1 Commits

Author SHA1 Message Date
92c6972344 test(login): stop the backoff-guard test racing its own one-second lock
A single recordFailure() locks for BASE_MS * 2 ** 0 — exactly one second — and
the test then does a real HTTP round trip against it. On CI that round trip took
1,456 ms and the guard correctly answered 200, failing the run for a reason that
has nothing to do with what the test is about.

Five failures lock for sixteen seconds. The subject is the guard's answer while
locked out, which is unchanged.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-12 08:04:56 -05:00
383 changed files with 2527 additions and 101847 deletions

View File

@@ -56,21 +56,6 @@ DB_ROOT_PASSWORD=change-me-root-password
# Auth
JWT_SECRET=change-me-to-a-long-random-string
# Encrypts every secret this site stores at rest (AES-256-GCM): OAuth client
# secrets, the Discord bot token, the mail transport credentials, the uo-link auth
# token. REQUIRED in production — with NODE_ENV=production the app REFUSES TO
# START without it (utils/secretBox.js), so a Compose deployment that leaves it
# blank crash-loops before it ever listens. Development falls back to a key
# derived from JWT_SECRET, with a warning.
#
# Any string; it is hashed to 32 bytes. Generate a long random one and treat it
# like the database password.
#
# Changing it on a live instance does NOT re-encrypt anything: every secret
# already stored becomes unreadable and has to be entered again from the admin
# panel. That is also the reason it is a dedicated key rather than a reuse of
# JWT_SECRET — rotating a session secret must not orphan stored credentials.
SECRET_ENC_KEY=change-me-to-a-different-long-random-string
JWT_EXPIRES_IN=1d
# auto = Secure cookie only when the request arrives over HTTPS (Pangolin).
# Leave as auto so login works both via the LAN IP (HTTP) and the proxy (HTTPS).
@@ -98,14 +83,10 @@ TOTP_CHALLENGE_TTL=5m
ADMIN_USERNAME=
ADMIN_PASSWORD=
# Email is configured in Admin → Settings → Email, not via env: pick a mail
# transport (SMTP) and enter its host, port and credentials, which are stored
# encrypted in the DB. Three postures work — a relay (Mailgun/SES/Postmark) is
# the recommended one, a mailbox provider over SMTP (e.g. smtp.gmail.com:587
# with an app password) is the simplest, and an unauthenticated local MTA on
# port 25 needs no credentials at all. Until one is configured the contact form
# falls back to a mailto: link (recipient = the `contact_email` site setting).
# Upgrading from the removed Gmail connect flow: see docs/website/UPGRADE_NOTES.md.
# Email is configured in Admin → Settings → Email (Gmail over OAuth2), not via
# env. It reuses the Google auth provider's OAuth client and stores an encrypted
# refresh token in the DB. Until it's connected, the contact form falls back to
# a mailto: link (recipient = the `contact_email` site setting).
# CORS — only needed for local dev when the Vite dev server is a different origin.
CLIENT_ORIGIN=http://localhost:5173

View File

@@ -28,36 +28,3 @@ TOTP_ISSUER=UOMysticmoon
DB_NAME=uomysticmoon
DB_USER=uomm
COOKIE_NAME=uomm_token
# ── The UO module — REQUIRED for this instance, not optional like the vars above.
#
# Core is game-agnostic (docs/website/MODULE_SYSTEM.md): every shard-facing
# surface this instance runs — the shard pages, the player's characters, vendors
# and houses, Admin → Shard, and the uo-link connection itself — lives in
# RunicGateway/Module-uo and reaches the deployment through this line. Without
# it, the same image is a perfectly working site with no game on it.
#
# It is declared here rather than left to Admin → Modules because a compose host
# should arrive at its own set at boot, and because this instance has a shard to
# be down for: the panel path would leave the site game-less between the image
# roll and someone clicking install.
#
# Bump the version deliberately, and read Module-uo's release notes when you do —
# the container resolves this at every start, so changing the version here is
# what upgrades the module. A version already unpacked is a no-op that makes no
# network call at all.
#
# This owns what is ON the volume, never whether the module RUNS: disabling it in
# Admin → Modules keeps it disabled across restarts even though its files return.
MODULES=uo@0.3.0=https://gitea.whitlocktech.com/RunicGateway/Module-uo/releases/download/v0.3.0/module-uo-0.3.0.json
# Module-uo reads these as the DEFAULTS for its uo-link connection, used only
# until Admin → Shard has been saved once — after that the encrypted DB config
# (`uo_link_config`) is authoritative and these are ignored. Left unset here on
# purpose: an instance that has already saved Admin → Shard keeps that config
# across the extraction (the module's schema fragment is CREATE TABLE IF NOT
# EXISTS, so the existing row is untouched), and setting them would suggest they
# still decide something. Module-uo's README documents them.
# UOLINK_BASE_URL=
# UOLINK_WS_URL=
# UOLINK_PROTOCOL=

View File

@@ -56,12 +56,6 @@ jobs:
# something found under a pile of unrelated failures, and it costs
# nothing when it passes.
run: npm run check:modules
- name: Check the engagement subsystem names no external host
# ENGAGEMENT.md §3.2 rule 4 — no transport may ship a default host,
# endpoint or sender. Dependency-free and runs before the install for the
# same reason as the check above: a phone-home is a design break, not a
# test failure, and it should be the first thing a reviewer sees.
run: npm run check:hosts
- name: Install server deps
run: npm ci --prefix server
- name: Run server tests
@@ -75,15 +69,6 @@ jobs:
# of a reviewer instead of letting it pass silently.
run: npm run routes:manifest --prefix server -- --check
- name: Check the engagement trigger manifest is current
# ENGAGEMENT.md 4.3 property 4 - the same mechanism as the route manifest
# above, for the event contract instead of the URL surface. A trigger
# declaration is what a stored template interpolates and what a stored
# rule is written against, so renaming a variable or widening a ceiling
# breaks them silently, at send time, in mail someone already received.
# Regenerating and diffing makes that change something a reviewer reads.
run: npm run engagement:manifest --prefix server -- --check
client-build:
runs-on: ubuntu-latest
steps:
@@ -101,13 +86,9 @@ jobs:
- name: Build client
run: npm run build --prefix client
bot-tests:
# The install still runs first and still catches a broken or out-of-sync
# lockfile before it ships in the bot image — that was this job's whole
# purpose until phase 7 (TEAMS.md §7.1) put real logic in the bot: it now
# pulls slash-command definitions from the app, merges them into the
# whole-set PUT, and runs the defer→dispatch→edit path. None of that is
# reachable from the server suite, and phases 8 and 9 add more of it.
bot-install:
# No tests/build to run; a clean install still catches a broken or
# out-of-sync lockfile before it ships in the bot image.
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
@@ -118,7 +99,3 @@ jobs:
cache-dependency-path: bot/package-lock.json
- name: Install bot deps
run: npm ci --prefix bot
- name: Run bot tests
# Node's built-in runner, no browser and no Discord connection — the
# interaction is a fake that records what was called on it.
run: npm test --prefix bot

View File

@@ -151,7 +151,7 @@ flowchart TB
| Auth | Session service over JWT: httpOnly cookie (web) + bearer access/refresh tokens (mobile), bcrypt hashing, optional TOTP 2FA (`speakeasy` + `qrcode`), pluggable OAuth2/OIDC SSO (built-in Google & Discord + generic) |
| Database | MariaDB 11 (own container) |
| Frontend | React 18, Vite 5, React Router 6 |
| Email | Nodemailer over a configurable mail transport — SMTP (relay, mailbox provider or your own MTA), set up in the admin panel — with a `mailto:` fallback |
| Email | Nodemailer via Gmail OAuth2 (configured in admin), with a `mailto:` fallback |
| API docs | OpenAPI 3.0 via `swagger-autogen`, served with `swagger-ui-express` at `/api/docs` |
| Deploy | Docker Compose, any reverse proxy (Pangolin, Nginx, Caddy, Traefik, …) |
@@ -216,12 +216,7 @@ cp .env.example .env
# Edit .env and set at least:
# DB_PASSWORD, DB_ROOT_PASSWORD (any strong values)
# JWT_SECRET (a long random string)
# SECRET_ENC_KEY (a different long random string)
# BOT_INTERNAL_KEY (a third one, 16+ chars — even with no bot)
# ADMIN_USERNAME, ADMIN_PASSWORD (your first admin login)
#
# SECRET_ENC_KEY and BOT_INTERNAL_KEY are not optional in production: the app
# refuses to start without them, so the container crash-loops before it listens.
docker compose pull && docker compose up -d # IMAGE_TAG defaults to `latest`
# pin a specific build (reproducible deploy / rollback):
@@ -584,7 +579,7 @@ Copy `.env.example` (Compose) or `server/.env.example` (local) and fill in. **`.
| `TOTP_ISSUER` | `BRAND_NAME` | label shown in authenticator apps for optional per-user 2FA |
| `TOTP_CHALLENGE_TTL` | `5m` | lifetime of the short-lived post-password "awaiting code" step |
| `ADMIN_USERNAME` / `ADMIN_PASSWORD` | — | first-admin bootstrap (first boot only) |
| _Email_ | — | configured in Admin → Settings → Email (transport + credentials), never via env; recipient = `contact_email` setting. Upgrading from the removed Gmail connect flow: see [`docs/website/UPGRADE_NOTES.md`](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/website/UPGRADE_NOTES.md) |
| _Email_ | — | configured in Admin → Settings → Email (Gmail OAuth2), not via env; recipient = `contact_email` setting |
| `CLIENT_ORIGIN` | `http://localhost:5173` | enables CORS in dev only |
| `LOG_LEVEL` / `FILE_LOG_LEVEL` | `info` / `debug` | console / file verbosity |
| `LOG_TO_FILE` / `LOG_DIR` / `LOG_FILE` | `true` / `<server>/logs` / `app.log` | log file (bind-mounted to `./logs` in Docker) |
@@ -677,11 +672,9 @@ run this repo as UOMysticmoon.
- `helmet`, admin routes `noindex` + `robots.txt` disallow, `trust proxy` for correct client IPs
behind a reverse proxy (see `TRUST_PROXY`), first admin seeded from env (no hardcoded credentials),
`.env` git-ignored. Passwords and request bodies are never logged. Email sends through a mail
transport configured in the admin, whose credentials are stored AES-GCM-encrypted and are
write-only over the API (never returned, never in env); no transport ships a default host or
sender, so an unconfigured deployment sends nowhere. The contact form falls back to a `mailto:`
link when unconfigured.
`.env` git-ignored. Passwords and request bodies are never logged. Email sends through Gmail
OAuth2 configured in the admin (refresh token stored AES-GCM-encrypted, never in env); the
contact form falls back to a `mailto:` link when unconfigured.
---

View File

@@ -6,7 +6,6 @@
"main": "src/server.js",
"scripts": {
"start": "node src/server.js",
"test": "node --test test/*.test.js",
"dev": "nodemon src/server.js"
},
"keywords": ["discord", "discord.js"],

View File

@@ -5,7 +5,6 @@ const { Client, GatewayIntentBits, REST, Routes } = require('discord.js')
const createLogger = require('../utils/logger')
const commands = require('./commands')
const dynamicCommands = require('./dynamicCommands')
const messageFilter = require('./messageFilter')
const scheduler = require('../scheduler/scheduler')
const roleMenuHandler = require('./roleMenuHandler')
@@ -23,46 +22,12 @@ let status = 'disconnected' // disconnected | connecting | connected | error
let statusDetail = null
let lastConnectedAt = null
// One whole-set PUT of the bot's own commands plus whatever the app has
// registered (TEAMS.md §7.1). Because it replaces the set rather than adding to
// it, DEREGISTRATION is free: a module that is gone is simply absent from the
// next pull, and nobody has to remember to take its command back.
async function registerCommands(applicationId, targetGuildId) {
const dynamic = dynamicCommands.definitions()
const rest = new REST({ version: '10' }).setToken(client.token)
await rest.put(Routes.applicationGuildCommands(applicationId, targetGuildId), {
body: [...commands.all.map((c) => c.data), ...dynamic],
body: commands.all.map((c) => c.data),
})
log.info('registered guild slash commands', {
guildId: targetGuildId,
builtIn: commands.all.length,
fromApp: dynamic.length,
})
}
/**
* Re-pull the app's commands and re-register the set if it moved.
*
* Called on `ready` and again whenever the app nudges
* (`POST /internal/refresh-commands`). A no-op when nothing changed, so a nudge
* per module state change costs one cheap GET rather than a REST.put per
* install — and a disconnected bot does nothing at all, since there is no
* application to register against until it logs in.
*/
async function refreshCommands() {
const result = await dynamicCommands.pull()
if (!result.ok || !result.changed) return result
if (!client || !client.isReady()) return result
try {
await registerCommands(client.application.id, guildId)
} catch (err) {
// The PUT is all-or-nothing: a definition Discord rejects costs every
// command, the built-ins included. Loud, and never fatal to the process.
log.error('re-registering slash commands failed — the previous set is still live', {
message: err.message,
})
}
return result
log.info('registered guild slash commands', { guildId: targetGuildId, count: commands.all.length })
}
async function stop() {
@@ -89,11 +54,6 @@ async function stop() {
// failure here leaves the client connected but flags an error status.
async function onReady() {
try {
// Pull BEFORE the single PUT, so the app's commands are in the very first
// registration rather than appearing a beat later. The pull never throws —
// an unreachable app costs the module commands and nothing else, and the
// bot's own set registers exactly as it always did.
await dynamicCommands.pull()
await registerCommands(client.application.id, guildId)
await scheduler.start(client)
tempRoleSweeper.start(client)
@@ -110,19 +70,14 @@ async function onReady() {
}
}
// Route an interaction: role-menu handler first, then chat-input slash commands
// — the bot's own, then the app's. Built-ins are consulted FIRST and the pull
// already drops any module name that collides with one, so the two orderings
// agree; checking here as well means a name that somehow reached Discord twice
// still runs the bot's version rather than whichever registry answered first.
// Route an interaction: role-menu handler first, then chat-input slash commands.
async function onInteractionCreate(interaction) {
if (await roleMenuHandler.handleInteraction(interaction)) return
if (!interaction.isChatInputCommand()) return
const command = commands.get(interaction.commandName)
if (!command && !dynamicCommands.has(interaction.commandName)) return
if (!command) return
try {
if (command) await command.execute(interaction)
else await dynamicCommands.execute(interaction)
await command.execute(interaction)
} catch (err) {
log.error('command execution failed', { command: interaction.commandName, message: err.message })
const payload = { content: 'Something went wrong running that command.', ephemeral: true }
@@ -191,4 +146,4 @@ function getConnection() {
return { client, guildId }
}
module.exports = { start, stop, getStatus, getConnection, refreshCommands }
module.exports = { start, stop, getStatus, getConnection }

View File

@@ -1,242 +0,0 @@
// Slash commands whose DEFINITION and HANDLER live in the website process
// (TEAMS.md §7.1). The bot pulls the definitions, registers them alongside its
// own, and executes one by deferring, asking the app, and editing the reply in.
//
// Everything Discord-specific is here and nothing else is: the app's dispatcher
// resolves the actor, enforces access and produces a platform-neutral envelope,
// and this file turns that envelope into an interaction reply. A module never
// touches an interaction, which is what makes the registration API something a
// second platform could implement.
const { PermissionFlagsBits } = require('discord.js')
const appInternal = require('../site/appInternalClient')
const staticCommands = require('./commands')
const createLogger = require('../utils/logger')
const log = createLogger('dynamic-commands')
// §7.1.1's four types, and the only four. The app rejects anything else at
// registration; this map is the second half of that agreement.
const OPTION_TYPE = { string: 3, integer: 4, boolean: 5, user: 6 }
// The pulled set, and the app's module-state counter it came from. `null`
// version means "never successfully pulled", which is distinct from 0 ("pulled
// while the app had no modules loaded") — the first should retry, the second is
// a true answer.
let pulled = []
let version = null
/**
* Ask the app for the current definitions.
*
* **A failed pull KEEPS the previous set.** The app being briefly unreachable is
* not the same as it having no commands, and treating it as such would
* deregister every module command from Discord on a restart blip — then
* re-register them a minute later, with members watching commands appear and
* disappear. Nothing changes until the app actually answers.
*
* @returns {Promise<{ok: boolean, changed: boolean, count: number}>}
*/
async function pull() {
const res = await appInternal.fetchCommands()
if (!res.ok) {
log.warn('command pull failed — keeping the set already registered', {
error: res.error,
holding: pulled.length,
})
return { ok: false, changed: false, count: pulled.length }
}
const { version: pulledVersion, commands } = res.data || {}
const next = Array.isArray(commands) ? commands.filter(usable) : []
const changed = version === null || pulledVersion !== version || next.length !== pulled.length
pulled = next
version = typeof pulledVersion === 'number' ? pulledVersion : 0
return { ok: true, changed, count: pulled.length }
}
/**
* Drop a pulled definition the bot cannot honour.
*
* **The name collision the app cannot see.** The app validates a command against
* everything IT has registered; it does not know the bot's own static array
* exists. A module registering `ping` would produce two `ping` entries in one
* `REST.put`, which Discord rejects as a batch — taking down every command
* including the bot's own. The bot's built-ins win, because they are the ones a
* module cannot be asked to change.
*/
function usable(definition) {
if (!definition || typeof definition.name !== 'string') return false
if (staticCommands.get(definition.name)) {
log.warn('module slash command collides with a built-in and is ignored', {
command: definition.name,
owner: definition.owner,
})
return false
}
return true
}
/**
* The pulled definitions as Discord command data, for the whole-set PUT.
*
* `access: 'staff'` becomes a Discord-side permission default; `linked` cannot
* be expressed in Discord's permission model at all — there is no "has a website
* account" predicate — so it is simply not advertised and the app's dispatcher
* refuses it. That asymmetry is the reason §7.1 says access is enforced twice
* and that only the server half is the gate.
*/
function definitions() {
return pulled.map((c) => {
const data = {
name: c.name,
description: c.description,
options: (c.options || []).map((o) => ({
name: o.name,
description: o.description,
type: OPTION_TYPE[o.type],
required: Boolean(o.required),
...(o.choices ? { choices: o.choices } : {}),
})),
}
if (c.access === 'staff') data.default_member_permissions = PermissionFlagsBits.ModerateMembers.toString()
return data
})
}
/** Is this a command the app owns? Asked before the static registry is consulted. */
const has = (name) => pulled.some((c) => c.name === name)
// Read the options the member actually supplied, by the names the definition
// declared. A `user` option is passed on as the Discord user id and nothing else
// — a handler receives platform ids, never a platform object.
function collectOptions(interaction, definition) {
const out = {}
for (const option of definition.options || []) {
const supplied = interaction.options.get(option.name)
if (supplied === null || supplied === undefined) continue
out[option.name] = option.type === 'user' ? String(supplied.value) : supplied.value
}
return out
}
// What the caller sees when the app declined. The COPY lives here rather than in
// the app on purpose: the app answers with a machine reason, and how a refusal is
// phrased to a member is the platform's own voice.
function refusal({ reason, access }) {
if (reason === 'forbidden' && access === 'linked') {
return 'Link your Discord account on the site to use this command.'
}
if (reason === 'forbidden') return 'You do not have access to that command.'
if (reason === 'unknown') return 'That command is no longer available.'
return 'Something went wrong running that command.'
}
// Envelope → interaction payload. A response with fields or a title is an embed;
// a bare `text` is plain content, which reads better for a one-line answer.
function render(envelope) {
const { text, title, fields, url } = envelope
if (!title && !fields) return { content: text || '' }
const embed = {}
if (title) embed.title = title
if (text) embed.description = text
if (url) embed.url = url
if (fields) embed.fields = fields
return { embeds: [embed] }
}
/**
* Deliver the envelope at the privacy the HANDLER asked for, not the privacy the
* deferral guessed.
*
* When the two agree — the ordinary case — this is one `editReply`. When the
* handler wants a private answer to a publicly deferred command, the deferred
* reply is deleted and the answer arrives as an ephemeral follow-up: the
* interaction token stays valid, so this is a supported path rather than a
* trick, and the cost is a "thinking…" that appears and vanishes.
*
* There is no reverse case. A command deferred ephemerally is one whose answers
* are all about the caller's own account, and nothing it returns should become
* public because a handler forgot a flag.
*/
async function reply(interaction, envelope, deferredEphemeral) {
const payload = render(envelope)
if (!envelope.ephemeral || deferredEphemeral) {
await interaction.editReply(payload)
return
}
await interaction.deleteReply()
await interaction.followUp({ ...payload, ephemeral: true })
}
/**
* Defer, dispatch, edit.
*
* **The deferral comes first, always.** Discord gives three seconds to acknowledge
* an interaction; the app is given four to answer. Deferring before the dispatch
* is what keeps the website out of that critical path entirely — a wedged handler
* costs its own reply and never an "application did not respond".
*
* A failure at any point after the defer is an edit, not a reply: the interaction
* has already been acknowledged, and `reply()` on a deferred interaction throws.
*/
async function execute(interaction) {
const definition = pulled.find((c) => c.name === interaction.commandName)
if (!definition) return false
// **Ephemerality is fixed at the DEFERRAL, which happens before the answer
// exists.** That is Discord's rule, not a choice here, and it is the whole
// reason this needs care: the handler decides privacy per answer — a refusal
// is private, a guild summary is not — and by the time it says so the reply is
// already public or already not.
//
// So: defer for the common case (public, or private for a command that only
// ever speaks about the caller's own account), and if the envelope disagrees,
// reconcile below. Getting this wrong is not cosmetic — the live walk caught it
// posting "guild information is not shown to your account" into the channel,
// which announces a member's access level to everyone in it.
const ephemeral = definition.access === 'linked'
await interaction.deferReply({ ephemeral })
const res = await appInternal.dispatchCommand({
command: definition.name,
options: collectOptions(interaction, definition),
platformUserId: interaction.user.id,
guildId: interaction.guildId,
})
// A transport failure and a handler failure are the same sentence to the
// member and different lines in the log: one is the app being unreachable,
// the other is a module's code.
// A refusal is ALWAYS private, whatever the command's usual privacy: "you do
// not have access to that" is about one member and belongs to one member.
if (!res.ok) {
log.warn('command dispatch failed', { command: definition.name, error: res.error })
await reply(interaction, { text: refusal({ reason: 'error' }), ephemeral: true }, ephemeral)
return true
}
if (!res.data || !res.data.ok) {
await reply(interaction, { text: refusal(res.data || {}), ephemeral: true }, ephemeral)
return true
}
const envelope = res.data.response || {}
await reply(interaction, envelope, ephemeral)
// The private aside beside a public answer (§9 answer 5). Skipped when the
// reply was already private — the member would just be told the same thing
// twice, in the same place.
if (envelope.notice && !ephemeral && !envelope.ephemeral) {
await interaction.followUp({ content: envelope.notice, ephemeral: true })
}
return true
}
// Test-only: the pulled set is process-global, so a test that pulls has to be
// able to hand the process back.
function _reset() {
pulled = []
version = null
}
module.exports = { pull, definitions, has, execute, _reset }

View File

@@ -1,80 +0,0 @@
// Team notifications posted into an operator-configured channel (TEAMS.md §7.2).
//
// **The channel comes from the app, not from guild_config.** `newsAnnounce` looks
// its channel up here because there is exactly one #news; a Team's destination is
// per-Team configuration living in `team_integration_config`, and a bot that
// resolved it would need a second copy of that table and a second place for it to
// drift. The app sends the id it already decided on.
//
// **Everything this file knows about a Team it was told.** No lookups, no
// membership checks, no access decisions: whether this content may reach this
// channel was settled on the site, where the acknowledgement that gates it lives.
// The bot is the transport, exactly as it is for slash commands.
const { EmbedBuilder } = require('discord.js')
const brand = require('../brand')
const createLogger = require('../utils/logger')
const log = createLogger('team-notify')
// Discord's own limits. Truncating here rather than trusting the app is not
// distrust — an embed that exceeds them is rejected wholesale, and a message
// silently not appearing is the worst failure mode this path has.
const TITLE_MAX = 256
const DESCRIPTION_MAX = 4096
const clamp = (value, max) => {
const text = String(value || '').trim()
if (!text) return null
return text.length > max ? `${text.slice(0, max - 1)}` : text
}
// What each stream is called in a channel. The app composes the BODY; this is
// only the label above it, and it is here because it is Discord presentation —
// the same reason the embed colour is.
const HEADINGS = {
'team.member.joined': 'New member',
'team.leadership.changed': 'Leadership change',
'team.forum.post': 'New forum post',
'team.announcement': 'Announcement',
}
async function postTeamNotification(client, { channelId, stream, teamName, teamUrl, title, body, url }) {
if (!channelId) throw new Error('No channel id supplied.')
const channel = await client.channels.fetch(channelId).catch(() => null)
if (!channel || !channel.isTextBased()) {
throw new Error('Configured channel is missing, not text-based, or not visible to the bot.')
}
const heading = HEADINGS[stream] || 'Team update'
const name = clamp(teamName, 120) || 'A team'
const embed = new EmbedBuilder()
.setColor(brand.accentInt)
// The Team is the AUTHOR line and the event is the title, not the other way
// round: a channel carrying one Team's events would otherwise repeat its name
// as every heading, and a channel carrying several needs the name to be the
// thing the eye lands on first.
.setAuthor(teamUrl ? { name, url: teamUrl } : { name })
.setTitle(clamp(title, TITLE_MAX) || heading)
if (url) embed.setURL(url)
// Both a title and a body means a forum post: the heading has to go somewhere
// or "New forum post" and "Announcement" become indistinguishable once the
// thread title takes the title slot.
//
// **Clamped AFTER the heading is prepended, not before.** Clamping the body and
// then adding a prefix produces a description one heading longer than the limit,
// which discord.js rejects outright — so an over-long post would not arrive at
// all rather than arriving truncated. The prefix is part of what has to fit.
const composed = title && body ? `**${heading}**\n${String(body)}` : body
const description = clamp(composed, DESCRIPTION_MAX)
if (description) embed.setDescription(description)
await channel.send({ embeds: [embed] })
log.info('team notification posted', { stream, channelId, team: name })
}
module.exports = { postTeamNotification, HEADINGS, clamp, TITLE_MAX, DESCRIPTION_MAX }

View File

@@ -1,315 +0,0 @@
// Per-Team voice channels (TEAMS.md §7.3, phase 9).
//
// **The site decides; this file compares and applies.** Every judgement — which
// Teams qualify, who may enter, what the channel is called — was made on the site
// and arrives in the request. What cannot be made there is the DIFF: which of
// those people already hold the role, whether the channel still exists, whether
// the category was deleted last week. That is live guild state, only this process
// can see it, and shipping it to the site to be compared and shipped back would
// be a copy of the guild in a database that cannot watch it change.
//
// So the contract is "make it look like this", not "do these calls".
//
// **Access is a per-Team ROLE.** §7.3 designed per-member permission overwrites
// with a role only above ~90 members; the org lead settled on roles always
// (2026-08-18). The channel therefore carries exactly three kinds of overwrite —
// @everyone denied, the Team's role allowed, and each operator-designated staff
// role allowed — and membership is the role's member list rather than a hundred
// entries on the channel.
const { ChannelType, PermissionFlagsBits } = require('discord.js')
const createLogger = require('../utils/logger')
const log = createLogger('team-voice')
// The category every Team channel is created under. Created on the first pass
// that needs one; the site stores the id and sends it back next time.
const CATEGORY_NAME = 'Teams'
// discord.js REST error codes for "the thing you are addressing is already gone".
// A teardown that finds its target missing has SUCCEEDED — the desired end state
// holds — and the same is true of a sync that finds a channel a human deleted,
// which simply becomes a create.
const UNKNOWN_CHANNEL = 10003
const UNKNOWN_ROLE = 10011
const isMissing = (err) => err && (err.code === UNKNOWN_CHANNEL || err.code === UNKNOWN_ROLE)
// What a Team member may do in their channel, and what @everyone may not. Both
// halves are needed: denying ViewChannel alone still leaves Connect resolvable
// for anyone who has the id, and allowing ViewChannel alone shows a channel
// nobody can enter.
const ACCESS_BITS = [PermissionFlagsBits.ViewChannel, PermissionFlagsBits.Connect]
/**
* Can this bot do §7.3's job in this guild?
*
* Asked before an operator may switch voice on, and again at the top of every
* pass. The site has no way to know: the operator invites the bot by hand, there
* is no invite URL with a permission integer anywhere in this project, and an
* unticked box means every call fails with nothing to point at.
*
* `bot_role_position` is reported because it is the second, quieter failure:
* ManageRoles lets the bot create a role, but it can only GRANT roles below its
* own highest one. A bot sitting at the bottom of the role list creates roles it
* then cannot hand to anybody — which looks exactly like a channel nobody can
* enter, with no error anywhere.
*/
async function preflight(client, guildId) {
const guild = await client.guilds.fetch(guildId)
const me = guild.members.me || (await guild.members.fetchMe())
return {
connected: true,
guild_id: guild.id,
can_manage_channels: me.permissions.has(PermissionFlagsBits.ManageChannels),
can_manage_roles: me.permissions.has(PermissionFlagsBits.ManageRoles),
// The guild's whole role list, not just the ones this feature made. The
// 250-role cap is guild-wide and shared with everything the operator created
// themselves, so counting ours would promise headroom that is not there.
role_count: guild.roles.cache.size,
bot_role_position: me.roles.highest.position,
}
}
/** The `Teams` category, reusing the one we were given when it is still there. */
async function ensureCategory(guild, categoryId) {
if (categoryId) {
const existing = await guild.channels.fetch(categoryId).catch(() => null)
if (existing && existing.type === ChannelType.GuildCategory) return existing
log.warn('the configured Teams category is gone; making another', { categoryId })
}
const created = await guild.channels.create({
name: CATEGORY_NAME,
type: ChannelType.GuildCategory,
reason: 'Team voice channels',
})
log.info('created the Teams category', { categoryId: created.id })
return created
}
/**
* The Team's own role.
*
* A rename is applied but never allowed to fail the pass: a Team's name is the
* least important thing here and Discord rate-limits name edits hard, so losing
* one is worth strictly less than losing the access change in the same request.
*/
async function ensureRole(guild, roleId, name) {
let role = roleId ? await guild.roles.fetch(roleId).catch(() => null) : null
let created = false
if (!role) {
role = await guild.roles.create({
name,
// Not mentionable and not hoisted: this role exists to open a door, and a
// Team with two hundred members should not become a way to ping them all or
// a second copy of the member list down the sidebar.
mentionable: false,
hoist: false,
reason: 'Team voice access',
})
created = true
log.info('created a team role', { roleId: role.id, name })
} else if (role.name !== name) {
await role.setName(name, 'Team renamed').catch((err) => {
log.warn('could not rename the team role', { roleId: role.id, message: err.message })
})
}
return { role, created }
}
/** The overwrites a Team channel carries, in the order Discord takes them. */
function overwritesFor(guild, role, staffRoleIds) {
const overwrites = [
{ id: guild.roles.everyone.id, deny: ACCESS_BITS },
{ id: role.id, allow: ACCESS_BITS },
]
for (const staffId of staffRoleIds) {
// A staff role the operator has since deleted would make Discord reject the
// WHOLE set, taking the Team's own grant down with it. Filtered here rather
// than validated on the site, which cannot see the guild's role list.
if (!guild.roles.cache.has(staffId)) {
log.warn('a configured staff role is not in this guild; skipping it', { roleId: staffId })
continue
}
overwrites.push({ id: staffId, allow: ACCESS_BITS })
}
return overwrites
}
async function ensureChannel(guild, channelId, { name, category, role, staffRoleIds }) {
const overwrites = overwritesFor(guild, role, staffRoleIds)
let channel = channelId ? await guild.channels.fetch(channelId).catch(() => null) : null
if (channel && channel.type !== ChannelType.GuildVoice) {
// Somebody pointed us at, or converted this into, something that is not a
// voice channel. Not ours to repurpose — make the right one and leave theirs.
log.warn('the stored channel is not a voice channel; making a new one', { channelId })
channel = null
}
if (!channel) {
const created = await guild.channels.create({
name,
type: ChannelType.GuildVoice,
parent: category.id,
permissionOverwrites: overwrites,
reason: 'Team voice channel',
})
log.info('created a team voice channel', { channelId: created.id, name })
return { channel: created, created: true }
}
// Overwrites are re-set on every pass rather than diffed: the set is three or
// four entries, `set` is one API call, and re-asserting it is what repairs a
// channel somebody edited by hand.
await channel.permissionOverwrites.set(overwrites, 'Team voice access')
if (channel.parentId !== category.id) {
await channel.setParent(category.id, { lockPermissions: false, reason: 'Team voice channel' })
}
if (channel.name !== name) {
await channel.setName(name, 'Team renamed').catch((err) => {
log.warn('could not rename the team voice channel', { channelId: channel.id, message: err.message })
})
}
return { channel, created: false }
}
/**
* Bring the role's member list to the site's list, up to `maxOps` changes.
*
* **Bounded, and the remainder is reported rather than dropped.** Each grant is
* its own API call under its own rate limit, so an unbounded first pass on a
* large guild is a request that outlives its own timeout — and a timeout is the
* one outcome that leaves the site not knowing what was applied. The site asks
* again until `pending` reaches zero.
*
* **A member the site names who is not in this guild is skipped silently.** They
* linked their Discord account to the site and never joined the guild, which is
* an ordinary state (§2.6 hop 3 without hop 4) and not something an operator
* needs to see a hundred of.
*/
async function syncRoleMembers(guild, role, memberIds, maxOps) {
// One fetch of the whole member list, so `role.members` and the "are they even
// here" check both read from a cache that is actually populated. discord.js
// keeps it current from gateway events afterwards; without the fetch, a bot
// that has been up for five minutes knows only the members who spoke.
await guild.members.fetch()
const desired = new Set(memberIds.map(String))
const current = new Set(role.members.map((member) => member.id))
const toAdd = [...desired].filter((id) => !current.has(id) && guild.members.cache.has(id))
const toRemove = [...current].filter((id) => !desired.has(id))
let ops = 0
let added = 0
let removed = 0
for (const id of toAdd) {
if (ops >= maxOps) break
const member = guild.members.cache.get(id)
try {
// eslint-disable-next-line no-await-in-loop
await member.roles.add(role, 'Team member')
added += 1
} catch (err) {
// One member the bot cannot touch — almost always the role hierarchy, when
// the member outranks the bot — must not cost the other forty-nine.
log.warn('could not grant the team role', { userId: id, roleId: role.id, message: err.message })
}
ops += 1
}
for (const id of toRemove) {
if (ops >= maxOps) break
const member = guild.members.cache.get(id)
if (!member) continue
try {
// eslint-disable-next-line no-await-in-loop
await member.roles.remove(role, 'No longer a team member')
removed += 1
} catch (err) {
log.warn('could not revoke the team role', { userId: id, roleId: role.id, message: err.message })
}
ops += 1
}
return { added, removed, pending: Math.max(0, toAdd.length + toRemove.length - ops) }
}
/** One Team, reconciled. */
async function syncTeamVoice(client, guildId, {
teamId, name, categoryId, channelId, roleId, staffRoleIds = [], memberIds = [], maxMemberOps = 50,
}) {
const guild = await client.guilds.fetch(guildId)
const category = await ensureCategory(guild, categoryId)
const { role, created: roleCreated } = await ensureRole(guild, roleId, name)
const { channel, created: channelCreated } = await ensureChannel(guild, channelId, {
name, category, role, staffRoleIds,
})
const members = await syncRoleMembers(guild, role, memberIds, maxMemberOps)
log.info('team voice reconciled', {
teamId, name, channelId: channel.id, roleId: role.id, ...members,
})
return {
category_id: category.id,
channel_id: channel.id,
role_id: role.id,
created: { channel: channelCreated, role: roleCreated },
members,
}
}
/**
* Remove a Team's channel and role.
*
* Both, in one call, because they are one lifecycle: deleting the channel and
* leaving the role would leave every member wearing a badge for a place that no
* longer exists. Either being already gone is success.
*/
async function removeTeamVoice(client, guildId, { channelId, roleId }) {
const guild = await client.guilds.fetch(guildId)
const result = { channel_deleted: false, role_deleted: false }
if (channelId) {
const channel = await guild.channels.fetch(channelId).catch(() => null)
if (channel) {
try {
await channel.delete('Team no longer qualifies for a voice channel')
result.channel_deleted = true
} catch (err) {
if (!isMissing(err)) throw err
}
}
}
if (roleId) {
const role = await guild.roles.fetch(roleId).catch(() => null)
if (role) {
try {
await role.delete('Team no longer qualifies for a voice channel')
result.role_deleted = true
} catch (err) {
if (!isMissing(err)) throw err
}
}
}
log.info('team voice removed', { channelId, roleId, ...result })
return result
}
module.exports = {
CATEGORY_NAME,
ACCESS_BITS,
preflight,
ensureCategory,
ensureRole,
ensureChannel,
overwritesFor,
syncRoleMembers,
syncTeamVoice,
removeTeamVoice,
}

View File

@@ -1,7 +1,5 @@
const discordManager = require('../discord/discordManager')
const newsAnnounce = require('../discord/newsAnnounce')
const teamNotify = require('../discord/teamNotify')
const teamVoice = require('../discord/teamVoice')
const modLog = require('../discord/modLog')
const createLogger = require('../utils/logger')
@@ -101,142 +99,4 @@ async function reverseModAction(req, res) {
}
}
// POST /internal/refresh-commands — the app's nudge that its registered
// slash-command set has moved (TEAMS.md §7.1). No body: the bot re-pulls
// `/internal/commands` and re-registers only if the set actually changed, so the
// nudge stays a cheap thing the app can send on every module state change.
//
// Deliberately its OWN endpoint rather than riding on /internal/config, which
// carries the decrypted bot token: saying "commands changed" should not require
// the app to read a secret out of the database.
//
// Answers 200 even when disconnected — there is no application to register
// against until the bot logs in, and `ready` pulls again anyway. A 5xx here
// would make an ordinary module install look like a failure in the admin panel.
async function refreshCommands(req, res) {
try {
const result = await discordManager.refreshCommands()
return res.json({ ok: true, ...result })
} catch (err) {
log.error('refresh-commands failed', { message: err.message })
return res.json({ ok: false, error: err.message })
}
}
// POST /internal/team-notify — a Team notification the site has already decided
// belongs in a channel (TEAMS.md §7.2). Body: { channel_id, stream, team_name,
// team_url, title, body, url }.
//
// **The site chose the channel and the site checked the access.** Whether
// members-only forum text may reach this channel is an acknowledgement recorded
// against team_integration_config, and re-deciding it here would mean the bot
// holding a copy of a policy it cannot see the inputs to.
//
// 503 when disconnected and 400 for a channel the bot cannot post to, matching
// /internal/announce — the caller is one-shot and best-effort and only logs the
// difference, but an operator debugging a silent channel needs the two to read
// differently in the bot's log.
async function teamNotifyHandler(req, res) {
const connection = discordManager.getConnection()
if (!connection) return res.status(503).json({ message: 'Bot is not connected' })
const { channel_id: channelId, stream, team_name: teamName, team_url: teamUrl, title, body, url } = req.body || {}
if (!channelId || !stream) {
return res.status(400).json({ message: 'channel_id and stream are required' })
}
try {
await teamNotify.postTeamNotification(connection.client, { channelId, stream, teamName, teamUrl, title, body, url })
return res.json({ posted: true })
} catch (err) {
log.warn('team-notify failed', { message: err.message, stream, channelId })
return res.status(400).json({ message: err.message })
}
}
// ── Voice channels (TEAMS.md §7.3, phase 9) ────────────────────────────────
// GET /internal/team-voice/preflight — can this bot do the job at all?
//
// Its own endpoint, and the app asks it BEFORE letting an operator switch voice
// on. §7.3 assumed the bot could manage channels and roles; nothing in this
// project has ever checked, because the operator invites the bot by hand and
// there is no invite URL with a permission integer anywhere in the tree. Without
// this the first symptom of an unticked box is every Team recording its own
// identical error, which reads like forty problems instead of one.
async function voicePreflight(req, res) {
const connection = discordManager.getConnection()
if (!connection) return res.status(503).json({ connected: false, message: 'Bot is not connected' })
try {
return res.json(await teamVoice.preflight(connection.client, connection.guildId))
} catch (err) {
log.warn('voice preflight failed', { message: err.message })
return res.status(400).json({ connected: true, message: err.message })
}
}
// POST /internal/team-voice/sync — make one Team's channel, role and role
// membership match what the site sent.
//
// The site sends DESIRED STATE and this works out the calls, which is the
// opposite of the split every other endpoint here uses. The decisions are all
// still the site's; what is here is the comparison against live guild state,
// which only this process can see.
async function voiceSync(req, res) {
const connection = discordManager.getConnection()
if (!connection) return res.status(503).json({ message: 'Bot is not connected' })
const {
team_id: teamId, name, category_id: categoryId, channel_id: channelId, role_id: roleId,
staff_role_ids: staffRoleIds, member_ids: memberIds, max_member_ops: maxMemberOps,
} = req.body || {}
if (!name) return res.status(400).json({ message: 'name is required' })
try {
const result = await teamVoice.syncTeamVoice(connection.client, connection.guildId, {
teamId,
name,
categoryId: categoryId || null,
channelId: channelId || null,
roleId: roleId || null,
staffRoleIds: Array.isArray(staffRoleIds) ? staffRoleIds.map(String) : [],
memberIds: Array.isArray(memberIds) ? memberIds.map(String) : [],
maxMemberOps: Number(maxMemberOps) > 0 ? Number(maxMemberOps) : 50,
})
return res.json(result)
} catch (err) {
// 400 rather than 500, matching /internal/announce: from the app's side this
// is "Discord refused", which is a condition it records against the Team and
// retries next pass — not a bug in this process.
log.warn('voice sync failed', { message: err.message, teamId, name })
return res.status(400).json({ message: err.message })
}
}
// POST /internal/team-voice/remove — the grace window expired, or an admin said so.
async function voiceRemove(req, res) {
const connection = discordManager.getConnection()
if (!connection) return res.status(503).json({ message: 'Bot is not connected' })
const { channel_id: channelId, role_id: roleId } = req.body || {}
try {
const result = await teamVoice.removeTeamVoice(connection.client, connection.guildId, { channelId, roleId })
return res.json(result)
} catch (err) {
log.warn('voice remove failed', { message: err.message, channelId, roleId })
return res.status(400).json({ message: err.message })
}
}
module.exports = {
setConfig,
getStatus: getStatusHandler,
announce,
reverseModAction,
refreshCommands,
teamNotify: teamNotifyHandler,
voicePreflight,
voiceSync,
voiceRemove,
}
module.exports = { setConfig, getStatus: getStatusHandler, announce, reverseModAction }

View File

@@ -11,10 +11,5 @@ router.post('/config', ctrl.setConfig)
router.get('/status', ctrl.getStatus)
router.post('/announce', ctrl.announce)
router.post('/mod-reverse', ctrl.reverseModAction)
router.post('/refresh-commands', ctrl.refreshCommands)
router.post('/team-notify', ctrl.teamNotify)
router.get('/team-voice/preflight', ctrl.voicePreflight)
router.post('/team-voice/sync', ctrl.voiceSync)
router.post('/team-voice/remove', ctrl.voiceRemove)
module.exports = router

View File

@@ -1,76 +0,0 @@
// Shared-secret client for the APP's internal listener (port 3001) — the
// bot→app direction of the channel `botInternalClient.js` runs app→bot.
//
// Two callers, both slash-command plumbing (TEAMS.md §7.1): pull the registered
// command definitions, and dispatch one that a member has just run. Distinct
// from siteApiClient.js, which reads the site's PUBLIC API with no secret at all.
//
// **The base URL is derived from `SITE_INTERNAL_URL`'s origin, not configured
// separately.** That variable already points at the app's internal listener —
// `http://app:3001/internal/bot-config` — and adding a second variable naming the
// same host would be one more thing an operator can get half-right. Deriving it
// means every existing deployment gains these endpoints with no compose change.
const createLogger = require('../utils/logger')
const log = createLogger('app-internal')
const KEY = process.env.BOT_INTERNAL_KEY || ''
// §7.1's budget, and the same 4s `botInternalClient` uses in the other
// direction. The app bounds its own handlers UNDER this (3s), so a timeout here
// normally means the app itself is unreachable rather than a module being slow.
const TIMEOUT_MS = 4000
function baseUrl() {
const configured = process.env.SITE_INTERNAL_URL
if (!configured) return null
try {
return new URL(configured).origin
} catch {
log.error('SITE_INTERNAL_URL is not a URL — slash-command registration is off', { configured })
return null
}
}
async function call(path, { method = 'GET', body } = {}) {
const base = baseUrl()
if (!base || !KEY) return { ok: false, error: 'SITE_INTERNAL_URL or BOT_INTERNAL_KEY not set' }
const controller = new AbortController()
const timeout = setTimeout(() => controller.abort(), TIMEOUT_MS)
try {
const res = await fetch(`${base}${path}`, {
method,
headers: { 'Content-Type': 'application/json', 'X-Internal-Key': KEY },
body: body ? JSON.stringify(body) : undefined,
signal: controller.signal,
})
if (!res.ok) return { ok: false, status: res.status, error: `app responded ${res.status}` }
return { ok: true, status: res.status, data: await res.json() }
} catch (err) {
log.warn('app internal call failed', { path, message: err.message })
return { ok: false, status: 0, error: err.message }
} finally {
clearTimeout(timeout)
}
}
/** The registered slash-command definitions, plus the version they belong to. */
function fetchCommands() {
return call('/internal/commands')
}
/**
* Run one command in the app and get the response envelope back.
*
* The bot has already deferred by the time this is called, so the only deadline
* that matters is Discord's 15-minute follow-up window — TIMEOUT_MS is about not
* holding an interaction open on a wedged app, not about the 3-second ack.
*/
function dispatchCommand({ command, options, platformUserId, guildId }) {
return call('/internal/commands/dispatch', {
method: 'POST',
body: { command, options, platform: 'discord', platformUserId, guildId },
})
}
module.exports = { fetchCommands, dispatchCommand }

View File

@@ -1,77 +0,0 @@
// The bot→app internal client (TEAMS.md §7.1).
//
// One property carries this file: the base URL is DERIVED from
// `SITE_INTERNAL_URL`, which already names the app's internal listener with a
// path on the end. That derivation is the reason every existing deployment gains
// slash commands with no compose change, and it is exactly the kind of string
// handling that breaks silently — a wrong base means "the app is down" forever,
// with nothing in the logs but a fetch error.
const { test, beforeEach, afterEach } = require('node:test')
const assert = require('node:assert/strict')
const env = { ...process.env }
const realFetch = global.fetch
beforeEach(() => {
process.env.SITE_INTERNAL_URL = 'http://app:3001/internal/bot-config'
process.env.BOT_INTERNAL_KEY = 'shh'
delete require.cache[require.resolve('../src/site/appInternalClient')]
})
afterEach(() => {
process.env = { ...env }
global.fetch = realFetch
})
/** Load the client fresh and record the single fetch it makes. */
function withFetch(response) {
const seen = {}
global.fetch = async (url, init) => {
seen.url = url
seen.init = init
return response
}
// eslint-disable-next-line global-require
return { client: require('../src/site/appInternalClient'), seen }
}
const ok = (body) => ({ ok: true, status: 200, json: async () => body })
test('the commands URL is the internal listeners origin, not its bot-config path', async () => {
const { client, seen } = withFetch(ok({ version: 3, commands: [] }))
const res = await client.fetchCommands()
assert.equal(seen.url, 'http://app:3001/internal/commands')
assert.equal(seen.init.headers['X-Internal-Key'], 'shh')
assert.deepEqual(res.data, { version: 3, commands: [] })
})
test('a dispatch names the platform, so the app never has to guess', async () => {
const { client, seen } = withFetch(ok({ ok: true, response: {} }))
await client.dispatchCommand({ command: 'guild', options: { name: 'KOC' }, platformUserId: '5', guildId: '9' })
assert.equal(seen.url, 'http://app:3001/internal/commands/dispatch')
assert.deepEqual(JSON.parse(seen.init.body), {
command: 'guild', options: { name: 'KOC' }, platform: 'discord', platformUserId: '5', guildId: '9',
})
})
// A bot with no internal URL configured is an ordinary deployment state (the
// warning already exists in bootstrap.js); it must not become an exception on
// every `ready`.
test('an unconfigured or unparseable SITE_INTERNAL_URL is a refusal, not a throw', async () => {
delete process.env.SITE_INTERNAL_URL
const { client } = withFetch(ok({}))
assert.equal((await client.fetchCommands()).ok, false)
delete require.cache[require.resolve('../src/site/appInternalClient')]
process.env.SITE_INTERNAL_URL = 'not a url'
// eslint-disable-next-line global-require
assert.equal((await require('../src/site/appInternalClient').fetchCommands()).ok, false)
})
test('a non-2xx carries its status so the caller can tell "down" from "rejected"', async () => {
const { client } = withFetch({ ok: false, status: 401, json: async () => ({}) })
const res = await client.fetchCommands()
assert.equal(res.ok, false)
assert.equal(res.status, 401)
})

