Claude e34606dccc docs(protocol2): record live smoke-test results
Booted ServUO + the real sidecar (protocol 2, plugin connected) and exercised
every Protocol 2.0 endpoint end-to-end. PROTOCOL_2.md §15 records the results:

- Part A: account.create 200 + link; duplicate 409; per-IP cap enforced at the
  shard's real AccountsPerIp=3 (4th from one IP -> 429); loopback IP -> 400
  (fail-closed); unlink 200 then lookup 404.
- Part B: /houses (28, full data), /governors (9 cities), /guilds ([]),
  /online (count 0, headless), /char titles block present.

Not exercised (needs a live UO client): presence.online with players,
region.enter, real-time guild.join, char.vitals. Also documents the
Scripts.dll boot-recompile lock quirk (build offline with the server stopped).
World save left untouched; test accounts did not persist.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 10:23:07 -05:00
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