feat(shard): admin write plane, help-page queue, and public champion board
Wire up the three uo-link sidecar surfaces that weren't integrated yet. Champion spawns - Ingest champ.update/champ.remove into a new shard_champs table (served from our own store, like online/houses); public /site/champs board with a nav link, live via the existing SSE feed (champ.* added to the public allowlist). Staff write plane (admin + moderator) - kick / ban / unban / broadcast via /admin/shard/*; actor is stamped server-side from the session, never the browser. Sidecar status codes mapped (403 disabled/ protected, 404 unknown, 503/504 transient). admin.audit events are logged and surfaced at /admin/shard/audit. - New admin "In-Game Ops" view (/admin/shard-ops), plus per-account Kick/Ban/Unban on the user-detail and character views (ShardAccountActions, self-gated to staff). Help-page (support) queue - Ingest page.new/updated/closed into a new shard_pages table; respond/close via /admin/shard/pages/*. Champ board and page queue are snapshotted from the sidecar's /champs and /pages on every WS (re)connect (guarded so a failed call never wipes local state). Verified live end-to-end against MariaDB + the Rust sidecar + ServUO; unit tests cover ingest routing (shardIngest.champsPages.test.js). Swagger regenerated. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
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@@ -45,6 +45,24 @@ export function describe(ev) {
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return 'Shard shut down'
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case 'server.crashed':
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return `Shard crashed${p.error ? `: ${p.error}` : ''}`
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case 'champ.update': {
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const where = p.name || p.type || 'A champion spawn'
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if (p.status === 'active' && p.bossUp) return `${where}: boss is up${p.boss ? ` (${p.boss})` : ''}`
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if (p.status === 'active') return `${where} is active${p.level != null ? ` — level ${p.level}` : ''}`
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if (p.status === 'cooldown') return `${where} is on cooldown`
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return `${where} is ${p.status || 'idle'}`
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}
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case 'champ.remove':
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return `A champion spawn ended`
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// Support (help-page) queue + in-game moderation (admin channel only)
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case 'page.new':
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return `New ${p.type || 'help'} page from ${nameOf(p.sender)}`
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case 'page.updated':
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return `Help page from ${nameOf(p.sender)} updated${p.handled ? ' (claimed)' : ''}`
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case 'page.closed':
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return `Help page ${p.pageId || ''} closed`
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case 'admin.audit':
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return `${p.actor || 'Staff'} ${p.action || 'acted'}${p.target ? ` on ${p.target}` : ''}${p.origin ? ` [${p.origin}]` : ''}`
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// Staff / sensitive (admin channel only)
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case 'audit.set':
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return `${nameOf(p.staff) || 'Staff'} set ${p.prop} on ${p.target || p.targetSerial} (${p.old} → ${p.new})`
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