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@@ -1,269 +0,0 @@
// ── The bot's half of module slash commands (TEAMS.md §7.1) ────────────────
//
// The first tests in this package, and they exist for a specific reason: phases
// 8 and 9 put more of the Discord integration in this process, and the failure
// modes here are ones no unit test in `server/` can see — a whole-set PUT that
// one bad entry poisons, a deferral that has to happen before anything slow, and
// a reply that must be EDITED rather than sent once the interaction is deferred.
//
// Nothing here talks to Discord. `interaction` is a fake that records what was
// called on it, which is the whole of what this file is asserting about.
const { test, beforeEach } = require('node:test')
const assert = require('node:assert/strict')
const dynamic = require('../src/discord/dynamicCommands')
const appInternal = require('../src/site/appInternalClient')
const staticCommands = require('../src/discord/commands')
const originals = {
fetchCommands: appInternal.fetchCommands,
dispatchCommand: appInternal.dispatchCommand,
get: staticCommands.get,
}
beforeEach(() => {
dynamic._reset()
Object.assign(appInternal, originals)
staticCommands.get = originals.get
})
const definition = (over = {}) => ({
name: 'guild',
description: 'Show a guild',
owner: 'uo',
access: 'everyone',
options: [{ name: 'name', type: 'string', description: 'Guild name', required: false }],
...over,
})
const answers = (commands, version = 1) => {
appInternal.fetchCommands = async () => ({ ok: true, data: { version, commands } })
}
function fakeInteraction({ commandName = 'guild', options = {}, userId = '555' } = {}) {
const calls = []
return {
calls,
commandName,
guildId: '999',
user: { id: userId },
options: {
get: (name) => (name in options ? { value: options[name] } : null),
},
deferReply: async (payload) => calls.push(['defer', payload]),
editReply: async (payload) => calls.push(['edit', payload]),
deleteReply: async () => calls.push(['delete']),
followUp: async (payload) => calls.push(['followUp', payload]),
}
}
// ── Pulling ────────────────────────────────────────────────────────────────
test('a pull reports whether the set moved, so a nudge is cheap', async () => {
answers([definition()], 7)
assert.deepEqual(await dynamic.pull(), { ok: true, changed: true, count: 1 })
// Same version, same size: nothing to re-register, and re-registering anyway
// would mean a REST.put per module state change instead of per real change.
assert.deepEqual(await dynamic.pull(), { ok: true, changed: false, count: 1 })
answers([definition()], 8)
assert.equal((await dynamic.pull()).changed, true)
})
// Otherwise a restart blip would deregister every module command from Discord
// and re-register it a minute later, with members watching it happen.
test('a failed pull keeps the set already registered', async () => {
answers([definition()])
await dynamic.pull()
appInternal.fetchCommands = async () => ({ ok: false, error: 'ECONNREFUSED' })
assert.deepEqual(await dynamic.pull(), { ok: false, changed: false, count: 1 })
assert.equal(dynamic.definitions().length, 1)
})
// The collision the app cannot see: it validates against what IT registered and
// does not know the bot's own array exists. Two entries of one name in a single
// PUT is rejected as a batch, taking the built-ins down with it.
test('a module command that collides with a built-in is dropped, not registered', async () => {
staticCommands.get = (name) => (name === 'ping' ? { data: { name: 'ping' } } : undefined)
answers([definition({ name: 'ping' }), definition()])
await dynamic.pull()
assert.deepEqual(dynamic.definitions().map((d) => d.name), ['guild'])
assert.equal(dynamic.has('ping'), false)
})
test('definitions carry Discords numeric option types, not the contracts names', async () => {
answers([definition({
options: [
{ name: 'who', type: 'user', description: 'A member', required: true },
{ name: 'n', type: 'integer', description: 'How many', choices: [{ name: 'one', value: 1 }] },
],
})])
await dynamic.pull()
const [data] = dynamic.definitions()
assert.deepEqual(data.options.map((o) => o.type), [6, 4])
assert.deepEqual(data.options[1].choices, [{ name: 'one', value: 1 }])
assert.equal(data.default_member_permissions, undefined)
})
// `linked` has no Discord equivalent — there is no "has a website account"
// predicate — so only `staff` maps, and the app re-checks both regardless.
test('only access: staff becomes a Discord permission default', async () => {
answers([definition({ access: 'staff' }), definition({ name: 'other', access: 'linked' })])
await dynamic.pull()
const [staff, linked] = dynamic.definitions()
assert.equal(typeof staff.default_member_permissions, 'string')
assert.equal(linked.default_member_permissions, undefined)
})
// ── Executing ──────────────────────────────────────────────────────────────
test('the deferral happens before the dispatch, always', async () => {
answers([definition()])
await dynamic.pull()
let deferredFirst = false
const interaction = fakeInteraction()
appInternal.dispatchCommand = async () => {
deferredFirst = interaction.calls.length === 1 && interaction.calls[0][0] === 'defer'
return { ok: true, data: { ok: true, response: { text: 'hi' } } }
}
await dynamic.execute(interaction)
assert.ok(deferredFirst, 'the website is never in Discords 3-second ack path')
assert.deepEqual(interaction.calls.at(-1), ['edit', { content: 'hi' }])
})
test('the options the member supplied are passed by name, as plain values', async () => {
answers([definition({
options: [
{ name: 'name', type: 'string', description: 'd' },
{ name: 'who', type: 'user', description: 'd' },
{ name: 'missing', type: 'string', description: 'd' },
],
})])
await dynamic.pull()
let sent = null
appInternal.dispatchCommand = async (body) => {
sent = body
return { ok: true, data: { ok: true, response: {} } }
}
await dynamic.execute(fakeInteraction({ options: { name: 'KOC', who: '42' } }))
assert.deepEqual(sent.options, { name: 'KOC', who: '42' })
assert.equal(sent.platformUserId, '555')
assert.equal(sent.guildId, '999')
})
test('a title or fields render as an embed; a bare text does not', async () => {
answers([definition()])
await dynamic.pull()
appInternal.dispatchCommand = async () => ({
ok: true,
data: { ok: true, response: { title: 'Knights', text: 'Alliance: Accord', fields: [{ name: 'Members', value: '12' }], url: 'https://site.test/uo/guilds/7' } },
})
const interaction = fakeInteraction()
await dynamic.execute(interaction)
const [, payload] = interaction.calls.at(-1)
assert.equal(payload.embeds[0].title, 'Knights')
assert.equal(payload.embeds[0].description, 'Alliance: Accord')
assert.equal(payload.embeds[0].url, 'https://site.test/uo/guilds/7')
})
// §9 answer 5: the public projection, plus a private nudge to link. One reply
// cannot be both, so the aside is a follow-up — which is the bot's decision to
// make, not the handler's.
test('a notice becomes an ephemeral follow-up beside a public answer', async () => {
answers([definition()])
await dynamic.pull()
appInternal.dispatchCommand = async () => ({
ok: true,
data: { ok: true, response: { text: 'public', notice: 'Link your account' } },
})
const interaction = fakeInteraction()
await dynamic.execute(interaction)
assert.deepEqual(interaction.calls.at(-1), ['followUp', { content: 'Link your account', ephemeral: true }])
})
test('a notice is not repeated when the answer was already private', async () => {
answers([definition({ access: 'linked' })])
await dynamic.pull()
appInternal.dispatchCommand = async () => ({
ok: true,
data: { ok: true, response: { text: 'private', notice: 'Link your account' } },
})
const interaction = fakeInteraction()
await dynamic.execute(interaction)
assert.deepEqual(interaction.calls[0], ['defer', { ephemeral: true }])
assert.equal(interaction.calls.some(([kind]) => kind === 'followUp'), false)
})
// Every failure path EDITS. Replying to a deferred interaction throws, so a
// refusal that used reply() would turn a clean "no" into an unhandled error.
// Ephemerality is fixed at the DEFERRAL, which happens before the handler has
// said anything — so honouring a per-answer flag needs the deferred reply
// withdrawn. The live walk caught the version that ignored it posting "guild
// information is not shown to your account" into the channel, which announces a
// member's access level to everyone in it.
test('a handler asking for privacy gets it, even though the deferral was public', async () => {
answers([definition()])
await dynamic.pull()
appInternal.dispatchCommand = async () => ({
ok: true, data: { ok: true, response: { text: 'just for you', ephemeral: true } },
})
const interaction = fakeInteraction()
await dynamic.execute(interaction)
assert.deepEqual(interaction.calls.map(([kind]) => kind), ['defer', 'delete', 'followUp'])
assert.deepEqual(interaction.calls.at(-1)[1], { content: 'just for you', ephemeral: true })
})
test('an already-private deferral just edits — no second message', async () => {
answers([definition({ access: 'linked' })])
await dynamic.pull()
appInternal.dispatchCommand = async () => ({
ok: true, data: { ok: true, response: { text: 'private', ephemeral: true } },
})
const interaction = fakeInteraction()
await dynamic.execute(interaction)
assert.deepEqual(interaction.calls.map(([kind]) => kind), ['defer', 'edit'])
})
// "You do not have access to that" is about one member and belongs to one
// member, whatever the command's usual privacy.
test('a refusal is always private', async () => {
answers([definition()])
await dynamic.pull()
appInternal.dispatchCommand = async () => ({ ok: true, data: { ok: false, reason: 'forbidden' } })
const interaction = fakeInteraction()
await dynamic.execute(interaction)
assert.deepEqual(interaction.calls.map(([kind]) => kind), ['defer', 'delete', 'followUp'])
assert.equal(interaction.calls.at(-1)[1].ephemeral, true)
})
test('a refusal is phrased by the bot and edited into the deferred reply', async () => {
answers([definition({ access: 'linked' })])
await dynamic.pull()
appInternal.dispatchCommand = async () => ({
ok: true, data: { ok: false, reason: 'forbidden', access: 'linked', isLinked: false },
})
const interaction = fakeInteraction()
await dynamic.execute(interaction)
assert.match(interaction.calls.at(-1)[1].content, /Link your Discord account/)
// Deferred ephemerally (access: 'linked'), so the refusal is one edit and no
// withdrawal — replying twice to a deferred interaction is what throws.
assert.deepEqual(interaction.calls.map(([kind]) => kind), ['defer', 'edit'])
})
test('an unreachable app is the same sentence to the member and a different line in the log', async () => {
answers([definition()])
await dynamic.pull()
appInternal.dispatchCommand = async () => ({ ok: false, error: 'timeout' })
const interaction = fakeInteraction()
await dynamic.execute(interaction)
assert.match(interaction.calls.at(-1)[1].content, /Something went wrong/)
assert.equal(interaction.calls.at(-1)[1].ephemeral, true)
})
test('an interaction for a command the app no longer serves is left alone', async () => {
answers([definition()])
await dynamic.pull()
const interaction = fakeInteraction({ commandName: 'gone' })
assert.equal(await dynamic.execute(interaction), false)
assert.deepEqual(interaction.calls, [], 'nothing is deferred for a command that is not ours')
})

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// ── The bot's half of the Team notifications bridge (TEAMS.md §7.2) ────────
//
// Nothing here talks to Discord. `channel` is a fake that records what was sent,
// and the assertions are about the three things this side genuinely owns:
//
// 1. **the channel comes from the app and is never looked up.** `newsAnnounce`
// reads guild_config because there is one #news; a Team's destination is
// per-Team configuration, and a bot that resolved it would hold a second
// copy of a table it cannot see the inputs to;
// 2. **a channel the bot cannot post to fails loudly rather than silently.** A
// caller that is one-shot and best-effort only logs the difference, but an
// operator debugging a quiet channel needs the bot's log to distinguish
// "not connected" from "that id is not a text channel";
// 3. **Discord's own limits are enforced here.** An embed that exceeds them is
// rejected WHOLESALE, so a long forum body must be truncated on this side
// even though the app already excerpted it — the app's limit is a product
// decision and this one is a protocol constraint.
const { test } = require('node:test')
const assert = require('node:assert/strict')
const teamNotify = require('../src/discord/teamNotify')
// A fake channel that records what it was sent. `isTextBased` is the one method
// the code branches on, so it is the one worth making configurable.
function fakeChannel({ textBased = true } = {}) {
const sends = []
return {
sends,
isTextBased: () => textBased,
send: async (payload) => { sends.push(payload); return { id: 'm1' } },
}
}
function fakeClient(channel, { throws = false } = {}) {
return {
channels: {
fetch: async (id) => {
if (throws) throw new Error('Unknown Channel')
return id === 'chan-1' ? channel : null
},
},
}
}
const post = (client, over = {}) => teamNotify.postTeamNotification(client, {
channelId: 'chan-1',
stream: 'team.forum.post',
teamName: 'Blackthorns Legion',
teamUrl: 'https://site/guilds/blackthorns-legion',
title: 'Siege tonight',
body: 'Meet at the moongate.',
url: 'https://site/guilds/blackthorns-legion?thread=41',
...over,
})
// ── 1. The channel is the app's decision ───────────────────────────────────
test('the message goes to the channel the app named', async () => {
const channel = fakeChannel()
await post(fakeClient(channel))
assert.equal(channel.sends.length, 1)
const [embed] = channel.sends[0].embeds
assert.equal(embed.data.title, 'Siege tonight')
assert.equal(embed.data.author.name, 'Blackthorns Legion')
assert.equal(embed.data.url, 'https://site/guilds/blackthorns-legion?thread=41')
})
test('no channel id at all is refused before anything is fetched', async () => {
await assert.rejects(() => post(fakeClient(fakeChannel()), { channelId: '' }), /No channel id/)
})
// ── 2. A channel the bot cannot use ────────────────────────────────────────
test('a channel the bot cannot see is a clear error, not a silent no-op', async () => {
await assert.rejects(() => post(fakeClient(null)), /missing, not text-based, or not visible/)
})
test('a fetch that throws is reported the same way — the bot does not distinguish gone from hidden', async () => {
await assert.rejects(() => post(fakeClient(fakeChannel(), { throws: true })), /missing, not text-based/)
})
test('a voice channel is refused', async () => {
await assert.rejects(() => post(fakeClient(fakeChannel({ textBased: false }))), /not text-based/)
})
// ── 3. Discord's limits, and the heading ───────────────────────────────────
test('an over-long title is truncated rather than rejected by Discord as a whole', async () => {
const channel = fakeChannel()
await post(fakeClient(channel), { title: 'y'.repeat(400) })
const [embed] = channel.sends[0].embeds
assert.equal(embed.data.title.length, teamNotify.TITLE_MAX)
assert.ok(embed.data.title.endsWith('…'))
})
test('an over-long body is truncated to the description limit', async () => {
const channel = fakeChannel()
await post(fakeClient(channel), { body: 'z'.repeat(9000) })
const [embed] = channel.sends[0].embeds
assert.ok(embed.data.description.length <= teamNotify.DESCRIPTION_MAX + 32)
})
test('a titled event keeps its heading, so a post and an announcement stay distinguishable', async () => {
const channel = fakeChannel()
await post(fakeClient(channel), { stream: 'team.announcement' })
const [embed] = channel.sends[0].embeds
assert.match(embed.data.description, /^\*\*Announcement\*\*/)
assert.match(embed.data.description, /Meet at the moongate\./)
})
test('a roster event has no title, so the heading becomes the title', async () => {
const channel = fakeChannel()
await post(fakeClient(channel), { stream: 'team.member.joined', title: null, body: '3 new members joined.' })
const [embed] = channel.sends[0].embeds
assert.equal(embed.data.title, 'New member')
assert.equal(embed.data.description, '3 new members joined.', 'no heading prefix when the title already is one')
})
test('an unknown stream still posts, under a neutral heading', async () => {
const channel = fakeChannel()
await post(fakeClient(channel), { stream: 'team.something.new', title: null })
const [embed] = channel.sends[0].embeds
assert.equal(embed.data.title, 'Team update')
})
test('a missing team name does not produce an embed with an empty author line', async () => {
const channel = fakeChannel()
await post(fakeClient(channel), { teamName: '', teamUrl: null })
const [embed] = channel.sends[0].embeds
assert.equal(embed.data.author.name, 'A team')
assert.equal(embed.data.author.url, undefined)
})
test('clamp treats whitespace-only as absent, which is what keeps an empty description off the embed', async () => {
assert.equal(teamNotify.clamp(' ', 100), null)
assert.equal(teamNotify.clamp('ok', 100), 'ok')
})

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// ── The bot's half of Team voice channels (TEAMS.md §7.3, phase 9) ────────
//
// Nothing here talks to Discord. `fakeGuild` records the calls, and the
// assertions are about the four things this side genuinely owns — the ones the
// site cannot decide because it cannot see the guild:
//
// 1. **The overwrite set.** @everyone denied, the Team's role allowed, each
// configured staff role allowed — and a staff role the operator has since
// deleted is FILTERED, because Discord rejects the whole set for one bad id
// and that would take the Team's own grant down with it.
// 2. **The membership diff is bounded and the remainder is reported.** Each
// grant is its own API call; an unbounded first pass on a large guild
// outlives its own timeout, which is the one failure that leaves the site
// not knowing what was applied.
// 3. **A member who linked Discord but never joined the guild is skipped
// silently.** That is §2.6 hop 3 without hop 4 — an ordinary state, not an
// error, and certainly not a hundred log lines.
// 4. **A missing target is success.** A teardown that finds its channel already
// deleted has reached the desired end state; a sync that finds one deleted
// simply creates it again.
const { test } = require('node:test')
const assert = require('node:assert/strict')
const { ChannelType, PermissionFlagsBits } = require('discord.js')
const teamVoice = require('../src/discord/teamVoice')
const EVERYONE = 'guild-everyone'
function fakeMember(id, { canGrant = true } = {}) {
const roles = new Set()
return {
id,
roles: {
cache: roles,
add: async (role) => {
if (!canGrant) throw new Error('Missing Permissions')
roles.add(role.id)
},
remove: async (role) => { roles.delete(role.id) },
},
}
}
function fakeGuild({
members = [],
roles = [],
channels = [],
botPermissions = [PermissionFlagsBits.ManageChannels, PermissionFlagsBits.ManageRoles],
} = {}) {
const memberMap = new Map(members.map((m) => [m.id, m]))
const roleMap = new Map(roles.map((r) => [r.id, r]))
const channelMap = new Map(channels.map((c) => [c.id, c]))
const created = { roles: [], channels: [] }
let nextId = 1000
const guild = {
id: 'guild-1',
created,
roles: {
everyone: { id: EVERYONE },
cache: roleMap,
fetch: async (id) => roleMap.get(id) || null,
create: async (opts) => {
const role = {
id: String(nextId++),
name: opts.name,
members: [],
setName: async (name) => { role.name = name },
delete: async () => { roleMap.delete(role.id) },
}
roleMap.set(role.id, role)
created.roles.push(opts)
return role
},
},
channels: {
cache: channelMap,
fetch: async (id) => channelMap.get(id) || null,
create: async (opts) => {
const channel = {
id: String(nextId++),
name: opts.name,
type: opts.type,
parentId: opts.parent || null,
overwrites: opts.permissionOverwrites || [],
permissionOverwrites: {
set: async (list) => { channel.overwrites = list },
},
setParent: async (parentId) => { channel.parentId = parentId },
setName: async (name) => { channel.name = name },
delete: async () => { channelMap.delete(channel.id) },
}
channelMap.set(channel.id, channel)
created.channels.push(opts)
return channel
},
},
members: {
me: { permissions: { has: (bit) => botPermissions.includes(bit) }, roles: { highest: { position: 7 } } },
cache: memberMap,
fetch: async () => memberMap,
},
}
return guild
}
const fakeClient = (guild) => ({ guilds: { fetch: async () => guild } })
const voiceChannel = (id, over = {}) => {
const channel = {
id,
name: 'The Silver Hand',
type: ChannelType.GuildVoice,
parentId: '500',
overwrites: [],
permissionOverwrites: { set: async (list) => { channel.overwrites = list } },
setParent: async (parentId) => { channel.parentId = parentId },
setName: async (name) => { channel.name = name },
delete: async () => {},
...over,
}
return channel
}
const category = (id = '500') => ({ id, type: ChannelType.GuildCategory })
const role = (id, name = 'The Silver Hand', members = []) => {
const r = {
id,
name,
members,
setName: async (next) => { r.name = next },
delete: async () => {},
}
return r
}
// ── Preflight ──────────────────────────────────────────────────────────────
test('preflight reports both permissions and the guild-wide role count', async () => {
const guild = fakeGuild({ roles: [role('1'), role('2')] })
const result = await teamVoice.preflight(fakeClient(guild), 'guild-1')
assert.equal(result.can_manage_channels, true)
assert.equal(result.can_manage_roles, true)
// The GUILD's roles, not ours. The 250 cap is shared with everything the
// operator made themselves, so counting only ours would promise headroom that
// is not there.
assert.equal(result.role_count, 2)
assert.equal(result.bot_role_position, 7)
})
test('preflight reports a missing permission rather than throwing', async () => {
const guild = fakeGuild({ botPermissions: [PermissionFlagsBits.ManageChannels] })
const result = await teamVoice.preflight(fakeClient(guild), 'guild-1')
assert.equal(result.can_manage_channels, true)
assert.equal(result.can_manage_roles, false)
})
// ── Overwrites ─────────────────────────────────────────────────────────────
test('the overwrite set denies @everyone and allows the Team role', () => {
const guild = fakeGuild()
const list = teamVoice.overwritesFor(guild, role('900'), [])
assert.equal(list.length, 2)
assert.equal(list[0].id, EVERYONE)
assert.deepEqual(list[0].deny, teamVoice.ACCESS_BITS)
assert.equal(list[1].id, '900')
assert.deepEqual(list[1].allow, teamVoice.ACCESS_BITS)
})
test('a configured staff role that still exists gets an allow', () => {
const staff = role('777', 'Moderators')
const guild = fakeGuild({ roles: [staff] })
const list = teamVoice.overwritesFor(guild, role('900'), ['777'])
assert.equal(list.length, 3)
assert.equal(list[2].id, '777')
})
test('a staff role deleted in Discord is skipped, not sent — it would void the whole set', () => {
const guild = fakeGuild({ roles: [] })
const list = teamVoice.overwritesFor(guild, role('900'), ['deleted-1'])
assert.equal(list.length, 2)
assert.ok(!list.some((o) => o.id === 'deleted-1'))
})
// ── Ensure ─────────────────────────────────────────────────────────────────
test('a missing category is created; an existing one is reused', async () => {
const guild = fakeGuild()
const made = await teamVoice.ensureCategory(guild, null)
assert.equal(guild.created.channels.length, 1)
assert.equal(guild.created.channels[0].type, ChannelType.GuildCategory)
const again = await teamVoice.ensureCategory(guild, made.id)
assert.equal(again.id, made.id)
assert.equal(guild.created.channels.length, 1)
})
test('a category id pointing at something that is not a category makes a new one', async () => {
const guild = fakeGuild({ channels: [voiceChannel('700')] })
await teamVoice.ensureCategory(guild, '700')
assert.equal(guild.created.channels.length, 1)
})
test('the Team role is created not mentionable and not hoisted', async () => {
const guild = fakeGuild()
const { role: made, created } = await teamVoice.ensureRole(guild, null, 'The Silver Hand')
assert.equal(created, true)
assert.equal(made.name, 'The Silver Hand')
// A Team with two hundred members must not become a way to ping them all, or a
// second copy of the member list down the sidebar.
assert.equal(guild.created.roles[0].mentionable, false)
assert.equal(guild.created.roles[0].hoist, false)
})
test('a renamed Team renames its role rather than making a second', async () => {
const existing = role('900', 'Old Name')
const guild = fakeGuild({ roles: [existing] })
const { role: made, created } = await teamVoice.ensureRole(guild, '900', 'New Name')
assert.equal(created, false)
assert.equal(made.name, 'New Name')
assert.equal(guild.created.roles.length, 0)
})
test('a rename Discord refuses does not fail the pass — access matters more than a label', async () => {
const existing = role('900', 'Old Name')
existing.setName = async () => { throw new Error('rate limited') }
const guild = fakeGuild({ roles: [existing] })
const { role: made } = await teamVoice.ensureRole(guild, '900', 'New Name')
assert.equal(made.id, '900')
})
test('a channel a human deleted is simply created again', async () => {
const guild = fakeGuild()
const { channel, created } = await teamVoice.ensureChannel(guild, 'gone-1', {
name: 'The Silver Hand', category: category(), role: role('900'), staffRoleIds: [],
})
assert.equal(created, true)
assert.equal(channel.type, ChannelType.GuildVoice)
assert.equal(channel.parentId, '500')
})
test('an existing channel has its overwrites re-asserted every pass', async () => {
const existing = voiceChannel('600')
const guild = fakeGuild({ channels: [existing] })
const { created } = await teamVoice.ensureChannel(guild, '600', {
name: 'The Silver Hand', category: category(), role: role('900'), staffRoleIds: [],
})
assert.equal(created, false)
// Re-setting rather than diffing is what repairs a channel somebody edited by
// hand.
assert.equal(existing.overwrites.length, 2)
})
test('a channel that is no longer a voice channel is left alone and a new one made', async () => {
const text = voiceChannel('600', { type: ChannelType.GuildText })
const guild = fakeGuild({ channels: [text] })
const { channel, created } = await teamVoice.ensureChannel(guild, '600', {
name: 'The Silver Hand', category: category(), role: role('900'), staffRoleIds: [],
})
assert.equal(created, true)
assert.notEqual(channel.id, '600')
})
// ── Membership ─────────────────────────────────────────────────────────────
test('the role is granted to the members the site named', async () => {
const alice = fakeMember('a')
const bob = fakeMember('b')
const guild = fakeGuild({ members: [alice, bob] })
const teamRole = role('900', 'The Silver Hand', [])
const result = await teamVoice.syncRoleMembers(guild, teamRole, ['a', 'b'], 50)
assert.equal(result.added, 2)
assert.equal(result.removed, 0)
assert.equal(result.pending, 0)
})
test('a member who left the Team has the role taken away', async () => {
const alice = fakeMember('a')
const bob = fakeMember('b')
const guild = fakeGuild({ members: [alice, bob] })
const teamRole = role('900', 'The Silver Hand', [alice, bob])
const result = await teamVoice.syncRoleMembers(guild, teamRole, ['a'], 50)
assert.equal(result.added, 0)
assert.equal(result.removed, 1)
})
test('a member who linked Discord but never joined the guild is skipped without an error', async () => {
const guild = fakeGuild({ members: [] })
const result = await teamVoice.syncRoleMembers(guild, role('900', 'x', []), ['not-in-guild'], 50)
assert.equal(result.added, 0)
assert.equal(result.pending, 0)
})
test('the diff is bounded and the remainder is REPORTED, not dropped', async () => {
const members = Array.from({ length: 10 }, (_, i) => fakeMember(`m${i}`))
const guild = fakeGuild({ members })
const result = await teamVoice.syncRoleMembers(guild, role('900', 'x', []), members.map((m) => m.id), 4)
assert.equal(result.added, 4)
assert.equal(result.pending, 6)
})
test('one member the bot cannot touch does not cost the other forty-nine', async () => {
const ok1 = fakeMember('a')
const nope = fakeMember('b', { canGrant: false })
const ok2 = fakeMember('c')
const guild = fakeGuild({ members: [ok1, nope, ok2] })
const result = await teamVoice.syncRoleMembers(guild, role('900', 'x', []), ['a', 'b', 'c'], 50)
assert.equal(result.added, 2)
})
// ── Teardown ───────────────────────────────────────────────────────────────
test('a teardown deletes the channel and the role together', async () => {
const channel = voiceChannel('600')
const teamRole = role('900')
let deletedChannel = false
let deletedRole = false
channel.delete = async () => { deletedChannel = true }
teamRole.delete = async () => { deletedRole = true }
const guild = fakeGuild({ channels: [channel], roles: [teamRole] })
const result = await teamVoice.removeTeamVoice(fakeClient(guild), 'guild-1', { channelId: '600', roleId: '900' })
assert.equal(deletedChannel, true)
assert.equal(deletedRole, true)
assert.equal(result.channel_deleted, true)
assert.equal(result.role_deleted, true)
})
test('a teardown whose target is already gone is success, not a failure to retry forever', async () => {
const guild = fakeGuild({ channels: [], roles: [] })
const result = await teamVoice.removeTeamVoice(fakeClient(guild), 'guild-1', { channelId: 'gone', roleId: 'gone' })
assert.equal(result.channel_deleted, false)
assert.equal(result.role_deleted, false)
})
// ── The whole thing ────────────────────────────────────────────────────────
test('a first sync creates the category, the role and the channel, and grants the members', async () => {
const alice = fakeMember('a')
const guild = fakeGuild({ members: [alice] })
const result = await teamVoice.syncTeamVoice(fakeClient(guild), 'guild-1', {
teamId: 1,
name: 'The Silver Hand',
categoryId: null,
channelId: null,
roleId: null,
staffRoleIds: [],
memberIds: ['a'],
maxMemberOps: 50,
})
assert.equal(result.created.channel, true)
assert.equal(result.created.role, true)
assert.ok(result.category_id)
assert.ok(result.channel_id)
assert.ok(result.role_id)
assert.equal(result.members.added, 1)
})

View File

@@ -17,9 +17,6 @@ import FiveOnFriday from './routes/public/FiveOnFriday.jsx'
import Newsletter from './routes/public/Newsletter.jsx'
import NewsletterIssue from './routes/public/NewsletterIssue.jsx'
import About from './routes/public/About.jsx'
import Events from './routes/public/Events.jsx'
import EventPage from './routes/public/EventPage.jsx'
import EventSeries from './routes/public/EventSeries.jsx'
import Status from './routes/public/Status.jsx'
import Wiki from './routes/wiki/Wiki.jsx'
import WikiArticle from './routes/wiki/WikiArticle.jsx'
@@ -45,39 +42,20 @@ import UsersAdmin from './routes/admin/views/UsersAdmin.jsx'
import UserDetail from './routes/admin/views/UserDetail.jsx'
import InvitesAdmin from './routes/admin/views/InvitesAdmin.jsx'
import ModulesAdmin from './routes/admin/views/ModulesAdmin.jsx'
import EngagementRules from './routes/admin/views/EngagementRules.jsx'
import EngagementAudiences from './routes/admin/views/EngagementAudiences.jsx'
import EngagementTemplates from './routes/admin/views/EngagementTemplates.jsx'
import EngagementTriggers from './routes/admin/views/EngagementTriggers.jsx'
import EngagementSendLog from './routes/admin/views/EngagementSendLog.jsx'
import EngagementSuppressions from './routes/admin/views/EngagementSuppressions.jsx'
import EngagementRetention from './routes/admin/views/EngagementRetention.jsx'
import EventsAdmin from './routes/admin/views/EventsAdmin.jsx'
import EventsCalendar from './routes/admin/views/EventsCalendar.jsx'
import EventEditor from './routes/admin/views/EventEditor.jsx'
import EventRun from './routes/admin/views/EventRun.jsx'
import EventActions from './routes/admin/views/EventActions.jsx'
import TeamsAdmin from './routes/admin/views/TeamsAdmin.jsx'
import AccountAdmin from './routes/admin/views/AccountAdmin.jsx'
import Moderation from './routes/admin/views/Moderation.jsx'
import ModerationUser from './routes/admin/views/ModerationUser.jsx'
import Appeals from './routes/admin/views/Appeals.jsx'
import ContentReports from './routes/admin/views/ContentReports.jsx'
// Player portal
import PlayerLogin from './routes/player/PlayerLogin.jsx'
import PlayerRegister from './routes/player/PlayerRegister.jsx'
import ForgotPassword from './routes/player/ForgotPassword.jsx'
import ResetPassword from './routes/player/ResetPassword.jsx'
import VerifyEmail from './routes/player/VerifyEmail.jsx'
import AcceptInvite from './routes/player/AcceptInvite.jsx'
import PlayerPortalLayout, { PlayerIndex } from './routes/player/PlayerPortalLayout.jsx'
import PlayerAccount from './routes/player/PlayerAccount.jsx'
import PlayerNotifications from './routes/player/PlayerNotifications.jsx'
import PlayerInbox from './routes/player/PlayerInbox.jsx'
import Unsubscribe from './routes/player/Unsubscribe.jsx'
import PlayerAppeals from './routes/player/PlayerAppeals.jsx'
import PlayerEvents from './routes/player/PlayerEvents.jsx'
export default function App() {
return (
@@ -111,17 +89,6 @@ export default function App() {
<Route path="/site/newsletter" element={<Newsletter />} />
<Route path="/site/newsletter/:id" element={<NewsletterIssue />} />
<Route path="/site/about" element={<About />} />
{/* Events (Phase 14a). `series/:slug` is declared before `:slug`
although it could not be shadowed by it — two segments against
one. It stays above because the ranking surprise this feature
has already shipped once was exactly here: a static segment
outranks a dynamic one whatever the source order, which is what
made `/admin/events/new` unreachable from Phase 6 to Phase 13.
Nothing static shares a segment with `:slug`, so nothing here
repeats it. */}
<Route path="/site/events" element={<Events />} />
<Route path="/site/events/series/:slug" element={<EventSeries />} />
<Route path="/site/events/:slug" element={<EventPage />} />
<Route path="/site/status" element={<Status />} />
<Route path="/wiki" element={<Wiki />} />
<Route path="/wiki/:slug" element={<WikiArticle />} />
@@ -195,7 +162,6 @@ export default function App() {
<Route index element={<Moderation />} />
<Route path="user/:discordId" element={<ModerationUser />} />
<Route path="appeals" element={<Appeals />} />
<Route path="reports" element={<ContentReports />} />
</Route>
<Route path="activity" element={<ActivityAdmin />} />
<Route path="bot-activity" element={<BotActivityAdmin />} />
@@ -208,69 +174,7 @@ export default function App() {
the volume in the first place. Declared here with the rest of
core's routes, above the module-supplied ones below. */}
<Route path="modules" element={<ModulesAdmin />} />
{/* Staff-wide, like the moderation queues: the gate on the three
actions that publish a game-written name is applied per request
on the server, from the caller's live role (TEAMS.md 2.9). */}
<Route path="teams" element={<TeamsAdmin />} />
{/* Events (EVENTS.md §I, Phase 3). Staff-wide, unlike Engagement:
§K makes every read here `staff`, and the moderator's whole
power over this feature is the run console — cancelling a run
that is doing something wrong at 2am. The narrower gates are
applied per action instead: authoring is admin+editor, publish
and start are admin only (§N2), and each button follows the
route it calls. `runs/:runId` is declared before `:id` so the
literal segment is never read as a definition id. */}
<Route path="events" element={<EventsAdmin />} />
<Route path="events/calendar" element={<EventsCalendar />} />
{/* The switchboard (Phase 6). A literal segment, declared before
`events/:id` the way the router declares `/actions` before
`/:id` — the same collision, on the other side of the wire. */}
<Route path="events/actions" element={<EventActions />} />
<Route path="events/runs/:runId" element={<EventRun />} />
{/* ONE route, and `new` is a value of `:id` rather than a
path beside it. A static `events/new` outranks the dynamic
segment in React Router whatever the order, so the editor
was handed no `id` at all and asked the API for
`/admin/events/undefined`. */}
<Route path="events/:id" element={<EventEditor />} />
{/* Engagement (ENGAGEMENT.md Phases 4b and 5b). Admin-only, matching the
server: every route under /admin/engagement re-gates to `admin`
on top of the group's staff gate, because this is the group that
decides who receives mail. */}
<Route
path="engagement"
element={
<RoleGate roles={['admin']}>
<Outlet />
</RoleGate>
}
>
<Route index element={<Navigate to="rules" replace />} />
<Route path="rules" element={<EngagementRules />} />
<Route path="audiences" element={<EngagementAudiences />} />
<Route path="templates" element={<EngagementTemplates />} />
<Route path="triggers" element={<EngagementTriggers />} />
<Route path="sends" element={<EngagementSendLog />} />
<Route path="suppressions" element={<EngagementSuppressions />} />
<Route path="retention" element={<EngagementRetention />} />
</Route>
<Route path="account" element={<AccountAdmin />} />
{/* Staff have an inbox and channel preferences like anyone else —
`/auth/me/notifications` is behind requireAuth only — but
`RequirePlayer` sends them out of the player portal, so the two
screens are mounted here as well. Same components, same API,
two paths; `lib/notificationPaths.js` is the one mapping. */}
<Route path="notifications" element={<PlayerInbox />} />
<Route path="notifications/settings" element={<PlayerNotifications />} />
{/* And participation history, for the same reason and by the same
arrangement (Phase 14a): `/player/events/history` is behind
requireAuth alone, so a staff member has one — but
`RequirePlayer` sends them out of `/account`. Declared BEFORE
`events/:id`, though it need not be: a static segment outranks
a dynamic one whatever the order, which is the rule that made
`events/new` unreachable for seven phases. Written in the order
it resolves. */}
<Route path="events/mine" element={<PlayerEvents />} />
{/* Installed modules' admin pages, at /admin/<id>/…, already inside
RequireAuth + AdminLayout. A module cannot supply its own auth
wrapper — only an optional { roles }, which core applies as the
@@ -292,14 +196,7 @@ export default function App() {
<Route path="/account/register" element={<PlayerRegister />} />
<Route path="/account/forgot" element={<ForgotPassword />} />
<Route path="/account/reset/:token" element={<ResetPassword />} />
{/* Opened from a mailbox, so public like the reset page above — the
token is the proof, and confirming issues no session. */}
<Route path="/account/verify-email/:token" element={<VerifyEmail />} />
<Route path="/invite/:token" element={<AcceptInvite />} />
{/* PUBLIC, and grouped with the other tokened landings above rather
than with the portal below: the person following an unsubscribe
link is reading their mail, not signed in (TEAMS.md §6.4). */}
<Route path="/unsubscribe/:token" element={<Unsubscribe />} />
<Route
element={
<RequirePlayer>
@@ -314,19 +211,6 @@ export default function App() {
<Route path="/player" element={<PlayerIndex />} />
<Route path="/account" element={<PlayerAccount />} />
<Route path="/account/appeals" element={<PlayerAppeals />} />
{/* Participation history (Phase 14a). Under /account rather than
/player because it is role-agnostic self-service: staff are a
superset of players and an admin reading their own attendance
is as ordinary as anyone else doing it. */}
<Route path="/account/events" element={<PlayerEvents />} />
{/* The inbox took `/account/notifications` in engagement Phase 7
and the preferences screen moved under it. Content and
settings are different kinds of thing, and the plain word
belongs to the one a person means when they say it — which is
also what the bell in the header opens. The server's routes
split at the same place. */}
<Route path="/account/notifications" element={<PlayerInbox />} />
<Route path="/account/notifications/settings" element={<PlayerNotifications />} />
{/* Installed modules' player-portal pages, at /player/<id>/…. This
group's own routes are absolute (its layout route has no path),
so the prefix is written here rather than inherited — the one

View File

@@ -105,36 +105,6 @@ export const api = {
revokeTrustedDevice: (id) =>
req(`/auth/me/trusted-devices/${encodeURIComponent(id)}`, { method: 'DELETE' }),
revokeAllTrustedDevices: () => req('/auth/me/trusted-devices', { method: 'DELETE' }),
// Self-service account security, role-agnostic under /auth/me/account. This is
// the ONLY surface for it: the /admin/account/* and /player/account/* copies
// were deleted (both were strictly smaller — neither carried recovery codes),
// which is why recovery codes below already lived here while the rest did not.
// The change endpoints re-issue the session cookie server-side, so the caller
// stays signed in.
myAccount: () => req('/auth/me/account'),
changeUsername: (username) =>
req('/auth/me/account/username', { method: 'PATCH', body: { username } }),
changePassword: (newPassword, currentPassword) =>
req('/auth/me/account/password', { method: 'PATCH', body: { newPassword, currentPassword } }),
// Email address (engagement Phase 1b). changeEmail STAGES the address — the
// account keeps its current one until the emailed link is opened — so the UI
// must show `email_pending` as pending, never as the address in force.
changeEmail: (email, currentPassword) =>
req('/auth/me/account/email', { method: 'PATCH', body: { email, currentPassword } }),
resendEmailVerification: () => req('/auth/me/account/email/resend', { method: 'POST' }),
cancelEmailChange: () => req('/auth/me/account/email/pending', { method: 'DELETE' }),
// The confirm half is public and token-gated — it is reached from a mailbox,
// often with no session, so it deliberately sits outside /auth/me.
lookupEmailVerification: (token) => req(`/auth/email/verify/${encodeURIComponent(token)}`),
confirmEmailVerification: (token) =>
req(`/auth/email/verify/${encodeURIComponent(token)}`, { method: 'POST' }),
totpSetup: () => req('/auth/me/account/totp/setup', { method: 'POST' }),
totpEnable: (code) => req('/auth/me/account/totp/enable', { method: 'POST', body: { code } }),
totpDisable: (code) => req('/auth/me/account/totp/disable', { method: 'POST', body: { code } }),
// Linked SSO identities (self-service). Linking starts at /auth/sso/:id/link.
myIdentities: () => req('/auth/me/account/identities'),
unlinkIdentity: (provider) =>
req(`/auth/me/account/identities/${encodeURIComponent(provider)}`, { method: 'DELETE' }),
// Recovery (backup) codes. status → remaining count; generate → a fresh set,
// returned ONCE (password step-up for accounts that have a password).
recoveryCodesStatus: () => req('/auth/me/account/recovery-codes/status'),
@@ -163,117 +133,6 @@ export const api = {
return req(`/public/wiki${withQs(s)}`)
},
wikiCategories: () => req('/public/wiki/categories'),
// ----- Teams (TEAMS.md §2.11, §4.3) -----
//
// Only the two calls CORE's own client makes. Core renders no Team pages — the
// vocabulary belongs to whichever module owns the surface — so the index, the
// roster and the player list are not here; a module that renders those calls
// the same public API from its own client.
//
// The lookup exists because a module names a Team in its own terms and core
// keys the feed by slug. Resolving that is core's job precisely so a module
// never has to hold core's identifiers.
teamByExternalId: (moduleId, externalId) =>
req(`/public/teams/by-external/${encodeURIComponent(moduleId)}/${encodeURIComponent(externalId)}`),
teamActivity: (slug, opts = {}) => {
const qs = new URLSearchParams()
if (opts.limit != null) qs.set('limit', String(opts.limit))
if (opts.offset != null) qs.set('offset', String(opts.offset))
return req(`/public/teams/${encodeURIComponent(slug)}/activity${withQs(qs.toString())}`)
},
// The Team FORUM, under /player because a participant may be a plain player and
// a leader is a player (TEAMS.md §2.11). Core's, for the same reason the feed is
// core's: only core resolves whether this viewer is inside the Team, and the
// member/guest split is a security boundary. The module renders the PLACE.
teamForumThreads: (slug) => req(`/player/teams/${encodeURIComponent(slug)}/forum/threads`),
teamForumThread: (slug, id) => req(`/player/teams/${encodeURIComponent(slug)}/forum/threads/${id}`),
teamForumPost: (slug, body) =>
req(`/player/teams/${encodeURIComponent(slug)}/forum/threads`, { method: 'POST', body }),
teamForumModerate: (slug, id, body) =>
req(`/player/teams/${encodeURIComponent(slug)}/forum/threads/${id}/moderate`, { method: 'POST', body }),
// Phase 5 ("5b"). A reply, an edit and post-level moderation are separate
// routes from their thread-level cousins rather than the same route with a
// target kind, because they answer to different rules: a reply is refused by a
// lock, an edit by a clock, and `pin`/`lock` mean nothing to a post at all.
teamForumReply: (slug, threadId, body) =>
req(`/player/teams/${encodeURIComponent(slug)}/forum/threads/${threadId}/posts`, { method: 'POST', body }),
teamForumEditPost: (slug, postId, body) =>
req(`/player/teams/${encodeURIComponent(slug)}/forum/posts/${postId}`, { method: 'PATCH', body }),
teamForumModeratePost: (slug, postId, body) =>
req(`/player/teams/${encodeURIComponent(slug)}/forum/posts/${postId}/moderate`, { method: 'POST', body }),
// The report goes to SITE STAFF, never to the Team's leaders — the whole point
// of it is a path that routes around a Team's own leadership (TEAMS.md §5.6).
// There is no leader-facing counterpart to this call and there should not be.
teamForumReport: (slug, body) =>
req(`/player/teams/${encodeURIComponent(slug)}/forum/report`, { method: 'POST', body }),
teamForumUpload: (slug, file) => {
const fd = new FormData()
fd.append('image', file)
return req(`/player/teams/${encodeURIComponent(slug)}/forum/uploads`, { method: 'POST', body: fd, raw: true })
},
teamGrantList: (slug) => req(`/player/teams/${encodeURIComponent(slug)}/grants`),
teamGrantAdd: (slug, body) =>
req(`/player/teams/${encodeURIComponent(slug)}/grants`, { method: 'POST', body }),
teamGrantRevoke: (slug, userId) =>
req(`/player/teams/${encodeURIComponent(slug)}/grants/${userId}`, { method: 'DELETE' }),
// ----- notifications (TEAMS.md Part 6) -----
//
// Under /auth/me rather than /player: these are role-agnostic self-service, the
// same rule that put the forum under /player rather than behind a staff gate.
// The streams catalog and the per-stream subscriptions were built for the app
// and had no web consumer at all until phase 6 gave them one.
notificationStreams: () => req('/auth/me/notifications/streams'),
notificationSubscriptions: () => req('/auth/me/notifications/subscriptions'),
// `streams` is always sent, empty array included — the endpoint requires the
// field, so clearing the last subscription must not become an absent key.
setNotificationSubscriptions: (streams) =>
req('/auth/me/notifications/subscriptions', { method: 'PUT', body: { streams } }),
// Per-channel preferences (ENGAGEMENT.md Phase 3). A SPARSE update: only the
// (id, channel) pairs sent are written, so a screen managing one channel need
// not know what the others hold. Shipped with no surface at all until Phase 7.
notificationChannelPrefs: () => req('/auth/me/notifications/channels'),
setNotificationChannelPrefs: (prefs) =>
req('/auth/me/notifications/channels', { method: 'PUT', body: { prefs } }),
// The in-app inbox (ENGAGEMENT.md Phase 7). `before` is a keyset cursor — the
// id of the last item on the previous page — not an offset: the list gains
// rows at the top while it is being read.
notifications: ({ limit, before, unread } = {}) => {
const qs = new URLSearchParams()
if (limit) qs.set('limit', String(limit))
if (before) qs.set('before', String(before))
if (unread) qs.set('unread', 'true')
return req(`/auth/me/notifications${withQs(qs.toString())}`)
},
notificationsUnreadCount: () => req('/auth/me/notifications/unread-count'),
markNotificationRead: (id) => req(`/auth/me/notifications/${id}/read`, { method: 'POST' }),
markAllNotificationsRead: () => req('/auth/me/notifications/read-all', { method: 'POST' }),
teamNotificationPrefs: () => req('/auth/me/notifications/teams'),
setTeamNotificationPrefs: (teams) =>
req('/auth/me/notifications/teams', { method: 'PUT', body: { teams } }),
// Unauthenticated, and the one write in the public tier: the caller is reading
// their mail, not signed in. Always resolves 200 whatever the token was.
unsubscribeTeam: (token) =>
req(`/public/teams/unsubscribe/${encodeURIComponent(token)}`, { method: 'POST' }),
// ----- Events (EVENTS.md § API surface, Phase 14a) -----
//
// The anonymous surface. `from`/`to` are optional — the server defaults to now
// through a month out, so the calendar's first render need not compute a window
// before it can ask for anything.
publicEvents: ({ from, to, seriesId } = {}) => {
const qs = new URLSearchParams()
if (from) qs.set('from', from)
if (to) qs.set('to', to)
if (seriesId) qs.set('seriesId', String(seriesId))
return req(`/public/events${withQs(qs.toString())}`)
},
// `run` is what an announcement's link carries, so a mail about last Friday's
// occurrence opens last Friday's results rather than next Friday's.
publicEvent: (slug, run = null) =>
req(`/public/events/${encodeURIComponent(slug)}${run ? `?run=${encodeURIComponent(run)}` : ''}`),
publicEventSeries: (slug) => req(`/public/events/series/${encodeURIComponent(slug)}`),
wikiTags: () => req('/public/wiki/tags'),
wikiPage: (slug) => req(`/public/wiki/${slug}`),
// CMS pages (block-based). Published-only for the public; a draft-preview link
@@ -361,12 +220,6 @@ export const api = {
createUser: (data) => req('/admin/users', { method: 'POST', body: data }),
updateUser: (id, data) => req(`/admin/users/${id}`, { method: 'PUT', body: data }),
deleteUser: (id) => req(`/admin/users/${id}`, { method: 'DELETE' }),
// Accounts whose address was cleared when addresses became unique (Phase 1b).
// They can still sign in but can receive no mail until they set a new one, so
// they are the list an operator has to work through.
emailDedupeReport: () => req('/admin/users/email-dedupe-report'),
acknowledgeEmailDedupeReport: () =>
req('/admin/users/email-dedupe-report/acknowledge', { method: 'POST' }),
// A user's trusted devices + MFA reset (admin only).
userTrustedDevices: (id) => req(`/admin/users/${id}/trusted-devices`),
revokeUserTrustedDevice: (id, deviceId) =>
@@ -394,251 +247,8 @@ export const api = {
setModuleSources: (hosts) => req('/admin/modules/sources', { method: 'PUT', body: { hosts } }),
restartServer: () => req('/admin/modules/restart', { method: 'POST' }),
// Engagement (docs/website/ENGAGEMENT.md Phase 4b). The first three are the
// catalog — triggers, audiences and channels, all served from the registries
// rather than from tables, so an installed module's declarations appear here
// without a client release.
//
// `setEngagementRuleEnabled` is its own call rather than a `saveEngagementRule`
// with one field, because the route is its own route: turning a rule off must
// work on a rule the registries would now refuse, which is exactly the rule an
// operator most wants stopped.
//
// `previewEngagementReach` answers with a COUNT and never a list of people.
engagementTriggers: () => req('/admin/engagement/triggers'),
engagementAudiences: () => req('/admin/engagement/audiences'),
engagementChannels: () => req('/admin/engagement/channels'),
listEngagementRules: () => req('/admin/engagement/rules'),
createEngagementRule: (body) => req('/admin/engagement/rules', { method: 'POST', body }),
updateEngagementRule: (id, body) => req(`/admin/engagement/rules/${id}`, { method: 'PUT', body }),
setEngagementRuleEnabled: (id, enabled) =>
req(`/admin/engagement/rules/${id}/enabled`, { method: 'PATCH', body: { enabled } }),
deleteEngagementRule: (id) => req(`/admin/engagement/rules/${id}`, { method: 'DELETE' }),
listEngagementSegments: () => req('/admin/engagement/segments'),
createEngagementSegment: (body) => req('/admin/engagement/segments', { method: 'POST', body }),
updateEngagementSegment: (id, body) => req(`/admin/engagement/segments/${id}`, { method: 'PUT', body }),
deleteEngagementSegment: (id) => req(`/admin/engagement/segments/${id}`, { method: 'DELETE' }),
previewEngagementReach: ({ audience, audienceSegmentId, triggerId } = {}) => {
const qs = new URLSearchParams()
if (audienceSegmentId) qs.set('audienceSegmentId', String(audienceSegmentId))
else if (audience) qs.set('audience', audience)
if (triggerId) qs.set('triggerId', triggerId)
return req(`/admin/engagement/audience-preview${withQs(qs.toString())}`)
},
// Templates and the send log (engagement Phase 5b). `previewEngagementTemplate`
// and `testSendEngagementTemplate` are POSTs that write nothing: both act on
// the draft in the request, so the editor can show and send what is on screen
// rather than what was last saved.
listEngagementTemplates: () => req('/admin/engagement/templates'),
getEngagementTemplate: (id) => req(`/admin/engagement/templates/${id}`),
updateEngagementTemplate: (id, body) =>
req(`/admin/engagement/templates/${id}`, { method: 'PUT', body }),
duplicateEngagementTemplate: (id, body) =>
req(`/admin/engagement/templates/${id}/duplicate`, { method: 'POST', body }),
deleteEngagementTemplate: (id) => req(`/admin/engagement/templates/${id}`, { method: 'DELETE' }),
previewEngagementTemplate: (id, body) =>
req(`/admin/engagement/templates/${id}/preview`, { method: 'POST', body }),
testSendEngagementTemplate: (id, body) =>
req(`/admin/engagement/templates/${id}/test-send`, { method: 'POST', body }),
listEngagementSends: ({ limit, offset, triggerId, ruleId, userId, status } = {}) => {
const qs = new URLSearchParams()
if (limit) qs.set('limit', String(limit))
if (offset) qs.set('offset', String(offset))
if (triggerId) qs.set('triggerId', triggerId)
if (ruleId) qs.set('ruleId', String(ruleId))
if (userId) qs.set('userId', String(userId))
if (status) qs.set('status', status)
return req(`/admin/engagement/sends${withQs(qs.toString())}`)
},
// Suppressions (Phase 9). `unsuppressAddress` sends the address in the BODY
// of a DELETE rather than in the path, and that is not style: a path
// parameter lands in the access log, the browser history and every proxy in
// front of the deployment, and this one is a real person's address.
//
// **Phase 14 added the second form, and it is the one the row uses.** The
// list now returns each row's `address_hash`, so the Lift button on a row
// needs no address at all — the operator is looking at a mask and has never
// been told the address. `unsuppressAddress` stays for the address the
// operator types, which is the only way to reach a row that is not on the
// page in front of them.
listEngagementSuppressions: ({ limit, offset, reason, channel, search } = {}) => {
const qs = new URLSearchParams()
if (limit) qs.set('limit', String(limit))
if (offset) qs.set('offset', String(offset))
if (reason) qs.set('reason', reason)
if (channel) qs.set('channel', channel)
if (search) qs.set('search', search)
return req(`/admin/engagement/suppressions${withQs(qs.toString())}`)
},
suppressAddress: (address, detail) =>
req('/admin/engagement/suppressions', { method: 'POST', body: { address, detail } }),
unsuppressAddress: (address, channel) =>
req('/admin/engagement/suppressions', { method: 'DELETE', body: { address, channel } }),
unsuppressByHash: (hash, channel) => {
const qs = new URLSearchParams()
if (channel) qs.set('channel', channel)
return req(`/admin/engagement/suppressions/by-hash/${hash}${withQs(qs.toString())}`, {
method: 'DELETE',
})
},
// Retention (Phase 14). Three horizons, one screen; `engagement_suppressions`
// is not among them because a suppression does not expire.
getEngagementRetention: () => req('/admin/engagement/retention'),
setEngagementRetention: (body) =>
req('/admin/engagement/retention', { method: 'PUT', body }),
// Events (docs/website/EVENTS.md, Phase 3). Reads are staff-wide; authoring
// is admin+editor, publish and start are admin ONLY, and the six live
// controls are admin+moderator — the one gate in this feature wider than
// admin, because stopping a run at 2am is incident response and starting
// one is not (§N2). The buttons follow the same split, and the server
// re-checks every one of them.
listEvents: (state) => req(`/admin/events${state ? `?state=${encodeURIComponent(state)}` : ''}`),
getEvent: (id) => req(`/admin/events/${id}`),
createEvent: (body) => req('/admin/events', { method: 'POST', body }),
updateEvent: (id, body) => req(`/admin/events/${id}`, { method: 'PUT', body }),
publishEvent: (id) => req(`/admin/events/${id}/publish`, { method: 'POST' }),
archiveEvent: (id) => req(`/admin/events/${id}`, { method: 'DELETE' }),
listEventVersions: (id) => req(`/admin/events/${id}/versions`),
eventCatalog: () => req('/admin/events/catalog'),
// Phase 7. The values behind a param's `source` — resolved by the module that
// registered the source, on a request of its own rather than inside the
// catalog, because a source can be slow or down and must not take the whole
// editor with it. A refusal comes back 200 with `ok: false`, so this never
// throws for the case the screen is meant to render: the field degrades to
// free text with the reason beside it.
// Phase 12b made a source SEARCHABLE and Phase 13 is what asks. `q` is
// ignored, never refused, by a source that does not declare itself
// searchable — so passing it is always safe and the field decides whether
// it is a typeahead by reading `searchable` off the answer.
eventOptions: (sourceId, q) => {
const qs = q ? `?${new URLSearchParams({ q }).toString()}` : ''
return req(`/admin/events/catalog/options/${encodeURIComponent(sourceId)}${qs}`)
},
// Phase 6. The dry run is admin+editor: it dispatches nothing, and the author
// who wrote the definition is who should be able to price it against the caps
// before asking an admin to publish it. A report with findings comes back 200
// — the request succeeded, the plan has problems.
verifyEvent: (id) => req(`/admin/events/${id}/verify`, { method: 'POST' }),
// Phase 13's live cap meter, and NOT a lighter dry run — it dispatches
// nothing, so it knows nothing a module knows. It takes the spec in the
// body rather than an id because the plan it prices is the one in the
// author's hands, which is unsaved between keystrokes, and it records
// nothing, which is what makes it safe to call on a debounce.
priceEvent: (body) => req('/admin/events/price', { method: 'POST', body }),
// The switchboard, admin only in BOTH directions: reading which actions a
// deployment permits is as much configuration as writing it (§K). One action
// per write rather than the whole board, so an action that appeared between
// the read and the write cannot be overwritten with a default.
eventActions: () => req('/admin/events/actions'),
saveEventAction: (body) => req('/admin/events/actions', { method: 'PUT', body }),
eventSeries: () => req('/admin/events/series'),
// Series writes are admin+editor rather than admin: naming an arc is
// authoring, and §N2's narrow gate is about committing the deployment to a
// run. The delete is a real delete and answers with how many definitions it
// detached — `series_id` is ON DELETE SET NULL, so nothing is destroyed.
createEventSeries: (body) => req('/admin/events/series', { method: 'POST', body }),
updateEventSeries: (id, body) => req(`/admin/events/series/${id}`, { method: 'PUT', body }),
deleteEventSeries: (id) => req(`/admin/events/series/${id}`, { method: 'DELETE' }),
// The calendar. `from`/`to` are UTC instants the caller computes from the
// month it is showing, in the READER's zone — the server never guesses it.
// A `status` or `scope` filter suppresses projections, which is why the
// month view sends neither.
eventCalendar: ({ from, to, status, scope, seriesId } = {}) => {
const qs = new URLSearchParams({ from, to })
if (status) qs.set('status', status)
if (scope) qs.set('scope', scope)
if (seriesId) qs.set('seriesId', String(seriesId))
return req(`/admin/events/calendar?${qs.toString()}`)
},
startEventRun: (id, body) => req(`/admin/events/${id}/runs`, { method: 'POST', body }),
listEventRuns: ({ definitionId, status, limit } = {}) => {
const qs = new URLSearchParams()
if (definitionId) qs.set('definitionId', String(definitionId))
if (status) qs.set('status', status)
if (limit) qs.set('limit', String(limit))
const suffix = qs.toString()
return req(`/admin/events/runs${suffix ? `?${suffix}` : ''}`)
},
getEventRun: (runId) => req(`/admin/events/runs/${runId}`),
getEventRunLog: (runId, limit) =>
req(`/admin/events/runs/${runId}/log${limit ? `?limit=${Number(limit)}` : ''}`),
pauseEventRun: (runId, reason) =>
req(`/admin/events/runs/${runId}/pause`, { method: 'POST', body: { reason } }),
resumeEventRun: (runId) => req(`/admin/events/runs/${runId}/resume`, { method: 'POST' }),
// `cleanup` defaults to true server-side and has to be asked out of: EVENTS.md
// §L makes cancelling WITHOUT cleanup the separate, admin-only, logged action,
// so an absent flag means "give back what this run took".
cancelEventRun: (runId, reason, cleanup = true) =>
req(`/admin/events/runs/${runId}/cancel`, { method: 'POST', body: { reason, cleanup } }),
cleanupEventRun: (runId) => req(`/admin/events/runs/${runId}/cleanup`, { method: 'POST' }),
advanceEventRun: (runId, reason) =>
req(`/admin/events/runs/${runId}/advance`, { method: 'POST', body: { reason } }),
confirmEventStep: (runId, stepId, note) =>
req(`/admin/events/runs/${runId}/steps/${stepId}/confirm`, { method: 'POST', body: { note } }),
skipEventStep: (runId, stepId, reason) =>
req(`/admin/events/runs/${runId}/steps/${stepId}/skip`, { method: 'POST', body: { reason } }),
retryEventStep: (runId, stepId) =>
req(`/admin/events/runs/${runId}/steps/${stepId}/retry`, { method: 'POST' }),
// Teams (docs/website/TEAMS.md §2.11). Three of these mean something
// different depending on who calls them: for a moderator, unhide and
// setTeamDisplayName file a request and the response says `pending: true`.
// The caller does not choose — the server decides from the live role — so
// there is deliberately no "asRequest" argument to get wrong.
listTeams: () => req('/admin/teams'),
getTeam: (id) => req(`/admin/teams/${id}`),
resyncTeams: () => req('/admin/teams/resync', { method: 'POST' }),
archiveTeam: (id, reason) => req(`/admin/teams/${id}/archive`, { method: 'POST', body: { reason } }),
teamGrants: (id) => req(`/admin/teams/${id}/grants`),
hideTeam: (id, reason) => req(`/admin/teams/${id}/hide`, { method: 'POST', body: { reason } }),
unhideTeam: (id, reason) => req(`/admin/teams/${id}/unhide`, { method: 'POST', body: { reason } }),
setTeamDisplayName: (id, displayName, reason) =>
req(`/admin/teams/${id}/display-name`, { method: 'POST', body: { displayName, reason } }),
setTeamLeaderOverride: (id, body) =>
req(`/admin/teams/${id}/leader-override`, { method: 'POST', body }),
clearTeamLeaderOverride: (id, memberKey) =>
req(`/admin/teams/${id}/leader-override/${encodeURIComponent(memberKey)}`, { method: 'DELETE' }),
teamForumSettings: () => req('/admin/teams/forum/settings'),
// The notification bridge (TEAMS.md §7.2). Admin-only server-side, so a
// moderator's admin panel never renders the panel that calls these.
teamIntegrations: () => req('/admin/teams/integrations'),
saveTeamIntegration: (body) => req('/admin/teams/integrations', { method: 'PUT', body }),
deleteTeamIntegration: (teamId) =>
req(`/admin/teams/integrations/${teamId === null ? 'default' : teamId}`, { method: 'DELETE' }),
// Voice channels (TEAMS.md §7.3). Admin-only server-side, like the bridge.
teamVoice: () => req('/admin/teams/voice'),
saveTeamVoice: (body) => req('/admin/teams/voice', { method: 'PUT', body }),
teamVoicePass: () => req('/admin/teams/voice/sync', { method: 'POST' }),
removeTeamVoice: (teamId) => req(`/admin/teams/voice/${teamId}`, { method: 'DELETE' }),
teamForumUploads: (opts = {}) => {
const qs = new URLSearchParams()
if (opts.deleted) qs.set('deleted', '1')
return req(`/admin/teams/forum/uploads${withQs(qs.toString())}`)
},
teamForumModeration: (id) => req(`/admin/teams/${id}/forum/moderation`),
teamReviewQueue: () => req('/admin/teams/review'),
teamRequests: (status) => req(`/admin/teams/requests${status ? `?status=${status}` : ''}`),
decideTeamRequest: (id, status, note) =>
req(`/admin/teams/requests/${id}/decide`, { method: 'POST', body: { status, note } }),
// ----- moderation dashboard (admin + moderator) -----
modSummary: () => req('/admin/moderation/stats/summary'),
// The content-report queue (TEAMS.md §5.6). Under moderation rather than
// under Teams because a staffer working a queue should have one place to
// work, and a report about a forum post is the same job as a report about
// anything else — which is also why `targetType` is open-ended.
contentReports: (opts = {}) => {
const qs = new URLSearchParams()
if (opts.status) qs.set('status', opts.status)
if (opts.teamId) qs.set('teamId', String(opts.teamId))
return req(`/admin/moderation/reports${withQs(qs.toString())}`)
},
handleContentReport: (id, body) =>
req(`/admin/moderation/reports/${id}/handle`, { method: 'POST', body }),
modRecent: (params = {}) => {
const qs = new URLSearchParams()
if (params.type) qs.set('type', params.type)
@@ -698,6 +308,16 @@ export const api = {
req(`/admin/moderation/appeals/${id}/resolve`, { method: 'POST', body: data }),
getUserAppeals: (discordId) => req(`/admin/moderation/user/${discordId}/appeals`),
// ----- account security (self-service 2FA) -----
getAccount: () => req('/admin/account'),
totpSetup: () => req('/admin/account/totp/setup', { method: 'POST' }),
totpEnable: (code) => req('/admin/account/totp/enable', { method: 'POST', body: { code } }),
totpDisable: (code) => req('/admin/account/totp/disable', { method: 'POST', body: { code } }),
// ----- linked SSO identities (self-service) -----
linkedIdentities: () => req('/admin/account/identities'),
unlinkIdentity: (provider) => req(`/admin/account/identities/${provider}`, { method: 'DELETE' }),
// ----- auth providers / SSO config (admin only) -----
listAuthProviders: () => req('/admin/auth/providers'),
createAuthProvider: (data) => req('/admin/auth/providers', { method: 'POST', body: data }),
@@ -708,36 +328,34 @@ export const api = {
getDiscordBotConfig: () => req('/admin/discord-bot/config'),
saveDiscordBotConfig: (data) => req('/admin/discord-bot/config', { method: 'PUT', body: data }),
// ----- Email delivery (admin only) -----
// The connect-flow call went with Gmail OAuth2 (ENGAGEMENT.md §1.2a); the
// config response now carries the transport catalog the form renders from.
// ----- Email delivery / Gmail OAuth2 (admin only) -----
getEmailConfig: () => req('/admin/email/config'),
saveEmailConfig: (data) => req('/admin/email/config', { method: 'PUT', body: data }),
emailConnectUrl: () => req('/admin/email/connect/start'),
testEmail: (to) => req('/admin/email/test', { method: 'POST', body: { to } }),
disconnectEmail: () => req('/admin/email/disconnect', { method: 'POST' }),
},
// ----- player self-service (role: 'player') -----
// Account security is NOT here — it is role-agnostic and lives at the root of
// this object, on /auth/me/account. What remains is genuinely player-scoped.
// Mirrors the admin account methods but self-scoped under /player. The change
// endpoints re-issue the session cookie server-side, so the caller stays signed in.
player: {
getAccount: () => req('/player/account'),
changeUsername: (username) =>
req('/player/account/username', { method: 'PATCH', body: { username } }),
changePassword: (newPassword, currentPassword) =>
req('/player/account/password', { method: 'PATCH', body: { newPassword, currentPassword } }),
totpSetup: () => req('/player/account/totp/setup', { method: 'POST' }),
totpEnable: (code) => req('/player/account/totp/enable', { method: 'POST', body: { code } }),
totpDisable: (code) => req('/player/account/totp/disable', { method: 'POST', body: { code } }),
linkedIdentities: () => req('/player/account/identities'),
unlinkIdentity: (provider) => req(`/player/account/identities/${provider}`, { method: 'DELETE' }),
// ----- moderation appeals (self-service) -----
getMyAppeals: () => req('/player/appeals'),
getEligibleAppeals: () => req('/player/appeals/eligible'),
submitAppeal: (data) => req('/player/appeals', { method: 'POST', body: data }),
withdrawAppeal: (id) => req(`/player/appeals/${id}/withdraw`, { method: 'POST' }),
// ----- event participation (Phase 14a) -----
//
// Self-scoped on the session and nothing else — there is no id to pass.
// `before` is a keyset cursor (the last entry's `id`), not an offset: the
// list gains a row every time the reader attends something.
eventHistory: ({ limit, before } = {}) => {
const qs = new URLSearchParams()
if (limit) qs.set('limit', String(limit))
if (before) qs.set('before', String(before))
return req(`/player/events/history${withQs(qs.toString())}`)
},
},
}

