wtclaude efce1d88aa docs(engagement): widen Phase 10 to three wire enrichments and Phase 11 to the full trigger catalogue
Two scope decisions taken by the org lead on 2026-08-31, before any Phase 10 code,
plus the three factual corrections that finding them out produced.

Phase 10 — the protocol bump now carries three enrichments, not one. The argument is
specific to this phase: a bump costs a sidecar release, a republished bundle and an
operator update on every shard, so a field left out does not cost a follow-up commit,
it costs a second bump with the same lead time and a split operator population. The
two additions:

  * player-vendor fee state on vendor.listing (ownerAcct, holdGold, chargePerDay,
    daysRemaining), because uo.vendor.expiring is the same "owned asset at risk with
    a deadline" shape as the flagship and today has neither an address nor a deadline;
  * a post-decision account.login.result, because EventSink.AccountLogin is a veto
    hook that fires BEFORE the auth decision.

Moving vendor.sale out of the opt-in patch tier was explicitly declined.

Phase 11 — ships every checked row of 8.6 rather than a single rule, carving out
uo.market.item_listed (a saved search; no per-user query store exists). ~23 triggers
grouped by the audience kind each family exercises, since exercising the ceiling
lattice at scale is the point rather than volume of mail. Every rule still ships
enabled = 0 per Q3. Notes that the phase will likely want an 11a/11b split on the
4a/4b precedent, to confirm at its start.

Three corrections to 8.6, each verified against the emitters rather than the table:

  * uo.vendor.sale is real and does carry ownerAcct, but lives in servuo-plugins/
    patches/ (opt-in, verified only against ServUO 57.4) — dormant, not broken, on a
    shard that declined the tier;
  * uo.vendor.expiring had no data at all, not merely no mapper — vendor.listing
    carries ownerSerial/ownerName and nothing carries held gold or daily charge;
  * uo.account.login_attempt could not have been built as described — it would have
    mailed "someone tried to log into your account" on every successful login.
    Renamed uo.account.login_failed so the id cannot be misread again.

Also amended: the status header, scope decision 3, and 6.0b's documentation
assignment for rows 10 and 11 (v5.md now earned; the patch-tier caveat is an
operator-facing doc obligation; runicgateway.com's capability claim changes when
"one rule" becomes "the catalogue").

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-31 11:06:34 -05:00

Runic Gateway — Documentation

Central documentation for the Runic Gateway platform. The docs here were extracted from the two code repositories (with full commit history preserved) so they live in one place, independent of either codebase.

Layout

website/    docs from the website core (Node/Express + MariaDB + React/Vite)
modules/    docs for installable game modules — one directory per module id
link/       docs from the ServUO bridge (C# plugin + Rust sidecar + Node WS)
android/    docs from the native Android client (Kotlin + Jetpack Compose)
installer/  docs for the installer that deploys a shard's bridge components
ci/         cross-cutting CI/quality notes

Setting up a shard? installer/INSTALL.md is the operator guide, and the installer is the supported path: one binary deploys the plugin overlay, installs the uo-link sidecar as a service, and hands you the values the website needs.

