feat(news): auto-push published news to the in-game Town Cryer News gump (2.1)
Phase 4: sync the site's published news posts into the Protocol 2.1 News gump. - uoLinkClient.postNews / deleteNews. - utils/newsGump.js — a STATE SYNC (not a one-shot announce leg): an article stays in the gump while its post is published news and is pulled when it leaves that state. buildArticle renders a compact gump-HTML block (centred title + plain-text excerpt — the gump supports only a small HTML subset) with a "more info" link to /site/news and an optional gump image from the `news_gump_image` setting. Every call is best-effort / never-throws. - Hooked into the posts pipeline alongside the existing announce enqueue: syncPost on create/update/publish (fresh publish announces; edits refresh silently; leaving published-news pulls the article), removePost on delete. - reassertAll() runs in uoLinkSocket.backfill on every WS (re)connect — reconciles the gump to our source of truth and recovers any article whose original live push failed (silent, so a reconnect never re-proclaims old news). Server 185/185, swagger regenerated. Refs .plans/protocol2-integration.md (Phase 4). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -4,6 +4,7 @@ const settings = require('../../../model/settings/settings.model')
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const users = require('../../../model/users/users.model')
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const activity = require('../../../model/activity/activity.model')
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const announceJobs = require('../../../model/announceJobs/announceJobs.model')
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const newsGump = require('../../../utils/newsGump')
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const { cleanBody } = require('../../../utils/sanitizeHtml')
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const log = require('../../../utils/logger')('admin')
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@@ -22,6 +23,11 @@ const log = require('../../../utils/logger')('admin')
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// enqueueIfNeeded swallows its own errors, so a pipeline hiccup can't break save.
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async function announceIfNewlyPublished(post, transition) {
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await announceJobs.enqueueIfNeeded(post, transition)
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// Keep the in-game Town Cryer News gump in sync with the same transition: push
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// the article when it becomes published news, refresh it silently on an edit,
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// and pull it when it leaves published-news. Best-effort (never throws), so a
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// sidecar hiccup never breaks saving a post — same guarantee as the enqueue.
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await newsGump.syncPost(post, transition)
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}
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// ── Dashboard & site mode ─────────────────────────────────────────────
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@@ -173,8 +179,11 @@ async function publishPost(req, res) {
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async function deletePost(req, res) {
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const id = Number(req.params.id)
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try {
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const current = await posts.getById(id)
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await posts.remove(id)
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await activity.log({ req, action: 'post.delete', detail: { id } })
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// If it was live in the News gump, pull it (best-effort).
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if (newsGump.inGump(current)) await newsGump.removePost(id)
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return res.json({ id })
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} catch (err) {
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return res.status(500).json({ message: 'Internal Server Error' })
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