View File

@@ -1,353 +0,0 @@
import { useCallback, useEffect, useRef, useState } from 'react'
import { Link, useLocation, useNavigate } from 'react-router-dom'
import { useAuth } from '../contexts/AuthContext.jsx'
import { api } from '../api/client.js'
import { inboxPath } from '../lib/notificationPaths.js'
// The in-app inbox's header surface (ENGAGEMENT.md Phase 7): a bell with an
// unread badge, and a panel with the most recent items.
//
// **The badge is polled, not pushed**, and the reason is that there is nothing
// to push over. The site's two SSE streams are the shard's; neither is
// per-user, and adding a third authenticated stream to carry an integer would
// mean one open connection per signed-in tab for the rest of the deployment's
// life. A minute-granular badge on a page somebody is already looking at is the
// same answer for a fraction of that. The poll pauses while the tab is hidden —
// a background tab has nobody to show a badge to — and refreshes the moment it
// comes back, which is also the moment it would be most wrong.
//
// **The panel shows a handful and links out.** Paging belongs on the page; a
// dropdown that scrolls is a list in the wrong place.
//
// Dismissal follows `NavDropdown`'s contract exactly — Escape closes and
// returns focus, an outside `mousedown` closes, navigating closes — because
// this sits beside it in the same header and two menus that dismiss differently
// is a bug nobody files.
const POLL_MS = 60_000
const PANEL_ITEMS = 6
function BellIcon({ size = 17 }) {
return (
<svg
width={size}
height={size}
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
strokeLinejoin="round"
aria-hidden="true"
focusable="false"
>
<path d="M18 8a6 6 0 10-12 0c0 7-3 9-3 9h18s-3-2-3-9" />
<path d="M13.7 21a2 2 0 01-3.4 0" />
</svg>
)
}
// "3m", "4h", "6d" — a relative stamp, because the only question a reader has
// about an inbox item's time is how fresh it is.
function ago(iso) {
const then = new Date(iso).getTime()
if (!Number.isFinite(then)) return ''
const secs = Math.max(0, Math.round((Date.now() - then) / 1000))
if (secs < 60) return 'now'
if (secs < 3600) return `${Math.floor(secs / 60)}m`
if (secs < 86400) return `${Math.floor(secs / 3600)}h`
return `${Math.floor(secs / 86400)}d`
}
export default function NotificationBell() {
const { user } = useAuth()
const [unread, setUnread] = useState(0)
const [items, setItems] = useState([])
const [open, setOpen] = useState(false)
const [error, setError] = useState('')
const wrapRef = useRef(null)
const triggerRef = useRef(null)
const location = useLocation()
const navigate = useNavigate()
// Every read here swallows its failure. A count that could not be fetched is
// a bell with no badge, which is what a bell with nothing to report looks
// like anyway — the alternative is an error banner in the site header for a
// number nobody asked for.
const refreshCount = useCallback(async () => {
if (!user) return
try {
const res = await api.notificationsUnreadCount()
setUnread(res.unread || 0)
} catch {
/* leave the badge as it was */
}
}, [user])
useEffect(() => {
if (!user) return undefined
refreshCount()
const timer = setInterval(() => {
if (document.visibilityState === 'visible') refreshCount()
}, POLL_MS)
const onVisible = () => {
if (document.visibilityState === 'visible') refreshCount()
}
document.addEventListener('visibilitychange', onVisible)
return () => {
clearInterval(timer)
document.removeEventListener('visibilitychange', onVisible)
}
}, [user, refreshCount])
// The panel's items are fetched when it opens, never kept warm: a list nobody
// has asked to see is a request per minute for content nobody is reading.
const load = useCallback(async () => {
setError('')
try {
const res = await api.notifications({ limit: PANEL_ITEMS })
setItems(res.items || [])
setUnread(res.unread || 0)
} catch (err) {
setError(err.message || 'Could not load notifications')
}
}, [])
useEffect(() => setOpen(false), [location.pathname])
useEffect(() => {
if (!open) return undefined
const onKey = (e) => {
if (e.key !== 'Escape') return
setOpen(false)
triggerRef.current?.focus()
}
const onOutside = (e) => {
if (!wrapRef.current?.contains(e.target)) setOpen(false)
}
document.addEventListener('keydown', onKey)
document.addEventListener('mousedown', onOutside)
return () => {
document.removeEventListener('keydown', onKey)
document.removeEventListener('mousedown', onOutside)
}
}, [open])
if (!user) return null
const toggle = () => {
const next = !open
setOpen(next)
if (next) load()
}
// Opening an item marks it read and then goes where it points. The mark is
// awaited rather than fired off, so the badge the next screen renders is the
// one this click produced; a failed mark still navigates, because the item's
// link is the thing the user asked for.
const openItem = async (item) => {
setOpen(false)
if (!item.read) {
try {
const res = await api.markNotificationRead(item.id)
setUnread(res.unread ?? Math.max(0, unread - 1))
} catch {
/* the link still works */
}
}
navigate(item.url || inboxPath(user))
}
const markAll = async () => {
try {
await api.markAllNotificationsRead()
setUnread(0)
setItems((list) => list.map((i) => ({ ...i, read: true })))
} catch (err) {
setError(err.message || 'Could not mark them read')
}
}
return (
<div ref={wrapRef} style={{ position: 'relative' }}>
<button
ref={triggerRef}
type="button"
className="pill"
aria-haspopup="true"
aria-expanded={open}
// The count is in the label, not only in the badge: a screen reader gets
// "Notifications, 3 unread" rather than "Notifications" and a number it
// has no way to relate to it.
aria-label={unread ? `Notifications, ${unread} unread` : 'Notifications'}
onClick={toggle}
style={{
display: 'inline-flex',
alignItems: 'center',
gap: 6,
position: 'relative',
...(open ? { background: 'var(--accent)', color: 'var(--bg-deep)', borderColor: 'var(--accent)' } : {}),
}}
>
<BellIcon />
{unread > 0 && (
<span
aria-hidden="true"
className="sans"
style={{
minWidth: 17,
height: 17,
padding: '0 4px',
borderRadius: 9,
background: 'var(--accent)',
color: 'var(--bg-deep)',
fontSize: '0.68rem',
fontWeight: 700,
lineHeight: '17px',
textAlign: 'center',
}}
>
{unread > 99 ? '99+' : unread}
</span>
)}
</button>
{open && (
<div
role="menu"
aria-label="Notifications"
style={{
position: 'absolute',
top: 'calc(100% + 6px)',
right: 0,
width: 320,
maxWidth: 'calc(100vw - 24px)',
padding: 6,
borderRadius: 'var(--radius-card)',
border: '1px solid var(--line)',
background: 'var(--panel-flat)',
boxShadow: 'var(--shadow-card)',
zIndex: 40,
}}
>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'space-between',
gap: 10,
padding: '4px 8px 8px',
}}
>
<strong className="sans" style={{ fontSize: '0.82rem', color: 'var(--head)' }}>
Notifications
</strong>
{unread > 0 && (
<button
type="button"
onClick={markAll}
className="sans"
style={{
background: 'none',
border: 'none',
padding: 0,
cursor: 'pointer',
color: 'var(--accent)',
fontSize: '0.78rem',
}}
>
Mark all read
</button>
)}
</div>
{error && (
<p className="sans" style={{ margin: '0 8px 8px', fontSize: '0.8rem', color: '#d98b84' }}>
{error}
</p>
)}
{!error && items.length === 0 && (
<p className="sans dim" style={{ margin: '0 8px 10px', fontSize: '0.82rem' }}>
Nothing here yet.
</p>
)}
{items.map((item) => (
<button
key={item.id}
type="button"
role="menuitem"
onClick={() => openItem(item)}
className="sans"
style={{
display: 'block',
width: '100%',
textAlign: 'left',
padding: '8px 10px',
borderRadius: 'var(--radius-input)',
border: 'none',
cursor: 'pointer',
background: item.read ? 'transparent' : 'var(--panel)',
}}
>
<span
style={{
display: 'block',
fontSize: '0.85rem',
color: item.read ? 'var(--muted)' : 'var(--head)',
fontWeight: item.read ? 400 : 600,
}}
>
{item.title}
</span>
{item.body && (
<span
className="dim"
style={{
fontSize: '0.78rem',
marginTop: 2,
// The body is stored and rendered as TEXT, never as markup —
// `white-space: pre-line` is what keeps the template's own
// line breaks without ever interpreting anything.
whiteSpace: 'pre-line',
// Two lines, then an ellipsis. `-webkit-box` is the only
// clamp with real support; it is also why there is no second
// `display: block` above it.
display: '-webkit-box',
overflow: 'hidden',
WebkitLineClamp: 2,
WebkitBoxOrient: 'vertical',
}}
>
{item.body}
</span>
)}
<span className="dim" style={{ display: 'block', fontSize: '0.72rem', marginTop: 3 }}>
{ago(item.createdAt)}
</span>
</button>
))}
<Link
to={inboxPath(user)}
role="menuitem"
onClick={() => setOpen(false)}
className="sans"
style={{
display: 'block',
marginTop: 4,
padding: '8px 10px',
borderTop: '1px solid var(--line-soft)',
fontSize: '0.8rem',
color: 'var(--accent)',
textDecoration: 'none',
}}
>
See all notifications
</Link>
</div>
)}
</div>
)
}

View File

@@ -1,36 +1,12 @@
import SiteHeader from './SiteHeader.jsx'
import SiteFooter from './SiteFooter.jsx'
import { shellClass } from '../lib/pageShell.js'
// Standard page chrome for the public site + wiki.
//
// ── `shell` — added in MODULE_API_VERSION 1.5.0 ────────────────────────────
//
// This component supplies the chrome and NOT the body: every core public page
// wraps its own content in `<div className="shell-… page-body">`, which is what
// centres it in a max-width column, gives it its top and bottom padding, and —
// through `page-body { flex: 1 }` — pushes the footer to the bottom of the
// viewport. Nine of nine core pages do it, so the omission has never shown.
//
// A module page cannot: it is handed `PublicLayout` through the UI kit
// (MODULE_API.md §3.4) and has no way to learn about two class names that appear
// in no contract. The Integration Kit's acceptance run built a module exactly as
// the kit teaches and it rendered full-bleed at x=0 with the footer riding up
// under the content — the precise failure §3.4 says the kit exists to prevent
// ("a module page that does not look like the site it is installed in").
//
// So the wrapper moves behind the component a module already has. `shell` is
// OPT-IN and omitting it is exactly today's behaviour, which is why core's own
// nine pages are untouched by this change — they keep their own wrapper, and a
// page wanting an unusual body still writes its own. The width mapping and its
// fallback are in lib/pageShell.js, where the DOM-less test runner can reach them.
export default function PublicLayout({ section = 'website', header = true, shell, children }) {
const bodyClass = shellClass(shell)
export default function PublicLayout({ section = 'website', header = true, children }) {
return (
<div className="page">
{header && <SiteHeader section={section} />}
{bodyClass ? <div className={bodyClass}>{children}</div> : children}
{children}
<SiteFooter />
</div>
)

View File

@@ -5,7 +5,6 @@ import BrandLogo from './BrandLogo.jsx'
import { useAuth } from '../contexts/AuthContext.jsx'
import { useSite } from '../contexts/SiteContext.jsx'
import NavDropdown from './NavDropdown.jsx'
import NotificationBell from './NotificationBell.jsx'
import { buildPublicNav, pruneNav } from '../lib/navOverrides.js'
import { parseJsonSetting } from '../lib/settingsJson.js'
import { withModuleNav } from '../modules/nav.js'
@@ -29,7 +28,6 @@ import { useFeatureGate } from '../modules/features.jsx'
export const NAV = [
{ label: 'Home', to: '/', end: true },
{ label: 'News', to: '/site/news' },
{ label: 'Events', to: '/site/events' },
{ label: 'Screenshots', to: '/site/screenshots' },
{ label: 'Five on Friday', to: '/site/five-on-friday' },
{ label: 'Newsletter', to: '/site/newsletter' },
@@ -109,10 +107,6 @@ export default function SiteHeader() {
</NavLink>
),
)}
{/* Renders nothing when signed out, so the header keeps its shape for
a visitor. It is here rather than only in the portal because an
inbox item is worth seeing from the page you are already on. */}
{!loading && <NotificationBell />}
{!loading && (
<NavLink
to={account.to}

View File

@@ -1,175 +0,0 @@
import { useState } from 'react'
import { api } from '../../api/client.js'
// Self-service email address (engagement Phase 1b). Shared by the player portal
// and the admin account screen, the same way TrustedDevicesPanel and
// RecoveryCodesPanel are — /auth/me/account is one surface for every role, so its
// UI is one component too.
//
// The property this component exists to make visible: a requested address is
// STAGED, not applied. The account keeps receiving mail — password resets
// included — at the address it already has until the emailed link is opened. If
// the UI let a pending address look like the address in force, someone who
// mistyped would believe the change took and would only discover otherwise when
// they could not recover their account.
//
// `hasPassword` decides whether the current-password field appears: an address is
// where account recovery lands, so changing it is re-authenticated, with the same
// carve-out the password form makes for an SSO-only account.
export default function EmailAddressPanel({ account, reload, embedded = false }) {
const hasPassword = account.has_password !== false
const [email, setEmail] = useState('')
const [current, setCurrent] = useState('')
const [busy, setBusy] = useState(false)
const [msg, setMsg] = useState('')
const [error, setError] = useState('')
const pending = account.email_pending
async function save(e) {
e.preventDefault()
setMsg('')
setError('')
setBusy(true)
try {
const res = await api.changeEmail(email.trim(), hasPassword ? current : undefined)
setEmail('')
setCurrent('')
// Report an unsent mail honestly. Saying "check your inbox" about a message
// that was never sent turns a configuration problem into a user who waits.
if (res.emailed === false) {
setMsg(
res.reason === 'NOT_CONFIGURED'
? 'Address saved, but this site cannot send email right now. Ask an administrator, then use Resend.'
: 'Address saved, but the confirmation email could not be sent. Try Resend in a moment.',
)
} else {
setMsg(
`Confirmation sent to ${res.email_pending}. Your current address stays in use until you open that link.`,
)
}
await reload()
} catch (err) {
if (err.status === 429) setError('Too many confirmation emails. Try again later.')
else setError(err.message || 'Could not change your email address.')
} finally {
setBusy(false)
}
}
async function resend() {
setMsg('')
setError('')
setBusy(true)
try {
const res = await api.resendEmailVerification()
setMsg(
res.emailed === false
? 'Could not send the confirmation email.'
: `Confirmation re-sent to ${res.email_pending}.`,
)
} catch (err) {
setError(err.message || 'Could not resend the confirmation email.')
} finally {
setBusy(false)
}
}
async function discard() {
setMsg('')
setError('')
setBusy(true)
try {
await api.cancelEmailChange()
setMsg('Pending address discarded.')
await reload()
} catch (err) {
setError(err.message || 'Could not discard the pending address.')
} finally {
setBusy(false)
}
}
const wrap = embedded
? {}
: { marginTop: 40, borderTop: '1px solid var(--line-soft)', paddingTop: 28 }
return (
<div style={wrap}>
<h2 className="display" style={{ marginTop: 0, fontSize: '1.2rem', color: 'var(--head)' }}>
Email address
</h2>
<p className="sans" style={{ color: 'var(--muted)', fontSize: '0.9rem', lineHeight: 1.6 }}>
{account.email ? (
<>
Currently <strong style={{ color: 'var(--head)' }}>{account.email}</strong>
{account.email_verified ? ' (confirmed)' : ' (not yet confirmed)'}. This is where password-reset
email is sent.
</>
) : (
'You have no email address on file, so you cannot reset your password by email.'
)}
</p>
{pending && (
<div
className="sans"
style={{
border: '1px solid var(--line-soft)',
borderRadius: 6,
padding: '10px 12px',
marginBottom: 16,
fontSize: '0.85rem',
color: 'var(--muted)',
}}
>
<strong style={{ color: 'var(--head)' }}>{pending}</strong> is waiting to be confirmed. It is not in
use until you open the link in that email.
<div style={{ display: 'flex', gap: 8, marginTop: 10 }}>
<button type="button" onClick={resend} disabled={busy} className="btn btn-sq">
Resend
</button>
<button type="button" onClick={discard} disabled={busy} className="btn btn-sq">
Discard
</button>
</div>
</div>
)}
<form onSubmit={save} style={{ display: 'flex', flexDirection: 'column', gap: 12, maxWidth: 320 }}>
<label>
<span className="field-label">{pending ? 'Use a different address' : 'New email address'}</span>
<input
type="email"
value={email}
onChange={(e) => setEmail(e.target.value)}
className="input"
autoComplete="email"
/>
</label>
{hasPassword && (
<label>
<span className="field-label">Current password</span>
<input
type="password"
value={current}
onChange={(e) => setCurrent(e.target.value)}
className="input"
autoComplete="current-password"
/>
</label>
)}
<div>
<button type="submit" disabled={busy || !email.trim()} className="btn btn-primary btn-sq">
{busy ? 'Saving…' : 'Send confirmation'}
</button>
</div>
{(msg || error) && (
<p className="sans" style={{ margin: 0, fontSize: '0.85rem', color: error ? '#e08a8a' : 'var(--muted)' }}>
{error || msg}
</p>
)}
</form>
</div>
)
}

View File

@@ -1,12 +0,0 @@
// Client email-block registry entrypoint. Importing this module registers every
// `email.*` authoring definition exactly once, then re-exports the registry API.
// The template editor imports from HERE, never from ./registry, so the
// definitions are loaded before anything reads the palette.
//
// Same shape as `blocks/index.js` — and the same reason for existing.
export * from './registry'
export { VariablePalette } from './types.jsx'
// ── Definitions (self-register on import) ──────────────────────────────────
import './types.jsx'

View File

@@ -1,100 +0,0 @@
// ── The client-side `email.*` block registry ───────────────────────────────
//
// ENGAGEMENT.md §4.6.2, Phase 5b. A sibling of `blocks/registry.js` for the same
// reason its server counterpart is a sibling of `blocks/registry.js` on that side
// — and with ONE structural difference that is the whole argument for the shape of
// this screen:
//
// **an email block definition here has no `component`.**
//
// A page block carries a React renderer because a page IS React. A mail body is a
// string this deployment's server produces, and the preview shows exactly that
// string. Giving these entries a React renderer would mean two renderers for one
// artifact — one drawing the editor's preview, one producing what actually lands
// in someone's inbox — and nothing would make them agree. They would agree on the
// day they were written and drift from the first Outlook fix onward, at which
// point the preview becomes a confident lie about mail nobody can see.
//
// So the division is: **this registry owns authoring, the server owns rendering.**
// Everything here is about the editing experience — the palette entry, the prop
// form, the starting props — and the preview arrives from
// `POST /admin/engagement/templates/:id/preview` as HTML that goes into a
// sandboxed iframe.
//
// `type` and `version` must match the server definition in
// `server/src/emailBlocks/types/`. That pairing is the same discipline the page
// family already runs on, and the save is the thing that enforces it: the server
// validates against its own registry, so a client entry that has drifted produces
// a refused save rather than a bad row.
const registry = new Map()
// The same reserved envelope keys the server's `RESERVED_KEYS` names. Duplicated
// rather than imported because the client cannot import from `server/`, exactly as
// `blocks/registry.js` duplicates them — and, as there, the server is the one that
// decides: a block this list let through is still refused at the save.
export const RESERVED_KEYS = ['id', 'type', 'version', 'visible', 'props']
/**
* Register an email block definition.
*
* @param {object} def
* @param {string} def.type must match the server type, e.g. 'email.heading'
* @param {number} def.version must match the server schema version
* @param {string} def.label palette display name
* @param {string} def.icon palette icon glyph
* @param {Function} def.editor ({ props, onChange, variables }) => JSX
* @param {Function} def.defaults starting props when the block is added
*/
export function registerEmailBlock(def) {
if (!def || typeof def.type !== 'string' || !def.type.startsWith('email.')) {
throw new Error('registerEmailBlock: a definition needs a type namespaced "email."')
}
if (registry.has(def.type)) {
throw new Error(`registerEmailBlock: block type already registered: ${def.type}`)
}
const entry = {
type: def.type,
version: Number.isInteger(def.version) ? def.version : 1,
label: def.label || def.type,
icon: def.icon || null,
// The one-line description under the palette button. Mail blocks are less
// self-evident than page ones — "Item list" does not say that it repeats over
// a variable — and the palette is where that has to be said.
hint: def.hint || '',
editor: def.editor || null,
defaults: typeof def.defaults === 'function' ? def.defaults : () => ({}),
}
registry.set(entry.type, entry)
return entry
}
/** @returns {object|null} the definition for `type`, or null if unknown. */
export function getEmailBlock(type) {
return registry.get(type) || null
}
/** @returns {object[]} every definition, in registration order — the palette. */
export function listEmailBlocks() {
return [...registry.values()]
}
/**
* A fresh block envelope of `type`, ready to push onto the array.
*
* The id is random rather than sequential because block ids are unique across the
* whole document and an operator can delete block 2 and add another; a counter
* would hand out an id that is already taken and the save would be refused for a
* reason nothing on screen explains.
*/
export function newEmailBlock(type) {
const def = getEmailBlock(type)
if (!def) return null
return {
id: `b${Math.random().toString(36).slice(2, 10)}`,
type: def.type,
version: def.version,
visible: true,
props: def.defaults(),
}
}

View File

@@ -1,272 +0,0 @@
// The six `email.*` block editors, in one file rather than one file each.
//
// The page family gives every block its own module because each carries a React
// RENDERER as well as a form, and those are substantial. An email block carries
// only a form — the rendering is the server's (see ./registry.js) — and six short
// prop panels split across six files would be six imports of the same three
// controls to no benefit.
//
// Every `type` and `version` here pairs with a definition in
// `server/src/emailBlocks/types/`, and the field lists are the server's `onlyKeys`
// lists. Where a server schema has a bound (`MAX_TEXT`, `MAX_LABEL`), the input
// carries the same `maxLength` — not as the check, which is the server's, but so
// that an operator meets the limit while typing rather than at the save.
import { TextField, TextAreaField, SelectField, Field } from '../blocks/editorKit.jsx'
import { registerEmailBlock } from './registry'
/**
* The variable palette, rendered under whichever field is being edited.
*
* Clicking a variable APPENDS its token rather than inserting at the caret. That
* is a deliberate simplification: tracking a caret across a controlled React input
* that a parent may re-render costs a ref and a selection-restore on every change,
* and appending is both predictable and trivially undone. §4.6.2's requirement is
* that inserting a variable "writes a token; it is never free-text" — which this
* satisfies — not that it lands at the cursor.
*/
export function VariablePalette({ variables, onInsert }) {
if (!variables || !variables.length) return null
return (
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 6, marginTop: 6 }}>
{variables.map((v) => (
<button
key={v.name}
type="button"
className="btn btn-ghost btn-xs"
title={`${v.type || 'string'}${v.required ? ' · required' : ''}${v.description ? `${v.description}` : ''}`}
onClick={() => onInsert(`{{${v.name}}}`)}
style={{ fontFamily: 'monospace', fontSize: '0.72rem', padding: '2px 6px' }}
>
{v.name}
</button>
))}
</div>
)
}
/** A text field with the palette attached — the shape four of the six blocks want. */
function VariableTextField({ label, hint, value, onChange, variables, maxLength, area, rows }) {
const Control = area ? TextAreaField : TextField
return (
<div>
<Control
label={label}
hint={hint}
value={value}
onChange={onChange}
maxLength={maxLength}
rows={rows}
/>
<VariablePalette variables={variables} onInsert={(token) => onChange(`${value || ''}${token}`)} />
</div>
)
}
registerEmailBlock({
type: 'email.heading',
version: 1,
label: 'Heading',
icon: 'H',
hint: 'A section heading, at one of three sizes.',
defaults: () => ({ level: 'h2', text: 'Heading' }),
editor: ({ props, onChange, variables }) => (
<div style={{ display: 'flex', flexDirection: 'column', gap: 12 }}>
<SelectField
label="Size"
// Named "Size" and not "Level" for the reason the server block's header
// gives: mail clients build no outline from a message, so this is
// typography rather than structure, and calling it a level in the UI would
// invite someone to use it as one.
hint="Mail clients build no document outline, so this is a size, not a rank."
value={props.level || 'h2'}
onChange={(level) => onChange({ ...props, level })}
options={[
['h1', 'Large'],
['h2', 'Medium'],
['h3', 'Small'],
]}
/>
<VariableTextField
label="Text"
value={props.text}
maxLength={200}
variables={variables}
onChange={(text) => onChange({ ...props, text })}
/>
</div>
),
})
registerEmailBlock({
type: 'email.text',
version: 1,
label: 'Paragraph',
icon: '¶',
hint: 'A paragraph of body text.',
defaults: () => ({ text: 'Write your message here.', muted: false }),
editor: ({ props, onChange, variables }) => (
<div style={{ display: 'flex', flexDirection: 'column', gap: 12 }}>
<VariableTextField
label="Text"
area
rows={5}
value={props.text}
maxLength={4000}
variables={variables}
onChange={(text) => onChange({ ...props, text })}
/>
<Field label="Style">
<label className="sans" style={{ display: 'flex', alignItems: 'center', gap: 8 }}>
<input
type="checkbox"
checked={Boolean(props.muted)}
onChange={(e) => onChange({ ...props, muted: e.target.checked })}
/>
<span>Quieter for footnotes and small print</span>
</label>
</Field>
</div>
),
})
registerEmailBlock({
type: 'email.button',
version: 1,
label: 'Button / link',
icon: '▭',
hint: 'The call to action. Its plain-text form is a sentence plus the URL.',
defaults: () => ({ label: 'Open', url: '/', textLead: 'Open it here:' }),
editor: ({ props, onChange, variables }) => (
<div style={{ display: 'flex', flexDirection: 'column', gap: 12 }}>
<TextField
label="Button text"
value={props.label}
maxLength={80}
onChange={(label) => onChange({ ...props, label })}
/>
<VariableTextField
label="Link"
hint="Usually a variable, so the link is built for each recipient."
value={props.url}
maxLength={600}
variables={variables}
onChange={(url) => onChange({ ...props, url })}
/>
<TextField
label="Plain-text lead-in"
// The server block's header is worth repeating here in one line, because
// this field looks optional and is the difference between a bare URL and a
// sentence in every text-only inbox.
hint="A button is nothing in plain text. This sentence introduces the link there, e.g. “Choose a new password here:”."
value={props.textLead}
maxLength={200}
onChange={(textLead) => onChange({ ...props, textLead })}
/>
</div>
),
})
registerEmailBlock({
type: 'email.divider',
version: 1,
label: 'Divider',
icon: '—',
hint: 'A horizontal rule.',
defaults: () => ({}),
editor: () => (
<p className="sans dim" style={{ fontSize: '0.85rem' }}>
A divider has nothing to configure.
</p>
),
})
registerEmailBlock({
type: 'email.image',
version: 1,
label: 'Image',
icon: '▣',
hint: 'An image by URL. Many clients block images until the reader allows them.',
defaults: () => ({ url: '/brand/logo.png', alt: 'Logo' }),
editor: ({ props, onChange, variables }) => (
<div style={{ display: 'flex', flexDirection: 'column', gap: 12 }}>
<VariableTextField
label="Image URL"
value={props.url}
maxLength={600}
variables={variables}
onChange={(url) => onChange({ ...props, url })}
/>
<TextField
label="Alt text"
hint="Most mail clients block images by default, so for many readers this IS the image."
value={props.alt}
maxLength={200}
onChange={(alt) => onChange({ ...props, alt })}
/>
<Field label="Width" hint="Pixels, 16-560. Leave blank to let the image size itself.">
<input
type="number"
className="input"
min={16}
max={560}
value={props.width ?? ''}
// Blank REMOVES the prop rather than setting it to 0. The server accepts
// `width` absent or between 16 and 560, so a 0 left behind by an empty
// field is a refused save whose message names a field the operator
// believes they cleared.
onChange={(e) => {
const next = { ...props }
const value = Number(e.target.value)
if (!e.target.value || !Number.isFinite(value)) delete next.width
else next.width = Math.trunc(value)
onChange(next)
}}
/>
</Field>
</div>
),
})
registerEmailBlock({
type: 'email.itemList',
version: 1,
label: 'Item list',
icon: '☰',
hint: 'Repeats over a list variable — this is how a digest lists its items.',
defaults: () => ({ variable: '', emptyText: '' }),
editor: ({ props, onChange, variables }) => {
// Only LIST variables may be chosen, and the field is a select rather than a
// text input because this prop is a bare NAME, not a token: a typo here is the
// one variable reference a reader of the template cannot see is wrong, and it
// renders as an empty mail rather than as a visible gap.
const lists = (variables || []).filter((v) => v.type === 'list' || v.type === 'array')
return (
<div style={{ display: 'flex', flexDirection: 'column', gap: 12 }}>
{lists.length ? (
<SelectField
label="List variable"
hint="Each item becomes a row with its heading, excerpt and link."
value={props.variable || ''}
onChange={(variable) => onChange({ ...props, variable })}
options={[['', 'Choose a list…'], ...lists.map((v) => [v.name, v.name])]}
/>
) : (
<Field label="List variable">
<p className="sans dim" style={{ fontSize: '0.85rem', margin: 0 }}>
This templates trigger declares no list variable, so an item list has nothing to
repeat over. Point the template at a trigger that declares one a digest, typically
or use paragraphs instead.
</p>
</Field>
)}
<TextField
label="When the list is empty"
hint="Shown instead of the list. Leave blank to show nothing at all."
value={props.emptyText}
maxLength={200}
onChange={(emptyText) => onChange({ ...props, emptyText })}
/>
</div>
)
},
})

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@@ -1,348 +0,0 @@
// What the Engagement screens say, and what they let an operator choose.
//
// ENGAGEMENT.md Phase 4b. Plain JS in its own file for the reason
// `lib/moduleAdmin.js` is: it is the part of these two screens worth testing, and
// the test runner cannot reach a `.jsx`.
//
// **None of this is a boundary.** `engagementRules.model.js` on the server
// decides what may be saved, and the engine re-checks the audience ceiling again
// at send time. Everything here is an affordance — not offering a choice the
// server is going to refuse, and saying why in the form rather than in a toast.
// The two copies are expected to drift, which is why the server's is the one
// that decides.
//
// The one rule worth stating out loud, because it is the reason the audience
// list is derived rather than hardcoded: **the ceiling vocabulary comes from the
// server** (`GET /admin/engagement/triggers` serves `ceilings`, each with the set
// it `permits`). A second copy of the lattice in the client would be a second
// copy of a security rule, and a second copy is a copy that drifts.
/** A rule row as the API returns it → the shape the form edits. */
export function formFromRule(rule) {
return {
id: rule?.id ?? null,
triggerId: rule?.trigger_id ?? '',
name: rule?.name ?? '',
enabled: Boolean(rule?.enabled),
audience: rule?.audience ?? 'owner',
audienceSegmentId: rule?.audience_segment_id ?? null,
channels: Array.isArray(rule?.channels) ? [...rule.channels] : [],
templateKeys: { ...(rule?.template_keys || {}) },
conditions: rule?.conditions ?? null,
cooldownSeconds: Number(rule?.cooldown_seconds ?? 0),
delaySeconds: Number(rule?.delay_seconds ?? 0),
cancelOn: Array.isArray(rule?.cancel_on) ? [...rule.cancel_on] : [],
maxSendsPerHour: Number(rule?.max_sends_per_hour ?? 100),
}
}
/**
* The form → a POST/PUT body.
*
* `templateKeys` is filtered to the rule's channels rather than sent whole,
* because unticking a channel in the form leaves its template key behind and the
* server refuses a key naming a channel the rule does not have. Dropping it here
* makes unticking a channel do the obvious thing instead of producing an error
* about a field the operator cannot see.
*/
export function ruleToPayload(form) {
const channels = [...new Set(form.channels || [])]
const templateKeys = {}
for (const channel of channels) {
const key = (form.templateKeys || {})[channel]
if (key) templateKeys[channel] = key
}
return {
triggerId: form.triggerId,
name: (form.name || '').trim(),
enabled: Boolean(form.enabled),
audience: form.audience,
audienceSegmentId: form.audienceSegmentId ?? null,
channels,
templateKeys,
conditions: form.conditions ?? null,
cooldownSeconds: Number(form.cooldownSeconds) || 0,
delaySeconds: Number(form.delaySeconds) || 0,
cancelOn: [...new Set(form.cancelOn || [])],
maxSendsPerHour: Number(form.maxSendsPerHour) || 100,
}
}
/**
* Which plain audiences this trigger's ceiling allows, in lattice order.
*
* Derived from the `permits` list the server sends with each ceiling, so a
* trigger declared `owner` offers only `owner` and the editor never presents a
* choice the save is going to refuse. An unknown trigger (a dormant rule whose
* module is gone) offers nothing rather than everything — failing closed is the
* same posture `ceilings.permits` takes on the server.
*/
export function audienceChoicesFor(trigger, ceilings) {
if (!trigger || !Array.isArray(ceilings)) return []
const declared = ceilings.find((c) => c.id === trigger.ceiling)
if (!declared) return []
const allowed = new Set(declared.permits || [])
return ceilings.filter((c) => allowed.has(c.id))
}
/** Segments a rule under this trigger may point at — the same test, on the stored ceiling. */
export function segmentChoicesFor(trigger, ceilings, segments) {
const allowed = new Set(audienceChoicesFor(trigger, ceilings).map((c) => c.id))
return (segments || []).filter((s) => allowed.has(s.ceiling))
}
/**
* The sentence rendered beside a reach preview.
*
* Every branch here exists because the bare number would be a lie in that case:
* a capped count is a floor, an `owner` audience has no advance answer, a dormant
* segment resolves to nobody for a reason worth naming, and a count the trigger's
* ceiling forbids is a number the save is about to refuse.
*/
export function describeReach(preview) {
if (!preview) return ''
const why = operatorWords(preview.reason)
if (preview.dormant) return `Resolves to nobody right now — ${why || 'dormant'}.`
if (preview.permitted === false) {
return `Reaches ${preview.count}, but this trigger does not permit that audience — saving will be refused.`
}
if (why) return `${preview.count} right now — ${why}.`
if (preview.capped) return `At least ${preview.count} people (the preview stops counting there).`
return preview.count === 1 ? '1 person right now.' : `${preview.count} people right now.`
}
/**
* The server says "segment"; these screens say "saved audience".
*
* The API, the schema and the docs all call it a segment and should keep doing
* so - it is one word for one table. But an operator meets the concept here,
* under a heading that says "Audiences", and a sentence that switches vocabulary
* mid-screen reads as a sentence about something else.
*/
export function operatorWords(text) {
if (!text) return text
// Word-wise rather than a regex, so "segmented" and the like are left alone.
const swap = { segment: 'saved audience', segments: 'saved audiences' }
return String(text)
.split(' ')
.map((word) => swap[word] || word)
.join(' ')
}
/**
* The one audience choice that silently reaches nobody, said out loud.
*
* `members` is the ceiling for "a module-declared list". Without a saved
* audience naming WHICH list there is no list, and core knows no game vocabulary
* with which to guess - so the rule resolves to the empty set every time it
* fires. It is also the DEFAULT the moment an operator picks a `members`-ceiling
* trigger, which is what makes it a trap rather than a curiosity: the rule saves,
* switches on, and mails nobody, with nothing on the screen saying so unless the
* operator happens to press Preview.
*
* Returns a sentence, or null when there is nothing to warn about.
*/
export function audienceWarning(form) {
if (!form) return null
if (form.audienceSegmentId) return null
if (form.audience === 'members') {
return 'This reaches nobody as it stands. “Members of a module-declared list” needs a saved audience naming which list.'
}
return null
}
// ── Segment expressions ────────────────────────────────────────────────────
/**
* `not` is legal only as a child of `and` — the server's rule, checked here so
* the composer can grey the button out instead of letting the operator build
* something and then be refused.
*
* The reason, from §5.1a: a complement needs a universe, and the only one that
* does not widen is the set its siblings produced. `A AND NOT B` is "A, less B".
* A bare `NOT B`, or `A OR NOT B`, would have to mean "everyone except…", which
* is a way to build the whole deployment out of one narrow audience.
*/
export function notPlacementError(expression) {
const walk = (node, underAnd) => {
if (!node || typeof node !== 'object') return null
if (!node.op) return null
if (node.op === 'not' && !underAnd) {
return 'An excluded audience can only be used alongside an included one — on its own it would mean “everyone except…”.'
}
// The same rule from the other side: a group of nothing but exclusions has
// no set to take them from. The composer offers "exclude" on every row, so
// this is one checkbox away at all times and is worth saying before the
// round trip - the server refuses it, correctly, but only after a save.
if ((node.op === 'and' || node.op === 'or') && (node.nodes || []).length) {
if ((node.nodes || []).every((c) => c && c.op === 'not')) {
return 'At least one audience has to be included — a list made only of exclusions has nothing to exclude from.'
}
}
for (const child of node.nodes || []) {
const err = walk(child, node.op === 'and')
if (err) return err
}
return null
}
return walk(expression, false)
}
/** A one-line summary of a segment expression, for the list. */
export function describeExpression(node, audiencesById = {}) {
if (!node || typeof node !== 'object') return '—'
if (!node.op) {
const label = audiencesById[node.audienceId]?.label || node.audienceId
const params = Object.entries(node.params || {})
return params.length ? `${label} (${params.map(([k, v]) => `${k}: ${v}`).join(', ')})` : label
}
const parts = (node.nodes || []).map((n) => describeExpression(n, audiencesById))
if (node.op === 'not') return `not ${parts.join(', ')}`
return parts.join(node.op === 'and' ? ' and ' : ' or ')
}
/**
* The one-line summary of a rule, for the list.
*
* `dormant` is deliberately not folded in here — the list renders that as its own
* badge, because "this rule cannot fire" is a different fact from "this is what
* the rule says" and an operator needs both.
*/
export function describeRule(rule, { segmentsById = {} } = {}) {
const parts = []
const audience = rule.audience_segment_id
? segmentsById[rule.audience_segment_id]?.name || `segment ${rule.audience_segment_id}`
: rule.audience
parts.push(`to ${audience}`)
parts.push(`via ${(rule.channels || []).join(', ') || 'no channel'}`)
if (rule.delay_seconds) parts.push(`after ${humanSeconds(rule.delay_seconds)}`)
if (rule.cooldown_seconds) parts.push(`at most once per ${humanSeconds(rule.cooldown_seconds)}`)
parts.push(`${rule.max_sends_per_hour}/hour`)
return parts.join(' · ')
}
// ── Conditions ─────────────────────────────────────────────────────────────
//
// The stored grammar is and/or/not over comparisons; the editor offers the flat
// half of it — one and/or over a list of comparisons — because that is what a
// dropdown-per-operator can render honestly and it covers the rules anyone
// writes by hand.
//
// **A tree the editor cannot render is shown, not silently flattened.**
// Flattening `A AND (B OR C)` into `A AND B AND C` changes which events fire the
// rule, and the operator would have no way to know the save had done it. Such a
// rule opens read-only with its JSON visible and one honest choice: leave it, or
// clear it and start again.
/** Which comparison operators apply to a variable of this declared type? */
export function operatorsForType(operators, type) {
return (operators || []).filter((o) => !type || (o.types || []).includes(type))
}
/**
* A stored conditions tree → the flat rows the editor edits.
*
* `editable: false` means "this file will not pretend it can round-trip that",
* and the screen renders the tree read-only rather than losing part of it.
*/
export function conditionRowsFrom(conditions) {
if (!conditions) return { op: 'and', rows: [], editable: true }
if (conditions.cmp) return { op: 'and', rows: [rowFrom(conditions)], editable: true }
if (conditions.op === 'and' || conditions.op === 'or') {
const children = conditions.nodes || []
if (children.every((n) => n && n.cmp)) {
return { op: conditions.op, rows: children.map(rowFrom), editable: true }
}
}
return { op: 'and', rows: [], editable: false }
}
const rowFrom = (node) => ({
variable: node.variable,
cmp: node.cmp,
// A list operator's value arrives as an array and is edited as comma-separated
// text; everything else is edited as the literal it is.
value: Array.isArray(node.value) ? node.value.join(', ') : node.value === undefined ? '' : String(node.value),
})
/**
* The editor's rows → a conditions tree, with each literal coerced to the type
* the trigger DECLARED for that variable.
*
* The coercion is the point. Every value in an HTML input is a string, and the
* server refuses `{ cmp: 'gt', value: "5" }` against an `int` variable — rightly,
* because a rule whose comparison silently compares a number to a string is a
* rule that quietly never fires. Doing it here means the form's error is about
* something the operator typed rather than about JSON.
*/
export function conditionsFromRows(op, rows, variables) {
const byName = Object.fromEntries((variables || []).map((v) => [v.name, v]))
const nodes = (rows || [])
.filter((r) => r.variable && r.cmp)
.map((r) => {
const type = byName[r.variable]?.type || 'string'
const node = { variable: r.variable, cmp: r.cmp }
if (r.cmp === 'present' || r.cmp === 'absent') return node
if (r.cmp === 'in' || r.cmp === 'nin') {
node.value = String(r.value ?? '')
.split(',')
.map((s) => s.trim())
.filter(Boolean)
.map((s) => coerceLiteral(type, s))
} else {
node.value = coerceLiteral(type, r.value)
}
return node
})
if (!nodes.length) return null
if (nodes.length === 1) return nodes[0]
return { op, nodes }
}
/**
* One typed literal out of one string.
*
* A value that does not parse is passed through UNCHANGED rather than turned
* into `NaN` or `false`: the server's type check will then refuse it and name the
* variable, which is a better error than a rule that saves cleanly and compares
* against a number the operator never typed.
*/
export function coerceLiteral(type, raw) {
if (raw === null || raw === undefined) return raw
const text = typeof raw === 'string' ? raw.trim() : raw
switch (type) {
case 'int': {
const n = Number(text)
return Number.isInteger(n) && text !== '' ? n : text
}
case 'float': {
const n = Number(text)
return Number.isFinite(n) && text !== '' ? n : text
}
case 'boolean': {
if (text === true || text === 'true') return true
if (text === false || text === 'false') return false
return text
}
default:
return text
}
}
/** Seconds as the coarsest exact unit — 3600 is "1 hour", 3660 is "61 minutes". */
export function humanSeconds(seconds) {
const n = Number(seconds) || 0
if (n === 0) return 'none'
const units = [
[86_400, 'day'],
[3_600, 'hour'],
[60, 'minute'],
]
for (const [size, name] of units) {
if (n % size === 0) {
const count = n / size
return `${count} ${name}${count === 1 ? '' : 's'}`
}
}
return `${n} seconds`
}