website/

Doc What it covers
BACKEND_DESIGN.md API contract, DB schema, security model
ARCHITECTURE.md The system diagram — how core, an installed module, the sidecar and the clients fit together
TEAMS.md Teams as a platform primitive: roster, forums, notifications, Discord slash commands and voice — design of record
ENGAGEMENT.md The engagement system: module-declared event triggers, rules, cooldowns, templates and the email / push / in-app delivery channels — design of record
HERO_EDITOR.md Hero canvas editor feature spec
THEMING_AND_NAV.md Admin-configurable theme, brand assets and navigation — build contract
MODULE_SYSTEM.md Making the site game-agnostic: game logic becomes an installable module — design of record
MODULE_API.md The module ↔ core contract: ctx, the register* calls, the client registry and the loader's obligations
UPGRADE_NOTES.md Operator-facing, newest first — the upgrades that need an operator to do something, or that change behaviour quietly enough to be discovered by accident
WIKI_UPGRADE.md Wiki subsystem upgrade notes
SHARD_VISIBILITY.md Who sees which shard data — the admin-configurable audience framework
TRUSTED_DEVICES_MFA.md TOTP two-factor, trusted devices and recovery codes
MODERATION_APPEALS.md Moderation actions, content reports and the appeals flow
SPAWN_ATLAS.md The bestiary / spawn atlas: what the shard contains, parsed from its own ServUO tree
CLILOCS.md UO's id → name table: converting one from your client so items have names
UOFIDDLER.md Operator runbook — step-by-step extraction from your own UO client (cliloc table, creature art)
MARKETPLACE.md The player-vendor index: how it is gathered, what it costs, how to tune it
website-README.md Snapshot of the website repo's README (setup/run reference)
test-plan.md The website's test strategy and harness
API_V2_PLAN.md Router domain split + CSP hardening. The split is complete; only the CSP enforce step remains
API_V2_SKELETON.md Superseded — the /api/v2 scaffold that was never built. Kept as the record of why the split was done in place instead
PROJECT_TREE.md Auto-generated snapshot of the repo's tracked file layout

modules/

Documentation for installable game modules aggregates here rather than in each module's repo (MODULE_SYSTEM.md §2.10). The website core knows nothing about any particular game; a module is what makes it a site for one.

Doc What it covers
uo/ module-uo — the Ultima Online module: what it serves, what it owns, and what an operator needs
uo/API.md · uo/SCHEMA.md module-uo's own route surface and the tables it owns
kit-acceptance.md The Integration Kit acceptance run — building a module by following the kit alone, and what it found
rust-dryrun.md A written, deliberately unimplemented module-rust — the test that the module contract generalises past the game it was extracted from
Doc What it covers
INTEGRATION.md How the website integrates with the uo-link sidecar
PROTOCOL_2.md Protocol 2.0 / 2.1 design
v3.md Protocol 3.0 design — shard content/standings streams + the visibility framework
v4.md Protocol 4.0 — guild membership on the wire (guild.roster, guild.leave). The current protocol
ADMIN_CONTROLS.md Staff write-plane (kick/ban/broadcast, page queue)
SHARD_PREREQS.md Shard-side prerequisites for the bridge
PLAN.md uo-link build plan
RESEARCH.md Research notes
link-README.md Snapshot of the link repo's README
PROJECT_TREE.md Auto-generated snapshot of the repo's tracked file layout

android/

Doc What it covers
PLAN.md Android client build plan / milestones
COVERAGE_PLAN.md Test-coverage rollout plan
APP_LINKS.md Android App Links / deep-link setup
theme-plan.md Theming plan
THEMING_AND_NAV.md The app's half of admin-configurable theming and navigation — build contract
TRUSTED_DEVICES_APP_HANDOFF.md Trusted-devices app handoff notes
PROJECT_TREE.md Auto-generated snapshot of the repo's tracked file layout

installer/

Doc What it covers
INSTALL.md Start here to set up a shard — the installer deploys the plugin overlay and the uo-link sidecar, registers the service, and connects it to the website. Appendix A is the same thing by hand, still supported
PLAN.md Installer design of record — phases, locked decisions, the bundle/compat-matrix model
PROJECT_TREE.md Auto-generated snapshot of the repo's tracked file layout

ci/

Doc What it covers
SONARQUBE.md The SonarQube setup: project keys, how analysis runs, and how to read a report

Provenance

  • website/* was extracted from RunicGateway/website via git filter-repo.
  • link/* was extracted from RunicGateway/link via git filter-repo.

Commit history and authorship for each doc are preserved. The two source repos retain a short pointer to this repo in their own READMEs; the authoritative copy of each document now lives here.


License

Runic Gateway's documentation is free: licensed under the GNU General Public License v3.0 or later — see LICENSE.md.

Copyright (C) 2026 Runic Gateway

This documentation is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY. You may redistribute and/or modify it under the terms of
the GNU General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.

Contributions are welcome — please read CONTRIBUTING.md (note the AI-usage disclosure requirement) and our Code of Conduct.

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