feat(shard): admin write plane, help-page queue, and public champion board
Wire up the three uo-link sidecar surfaces that weren't integrated yet. Champion spawns - Ingest champ.update/champ.remove into a new shard_champs table (served from our own store, like online/houses); public /site/champs board with a nav link, live via the existing SSE feed (champ.* added to the public allowlist). Staff write plane (admin + moderator) - kick / ban / unban / broadcast via /admin/shard/*; actor is stamped server-side from the session, never the browser. Sidecar status codes mapped (403 disabled/ protected, 404 unknown, 503/504 transient). admin.audit events are logged and surfaced at /admin/shard/audit. - New admin "In-Game Ops" view (/admin/shard-ops), plus per-account Kick/Ban/Unban on the user-detail and character views (ShardAccountActions, self-gated to staff). Help-page (support) queue - Ingest page.new/updated/closed into a new shard_pages table; respond/close via /admin/shard/pages/*. Champ board and page queue are snapshotted from the sidecar's /champs and /pages on every WS (re)connect (guarded so a failed call never wipes local state). Verified live end-to-end against MariaDB + the Rust sidecar + ServUO; unit tests cover ingest routing (shardIngest.champsPages.test.js). Swagger regenerated. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
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84
client/src/components/ShardAccountActions.jsx
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84
client/src/components/ShardAccountActions.jsx
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import { useState } from 'react'
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import { useAuth } from '../contexts/AuthContext.jsx'
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import { api } from '../api/client.js'
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// Compact in-game moderation controls (kick / ban / unban) scoped to a single
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// game account. Reused wherever a linked account or character is shown to staff:
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// the admin user-detail account list and the character sheet. Self-gates on role
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// (admin/moderator) so it is safe to render inside components that players also
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// see — a player never gets the controls, and the API enforces the same gate.
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//
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// `actor` is stamped server-side from the session; nothing here sends it. Kick is
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// reversible (they reconnect) so it acts immediately; Ban reveals an inline
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// confirm with an optional duration + reason before it fires.
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export default function ShardAccountActions({ account, style }) {
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const { user } = useAuth()
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const [busy, setBusy] = useState('')
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const [ok, setOk] = useState('')
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const [err, setErr] = useState('')
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const [banOpen, setBanOpen] = useState(false)
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const [durationSec, setDurationSec] = useState('')
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const [reason, setReason] = useState('')
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// Only staff who can actually use the write plane see the controls.
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if (!user || !['admin', 'moderator'].includes(user.role) || !account) return null
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async function run(label, fn, done) {
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setBusy(label); setOk(''); setErr('')
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try {
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const r = await fn()
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setOk(done(r))
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} catch (e) {
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setErr(e.message || 'Action failed.')
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} finally {
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setBusy('')
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}
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}
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const kick = () =>
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run('kick', () => api.admin.shardOps.kick({ account }), (r) =>
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`Kicked${r && r.sessions != null ? ` (${r.sessions} session${r.sessions === 1 ? '' : 's'})` : ''}.`,
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)
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const unban = () => run('unban', () => api.admin.shardOps.unban(account), () => 'Unbanned.')
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const ban = () =>
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run('ban', () =>
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api.admin.shardOps.ban({
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account,
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durationSec: durationSec === '' ? undefined : Number(durationSec),
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reason: reason.trim() || undefined,
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}),
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() => {
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setBanOpen(false)
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return `Banned${durationSec ? ` for ${durationSec}s` : ' indefinitely'}.`
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})
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const btn = { fontSize: '0.72rem', padding: '4px 10px' }
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return (
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<div className="sans" style={{ display: 'flex', flexDirection: 'column', gap: 8, ...style }}>
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<div style={{ display: 'flex', flexWrap: 'wrap', alignItems: 'center', gap: 8 }}>
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<button onClick={kick} disabled={!!busy} className="btn btn-sq" style={btn}>{busy === 'kick' ? '…' : 'Kick'}</button>
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<button onClick={() => { setBanOpen((v) => !v); setOk(''); setErr('') }} disabled={!!busy} className="btn btn-sq" style={{ ...btn, borderColor: '#d98b84', color: '#d98b84' }}>Ban…</button>
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<button onClick={unban} disabled={!!busy} className="btn btn-sq" style={btn}>{busy === 'unban' ? '…' : 'Unban'}</button>
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{ok && <span style={{ color: '#7fd0a4', fontSize: '0.8rem' }}>{ok}</span>}
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{err && <span style={{ color: '#d98b84', fontSize: '0.8rem' }}>{err}</span>}
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</div>
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{banOpen && (
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<div style={{ display: 'flex', flexWrap: 'wrap', alignItems: 'flex-end', gap: 8, padding: '10px 12px', border: '1px solid var(--line)', borderRadius: 8, background: 'rgba(217,139,132,0.06)' }}>
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<label style={{ display: 'block' }}>
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<span className="field-label">Duration (sec, blank = permanent)</span>
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<input type="number" value={durationSec} onChange={(e) => setDurationSec(e.target.value)} className="input" min={0} placeholder="604800" style={{ maxWidth: 150 }} />
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</label>
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<label style={{ display: 'block', flex: 1, minWidth: 160 }}>
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<span className="field-label">Reason (optional)</span>
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<input type="text" value={reason} onChange={(e) => setReason(e.target.value)} className="input" maxLength={500} placeholder="harassment" autoComplete="off" />
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</label>
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<button onClick={ban} disabled={busy === 'ban'} className="btn btn-primary btn-sq" style={{ borderColor: '#d98b84', background: '#d98b84', ...btn }}>
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{busy === 'ban' ? 'Banning…' : `Confirm ban ${account}`}
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</button>
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</div>
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)}
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</div>
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)
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}
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