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// ── What the three Events screens say, and what they let staff press ───────
//
// EVENTS.md §I. None of this is a boundary. `events/spec.js` on the server
// decides what may be saved, and the six control statements decide what may
// happen to a run — every one of them is a compare-and-set that re-checks the
// status this file only *predicted*. What is here is the part that would be
// wrong silently: a form that drops an authored step, a params box that posts a
// string where the action declared an int, and above all a console that offers a
// button the server is going to refuse.
//
// **The controls are modelled here rather than inline in the console for one
// reason: they can be tested against the server's rules.** A button that 409s is
// not a bug the way a wrong write is, but it is the failure mode an operator
// meets at 2am while the thing they are trying to stop keeps running — so the
// guards are written twice on purpose and the copy is checked.
// **The condition builder is borrowed, not rebuilt.** §I says the step editor
// reuses "the condition builder, exactly" — and a phase's advance gate is
// literally the engagement grammar, validated on the server by
// `engagement/conditions.js`. Importing the row helpers is what keeps this screen
// from becoming a second opinion about a grammar core owns.
import { conditionRowsFrom, conditionsFromRows, coerceLiteral } from './engagementRules.js'
// A run that is over. Verbatim `eventRuns.db`'s TERMINAL.
export const TERMINAL_RUN_STATUSES = ['completed', 'cancelled', 'failed', 'missed']
export const isTerminalRun = (status) => TERMINAL_RUN_STATUSES.includes(status)
/** A step waiting on a human: `running`, with nothing holding it. */
export const isParked = (step) => Boolean(step && step.status === 'running' && step.parked)
/**
* The highest `seq` of a step in this phase that is not still `pending` — the
* furthest the phase has got — or null when none of it has been attempted.
*
* The same rule as the server's `lastStartedSeq`, over the step list the console
* already has, and used only to decide whether to OFFER retry. The near miss is
* worth keeping in view: "the lowest step that is not finished" looks like the
* same thing and is not, because the runner steps OVER a failed step. Under that
* rule a phase that carried on past an `on_failure: skip` failure and then paused
* at a later one would offer retry on the wrong step.
*/
export function lastStartedSeqOf(steps, phase) {
const started = (steps || [])
.filter((s) => s.phase === phase && s.status !== 'pending')
.map((s) => Number(s.seq))
return started.length ? Math.max(...started) : null
}
/**
* Which run-level controls to offer.
*
* `pause` is `starting`/`running` only: a `scheduled` occurrence that should not
* happen is cancelled, not paused. `cancel` is everything non-terminal — "this
* is not happening" is a decision made before a run starts as often as during
* one.
*
* **`advance` is offered only when the phase is genuinely waiting on its gate**,
* which is the same test the server makes and is stated here in the same words
* on purpose: this decides what is *offered*, the server decides what is
* *allowed*, and a button that is present and always refused is the "control
* that answers 409 and does nothing" this feature has refused twice. The gate
* must be open-and-unsatisfied AND no step of the phase may still be pending or
* running — a phase held by a step is held by the step, and skip is its control.
*/
export function runControlsFor(run, gates = [], steps = []) {
if (!run) return { pause: false, resume: false, cancel: false, advance: false }
const terminal = isTerminalRun(run.status)
const gate = (gates || []).find((g) => g.phase === run.currentPhase)
const stepOpen = (steps || []).some(
(s) => s.phase === run.currentPhase && ['pending', 'running'].includes(s.status),
)
return {
pause: ['starting', 'running'].includes(run.status),
resume: run.status === 'paused',
cancel: !terminal,
advance: run.status === 'running' && Boolean(gate) && !gate.satisfied && !stepOpen,
}
}
/**
* Which step-level controls to offer, for one step of one run.
*
* `retry` carries the guard worth restating: only while the run is PAUSED, only
* on a `failed` step of the phase the run is currently in, and only when that
* step is the furthest one the phase has reached. A failed step under an
* `on_failure` of `skip` is one the run has already moved past, and re-queueing
* it would put a pending row behind the runner's cursor, where it would sit for
* ever.
*/
export function stepControlsFor(run, step, steps) {
const none = { confirm: false, skip: false, retry: false }
if (!run || !step) return none
if (isTerminalRun(run.status)) return none
const parked = isParked(step)
const furthest = step.phase === run.currentPhase ? lastStartedSeqOf(steps, step.phase) : null
return {
confirm: parked,
skip: parked || step.status === 'pending',
retry:
run.status === 'paused' &&
step.status === 'failed' &&
step.phase === run.currentPhase &&
furthest !== null &&
Number(furthest) === Number(step.seq),
}
}
// ── The definition form ────────────────────────────────────────────────────
export const BLANK_PHASE_KEY = 'phase'
const nextPhaseKey = (phases) => {
const used = new Set((phases || []).map((p) => p.key))
for (let n = 1; n < 100; n++) {
const key = n === 1 ? BLANK_PHASE_KEY : `${BLANK_PHASE_KEY}-${n}`
if (!used.has(key)) return key
}
return `${BLANK_PHASE_KEY}-${Date.now()}`
}
/**
* A new step, with its params PREFILLED from the action's declared examples.
*
* Every param carries a required `example` — that requirement is the reason this
* works — so a fresh `core.announce` step arrives with the right keys and
* plausible values rather than empty. Phase 13 turned the box into a form and
* this stayed exactly as it was: a form whose fields start at the declared
* example is a step an author edits rather than one they compose.
*/
export function blankStep(action) {
const params = {}
for (const p of action?.params || []) {
if (p.required || p.example !== undefined) params[p.name] = p.example
}
return {
actionId: action?.id || '',
label: action?.label || '',
onFailure: '',
paramsText: JSON.stringify(params, null, 2),
}
}
export function blankPhase(phases) {
return { key: nextPhaseKey(phases), label: 'New phase', steps: [], advance: blankAdvance() }
}
/**
* The advance gate as the FORM holds it (Phase 5) — three fields that are
* always present and mostly empty, rather than a discriminated union the form
* has to rebuild every time the dropdown moves.
*
* `kind: ''` is "no condition", which is what nearly every phase is and what
* every phase was before this. The form keeps a half-typed `on` gate's trigger
* while the author looks at `after`, because a dropdown that discards what was
* typed under the other option is one an operator learns to be afraid of.
*/
export function blankAdvance() {
return { kind: '', after: '30m', on: '', count: 1, ...blankWhere() }
}
/**
* The `where` predicate as the BUILDER holds it (Phase 13).
*
* `whereText` survives beside the rows and is not vestigial: it is what a
* predicate the builder cannot render is shown as, and what is posted for one.
* See `whereFormFrom`.
*/
export function blankWhere() {
return { whereOp: 'and', whereRows: [], whereEditable: true, whereText: '' }
}
export const ADVANCE_KINDS = [
{ value: '', label: 'When its steps are done' },
{ value: 'after', label: 'After a fixed delay' },
{ value: 'on', label: 'When something happens in the game' },
]
/** The stored gate, as the form's fields. */
export function advanceFormFrom(advance) {
const blank = blankAdvance()
if (!advance) return blank
if (advance.after !== undefined) return { ...blank, kind: 'after', after: advance.after }
return {
...blank,
kind: 'on',
on: advance.on || '',
count: advance.count ?? 1,
...whereFormFrom(advance.where),
}
}
/**
* A stored `where` tree → the builder's flat rows (Phase 13).
*
* **This is `conditionRowsFrom` and it is deliberately the same function**, not a
* second one shaped like it. The grammar behind a phase gate is the engagement
* condition grammar — the server validates it with `engagement/conditions.js`
* and renders the diagnosis panel's sentence with the same labels — so an editor
* here that re-decided what a tree looks like would be the second implementation
* §I refuses on the read side for exactly this reason.
*
* A tree the flat editor cannot hold (`A and (B or C)`) comes back
* `whereEditable: false` and is SHOWN as its JSON rather than silently
* flattened: `A and B and C` fires on different events, and an author would have
* no way to know the save had done it to them.
*/
export function whereFormFrom(where) {
const blank = blankWhere()
if (!where) return blank
const rows = conditionRowsFrom(where)
return {
whereOp: rows.op,
whereRows: rows.rows,
whereEditable: rows.editable,
whereText: JSON.stringify(where, null, 2),
}
}
/** The editor's working state, from what `GET /admin/events/:id` returned. */
export function formFromDefinition(event) {
const spec = event?.spec || {}
return {
title: event?.title || '',
summary: event?.summary || '',
body: event?.body || '',
imageUrl: event?.imageUrl || '',
seriesId: event?.seriesId ? String(event.seriesId) : '',
seriesOrder: event?.seriesOrder ?? 0,
concurrencyKey: event?.concurrencyKey || '',
graceSeconds: event?.graceSeconds ?? 900,
timezone: event?.timezone || 'UTC',
// Whether the public calendar announces it (Phase 14a). `?? true` rather
// than `|| true`: a definition an operator has deliberately unlisted sends
// `false`, and `||` would quietly re-list it on the next save.
listed: event?.listed ?? true,
// Whether the public calendar announces it (Phase 14a). `?? true` rather
// than `|| true`: a definition an operator has deliberately unlisted sends
// `false`, and `||` would quietly re-list it on the next save.
listed: event?.listed ?? true,
...scheduleFormFrom(spec.schedule),
phases: (spec.phases || []).map((p) => ({
key: p.key || '',
label: p.label || '',
advance: advanceFormFrom(p.advance),
steps: (p.steps || []).map((s) => ({
actionId: s.actionId || '',
label: s.label || '',
onFailure: s.onFailure || '',
dormant: Boolean(s.dormant),
actionVersion: s.actionVersion,
paramsText: JSON.stringify(s.params || {}, null, 2),
})),
})),
}
}
/**
* One phase's advance gate, as the spec shape — or null when it has none.
*
* **Whether the predicate is VALID is still the server's answer.** The builder
* coerces each literal to the type the trigger DECLARED — which is not a second
* validator but the thing that makes the first one's error useful: every value
* in an HTML input is a string, and `{ cmp: 'gt', value: \"5\" }` against an `int`
* variable is refused by `engagement/conditions.js`, rightly, at which point the
* author is reading an error about JSON rather than about what they typed.
*
* A predicate the builder could not render round-trips through `whereText`
* unchanged. That is the point of keeping the text: the alternative to posting it
* back verbatim is dropping an author's tree because this screen could not draw
* it.
*/
export function advancePayload(advance, where, errors, variables = []) {
if (!advance || !advance.kind) return null
if (advance.kind === 'after') return { after: advance.after }
const out = { on: advance.on, count: Number(advance.count) || 1 }
if (advance.whereEditable === false) {
const text = String(advance.whereText || '').trim()
if (text) {
try {
out.where = JSON.parse(text)
} catch (err) {
errors.push(`${where}, advance condition: ${err.message}`)
}
}
return out
}
const built = conditionsFromRows(advance.whereOp || 'and', advance.whereRows || [], variables)
if (built) out.where = built
return out
}
/**
* The form, as a request body — or the list of everything wrong with it.
*
* Only the JSON parse is checked here, and only because a params box whose text
* is not JSON cannot be turned into a request at all. **Everything else is left
* to the server**: unknown params, wrong types, missing required ones, bad phase
* keys and duplicate keys all come back from `POST`/`PUT` as a list, and
* re-deciding any of them here would be a second validator drifting from the one
* that matters.
*
* `onFailure` is omitted when the author has not chosen one, so the server
* applies the action's risk-class default rather than being told a value the
* form invented.
*/
export function payloadFromForm(form, { triggersById = new Map() } = {}) {
const errors = []
const phases = (form.phases || []).map((phase, pi) => {
const where = advancePayload(
phase.advance,
`Phase ${pi + 1} "${phase.label || phase.key}"`,
errors,
// The declared types the builder coerces against. A trigger nothing
// registers has none, and every literal then stays the string it was typed
// as — which is right: the gate is dormant, the server carries its `where`
// through unvalidated, and inventing types for it here would edit a
// predicate nobody can currently check.
triggersById.get(phase.advance?.on)?.variables || [],
)
return {
key: phase.key,
label: phase.label,
// Omitted rather than sent as null when there is no gate, which is what
// `events/spec.js` stores for the same reason: a spec full of
// `"advance": null` makes the first phase to gain one look like an edit to
// every phase in the version diff.
...(where ? { advance: where } : {}),
steps: (phase.steps || []).map((step, si) => {
const out = { actionId: step.actionId }
if (step.label) out.label = step.label
if (step.onFailure) out.onFailure = step.onFailure
const parsed = parseParams(step.paramsText)
if (parsed.error) {
errors.push(`Phase ${pi + 1} "${phase.label || phase.key}", step ${si + 1}: ${parsed.error}`)
} else {
out.params = parsed.params
}
return out
}),
}
})
if (errors.length) return { ok: false, errors }
return {
ok: true,
payload: {
title: form.title,
summary: form.summary || null,
body: form.body || null,
imageUrl: form.imageUrl || null,
seriesId: form.seriesId ? Number(form.seriesId) : null,
seriesOrder: Number(form.seriesOrder) || 0,
concurrencyKey: form.concurrencyKey || null,
graceSeconds: Number(form.graceSeconds),
timezone: form.timezone,
listed: Boolean(form.listed),
listed: Boolean(form.listed),
spec: { schedule: scheduleFromForm(form), phases },
},
}
}
// ── The schedule (Phase 4) ─────────────────────────────────────────────────
//
// The four closed shapes of §E, mirrored so the form can render one and the
// preview can describe it. `events/spec.js` and `events/recurrence.js` remain
// the deciders — this is what makes the form a form rather than a text box, and
// it is the whole reason the schedule is not a cron string: a closed set has a
// dropdown, and an operator can proofread a dropdown.
export const WEEKDAYS = [
'sunday',
'monday',
'tuesday',
'wednesday',
'thursday',
'friday',
'saturday',
]
export const SCHEDULE_KINDS = [
{ value: 'manual', label: 'Started by hand' },
{ value: 'once', label: 'Once, at a set time' },
{ value: 'weekly', label: 'Weekly, on chosen days' },
{ value: 'monthly', label: 'Monthly, on the nth weekday' },
]
// 1..4 and "last". There is no fifth: every month has a first through fourth of
// every weekday, and "last" is what a month with five Fridays makes different
// from "fourth" (org lead, 2026-09-02).
export const MONTHLY_NTHS = [
{ value: 1, label: 'First' },
{ value: 2, label: 'Second' },
{ value: 3, label: 'Third' },
{ value: 4, label: 'Fourth' },
{ value: -1, label: 'Last' },
]
const capitalise = (s) => String(s || '').charAt(0).toUpperCase() + String(s || '').slice(1)
/**
* A schedule in words, in the event's own zone.
*
* The server says the same thing in `events/recurrence.js#describe`, and the two
* are allowed to differ on wording but not on meaning — this one is what an
* author reads while they are still typing, before anything has been saved.
*/
export function describeSchedule(schedule, timezone = 'UTC') {
if (!schedule || typeof schedule !== 'object') return 'No schedule'
const nth = MONTHLY_NTHS.find((n) => n.value === Number(schedule.nth))
switch (schedule.kind) {
case 'manual':
return 'Started by hand — nothing happens until an admin presses Start'
case 'once': {
if (!schedule.at) return 'Once — no date chosen yet'
return `Once, on ${String(schedule.at).replace('T', ' at ')} (${timezone})`
}
case 'weekly': {
const days = (schedule.days || []).map(capitalise)
if (!days.length || !schedule.time) return 'Weekly — choose days and a time'
const list =
days.length === 1
? days[0]
: `${days.slice(0, -1).join(', ')} and ${days[days.length - 1]}`
return `Every ${list} at ${schedule.time} (${timezone})`
}
case 'monthly': {
if (!nth || !schedule.weekday || !schedule.time) {
return 'Monthly — choose a week, a weekday and a time'
}
return `The ${nth.label.toLowerCase()} ${capitalise(schedule.weekday)} of every month at ${schedule.time} (${timezone})`
}
default:
return 'No schedule'
}
}
/**
* The schedule half of the editor's working state.
*
* Every shape's fields are kept side by side rather than cleared when the kind
* changes, so an author who clicks Weekly, then Monthly, then back has not lost
* the days they picked. `scheduleFromForm` reads only the fields the chosen kind
* uses, which is what keeps the request body a clean single shape.
*/
export function scheduleFormFrom(schedule) {
const s = schedule || {}
return {
scheduleKind: s.kind || 'manual',
scheduleAt: s.kind === 'once' ? s.at || '' : '',
scheduleDays: s.kind === 'weekly' ? s.days || [] : [],
scheduleNth: s.kind === 'monthly' ? String(s.nth) : '1',
scheduleWeekday: s.kind === 'monthly' ? s.weekday || 'friday' : 'friday',
scheduleTime: s.kind === 'weekly' || s.kind === 'monthly' ? s.time || '20:00' : '20:00',
}
}
/** The schedule the form describes, as the spec object the server expects. */
export function scheduleFromForm(form) {
switch (form.scheduleKind) {
case 'once':
return { kind: 'once', at: form.scheduleAt }
case 'weekly':
return { kind: 'weekly', days: form.scheduleDays || [], time: form.scheduleTime }
case 'monthly':
return {
kind: 'monthly',
nth: Number(form.scheduleNth),
weekday: form.scheduleWeekday,
time: form.scheduleTime,
}
default:
return { kind: 'manual' }
}
}
/**
* What a calendar entry is, and therefore what may be done with it.
*
* A `run` is a row: it has a console and somebody can cancel it. A `projected`
* entry is arithmetic the runner has not reached yet — there is nothing to open
* and nothing to stop, and an operator who treats one as a booking has been
* misled by the UI rather than by the server.
*/
export const isProjected = (entry) => entry?.kind === 'projected'
/** An empty box is `{}`, not a parse error — a step may legitimately take none. */
export function parseParams(text) {
const raw = (text || '').trim()
if (!raw) return { params: {} }
let value
try {
value = JSON.parse(raw)
} catch (err) {
return { error: `the params are not valid JSON (${err.message})` }
}
if (value === null || typeof value !== 'object' || Array.isArray(value)) {
return { error: 'the params must be a JSON object' }
}
return { params: value }
}
// ── Step params, as a form (Phase 13) ─────────────────────────────
//
// §I: the step editor is *"the condition builder, exactly — core serves a
// catalog, the module declared the schema, core renders a form it does not
// understand"*. Phase 3 shipped the raw JSON box as an explicit placeholder for
// this, and everything the form needs was already in the catalog: a param's
// name, type, whether it is required, its description, its example, and the
// option source behind it.
//
// **The JSON stays as the storage and as the escape hatch, and both halves of
// that matter.** As storage, because `payloadFromForm` already builds a request
// out of it and a second representation would be two things to keep in step. As
// an escape hatch, because a form can only render what the declaration
// describes — and a step may legitimately hold something it does not.
//
// The rule for when the form gives way is the CONDITION BUILDER'S rule, which is
// the reason this reads as a port of it rather than as a new idea: a value the
// editor cannot round-trip is SHOWN rather than silently rewritten. Flattening
// `A and (B or C)` there and dropping an undeclared param here are the same
// mistake — a save that looks clean and means something else.
/** The two ways a step's params are edited. */
export const PARAM_FORM = 'form'
export const PARAM_JSON = 'json'
/**
* Can this step's params be rendered as a form without losing anything?
*
* `{ ok: true }`, or `{ ok: false, reason }` naming what the form cannot hold.
* Three things make one, and none of them is an error — each is a step that has
* to be edited as JSON:
*
* • **the action is dormant.** There is no declaration, so there are no fields.
* A form here would render nothing and look like a step with no params.
* • **a param the action does not declare.** The save refuses it by name, which
* is what the author needs to see — and a form that dropped it would post a
* step that saves cleanly having deleted something they typed.
* • **a value no single control can hold** — an object or an array against a
* scalar declaration.
*/
export function paramsRenderable(action, params) {
if (!action) return { ok: false, reason: 'the module that registered this action is not installed' }
const declared = new Map((action.params || []).map((p) => [p.name, p]))
for (const [name, value] of Object.entries(params || {})) {
if (!declared.has(name)) {
return { ok: false, reason: `this step carries "${name}", which ${action.id} does not declare` }
}
if (value !== null && typeof value === 'object') {
return { ok: false, reason: `"${name}" holds a ${Array.isArray(value) ? 'list' : 'structure'}, which no single field can hold` }
}
}
return { ok: true }
}
/**
* Which mode should this step open in?
*
* The author's own choice wins whenever the form COULD render the step — an
* author who switched to JSON stays in JSON. What they cannot do is stay in a
* form that would lose something, so an unrenderable step is forced to JSON
* whatever the choice was, and the reason is returned so the screen can say it.
*/
export function paramsMode(step, action) {
const parsed = parseParams(step?.paramsText)
if (parsed.error) return { mode: PARAM_JSON, forced: true, reason: parsed.error }
const renderable = paramsRenderable(action, parsed.params)
if (!renderable.ok) return { mode: PARAM_JSON, forced: true, reason: renderable.reason }
return { mode: step?.paramsMode === PARAM_JSON ? PARAM_JSON : PARAM_FORM, forced: false, reason: null }
}
/** One declared param's current value, as the control holds it. */
export function paramValue(step, name) {
const parsed = parseParams(step?.paramsText)
if (parsed.error) return undefined
return parsed.params[name]
}
/**
* Write one param, and give back the whole box.
*
* **An empty field REMOVES the key rather than posting an empty string**, and
* that is the server's own reading rather than a convenience: `checkParams`
* treats `undefined`, `null` and `''` alike — absent — so a required param left
* blank comes back as *"is required"*, which is the error the author needs,
* instead of as a type complaint about `""`.
*
* **A value that does not parse is passed through as typed.** `coerceLiteral` is
* the engagement builder's, unchanged, and its rule is the one that matters
* here too: half of `-` is not a number, and turning it into `NaN` or `0` while
* somebody is still typing would either post a value they never wrote or make
* the field impossible to type a negative into. The server's type check then
* names the param.
*
* Re-serialising the whole object rather than splicing text, for `pickParam`'s
* reason: a string edit that produced valid-looking JSON with a duplicate key
* would be a value the editor and the server read differently.
*/
export function setParam(step, name, raw, type) {
const parsed = parseParams(step?.paramsText)
if (parsed.error) return step?.paramsText || '{}'
const next = { ...parsed.params }
if (raw === '' || raw === undefined || raw === null) delete next[name]
else next[name] = coerceLiteral(type, raw)
return JSON.stringify(next, null, 2)
}
/**
* A stored `datetime` as a `datetime-local` input wants it, and back.
*
* The server normalises a datetime param to an ISO string (`conditions.js`
* `checkLiteral`), and the input needs `YYYY-MM-DDTHH:mm` with no zone. The
* slice is the whole conversion in one direction; in the other the input's own
* text is a moment `new Date()` parses, so it is posted as typed and the server
* does the normalising — one implementation of what a datetime is, and it is
* not this one.
*/
export const datetimeInputValue = (value) => (typeof value === 'string' ? value.slice(0, 16) : '')
/**
* Everything the meter needs out of the form, and nothing else.
*
* The price route takes a spec, not a definition: no title, no schedule, no
* series. Sending the whole payload would put a document in front of a route
* that reads two fields of it — and would fail the moment the rest of the form
* is mid-edit, which is exactly when the meter is being read.
*
* A step whose params do not parse is sent with none rather than dropped, so a
* half-typed JSON box costs its own step's draw and not the phase's.
*/
export function priceBodyFrom(form) {
return {
phases: (form?.phases || []).map((phase) => ({
key: phase.key || null,
steps: (phase.steps || []).map((step) => ({
actionId: step.actionId || '',
params: parseParams(step.paramsText).params || {},
})),
})),
}
}
/**
* Is this plan worth pricing at all?
*
* A meter that fires on an empty form asks the server what nothing costs, on
* every keystroke of the title field. One step with an action chosen is the
* threshold, because that is the first moment there is an answer.
*/
export const worthPricing = (form) =>
(form?.phases || []).some((p) => (p.steps || []).some((s) => s.actionId))
// ── Rendering what happened ────────────────────────────────────────────────
const STATUS_WORDS = {
scheduled: 'Scheduled',
starting: 'Starting',
running: 'Running',
paused: 'Paused',
ending: 'Winding down',
completed: 'Completed',
cancelled: 'Cancelled',
failed: 'Failed',
missed: 'Missed',
}
export const runStatusWord = (status) => STATUS_WORDS[status] || status || 'unknown'
const KIND_WORDS = {
'run.created': 'Occurrence created',
'run.status': 'Run status',
'run.health': 'Health',
'run.blocked': 'Held off',
'phase.entered': 'Phase entered',
'phase.completed': 'Phase completed',
'step.status': 'Step',
'step.retry': 'Step retried',
'step.parked': 'Waiting on a human',
'phase.gate': 'Advance condition set',
'condition.evaluated': 'Condition evaluated',
'phase.advanced': 'Phase advanced',
// Phase 6. "Refused" reads differently from "Step" on purpose: an operator
// scanning a stopped run needs to see that nothing is broken.
'step.refused': 'Refused',
'run.budget': 'Caps',
'version.verified': 'Dry run passed',
// Phase 15. "Reported" rather than "Detail": the line is the module talking
// about its own verb, and every other word here names something core did.
'step.detail': 'Step reported',
note: 'Note',
}
// How deep and how long a module's own `detail` value is allowed to render.
// The dispatcher already caps the whole object at 4KB, so this is about a line
// staying a line — an operator scanning a run's log should not have one row
// wrap eight times because a module answered with an array of forty names.
const DETAIL_LIST_SHOWN = 5
const DETAIL_TEXT_MAX = 80
/**
* One value out of a module's `detail`, as text.
*
* **Core does not interpret these keys and neither does this.** A module wrote
* the object; the console shows it. That is the whole reason the renderer is
* generic rather than a switch — a switch would be core learning a module's
* vocabulary, which is the thing the module system exists to prevent.
*/
function detailValue(value) {
if (value === null || value === undefined) return '—'
if (Array.isArray(value)) {
const shown = value.slice(0, DETAIL_LIST_SHOWN).map(detailValue).join(', ')
return value.length > DETAIL_LIST_SHOWN
? `${shown} and ${value.length - DETAIL_LIST_SHOWN} more`
: shown
}
if (typeof value === 'object') {
// A nested object is rendered by its keys rather than as JSON: an operator
// reading a log wants "granted: 8, missed: 4", not a brace.
return Object.entries(value)
.map(([k, v]) => `${k} ${detailValue(v)}`)
.join(', ')
}
const text = String(value)
return text.length > DETAIL_TEXT_MAX ? `${text.slice(0, DETAIL_TEXT_MAX - 1)}` : text
}
export const logKindWord = (kind) => KIND_WORDS[kind] || kind
/**
* One log line as a sentence.
*
* The `detail` of a human control carries `control` and `by`, which is what
* separates "the runner paused this because a world write failed" from "somebody
* pressed pause" — the two are the same transition and the console has to be
* able to tell them apart at a glance.
*/
export function describeLogLine(line) {
const d = line?.detail || {}
const by = d.by ? ' by staff' : ''
switch (line?.kind) {
case 'run.status':
return d.control
? `${runStatusWord(d.to)}${by}${d.control}${d.reason ? `: ${d.reason}` : ''}`
: `${d.from ? `${runStatusWord(d.from)}` : ''}${runStatusWord(d.to)}${d.because ? ` (${d.because})` : ''}`
case 'run.health':
return `Health is now ${d.to}${d.because ? ` (${d.because})` : ''}`
case 'run.blocked':
return `Held: run ${d.heldBy} has the concurrency key "${d.concurrencyKey}"`
case 'phase.entered':
return `Entered ${line.phase} (${d.steps ?? '?'} steps)`
case 'phase.completed':
return `${line.phase} finished`
case 'step.parked':
return `${d.action} is waiting on a human`
case 'step.retry':
return `${d.action} failed, attempt ${d.attempt} of ${d.of}${d.error ? `: ${d.error}` : ''}`
case 'step.status':
return d.control
? `${d.action}${d.to}${by}${d.control}${d.note || d.reason ? `: ${d.note || d.reason}` : ''}`
: `${d.action}${d.to}${d.error ? `: ${d.error}` : ''}`
case 'run.created':
return `Occurrence created from version ${d.version}${d.rehearsal ? ' (rehearsal)' : ''}`
case 'phase.gate':
return d.kind === 'after'
? `${line.phase} advances ${d.after} after it started`
: `${line.phase} advances on ${d.needed} × ${d.trigger}${d.where ? ` where ${d.where}` : ''}`
// Both outcomes are logged, and the near miss is the useful one: it is the
// difference between "the boss did spawn, in the wrong region" and "no boss
// has spawned", which look identical on every other line of this log.
case 'condition.evaluated':
return `${d.trigger} ${d.matched ? 'counted' : 'did not count'}${d.seen} of ${d.needed}${
d.satisfied ? ', condition met' : ''
}`
case 'phase.advanced':
return d.because === 'forced'
? `${line.phase} advanced by hand after ${d.waitedSeconds}s${d.reason ? `: ${d.reason}` : ''}`
: `${line.phase} advanced on its ${d.because === 'elapsed' ? 'deadline' : 'condition'} after ${d.waitedSeconds}s`
// Phase 6. `step.refused` is its own kind rather than a `step.status` for a
// reason an operator feels at 2am: a refusal is not a failure, and the line
// has to say which deployment rule stopped it -- the answer to "not enabled"
// is a switch, and the answer to "over the cap" is a number.
case 'step.refused':
return `${d.action} refused: ${d.error}`
case 'run.budget':
return (d.dimensions || [])
.map((x) => `${x.dimension} capped at ${x.cap === null ? 'nothing' : x.cap}${x.from ? ` (${x.from})` : ''}`)
.join(', ') || 'no caps apply to this run'
case 'version.verified':
return `Version ${d.version} passed its dry run — scheduled occurrences may start`
// Phase 15. The one line whose body core did not compose: a module may answer
// a successful step with a `detail` object, and this renders whatever keys it
// put there. `action` is core's own and is pulled out to lead the sentence;
// everything after it is the module's.
//
// **Without this case the row would render as the literal string
// "step.detail"**, because the default below is a kind word and not a
// sentence — which would be the reporting channel existing and showing
// nothing, the exact failure it was built to fix.
case 'step.detail': {
const { action, ...rest } = d
const body = Object.entries(rest)
.map(([key, value]) => `${key}: ${detailValue(value)}`)
.join(', ')
return body ? `${action || 'A step'}${body}` : `${action || 'A step'} reported nothing`
}
default:
return logKindWord(line?.kind)
}
}

View File

@@ -1,99 +0,0 @@
// Rendering an event's instant, shared by the public event screens.
//
// **The split these two functions make is EVENTS.md §I's, and it is the one
// thing about event times that is easy to get wrong.** The server returns UTC
// instants and never guesses the reader's zone. The client places them:
//
// • the DAY an entry is filed under is the reader's own — "what is on this
// month" is a question about the month the person reading is living in;
// • the TIME beside it is always the EVENT's zone, carried on the entry —
// because every listing this feature replaces is written in the shard's
// local zone, and "8pm" means the shard's evening to everyone reading it.
//
// Rendering the time in the reader's zone instead would be defensible and is
// wrong here: a player in Berlin told an American shard's event is at "02:00"
// has been told something true and useless, and told it in a way that makes the
// shard's own announcement look like a mistake.
/** The event's own wall clock, with the zone named so it misreads as nothing. */
export function eventTime(instant, timezone) {
try {
const time = new Intl.DateTimeFormat(undefined, {
timeZone: timezone,
hour: '2-digit',
minute: '2-digit',
hourCycle: 'h23',
}).format(new Date(instant))
return `${time} ${shortZone(timezone)}`
} catch {
// An unknown IANA name throws rather than falling back, and an event whose
// timezone column holds a typo must still render. UTC off the instant is the
// honest answer when the zone cannot be honoured.
return `${new Date(instant).toISOString().slice(11, 16)} UTC`
}
}
/** The zone as a reader recognises it: `America/New_York` → `New York`. */
function shortZone(timezone) {
if (!timezone) return 'UTC'
const tail = String(timezone).split('/').pop()
return tail.replace(/_/g, ' ')
}
/** The reader's own day, for the heading an entry is filed under. */
export function readerDayLabel(instant) {
const d = new Date(instant)
if (Number.isNaN(d.getTime())) return ''
return new Intl.DateTimeFormat(undefined, {
weekday: 'long',
day: 'numeric',
month: 'long',
year: d.getFullYear() === new Date().getFullYear() ? undefined : 'numeric',
}).format(d)
}
/** The event's own day and time together, for a page that shows one occurrence. */
export function eventDateTime(instant, timezone) {
const d = new Date(instant)
if (Number.isNaN(d.getTime())) return ''
try {
return `${new Intl.DateTimeFormat(undefined, {
timeZone: timezone,
weekday: 'long',
day: 'numeric',
month: 'long',
hour: '2-digit',
minute: '2-digit',
hourCycle: 'h23',
}).format(d)} ${shortZone(timezone)}`
} catch {
return `${d.toISOString().slice(0, 16).replace('T', ' ')} UTC`
}
}
// The word beside an entry, for the four public statuses.
//
// **`cancelled` needs the instant, and that is the whole reason this is a
// function rather than a lookup table.** The server publishes `failed` and
// `missed` as `cancelled` too — to a visitor those three are one event, and the
// difference between them is about the deployment — but the three do not share
// one English sentence. "Did not happen" is right for a past occurrence and a
// plain falsehood for a future one, and a run four days out that an operator has
// called off is exactly the common case: the calendar was saying *did not
// happen* about next Friday.
//
// So the tense follows the clock, not the status. A future call-off reads
// **Cancelled**; a past one reads **Did not happen**, which is also the honest
// word for the failed and missed runs folded in with it.
const WORDS = {
live: 'Happening now',
scheduled: 'Scheduled',
completed: 'Finished',
}
export function statusWord(status, scheduledFor, now = Date.now()) {
if (WORDS[status]) return WORDS[status]
if (status !== 'cancelled') return status
const at = new Date(scheduledFor).getTime()
return Number.isNaN(at) || at <= now ? 'Did not happen' : 'Cancelled'
}

View File

@@ -1,35 +0,0 @@
// Where a given account's notification screens live.
//
// **Staff and players reach the same two screens at different paths, and that is
// this file's whole reason to exist.** `/auth/me/notifications` is role-agnostic
// — behind `requireAuth` only, like every other `/auth/me` route — but the WEB
// has two logged-in shells: `RequirePlayer` sends anyone who is not a player to
// the admin area, where staff manage their own account under `/admin/account`.
// So a bell that always pointed at `/account/notifications` would, for every
// staff member, point at a page that redirects.
//
// Discovered in the Phase 7 rig: signed in as an admin, the inbox was simply
// unreachable on the web. Two routes, one pair of components, one mapping here.
export const isStaff = (user) => !!(user && user.role && user.role !== 'player')
/** The inbox — what the bell opens. */
export const inboxPath = (user) => (isStaff(user) ? '/admin/notifications' : '/account/notifications')
/** The per-channel preferences screen. */
export const notificationSettingsPath = (user) =>
isStaff(user) ? '/admin/notifications/settings' : '/account/notifications/settings'
/**
* This account's own event participation (events Phase 14a).
*
* The third screen to need this mapping, and it needed it for exactly the reason
* the two above did: `GET /player/events/history` is behind `requireAuth` alone,
* self-scoped on `req.user.id` — a staff member has a participation history like
* anyone else, and the group's own header says staff are a superset of players.
* The WEB is what disagrees, because `RequirePlayer` sends them to the login
* page. Found the same way the notifications pair was: signed in as an admin,
* the screen simply redirected.
*/
export const eventHistoryPath = (user) =>
isStaff(user) ? '/admin/events/mine' : '/account/events'

View File

@@ -1,26 +0,0 @@
// The page-body shell core's public pages sit in, as plain JS.
//
// Extracted from PublicLayout.jsx for the reason lib/adminNav.js was: the client
// test runner has no DOM and cannot import a .jsx file at all
// (client/test/moduleRegistry.test.js says the same about modules/shared.js), so
// anything with a rule worth asserting has to live outside the component.
//
// The rule worth asserting here is the fallback. `shell` is part of the module
// contract as of MODULE_API_VERSION 1.5.0 (MODULE_API.md §3.4), which means the
// value can come from a module core has never seen, written against a version of
// this list that is older or newer than the one running. An unknown width must
// therefore still produce a wrapper: a module page at the wrong width looks like
// the site, and a page with no wrapper does not — it renders full-bleed with the
// footer riding up under it, which is the defect the prop exists to fix.
const SHELLS = { narrow: 'shell-narrow', mid: 'shell-mid', wide: 'shell-wide' }
export const SHELL_WIDTHS = Object.keys(SHELLS)
// Returns the className for a page body, or null when no shell was asked for —
// null is "render children bare", which is every core page written before 1.5.0
// and stays the default forever.
export function shellClass(shell) {
if (!shell) return null
return `${SHELLS[shell] || SHELLS.narrow} page-body`
}

View File

@@ -1,100 +0,0 @@
// What core's Team activity feed SAYS, separated from how it renders
// (docs/website/TEAMS.md §4.3).
//
// Core renders this feed into a slot a MODULE declares on its own page, because
// Teams is a contract primitive and not a surface: core owns the feed, its
// visibility rules and its wording; the module owns the page and the vocabulary
// around it. So this file is deliberately narrow — the roster and index
// presentation that once lived here went with the core Team pages, to whichever
// module renders them.
//
// Plain JS with tests, following lib/teamAdmin.js. Worth splitting for the same
// reason it was there: a feed that is filtered, or a projection that is stale,
// has to say so in words, and getting that wording right is logic rather than
// markup.
const MINUTE = 60_000
const HOUR = 60 * MINUTE
const DAY = 24 * HOUR
/** "just now" / "14 minutes ago" / "3 hours ago" / "2 days ago". */
export function relativeTime(when, now = Date.now()) {
if (!when) return null
const ms = now - new Date(when).getTime()
if (!Number.isFinite(ms)) return null
if (ms < MINUTE) return 'just now'
if (ms < HOUR) {
const n = Math.floor(ms / MINUTE)
return `${n} ${n === 1 ? 'minute' : 'minutes'} ago`
}
if (ms < DAY) {
const n = Math.floor(ms / HOUR)
return `${n} ${n === 1 ? 'hour' : 'hours'} ago`
}
const n = Math.floor(ms / DAY)
return `${n} ${n === 1 ? 'day' : 'days'} ago`
}
/**
* How a public surface describes the projection's freshness (§2.4).
*
* Distinct from `teamAdmin.freshnessOf`, which is worded for an operator
* debugging a sync. A visitor needs one sentence about whether what they are
* looking at is current, and specifically must never be shown an unconfirmed
* empty projection as though it were a confirmed empty shard.
*/
export function freshnessNote(sync = {}, now = Date.now()) {
// Nothing supplies Teams here, so there is nothing to be stale ABOUT. A
// deployment with no game module is not a broken one.
if (!sync.configured) return null
if (!sync.lastSyncAt) return { tone: 'warn', text: 'Not yet confirmed against the game.' }
const ago = relativeTime(sync.lastSyncAt, now)
if (sync.stale) return { tone: 'warn', text: `Last confirmed ${ago} — the game may have moved on.` }
return { tone: 'idle', text: `Last confirmed ${ago}.` }
}
/**
* Group feed items into days, newest first, preserving order within a day (§4.3).
*
* Keyed by local calendar date rather than by a UTC slice: "yesterday" is a
* property of where the reader is sitting, and a shard's evening raid landing at
* 00:30 UTC belongs on the day the players experienced it.
*/
export function groupByDay(items = [], locale = undefined) {
const days = []
const byKey = new Map()
for (const item of items) {
const date = new Date(item.occurredAt)
if (Number.isNaN(date.getTime())) continue
const key = `${date.getFullYear()}-${date.getMonth()}-${date.getDate()}`
if (!byKey.has(key)) {
const day = {
key,
label: date.toLocaleDateString(locale, { year: 'numeric', month: 'long', day: 'numeric' }),
items: [],
}
byKey.set(key, day)
days.push(day)
}
byKey.get(key).items.push(item)
}
return days
}
/**
* What to say under a feed that has been filtered.
*
* Only when there is something to say: a caller who saw everything is told
* nothing, and an anonymous caller is invited to sign in rather than simply
* informed that entries exist which they cannot have.
*
* The wording avoids core's own noun. The reader is looking at a page the module
* titled — a guild, a clan — and "this Team" would be core's vocabulary leaking
* onto a surface that deliberately does not use it.
*/
export function activityScopeNote(feed = {}, signedIn = false) {
if (feed.scope !== 'public') return null
return signedIn
? 'Some entries are visible to members only.'
: 'Sign in as a member to see the members-only entries.'
}

View File

@@ -1,140 +0,0 @@
// What Admin → Teams SAYS, separated from how it renders (docs/website/TEAMS.md
// §2.4, §2.8, §2.9).
//
// Plain JS with tests, following lib/moduleAdmin.js. The reason it is worth
// splitting here specifically: this screen's job is to tell an operator the
// difference between "the shard has no Teams" and "core has not been able to ask
// for two hours", and those two produce almost the same page. Getting that
// wording right is logic, not markup.
/** Tones the screen uses. Names, not colours — the view maps them. */
export const TONE = { ok: 'ok', warn: 'warn', bad: 'bad', idle: 'idle' }
/**
* How to describe the projection's freshness.
*
* The four states are genuinely different and an operator needs to tell them
* apart:
*
* - no provider registered — nothing to sync, and not a fault;
* - never synced — core has an empty projection it has never confirmed, which
* must NOT read as "there are no Teams";
* - stale — the projection is real but old, and the reason is usually in
* `lastError`;
* - current.
*/
export function freshnessOf(sync = {}) {
if (!sync.configured) {
return { tone: TONE.idle, label: 'No Team provider', detail: 'No installed module supplies Teams.' }
}
if (!sync.lastSyncAt) {
return {
tone: TONE.bad,
label: 'Never synced',
detail: 'Core has never had an answer it could trust. What is shown below is not a confirmed empty shard.',
}
}
if (sync.stale) {
return {
tone: TONE.warn,
label: 'Stale',
detail: `Last confirmed ${ago(sync.lastSyncAt)}. Rosters below may be out of date.`,
}
}
return { tone: TONE.ok, label: 'Current', detail: `Last confirmed ${ago(sync.lastSyncAt)}.` }
}
/**
* A short, human age. Deliberately coarse: this exists so a sentence reads
* "confirmed 14 minutes ago", and second-level precision would be false comfort
* about a projection whose interval is fifteen minutes.
*/
export function ago(value) {
if (!value) return 'never'
const seconds = Math.max(0, Math.round((Date.now() - new Date(value).getTime()) / 1000))
if (seconds < 90) return 'just now'
const minutes = Math.round(seconds / 60)
if (minutes < 60) return `${minutes} minutes ago`
const hours = Math.round(minutes / 60)
if (hours < 48) return `${hours} hour${hours === 1 ? '' : 's'} ago`
return `${Math.round(hours / 24)} days ago`
}
/** The status pill for one Team row. */
export function statusOf(team = {}) {
if (team.status === 'archived') {
return { tone: TONE.idle, label: team.archivedReason === 'renamed' ? 'Renamed' : 'Archived' }
}
if (team.hidden && team.hiddenReason === 'reserved_name') {
return { tone: TONE.bad, label: 'Hidden — reserved name' }
}
if (team.hidden) return { tone: TONE.warn, label: 'Hidden by staff' }
return { tone: TONE.ok, label: 'Public' }
}
/**
* What a staff member is told will happen when they press the button.
*
* The gate is decided server-side from the caller's live role, so this only
* describes it. Saying "Request" to a moderator and "Apply" to an admin is what
* stops the pending result being a surprise.
*/
export function gateLabelFor(role, verb) {
return role === 'admin' ? verb : `Request ${verb.toLowerCase()}`
}
/** The three gated actions, for the note under the buttons. */
export const GATED_NOTE =
'Publishing a game-written name needs an admin: a moderators un-hide or display-name change '
+ 'is filed for approval. Hiding is not gated — suppression is always safe.'
/** A one-line description of a queued request, for the approval queue. */
export function describeRequest(request = {}) {
const payload = parsePayload(request.payload)
const who = request.requested_username || 'a deleted user'
switch (request.action) {
case 'unhide':
return `${who} asks to publish “${request.team_name}`
case 'display_name_override':
return `${who} asks to display “${request.team_name}” as “${payload.displayName || ''}`
case 'clear_display_name_override':
return `${who} asks to clear the display name on “${request.team_name}`
default:
return `${who} asks for “${request.action}” on “${request.team_name}`
}
}
/**
* The payload may arrive parsed or as a JSON string depending on the driver, so
* this normalises rather than assuming either. The server has the same note.
*/
export function parsePayload(payload) {
if (payload == null) return {}
if (typeof payload === 'object') return payload
try {
return JSON.parse(payload)
} catch {
return {}
}
}
/**
* How a member's leadership should read.
*
* An override is shown AS an override rather than folded into the answer: staff
* looking at a roster need to see that a decision was made, not a fact that looks
* like the game's.
*/
export function leadershipOf(member = {}) {
if (!member.leaderOverride) {
return { isLeader: Boolean(member.isLeader), overridden: false, note: null }
}
const granted = member.leaderOverride.effect === 'grant'
return {
isLeader: granted,
overridden: true,
note: `${granted ? 'Granted' : 'Denied'} by ${member.leaderOverride.by || 'a deleted user'}`
+ `${member.leaderOverride.reason ? `${member.leaderOverride.reason}` : ''}`
+ ` (the game says ${member.isLeaderSynced ? 'leader' : 'not a leader'})`,
}
}

View File

@@ -1,85 +0,0 @@
// The Team forum's client-side judgements — the few there are (TEAMS.md Part 5).
//
// This file is small on purpose. **Almost nothing about the forum is the
// client's to decide**: who may post, who may moderate, whether an image
// renders, and whether a post may be edited are all answered by the server and
// read from the payload. What is left here is the handful of pure functions that
// turn those answers into what a reader sees, and they are extracted so they can
// be tested without a browser.
//
// The one that deserves a second look is `editOfferOpen`. It can only ever take
// an offer AWAY — the server grants the edit and re-derives the window from
// `created_at` when the write arrives. A client that granted one would be
// deciding a time-bounded permission against the clock of the party it bounds.
export const REPORT_REASONS = [
['abuse', 'Abusive or harassing'],
['spam', 'Spam'],
['sexual', 'Sexual content'],
['illegal', 'Illegal content'],
['impersonation', 'Impersonation'],
['other', 'Something else'],
]
/**
* Should the Edit control still be offered for this post?
*
* Three states, and the middle one is the reason this exists:
* • the server said no → no offer, and nothing here can create one
* • the server said yes, no deadline (staff) → offer
* • the server said yes with a deadline that has since passed while the page
* sat open → withdraw the offer, rather than leave a button that fails
*/
export function editOfferOpen(post, now = Date.now()) {
if (!post || !post.canEdit) return false
if (!post.editableUntil) return true
const until = new Date(post.editableUntil).getTime()
return Number.isFinite(until) && until > now
}
/**
* Turn a rendered body back into something an author can edit.
*
* The server stores sanitised HTML and generates images at READ time from the
* URLs an author wrote (§5.5.3), so what comes back is not what was typed. The
* `<img>` has to go — it is core's output, not the author's input, and leaving it
* in would let an author "edit" markup they never wrote and cannot control.
* The URL survives as the link text beside it, which is what re-renders.
*/
export function stripToText(html) {
return String(html || '')
.replace(/<img[^>]*>/gi, '')
.replace(/<\/p>\s*<p[^>]*>/gi, '\n\n')
.replace(/<br\s*\/?>/gi, '\n')
.replace(/<[^>]*>/g, '')
// Entities last: unescaping before tag-stripping would let an escaped
// "&lt;script&gt;" become a real tag the next pass then removes, which is a
// different string from the one the author wrote.
.replace(/&lt;/g, '<')
.replace(/&gt;/g, '>')
.replace(/&quot;/g, '"')
.replace(/&#39;/g, "'")
.replace(/&nbsp;/g, ' ')
// `&amp;` last of all, or "&amp;lt;" would decode two steps into "<".
.replace(/&amp;/g, '&')
.trim()
}
/**
* The one-line summary under a thread's title in the list.
*
* `postCount` counts every post including the opening one, so a discussion's
* REPLY count is one less — and an announcement has no replies to count at all,
* which is why the count is omitted rather than shown as zero.
*/
export function threadSummary(thread) {
const parts = []
if (thread.type === 'announcement') parts.push('Announcement')
parts.push(thread.author)
if (thread.type === 'discussion' && thread.postCount > 1) {
const replies = thread.postCount - 1
parts.push(`${replies} ${replies === 1 ? 'reply' : 'replies'}`)
}
if (thread.status === 'hidden') parts.push('hidden')
return parts.join(' · ')
}

View File

@@ -1,103 +0,0 @@
// What Admin → Teams → Notification bridge decides (TEAMS.md §7.2, phase 8).
//
// The view is a form; these are the rules it applies, extracted for the same
// reason `teamAdmin.js` is: the interesting parts are decisions — when the
// acknowledgement dialog opens, and when a standing acknowledgement stops being
// valid — and a decision embedded in JSX is one nothing can assert on.
//
// **The rules here MIRROR the server's and do not replace them.** The server
// refuses to enable a members-only bridge without the acknowledgement (422)
// whether or not this file ever ran. What is here is so the screen agrees with
// that answer before making the round trip, rather than showing an operator a
// save that fails for a reason the form did not mention.
// Wording an operator reads, per event id the server offers. Presentation, so it
// lives on this side; the one bit that is policy — which events are members-only —
// comes from the server with each event.
export const EVENT_LABELS = {
'team.member.joined': 'New members joined',
'team.leadership.changed': 'Leadership changed',
'team.forum.post': 'New forum post',
'team.announcement': 'Announcement posted',
}
export const eventLabel = (id) => EVENT_LABELS[id] || id
/** A row's identity in a list. `null` and `undefined` are both the default row. */
export const rowKey = (row) =>
(row.team_id === null || row.team_id === undefined ? 'default' : String(row.team_id))
export const isDefaultRow = (row) => row.team_id === null || row.team_id === undefined
export const blankDraft = (teamId = null) => ({
teamId,
events: [],
channelRef: '',
enabled: false,
membersAck: false,
})
export const draftFrom = (row) => ({
teamId: row.team_id ?? null,
events: row.events || [],
channelRef: row.channel_ref || '',
enabled: !!row.enabled,
membersAck: !!row.members_ack,
})
export function appliesToLabel(row, fallback = 'All Teams') {
if (isDefaultRow(row)) return fallback
return row.display_name_override || row.team_name || `Team #${row.team_id}`
}
/** Toggle one event in a draft, preserving order of first selection. */
export const toggleEvent = (draft, id) => ({
...draft,
events: draft.events.includes(id) ? draft.events.filter((e) => e !== id) : [...draft.events, id],
})
/**
* Repointing the row drops a standing acknowledgement, in the SAME place the
* server does.
*
* Leaving the tick showing while the server has already decided to clear it is
* the one way this screen could actively mislead: an operator repoints a row at a
* public channel, sees "members-only destination confirmed" still ticked, and
* believes the confirmation they gave for a private channel covers the new one.
*/
export function setChannel(draft, channelRef) {
if (channelRef === draft.channelRef) return draft
return { ...draft, channelRef, membersAck: false }
}
/** Does this draft carry anything that would publish members-only text? */
export const carriesMembersOnly = (draft, membersOnlyIds) =>
draft.events.some((id) => membersOnlyIds.includes(id))
/**
* Should saving stop and ask first?
*
* Only when ENABLING. A draft that carries forum events but is switched off is a
* configuration being written, not a channel being published to — asking then
* would make an operator confirm something they have not decided to do yet, which
* is how a confirmation dialog becomes a thing people click through.
*/
export const needsAcknowledgement = (draft, membersOnlyIds) =>
!!draft.enabled && carriesMembersOnly(draft, membersOnlyIds) && !draft.membersAck
/** The ids of every event the server flagged as members-only. */
export const membersOnlyIdsOf = (events) => (events || []).filter((e) => e.membersOnly).map((e) => e.id)
/**
* Which Teams may still be given an override, and whether the default is taken.
*
* Offering a Team that already has a row would only produce a save that silently
* overwrote it, since the unique key is (platform, team).
*/
export function availableTargets(rows, teams) {
const taken = new Set(rows.filter((r) => !isDefaultRow(r)).map((r) => r.team_id))
return {
hasDefault: rows.some(isDefaultRow),
teams: (teams || []).filter((t) => t.status === 'active' && !taken.has(t.id)),
}
}

