Corrects the design doc against the current codebase and locks the open
decisions, in the same shape as HERO_EDITOR.md (locked decisions ->
corrections to reality -> phased build).
Blocking gaps found in the design doc:
- no delete path exists for a settings row, which every "reset to
defaults" in the feature depends on
- editors/moderators/players have no endpoint to read their own nav
overrides (GET /admin/settings is admin-only)
- renderIndexHtml runs once at boot, not per request
- settings values are JSON strings, not objects
- getPublic().brand is a cross-repo contract the Android app and
Discord embeds theme from; new keys would silently bypass it
Locked: effective values resolved server-side into getPublic().brand;
radius + shadow tokens only (spacing/border cut); radius tokens seeded at
today's real values so the promotion is a no-op; three dark presets in v1
with Parchment deferred; 12-option font shortlist across 8 web families
in one request; PNG-only favicons.
Co-Authored-By: Claude <noreply@anthropic.com>