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v1.3.0
StableAll checks were successfulRelease overlay / release (push) Successful in -1m10sreleased this
2026-09-14 23:09:54 +00:00 | 0 commits to main since this releaserunicgateway-overlay v1.3.0
Features
- feat(asset-bridge): the shard's own files stop needing a shared filesystem (Phase 7)
- feat(asset-bridge): the 73 bodies action 0 could not see, and the ceiling that makes looking safe (Phase 6)
- feat(asset-bridge): item and land art on demand, hued where the files are (Phase 5)
- feat(asset-bridge): the UOP animation reader, and 235 bodies the legacy path cannot see (Phase 4)
- feat(asset-bridge): the body catalogue and slug to body id (Phase 3)
- feat(asset-bridge): the cliloc table, decompressed on the shard (Phase 2)
- feat(asset-bridge): the transport, and the 357 wrong pictures it found
- feat(asset-bridge): phase 0 spike — the decoders, from inside a live shard
Fixes
- fix(asset-bridge): an empty catalog is an absent one on every family, not just the tree
All changes
Since v1.2.0:
- docs(readme): the nine files the Asset Bridge added (Phase 9a)
- fix(asset-bridge): an empty catalog is an absent one on every family, not just the tree
- feat(asset-bridge): the shard's own files stop needing a shared filesystem (Phase 7)
- feat(asset-bridge): the 73 bodies action 0 could not see, and the ceiling that makes looking safe (Phase 6)
- feat(asset-bridge): item and land art on demand, hued where the files are (Phase 5)
- feat(asset-bridge): the UOP animation reader, and 235 bodies the legacy path cannot see (Phase 4)
- feat(asset-bridge): the body catalogue and slug to body id (Phase 3)
- refactor(asset-bridge): write
frombefore the page opens, not after it closes - feat(asset-bridge): the cliloc table, decompressed on the shard (Phase 2)
- feat(asset-bridge): the transport, and the 357 wrong pictures it found
- feat(asset-bridge): phase 0 spike — the decoders, from inside a live shard
Downloads