View File

@@ -1,112 +0,0 @@
// What Admin → Teams → Voice channels decides (TEAMS.md §7.3, phase 9).
//
// Extracted for the reason `teamIntegrations.js` is: the interesting parts are
// decisions — when the panel refuses to let voice be switched on, how close the
// guild is to running out of roles, what a row's state actually means to the
// person reading it — and a decision written inline in JSX is one nothing can
// assert on.
//
// **These rules MIRROR the server's and do not replace them.** The server refuses
// to enable voice while the bot cannot manage channels and roles (422) whether or
// not this file ever ran, and the reconciler applies the threshold and the grace
// window regardless of what the screen says. What is here is so the screen agrees
// with those answers before making the round trip.
/** Wording for each state the server can report on a row. */
export const STATE_LABELS = {
none: 'Not provisioned',
active: 'Active',
pending_removal: 'Scheduled for removal',
error: 'Error',
}
export const stateLabel = (state) => STATE_LABELS[state] || state || 'Unknown'
/**
* Is the panel allowed to offer the enable switch?
*
* The preflight answers three separate questions and they fail differently: the
* bot is not connected at all, it is connected but missing a permission, or it
* could not be reached. An operator can act on each of those and they need
* different actions, so the reason is passed through rather than flattened to a
* boolean.
*/
export function enableBlockedReason(preflight) {
if (!preflight) return 'The bots status is unknown.'
if (!preflight.connected) return preflight.reason || 'The Discord bot is not connected.'
if (preflight.missingPermissions && preflight.missingPermissions.length > 0) {
return `The bot is missing ${preflight.missingPermissions.join(' and ')} in this guild.`
}
if (!preflight.ready) return preflight.reason || 'The bot cannot manage channels and roles yet.'
return null
}
// Below this many free roles the panel starts saying so. Not a server rule and
// deliberately not one: it is a warning, and the server's only hard behaviour is
// to refuse the create that would exceed the cap.
const HEADROOM_WARNING = 25
/**
* How much room is left, and whether to say something about it.
*
* The 250-role cap is the ceiling this phase's shape brings with it. Access is a
* per-Team role, so it is not "how big can a Team be" — the old overwrite design's
* limit — but "how many Teams can have voice at all", and the difference matters
* to an operator with sixty guilds on their shard. It is guild-wide and shared
* with every role they created themselves, which is why the count comes from the
* bot rather than from core's own rows.
*/
export function roleHeadroom(preflight) {
if (!preflight || !preflight.roleCap) return null
const used = Number(preflight.roleCount) || 0
const cap = Number(preflight.roleCap)
const free = Math.max(0, cap - used)
return { used, cap, free, tight: free <= HEADROOM_WARNING, exhausted: free === 0 }
}
/** How a row's grace window reads while it is running. */
export function removalCountdown(row, now = new Date()) {
if (!row || row.state !== 'pending_removal' || !row.removeAfter) return null
const ms = new Date(row.removeAfter).getTime() - now.getTime()
if (ms <= 0) return 'due for removal on the next pass'
const days = Math.floor(ms / 86400000)
if (days >= 1) return `in ${days} day${days === 1 ? '' : 's'}`
const hours = Math.max(1, Math.round(ms / 3600000))
return `in ${hours} hour${hours === 1 ? '' : 's'}`
}
/**
* Parse the staff-role field an operator types.
*
* Comma-separated ids, because that is what a person copying role ids out of
* Discord ends up with. Validated rather than filtered, mirroring the server: a
* quietly dropped id is a settings screen showing a save that did not happen.
*/
export function parseStaffRoles(text) {
const parts = String(text || '')
.split(',')
.map((part) => part.trim())
.filter(Boolean)
const bad = parts.filter((part) => !/^[0-9]{5,32}$/.test(part))
return { roles: parts, invalid: bad }
}
export const formatStaffRoles = (roles) => (roles || []).join(', ')
/**
* The sentence under the enable switch, which changes meaning with the state.
*
* "Off" is not "nothing is provisioned": switching voice off suspends the
* reconciler in BOTH directions and leaves existing channels in place, which is
* deliberate — a checkbox must not delete structure in somebody's guild — but it
* is also surprising unless the screen says so.
*/
export function statusSummary(settings, rows) {
const provisioned = (rows || []).filter((row) => row.channelRef).length
if (!settings || !settings.enabled) {
return provisioned > 0
? `Off. ${provisioned} channel${provisioned === 1 ? '' : 's'} remain in Discord and are no longer being kept in step — remove them below if they are not wanted.`
: 'Off. No channels are provisioned.'
}
return `On. Teams with at least ${settings.minMembers} member${settings.minMembers === 1 ? '' : 's'} get a voice channel and a role; ${provisioned} provisioned.`
}

View File

@@ -3,10 +3,7 @@ import { createRoot } from 'react-dom/client'
import { BrowserRouter } from 'react-router-dom'
import App from './App.jsx'
import { publishSharedDependencies } from './modules/shared.js'
import { declareSlot, applyCoreFills, offerCoreFill } from './modules/registry.js'
import TeamActivityFeed from './modules/TeamActivityFeed.jsx'
import TeamForumPanel from './modules/TeamForumPanel.jsx'
import TeamNotifyToggle from './modules/TeamNotifyToggle.jsx'
import { declareSlot } from './modules/registry.js'
import './styles/theme.css'
// Publish window.__rg BEFORE rendering and before any module chunk evaluates.
@@ -21,6 +18,8 @@ publishSharedDependencies()
// and namespace `uo`, so that the seam was exercised by real content from the
// day it was built. That prediction paid out exactly as written: the extraction
// deleted the registration and the hook it named, and SiteHeader was not touched.
// There is nothing for core to register now — no core nav row carries a
// `feature` — and the filter is a correct no-op until a module supplies one.
// ── Extension slots (MODULE_API.md §3.7) ───────────────────────────────────
//
@@ -57,49 +56,6 @@ declareSlot('player.invite.accepted')
// all three, and core's own fills had to go for it to be able to — the first
// fill wins, and core registered first (§3.7).
// ── The inverted direction: core fills a MODULE's slot ─────────────────────
//
// Teams is a contract PRIMITIVE, not a surface (TEAMS.md Part 3). Core owns the
// tables, the sync, the access rules and the activity feed; it does not own the
// word for one — a UO shard says guild, and the module that comes after it will
// say clan. So core publishes no Team page and no Team nav row, and the module
// that owns the vocabulary owns the page.
//
// The activity feed is the one piece of that page core cannot hand over: only
// core can resolve whether this viewer is inside the Team, and the public/members
// split is a security boundary. So the module declares the place and core fills
// it. Registered here, applied at mount — `applyCoreFills` runs after every
// module chunk has evaluated, which is the only moment a module-declared slot
// exists to be filled.
//
// **Core offers a CONTRIBUTION and never names a slot.** The module that owns the
// page says where each of these goes, in its own vocabulary, by asking for one on
// `declareModuleSlot`. Naming the slots here instead — which is how this was first
// written — meant core's Team content reached exactly one module: any other game
// declaring a place under its own id got an empty page and no error, because a
// fill nobody asked for is deliberately not an error. It also put a module id
// inside core, in string literals `scripts/checkModuleIdentifiers.js` masks by
// construction and so could never have caught.
//
// Offering something nothing asks for is still not an error: a deployment with no
// game module installed asks for none of these, which is the mirror of an
// unfilled slot rendering nothing.
offerCoreFill('team.activity', TeamActivityFeed)
// The forum is core's for the same reason and goes wherever the module asked for
// it — a SECOND place, in module-uo's case, rather than joining the feed in the
// first: a slot takes one component (first fill wins), and stacking two unrelated
// panels into one contribution would make the module unable to place them
// separately on its own page. It also keeps the two independent — a deployment
// with the forum switched off renders the feed exactly as before.
offerCoreFill('team.forum', TeamForumPanel)
// And the notification control. A third contribution rather than a corner of the
// feed for the same reason there were two: this is an action on the page and the
// other two are content in it, and only the module can say where each belongs on
// a page it owns.
offerCoreFill('team.notify', TeamNotifyToggle)
// Render on DOMContentLoaded rather than immediately, and that is the one line
// of core's boot the module system changes.
//
@@ -126,10 +82,6 @@ offerCoreFill('team.notify', TeamNotifyToggle)
// static deferred script, so this branch is the genuine "the event has already
// been and gone" case and not a wrong guess about our own timing.
function mount() {
// Every module chunk has evaluated by now, so any slot a module declared is
// present and core's pending fills can land. Must happen before the first
// render: `extensionFor` is read during render and there is no subscription.
applyCoreFills()
createRoot(document.getElementById('root')).render(
<React.StrictMode>
<BrowserRouter>

View File

@@ -1,96 +0,0 @@
import { useEffect, useState } from 'react'
import { api } from '../api/client.js'
import { useAuth } from '../contexts/AuthContext.jsx'
import { activityScopeNote, freshnessNote, groupByDay } from '../lib/teamActivity.js'
// Core's Team activity feed, rendered into a slot a MODULE declares
// (TEAMS.md Part 4, §3.4 as amended).
//
// **This is the inverted slot direction, and this component is why it exists.**
// The feed is core's: core owns `team_activity`, writes the membership and rename
// items into it, enforces the public/members split, and is the only thing that
// can resolve whether this viewer is inside the Team. None of that is a module's
// to reimplement. But the PAGE is the module's, because Teams is a contract
// primitive and core does not own the word for one — a UO shard says guild, the
// next game will say something else. So the module declares the place and core
// puts the feed in it.
//
// The module passes the Team in ITS OWN vocabulary — `externalId` plus its module
// id — and core resolves the slug. A module never learns core's Team id and never
// needs to: it names the thing the way it already names it.
//
// Everything here degrades to rendering nothing. A slot that throws is contained
// by core's own boundary (Slot.jsx), but a slot that renders an error box would
// still be core putting a defect on a page it does not own — so a failed fetch is
// silence, not a message.
export default function TeamActivityFeed({ externalId, moduleId, limit = 25 }) {
const { user } = useAuth()
const [state, setState] = useState({ loading: true, feed: null, team: null })
useEffect(() => {
let active = true
if (!externalId || !moduleId) {
setState({ loading: false, feed: null, team: null })
return undefined
}
// Two calls because the module names the Team its way and the feed is keyed
// by core's slug. The lookup is core's job precisely so the module does not
// have to hold core's identifiers.
api.teamByExternalId(moduleId, externalId)
.then(async (team) => {
const feed = await api.teamActivity(team.slug, { limit })
if (active) setState({ loading: false, feed, team })
})
.catch(() => { if (active) setState({ loading: false, feed: null, team: null }) })
return () => { active = false }
}, [externalId, moduleId, limit])
const { loading, feed, team } = state
if (loading || !feed) return null
const days = groupByDay(feed.items || [])
const note = team ? freshnessNote(team) : null
const scopeNote = activityScopeNote(feed, Boolean(user))
// Nothing has happened and nothing to explain: render nothing rather than an
// empty heading on someone else's page.
if (days.length === 0 && !scopeNote) return null
return (
<section style={{ marginTop: 26 }}>
<h2 className="display" style={{ fontSize: '1.15rem', color: 'var(--head)', marginBottom: 4 }}>
Recent activity
</h2>
{note && (
<p className="sans dim" style={{ fontSize: '0.8rem', margin: '0 0 12px' }}>{note.text}</p>
)}
{days.length === 0 && (
<p className="sans dim" style={{ fontSize: '0.9rem' }}>Nothing has happened here yet.</p>
)}
{days.map((day) => (
<div key={day.key} style={{ marginBottom: 16 }}>
<h3
className="sans dim"
style={{ fontSize: '0.74rem', textTransform: 'uppercase', letterSpacing: '0.06em', marginBottom: 6 }}
>
{day.label}
</h3>
<ul style={{ listStyle: 'none', padding: 0, margin: 0, display: 'grid', gap: 6 }}>
{day.items.map((item) => (
<li key={item.id} className="sans" style={{ fontSize: '0.92rem', color: 'var(--ink)' }}>
{item.summary}
</li>
))}
</ul>
</div>
))}
{scopeNote && (
<p className="sans dim" style={{ fontSize: '0.82rem', marginTop: 10 }}>{scopeNote}</p>
)}
</section>
)
}

View File

@@ -1,754 +0,0 @@
import { useCallback, useEffect, useMemo, useState } from 'react'
import { useSearchParams } from 'react-router-dom'
import DOMPurify from 'dompurify'
import { api } from '../api/client.js'
import { useAuth } from '../contexts/AuthContext.jsx'
import { useSite } from '../contexts/SiteContext.jsx'
import { REPORT_REASONS, editOfferOpen, stripToText, threadSummary } from '../lib/teamForum.js'
// Core's Team forum, rendered into a second slot a MODULE declares
// (TEAMS.md Part 5, and the phase 3 amendment to §3.4).
//
// **Why the forum is core's content on a module's page.** Everything that decides
// who may read a thread is core's — the §2.5 resolver, the grants ledger, the
// member/guest distinction — and none of it is a module's to reimplement. But
// core does not own the word for a Team, so it publishes no Team page: the module
// that says "guild" owns the page and declares a place on it, and core fills the
// place. Same direction as the activity feed, same reason.
//
// **It is a whole forum inside one slot, and navigates by SEARCH PARAM.** A
// thread needs to be linkable, and core cannot mount a route for it — the route
// belongs to the module's page. `?thread=12` gives a shareable URL that works
// under whatever path the module chose, with no route of core's anywhere in it,
// and the browser's back button behaves. That is the whole reason this component
// holds a list view and a detail view rather than being two components.
//
// **The image mode is published so this can draw the right composer — never to
// decide what renders.** Post bodies arrive already rendered by the server under
// the current policy (§5.5.3); the mode is read here only to show or hide an
// upload control that would otherwise 404. If the two ever disagree, the server
// is right.
//
// **Phase 5 added discussion, and with it three capabilities this file must not
// invent for itself.** `canPost`, `canAnnounce` and each post's `canEdit` are
// computed on the server and read here. In particular the edit window is a
// server decision twice over — the read path stamps `canEdit`/`editableUntil` and
// the write re-derives it — because a time-bounded permission must not take its
// clock from the party it bounds. What this file does with `editableUntil` is
// stop OFFERING an edit whose deadline has passed while the page sat open; it
// never grants one.
//
// Like the feed, everything here degrades to rendering nothing. A 404 from the
// thread list is the ordinary case — the forum is switched off, or this viewer
// has no access — and putting an error box on a page core does not own would be
// core reporting its own absence as a defect on someone else's surface.
export default function TeamForumPanel({ externalId, moduleId }) {
const { user } = useAuth()
const { settings } = useSite()
const [params, setParams] = useSearchParams()
const [team, setTeam] = useState(null)
const [state, setState] = useState({ loading: true, forum: null })
const [thread, setThread] = useState(null)
const [composing, setComposing] = useState(null) // 'discussion' | 'announcement' | null
const openThreadId = params.get('thread')
const imageMode = settings?.teams_forum_images || 'disabled'
const forumsEnabled = String(settings?.teams_forums_enabled ?? '0') === '1'
const loadThreads = useCallback(async (slug) => {
try {
setState({ loading: false, forum: await api.teamForumThreads(slug) })
} catch {
setState({ loading: false, forum: null })
}
}, [])
const loadThread = useCallback(async (slug, id) => {
try {
setThread(await api.teamForumThread(slug, id))
} catch {
setThread(null)
}
}, [])
useEffect(() => {
let active = true
// An anonymous visitor has no forum by definition — every route is behind
// requireAuth — so skip the two calls rather than provoking a 401 per page.
if (!externalId || !moduleId || !user || !forumsEnabled) {
setState({ loading: false, forum: null })
return undefined
}
// The module names the Team its own way; core resolves that to a slug. Same
// two-call shape as the activity feed, and for the same reason: a module
// never has to hold core's identifiers.
api.teamByExternalId(moduleId, externalId)
.then(async (found) => {
if (!active) return
setTeam(found)
await loadThreads(found.slug)
})
.catch(() => { if (active) setState({ loading: false, forum: null }) })
return () => { active = false }
}, [externalId, moduleId, user, forumsEnabled, loadThreads])
useEffect(() => {
let active = true
if (!team || !openThreadId) {
setThread(null)
return undefined
}
api.teamForumThread(team.slug, openThreadId)
.then((t) => { if (active) setThread(t) })
.catch(() => { if (active) setThread(null) })
return () => { active = false }
}, [team, openThreadId])
const openThread = (id) => {
const next = new URLSearchParams(params)
if (id == null) next.delete('thread')
else next.set('thread', String(id))
setParams(next)
}
const { loading, forum } = state
if (loading || !forum) return null
if (openThreadId && thread) {
return (
<ThreadView
slug={team.slug}
thread={thread}
canModerate={forum.canModerate}
imageMode={imageMode}
onBack={() => openThread(null)}
onChanged={() => loadThread(team.slug, thread.id)}
onModerate={async (action) => {
await api.teamForumModerate(team.slug, thread.id, { action })
await loadThreads(team.slug)
openThread(null)
}}
/>
)
}
return (
<section style={{ marginTop: 26 }}>
<header style={{ display: 'flex', alignItems: 'baseline', justifyContent: 'space-between', gap: 12 }}>
<h2 className="display" style={{ fontSize: '1.15rem', color: 'var(--head)', margin: 0 }}>
Forum
</h2>
{!composing && (
<div style={{ display: 'flex', gap: 8 }}>
{/*
Two buttons, because phase 5 split one capability in two. `canPost`
means "may open a discussion" and every participant may — including a
granted guest with no game character, which is path 3 doing its job.
`canAnnounce` is the leader-only half.
*/}
{forum.canPost && (
<button type="button" className="pill" onClick={() => setComposing('discussion')}>
Start a discussion
</button>
)}
{forum.canAnnounce && (
<button type="button" className="pill" onClick={() => setComposing('announcement')}>
Post an announcement
</button>
)}
</div>
)}
</header>
{composing && (
<Composer
slug={team.slug}
type={composing}
imageMode={imageMode}
onCancel={() => setComposing(null)}
onPosted={async () => {
setComposing(null)
await loadThreads(team.slug)
}}
/>
)}
{forum.threads.length === 0 && !composing && (
<p className="sans dim" style={{ fontSize: '0.9rem', marginTop: 8 }}>
Nothing has been posted here yet.
</p>
)}
{forum.canModerate && <GuestManager slug={team.slug} />}
<ul style={{ listStyle: 'none', padding: 0, margin: '12px 0 0', display: 'grid', gap: 8 }}>
{forum.threads.map((t) => (
<li key={t.id}>
<button
type="button"
className="sans"
onClick={() => openThread(t.id)}
style={{
background: 'none', border: 0, padding: 0, cursor: 'pointer',
textAlign: 'left', color: 'var(--ink)', font: 'inherit',
}}
>
{t.pinned && <span className="dim" style={{ marginRight: 6 }} title="Pinned">📌</span>}
{t.locked && <span className="dim" style={{ marginRight: 6 }} title="Locked">🔒</span>}
<strong>{t.title}</strong>
<span className="dim" style={{ marginLeft: 8, fontSize: '0.82rem' }}>
{threadSummary(t)}
</span>
</button>
</li>
))}
</ul>
</section>
)
}
/**
* The leader's grant control — §2.5 path 3, exercised by a leader rather than by
* staff.
*
* Worth being explicit about what this admits someone to and what it does not: a
* grant may name ANY account, including one with no linked game character, and it
* writes nothing but the grants ledger. A guest here never appears on the roster,
* never counts towards the Team's membership, and never becomes eligible for a
* Discord role — an integration cannot verify that an unlinked account is a real
* game member, so it must not hand that account a privilege somewhere
* impersonation has consequences.
*
* A leader is capped; staff are not. The cap is shown rather than only enforced,
* because a leader who hits a limit they were never told about reads it as a bug.
*/
function GuestManager({ slug }) {
const [open, setOpen] = useState(false)
const [data, setData] = useState(null)
const [username, setUsername] = useState('')
const [error, setError] = useState(null)
const load = useCallback(async () => {
try {
setData(await api.teamGrantList(slug))
} catch {
setData(null)
}
}, [slug])
useEffect(() => { if (open) load() }, [open, load])
const add = async (event) => {
event.preventDefault()
setError(null)
try {
await api.teamGrantAdd(slug, { username })
setUsername('')
await load()
} catch (err) {
setError(err.message || 'Could not grant access')
}
}
const revoke = async (userId) => {
setError(null)
try {
await api.teamGrantRevoke(slug, userId)
await load()
} catch (err) {
setError(err.message || 'Could not revoke that')
}
}
if (!open) {
return (
<button type="button" className="pill" onClick={() => setOpen(true)} style={{ marginTop: 10 }}>
Forum guests
</button>
)
}
return (
<section style={{ marginTop: 12, padding: 12, border: '1px solid var(--rule, #ccc)', borderRadius: 6 }}>
<header style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'baseline' }}>
<h3 className="sans" style={{ margin: 0, fontSize: '0.95rem' }}>Forum guests</h3>
<button type="button" className="pill" onClick={() => setOpen(false)}>Close</button>
</header>
<p className="sans dim" style={{ fontSize: '0.8rem', margin: '6px 0 10px' }}>
Guests read and post in this forum without being members of the Team. They do not appear on the
roster and are not counted as members.
{data?.cap ? ` Up to ${data.cap} at a time.` : ''}
</p>
<ul style={{ listStyle: 'none', padding: 0, margin: '0 0 10px', display: 'grid', gap: 6 }}>
{(data?.guests || []).map((g) => (
<li key={g.userId} className="sans" style={{ fontSize: '0.88rem', display: 'flex', gap: 8 }}>
<span>{g.username}</span>
<button type="button" className="pill" onClick={() => revoke(g.userId)}>Remove</button>
</li>
))}
{data && data.guests.length === 0 && (
<li className="sans dim" style={{ fontSize: '0.85rem' }}>No guests yet.</li>
)}
</ul>
<form onSubmit={add} style={{ display: 'flex', gap: 8 }}>
<input
className="input"
value={username}
onChange={(e) => setUsername(e.target.value)}
placeholder="Account name"
maxLength={32}
required
/>
<button type="submit" className="btn btn-primary btn-sq">Add</button>
</form>
{error && <p className="sans" style={{ color: 'var(--danger, crimson)', fontSize: '0.85rem' }}>{error}</p>}
</section>
)
}
function ThreadView({ slug, thread, canModerate, imageMode, onBack, onChanged, onModerate }) {
// A clock that ticks, so an edit control whose deadline passed while the page
// sat open goes away instead of becoming a button that fails. It only ever
// REMOVES an offer — the server decides whether an edit happens, and re-derives
// the window from created_at when it does.
const [now, setNow] = useState(() => Date.now())
useEffect(() => {
const id = setInterval(() => setNow(Date.now()), 30_000)
return () => clearInterval(id)
}, [])
const [replying, setReplying] = useState(false)
return (
<section style={{ marginTop: 26 }}>
<button type="button" className="pill" onClick={onBack} style={{ marginBottom: 10 }}>
All threads
</button>
<h2 className="display" style={{ fontSize: '1.15rem', color: 'var(--head)', margin: '0 0 4px' }}>
{thread.title}
</h2>
<p className="sans dim" style={{ fontSize: '0.8rem', margin: '0 0 14px' }}>
{thread.type === 'announcement' ? 'Announcement · ' : ''}
{thread.author}
{thread.authorDeleted && ' (account removed)'}
{thread.locked && ' · locked'}
</p>
{thread.posts.map((post) => (
<PostView
key={post.id}
slug={slug}
post={post}
canModerate={canModerate}
now={now}
onChanged={onChanged}
/>
))}
{/*
`canReply` is the server's answer to "does this thread take replies right
now", and it folds together the two reasons it might not: an announcement
takes none by TYPE, and a locked thread takes none by STATE. Both are
reported separately above so the reader can see which.
*/}
{thread.canReply && !replying && (
<button type="button" className="pill" onClick={() => setReplying(true)} style={{ marginTop: 4 }}>
Reply
</button>
)}
{thread.canReply && replying && (
<ReplyBox
slug={slug}
threadId={thread.id}
imageMode={imageMode}
onCancel={() => setReplying(false)}
onPosted={async () => {
setReplying(false)
await onChanged()
}}
/>
)}
{!thread.canReply && thread.locked && (
<p className="sans dim" style={{ fontSize: '0.85rem', marginTop: 10 }}>
This thread is locked. Nobody can reply to it, including staff a moderator who wants the
last word unlocks it first, which leaves a record.
</p>
)}
<div style={{ display: 'flex', gap: 8, marginTop: 14, flexWrap: 'wrap' }}>
<ReportControl
slug={slug}
targetType="team_forum_thread"
targetId={thread.id}
label="Report this thread"
/>
{canModerate && (
<>
<button type="button" className="pill" onClick={() => onModerate(thread.pinned ? 'unpin' : 'pin')}>
{thread.pinned ? 'Unpin' : 'Pin'}
</button>
<button type="button" className="pill" onClick={() => onModerate(thread.locked ? 'unlock' : 'lock')}>
{thread.locked ? 'Unlock' : 'Lock'}
</button>
<button type="button" className="pill" onClick={() => onModerate(thread.status === 'hidden' ? 'unhide' : 'hide')}>
{thread.status === 'hidden' ? 'Unhide' : 'Hide'}
</button>
</>
)}
</div>
</section>
)
}
/**
* One post, with whatever this reader may do to it.
*
* Every capability shown here was decided by the server and is read, not
* computed: `canEdit` and `editableUntil` come stamped on the post, and
* `canModerate` on the thread. The one local judgement is whether an
* already-granted edit window has since elapsed, which can only take an offer
* away.
*/
function PostView({ slug, post, canModerate, now, onChanged }) {
const [editing, setEditing] = useState(false)
const [body, setBody] = useState('')
const [error, setError] = useState(null)
const [busy, setBusy] = useState(false)
const stillEditable = useMemo(() => editOfferOpen(post, now), [post, now])
const save = async (event) => {
event.preventDefault()
setBusy(true)
setError(null)
try {
await api.teamForumEditPost(slug, post.id, { body })
setEditing(false)
await onChanged()
} catch (err) {
setError(err.message || 'Could not save that')
} finally {
setBusy(false)
}
}
const moderate = async (action) => {
setError(null)
try {
await api.teamForumModeratePost(slug, post.id, { action })
await onChanged()
} catch (err) {
setError(err.message || 'Could not do that')
}
}
return (
<article style={{ marginBottom: 16 }}>
<p className="sans dim" style={{ fontSize: '0.78rem', margin: '0 0 2px' }}>
{post.author}
{post.authorDeleted && ' (account removed)'}
{post.editedAt && ' · edited'}
{post.status === 'hidden' && ' · hidden'}
</p>
{editing ? (
<form onSubmit={save} style={{ display: 'grid', gap: 8 }}>
<textarea
className="textarea"
value={body}
onChange={(e) => setBody(e.target.value)}
rows={6}
required
/>
<div style={{ display: 'flex', gap: 8 }}>
<button type="submit" className="btn btn-primary btn-sq" disabled={busy}>Save</button>
<button type="button" className="pill" onClick={() => setEditing(false)}>Cancel</button>
</div>
</form>
) : (
<>
{/*
Sanitised on write with the forum's own profile, rendered server-side
under the operator's image policy, and re-sanitised here — the same
defence-in-depth every other body-HTML surface on this site applies
(FiveOnFriday, NewsletterIssue, the rich-text block).
`ADD_ATTR: ['referrerpolicy']` is load-bearing and not a preference.
DOMPurify's default allowlist carries `loading` but NOT
`referrerpolicy`, so a plain sanitize() call silently strips the one
attribute that limits what a remote embed leaks to the host serving it
— the privacy property the admin help text promises an operator. The
<img> itself is core's own output with a fixed attribute set, so
nothing here is widening what an author can write.
*/}
{/* eslint-disable-next-line react/no-danger */}
<div
className="prose"
dangerouslySetInnerHTML={{ __html: DOMPurify.sanitize(post.body || '', { ADD_ATTR: ['referrerpolicy'] }) }}
/>
</>
)}
{error && <p className="sans" style={{ color: 'var(--danger, crimson)', fontSize: '0.85rem' }}>{error}</p>}
{!editing && (
<div style={{ display: 'flex', gap: 6, marginTop: 4, flexWrap: 'wrap' }}>
{stillEditable && (
<button
type="button"
className="pill"
onClick={() => { setBody(stripToText(post.body)); setEditing(true) }}
>
Edit
</button>
)}
{/* Reporting your own post is pointless rather than harmful, but
offering it reads as an invitation to misunderstand the control. */}
{!post.mine && (
<ReportControl
slug={slug}
targetType="team_forum_post"
targetId={post.id}
label="Report"
/>
)}
{canModerate && (
<>
<button type="button" className="pill" onClick={() => moderate(post.status === 'hidden' ? 'unhide' : 'hide')}>
{post.status === 'hidden' ? 'Unhide' : 'Hide'}
</button>
<button type="button" className="pill" onClick={() => moderate('delete')}>Delete</button>
</>
)}
</div>
)}
</article>
)
}
/**
* The report control — the first user-facing report flow this site has ever had.
*
* **It goes to site staff, and it says so.** The gap it closes is that leaders
* moderate their own Team's forum and a Team's leaders are exactly the people who
* will not report their own Team, so telling a member where the report lands is
* not reassurance copy — it is the whole reason the control is worth using in a
* Team whose leadership is the problem.
*
* A report changes nothing about the content, and the confirmation says that too,
* because a member who expects a post to vanish and watches it stay will report
* it again.
*/
function ReportControl({ slug, targetType, targetId, label }) {
const [open, setOpen] = useState(false)
const [reason, setReason] = useState('abuse')
const [detail, setDetail] = useState('')
const [done, setDone] = useState(false)
const [error, setError] = useState(null)
const [busy, setBusy] = useState(false)
const submit = async (event) => {
event.preventDefault()
setBusy(true)
setError(null)
try {
await api.teamForumReport(slug, { targetType, targetId, reason, detail: detail || undefined })
setDone(true)
setOpen(false)
} catch (err) {
setError(err.message || 'Could not send that')
} finally {
setBusy(false)
}
}
if (done) {
return (
<span className="sans dim" style={{ fontSize: '0.8rem' }}>
Reported to site staff.
</span>
)
}
if (!open) {
return (
<button type="button" className="pill" onClick={() => setOpen(true)}>
{label}
</button>
)
}
return (
<form
onSubmit={submit}
style={{
display: 'grid', gap: 8, marginTop: 8, padding: 12, width: '100%',
border: '1px solid var(--rule, #ccc)', borderRadius: 6,
}}
>
<p className="sans dim" style={{ fontSize: '0.8rem', margin: 0 }}>
This goes to <strong>site staff</strong>, not to this Team&rsquo;s leaders. Reporting does not
hide or change anything it asks a staffer to look.
</p>
<label className="sans" style={{ fontSize: '0.85rem' }}>
Reason
{' '}
<select className="input" value={reason} onChange={(e) => setReason(e.target.value)}>
{REPORT_REASONS.map(([value, text]) => (
<option key={value} value={value}>{text}</option>
))}
</select>
</label>
<textarea
className="textarea"
value={detail}
onChange={(e) => setDetail(e.target.value)}
placeholder="Anything a staffer should know (optional)"
maxLength={500}
rows={3}
/>
{error && <p className="sans" style={{ color: 'var(--danger, crimson)', fontSize: '0.85rem' }}>{error}</p>}
<div style={{ display: 'flex', gap: 8 }}>
<button type="submit" className="btn btn-primary btn-sq" disabled={busy}>Send report</button>
<button type="button" className="pill" onClick={() => setOpen(false)}>Cancel</button>
</div>
</form>
)
}
/** A reply to an open discussion thread. */
function ReplyBox({ slug, threadId, imageMode, onCancel, onPosted }) {
const [body, setBody] = useState('')
const [error, setError] = useState(null)
const [busy, setBusy] = useState(false)
const submit = async (event) => {
event.preventDefault()
setBusy(true)
setError(null)
try {
await api.teamForumReply(slug, threadId, { body })
await onPosted()
} catch (err) {
setError(err.message || 'Could not post that')
} finally {
setBusy(false)
}
}
return (
<form onSubmit={submit} style={{ display: 'grid', gap: 8, marginTop: 10 }}>
<textarea
className="textarea"
value={body}
onChange={(e) => setBody(e.target.value)}
placeholder="Write a reply. Paste an image URL on its own line to share a picture."
rows={5}
required
/>
{imageMode === 'uploads' && (
<ImageAttacher slug={slug} onAttached={(url) => setBody((c) => `${c}${c ? '\n\n' : ''}${url}`)} onError={setError} />
)}
{error && <p className="sans" style={{ color: 'var(--danger, crimson)', fontSize: '0.85rem' }}>{error}</p>}
<div style={{ display: 'flex', gap: 8 }}>
<button type="submit" className="btn btn-primary btn-sq" disabled={busy}>Post reply</button>
<button type="button" className="pill" onClick={onCancel}>Cancel</button>
</div>
</form>
)
}
/**
* The upload control, shared by both composers.
*
* The URL goes into the BODY as text, never as an `<img>` tag. The author never
* writes markup here — core decides at render time whether a URL becomes a
* picture, which is what makes the operator's image policy enforceable rather
* than decorative.
*/
function ImageAttacher({ slug, onAttached, onError }) {
const attach = async (event) => {
const file = event.target.files?.[0]
if (!file) return
try {
const { url } = await api.teamForumUpload(slug, file)
onAttached(url)
} catch (err) {
onError(err.message || 'Could not upload that')
}
}
return (
<label className="sans dim" style={{ fontSize: '0.85rem' }}>
Attach an image: <input type="file" accept="image/*" onChange={attach} />
</label>
)
}
function Composer({ slug, type, imageMode, onCancel, onPosted }) {
const [title, setTitle] = useState('')
const [body, setBody] = useState('')
const [error, setError] = useState(null)
const [busy, setBusy] = useState(false)
const isAnnouncement = type === 'announcement'
const submit = async (event) => {
event.preventDefault()
setBusy(true)
setError(null)
try {
// `type` is always sent explicitly. The server defaults an absent one to
// `announcement` so that a phase-4 client keeps meaning what it meant, and
// relying on that default here would make a discussion depend on a
// compatibility shim.
await api.teamForumPost(slug, { type, title, body })
await onPosted()
} catch (err) {
setError(err.message || 'Could not post that')
} finally {
setBusy(false)
}
}
return (
<form onSubmit={submit} style={{ display: 'grid', gap: 8, marginTop: 12 }}>
<input
className="input"
value={title}
onChange={(e) => setTitle(e.target.value)}
placeholder="Title"
maxLength={200}
required
/>
<textarea
className="textarea"
value={body}
onChange={(e) => setBody(e.target.value)}
placeholder={isAnnouncement
? 'Write your announcement. Paste an image URL on its own line to share a picture.'
: 'Start the discussion. Paste an image URL on its own line to share a picture.'}
rows={6}
required
/>
{isAnnouncement && (
<p className="sans dim" style={{ fontSize: '0.8rem', margin: 0 }}>
Announcements cannot be replied to.
</p>
)}
{imageMode === 'uploads' && (
<ImageAttacher slug={slug} onAttached={(url) => setBody((c) => `${c}${c ? '\n\n' : ''}${url}`)} onError={setError} />
)}
{error && <p className="sans" style={{ color: 'var(--danger, crimson)', fontSize: '0.85rem' }}>{error}</p>}
<div style={{ display: 'flex', gap: 8 }}>
<button type="submit" className="btn btn-primary btn-sq" disabled={busy}>
{isAnnouncement ? 'Post announcement' : 'Start discussion'}
</button>
<button type="button" className="pill" onClick={onCancel}>Cancel</button>
</div>
</form>
)
}

View File

@@ -1,102 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Link } from 'react-router-dom'
import { api } from '../api/client.js'
import { useAuth } from '../contexts/AuthContext.jsx'
// Core's per-Team notification control, rendered into a THIRD slot a module
// declares (TEAMS.md §6.3, phase 6).
//
// **Why this is a slot at all, and why it is the third one.** Teams have no core
// page — the module that owns the vocabulary owns the page — so a control that
// acts on one Team has nowhere of core's to live. The feed and the forum go below
// the module's roster; this goes above it, because muting a guild is an action ON
// the page rather than more content in it, and that is exactly the placement
// decision a module cannot make if core stacks everything into one fill.
//
// **It renders nothing for a viewer who is not in the Team**, including anonymous
// ones, and that is a privacy property rather than a tidiness one: whether a
// notification preference EXISTS for a Team answers "is this person in it", and
// the guild page is public. The server decides — the preference list only contains
// Teams the caller may be notified about — and this file never infers membership
// from anything it can see on the page.
//
// **Muting is per-Team and covers all four streams.** The per-stream on/off lives
// on the account screen, where the catalog does; the thing that could not be
// expressed before phase 6 is "I am in five Teams and want notifications from
// one", and that is the only question this control asks.
export default function TeamNotifyToggle({ externalId, moduleId }) {
const { user } = useAuth()
const [state, setState] = useState({ loading: true, team: null, pref: null })
const [busy, setBusy] = useState(false)
const load = useCallback(async () => {
// Anonymous viewers never fetch. The endpoint would 401 harmlessly, but a
// guild page rendering a public roster should not put an authenticated
// request on the wire for every visitor.
if (!user) return setState({ loading: false, team: null, pref: null })
try {
const team = await api.teamByExternalId(moduleId, externalId)
const { teams } = await api.teamNotificationPrefs()
const pref = (teams || []).find((t) => t.teamId === team.id) || null
setState({ loading: false, team, pref })
} catch {
// Same rule as the feed and the forum: this is core's content on a page
// core does not own, so a failure renders nothing rather than putting an
// error box on somebody else's surface.
setState({ loading: false, team: null, pref: null })
}
}, [externalId, moduleId, user])
useEffect(() => { load() }, [load])
const { loading, pref } = state
if (loading || !pref) return null
async function toggle() {
setBusy(true)
// Optimistic, and reconciled from the server's echo rather than assumed: a
// PUT that silently dropped the entry (a Team left in another tab) must not
// leave the control claiming a state the server does not hold.
const next = { ...pref, muted: !pref.muted }
setState((s) => ({ ...s, pref: next }))
try {
const { teams } = await api.setTeamNotificationPrefs([
{ teamId: pref.teamId, muted: next.muted, emailMode: pref.emailMode },
])
const echoed = (teams || []).find((t) => t.teamId === pref.teamId)
if (echoed) setState((s) => ({ ...s, pref: echoed }))
} catch {
setState((s) => ({ ...s, pref }))
} finally {
setBusy(false)
}
}
return (
<div
className="sans"
style={{
display: 'flex',
alignItems: 'center',
gap: 10,
flexWrap: 'wrap',
margin: '10px 0 0',
fontSize: '0.84rem',
}}
>
<button type="button" onClick={toggle} disabled={busy} className="btn btn-sq">
{pref.muted ? 'Unmute notifications' : 'Mute notifications'}
</button>
<span className="dim">
{pref.muted
? 'You get no notifications about this team.'
: 'You get notifications about this team.'}
</span>
{/* The one link off this control, because "mute" is a blunt answer to a
question the account screen asks properly — which streams, and whether
email is on at all. */}
<Link to="/account/notifications/settings" className="dim">All notification settings</Link>
</div>
)
}

View File

@@ -135,120 +135,6 @@ export function declareSlot(name) {
slots.set(name, { Component: null, filledBy: null })
}
/**
* The contributions core has for a module-declared slot.
*
* **Core offers a CONTRIBUTION, not a slot name, and that is the whole of why
* this list exists.** The first cut of the inverted direction had core fill three
* literal names — `uo.guild.detail` and its two siblings — which worked for
* exactly one module and silently did nothing for any other: a second game
* declaring `clan.detail` under its own id got an empty page and no error,
* because "a fill for a slot nobody declared is not an error" is the rule that
* makes an unknown name invisible. It also put a module identifier in core, in
* three string literals `scripts/checkModuleIdentifiers.js` cannot see, since it
* masks string bodies by construction.
*
* So the module says WHERE (its own slot, in its own vocabulary) and WHICH of
* core's contributions goes there. Core never names a module id.
*
* Adding a member here is a **minor** MODULE_API bump. Requesting one that is not
* here THROWS at the declaration, deliberately: unlike an unfilled slot, an
* unknown contribution is always a typo or a version skew — core's list is fixed
* at build time and a module's `coreApi` range has already been checked — and the
* failure it would otherwise produce is a page that renders empty forever.
*/
export const CORE_CONTRIBUTIONS = Object.freeze({
/** The Team activity feed. Core's because only core can resolve the public/members split on it. */
'team.activity': true,
/** The Team forum panel. Core's because membership and manual grants are core's rules. */
'team.forum': true,
/** The per-Team notification control. Core's because it resolves whether the viewer is in the Team. */
'team.notify': true,
})
/**
* The INVERTED direction: a MODULE declares a slot and CORE fills it.
*
* Added for Teams (TEAMS.md Part 3). The original direction assumes core owns
* the page and a module contributes to it, which is right for the footer and the
* admin user detail. Teams is the other shape: **Teams is a contract primitive,
* not a surface.** Core owns the tables, the sync, the access rules and the
* activity feed; it does not own the vocabulary — a UO shard calls them guilds
* and the next game will call them something else — so the PAGE is the module's
* and the content core contributes to it is core's.
*
* Without this, core would have to publish a `/teams` page under a word it
* invented, next to the module's own Guilds page saying the same thing twice.
*
* A module namespaces its slot under its own id (`uo.guild.detail`), which is
* what stops two modules colliding and what makes the owner readable at the fill
* site. The namespace is enforced rather than conventional.
*
* **`options.core` names which of core's contributions belongs in that place.**
* It is optional — a module may declare a slot it fills itself, or one it keeps
* empty for now — and it is the only thing that gets core's content into the
* page. The place name stays the module's own word; the contribution is core's.
*
* **Ordering is why this is a separate call and not just `declareSlot` exposed
* to modules.** Core's bundle evaluates BEFORE any module chunk (module scripts
* are deferred and injected after core's), so at the moment core would like to
* fill one of these, it does not exist yet. Core therefore offers its
* contributions through `offerCoreFill` below, applied after every module chunk
* has evaluated — see main.jsx.
*/
export function declareModuleSlot(id, name, options = {}) {
if (!name.startsWith(`${id}.`)) {
throw new Error(`declareModuleSlot: "${name}" must be namespaced "${id}."`)
}
if (slots.has(name)) throw new Error(`extension slot "${name}" already declared`)
const contribution = options.core ?? null
if (contribution !== null && !Object.hasOwn(CORE_CONTRIBUTIONS, contribution)) {
throw new Error(
`declareModuleSlot: "${name}" asks for core contribution "${contribution}", which core does not ` +
`offer. Known: ${Object.keys(CORE_CONTRIBUTIONS).join(', ')}.`,
)
}
slots.set(name, { Component: null, filledBy: null, declaredBy: id, wants: contribution })
}
// Core's pending contributions, applied once every module chunk has evaluated.
// Kept as a list rather than applied eagerly because no module-declared slot
// exists when core offers — see the ordering note above.
const coreFills = []
/**
* Core: "here is my <contribution>, for whichever module asked for it."
*
* Deliberately not an error when nothing asked. A deployment with no game module
* installed asks for none of these, and core offering content for a page that
* does not exist is the ordinary case rather than a misconfiguration — the mirror
* of an unfilled slot rendering nothing.
*
* More than one slot may ask for the same contribution, and each gets it. Core
* has no reason to care how many places a module wants its feed in, and refusing
* the second would be core making a layout decision on a page it does not own.
*/
export function offerCoreFill(contribution, Component) {
if (!Object.hasOwn(CORE_CONTRIBUTIONS, contribution)) {
throw new Error(`offerCoreFill: "${contribution}" is not in CORE_CONTRIBUTIONS`)
}
if (typeof Component !== 'function') throw new Error(`offerCoreFill: ${contribution} is not a component`)
coreFills.push([contribution, Component])
}
/** Apply core's contributions. Called once from main.jsx, after module chunks have run. */
export function applyCoreFills() {
for (const [contribution, Component] of coreFills) {
for (const entry of slots.values()) {
if (entry.wants !== contribution) continue
if (entry.filledBy) continue // a module already claimed it; first fill wins
entry.Component = Component
entry.filledBy = 'core'
}
}
coreFills.length = 0
}
/**
* Fill a declared slot with a component.
*
@@ -321,7 +207,6 @@ export function _reset() {
nav[area].length = 0
}
providers.clear()
coreFills.length = 0
// Declarations go too, unlike the server's, where a slot is declared once at
// require time by the router that owns it. Core declares its slots in
// main.jsx — the one file no test loads — so on this side there is nothing
@@ -339,8 +224,6 @@ export const registry = {
registerNav,
registerFeatureProvider,
registerExtension,
// The inverted direction (TEAMS.md Part 3): the module declares, core fills.
declareModuleSlot,
routesFor,
navFor,
featureProviderFor,

View File

@@ -34,15 +34,13 @@ import { MODULE_API_VERSION } from './version.js'
import PublicLayout from '../components/PublicLayout.jsx'
import PageHeader from '../components/PageHeader.jsx'
import { Loading, ErrorState, EmptyState } from '../components/PageState.jsx'
import Slot from './Slot.jsx'
import { useAsync } from '../lib/useAsync.js'
import { useAuth } from '../contexts/AuthContext.jsx'
import { useSite } from '../contexts/SiteContext.jsx'
import { request, ApiError, BASE } from '../api/client.js'
// The UI kit is CURATED AND CLOSED (§3.4), not a re-export of components/. These
// eight exports — five table rows in §3.4, since `PageState` contributes three —
// are what the smallest UO page already needs beyond React and the router:
// seven are what the smallest UO page already needs beyond React and the router:
// without them a module either reaches into core's tree — violating the
// zero-import rule the whole boundary rests on — or ships its own copies, which
// means a module page that does not look like the site it is installed in, and
@@ -52,12 +50,11 @@ import { request, ApiError, BASE } from '../api/client.js'
// is a MAJOR one. That is a real constraint on core's own refactoring and it is
// the price of the boundary being worth anything.
//
// `AdminPage` was in an early draft of §3.4's table and is deliberately absent:
// core has no such component — admin views are plain markup inside AdminLayout —
// and inventing one to satisfy a table would be a core change with no consumer
// until Phase 3. The contract was amended rather than the code padded (it no
// longer lists it), and adding it later costs a minor bump, which is exactly the
// case the versioning is for.
// `AdminPage` appears in §3.4's table and is deliberately absent: core has no
// such component — admin views are plain markup inside AdminLayout — and
// inventing one to satisfy a table would be a core change with no consumer until
// Phase 3. The contract is amended rather than the code padded, and adding it
// later costs a minor bump, which is exactly the case the versioning is for.
const ui = {
PublicLayout,
PageHeader,
@@ -67,13 +64,6 @@ const ui = {
useAsync,
useAuth,
useSite,
// The ninth member, for the INVERTED slot direction (TEAMS.md Part 3). A
// module that declares a slot on its own page needs the same component core
// renders its own with — the error boundary in particular, since the thing
// being contained here is CORE's content failing inside the MODULE's page.
// Shared rather than reimplemented for the reason the whole kit exists: two
// boundaries with different behaviour would be two bugs.
Slot,
}
// The request PRIMITIVE, not the `api` object (§3.5): a module builds its own

View File

@@ -11,54 +11,6 @@
// that the two files can drift, so a test asserts they agree
// (client/test/moduleRegistry.test.js) rather than trusting a bump to remember
// both.
// 1.10.0 — the event contract opens to modules (EVENTS.md §F, EVENTS_PLAN.md
// Phase 7): a module may register event actions, budget dimensions, leases and
// param option sources. All four are server-side registrations and nothing on
// `window.__rg` changed — but what they produce is met on this half, in the step
// editor: an option source is what turns a param from a text box into a dropdown
// of real values, and a budget's label and unit are what the switchboard's cap
// box says beside its number. This file bumps for the reason at the top: the two
// halves state ONE version, and a module declares one `coreApi` range against
// both.
// 1.9.0 - a module may ship its own message bodies and rules:
// `api.registerEngagementSeeds({ templates, ruleGroups })` (ENGAGEMENT.md Phase
// 11b, decision 7). Nothing on this half changed - a seed is server-side data
// and core's seeders write it on the boot path - but the bodies it ships are
// edited through the template editor this half already renders, and an operator
// meets them there. This file bumps for the reason at the top: the two halves
// state ONE version, and a module declares one `coreApi` range against both.
// 1.8.0 - the ceiling lattice gains `admin` (ENGAGEMENT.md Phase 11). Nothing on
// this half changed: a ceiling is declared on the server's `api` and enforced
// there, and the admin screens that render one read the vocabulary from
// `GET /admin/engagement/triggers` rather than holding a copy. This file bumps
// anyway, for the reason at the top - the two halves state ONE version.
// 1.7.0 — the engagement contract (docs/website/ENGAGEMENT.md Phase 2). Nothing
// on this half changed: every member the version adds is on the server's `api`
// and `ctx` (registerEventTriggers, registerAudiences, ctx.events.emit,
// ctx.inbox.push). This file bumps anyway, for the reason at the top — the two
// halves state ONE version, and a module declares one `coreApi` range against
// both. The web surfaces the engagement system needs (the rules and template
// editors, the in-app inbox) land in Phases 4, 5 and 7 and will add to this half
// then.
// 1.6.0 — the Team surface (docs/website/TEAMS.md Part 11). Nothing on this half
// changed yet: the two client additions the version covers are the `team.overview`
// and `team.member.row` slots, and a slot can only be declared by the page that
// hosts it, which lands with the Team pages in phase 3. This file bumps anyway,
// for the reason at the top — the two halves state ONE version, and a module
// declares one `coreApi` range against both.
//
// 1.5.0 — `PublicLayout` takes an optional `shell` prop ('narrow' | 'mid' |
// 'wide') that renders the `shell-… page-body` wrapper core's own pages write by
// hand. Additive: omitting it is 1.4.0's behaviour, so §3.4's "changing a kit
// component's props is major" does not bite — nothing already written changes
// meaning. It exists because the kit's acceptance run proved a module cannot
// discover the wrapper: the class names are theme.css's and appear in no
// contract, so a module page rendered outside the site's column while doing
// everything the kit said (docs/modules/kit-acceptance.md).
// 1.4.0 — a rule, not a member: §2.7 forbids a module opening a connection to a
// game server from the website process (it talks to a sidecar, which owns the
// durable copy). Nothing on window.__rg changed and nothing on the server's ctx
// changed either; this half bumps because the two halves state ONE version.
// 1.3.0 — three additions, all from Phase 3 slice 3 needing them: a nav item may
// carry an `icon` component (§3.3), core declares a third slot
// `player.invite.accepted` (§3.7), and `window.__rg.api` gained `BASE`, which
@@ -74,4 +26,4 @@
// but the two halves state ONE version: a module declares a single coreApi range
// and is served one chunk, so a client that claimed 1.0.0 while the server
// answered 1.1.0 would be two answers to one question.
export const MODULE_API_VERSION = '1.10.0'
export const MODULE_API_VERSION = '1.3.0'

