test(harness): stage 5 spike, NPC targets, turrets, kit items, PVE (D231, D253) #7
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What
tools/RunicNpcHarness.cs0.2.0: the measurements stage 5 opens with (docsrunicnpc/PLAN.md, stage 5). The plugin itself is unchanged. The prototype combat state lives in the harness only.rnh.npcfight [secs] [only]rnh.sense [secs]rnh.turrets [secs] [only]rnh.items [secs]rnh.pveCanEntityTakeDamage(D261)The prototype marks only its own target
Horrorfor the length of its own shot, because Rust skips every NPC-to-NPC bullet hit otherwise. It guards the nesting ofShotTestandTriggerDown: the first run without that guard left targetsHorrorfor good, and allies shot each other.Results are in docs#310's text, measured on both rigs. The harness is removed from both rigs.
Checklist
tools/); nothing shipped changes.Claude Code (Claude Opus 5.5). The commit carries theCo-Authored-Bytrailer.🤖 Generated with Claude Code
https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY