still on it. SPAWN_ATLAS.md §Artwork is rewritten around the
import, keeping the operator's own map as the thing that wins; the module's
SCHEMA.md gains the three tables and API.md the two admin routes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4