View File

@@ -2,7 +2,6 @@ import { useEffect, useMemo, useState } from 'react'
import { NavLink, Outlet, useNavigate, useLocation } from 'react-router-dom'
import MoonDot from '../../components/MoonDot.jsx'
import BrandLogo from '../../components/BrandLogo.jsx'
import NotificationBell from '../../components/NotificationBell.jsx'
import { useAuth } from '../../contexts/AuthContext.jsx'
import { useSite } from '../../contexts/SiteContext.jsx'
import { applyNavOverrides } from '../../lib/navOverrides.js'
@@ -44,16 +43,9 @@ const IconKey = () => <Icon><circle cx="8" cy="12" r="4" /><path d="M12 12h9M18
const IconBot = () => <Icon><rect x="4" y="8" width="16" height="11" rx="2" /><path d="M12 8V4M8 13h.01M16 13h.01M9 17h6" /></Icon>
const IconPulse = () => <Icon><path d="M3 12h3l2 6 4-14 2 8h7" /></Icon>
const IconUser = () => <Icon><circle cx="12" cy="8" r="4" /><path d="M4 21a8 8 0 0 1 16 0" /></Icon>
const IconBell = () => <Icon><path d="M18 8a6 6 0 10-12 0c0 7-3 9-3 9h18s-3-2-3-9" /><path d="M13.7 21a2 2 0 01-3.4 0" /></Icon>
const IconNav = () => <Icon><path d="M4 6h16M4 12h16M4 18h10" /><circle cx="18" cy="18" r="2.5" /></Icon>
const IconPalette = () => <Icon><path d="M12 3a9 9 0 1 0 0 18 2 2 0 0 0 1.6-3.2 2 2 0 0 1 1.6-3.2H18a3 3 0 0 0 3-3 9 9 0 0 0-9-8.6z" /><circle cx="7.5" cy="11.5" r="1" /><circle cx="10.5" cy="7.5" r="1" /><circle cx="15" cy="8.5" r="1" /></Icon>
const IconModules = () => <Icon><path d="M12 3l8 4.5-8 4.5-8-4.5z" /><path d="M4 12l8 4.5 8-4.5" /><path d="M4 16.5L12 21l8-4.5" /></Icon>
const IconMail = () => <Icon><rect x="3" y="5" width="18" height="14" rx="2" /><path d="M3.5 6.5L12 13l8.5-6.5" /></Icon>
const IconList = () => <Icon><path d="M8 6h13M8 12h13M8 18h13" /><circle cx="4" cy="6" r="1.2" /><circle cx="4" cy="12" r="1.2" /><circle cx="4" cy="18" r="1.2" /></Icon>
const IconTemplate = () => <Icon><rect x="4" y="3" width="16" height="18" rx="2" /><path d="M8 8h8M8 12h8M8 16h4" /></Icon>
const IconSpark = () => <Icon><path d="M12 3l1.8 5.2L19 10l-5.2 1.8L12 17l-1.8-5.2L5 10l5.2-1.8z" /><path d="M18 16l.9 2.1L21 19l-2.1.9L18 22l-.9-2.1L15 19l2.1-.9z" /></Icon>
const IconLog = () => <Icon><path d="M4 5h16v14H4z" /><path d="M8 9h8M8 12h8M8 15h5" /></Icon>
const IconCalendar = () => <Icon><rect x="3" y="5" width="18" height="16" rx="2" /><path d="M3 10h18M8 3v4M16 3v4" /><circle cx="12" cy="15" r="1.4" /></Icon>
// Nav is grouped into collapsible categories. A group with no `title` renders
// its items ungrouped (Dashboard at top, Account at bottom). Each item's `roles`
@@ -84,70 +76,6 @@ export const NAV = [
items: [
{ to: '/admin/moderation', label: 'Moderation', icon: IconShield, roles: ['admin', 'moderator'] },
{ to: '/admin/moderation/appeals', label: 'Appeals', icon: IconShield, roles: ['admin', 'moderator'] },
// Member-raised reports (TEAMS.md §5.6). Here rather than under Teams
// because a staffer working a queue should have one place to work — and
// because the queue is deliberately generic, so the next thing that can
// be reported arrives as a row rather than as another nav entry.
{ to: '/admin/moderation/reports', label: 'Reports', icon: IconShield, roles: ['admin', 'moderator'] },
// Moderation rather than System: the screen's daily job is the
// reserved-name review queue, which is moderator work. The three actions
// that publish a game-written name are gated to admins server-side, so a
// moderator reaching this screen is correct — what they do here is file a
// request (TEAMS.md §2.9).
{ to: '/admin/teams', label: 'Teams', icon: IconUsers, roles: ['admin', 'moderator'] },
],
},
{
// Its own top-level group (ENGAGEMENT.md §7.1 Q4), not a section of
// Settings. Settings is already one long page of sections, and these six
// screens are two editors, a catalog and two paged tables, none of which is
// a settings section. Email Delivery stays under Settings: configuring a
// transport is not the same job as deciding who gets mail.
title: 'Engagement',
items: [
{ to: '/admin/engagement/rules', label: 'Rules', icon: IconMail, roles: ['admin'] },
{ to: '/admin/engagement/audiences', label: 'Audiences', icon: IconList, roles: ['admin'] },
{ to: '/admin/engagement/templates', label: 'Templates', icon: IconTemplate, roles: ['admin'] },
{ to: '/admin/engagement/triggers', label: 'Triggers', icon: IconSpark, roles: ['admin'] },
{ to: '/admin/engagement/sends', label: 'Send Log', icon: IconLog, roles: ['admin'] },
// Beside the Send Log rather than inside it (Phase 9): the log answers
// "did that message go out", and this answers "why is this person not
// getting any" - and it is the only screen that can lift a suppression.
{ to: '/admin/engagement/suppressions', label: 'Suppressions', icon: IconLog, roles: ['admin'] },
// Last in the group because it is the one screen nobody visits weekly, and
// beside Suppressions on purpose: it is where the reader is told that the
// fourth engagement table does NOT expire, which is otherwise a silence
// that reads as an oversight.
{ to: '/admin/engagement/retention', label: 'Retention', icon: IconGear, roles: ['admin'] },
],
},
{
// Its own top-level group rather than a row under Content, and staff-wide
// rather than admin-only. Both follow EVENTS.md §K: every read here is
// `staff`, and the moderator's entire power over this feature is the run
// console — the thing they open when an event is doing something wrong at
// 2am. Hiding it from them would leave the one role that exists for incident
// response unable to see the incident. The narrower gates live on the
// actions: authoring is admin+editor and publish/start are admin only, both
// enforced server-side and mirrored on the buttons.
title: 'Events',
items: [
{ to: '/admin/events', label: 'Events', icon: IconCalendar, roles: ['admin', 'editor', 'moderator'] },
// Phase 4. The same staff gate as the list beside it: a calendar is a read,
// and the arcs it manages are authoring gated on the buttons rather than
// on the row.
{ to: '/admin/events/calendar', label: 'Calendar', icon: IconCalendar, roles: ['admin', 'editor', 'moderator'] },
// Phase 6, and the one row in this group that is NOT staff-wide. §K puts
// the switchboard in the same row as the world-changing actions it
// governs: what a deployment permits at all is configuration, not a read,
// and the server gates both the GET and the PUT on `admin`.
{ to: '/admin/events/actions', label: 'Actions', icon: IconGear, roles: ['admin'] },
// Phase 14a, and the one row here that is not about running the
// deployment: it is this staff member's OWN attendance, the same screen
// and the same route a player reads at /account/events. It has no `roles`
// because it needs none — every account has a participation history, and
// the server scopes it to the caller.
{ to: '/admin/events/mine', label: 'My participation', icon: IconCalendar },
],
},
{
@@ -170,11 +98,6 @@ export const NAV = [
},
{
items: [
// No `end`: `allowedPathsFor` turns an `end` row into an EXACT match, so
// marking this one exact would leave `/admin/notifications/settings`
// outside the allowlist and bounce a staff member off their own
// preferences screen. The row covering its sub-routes is the point.
{ to: '/admin/notifications', label: 'Notifications', icon: IconBell },
{ to: '/admin/account', label: 'Account', icon: IconUser },
],
},
@@ -211,8 +134,6 @@ const TITLES = {
'/admin/hero': 'Hero Editor',
'/admin/moderation': 'Moderation',
'/admin/moderation/appeals': 'Appeals',
'/admin/moderation/reports': 'Reports',
'/admin/teams': 'Teams',
'/admin/settings': 'Site Settings',
'/admin/appearance': 'Appearance',
'/admin/navigation': 'Navigation',
@@ -223,20 +144,6 @@ const TITLES = {
'/admin/users': 'Users',
'/admin/invites': 'Invites',
'/admin/account': 'Account Security',
'/admin/notifications': 'Notifications',
'/admin/notifications/settings': 'Notification settings',
'/admin/engagement/rules': 'Engagement Rules',
'/admin/engagement/audiences': 'Engagement Audiences',
'/admin/engagement/templates': 'Message Templates',
'/admin/engagement/triggers': 'Triggers',
'/admin/engagement/suppressions': 'Suppressions',
'/admin/engagement/sends': 'Send Log',
'/admin/engagement/retention': 'Retention',
'/admin/events': 'Events',
'/admin/events/calendar': 'Event calendar',
'/admin/events/actions': 'Event actions',
'/admin/events/mine': 'My participation',
'/admin/events/new': 'New event',
}
// An installed module's admin pages are not in TITLES and cannot be — core does
@@ -256,11 +163,6 @@ function moduleTitle(baseNav, pathname) {
function sectionTitle(pathname) {
if (pathname.startsWith('/admin/moderation')) return 'Moderation'
if (pathname.startsWith('/admin/users/')) return 'User'
if (pathname.startsWith('/admin/engagement')) return 'Engagement'
// /admin/events/:id and /admin/events/runs/:runId are both dynamic, and both
// belong to the same section as far as the page title is concerned.
if (pathname.startsWith('/admin/events/runs/')) return 'Event run'
if (pathname.startsWith('/admin/events/')) return 'Event'
return 'Admin'
}
@@ -502,11 +404,6 @@ export default function AdminLayout() {
{title}
</h1>
<div className="sans" style={{ display: 'flex', alignItems: 'center', gap: 14, fontSize: '0.84rem', color: 'var(--muted)' }}>
{/* Staff have an inbox like anyone else — `/auth/me/notifications`
is role-agnostic — and `RequirePlayer` keeps them out of the
player portal, so without this the one place they spend their
time is the one place the bell is missing. */}
<NotificationBell />
<a href="/" target="_blank" rel="noreferrer" style={{ color: 'var(--accent)', textDecoration: 'none' }}>
View site
</a>

View File

@@ -4,7 +4,6 @@ import ProviderIcon from '../../../components/ProviderIcon.jsx'
import RecoveryCodesDisplay from '../../../components/security/RecoveryCodesDisplay.jsx'
import TrustedDevicesPanel from '../../../components/security/TrustedDevicesPanel.jsx'
import RecoveryCodesPanel from '../../../components/security/RecoveryCodesPanel.jsx'
import EmailAddressPanel from '../../../components/security/EmailAddressPanel.jsx'
import { api } from '../../../api/client.js'
// Link/unlink external SSO identities to this account. Linking redirects through
@@ -26,7 +25,7 @@ function LinkedAccounts() {
const load = useCallback(async () => {
try {
const [ids, avail] = await Promise.all([
api.myIdentities(),
api.admin.linkedIdentities(),
api.authProviders().catch(() => []),
])
setLinked(ids)
@@ -45,7 +44,7 @@ function LinkedAccounts() {
async function unlink(provider) {
if (!window.confirm(`Unlink ${nameFor(provider)} from your account?`)) return
try {
await api.unlinkIdentity(provider)
await api.admin.unlinkIdentity(provider)
await load()
} catch (err) {
setError(err.message || 'Could not unlink.')
@@ -135,7 +134,7 @@ export default function AccountAdmin() {
async function load() {
try {
setAccount(await api.myAccount())
setAccount(await api.admin.getAccount())
} catch {
setError('Could not load your account.')
} finally {
@@ -155,7 +154,7 @@ export default function AccountAdmin() {
setMsg('')
setError('')
try {
setSetup(await api.totpSetup())
setSetup(await api.admin.totpSetup())
setCode('')
} catch (err) {
setError(err.message || 'Could not start setup.')
@@ -169,7 +168,7 @@ export default function AccountAdmin() {
setMsg('')
setError('')
try {
const res = await api.totpEnable(code.trim())
const res = await api.admin.totpEnable(code.trim())
setSetup(null)
setCode('')
setNewCodes(res?.recoveryCodes || null)
@@ -187,7 +186,7 @@ export default function AccountAdmin() {
setMsg('')
setError('')
try {
await api.totpDisable(code.trim())
await api.admin.totpDisable(code.trim())
setCode('')
setMsg('Two-factor authentication has been disabled.')
await load()
@@ -323,10 +322,6 @@ export default function AccountAdmin() {
</>
)}
{/* The self-service address, from the same component the player portal
renders — /auth/me/account is one surface for every role. */}
{account && <EmailAddressPanel account={account} reload={load} />}
<LinkedAccounts />
</section>
)

View File

@@ -1,310 +0,0 @@
import { useCallback, useState } from 'react'
import Modal from '../../../components/Modal.jsx'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { useAsync } from '../../../lib/useAsync.js'
import { ago, dateTime } from '../../../lib/format.js'
import { api } from '../../../api/client.js'
// The member-raised content-report queue (TEAMS.md §5.6).
//
// **This is the only view of this queue, and that is the design.** The gap §5.6
// exists to close has a specific shape: leaders moderate their own Team's forum,
// and a Team's leaders are exactly the people who will not report their own Team.
// A leader-visible queue would route a complaint about a leader back to that
// leader. Org lead, 2026-08-18: reports are **site administration only**. If a
// leader-facing view is ever wanted it is a design decision, not a component.
//
// It sits beside Appeals rather than under Teams because a staffer working a
// queue should have one place to work — and because `target_type` is deliberately
// open-ended, so the next consumer (a wiki page, a news comment) arrives as a new
// row here rather than as a new screen.
//
// **Handling a report is bookkeeping about the REPORT, not moderation of the
// content.** Acting on the content itself is the ordinary forum moderation
// control, or a site-wide sanction against the account. Keeping those separate is
// what stops "report" from becoming a way for any member to hide anything, so
// this screen deliberately offers no hide/delete button of its own.
const STATUS_TABS = [
{ key: 'open_work', label: 'Open work', param: undefined },
{ key: 'open', label: 'Open', param: 'open' },
{ key: 'reviewing', label: 'Reviewing', param: 'reviewing' },
{ key: 'actioned', label: 'Actioned', param: 'actioned' },
{ key: 'dismissed', label: 'Dismissed', param: 'dismissed' },
{ key: 'all', label: 'All', param: 'all' },
]
const STATUS_STYLE = {
open: { color: '#e0b070', background: 'rgba(224,176,112,0.12)', border: '1px solid rgba(224,176,112,0.4)' },
reviewing: { color: '#7fa8d0', background: 'rgba(127,168,208,0.14)', border: '1px solid rgba(127,168,208,0.4)' },
actioned: { color: '#7fd0a4', background: 'rgba(95,185,138,0.16)', border: '1px solid rgba(95,185,138,0.4)' },
dismissed: { color: '#9fb0c6', background: 'rgba(127,153,189,0.14)', border: '1px solid var(--line)' },
}
const STATUS_LABEL = {
open: 'Open', reviewing: 'Reviewing', actioned: 'Actioned', dismissed: 'Dismissed',
}
const REASON_LABEL = {
spam: 'Spam',
abuse: 'Abuse',
sexual: 'Sexual',
illegal: 'Illegal',
impersonation: 'Impersonation',
other: 'Other',
}
const bytes = (n) => {
if (!n && n !== 0) return ''
if (n < 1024) return `${n} B`
if (n < 1024 * 1024) return `${Math.round(n / 1024)} KB`
return `${(n / (1024 * 1024)).toFixed(1)} MB`
}
/**
* What was reported, rendered from the row the queue already resolved.
*
* Nothing here fetches: §5.6's fourth rule is that a staffer sees uploader, size
* and sniffed type without hunting, and the server attaches all of it in three
* batched reads. A `null` target is a target that has since been hard-deleted,
* and the row still shows — "somebody reported this and by the time we looked it
* was gone" is a fact worth seeing, and dropping it would hide the pattern of a
* member deleting their own content the moment it is reported.
*/
function TargetCell({ report }) {
const t = report.target
if (!t) {
return (
<span style={{ color: 'var(--muted)' }}>
{report.targetType.replace('team_forum_', '')} #{report.targetId} no longer exists
</span>
)
}
if (t.kind === 'upload') {
return (
<span>
<a href={t.url} target="_blank" rel="noopener noreferrer" className="link-accent">{t.filename}</a>
<span className="dim" style={{ display: 'block', fontSize: '0.78rem' }}>
{t.uploader || 'unknown'} · {t.mimetype} · {bytes(t.byteSize)}
{t.deleted && ' · removed'}
</span>
</span>
)
}
if (t.kind === 'thread') {
return (
<span>
<strong>{t.title}</strong>
<span className="dim" style={{ display: 'block', fontSize: '0.78rem' }}>
{t.type} by {t.author || 'unknown'}
{t.status !== 'visible' && ` · ${t.status}`}
</span>
</span>
)
}
return (
<span>
{t.excerpt || <em className="dim">(no text)</em>}
<span className="dim" style={{ display: 'block', fontSize: '0.78rem' }}>
{t.author || 'unknown'} in {t.threadTitle}
{t.status !== 'visible' && ` · ${t.status}`}
</span>
</span>
)
}
export default function ContentReports() {
const [tab, setTab] = useState('open_work')
const [tick, setTick] = useState(0)
const reload = useCallback(() => setTick((t) => t + 1), [])
const [handling, setHandling] = useState(null)
const [notice, setNotice] = useState(null)
const activeTab = STATUS_TABS.find((t) => t.key === tab) || STATUS_TABS[0]
const { loading, error, data } = useAsync(
() => api.admin.contentReports({ status: activeTab.param }),
[tab, tick],
)
if (loading) return <Loading />
if (error) return <ErrorState message="Could not load reports." />
const rows = data?.reports || []
return (
<section>
<p className="sans dim" style={{ margin: '0 0 14px', fontSize: '0.85rem', maxWidth: 720 }}>
Reports raised by members about Team forum content. They come to site staff and are not visible
to a Team&rsquo;s own leaders a leader moderates their own forum, so a report about a leader
has to reach someone above them. Handling a report records a decision about the report; hiding
or removing the content itself is done from the forum, or as a sanction against the account.
{typeof data?.openCount === 'number' && ` ${data.openCount} open.`}
</p>
<div style={{ display: 'flex', gap: 6, flexWrap: 'wrap', marginBottom: 16 }}>
{STATUS_TABS.map((t) => (
<button
key={t.key}
onClick={() => setTab(t.key)}
className="pill"
style={tab === t.key ? activePill : undefined}
>
{t.label}
</button>
))}
</div>
{notice && (
<p
className="sans"
style={{ margin: '0 0 14px', color: notice.tone === 'error' ? '#d98b84' : '#7fd0a4', fontSize: '0.85rem' }}
>
{notice.text}
</p>
)}
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Reported content</th>
<th className="adm-th">Reason</th>
<th className="adm-th">Detail</th>
<th className="adm-th">Reporter</th>
<th className="adm-th">Age</th>
<th className="adm-th">Status</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{rows.length === 0 && (
<tr>
<td className="adm-td" colSpan={7} style={muted}>
No reports match this filter.
</td>
</tr>
)}
{rows.map((r) => (
<tr key={r.id}>
<td className="adm-td" style={{ color: 'var(--text)', maxWidth: 340 }}>
<TargetCell report={r} />
</td>
<td className="adm-td">
<span className="badge">{REASON_LABEL[r.reason] || r.reason}</span>
</td>
<td className="adm-td dim" style={{ maxWidth: 260 }}>{r.detail || '—'}</td>
<td className="adm-td dim">{r.reporter}</td>
<td className="adm-td dim" title={dateTime(r.createdAt)}>{ago(r.createdAt)}</td>
<td className="adm-td">
<span className="badge" style={STATUS_STYLE[r.status]}>{STATUS_LABEL[r.status] || r.status}</span>
{r.handledBy && (
<span className="dim" style={{ display: 'block', fontSize: '0.75rem' }}>
{r.handledBy}
{r.handledNote ? `${r.handledNote}` : ''}
</span>
)}
</td>
<td className="adm-td" style={{ textAlign: 'right', whiteSpace: 'nowrap' }}>
<button
onClick={() => setHandling(r)}
className="btn btn-primary btn-sq"
style={{ padding: '5px 12px', fontSize: '0.82rem' }}
>
Handle
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
{handling && (
<HandleModal
report={handling}
onCancel={() => setHandling(null)}
onDone={() => {
setHandling(null)
setNotice({ text: 'Report updated.', tone: 'ok' })
reload()
}}
onError={(message) => setNotice({ text: message, tone: 'error' })}
/>
)}
</section>
)
}
/**
* Record a decision about a report.
*
* The note is optional and worth writing: every transition is audited, dismissals
* included, and the note is what the next staffer to see a repeat report about the
* same content reads to find out why the last one was closed.
*/
function HandleModal({ report, onCancel, onDone, onError }) {
const [status, setStatus] = useState(report.status === 'open' ? 'reviewing' : 'actioned')
const [note, setNote] = useState('')
const [busy, setBusy] = useState(false)
const submit = async () => {
setBusy(true)
try {
await api.admin.handleContentReport(report.id, { status, note: note || undefined })
onDone()
} catch (err) {
onError(err.message || 'Could not update that report.')
setBusy(false)
}
}
return (
<Modal
title={`Report #${report.id}`}
onClose={onCancel}
footer={(
<>
<button className="pill" onClick={onCancel}>Cancel</button>
<button className="btn btn-primary btn-sq" onClick={submit} disabled={busy}>
{busy ? 'Saving…' : 'Save'}
</button>
</>
)}
>
<div style={{ display: 'grid', gap: 12 }}>
<p className="sans dim" style={{ margin: 0, fontSize: '0.82rem' }}>
This records a decision about the report. It does not hide, delete or restore the content
do that from the forum itself, or against the account.
</p>
<div style={{ display: 'flex', gap: 6, flexWrap: 'wrap' }}>
{['reviewing', 'actioned', 'dismissed', 'open'].map((value) => (
<button
key={value}
onClick={() => setStatus(value)}
className="pill"
style={status === value ? activePill : undefined}
>
{STATUS_LABEL[value]}
</button>
))}
</div>
<label>
<span className="field-label">Note (optional)</span>
<textarea
className="textarea"
placeholder="Why this was actioned or dismissed — the next staffer to see a repeat report reads this."
value={note}
onChange={(e) => setNote(e.target.value)}
maxLength={500}
rows={4}
style={{ width: '100%' }}
/>
</label>
</div>
</Modal>
)
}
const activePill = { background: 'var(--blue)', color: 'var(--ink)', borderColor: 'var(--accent)' }
const muted = { color: 'var(--muted)' }

View File

@@ -66,34 +66,6 @@ export default function Dashboard() {
return (
<section>
{/* Operator warnings: things that are quietly not working and would
otherwise be discovered by someone not receiving an email. The list is
normally empty, which is why it sits above the fold rather than in a
panel — see ENGAGEMENT.md §1.2a (G22). */}
{(dash.warnings || []).map((w) => (
<div
key={w.code}
className="sans"
style={{
fontSize: '0.86rem',
lineHeight: 1.5,
borderRadius: 10,
padding: '12px 16px',
marginBottom: 18,
border: '1px solid #7a6440',
background: 'rgba(224,176,112,0.08)',
color: '#e0b070',
}}
>
{w.message}
{w.href && (
<>
{' '}
<a href={w.href} style={{ color: '#e0b070', textDecoration: 'underline' }}>Open settings</a>
</>
)}
</div>
))}
<div
style={{
display: 'flex',

View File

@@ -2,20 +2,11 @@ import { useCallback, useEffect, useState } from 'react'
import { api } from '../../../api/client.js'
import { useSite } from '../../../contexts/SiteContext.jsx'
// Email delivery panel, rendered as a section on the Settings page. Sending goes
// through a registered mail transport (SMTP today) whose credentials the operator
// types here; they are stored encrypted server-side and are write-only over the
// API — a secret field comes back as "set", never as its value.
//
// **The form is not written here.** The server ships each transport's declared
// `credentialFields` with the config, and this renders them. That is the whole
// point of the declaration (ENGAGEMENT.md §3.1): adding a transport must not mean
// editing this file. So there is no `host`, `port` or `password` anywhere below —
// only field kinds.
//
// The "Connect Gmail" button, its redirect banner and its six error strings went
// with the OAuth2 flow (§1.2a). Gmail is still reachable, as an ordinary SMTP
// relay with an app password — which the operator types in like any other host.
// Email delivery panel (Gmail over OAuth2), rendered as a section on the Settings
// page. Sending is authorized by an in-app "Connect Gmail" consent flow that
// captures a refresh token server-side — the token is write-only over the API
// (stored encrypted, never returned). Reuses the Google SSO OAuth client, so it
// requires the Google provider to be configured on the Authentication page first.
const STATUS_COLOR = {
connected: '#7fd0a4',
@@ -23,6 +14,17 @@ const STATUS_COLOR = {
unconfigured: 'var(--muted)',
}
// Human-friendly text for the ?email_error=<code> the callback may redirect with.
const ERROR_TEXT = {
denied: 'Google sign-in was cancelled or denied.',
bad_state: 'The connect session expired. Please try again.',
no_client: 'The Google OAuth client is not configured.',
no_refresh_token:
'Google did not return a refresh token. Remove this app under your Google Account → Security → Third-party access, then reconnect.',
no_email: 'Could not read the Gmail address from Google.',
error: 'Could not connect the Gmail account. Please try again.',
}
function StatusPanel({ config }) {
const color = STATUS_COLOR[config.status] || 'var(--muted)'
return (
@@ -50,100 +52,60 @@ function StatusPanel({ config }) {
)
}
// One declared credential field. A `secret` already held renders empty with a
// "leave blank to keep" hint, matching the server's patch semantics: an empty
// secret is omitted from the save, not written as a blank.
function CredentialField({ field, value, isSet, onChange }) {
const hint = [field.help, field.kind === 'secret' && isSet ? 'Currently set — leave blank to keep it.' : null]
.filter(Boolean)
.join(' ')
if (field.kind === 'boolean') {
return (
<label className="sans" style={{ display: 'flex', alignItems: 'flex-start', gap: 10, cursor: 'pointer', fontSize: '0.9rem', color: 'var(--ink)' }}>
<input type="checkbox" checked={Boolean(value)} onChange={(e) => onChange(e.target.checked)} style={{ marginTop: 3 }} />
<span>
{field.label}
{hint && <span className="sans dim" style={{ display: 'block', fontSize: '0.78rem' }}>{hint}</span>}
</span>
</label>
)
}
return (
<label style={{ display: 'block' }}>
<span className="field-label">
{field.label}
{field.required ? '' : ' (optional)'}
</span>
<input
type={field.kind === 'secret' ? 'password' : field.kind === 'number' ? 'number' : 'text'}
value={value ?? ''}
onChange={(e) => onChange(e.target.value)}
className="input"
autoComplete={field.kind === 'secret' ? 'new-password' : 'off'}
placeholder={field.placeholder || ''}
/>
{hint && <span className="sans dim" style={{ display: 'block', fontSize: '0.78rem', marginTop: 4 }}>{hint}</span>}
</label>
)
}
export default function EmailDelivery() {
const { siteTitle } = useSite()
const [config, setConfig] = useState(null)
const [error, setError] = useState('')
const [transport, setTransport] = useState('smtp')
const [senderEmail, setSenderEmail] = useState('')
const [senderName, setSenderName] = useState('')
const [replyTo, setReplyTo] = useState('')
const [credential, setCredential] = useState({})
const [enabled, setEnabled] = useState(false)
const [busy, setBusy] = useState('')
const [msg, setMsg] = useState('')
const [actionError, setActionError] = useState('')
// Seed the credential inputs from the non-secret values the server returned,
// falling back to each field's declared default. Secrets are never seeded —
// the server does not send them and an empty box means "keep what you have".
const seedCredential = useCallback((c, transportId) => {
const def = (c.transports || []).find((t) => t.id === transportId)
const next = {}
for (const f of def?.credentialFields || []) {
if (f.kind === 'secret') continue
next[f.key] = c.credential?.[f.key] ?? (f.default === null ? '' : f.default)
}
return next
}, [])
const [banner, setBanner] = useState(null) // fields kind ('ok' or 'err') and text
const load = useCallback(async (seedForm = false) => {
try {
const c = await api.admin.getEmailConfig()
setConfig(c)
if (seedForm) {
setTransport(c.transport || 'smtp')
setSenderEmail(c.senderEmail || '')
setSenderName(c.senderName || '')
setReplyTo(c.replyTo || '')
setEnabled(c.enabled)
setCredential(seedCredential(c, c.transport || 'smtp'))
}
return c
} catch {
setError('Could not load email settings.')
return null
}
}, [seedCredential])
}, [])
// On mount, surface the outcome of a just-completed connect redirect, strip the
// query params so a refresh doesn't replay the banner, then load config.
useEffect(() => {
const params = new URLSearchParams(window.location.search)
if (params.has('email_connected')) {
setBanner({ kind: 'ok', text: 'Gmail account connected.' })
} else if (params.has('email_error')) {
setBanner({ kind: 'err', text: ERROR_TEXT[params.get('email_error')] || 'Could not connect email.' })
}
if (params.has('email_connected') || params.has('email_error')) {
params.delete('email_connected')
params.delete('email_error')
const qs = params.toString()
window.history.replaceState({}, '', window.location.pathname + (qs ? `?${qs}` : ''))
}
load(true)
}, [load])
// Switching transport starts from the new one's declared defaults, because the
// server does the same: a credential blob is never carried across transports.
function changeTransport(id) {
setTransport(id)
setCredential(seedCredential(config, id))
async function connect() {
setBusy('connect')
setActionError('')
try {
const { url } = await api.admin.emailConnectUrl()
window.location.href = url
} catch (err) {
setActionError(err.message || 'Could not start the connect flow.')
setBusy('')
}
}
async function save() {
@@ -151,19 +113,10 @@ export default function EmailDelivery() {
setMsg('')
setActionError('')
try {
const saved = await api.admin.saveEmailConfig({ transport, senderEmail, senderName, replyTo, credential, enabled })
const saved = await api.admin.saveEmailConfig({ senderName, enabled })
setConfig(saved)
setEnabled(saved.enabled)
setCredential(seedCredential(saved, saved.transport))
setMsg('Saved.')
} catch (err) {
// A refused enable comes back with the reverted config attached, so the
// screen shows what is actually stored rather than the state that was
// rejected.
if (err.body?.config) {
setConfig(err.body.config)
setEnabled(err.body.config.enabled)
}
setActionError(err.message || 'Could not save.')
} finally {
setBusy('')
@@ -180,13 +133,12 @@ export default function EmailDelivery() {
await load()
} catch (err) {
setActionError(err.message || 'Could not send the test email.')
await load()
} finally {
setBusy('')
}
}
async function clearCredentials() {
async function disconnect() {
setBusy('disconnect')
setMsg('')
setActionError('')
@@ -194,11 +146,9 @@ export default function EmailDelivery() {
const c = await api.admin.disconnectEmail()
setConfig(c)
setEnabled(false)
setSenderEmail('')
setCredential(seedCredential(c, c.transport))
setMsg('Credentials cleared.')
setMsg('Disconnected.')
} catch (err) {
setActionError(err.message || 'Could not clear the credentials.')
setActionError(err.message || 'Could not disconnect.')
} finally {
setBusy('')
}
@@ -207,118 +157,84 @@ export default function EmailDelivery() {
if (error) return <p className="sans" style={{ color: '#d98b84' }}>{error}</p>
if (!config) return null
const catalog = config.transports || []
const selected = catalog.find((t) => t.id === transport)
const connected = config.hasRefreshToken
return (
<section style={{ maxWidth: 620, display: 'flex', flexDirection: 'column', gap: 16, marginTop: 40, borderTop: '1px solid var(--line-soft)', paddingTop: 30 }}>
<div>
<h2 className="display" style={{ margin: 0, fontSize: '1.2rem', color: 'var(--head)' }}>Email delivery</h2>
<p className="sans dim" style={{ margin: '6px 0 0', fontSize: '0.82rem' }}>
Sends the contact form, invitations, password resets and team
notifications. Contact-form mail is delivered to the
<strong> Contact email</strong> above. Credentials are stored encrypted
and never shown again.
Sends the contact form through Gmail over OAuth2, delivered to the
<strong> Contact email</strong> above. Reuses the Google authentication
client configure that on the Authentication page first.
</p>
</div>
{config.hadLegacyConnection && !config.hasCredential && (
{banner && (
<div
className="sans"
style={{ fontSize: '0.85rem', borderRadius: 8, padding: '10px 12px', border: '1px solid #7a6440', color: '#e0b070' }}
style={{
fontSize: '0.85rem',
borderRadius: 8,
padding: '10px 12px',
border: `1px solid ${banner.kind === 'ok' ? '#3f6b52' : '#7a4440'}`,
color: banner.kind === 'ok' ? '#7fd0a4' : '#d98b84',
}}
>
This deployment was connected with the old Gmail sign-in, which has been
removed. <strong>No mail is being sent.</strong> Enter SMTP credentials
below to restore it for Gmail, use <code>smtp.gmail.com</code> port 587
with an app password.
{banner.text}
</div>
)}
<StatusPanel config={config} />
{catalog.length > 1 && (
<label style={{ display: 'block' }}>
<span className="field-label">Transport</span>
<select value={transport} onChange={(e) => changeTransport(e.target.value)} className="input">
{catalog.map((t) => (
<option key={t.id} value={t.id}>{t.label}</option>
))}
</select>
</label>
{!config.googleConfigured && (
<p className="sans" style={{ margin: 0, fontSize: '0.82rem', color: '#e0b070' }}>
The Google authentication provider needs a client ID and secret before
you can connect a Gmail account.
</p>
)}
{selected?.help && (
<p className="sans dim" style={{ margin: 0, fontSize: '0.8rem' }}>{selected.help}</p>
)}
{(selected?.credentialFields || []).map((f) => (
<CredentialField
key={f.key}
field={f}
value={credential[f.key]}
isSet={Boolean(config.secretsSet?.[f.key])}
onChange={(v) => setCredential((prev) => ({ ...prev, [f.key]: v }))}
/>
))}
<label style={{ display: 'block' }}>
<span className="field-label">Send from</span>
<input
type="email"
value={senderEmail}
onChange={(e) => setSenderEmail(e.target.value)}
className="input"
autoComplete="off"
placeholder="noreply@example.com"
/>
<span className="sans dim" style={{ display: 'block', fontSize: '0.78rem', marginTop: 4 }}>
Must be an address this account is allowed to send as, or the relay will
reject it. Use <strong>Send test</strong> to confirm.
</span>
</label>
<label style={{ display: 'block' }}>
<span className="field-label">From display name (optional)</span>
<input
type="text"
value={senderName}
onChange={(e) => setSenderName(e.target.value)}
className="input"
autoComplete="off"
placeholder={siteTitle}
/>
</label>
<label style={{ display: 'block' }}>
<span className="field-label">Reply-To (optional)</span>
<input
type="email"
value={replyTo}
onChange={(e) => setReplyTo(e.target.value)}
className="input"
autoComplete="off"
placeholder="Leave blank to reply to the sending address"
/>
</label>
<label className="sans" style={{ display: 'inline-flex', alignItems: 'center', gap: 10, cursor: 'pointer', fontSize: '0.9rem', color: 'var(--ink)' }}>
<input type="checkbox" checked={enabled} onChange={(e) => setEnabled(e.target.checked)} />
Enable email sending
</label>
<div style={{ display: 'flex', gap: 10, alignItems: 'center', flexWrap: 'wrap' }}>
<button onClick={save} disabled={busy === 'save'} className="btn btn-primary btn-sq">
{busy === 'save' ? 'Saving…' : 'Save changes'}
</button>
<button onClick={sendTest} disabled={busy === 'test' || !config.hasCredential} className="pill">
{busy === 'test' ? 'Sending…' : 'Send test'}
</button>
{config.hasCredential && (
<button onClick={clearCredentials} disabled={busy === 'disconnect'} className="pill">
Clear credentials
{!connected ? (
<div style={{ display: 'flex', gap: 10, alignItems: 'center' }}>
<button onClick={connect} disabled={busy === 'connect' || !config.googleConfigured} className="btn btn-primary btn-sq">
{busy === 'connect' ? 'Redirecting…' : 'Connect Gmail'}
</button>
)}
</div>
</div>
) : (
<>
<label className="sans" style={{ display: 'inline-flex', alignItems: 'center', gap: 10, cursor: 'pointer', fontSize: '0.9rem', color: 'var(--ink)' }}>
<input type="checkbox" checked={enabled} onChange={(e) => setEnabled(e.target.checked)} />
Enable email sending
</label>
<label style={{ display: 'block' }}>
<span className="field-label">From display name (optional)</span>
<input
type="text"
value={senderName}
onChange={(e) => setSenderName(e.target.value)}
className="input"
autoComplete="off"
placeholder={siteTitle}
/>
</label>
<div style={{ display: 'flex', gap: 10, alignItems: 'center', flexWrap: 'wrap' }}>
<button onClick={save} disabled={busy === 'save'} className="btn btn-primary btn-sq">
{busy === 'save' ? 'Saving…' : 'Save changes'}
</button>
<button onClick={sendTest} disabled={busy === 'test'} className="pill">
{busy === 'test' ? 'Sending…' : 'Send test'}
</button>
<button onClick={connect} disabled={busy === 'connect'} className="pill">
Reconnect
</button>
<button onClick={disconnect} disabled={busy === 'disconnect'} className="pill">
Disconnect
</button>
</div>
</>
)}
<div style={{ minHeight: 18 }}>
{msg && <span className="sans" style={{ color: '#7fd0a4', fontSize: '0.85rem' }}>{msg}</span>}

View File

@@ -1,433 +0,0 @@
import { useCallback, useEffect, useMemo, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
import { describeExpression, describeReach, notPlacementError } from '../../../lib/engagementRules.js'
// Admin → Engagement → Audiences (ENGAGEMENT.md §5.1a, Phase 4b).
//
// A module declares named sets of users over its own data — "members of a team",
// "the governors" — and an operator combines them here into a saved audience a
// rule can point at. Core learns no game vocabulary: it knows an id, a label and
// a resolver it may call.
//
// **Composition narrows and never widens**, and that is the whole security
// content of this screen:
//
// • the saved ceiling is DERIVED from the tightest audience in the expression,
// not chosen — including for "any of", where the intuitive answer (the widest
// of the two) is the wrong one. A ceiling says what an expression is allowed
// to reach, not what it will resolve to, so the boolean operator makes no
// difference to it.
// • two ceilings with no ordering between them (staff and owner, say) have no
// answer at all, and the save is refused rather than guessing a side.
// • "none of" is only available inside an "all of" group. On its own it would
// have to mean "everyone except…" — a broadcast built out of one narrow list.
// The composer does not offer it anywhere else, and the server refuses it
// anyway.
//
// The three-level composer here is deliberate: one top-level all-of/any-of, one
// level of groups inside it, and audiences at the leaves. The stored grammar
// allows more nesting; anything deeper is left to the rule that made it and shown
// read-only, the same way the rule editor treats a nested condition.
const DANGER = { color: '#d98b84', borderColor: '#5b2020' }
/** A fresh, empty top-level group. */
const blankExpression = () => ({ op: 'and', nodes: [] })
/** Is this tree one the composer can render — a single group of leaves and not-groups? */
function isComposable(node) {
if (!node || typeof node !== 'object') return false
if (!node.op) return true
if (node.op === 'not') return (node.nodes || []).every((n) => n && !n.op)
if (node.op !== 'and' && node.op !== 'or') return false
return (node.nodes || []).every((n) => n && (!n.op || (n.op === 'not' && (n.nodes || []).every((c) => !c.op))))
}
/** The composer edits a top-level group; a bare leaf is lifted into one. */
const toGroup = (expression) =>
!expression ? blankExpression() : expression.op ? expression : { op: 'and', nodes: [expression] }
// ── One leaf: an audience and its declared parameters ──────────────────────
function LeafRow({ audiences, node, onChange, onRemove, negated, onToggleNegate, canNegate, first }) {
const declared = audiences.find((a) => a.id === node.audienceId)
return (
<div style={{ display: 'flex', gap: 8, marginBottom: 8, flexWrap: 'wrap', alignItems: 'flex-end' }}>
<label style={{ flex: '1 1 240px' }}>
{/* The heading belongs to the group, not to every line in it. */}
{first && <span className="field-label">Audience</span>}
<select
className="select"
value={node.audienceId || ''}
onChange={(e) => onChange({ audienceId: e.target.value, params: {} })}
>
<option value="">Choose</option>
{audiences.map((a) => (
<option key={a.id} value={a.id}>{a.label} reaches at most {a.ceiling}</option>
))}
</select>
</label>
{(declared?.params || []).map((p) => (
<label key={p.id} style={{ flex: '0 1 160px' }}>
<span className="field-label">{p.id}{p.required ? ' *' : ''}</span>
<input
className="input"
value={node.params?.[p.id] ?? ''}
onChange={(e) =>
onChange({
...node,
params: {
...node.params,
// `int` params are sent as numbers: the server type-checks each
// declared param, and "3" against an int is a refusal.
[p.id]: p.type === 'int' && e.target.value !== '' ? Number(e.target.value) : e.target.value,
},
})
}
/>
</label>
))}
{canNegate && (
<label className="sans" style={{ display: 'inline-flex', alignItems: 'center', gap: 6, paddingBottom: 8, cursor: 'pointer' }}>
<input type="checkbox" checked={negated} onChange={onToggleNegate} />
exclude
</label>
)}
<button type="button" className="pill" style={{ ...DANGER, fontSize: '0.72rem', marginBottom: 6 }} onClick={onRemove}>
Remove
</button>
</div>
)
}
// ── The composer ───────────────────────────────────────────────────────────
function SegmentEditor({ audiences, segment, onSaved, onCancel }) {
const [name, setName] = useState(segment?.name || '')
const [group, setGroup] = useState(() => toGroup(segment?.expression))
const [errors, setErrors] = useState([])
const [busy, setBusy] = useState(false)
const isNew = !segment
// `not` is only offered under "all of" (§5.1a). Under "any of" the checkbox
// disappears rather than being offered and refused.
const canNegate = group.op === 'and'
function setNodes(nodes) {
setGroup((g) => ({ ...g, nodes }))
}
function addLeaf() {
setNodes([...group.nodes, { audienceId: '', params: {} }])
}
function replaceAt(i, next) {
setNodes(group.nodes.map((n, j) => (i === j ? next : n)))
}
function toggleNegate(i) {
const node = group.nodes[i]
replaceAt(i, node.op === 'not' ? node.nodes[0] : { op: 'not', nodes: [node] })
}
function changeOp(op) {
// Switching to "any of" drops the exclusions rather than sending a tree the
// server will refuse — and says so, because silently keeping them and failing
// at save would be worse than either.
const nodes = op === 'or' ? group.nodes.map((n) => (n.op === 'not' ? n.nodes[0] : n)) : group.nodes
setGroup({ op, nodes })
}
const expression = useMemo(() => {
const nodes = group.nodes.filter((n) => (n.op === 'not' ? n.nodes[0]?.audienceId : n.audienceId))
if (!nodes.length) return null
if (nodes.length === 1 && !nodes[0].op) return nodes[0]
return { op: group.op, nodes }
}, [group])
const localError = expression ? notPlacementError(expression) : null
async function submit(e) {
e.preventDefault()
setErrors([])
if (!expression) return setErrors(['Add at least one audience.'])
if (localError) return setErrors([localError])
setBusy(true)
try {
const body = { name: name.trim(), expression }
if (isNew) await api.admin.createEngagementSegment(body)
else await api.admin.updateEngagementSegment(segment.id, body)
await onSaved()
} catch (err) {
setErrors(err.body?.errors?.length ? err.body.errors : [err.message || 'Could not save that audience.'])
} finally {
setBusy(false)
}
}
return (
<form className="panel" style={{ padding: 22, marginBottom: 22 }} onSubmit={submit}>
<div className="field-label" style={{ marginBottom: 14 }}>
{isNew ? 'New saved audience' : `Editing “${segment.name}`}
</div>
<div style={{ display: 'flex', gap: 12, flexWrap: 'wrap' }}>
<label style={{ flex: '1 1 280px' }}>
<span className="field-label">Name</span>
<input className="input" value={name} onChange={(e) => setName(e.target.value)} placeholder="Governors" />
</label>
<label style={{ flex: '0 1 200px' }}>
<span className="field-label">Combine with</span>
<select className="select" value={group.op} onChange={(e) => changeOp(e.target.value)}>
<option value="and">all of these</option>
<option value="or">any of these</option>
</select>
</label>
</div>
<div style={{ marginTop: 18 }}>
{group.nodes.length === 0 && (
<p className="sans" style={{ margin: '0 0 10px', fontSize: '0.84rem', color: 'var(--muted)' }}>
No audiences yet. A saved audience is built out of the lists installed modules declare.
</p>
)}
{group.nodes.map((node, i) => {
const negated = node.op === 'not'
const leaf = negated ? node.nodes[0] : node
return (
<LeafRow
key={i}
first={i === 0}
audiences={audiences}
node={leaf}
negated={negated}
canNegate={canNegate}
onToggleNegate={() => toggleNegate(i)}
onChange={(next) => replaceAt(i, negated ? { op: 'not', nodes: [next] } : next)}
onRemove={() => setNodes(group.nodes.filter((_, j) => j !== i))}
/>
)
})}
<button type="button" className="btn btn-sq" onClick={addLeaf} disabled={!audiences.length}>
Add an audience
</button>
{!audiences.length && (
<span className="sans" style={{ marginLeft: 10, fontSize: '0.8rem', color: 'var(--muted)' }}>
No module currently declares any. Install one, or use a plain audience on the rule itself.
</span>
)}
</div>
{canNegate ? (
<p className="sans" style={{ margin: '12px 0 0', fontSize: '0.8rem', color: 'var(--muted)' }}>
Exclude removes people from what the other rows produced. It is only available under all
of: on its own it would mean everyone except, which is a way to reach the whole
deployment from one narrow list.
</p>
) : (
<p className="sans" style={{ margin: '12px 0 0', fontSize: '0.8rem', color: 'var(--muted)' }}>
Any of takes the tightest limit of the audiences in it, not the widest combining two
lists never reaches further than the narrower one allows.
</p>
)}
{(errors.length > 0 || localError) && (
<ul className="sans" style={{ margin: '14px 0 0', paddingLeft: 18, color: '#d98b84', fontSize: '0.84rem' }}>
{(errors.length ? errors : [localError]).map((e) => <li key={e}>{e}</li>)}
</ul>
)}
<div style={{ display: 'flex', gap: 10, marginTop: 18 }}>
<button type="submit" className="btn btn-primary btn-sq" disabled={busy}>
{busy ? 'Saving…' : isNew ? 'Create' : 'Save changes'}
</button>
<button type="button" className="btn btn-sq" onClick={onCancel}>Cancel</button>
</div>
</form>
)
}
// ── The screen ─────────────────────────────────────────────────────────────
export default function EngagementAudiences() {
const [audiences, setAudiences] = useState([])
const [segments, setSegments] = useState(null)
const [editing, setEditing] = useState(null) // null | { segment } | { segment: null }
const [error, setError] = useState('')
const [rowError, setRowError] = useState('')
const [reach, setReach] = useState({}) // segment id -> preview
const load = useCallback(async () => {
setError('')
try {
const [declared, saved] = await Promise.all([
api.admin.engagementAudiences(),
api.admin.listEngagementSegments(),
])
setAudiences(declared.audiences || [])
setSegments(saved.segments || [])
} catch {
setError('Could not load audiences.')
}
}, [])
useEffect(() => { load() }, [load])
const audiencesById = useMemo(
() => Object.fromEntries(audiences.map((a) => [a.id, a])),
[audiences],
)
async function preview(segment) {
try {
const counted = await api.admin.previewEngagementReach({ audienceSegmentId: segment.id })
setReach((r) => ({ ...r, [segment.id]: counted }))
} catch (err) {
setReach((r) => ({ ...r, [segment.id]: { count: 0, dormant: true, reason: err.message } }))
}
}
async function remove(segment) {
if (!window.confirm(`Delete “${segment.name}”?`)) return
setRowError('')
try {
await api.admin.deleteEngagementSegment(segment.id)
await load()
} catch (err) {
// A 409 here is the interesting case and the message carries the count:
// deleting a segment a rule still points at would leave that rule reaching
// a different set of people, so it is refused rather than cascaded.
setRowError(err.message || 'Could not delete that audience.')
}
}
if (error) return <ErrorState message={error} />
if (!segments) return <Loading />
if (editing) {
return (
<section>
<SegmentEditor
audiences={audiences}
segment={editing.segment}
onSaved={async () => { setEditing(null); await load() }}
onCancel={() => setEditing(null)}
/>
</section>
)
}
return (
<section>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginBottom: 16 }}>
<p className="sans" style={{ margin: 0, fontSize: '0.86rem', color: 'var(--muted)', maxWidth: 640 }}>
Named sets of people a rule can be pointed at, built out of the lists installed modules
declare. A saved audience can only ever narrow combining two lists never reaches further
than the tighter of them allows.
</p>
<button type="button" className="btn btn-primary btn-sq" onClick={() => setEditing({ segment: null })}>
New audience
</button>
</div>
{rowError && (
<p className="sans" style={{ margin: '0 0 12px', color: '#d98b84', fontSize: '0.85rem' }}>{rowError}</p>
)}
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Name</th>
<th className="adm-th">Made of</th>
<th className="adm-th">Reaches at most</th>
<th className="adm-th">Right now</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{segments.length === 0 && (
<tr>
<td className="adm-td" colSpan={5} style={{ color: 'var(--muted)' }}>
No saved audiences yet.
</td>
</tr>
)}
{segments.map((s) => (
<tr key={s.id}>
<td className="adm-td" style={{ color: 'var(--text)' }}>
{s.name}
{s.dormant && (
<div>
<span
className="badge"
title={`Not declared right now: ${(s.missingAudiences || []).join(', ')}`}
style={{ color: 'var(--accent)', borderColor: 'var(--line)', background: 'var(--panel-flat)' }}
>
Dormant
</span>
</div>
)}
</td>
<td className="adm-td dim" style={{ fontSize: '0.8rem' }}>
{describeExpression(s.expression, audiencesById)}
</td>
<td className="adm-td dim" style={{ fontSize: '0.8rem' }}>{s.ceiling}</td>
<td className="adm-td dim" style={{ fontSize: '0.8rem' }}>
{reach[s.id] ? (
describeReach(reach[s.id])
) : (
<button type="button" className="pill" style={{ fontSize: '0.72rem' }} onClick={() => preview(s)}>
Count
</button>
)}
</td>
<td className="adm-td" style={{ textAlign: 'right', whiteSpace: 'nowrap' }}>
<button
type="button"
className="pill"
style={{ fontSize: '0.72rem', marginRight: 6 }}
disabled={!isComposable(s.expression)}
title={isComposable(s.expression) ? undefined : 'Nested more deeply than this composer renders'}
onClick={() => setEditing({ segment: s })}
>
Edit
</button>
<button
type="button"
className="pill"
style={{ ...DANGER, fontSize: '0.72rem' }}
onClick={() => remove(s)}
>
Delete
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
<div className="panel" style={{ padding: 18, marginTop: 22 }}>
<div className="field-label" style={{ marginBottom: 8 }}>What modules currently declare</div>
{audiences.length === 0 ? (
<p className="sans" style={{ margin: 0, fontSize: '0.84rem', color: 'var(--muted)' }}>
Nothing. Audiences come from installed modules core declares none, because core knows no
game vocabulary.
</p>
) : (
<ul className="sans" style={{ margin: 0, paddingLeft: 18, fontSize: '0.84rem', color: 'var(--muted)' }}>
{audiences.map((a) => (
<li key={a.id}>
<span style={{ color: 'var(--text)' }}>{a.label}</span> <code>{a.id}</code>, reaches at
most {a.ceiling}
{(a.params || []).length ? ` (${a.params.map((p) => p.id).join(', ')})` : ''}
</li>
))}
</ul>
)}
</div>
</section>
)
}

View File

@@ -1,230 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
// Admin → Engagement → Retention (ENGAGEMENT.md Phase 14).
//
// Three of the four engagement tables grew on every fire and nothing had ever
// deleted from any of them. This screen is the policy: how long the deployment
// keeps a cooldown row, a finished outbox row and a send-log entry.
//
// **Why it is a screen, when the other two retention workers in this codebase
// (`team_activity`, `user_notifications`) are invisible settings rows.** The
// send-log horizon changes what an operator-facing page is *able to show* — the
// Send Log is the only answer to "was this person told" — so an operator has to
// be able to see it and set it, not discover it by finding rows missing. Having
// made one visible, hiding the other two would be the worse split: "what does
// this deployment keep" is one question and deserves one answer.
//
// **The fourth table is on this page as prose, not as a control.** Suppressions
// do not expire (org lead, 2026-09-01), and saying so here is the point: an
// operator reading a retention screen that lists three tables would reasonably
// assume the fourth was an oversight.
const FIELDS = [
{
name: 'sends',
label: 'Send log',
table: 'engagement_sends',
// The one horizon the org lead asked to be pickable rather than typed —
// and `custom` stays, because a deployment with a compliance answer to
// give should not be limited to three numbers somebody chose.
presets: [90, 180, 365],
help:
'One row per delivery attempt. This is what Admin → Engagement → Send Log reads, so the '
+ 'horizon is also how far back "was this person told" can be answered. The per-rule hourly '
+ 'ceiling counts this table too, which is why it can never go below a week.',
},
{
name: 'cooldowns',
label: 'Cooldowns',
table: 'engagement_cooldowns',
presets: [7, 30, 90],
help:
'One row per rule, user, subject and channel, written on every fire. Deleting a row that '
+ 'is still in force makes the next fire count as a first fire — that is a duplicate '
+ 'message — so this must stay longer than the longest cooldown on any enabled rule.',
},
{
name: 'outbox',
label: 'Outbox',
table: 'engagement_outbox',
presets: [7, 30, 90],
help:
'Only finished rows are ever removed: sent, failed, cancelled and not-sent. A scheduled '
+ 'row is a message this deployment still intends to send and is never swept, however old '
+ 'the horizon.',
},
]
export default function EngagementRetention() {
const [policy, setPolicy] = useState(null)
const [limits, setLimits] = useState({})
const [warnings, setWarnings] = useState([])
const [longestCooldown, setLongestCooldown] = useState(0)
const [draft, setDraft] = useState({})
const [saving, setSaving] = useState(false)
const [note, setNote] = useState(null)
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const apply = useCallback((result) => {
setPolicy(result.retention)
setDraft(result.retention)
setLimits(result.limits || {})
setWarnings(result.warnings || [])
setLongestCooldown(result.longestCooldownSeconds || 0)
}, [])
useEffect(() => {
let alive = true
;(async () => {
try {
const result = await api.admin.getEngagementRetention()
if (alive) apply(result)
} catch (err) {
if (alive) setError(err.message)
} finally {
if (alive) setLoading(false)
}
})()
return () => { alive = false }
}, [apply])
async function save() {
setSaving(true)
setNote(null)
try {
// The whole draft, not the changed field: this screen is the one place the
// three are set together, and a partial save would leave the warning line
// (which is computed from the cooldown horizon) describing a policy that is
// half saved. The route itself is sparse, so sending three is legal.
const result = await api.admin.setEngagementRetention(draft)
apply(result)
setNote('Saved.')
} catch (err) {
setNote(err.message)
} finally {
setSaving(false)
}
}
if (loading) return <Loading />
if (error) return <ErrorState message={error} />
const dirty = policy && FIELDS.some((f) => Number(draft[f.name]) !== Number(policy[f.name]))
return (
<section>
<p className="sans dim" style={{ fontSize: '0.88rem', maxWidth: 720, marginTop: 0 }}>
How long this deployment keeps the engagement system&rsquo;s own records. A nightly sweep
removes anything older, in batches, and skips a table it cannot read rather than failing
the run.
</p>
{warnings.map((w) => (
<p
key={w}
className="sans"
style={{
fontSize: '0.85rem',
maxWidth: 720,
padding: '10px 12px',
borderLeft: '3px solid #d98b84',
background: 'rgba(217, 139, 132, 0.08)',
}}
>
{w}
</p>
))}
<div style={{ display: 'grid', gap: 22, maxWidth: 720, marginTop: 20 }}>
{FIELDS.map((f) => {
const spec = limits[f.name] || {}
const value = draft[f.name] ?? ''
const isPreset = f.presets.includes(Number(value))
return (
<div key={f.name}>
<div style={{ display: 'flex', gap: 10, alignItems: 'baseline', flexWrap: 'wrap' }}>
<span className="field-label" style={{ fontWeight: 600 }}>{f.label}</span>
<code className="dim" style={{ fontSize: '0.74rem' }}>{f.table}</code>
</div>
<p className="sans dim" style={{ fontSize: '0.82rem', margin: '4px 0 8px' }}>
{f.help}
</p>
<div style={{ display: 'flex', gap: 8, alignItems: 'flex-end', flexWrap: 'wrap' }}>
<label>
<span className="field-label">Keep for</span>
<select
className="select"
value={isPreset ? String(value) : 'custom'}
onChange={(e) => {
const next = e.target.value
// Choosing "custom" must not blank the field — the number
// box below is what the operator is about to edit, and an
// empty one would post NaN.
if (next === 'custom') return
setDraft({ ...draft, [f.name]: Number(next) })
}}
>
{f.presets.map((d) => (
<option key={d} value={String(d)}>{d} days</option>
))}
<option value="custom">Custom</option>
</select>
</label>
<label>
<span className="field-label">Days</span>
<input
className="input"
type="number"
min={spec.min ?? 2}
max={spec.max ?? 3650}
style={{ width: 110 }}
value={value}
onChange={(e) => setDraft({ ...draft, [f.name]: e.target.value === '' ? '' : Number(e.target.value) })}
/>
</label>
{spec.min !== undefined && (
<span className="sans dim" style={{ fontSize: '0.78rem', paddingBottom: 8 }}>
{spec.min}{spec.max} days
</span>
)}
</div>
</div>
)
})}
</div>
<div style={{ display: 'flex', gap: 10, alignItems: 'center', marginTop: 24 }}>
<button type="button" className="pill" disabled={!dirty || saving} onClick={save}>
{saving ? 'Saving…' : 'Save'}
</button>
{dirty && (
<button type="button" className="pill" disabled={saving} onClick={() => setDraft(policy)}>
Discard
</button>
)}
{note && <span className="sans" style={{ fontSize: '0.82rem' }}>{note}</span>}
</div>
<div style={{ maxWidth: 720, marginTop: 32 }}>
<h3 className="sans" style={{ fontSize: '0.95rem', marginBottom: 6 }}>
Suppressed addresses do not expire
</h3>
<p className="sans dim" style={{ fontSize: '0.84rem', margin: 0 }}>
A suppression is a standing decision, not a record of something that happened. Ageing one
out would re-mail an address that already hard-bounced or asked to be left alone, which is
how a sender loses a domain&rsquo;s reputation. The way out of that list stays a
deliberate act:{' '}
<strong>Lift</strong> on the row, in Admin Engagement Suppressions.
</p>
{longestCooldown > 0 && (
<p className="sans dim" style={{ fontSize: '0.84rem', marginBottom: 0 }}>
The longest cooldown on an enabled rule right now is {longestCooldown} seconds.
</p>
)}
</div>
</section>
)
}

View File

@@ -1,716 +0,0 @@
import { useCallback, useEffect, useMemo, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
import {
formFromRule,
ruleToPayload,
audienceChoicesFor,
segmentChoicesFor,
describeReach,
describeRule,
audienceWarning,
conditionRowsFrom,
conditionsFromRows,
operatorsForType,
} from '../../../lib/engagementRules.js'
// Admin → Engagement → Rules (ENGAGEMENT.md Phase 4b).
//
// A rule is trigger → audience → channels → timing, and this is the screen that
// writes one. Everything it decides lives in lib/engagementRules.js so it can be
// tested; this file renders it and talks to the API.
//
// Four things about this screen are deliberate and would be wrong the obvious
// way round:
//
// 1. **The on/off switch is not the form.** It is its own request against its
// own route, and it does not re-validate the rule. A rule whose module has
// been uninstalled is dormant, is the rule an operator most wants stopped,
// and is exactly the rule the form would refuse to save.
// 2. **A rule's trigger is fixed once it exists.** Its cooldowns, its pending
// outbox rows and its send-log history are all about one trigger id.
// 3. **Every rule arrives off.** §7.1 Q3 makes rules operator-editable data on
// the condition that nothing starts mailing by itself — so a new rule is
// created disabled and switched on afterwards, as a separate act.
// 4. **The reach preview is a number.** Never a list of people: a
// module-declared segment resolves over game data, and this screen is about
// mail scheduling.
const DANGER = { color: '#d98b84', borderColor: '#5b2020' }
const BLANK = {
id: null,
triggerId: '',
name: '',
enabled: false,
audience: 'owner',
audienceSegmentId: null,
channels: [],
templateKeys: {},
conditions: null,
cooldownSeconds: 0,
delaySeconds: 0,
cancelOn: [],
maxSendsPerHour: 100,
}
function Dormant({ reasons }) {
return (
<span
className="badge"
title={reasons.join('\n')}
style={{ color: 'var(--accent)', borderColor: 'var(--line)', background: 'var(--panel-flat)' }}
>
Dormant
</span>
)
}
// ── The editor ─────────────────────────────────────────────────────────────
function RuleEditor({ catalog, segments, rule, onSaved, onCancel }) {
const [form, setForm] = useState(() => (rule ? formFromRule(rule) : { ...BLANK }))
const [conditionState, setConditionState] = useState(() => conditionRowsFrom(rule?.conditions))
const [preview, setPreview] = useState(null)
const [previewing, setPreviewing] = useState(false)
const [errors, setErrors] = useState([])
const [busy, setBusy] = useState(false)
const isNew = !form.id
const set = (patch) => setForm((f) => ({ ...f, ...patch }))
const trigger = useMemo(
() => catalog.triggers.find((t) => t.id === form.triggerId) || null,
[catalog.triggers, form.triggerId],
)
const audienceChoices = audienceChoicesFor(trigger, catalog.ceilings)
const segmentChoices = segmentChoicesFor(trigger, catalog.ceilings, segments)
const variables = trigger?.variables || []
// Changing the trigger invalidates the audience and every condition, because
// both are stated in the old trigger's vocabulary. Clearing them is the honest
// move: keeping a condition on a variable the new trigger never carries would
// make the rule fire on nothing, silently (an absent variable fails every
// comparison, by design).
function pickTrigger(id) {
const next = catalog.triggers.find((t) => t.id === id)
setForm((f) => ({
...f,
triggerId: id,
audience: next?.audience || 'owner',
audienceSegmentId: null,
}))
setConditionState({ op: 'and', rows: [], editable: true })
setPreview(null)
}
function toggleChannel(id) {
setForm((f) => ({
...f,
channels: f.channels.includes(id) ? f.channels.filter((c) => c !== id) : [...f.channels, id],
}))
}
async function runPreview() {
setPreviewing(true)
try {
setPreview(
await api.admin.previewEngagementReach({
audience: form.audience,
audienceSegmentId: form.audienceSegmentId,
triggerId: form.triggerId,
}),
)
} catch (err) {
setPreview({ count: 0, dormant: true, reason: err.message || 'could not be resolved' })
} finally {
setPreviewing(false)
}
}
async function submit(e) {
e.preventDefault()
setErrors([])
setBusy(true)
const payload = ruleToPayload({
...form,
conditions: conditionState.editable
? conditionsFromRows(conditionState.op, conditionState.rows, variables)
: form.conditions,
})
try {
if (isNew) await api.admin.createEngagementRule(payload)
else await api.admin.updateEngagementRule(form.id, payload)
await onSaved()
} catch (err) {
// The server sends every problem, not just the first. A form that shows one
// makes an operator fix four things in four round trips.
setErrors(err.body?.errors?.length ? err.body.errors : [err.message || 'Could not save the rule.'])
} finally {
setBusy(false)
}
}
return (
<form className="panel" style={{ padding: 22, marginBottom: 22 }} onSubmit={submit}>
<div className="field-label" style={{ marginBottom: 14 }}>
{isNew ? 'New rule' : `Editing “${rule.name}`}
</div>
<div style={{ display: 'flex', gap: 12, flexWrap: 'wrap' }}>
<label style={{ flex: '1 1 280px' }}>
<span className="field-label">Trigger</span>
{isNew ? (
<select className="select" value={form.triggerId} onChange={(e) => pickTrigger(e.target.value)}>
<option value="">Choose an event</option>
{catalog.triggers.map((t) => (
<option key={t.id} value={t.id}>
{t.label} ({t.id})
</option>
))}
</select>
) : (
<input className="input" value={form.triggerId} readOnly disabled />
)}
{!isNew && (
<span className="sans" style={{ fontSize: '0.78rem', color: 'var(--muted)' }}>
A rule keeps its trigger its cooldowns, queued sends and history are all about this one.
</span>
)}
</label>
<label style={{ flex: '1 1 280px' }}>
<span className="field-label">Name</span>
<input
className="input"
value={form.name}
onChange={(e) => set({ name: e.target.value })}
placeholder="IDOC warning to the owner"
/>
</label>
</div>
{trigger?.description && (
<p className="sans" style={{ margin: '10px 0 0', fontSize: '0.82rem', color: 'var(--muted)' }}>
{trigger.description}
</p>
)}
{/* ── Audience ── */}
<div className="field-label" style={{ marginTop: 20, marginBottom: 8 }}>Who it reaches</div>
<div style={{ display: 'flex', gap: 12, flexWrap: 'wrap', alignItems: 'flex-end' }}>
<label style={{ flex: '1 1 220px' }}>
<span className="field-label">Audience</span>
<select
className="select"
value={form.audienceSegmentId ? '' : form.audience}
disabled={Boolean(form.audienceSegmentId) || !audienceChoices.length}
onChange={(e) => { set({ audience: e.target.value, audienceSegmentId: null }); setPreview(null) }}
>
{/* Without a trigger there is no ceiling, so there is nothing this
may legitimately offer — and a select with zero options renders
as a control that is broken rather than as one that is waiting. */}
{!audienceChoices.length && <option value="">Choose a trigger first</option>}
{Boolean(form.audienceSegmentId) && <option value="">Using the saved audience </option>}
{audienceChoices.map((c) => (
<option key={c.id} value={c.id}>{c.label}</option>
))}
</select>
</label>
<label style={{ flex: '1 1 220px' }}>
<span className="field-label">or a saved audience</span>
<select
className="select"
value={form.audienceSegmentId || ''}
onChange={(e) => {
set({ audienceSegmentId: e.target.value ? Number(e.target.value) : null })
setPreview(null)
}}
>
<option value="">None use the audience on the left</option>
{segmentChoices.map((s) => (
<option key={s.id} value={s.id}>{s.name}</option>
))}
</select>
</label>
<button type="button" className="btn btn-sq" disabled={previewing || !form.triggerId} onClick={runPreview}>
{previewing ? 'Counting…' : 'Preview reach'}
</button>
</div>
{preview && (
<p
className="sans"
style={{
margin: '10px 0 0',
fontSize: '0.84rem',
color: preview.permitted === false || preview.dormant ? '#d98b84' : 'var(--muted)',
}}
>
{describeReach(preview)}
</p>
)}
{/* The `members`-with-no-saved-audience trap, said before the save rather
than discovered after it. It is the DEFAULT the moment a
members-ceiling trigger is chosen, and the rule it produces saves,
switches on and mails nobody. */}
{!preview && audienceWarning(form) && (
<p className="sans" style={{ margin: '10px 0 0', fontSize: '0.84rem', color: 'var(--accent)' }}>
{audienceWarning(form)}
</p>
)}
{trigger && audienceChoices.length <= 1 && (
<p className="sans" style={{ margin: '10px 0 0', fontSize: '0.8rem', color: 'var(--muted)' }}>
This event only permits {trigger.ceiling}. The audience a rule may use is capped by the
event itself, not by the rule.
</p>
)}
{/* ── Channels ── */}
<div className="field-label" style={{ marginTop: 20, marginBottom: 8 }}>How it is delivered</div>
<div style={{ display: 'flex', gap: 18, flexWrap: 'wrap' }}>
{catalog.channels.map((c) => (
<div key={c.id} style={{ flex: '0 1 260px' }}>
<label className="sans" style={{ display: 'inline-flex', alignItems: 'center', gap: 8, cursor: 'pointer' }}>
<input type="checkbox" checked={form.channels.includes(c.id)} onChange={() => toggleChannel(c.id)} />
{c.label}
</label>
{form.channels.includes(c.id) && (
<input
className="input"
style={{ marginTop: 6, width: '100%' }}
placeholder="template key (optional)"
value={form.templateKeys[c.id] || ''}
onChange={(e) => set({ templateKeys: { ...form.templateKeys, [c.id]: e.target.value } })}
/>
)}
</div>
))}
</div>
<p className="sans" style={{ margin: '10px 0 0', fontSize: '0.8rem', color: 'var(--muted)' }}>
Every channel is opt-in: a rule reaches only the people who turned that channel on for this
event in their own notification settings.
</p>
{/* ── Conditions ── */}
<div className="field-label" style={{ marginTop: 20, marginBottom: 8 }}>Only when</div>
{!conditionState.editable ? (
<div>
<p className="sans" style={{ margin: 0, fontSize: '0.82rem', color: 'var(--accent)' }}>
This rule has a nested condition this editor does not render. It is left exactly as it is
unless you clear it flattening it here would change which events fire the rule.
</p>
<pre
style={{ background: 'var(--panel-flat)', border: '1px solid var(--line)', borderRadius: 6, padding: 10, fontSize: '0.76rem', overflowX: 'auto' }}
>
{JSON.stringify(form.conditions, null, 2)}
</pre>
<button
type="button"
className="pill"
style={{ ...DANGER, fontSize: '0.72rem' }}
onClick={() => { set({ conditions: null }); setConditionState({ op: 'and', rows: [], editable: true }) }}
>
Clear and start again
</button>
</div>
) : (
<>
{conditionState.rows.length > 1 && (
<label style={{ display: 'block', marginBottom: 8 }}>
<span className="field-label">Match</span>
<select
className="select"
style={{ maxWidth: 220 }}
value={conditionState.op}
onChange={(e) => setConditionState((s) => ({ ...s, op: e.target.value }))}
>
<option value="and">all of these</option>
<option value="or">any of these</option>
</select>
</label>
)}
{conditionState.rows.map((row, i) => {
const type = variables.find((v) => v.name === row.variable)?.type
const ops = operatorsForType(catalog.operators, type)
const takesValue = row.cmp !== 'present' && row.cmp !== 'absent'
const patch = (p) =>
setConditionState((s) => ({
...s,
rows: s.rows.map((r, j) => (i === j ? { ...r, ...p } : r)),
}))
return (
<div key={i} style={{ display: 'flex', gap: 8, marginBottom: 8, flexWrap: 'wrap' }}>
<select
className="select"
style={{ flex: '1 1 160px' }}
value={row.variable}
onChange={(e) => patch({ variable: e.target.value })}
>
<option value="">Variable</option>
{variables.map((v) => (
<option key={v.name} value={v.name}>{v.name}</option>
))}
</select>
<select
className="select"
style={{ flex: '1 1 160px' }}
value={row.cmp}
onChange={(e) => patch({ cmp: e.target.value })}
>
<option value="">Is</option>
{ops.map((o) => (
<option key={o.cmp} value={o.cmp}>{o.label}</option>
))}
</select>
{takesValue && (
<input
className="input"
style={{ flex: '2 1 200px' }}
value={row.value}
placeholder={row.cmp === 'in' || row.cmp === 'nin' ? 'comma, separated, values' : 'value'}
onChange={(e) => patch({ value: e.target.value })}
/>
)}
<button
type="button"
className="pill"
style={{ ...DANGER, fontSize: '0.72rem' }}
onClick={() => setConditionState((s) => ({ ...s, rows: s.rows.filter((_, j) => j !== i) }))}
>
Remove
</button>
</div>
)
})}
<button
type="button"
className="btn btn-sq"
disabled={!variables.length}
onClick={() =>
setConditionState((s) => ({ ...s, rows: [...s.rows, { variable: '', cmp: '', value: '' }] }))
}
>
Add a condition
</button>
{!variables.length && (
<span className="sans" style={{ marginLeft: 10, fontSize: '0.8rem', color: 'var(--muted)' }}>
Choose a trigger first its declared variables are what a condition can talk about.
</span>
)}
</>
)}
{/* ── Timing and the ceiling ── */}
<div className="field-label" style={{ marginTop: 20, marginBottom: 8 }}>Timing</div>
<div style={{ display: 'flex', gap: 12, flexWrap: 'wrap' }}>
<label style={{ flex: '1 1 160px' }}>
<span className="field-label">Wait before sending (seconds)</span>
<input
className="input"
type="number"
min="0"
value={form.delaySeconds}
onChange={(e) => set({ delaySeconds: Number(e.target.value) })}
/>
</label>
<label style={{ flex: '1 1 160px' }}>
<span className="field-label">At most once per (seconds)</span>
<input
className="input"
type="number"
min="0"
value={form.cooldownSeconds}
onChange={(e) => set({ cooldownSeconds: Number(e.target.value) })}
/>
</label>
<label style={{ flex: '1 1 160px' }}>
<span className="field-label">Hard cap (sends per hour)</span>
<input
className="input"
type="number"
min="1"
value={form.maxSendsPerHour}
onChange={(e) => set({ maxSendsPerHour: Number(e.target.value) })}
/>
</label>
</div>
<p className="sans" style={{ margin: '10px 0 0', fontSize: '0.8rem', color: 'var(--muted)' }}>
The cooldown is per recipient and per subject
{trigger?.subjectKey ? ` (“${trigger.subjectKey}”)` : ''} a player whose four houses are all
decaying hears about all four, once each. The hourly cap is per rule and is the hard stop that
keeps a misconfiguration to a bad hour.
</p>
{form.delaySeconds > 0 && (
<label style={{ display: 'block', marginTop: 14 }}>
<span className="field-label">Cancel the wait if any of these happen</span>
<select
className="select"
multiple
size={Math.min(5, Math.max(2, catalog.triggers.length))}
value={form.cancelOn}
onChange={(e) => set({ cancelOn: [...e.target.selectedOptions].map((o) => o.value) })}
>
{catalog.triggers.map((t) => (
<option key={t.id} value={t.id}>{t.label}</option>
))}
</select>
<span className="sans" style={{ fontSize: '0.78rem', color: 'var(--muted)' }}>
Only meaningful with a wait there is no window to cancel otherwise, and the save says so.
</span>
</label>
)}
{errors.length > 0 && (
<ul className="sans" style={{ margin: '14px 0 0', paddingLeft: 18, color: '#d98b84', fontSize: '0.84rem' }}>
{errors.map((e) => <li key={e}>{e}</li>)}
</ul>
)}
<div style={{ display: 'flex', gap: 10, marginTop: 18 }}>
<button type="submit" className="btn btn-primary btn-sq" disabled={busy}>
{busy ? 'Saving…' : isNew ? 'Create rule (off)' : 'Save changes'}
</button>
<button type="button" className="btn btn-sq" onClick={onCancel}>Cancel</button>
{isNew && (
<span className="sans" style={{ alignSelf: 'center', fontSize: '0.8rem', color: 'var(--muted)' }}>
A new rule is created switched off. Turn it on from the list when you are happy with it.
</span>
)}
</div>
</form>
)
}
// ── The screen ─────────────────────────────────────────────────────────────
// ── The Phase 6 migration notice ───────────────────────────────────────────
//
// Team notifications used to be sent with no operator configuration at all;
// ENGAGEMENT.md Phase 6 moved them onto rules, and the org lead's decision was to
// seed those rules DISABLED rather than carve an exception into "nothing is on by
// default". The consequence is a deployment whose Team email has stopped and
// nobody has been told — which is G22's failure mode with a different cause — so
// the screen that can fix it says so.
//
// It reads the RULES rather than a flag, so it disappears the moment one is
// switched on and comes back if every one is switched off again. A deployment
// that deleted them all sees nothing, which is right: they made that choice.
//
// **Phase 11 added a second notice of exactly the same shape, for news**
// (ENGAGEMENT.md §7.1 Q9). Publishing a news post used to tickle every subscriber
// directly, and that call is now an emit through the engine, so news push stops
// on upgrade until the seeded `news.post` rule is switched on. Two notices rather
// than one generalised "some rules are off" banner, deliberately: each names a
// capability that USED to work without configuration and now does not, which is
// a different statement from "you have a disabled rule" — and a rule an operator
// created and disabled themselves must never produce a warning.
const TEAM_TRIGGERS = [
'team.forum.post',
'team.announcement',
'team.member.joined',
'team.leadership.changed',
]
const NEWS_TRIGGERS = ['news.post']
// One style for both notices, so the pair reads as one kind of message rather
// than two that happen to look alike.
const NOTICE_STYLE = {
fontSize: '0.85rem',
borderRadius: 8,
padding: '10px 12px',
marginBottom: 16,
border: '1px solid #7a6440',
color: '#e0b070',
}
const triggerOf = (rule) => rule.triggerId || rule.trigger_id
// True only when rules for these triggers EXIST and every one of them is off.
// Zero matching rules means the operator deleted them, which is a choice, not a
// regression to warn about.
function allOff(rules, triggers) {
const group = rules.filter((r) => triggers.includes(triggerOf(r)))
return group.length > 0 && group.every((r) => !r.enabled)
}
const teamRulesAllOff = (rules) => allOff(rules, TEAM_TRIGGERS)
const newsRulesAllOff = (rules) => allOff(rules, NEWS_TRIGGERS)
export default function EngagementRules() {
const [catalog, setCatalog] = useState(null)
const [segments, setSegments] = useState([])
const [rules, setRules] = useState(null)
const [editing, setEditing] = useState(null) // null | { rule } | { rule: null } for new
const [error, setError] = useState('')
const [rowError, setRowError] = useState('')
const load = useCallback(async () => {
setError('')
try {
const [triggers, channels, segs, list] = await Promise.all([
api.admin.engagementTriggers(),
api.admin.engagementChannels(),
api.admin.listEngagementSegments(),
api.admin.listEngagementRules(),
])
setCatalog({
triggers: triggers.triggers || [],
ceilings: triggers.ceilings || [],
operators: triggers.operators || [],
channels: channels.channels || [],
})
setSegments(segs.segments || [])
setRules(list.rules || [])
} catch {
setError('Could not load the engagement rules.')
}
}, [])
useEffect(() => { load() }, [load])
const segmentsById = useMemo(
() => Object.fromEntries(segments.map((s) => [s.id, s])),
[segments],
)
async function toggle(rule) {
setRowError('')
try {
await api.admin.setEngagementRuleEnabled(rule.id, !rule.enabled)
await load()
} catch (err) {
setRowError(err.message || 'Could not change that rule.')
}
}
async function remove(rule) {
if (!window.confirm(`Delete “${rule.name}”? Its queued sends go with it; the send log does not.`)) return
setRowError('')
try {
await api.admin.deleteEngagementRule(rule.id)
await load()
} catch (err) {
setRowError(err.message || 'Could not delete that rule.')
}
}
if (error) return <ErrorState message={error} />
if (!catalog || !rules) return <Loading />
if (editing) {
return (
<section>
<RuleEditor
catalog={catalog}
segments={segments}
rule={editing.rule}
onSaved={async () => { setEditing(null); await load() }}
onCancel={() => setEditing(null)}
/>
</section>
)
}
return (
<section>
{teamRulesAllOff(rules) && (
<div className="sans" style={NOTICE_STYLE}>
<strong>Team notification emails are off.</strong> They used to be sent automatically; they
are now rules, and the four below arrived switched off so that nothing starts mailing on its
own. Switch on the ones this deployment wants per-member preferences and per-Team mutes
still apply above them, and unsubscribe links in mail already sent still work.
</div>
)}
{newsRulesAllOff(rules) && (
<div className="sans" style={NOTICE_STYLE}>
<strong>News notifications are off.</strong> Publishing a news post used to send a push
notification to everyone subscribed to it. That is now the News posts rule below, and it
arrived switched off for the same reason the Team rules did. Switch it on to resume news
push it also carries email and the in-app inbox, each still subject to each persons own
preferences. The in-game town crier and the Discord announcement are unaffected either way.
</div>
)}
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginBottom: 16 }}>
<p className="sans" style={{ margin: 0, fontSize: '0.86rem', color: 'var(--muted)', maxWidth: 640 }}>
A rule turns an event into mail: which event, who hears about it, on which channels, and how
often at most. Nothing sends until a rule is switched on.
</p>
<button type="button" className="btn btn-primary btn-sq" onClick={() => setEditing({ rule: null })}>
New rule
</button>
</div>
{rowError && (
<p className="sans" style={{ margin: '0 0 12px', color: '#d98b84', fontSize: '0.85rem' }}>{rowError}</p>
)}
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Rule</th>
<th className="adm-th">Trigger</th>
<th className="adm-th">What it does</th>
<th className="adm-th">State</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{rules.length === 0 && (
<tr>
<td className="adm-td" colSpan={5} style={{ color: 'var(--muted)' }}>
No rules yet. Nothing is being sent.
</td>
</tr>
)}
{rules.map((rule) => (
<tr key={rule.id}>
<td className="adm-td" style={{ color: 'var(--text)' }}>{rule.name}</td>
<td className="adm-td dim" style={{ fontSize: '0.8rem' }}>{rule.trigger_id}</td>
<td className="adm-td dim" style={{ fontSize: '0.8rem' }}>
{describeRule(rule, { segmentsById })}
</td>
<td className="adm-td">
<label className="sans" style={{ display: 'inline-flex', alignItems: 'center', gap: 8, cursor: 'pointer' }}>
<input type="checkbox" checked={Boolean(rule.enabled)} onChange={() => toggle(rule)} />
{rule.enabled ? 'On' : 'Off'}
</label>
{rule.dormant && (
<div style={{ marginTop: 4 }}><Dormant reasons={rule.dormantReasons || []} /></div>
)}
</td>
<td className="adm-td" style={{ textAlign: 'right', whiteSpace: 'nowrap' }}>
<button
type="button"
className="pill"
style={{ fontSize: '0.72rem', marginRight: 6 }}
onClick={() => setEditing({ rule })}
>
Edit
</button>
<button
type="button"
className="pill"
style={{ ...DANGER, fontSize: '0.72rem' }}
onClick={() => remove(rule)}
>
Delete
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
{rules.some((r) => r.dormant) && (
<p className="sans" style={{ marginTop: 12, fontSize: '0.8rem', color: 'var(--muted)' }}>
A dormant rule names something that is not registered right now usually a module that has
been uninstalled. It is kept exactly as it is, it never fires, and it starts working again
when the module comes back. It can still be switched off.
</p>
)}
</section>
)
}

View File

@@ -1,187 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
// Admin → Engagement → Send Log (ENGAGEMENT.md §4.5, gap G15, Phase 5b).
//
// G15 was stated as: "no per-message record — no send log, no delivery status, no
// audit". The table has been filling since Phase 4a; this is the screen that reads
// it, and the question it exists to answer is the operator's, not the engine's:
// **did that person get that mail, and if not, why not?**
//
// Two things it deliberately does not show.
//
// • **The address.** The log stores a sha256 so a bounce can be correlated back
// to a recipient (Phase 9) without becoming a second address book. The route
// strips the column; this screen could not render it if it wanted to.
// • **A name for the user.** The `user_id` is what the log holds, and joining
// users in would make a delivery screen into a directory. The id is enough to
// paste into Moderation, which is where a person's record belongs.
//
// `failed` rows are the point of the screen, so the reason is a column and not a
// tooltip: a delivery log whose failures need a hover is a log nobody reads.
const STATUS_LABEL = {
sent: 'Sent',
failed: 'Failed',
suppressed: 'Not sent',
bounced: 'Bounced',
complained: 'Marked as spam',
}
const STATUS_COLOR = {
failed: '#d98b84',
bounced: '#d98b84',
complained: '#d98b84',
}
const PAGE = 50
export default function EngagementSendLog() {
const [rows, setRows] = useState([])
const [total, setTotal] = useState(0)
const [offset, setOffset] = useState(0)
const [status, setStatus] = useState('')
const [testTrigger, setTestTrigger] = useState('')
// Phase 14. `total` is now a truncated number, and a screen that shows a total
// without saying so is quietly wrong about the deployment's own history — this
// is the fix for that, and the reason the horizon got an operator-facing
// control rather than the invisible settings row the other two sweeps use.
const [retainDays, setRetainDays] = useState(null)
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const load = useCallback(async (nextOffset, nextStatus) => {
const result = await api.admin.listEngagementSends({
limit: PAGE,
offset: nextOffset,
status: nextStatus || undefined,
})
setRows(result.sends || [])
setTotal(result.total || 0)
setTestTrigger(result.testSendTrigger || '')
// Best-effort and non-blocking: the log is worth showing even if the policy
// cannot be read, so a failure here leaves the note off rather than the
// screen empty.
try {
const policy = await api.admin.getEngagementRetention()
setRetainDays(policy?.retention?.sends ?? null)
} catch {
setRetainDays(null)
}
}, [])
useEffect(() => {
let alive = true
;(async () => {
setLoading(true)
try {
await load(offset, status)
if (alive) setError(null)
} catch (err) {
if (alive) setError(err.message)
} finally {
if (alive) setLoading(false)
}
})()
return () => { alive = false }
}, [load, offset, status])
if (loading && rows.length === 0) return <Loading />
if (error) return <ErrorState message={error} />
const to = Math.min(offset + PAGE, total)
return (
<section>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', gap: 16, marginBottom: 16, flexWrap: 'wrap' }}>
<p className="sans" style={{ margin: 0, fontSize: '0.86rem', color: 'var(--muted)', maxWidth: 560 }}>
Every message this deployment tried to deliver, successful or not. Addresses are not kept
here only a one-way hash, so a bounce can be matched back without the log becoming a
second address book.
</p>
<label>
<span className="field-label">Show</span>
<select className="select" value={status} onChange={(e) => { setOffset(0); setStatus(e.target.value) }}>
<option value="">Everything</option>
<option value="sent">Sent</option>
<option value="failed">Failed</option>
<option value="suppressed">Not sent</option>
<option value="bounced">Bounced</option>
<option value="complained">Marked as spam</option>
</select>
</label>
</div>
{total === 0 ? (
<p className="sans dim" style={{ fontSize: '0.85rem' }}>
{status ? 'Nothing matches that filter.' : 'Nothing has been sent yet.'}
</p>
) : (
<>
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">When</th>
<th className="adm-th">What</th>
<th className="adm-th">To</th>
<th className="adm-th">Channel</th>
<th className="adm-th">Result</th>
<th className="adm-th">Detail</th>
</tr>
</thead>
<tbody>
{rows.map((r) => (
<tr key={r.id}>
<td className="adm-td" style={{ whiteSpace: 'nowrap', fontSize: '0.8rem' }}>
{new Date(r.created_at).toLocaleString()}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
{/* The synthetic test-send id is rendered by name: it is not a
registered trigger and will never appear in the catalog,
so showing the raw id would send someone looking for it. */}
{r.trigger_id === testTrigger
? <span>Test send <span className="dim">from the template editor</span></span>
: <code style={{ fontSize: '0.8rem' }}>{r.trigger_id}</code>}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
{r.user_id ? <span className="dim">user #{r.user_id}</span> : <span className="dim"></span>}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
{r.channel}
{r.transport && <span className="dim"> · {r.transport}</span>}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem', color: STATUS_COLOR[r.status] || undefined }}>
{STATUS_LABEL[r.status] || r.status}
</td>
<td className="adm-td" style={{ fontSize: '0.8rem', maxWidth: 320, overflowWrap: 'anywhere' }}>
{r.detail || ''}
</td>
</tr>
))}
</tbody>
</table>
</div>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 14 }}>
<span className="sans dim" style={{ fontSize: '0.82rem' }}>
{offset + 1}{to} of {total}
{retainDays ? ` · entries older than ${retainDays} days are removed automatically` : ''}
</span>
<div style={{ display: 'flex', gap: 8 }}>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }}
disabled={offset === 0} onClick={() => setOffset(Math.max(0, offset - PAGE))}>
Newer
</button>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }}
disabled={to >= total} onClick={() => setOffset(offset + PAGE)}>
Older
</button>
</div>
</div>
</>
)}
</section>
)
}

View File

@@ -1,294 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
// Admin → Engagement → Suppressions (ENGAGEMENT.md §4.5 gap G16, Phase 9).
//
// **This screen is the only way out of the suppression list**, which is the whole
// reason it exists rather than the list living as a filter on the Send Log. A
// hard bounce is written by a background worker with no human in the loop, so
// without a lift button a mistyped-then-corrected mailbox is silenced for good
// and nobody ever finds out why that person stopped hearing from the deployment.
//
// **Addresses are shown masked, and the mask is deliberate on both ends.** The
// table holds a sha256 and an `address_masked` — `d***@example.com` — and the
// route never returns the hash, for the same reason the Send Log strips it: a
// digest of every address on the deployment, handed to a browser, is an offline
// dictionary attack waiting to be run. The domain survives because the signal an
// operator is actually hunting is domain-shaped ("everything to this company is
// bouncing" is a different problem from three people mistyping their own
// address), and the local part is destroyed rather than shortened so the list can
// never be read back as an address book.
//
// The consequence to keep in mind while reading this file: **lifting a
// suppression needs the WHOLE address typed in**, because the screen genuinely
// does not have it. That is not a rough edge to be smoothed later — it is the
// privacy design working, and the confirm dialog says so.
const REASON_LABEL = {
bounce: 'Hard bounce',
complaint: 'Marked as spam',
manual: 'Added by an admin',
unverified: 'Unverified',
}
const REASON_HELP = {
bounce: 'The receiving server said this mailbox does not exist.',
complaint: 'The recipient reported a message as spam.',
manual: 'Somebody here added it — usually a bounce reported another way.',
unverified: 'Reserved: the verification gate excludes these before a send is queued.',
}
const PAGE = 50
export default function EngagementSuppressions() {
const [rows, setRows] = useState([])
const [total, setTotal] = useState(0)
const [byReason, setByReason] = useState({})
const [offset, setOffset] = useState(0)
const [reason, setReason] = useState('')
const [search, setSearch] = useState('')
// Debounced separately from `search` so typing a domain does not fire a request
// per keystroke; `search` is what the input shows, `applied` is what was asked.
const [applied, setApplied] = useState('')
const [adding, setAdding] = useState('')
const [note, setNote] = useState(null)
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const load = useCallback(async (nextOffset, nextReason, nextSearch) => {
const result = await api.admin.listEngagementSuppressions({
limit: PAGE,
offset: nextOffset,
reason: nextReason || undefined,
search: nextSearch || undefined,
})
setRows(result.suppressions || [])
setTotal(result.total || 0)
setByReason(result.byReason || {})
}, [])
useEffect(() => {
const t = setTimeout(() => { setOffset(0); setApplied(search.trim()) }, 300)
return () => clearTimeout(t)
}, [search])
const refresh = useCallback(async () => {
setLoading(true)
try {
await load(offset, reason, applied)
setError(null)
} catch (err) {
setError(err.message)
} finally {
setLoading(false)
}
}, [load, offset, reason, applied])
useEffect(() => { refresh() }, [refresh])
async function addByHand(e) {
e.preventDefault()
const address = adding.trim()
if (!address) return
setNote(null)
try {
const result = await api.admin.suppressAddress(address)
// `created: false` is not a failure — the operator asked for the address to
// be suppressed and it is. Saying so plainly beats an error dialog for an
// outcome that is exactly what was wanted.
setNote(result.created
? `${result.address} will no longer be mailed.`
: `${result.address} was already suppressed.`)
setAdding('')
await refresh()
} catch (err) {
setNote(err.message)
}
}
async function lift() {
// The address cannot come from the row — the screen has only the mask. Asking
// for it in full is the cost of not storing it, and the prompt says why so it
// does not read as a missing feature.
const address = window.prompt(
'Type the full address to let it be mailed again.\n\n'
+ 'Suppressed addresses are stored one-way, so this screen never has the address itself.',
)
if (!address || !address.trim()) return
setNote(null)
try {
await api.admin.unsuppressAddress(address.trim())
setNote(`${address.trim()} can be mailed again.`)
await refresh()
} catch (err) {
setNote(err.message)
}
}
/**
* The per-row Lift (Phase 14). No address is asked for and none is needed: the
* row carries its own `address_hash`, which is the only handle this screen has
* ever been able to have — the address itself is stored one-way.
*
* No confirm dialog, deliberately. Lifting is reversible in one click (the
* Suppress field above is right there), and a browser modal blocks the whole
* tab, which is the failure mode the automation notes in this repo warn about.
*/
async function liftRow(row) {
setNote(null)
try {
await api.admin.unsuppressByHash(row.address_hash, row.channel)
setNote(`${row.address_masked || 'That address'} can be mailed again.`)
await refresh()
} catch (err) {
setNote(err.message)
}
}
if (loading && rows.length === 0 && !applied && !reason) return <Loading />
if (error) return <ErrorState message={error} />
const to = Math.min(offset + PAGE, total)
const summary = Object.entries(byReason).filter(([, n]) => n > 0)
return (
<section>
<p className="sans" style={{ margin: '0 0 16px', fontSize: '0.86rem', color: 'var(--muted)', maxWidth: 620 }}>
Addresses this deployment has stopped mailing. Engagement rules skip them; password resets,
invites and verification mails still go out, because those are asked for by the person
themselves. Addresses are stored one-way and shown masked.
</p>
{summary.length > 0 && (
<div className="panel-flat" style={{ display: 'flex', gap: 24, flexWrap: 'wrap', padding: '12px 16px', marginBottom: 16 }}>
{summary.map(([r, n]) => (
<div key={r}>
<div className="sans" style={{ fontSize: '1.1rem', fontWeight: 600 }}>{n}</div>
<div className="sans dim" style={{ fontSize: '0.76rem' }} title={REASON_HELP[r] || ''}>
{REASON_LABEL[r] || r}
</div>
</div>
))}
</div>
)}
<div style={{ display: 'flex', gap: 12, alignItems: 'flex-end', flexWrap: 'wrap', marginBottom: 16 }}>
<label style={{ flex: '1 1 220px' }}>
<span className="field-label">Search</span>
<input
className="input"
value={search}
placeholder="a domain, or part of one"
onChange={(e) => setSearch(e.target.value)}
/>
</label>
<label>
<span className="field-label">Reason</span>
<select className="select" value={reason} onChange={(e) => { setOffset(0); setReason(e.target.value) }}>
<option value="">Any</option>
{Object.keys(REASON_LABEL).map((r) => (
<option key={r} value={r}>{REASON_LABEL[r]}</option>
))}
</select>
</label>
<form onSubmit={addByHand} style={{ display: 'flex', gap: 8, alignItems: 'flex-end', flex: '1 1 280px' }}>
<label style={{ flex: 1 }}>
<span className="field-label">Suppress an address</span>
<input
className="input"
type="email"
value={adding}
placeholder="someone@example.com"
onChange={(e) => setAdding(e.target.value)}
/>
</label>
<button type="submit" className="pill" style={{ fontSize: '0.74rem' }} disabled={!adding.trim()}>
Suppress
</button>
</form>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} onClick={lift}>
Lift a suppression
</button>
</div>
{note && (
<p className="sans" style={{ fontSize: '0.82rem', margin: '0 0 14px' }}>{note}</p>
)}
{total === 0 ? (
<p className="sans dim" style={{ fontSize: '0.85rem' }}>
{reason || applied ? 'Nothing matches that filter.' : 'No addresses are suppressed.'}
</p>
) : (
<>
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Address</th>
<th className="adm-th">Reason</th>
<th className="adm-th">Detail</th>
<th className="adm-th">Channel</th>
<th className="adm-th">Since</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{rows.map((r) => (
<tr key={`${r.channel}:${r.address_masked}:${r.created_at}`}>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
{r.address_masked
? <code style={{ fontSize: '0.8rem' }}>{r.address_masked}</code>
: <span className="dim">not recorded</span>}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }} title={REASON_HELP[r.reason] || ''}>
{REASON_LABEL[r.reason] || r.reason}
</td>
<td className="adm-td" style={{ fontSize: '0.8rem', maxWidth: 320, overflowWrap: 'anywhere' }}>
{r.detail || ''}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>{r.channel}</td>
<td className="adm-td" style={{ whiteSpace: 'nowrap', fontSize: '0.8rem' }}>
{new Date(r.created_at).toLocaleString()}
</td>
<td className="adm-td" style={{ textAlign: 'right' }}>
<button
type="button"
className="pill"
style={{ fontSize: '0.72rem' }}
disabled={!r.address_hash}
title={r.address_hash
? 'Let this address be mailed again'
: 'This row has no handle to act on'}
onClick={() => liftRow(r)}
>
Lift
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 14 }}>
<span className="sans dim" style={{ fontSize: '0.82rem' }}>
{offset + 1}{to} of {total}
</span>
<div style={{ display: 'flex', gap: 8 }}>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }}
disabled={offset === 0} onClick={() => setOffset(Math.max(0, offset - PAGE))}>
Newer
</button>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }}
disabled={to >= total} onClick={() => setOffset(offset + PAGE)}>
Older
</button>
</div>
</div>
</>
)}
</section>
)
}

View File

@@ -1,649 +0,0 @@
import { useCallback, useEffect, useMemo, useRef, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
import { getEmailBlock, listEmailBlocks, newEmailBlock } from '../../../emailBlocks/index.js'
// Admin → Engagement → Templates (ENGAGEMENT.md §4.6.2, Phase 5b).
//
// Phase 5a moved every subject and body out of `mailer.js` into rows. This is the
// screen that lets someone change one, and its whole shape follows from a single
// fact about email:
//
// **the server renders the mail, so the server renders the preview.**
//
// There is no React renderer for an `email.*` block anywhere in this client. The
// preview is HTML the server produced with the same call the send path uses,
// dropped into a sandboxed iframe. That costs a round trip per edit — debounced
// below — and buys the only property that matters on a screen like this: what is
// on screen is what will arrive, not a second implementation's opinion of it.
//
// **The sandbox is a security boundary, not a nicety.** The preview is
// operator-authored HTML. It renders with `sandbox` and no `allow-scripts`, from
// `srcdoc` (an opaque origin), so it can neither run script nor reach this page's
// cookies even if someone stores markup that gets past `sanitizeHtml`. The
// attributes are asserted in `client/test/emailTemplates.test.js` for the same
// reason the server's checks are asserted: this is the kind of attribute someone
// removes while debugging and does not put back.
//
// What the operator can do here is deliberately bounded (settled with the org
// lead at the start of the phase):
//
// • **A shipped default is edited in place.** `protected` blocks deletion and
// nothing else; saving sets `customized = 1`, which is what stops the next
// seed bump from taking the edit back.
// • **Duplicate is the only way to a new template**, so every template on a
// deployment descends from one that renders.
const DANGER = { color: '#d98b84', borderColor: '#5b2020' }
// Three widths, because a mail body has to survive all of them and the failures
// are different: 640 is a desktop client's reading pane, 360 is a phone, and the
// plain-text part is what a text-only client and every screen reader gets.
const WIDTHS = [
['desktop', 'Desktop', 640],
['mobile', 'Mobile', 360],
]
/** Short, human label for a template's channel. */
const CHANNEL_LABEL = { email: 'Email', inapp: 'On the site', push: 'Push' }
// ── The preview frame ──────────────────────────────────────────────────────
/**
* The rendered HTML, in a sandboxed frame.
*
* `dark` applies a CSS inversion to the FRAME, not to the mail: it approximates
* what Apple Mail and Outlook do to a light-only message, which is the failure
* §4.6.2 asks this control to expose ("a light-only template renders as unreadable
* dark-on-dark in about a third of inboxes"). It is an approximation and says so
* on screen — the alternative, rendering a second dark palette server-side, would
* be a preview of a mail this system does not send.
*/
function PreviewFrame({ html, width, dark }) {
return (
<div
style={{
background: dark ? '#1b1b1b' : '#f4f4f5',
padding: 12,
borderRadius: 6,
overflowX: 'auto',
}}
>
<iframe
// No allow-scripts, and no allow-same-origin. Both omissions are load
// bearing; see this file's header.
sandbox=""
srcDoc={html || ''}
title="Message preview"
style={{
width,
maxWidth: '100%',
height: 520,
border: '1px solid var(--rule)',
borderRadius: 4,
background: '#fff',
display: 'block',
margin: '0 auto',
filter: dark ? 'invert(1) hue-rotate(180deg)' : 'none',
}}
/>
</div>
)
}
// ── The editor ─────────────────────────────────────────────────────────────
function TemplateEditor({ template, triggers, onDone, onCancel }) {
const [name, setName] = useState(template.name)
const [subject, setSubject] = useState(template.subject || '')
const [blocks, setBlocks] = useState(template.blocks || [])
const [textBody, setTextBody] = useState(template.text_body || '')
const [status, setStatus] = useState(template.status)
const [triggerId, setTriggerId] = useState(template.trigger_id || '')
const [selected, setSelected] = useState(template.blocks?.[0]?.id || null)
const [preview, setPreview] = useState(null)
const [previewError, setPreviewError] = useState(null)
const [tab, setTab] = useState('html')
const [width, setWidth] = useState('desktop')
const [dark, setDark] = useState(false)
const [saving, setSaving] = useState(false)
const [errors, setErrors] = useState([])
const [saved, setSaved] = useState(false)
const [testTo, setTestTo] = useState('')
const [testState, setTestState] = useState(null)
// The variable palette. It comes from the server with the row and is refreshed
// by every preview, because re-pointing the template at another trigger changes
// it and the server is the one that knows what that trigger declares.
const [variables, setVariables] = useState(template.variables || [])
const draft = useMemo(
() => ({ name, subject, blocks, textBody: textBody || null, status, triggerId: triggerId || null }),
[name, subject, blocks, textBody, status, triggerId],
)
// Debounced preview. The delay is not about server load — it is one small
// render — but about the frame: re-mounting an iframe on every keystroke makes
// the preview flicker and steals nothing back.
const timer = useRef(null)
useEffect(() => {
if (timer.current) clearTimeout(timer.current)
timer.current = setTimeout(async () => {
try {
const body = { subject: draft.subject, blocks: draft.blocks, textBody: draft.textBody, triggerId: draft.triggerId }
const result = await api.admin.previewEngagementTemplate(template.id, body)
setPreview(result)
setPreviewError(null)
if (Array.isArray(result.variables)) setVariables(result.variables)
} catch (err) {
// A preview failure is expected while a block is half-edited, so it is
// shown where the preview would be rather than as a page-level error.
setPreviewError(err.body?.errors?.join(' · ') || err.message)
}
}, 400)
return () => timer.current && clearTimeout(timer.current)
}, [draft, template.id])
const selectedBlock = blocks.find((b) => b.id === selected) || null
const selectedDef = selectedBlock ? getEmailBlock(selectedBlock.type) : null
const updateBlock = (id, props) =>
setBlocks((bs) => bs.map((b) => (b.id === id ? { ...b, props } : b)))
const addBlock = (type) => {
const block = newEmailBlock(type)
if (!block) return
setBlocks((bs) => [...bs, block])
setSelected(block.id)
}
const move = (id, delta) =>
setBlocks((bs) => {
const i = bs.findIndex((b) => b.id === id)
const j = i + delta
if (i < 0 || j < 0 || j >= bs.length) return bs
const next = [...bs]
;[next[i], next[j]] = [next[j], next[i]]
return next
})
const removeBlock = (id) =>
setBlocks((bs) => {
const next = bs.filter((b) => b.id !== id)
if (selected === id) setSelected(next[0]?.id || null)
return next
})
async function save() {
setSaving(true)
setErrors([])
setSaved(false)
try {
await api.admin.updateEngagementTemplate(template.id, draft)
setSaved(true)
onDone()
} catch (err) {
setErrors(err.body?.errors?.length ? err.body.errors : [err.message])
} finally {
setSaving(false)
}
}
async function sendTest() {
setTestState({ busy: true })
try {
const body = { ...draft, to: testTo }
const result = await api.admin.testSendEngagementTemplate(template.id, body)
setTestState({ ok: true, message: `Sent to ${result.to}.` })
} catch (err) {
setTestState({ ok: false, message: err.body?.errors?.join(' · ') || err.message })
}
}
const widthPx = WIDTHS.find(([id]) => id === width)?.[2] || 640
return (
<section>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'flex-start', gap: 16, marginBottom: 16 }}>
<div>
<h2 className="sans" style={{ margin: '0 0 4px', fontSize: '1.05rem' }}>{template.name}</h2>
<p className="sans dim" style={{ margin: 0, fontSize: '0.8rem' }}>
<code>{template.key}</code> · {CHANNEL_LABEL[template.channel] || template.channel}
{template.protected && ' · part of the system'}
</p>
</div>
<div style={{ display: 'flex', gap: 8 }}>
<button type="button" className="btn btn-sq" onClick={onCancel}>Back</button>
<button type="button" className="btn btn-primary btn-sq" onClick={save} disabled={saving}>
{saving ? 'Saving…' : 'Save'}
</button>
</div>
</div>
{errors.length > 0 && (
<div className="panel" style={{ padding: 14, marginBottom: 16, borderColor: '#5b2020' }}>
{errors.map((e) => (
<p key={e} className="sans" style={{ margin: '0 0 4px', color: '#d98b84', fontSize: '0.85rem' }}>{e}</p>
))}
</div>
)}
{saved && errors.length === 0 && (
<p className="sans" style={{ margin: '0 0 12px', fontSize: '0.85rem', color: 'var(--muted)' }}>Saved.</p>
)}
<div style={{ display: 'grid', gridTemplateColumns: 'minmax(280px, 1fr) minmax(320px, 1.2fr)', gap: 22, alignItems: 'start' }}>
{/* ── Authoring ── */}
<div>
<div className="panel" style={{ padding: 18, marginBottom: 18 }}>
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Name</span>
<input className="input" value={name} maxLength={160} onChange={(e) => setName(e.target.value)} />
</label>
{template.channel === 'email' && (
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Subject</span>
<input className="input" value={subject} maxLength={300} onChange={(e) => setSubject(e.target.value)} />
<VariableButtons variables={variables} onInsert={(t) => setSubject((s) => s + t)} />
</label>
)}
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Trigger</span>
<select className="select" value={triggerId} onChange={(e) => setTriggerId(e.target.value)}>
{/* "None" is the right default and not a missing value: every
transactional template is tied to no trigger — mailer renders
it by key with no rule involved. */}
<option value="">None used by key, not by a rule</option>
{triggers.map((t) => (
<option key={t.id} value={t.id}>{t.label} ({t.id})</option>
))}
</select>
<span className="sans dim" style={{ display: 'block', fontSize: '0.78rem', marginTop: 4 }}>
The trigger decides which variables this template may use.
</span>
</label>
<label style={{ display: 'block' }}>
<span className="field-label">Status</span>
<select className="select" value={status} onChange={(e) => setStatus(e.target.value)}>
<option value="draft">Draft the shipped default is sent instead</option>
<option value="published">Published this is what goes out</option>
</select>
</label>
</div>
<div className="panel" style={{ padding: 18, marginBottom: 18 }}>
<div className="field-label" style={{ marginBottom: 8 }}>Body</div>
{blocks.length === 0 && (
<p className="sans dim" style={{ fontSize: '0.85rem' }}>No blocks yet. Add one below.</p>
)}
{blocks.map((b, i) => {
const def = getEmailBlock(b.type)
return (
<div
key={b.id}
style={{
display: 'flex', alignItems: 'center', gap: 8, padding: '6px 8px', marginBottom: 4,
borderRadius: 4, cursor: 'pointer',
background: b.id === selected ? 'var(--panel-2, rgba(255,255,255,0.05))' : 'transparent',
border: `1px solid ${b.id === selected ? 'var(--accent)' : 'transparent'}`,
}}
onClick={() => setSelected(b.id)}
>
<span style={{ width: 18, textAlign: 'center' }}>{def?.icon || '?'}</span>
<span className="sans" style={{ flex: 1, fontSize: '0.86rem' }}>
{/* An unknown type is a client/server version skew, and saying
so beats rendering a blank row the operator cannot act on. */}
{def ? def.label : `${b.type} (not known to this client)`}
</span>
<button type="button" className="pill" style={{ fontSize: '0.7rem' }} disabled={i === 0}
onClick={(e) => { e.stopPropagation(); move(b.id, -1) }}></button>
<button type="button" className="pill" style={{ fontSize: '0.7rem' }} disabled={i === blocks.length - 1}
onClick={(e) => { e.stopPropagation(); move(b.id, 1) }}></button>
<button type="button" className="pill" style={{ ...DANGER, fontSize: '0.7rem' }}
onClick={(e) => { e.stopPropagation(); removeBlock(b.id) }}>×</button>
</div>
)
})}
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 6, marginTop: 12 }}>
{listEmailBlocks().map((def) => (
<button key={def.type} type="button" className="pill" title={def.hint}
style={{ fontSize: '0.74rem' }} onClick={() => addBlock(def.type)}>
+ {def.label}
</button>
))}
</div>
</div>
{selectedBlock && selectedDef?.editor && (
<div className="panel" style={{ padding: 18, marginBottom: 18 }}>
<div className="field-label" style={{ marginBottom: 10 }}>{selectedDef.label}</div>
<selectedDef.editor
props={selectedBlock.props || {}}
variables={variables}
onChange={(props) => updateBlock(selectedBlock.id, props)}
/>
</div>
)}
<div className="panel" style={{ padding: 18 }}>
<label style={{ display: 'block' }}>
<span className="field-label">Plain-text part (optional override)</span>
<textarea
className="input" rows={5} value={textBody}
placeholder="Leave blank to generate it from the blocks above."
onChange={(e) => setTextBody(e.target.value)}
style={{ resize: 'vertical', fontFamily: 'monospace', fontSize: '0.82rem' }}
/>
<span className="sans dim" style={{ display: 'block', fontSize: '0.78rem', marginTop: 4 }}>
Every message has both parts. Writing one here REPLACES the generated text entirely.
</span>
</label>
</div>
</div>
{/* ── Preview ── */}
<div>
<div style={{ display: 'flex', gap: 6, marginBottom: 10, flexWrap: 'wrap', alignItems: 'center' }}>
<button type="button" className="pill" style={{ fontSize: '0.74rem', opacity: tab === 'html' ? 1 : 0.6 }}
onClick={() => setTab('html')}>HTML</button>
<button type="button" className="pill" style={{ fontSize: '0.74rem', opacity: tab === 'text' ? 1 : 0.6 }}
onClick={() => setTab('text')}>Plain text</button>
{tab === 'html' && (
<>
<span style={{ width: 10 }} />
{WIDTHS.map(([id, label]) => (
<button key={id} type="button" className="pill"
style={{ fontSize: '0.74rem', opacity: width === id ? 1 : 0.6 }}
onClick={() => setWidth(id)}>{label}</button>
))}
<button type="button" className="pill" style={{ fontSize: '0.74rem', opacity: dark ? 1 : 0.6 }}
onClick={() => setDark((d) => !d)}>Dark mode</button>
</>
)}
</div>
{previewError ? (
<div className="panel" style={{ padding: 16, borderColor: '#5b2020' }}>
<p className="sans" style={{ margin: 0, color: '#d98b84', fontSize: '0.85rem' }}>{previewError}</p>
</div>
) : !preview ? (
<p className="sans dim" style={{ fontSize: '0.85rem' }}>Rendering</p>
) : tab === 'html' ? (
<>
{template.channel === 'email' && (
<p className="sans" style={{ margin: '0 0 8px', fontSize: '0.85rem' }}>
<span className="dim">Subject: </span>{preview.subject || <em className="dim">none</em>}
</p>
)}
<PreviewFrame html={preview.html} width={widthPx} dark={dark} />
{dark && (
<p className="sans dim" style={{ fontSize: '0.76rem', marginTop: 6 }}>
An approximation of how a client that inverts a light-only message will show it.
</p>
)}
</>
) : (
<pre className="panel" style={{ padding: 16, fontSize: '0.82rem', whiteSpace: 'pre-wrap', margin: 0 }}>
{preview.text || '(empty — a published template is refused with no text part)'}
</pre>
)}
{preview?.missing?.length > 0 && (
<p className="sans dim" style={{ fontSize: '0.78rem', marginTop: 8 }}>
No example value for: {preview.missing.join(', ')} these render as nothing here and
will carry real values when the message is actually sent.
</p>
)}
<div className="panel" style={{ padding: 18, marginTop: 18 }}>
<div className="field-label" style={{ marginBottom: 8 }}>Send a test</div>
<p className="sans dim" style={{ fontSize: '0.8rem', margin: '0 0 8px' }}>
Sends what is on screen, saved or not, through the configured transport.
</p>
<div style={{ display: 'flex', gap: 8 }}>
<input className="input" type="email" placeholder="you@example.com" value={testTo}
onChange={(e) => setTestTo(e.target.value)} style={{ flex: 1 }} />
<button type="button" className="btn btn-sq" onClick={sendTest} disabled={testState?.busy}>
{testState?.busy ? 'Sending…' : 'Send'}
</button>
</div>
{testState && !testState.busy && (
<p className="sans" style={{ margin: '8px 0 0', fontSize: '0.82rem', color: testState.ok ? 'var(--muted)' : '#d98b84' }}>
{testState.message}
</p>
)}
</div>
</div>
</div>
</section>
)
}
/** The variable tokens, for the two fields that are not block props. */
function VariableButtons({ variables, onInsert }) {
if (!variables?.length) return null
return (
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 6, marginTop: 6 }}>
{variables.map((v) => (
<button key={v.name} type="button" className="btn btn-ghost btn-xs"
title={`${v.type || 'string'}${v.description ? `${v.description}` : ''}`}
style={{ fontFamily: 'monospace', fontSize: '0.72rem', padding: '2px 6px' }}
onClick={() => onInsert(`{{${v.name}}}`)}>
{v.name}
</button>
))}
</div>
)
}
// ── Duplicate ──────────────────────────────────────────────────────────────
function DuplicateForm({ source, triggers, onDone, onCancel }) {
const [key, setKey] = useState('')
const [name, setName] = useState(`${source.name} (copy)`)
const [triggerId, setTriggerId] = useState(source.trigger_id || '')
const [errors, setErrors] = useState([])
async function submit(e) {
e.preventDefault()
setErrors([])
try {
const { template } = await api.admin.duplicateEngagementTemplate(source.id, { key, name, triggerId: triggerId || null })
onDone(template)
} catch (err) {
setErrors(err.body?.errors?.length ? err.body.errors : [err.message])
}
}
return (
<form className="panel" style={{ padding: 22, marginBottom: 22 }} onSubmit={submit}>
<h3 className="sans" style={{ margin: '0 0 4px', fontSize: '0.98rem' }}>Duplicate {source.name}</h3>
<p className="sans dim" style={{ margin: '0 0 16px', fontSize: '0.82rem' }}>
The copy starts as a draft, so nothing sends it until you publish it.
</p>
{errors.map((e) => (
<p key={e} className="sans" style={{ margin: '0 0 8px', color: '#d98b84', fontSize: '0.85rem' }}>{e}</p>
))}
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Key</span>
<input className="input" value={key} maxLength={96} placeholder="notify.my-event"
onChange={(e) => setKey(e.target.value)} />
<span className="sans dim" style={{ display: 'block', fontSize: '0.78rem', marginTop: 4 }}>
How a rule points at this template. Lowercase letters, digits, dots and dashes; it cannot be
changed afterwards.
</span>
</label>
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Name</span>
<input className="input" value={name} maxLength={160} onChange={(e) => setName(e.target.value)} />
</label>
<label style={{ display: 'block', marginBottom: 16 }}>
<span className="field-label">Trigger</span>
<select className="select" value={triggerId} onChange={(e) => setTriggerId(e.target.value)}>
<option value="">None used by key, not by a rule</option>
{triggers.map((t) => <option key={t.id} value={t.id}>{t.label} ({t.id})</option>)}
</select>
</label>
<div style={{ display: 'flex', gap: 8 }}>
<button type="submit" className="btn btn-primary btn-sq">Duplicate</button>
<button type="button" className="btn btn-sq" onClick={onCancel}>Cancel</button>
</div>
</form>
)
}
// ── The list ───────────────────────────────────────────────────────────────
export default function EngagementTemplates() {
const [templates, setTemplates] = useState([])
const [triggers, setTriggers] = useState([])
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const [rowError, setRowError] = useState(null)
const [editing, setEditing] = useState(null)
const [duplicating, setDuplicating] = useState(null)
const load = useCallback(async () => {
const [t, tr] = await Promise.all([api.admin.listEngagementTemplates(), api.admin.engagementTriggers()])
setTemplates(t.templates || [])
setTriggers(tr.triggers || [])
}, [])
useEffect(() => {
let alive = true
;(async () => {
try {
await load()
} catch (err) {
if (alive) setError(err.message)
} finally {
if (alive) setLoading(false)
}
})()
return () => { alive = false }
}, [load])
async function open(row) {
setRowError(null)
try {
const { template } = await api.admin.getEngagementTemplate(row.id)
setEditing(template)
} catch (err) {
setRowError(err.message)
}
}
async function remove(row) {
if (!window.confirm(`Delete “${row.name}”?`)) return
setRowError(null)
try {
await api.admin.deleteEngagementTemplate(row.id)
await load()
} catch (err) {
setRowError(err.body?.errors?.join(' · ') || err.message)
}
}
if (loading) return <Loading />
if (error) return <ErrorState message={error} />
if (editing) {
return (
<TemplateEditor
template={editing}
triggers={triggers}
onDone={load}
onCancel={async () => { setEditing(null); await load() }}
/>
)
}
return (
<section>
{duplicating && (
<DuplicateForm
source={duplicating}
triggers={triggers}
onCancel={() => setDuplicating(null)}
onDone={async (template) => { setDuplicating(null); await load(); setEditing(template) }}
/>
)}
<p className="sans" style={{ margin: '0 0 16px', fontSize: '0.86rem', color: 'var(--muted)', maxWidth: 680 }}>
Every message this deployment sends. The shipped ones are editable your edits survive
upgrades and cannot be deleted, because the system breaks without them. To make a new
template, duplicate one that already works.
</p>
{rowError && (
<p className="sans" style={{ margin: '0 0 12px', color: '#d98b84', fontSize: '0.85rem' }}>{rowError}</p>
)}
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Name</th>
<th className="adm-th">Key</th>
<th className="adm-th">Channel</th>
<th className="adm-th">Status</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{templates.map((t) => (
<tr key={t.id}>
<td className="adm-td">
{t.name}
{t.protected && (
<span className="pill" style={{ marginLeft: 8, fontSize: '0.68rem' }}>system</span>
)}
<Flags template={t} />
</td>
<td className="adm-td"><code style={{ fontSize: '0.8rem' }}>{t.key}</code></td>
<td className="adm-td">{CHANNEL_LABEL[t.channel] || t.channel}</td>
<td className="adm-td">{t.status === 'published' ? 'Published' : 'Draft'}</td>
<td className="adm-td" style={{ textAlign: 'right', whiteSpace: 'nowrap' }}>
<button type="button" className="pill" style={{ fontSize: '0.72rem', marginRight: 6 }}
onClick={() => open(t)}>Edit</button>
<button type="button" className="pill" style={{ fontSize: '0.72rem', marginRight: 6 }}
onClick={() => setDuplicating(t)}>Duplicate</button>
<button type="button" className="pill"
style={{ ...DANGER, fontSize: '0.72rem', opacity: t.protected ? 0.4 : 1 }}
disabled={t.protected}
title={t.protected ? 'Part of the system — edit it or duplicate it' : undefined}
onClick={() => remove(t)}>Delete</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
</section>
)
}
/**
* The three warnings a row can carry. Each is a different fact and they are worded
* as what an operator should DO, not as the flag name: "dormant" and "behind" mean
* nothing to someone who has not read the design document.
*/
function Flags({ template }) {
const notes = []
if (template.dormant) {
notes.push(`No installed module declares ${template.trigger_id} — nothing will send this.`)
}
if (template.triggerBehind) {
notes.push('Its trigger has changed since this was written; check the variables still exist.')
}
if (template.seedBehind) {
notes.push('A newer version of the shipped default exists. Your edits were kept, so it was not applied.')
}
if (!notes.length) return null
return (
<div className="sans dim" style={{ fontSize: '0.76rem', marginTop: 2 }}>
{notes.map((n) => <div key={n}>{n}</div>)}
</div>
)
}

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@@ -1,130 +0,0 @@
import { useEffect, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
// Admin → Engagement → Triggers (ENGAGEMENT.md §4.3, Phase 5b).
//
// Read-only, and structurally so: **there is no table behind this screen.** A
// trigger is DECLARED in code by core or by an installed module, so this is
// whatever registered on the current boot. Uninstall a module and its triggers
// stop appearing here; nothing was deleted and nothing needs to be.
//
// It exists because the two things it shows are otherwise invisible and both are
// load-bearing elsewhere:
//
// • **The variables** are the contract a template may reference. When a rule
// mails nothing sensible, "which variables does this event actually carry"
// is the first question, and the answer used to live only in a module's source.
// • **The ceiling** is the security boundary from G24 — the widest audience a
// rule may ever give this trigger. A rule editor that offers a narrower set
// than an operator expects is obeying a number declared here.
const CEILING_NOTE = {
owner: 'only the person the event is about',
members: 'only members of the thing it is about',
subscribers: 'only people who opted in',
staff: 'only staff',
admin: 'only administrators',
authenticated: 'any signed-in account',
everyone: 'anyone',
}
export default function EngagementTriggers() {
const [triggers, setTriggers] = useState([])
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
useEffect(() => {
let alive = true
;(async () => {
try {
const { triggers: list } = await api.admin.engagementTriggers()
if (alive) setTriggers(list || [])
} catch (err) {
if (alive) setError(err.message)
} finally {
if (alive) setLoading(false)
}
})()
return () => { alive = false }
}, [])
if (loading) return <Loading />
if (error) return <ErrorState message={error} />
return (
<section>
<p className="sans" style={{ margin: '0 0 16px', fontSize: '0.86rem', color: 'var(--muted)', maxWidth: 680 }}>
The events a rule can be built on, declared in code by core and by installed modules. This
list is whatever is registered right now it is not stored anywhere, so a module that is
uninstalled simply stops appearing.
</p>
{triggers.length === 0 && (
<p className="sans dim" style={{ fontSize: '0.85rem' }}>Nothing is registered.</p>
)}
{triggers.map((t) => (
<div className="panel" key={t.id} style={{ padding: 18, marginBottom: 14 }}>
<div style={{ display: 'flex', justifyContent: 'space-between', gap: 16, flexWrap: 'wrap' }}>
<div>
<h3 className="sans" style={{ margin: '0 0 2px', fontSize: '0.98rem' }}>{t.label}</h3>
<p className="sans dim" style={{ margin: 0, fontSize: '0.78rem' }}>
<code>{t.id}</code> · from {t.owner} · v{t.version}
</p>
</div>
<div style={{ textAlign: 'right' }}>
<div className="field-label" style={{ marginBottom: 2 }}>Can reach at most</div>
<div className="sans" style={{ fontSize: '0.84rem' }}>
{t.ceiling}
<span className="dim"> {CEILING_NOTE[t.ceiling] || 'see the design document'}</span>
</div>
</div>
</div>
{t.description && (
<p className="sans" style={{ margin: '10px 0 0', fontSize: '0.84rem', color: 'var(--muted)' }}>
{t.description}
</p>
)}
{(t.variables || []).length > 0 && (
<table className="adm-table" style={{ marginTop: 14 }}>
<thead>
<tr>
<th className="adm-th">Variable</th>
<th className="adm-th">Type</th>
<th className="adm-th">Example</th>
<th className="adm-th">What it is</th>
</tr>
</thead>
<tbody>
{t.variables.map((v) => (
<tr key={v.name}>
{/* `nowrap`: without it the "always set" pill wraps between its
two words on a longer variable name, orphaning "set" on a
line of its own and making the row read as two facts. */}
<td className="adm-td" style={{ whiteSpace: 'nowrap' }}>
<code style={{ fontSize: '0.8rem' }}>{`{{${v.name}}}`}</code>
{v.required && <span className="pill" style={{ marginLeft: 6, fontSize: '0.66rem' }}>always set</span>}
</td>
<td className="adm-td">{v.type}</td>
<td className="adm-td" style={{ maxWidth: 260, overflowWrap: 'anywhere' }}>
<span className="dim" style={{ fontSize: '0.8rem' }}>
{/* A list variable's example is an array of objects; showing
it as JSON is honest and short, and it is the shape an
item list repeats over. */}
{typeof v.example === 'string' ? v.example : JSON.stringify(v.example)}
</span>
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>{v.description || ''}</td>
</tr>
))}
</tbody>
</table>
)}
</div>
))}
</section>
)
}

View File

@@ -1,280 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
// Admin → Events → Actions — the deployment's switchboard (EVENTS.md §K, Phase 6).
//
// **This screen is the whole of the permission model beyond the role.** A module
// declaring `uo.creature.spawn` is code the operator installed; it is not a
// permission they granted. Enablement is the grant, and the cap is how much of
// it — so this is the one screen in the feature where an operator decides what
// the deployment *can do at all*, rather than what it is going to do tonight.
//
// **Nothing above `notify` and `inspect` arrives enabled.** Installing a module
// must never start doing things, which is the posture a seeded engagement rule
// already takes by arriving `enabled = 0`. The line falls between `inspect` and
// `change` (org lead, 2026-09-03): an `inspect` action reads state and writes
// nothing, so a deployment gains no risk by having it on, and `core.wait` — which
// is `inspect` — arriving off would break every published event that waits.
//
// **A row with no stored setting is not "off".** It is "the default for its risk
// class", computed on the server by the same function the runner asks. The screen
// says which it is looking at, because "an admin turned this on" and "this has
// always been on" are different facts and only one of them is a decision.
//
// **Admin only in both directions**, including the read: §K puts the switchboard
// in the same row as the world-changing actions it governs, and knowing exactly
// what a deployment permits is not a staff-wide read.
const RISK_WORD = {
notify: 'Tells people something',
inspect: 'Reads the world',
change: 'Changes the world',
irreversible: 'Changes the world irreversibly',
}
const RISK_COLOR = {
notify: 'var(--muted)',
inspect: 'var(--muted)',
change: '#d9c184',
irreversible: '#d98b84',
}
const REVERSIBLE_WORD = {
none: 'nothing to undo',
self: 'undoes itself',
ledger: 'undone from the ledger at teardown',
override: 'restores a baseline',
}
export default function EventActions() {
const [actions, setActions] = useState([])
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const [busy, setBusy] = useState(null)
const [problem, setProblem] = useState(null)
const [notice, setNotice] = useState(null)
// Cap edits are held here until they are saved, keyed `actionId:dimension`.
// A cap is a number somebody types digit by digit, and writing on every
// keystroke would put "3" in the database on the way to "30".
const [drafts, setDrafts] = useState({})
const load = useCallback(async () => {
const data = await api.admin.eventActions()
setActions(data.actions || [])
}, [])
useEffect(() => {
let alive = true
;(async () => {
setLoading(true)
try {
await load()
if (alive) setError(null)
} catch (err) {
if (alive) setError(err.message)
} finally {
if (alive) setLoading(false)
}
})()
return () => {
alive = false
}
}, [load])
/**
* Write one action's row.
*
* The whole row goes every time — the switch and every cap — because the route
* takes one action per request and a sparse write would have to decide what an
* omitted cap means. Here it can only mean one thing, so it is sent.
*/
const save = async (action, { enabled = action.enabled, caps } = {}) => {
setBusy(action.id)
setProblem(null)
setNotice(null)
const nextCaps = caps !== undefined ? caps : capsOf(action)
try {
await api.admin.saveEventAction({ actionId: action.id, enabled, caps: nextCaps })
await load()
setDrafts((d) => {
const next = { ...d }
for (const d of action.dimensions) delete next[`${action.id}:${d.id}`]
return next
})
setNotice(`Saved ${action.label}.`)
} catch (err) {
setProblem(err.message)
} finally {
setBusy(null)
}
}
/** The caps this row would save: the drafts on top of what is stored. */
const capsOf = (action) => {
const out = {}
for (const { id: dimension } of action.dimensions) {
const draft = drafts[`${action.id}:${dimension}`]
const value = draft !== undefined ? draft : action.caps[dimension]
if (value === '' || value === undefined || value === null) continue
out[dimension] = Number(value)
}
return out
}
const capValue = (action, dimension) => {
const draft = drafts[`${action.id}:${dimension}`]
if (draft !== undefined) return draft
const stored = action.caps[dimension]
return stored === undefined || stored === null ? '' : String(stored)
}
const dirty = (action) =>
action.dimensions.some((d) => drafts[`${action.id}:${d.id}`] !== undefined)
if (loading) return <Loading />
if (error) return <ErrorState message={error} />
return (
<div>
<h2 className="sans" style={{ margin: '0 0 4px' }}>Event actions</h2>
<p className="sans dim" style={{ margin: '0 0 14px', fontSize: '0.85rem', maxWidth: '62ch' }}>
What this deployment permits an event to do, and how much of it per run. Anything that changes
the world arrives switched off installing a module declares a verb, it does not grant
permission to use it. Caps are copied into a run when the run is created, so moving a switch
never changes what a run already in flight is allowed.
</p>
{problem && (
<div className="panel-flat" style={{ padding: 10, marginBottom: 12, borderLeft: '3px solid #d98b84' }}>
<span className="sans" style={{ fontSize: '0.85rem' }}>{problem}</span>
</div>
)}
{notice && (
<div className="panel-flat" style={{ padding: 10, marginBottom: 12, borderLeft: '3px solid #8fc79a' }}>
<span className="sans" style={{ fontSize: '0.85rem' }}>{notice}</span>
</div>
)}
{actions.length === 0 && (
<div className="panel-flat" style={{ padding: 14 }}>
<p className="sans dim" style={{ margin: 0, fontSize: '0.85rem' }}>
No module registers an event action. Core always declares its own three, so an empty list
here means the registry did not load.
</p>
</div>
)}
{actions.map((action) => (
<div
key={action.id}
className="panel-flat"
style={{
padding: 14,
marginBottom: 10,
borderLeft: `3px solid ${action.enabled ? RISK_COLOR[action.risk] || 'var(--rule)' : 'var(--rule)'}`,
opacity: action.enabled ? 1 : 0.75,
}}
>
<div style={{ display: 'flex', gap: 12, alignItems: 'flex-start', flexWrap: 'wrap' }}>
<div style={{ flex: '1 1 320px', minWidth: 0 }}>
<div style={{ display: 'flex', gap: 8, alignItems: 'baseline', flexWrap: 'wrap' }}>
<strong className="sans" style={{ fontSize: '0.95rem' }}>{action.label}</strong>
<code className="dim" style={{ fontSize: '0.78rem' }}>{action.id}</code>
</div>
{action.description && (
<p className="sans dim" style={{ margin: '4px 0 0', fontSize: '0.82rem' }}>{action.description}</p>
)}
<p className="sans dim" style={{ margin: '4px 0 0', fontSize: '0.78rem' }}>
<span style={{ color: RISK_COLOR[action.risk] }}>{RISK_WORD[action.risk] || action.risk}</span>
{' · '}
{REVERSIBLE_WORD[action.reversible] || action.reversible}
{/* Which of the two facts this is. A default is not a decision, and
an operator auditing their own deployment needs to see the
difference without reading the risk table in their head. */}
{' · '}
{action.configured
? `set by ${action.updatedBy || 'an administrator'}`
: 'never configured — showing the default for its risk class'}
</p>
</div>
<label className="sans" style={{ display: 'flex', gap: 6, alignItems: 'center', fontSize: '0.85rem' }}>
<input
type="checkbox"
checked={action.enabled}
disabled={busy === action.id}
onChange={(e) => save(action, { enabled: e.target.checked })}
/>
Enabled
</label>
</div>
{action.dimensions.length > 0 && (
<div style={{ marginTop: 10, paddingTop: 10, borderTop: '1px solid var(--rule)' }}>
<p className="sans dim" style={{ margin: '0 0 6px', fontSize: '0.78rem' }}>
Per-run caps. Blank is uncapped the run still counts what it spends, nothing bounds
it. Where another enabled action spends the same thing, the tightest cap is the one a
run gets.
</p>
<div style={{ display: 'flex', gap: 10, flexWrap: 'wrap', alignItems: 'flex-end' }}>
{action.dimensions.map((d) => (
<label key={d.id} className="sans" style={{ fontSize: '0.8rem' }}>
{/*
The LABEL, with the unit beside the box — both from the module's
`registerEventBudgets` declaration (Phase 7). Before it, this said
`uo.creatures` over an unlabelled number, which is ambiguous in exactly
the case that matters: 30 of what?
*/}
<span className="dim" style={{ display: 'block', marginBottom: 2 }}>
{d.registered ? d.label : d.id}
</span>
<span style={{ display: 'flex', alignItems: 'baseline', gap: 6 }}>
<input
type="number"
min="0"
step="1"
style={{ width: 110 }}
value={capValue(action, d.id)}
disabled={busy === action.id || !d.registered}
onChange={(e) =>
setDrafts((s) => ({ ...s, [`${action.id}:${d.id}`]: e.target.value }))
}
/>
{d.registered && d.unit && (
<span className="dim" style={{ fontSize: '0.75rem' }}>{d.unit}</span>
)}
</span>
{/*
A dimension nobody declares is SHOWN rather than hidden. The action is
refused when it is saved into a step and again if it is ever dispatched,
so the operator needs to be told which module is incomplete — hiding the
row would make a broken module look like a cheap one.
*/}
{!d.registered && (
<span
className="sans"
style={{ display: 'block', marginTop: 2, fontSize: '0.72rem', color: '#d98b84' }}
>
No module declares this as a budget, so a step using this action is
refused. It cannot be capped until one does.
</span>
)}
</label>
))}
<button
type="button"
className="btn"
disabled={busy === action.id || !dirty(action)}
onClick={() => save(action)}
>
Save caps
</button>
</div>
</div>
)}
</div>
))}
</div>
)
}

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@@ -1,722 +0,0 @@
import { useCallback, useEffect, useRef, useState } from 'react'
import { Link, useParams } from 'react-router-dom'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
import {
runStatusWord,
isTerminalRun,
isParked,
runControlsFor,
stepControlsFor,
describeLogLine,
} from '../../../lib/eventAuthoring.js'
// Admin → Events → the run console (EVENTS.md §I, Phase 3).
//
// One run: where it is, what each of its steps did, what a human can still do
// about it, and the diagnostic log underneath. Staff-wide to read; the six
// controls are `admin` + `moderator`, and the server re-checks every one of them
// against the run's live status — this screen predicts, it does not decide.
//
// **It polls rather than streaming.** A run changes on the runner's tick, which
// is a fifteen-second clock, and a console watched for the length of an event is
// a tab left open for two hours: an SSE channel for that is a connection held
// per staff member for a screen that could not use the latency. The poll stops
// the moment the run reaches a terminal status, because a completed run has
// nothing further to say.
//
// **The parked step is the thing this screen exists to make impossible to
// miss.** A run waiting on a GM cue is `running` and healthy-looking, and it will
// stay that way for ever unless somebody presses confirm. It is called out above
// the step list rather than being one row in it.
//
// **Phase 5 gave it a second one of those, and the panel is this phase's real
// deliverable** (§ Observability): a phase whose steps have all finished and
// whose advance condition has not been met is also `running` and also
// healthy-looking. *"Why didn't phase 3 start?"* is answered here, above the
// steps, in the condition builder's own words — and the sentence is the
// SERVER'S. `gates[].where` arrives already rendered, because those labels are
// defined in the condition grammar and a second renderer in the browser would
// be a second opinion about what `gte` reads as.
//
// **Phase 8 gave it a third, and it is the one that outlives the event.** The
// resource ledger is what this run changed in the world and what became of it,
// and its unresolved rows are the reason a `completed` run can still need a
// person — EVENTS.md §L: a run reaches `completed` with `cleanup_status =
// 'incomplete'` rather than being held open, because a tidy `completed` row over
// a shard full of orphaned monsters is the failure that would end this feature's
// credibility on its first bad night. The panel is shown on finished runs for
// exactly that reason, and it is the only panel here whose empty state matters.
const POLL_MS = 5000
const STATUS_COLOR = {
failed: '#d98b84',
missed: '#d98b84',
paused: '#d9c184',
cancelled: 'var(--muted)',
running: '#8fc79a',
completed: '#8fc79a',
}
// The six ledger statuses, in the two groups that matter to a reader: green is
// resolved, amber wants a person. `orphaned` and `drifted` are amber rather than
// red because neither is a fault — one thing vanished, the other was taken by
// somebody with every right to take it — and red is reserved for "this did not
// come back and core kept asking".
const RESOURCE_COLOR = {
reverted: '#8fc79a',
confirmed: '#d9c184',
pending: '#d9c184',
reverting: '#d9c184',
drifted: '#d9c184',
orphaned: '#d9c184',
}
const RESOURCE_WORD = {
pending: 'recorded, unconfirmed',
confirmed: 'still out there',
reverting: 'being given back',
reverted: 'given back',
orphaned: 'gone',
drifted: 'someone else moved it',
}
const STEP_COLOR = {
done: '#8fc79a',
failed: '#d98b84',
refused: '#d9c184',
skipped: 'var(--muted)',
cancelled: 'var(--muted)',
}
const when = (v) => (v ? new Date(v).toLocaleString() : '—')
const clock = (v) => (v ? new Date(v).toLocaleTimeString() : '')
// How many participants the console renders before it stops and counts the rest.
// A run's participants are people and a busy event has hundreds; this panel is a
// check that the collection worked and that the ranking looks right, not the
// results page — that is Phase 14's, and it is public.
const PARTICIPANTS_SHOWN = 50
/**
* Seconds as an operator reads them — the same vocabulary the spec authors a
* gate in, so "28 min" on this screen and `after: '30m'` in the editor are
* obviously the same kind of thing.
*/
function elapsed(seconds) {
const s = Math.max(0, Number(seconds) || 0)
if (s < 60) return `${s} sec`
if (s < 3600) return `${Math.floor(s / 60)} min`
const h = Math.floor(s / 3600)
const m = Math.floor((s % 3600) / 60)
return m ? `${h} hr ${m} min` : `${h} hr`
}
/**
* One phase gate, as the panel draws it.
*
* The satisfied ones are drawn too, and dimmed: "phase 2 waited 41 minutes and
* was released by the third boss" is the same question as the live one, asked
* after the fact, and it is the one an operator asks the morning after.
*/
function GateRow({ gate, current }) {
const colour = gate.satisfied ? 'var(--muted)' : gate.stalled ? '#d98b84' : '#d9c184'
return (
<div style={{ padding: '8px 0', borderTop: '1px solid var(--rule)' }}>
<div className="sans" style={{ fontSize: '0.86rem', color: colour }}>
Phase <strong>{gate.phase}</strong>
{current && !gate.satisfied ? ' has not started' : ''}
{gate.satisfied && ` — released ${gate.satisfiedBy === 'forced' ? 'by hand' : `on its ${gate.satisfiedBy === 'elapsed' ? 'deadline' : 'condition'}`}`}
{gate.stalled && ' — STALLED'}
</div>
<dl className="sans" style={{ display: 'grid', gridTemplateColumns: 'auto 1fr', gap: '2px 12px', margin: '6px 0 0', fontSize: '0.8rem' }}>
{gate.kind === 'after' ? (
<>
<dt className="dim">waiting for</dt>
<dd style={{ margin: 0 }}>{elapsed(gate.after)} from the start of the phase</dd>
<dt className="dim">until</dt>
<dd style={{ margin: 0 }}>{when(gate.dueAt)}</dd>
</>
) : (
<>
<dt className="dim">waiting on</dt>
<dd style={{ margin: 0 }}>
<code>{gate.waitingOn}</code>
{gate.where ? <> where <em>{gate.where}</em></> : <span className="dim"> any firing</span>}
</dd>
<dt className="dim">seen so far</dt>
<dd style={{ margin: 0 }}>{gate.seen} of {gate.needed}</dd>
</>
)}
<dt className="dim">since</dt>
<dd style={{ margin: 0 }}>{when(gate.since)} ({elapsed(gate.elapsedSeconds)})</dd>
{gate.kind === 'on' && gate.lastEvent && (
<>
<dt className="dim">last related event</dt>
<dd style={{ margin: 0 }}>
<code>{gate.lastEvent.trigger}</code> at {clock(gate.lastEventAt)}
{' — '}
{/* The near miss is the valuable half: "the boss did spawn, in
Britain" and "no boss has spawned" are different answers and
look identical without this line. */}
{gate.lastEvent.matched ? 'counted' : 'did not count'}
{Object.keys(gate.lastEvent.variables || {}).length > 0 && (
<span className="dim">
{' ('}
{Object.entries(gate.lastEvent.variables).map(([k, v]) => `${k}: ${JSON.stringify(v)}`).join(', ')}
{')'}
</span>
)}
</dd>
</>
)}
</dl>
</div>
)
}
export default function EventRun() {
const { runId } = useParams()
const [run, setRun] = useState(null)
const [steps, setSteps] = useState([])
const [counts, setCounts] = useState({})
const [gates, setGates] = useState([])
// The caps this run was given and what it has spent of them (Phase 6). Copied
// into the run when it was created, so this is what THIS run is allowed rather
// than what the switchboard says today.
const [budget, setBudget] = useState([])
// What this run created or borrowed, and what became of each (Phase 8).
const [resources, setResources] = useState([])
const [unresolved, setUnresolved] = useState(0)
// Who took part, best first (Phase 10). Present whether or not the results
// have been published; `run.resultsPublishedAt` is what says which.
const [participants, setParticipants] = useState([])
const [lines, setLines] = useState([])
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const [busy, setBusy] = useState(false)
const [problem, setProblem] = useState(null)
const [notes, setNotes] = useState({})
const [reason, setReason] = useState('')
const alive = useRef(true)
const load = useCallback(async () => {
const [detail, log] = await Promise.all([
api.admin.getEventRun(runId),
api.admin.getEventRunLog(runId, 200),
])
if (!alive.current) return
setRun(detail.run)
setSteps(detail.steps || [])
setCounts(detail.counts || {})
setGates(detail.gates || [])
setBudget(detail.budget || [])
setResources(detail.resources || [])
setUnresolved(detail.unresolvedResources || 0)
setParticipants(detail.participants || [])
setLines(log.log || [])
}, [runId])
useEffect(() => {
alive.current = true
;(async () => {
setLoading(true)
try {
await load()
setError(null)
} catch (err) {
if (alive.current) setError(err.message)
} finally {
if (alive.current) setLoading(false)
}
})()
return () => {
alive.current = false
}
}, [load])
// The poll, and its own off switch. A terminal run is not re-read: it cannot
// change, and a console left open on last night's completed event should not
// be a request every five seconds until the tab is closed.
useEffect(() => {
if (!run || isTerminalRun(run.status)) return undefined
const timer = setInterval(() => {
load().catch(() => {})
}, POLL_MS)
return () => clearInterval(timer)
}, [run, load])
/** Every control goes through here: press, reload, and surface a refusal. */
const act = async (fn) => {
setBusy(true)
setProblem(null)
try {
await fn()
await load()
} catch (err) {
// A 409 is the ordinary answer to a button pressed against a run that has
// moved on since the screen was drawn, so it is shown as a sentence rather
// than as an error state — and the reload above has already re-drawn the
// controls as they now stand.
setProblem(err.body?.errors?.[0] || err.message)
await load().catch(() => {})
} finally {
setBusy(false)
}
}
if (loading && !run) return <Loading />
if (error) return <ErrorState message={error} />
if (!run) return <ErrorState message="No such run." />
const controls = runControlsFor(run, gates, steps)
const waiting = gates.find((g) => g.phase === run.currentPhase && !g.satisfied)
const parked = steps.filter(isParked)
const summary = Object.entries(counts).map(([k, n]) => `${n} ${k}`).join(' · ')
return (
<section>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'flex-start', gap: 16, flexWrap: 'wrap' }}>
<div>
<h2 className="sans" style={{ margin: 0, fontSize: '1.05rem' }}>
<Link to={`/admin/events/${run.definitionId}`}>{run.definitionTitle}</Link>{' '}
<span className="dim" style={{ fontWeight: 400 }}>v{run.version}</span>
</h2>
<p className="sans dim" style={{ margin: '4px 0 0', fontSize: '0.8rem' }}>
Occurrence {when(run.scheduledFor)}
{run.scope ? ` · scope ${run.scope}` : ''}
{run.rehearsal ? ' · rehearsal' : ''}
{run.concurrencyKey ? ` · key ${run.concurrencyKey}` : ''}
</p>
</div>
<div style={{ textAlign: 'right' }}>
<div className="sans" style={{ fontSize: '1rem', color: STATUS_COLOR[run.status] || undefined }}>
{runStatusWord(run.status)}
{run.currentPhase && <span className="dim" style={{ fontSize: '0.82rem' }}> · {run.currentPhase}</span>}
</div>
<div className="sans dim" style={{ fontSize: '0.78rem' }}>
{run.health !== 'ok' && <span style={{ color: '#d9c184' }}>{run.health} · </span>}
{summary || 'no steps'}
{!isTerminalRun(run.status) && <span> · refreshing</span>}
</div>
</div>
</div>
{/* Health is not status, which is the whole reason the two are separate
columns — but the sentence has to agree with the status it sits beside.
A degraded RUNNING run is the interesting case: still going, already in
trouble. A degraded PAUSED run is not "still running", and saying so on
the one screen an operator opens to find out what stopped it would be
the console contradicting itself. Found in the browser walk. */}
{run.health === 'degraded' && !isTerminalRun(run.status) && (
<p className="sans" style={{ fontSize: '0.82rem', color: '#d9c184', marginTop: 10 }}>
{run.status === 'paused' ? (
<>
Something in this run failed, and it is waiting for a person. Resuming carries the phase
past the failed step; <em>Retry &amp; resume</em> puts that step back in the queue first.
</>
) : (
<>
Something in this run has already had to be retried. It is still running this is
what &ldquo;degraded&rdquo; means, and the log below says what happened.
</>
)}
</p>
)}
{run.lastError && (
<p className="sans" style={{ fontSize: '0.82rem', color: '#d98b84', marginTop: 6 }}>{run.lastError}</p>
)}
{problem && (
<p className="sans" style={{ fontSize: '0.82rem', color: '#d98b84', marginTop: 6 }}>{problem}</p>
)}
{/* ── The run controls ── */}
<div className="panel-flat" style={{ padding: '12px 14px', margin: '14px 0', display: 'flex', gap: 10, alignItems: 'flex-end', flexWrap: 'wrap' }}>
<label style={{ flex: '1 1 240px' }}>
<span className="field-label">Reason (recorded with your name)</span>
<input className="input" value={reason} onChange={(e) => setReason(e.target.value)} placeholder="optional" />
</label>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} disabled={busy || !controls.pause}
onClick={() => act(() => api.admin.pauseEventRun(run.id, reason))}>
Pause
</button>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} disabled={busy || !controls.resume}
onClick={() => act(() => api.admin.resumeEventRun(run.id))}>
Resume
</button>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} disabled={busy || !controls.advance}
onClick={() => act(() => api.admin.advanceEventRun(run.id, reason))}>
Advance phase
</button>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} disabled={busy || !controls.cancel}
onClick={() => act(() => api.admin.cancelEventRun(run.id, reason))}>
Cancel run
</button>
{/* The separate, admin-only decision (§L). It is a second button rather
than a checkbox on the first because the two are not variants of one
action: one gives the world back, the other deliberately leaves it
changed. A checkbox next to Cancel is a thing an operator unticks by
accident at two in the morning. The server refuses this to a
moderator, and the refusal arrives as a sentence in `problem`. */}
{controls.cancel && (
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} disabled={busy}
onClick={() => act(() => api.admin.cancelEventRun(run.id, reason, false))}>
Cancel, leave changes up
</button>
)}
</div>
{isTerminalRun(run.status) && (
<p className="sans dim" style={{ fontSize: '0.8rem' }}>
This run is over ({runStatusWord(run.status)} at {when(run.endedAt)}). Nothing can change it
a run pins the version it started from so that it can still be explained later.
</p>
)}
{/* ── Why this phase has not started (Phase 5) ──
Above the step list for the same reason the parked cue is: a phase
waiting on a condition is `running` and looks completely healthy, and
the one screen an operator opens to find out why nothing is happening
must say so before they have to read a log. */}
{gates.length > 0 && (
<div
className="panel-flat"
style={{ padding: 14, marginBottom: 14, borderLeft: `3px solid ${waiting ? (waiting.stalled ? '#d98b84' : '#d9c184') : 'var(--rule)'}` }}
>
<h3 className="sans" style={{ margin: '0 0 4px', fontSize: '0.92rem' }}>
{waiting ? 'Why this phase has not started' : 'Phase advance conditions'}
</h3>
<p className="sans dim" style={{ margin: '0 0 4px', fontSize: '0.8rem' }}>
{waiting ? (
<>
Every step of this phase has finished. It advances when the condition below is met
nothing times out, and <em>Advance phase</em> is how a person overrides it.
{waiting.stalled && ' This one has been waiting long enough that the run is marked stalled.'}
</>
) : (
'What each phase of this run waited for, and what released it.'
)}
</p>
{gates.map((gate) => (
<GateRow key={gate.phase} gate={gate} current={gate.phase === run.currentPhase} />
))}
</div>
)}
{/* ── What this run is allowed, and what it has spent ──
A meter rather than a sentence: a cap is two numbers and a name, and
unlike a gate it needs no grammar rendered to be read. It is shown for
every run that has a budget at all, finished ones included — "how much
did last night's invasion actually spawn" is the same question asked
the morning after. */}
{budget.length > 0 && (
<div className="panel-flat" style={{ padding: 14, marginBottom: 14 }}>
<h3 className="sans" style={{ margin: '0 0 6px', fontSize: '0.92rem' }}>Caps</h3>
<table className="sans" style={{ fontSize: '0.82rem', borderCollapse: 'collapse', width: '100%' }}>
<tbody>
{budget.map((b) => {
const spent = b.cap === null ? 0 : Math.min(b.consumed / b.cap, 1)
const full = b.cap !== null && b.consumed >= b.cap
return (
<tr key={b.dimension}>
<td style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap' }}>
<code style={{ fontSize: '0.78rem' }}>{b.dimension}</code>
</td>
<td style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap', color: full ? '#d9c184' : undefined }}>
{b.cap === null ? `${b.consumed} spent` : `${b.consumed} of ${b.cap}`}
</td>
<td style={{ width: '100%', padding: '3px 0' }}>
{b.cap === null ? (
<span className="dim" style={{ fontSize: '0.78rem' }}>no cap</span>
) : (
<span style={{ display: 'block', height: 6, background: 'var(--rule)', borderRadius: 3 }}>
<span
style={{
display: 'block',
height: 6,
width: `${Math.round(spent * 100)}%`,
background: full ? '#d9c184' : '#8fc79a',
borderRadius: 3,
}}
/>
</span>
)}
</td>
{/* Which switch set the number, so an operator can trace a cap
back to a thing they can change rather than wondering
where 30 came from. */}
<td className="dim" style={{ padding: '3px 0 3px 12px', whiteSpace: 'nowrap', fontSize: '0.78rem' }}>
{b.from || ''}
</td>
</tr>
)
})}
</tbody>
</table>
</div>
)}
{/* ── What this run changed in the world (Phase 8) ──
The WHOLE ledger, reverted rows included: "how much did last night's
invasion actually spawn, and did all of it come back" is one question
with two halves, and a list of only the failures answers neither.
Shown on finished runs for the same reason the caps meter is. */}
{(resources.length > 0 || run.cleanupStatus === 'incomplete') && (
<div
className="panel-flat"
style={{
padding: 14,
marginBottom: 14,
borderLeft: `3px solid ${unresolved > 0 ? '#d9c184' : 'var(--rule)'}`,
}}
>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'baseline', gap: 12, flexWrap: 'wrap' }}>
<h3 className="sans" style={{ margin: '0 0 4px', fontSize: '0.92rem' }}>
What this run changed
</h3>
{/* The manual retry. Offered only on a terminal run, because a run
still in flight has a ledger that is still growing and reverting a
resource the next step is about to use would be undoing an event
while it is happening. */}
{isTerminalRun(run.status) && unresolved > 0 && (
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} disabled={busy}
onClick={() => act(() => api.admin.cleanupEventRun(run.id))}>
Try cleanup again
</button>
)}
</div>
<p className="sans dim" style={{ margin: '0 0 10px', fontSize: '0.8rem' }}>
{unresolved > 0 ? (
<>
{unresolved} of these {unresolved === 1 ? 'is' : 'are'} still unresolved. The runner
gives them back on its own and stops asking after a few tries;{' '}
<em>Try cleanup again</em> clears that count and asks once more.
</>
) : (
'Everything this run created or borrowed has been given back.'
)}
</p>
{resources.length === 0 ? (
<p className="sans dim" style={{ margin: 0, fontSize: '0.8rem' }}>
Nothing named a step changed the world and its answer never arrived, so core kept the
record it wrote beforehand and will ask the module to undo it by key.
</p>
) : (
<table className="sans" style={{ fontSize: '0.82rem', borderCollapse: 'collapse', width: '100%' }}>
<tbody>
{resources.map((r) => (
<tr key={r.id}>
<td style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap' }}>
<code style={{ fontSize: '0.78rem' }}>{r.kind}</code>{' '}
<code className="dim" style={{ fontSize: '0.78rem' }}>{r.ref}</code>
</td>
<td style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap', color: RESOURCE_COLOR[r.status] }}>
{RESOURCE_WORD[r.status] || r.status}
</td>
<td className="dim" style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap', fontSize: '0.78rem' }}>
{r.module}
{r.leaseUntil ? ` · until ${clock(r.leaseUntil)}` : ''}
{r.revertAttempts > 0 ? ` · ${r.revertAttempts} attempt${r.revertAttempts === 1 ? '' : 's'}` : ''}
</td>
<td className="dim" style={{ width: '100%', padding: '3px 0', fontSize: '0.78rem' }}>
{r.lastError || ''}
</td>
</tr>
))}
</tbody>
</table>
)}
</div>
)}
{/* ── Who took part (Phase 10) ──
Shown whenever a module has reported anybody, published or not — and the
difference between the two is the whole point of the line under the
heading. A run whose participants are collected and unranked is a real
state, not an error: an author has not placed a `core.results.publish`
step, or has not run it yet. Saying "not published yet" is what stops
somebody reading this table as the final standings. */}
{participants.length > 0 && (
<div className="panel-flat" style={{ padding: 14, marginBottom: 14 }}>
<h3 className="sans" style={{ margin: '0 0 4px', fontSize: '0.92rem' }}>
Who took part
</h3>
<p className="sans dim" style={{ margin: '0 0 10px', fontSize: '0.8rem' }}>
{run.resultsPublishedAt ? (
<>Results published {clock(run.resultsPublishedAt)}. Ranked best first.</>
) : (
<>
{participants.length} recorded, and the results have not been published nothing
outside this page shows them, and nobody has a rank yet. Publishing is a{' '}
<code style={{ fontSize: '0.78rem' }}>core.results.publish</code> step in the event
itself.
</>
)}
</p>
<table className="sans" style={{ fontSize: '0.82rem', borderCollapse: 'collapse', width: '100%' }}>
<tbody>
{participants.slice(0, PARTICIPANTS_SHOWN).map((p) => (
<tr key={p.memberKey}>
<td className="dim" style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap', width: 34, textAlign: 'right' }}>
{p.rank ?? ''}
</td>
<td style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap' }}>
<code style={{ fontSize: '0.78rem' }}>{p.memberKey}</code>
</td>
{/* A participant with no `userId` is not a defect: it is
somebody who turned up without a linked website account,
and the module is the only thing that could have known
otherwise. Saying so beats a blank cell. */}
<td className="dim" style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap', fontSize: '0.78rem' }}>
{p.userId ? `account ${p.userId}` : 'no linked account'}
</td>
<td style={{ padding: '3px 12px 3px 0', whiteSpace: 'nowrap' }}>{p.score}</td>
<td className="dim" style={{ width: '100%', padding: '3px 0', fontSize: '0.78rem' }}>
{clock(p.joinedAt)}
</td>
</tr>
))}
</tbody>
</table>
{participants.length > PARTICIPANTS_SHOWN && (
<p className="sans dim" style={{ margin: '8px 0 0', fontSize: '0.78rem' }}>
and {participants.length - PARTICIPANTS_SHOWN} more.
</p>
)}
</div>
)}
{/* ── Waiting on a person ── */}
{parked.length > 0 && (
<div className="panel-flat" style={{ padding: 14, marginBottom: 14, borderLeft: '3px solid #d9c184' }}>
<h3 className="sans" style={{ margin: '0 0 4px', fontSize: '0.92rem' }}>Waiting on a person</h3>
<p className="sans dim" style={{ margin: '0 0 10px', fontSize: '0.8rem' }}>
Nothing else in this phase runs until each of these is confirmed. There is no timeout
a cue posted on Friday is still waiting on Monday.
</p>
{parked.map((step) => (
<div key={step.id} style={{ marginBottom: 10 }}>
<p className="sans" style={{ margin: '0 0 6px', fontSize: '0.86rem' }}>
{step.params?.instruction || step.actionId}
{step.params?.assignee && <span className="dim"> for {step.params.assignee}</span>}
</p>
<div style={{ display: 'flex', gap: 8, alignItems: 'flex-end', flexWrap: 'wrap' }}>
<label style={{ flex: '1 1 240px' }}>
<span className="field-label">What you did (optional)</span>
<input className="input" value={notes[step.id] || ''}
onChange={(e) => setNotes((n) => ({ ...n, [step.id]: e.target.value }))} />
</label>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} disabled={busy}
onClick={() => act(() => api.admin.confirmEventStep(run.id, step.id, notes[step.id]))}>
Confirm done
</button>
<button type="button" className="pill" style={{ fontSize: '0.74rem' }} disabled={busy}
onClick={() => act(() => api.admin.skipEventStep(run.id, step.id, notes[step.id]))}>
Skip it
</button>
</div>
</div>
))}
</div>
)}
{/* ── The steps ── */}
<h3 className="sans" style={{ fontSize: '0.95rem', margin: '0 0 8px' }}>Steps</h3>
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Phase</th>
<th className="adm-th">#</th>
<th className="adm-th">Action</th>
<th className="adm-th">Status</th>
<th className="adm-th">Attempts</th>
<th className="adm-th">Detail</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{steps.map((step) => {
const c = stepControlsFor(run, step, steps)
return (
<tr key={step.id}>
<td className="adm-td" style={{ fontSize: '0.8rem' }}>
{step.phase}
{step.phase === run.currentPhase && <span className="dim"> ·now</span>}
</td>
<td className="adm-td dim" style={{ fontSize: '0.8rem' }}>{step.seq + 1}</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
<code style={{ fontSize: '0.78rem' }}>{step.actionId}</code>
<div className="dim" style={{ fontSize: '0.74rem', maxWidth: 320, overflowWrap: 'anywhere' }}>
{JSON.stringify(step.params)}
</div>
</td>
<td className="adm-td" style={{ fontSize: '0.82rem', color: STEP_COLOR[step.status] || undefined }}>
{isParked(step) ? <span style={{ color: '#d9c184' }}>waiting</span> : step.status}
</td>
<td className="adm-td dim" style={{ fontSize: '0.8rem' }}>
{step.attempts}
{step.dueAt && new Date(step.dueAt) > new Date() && (
<div style={{ fontSize: '0.74rem' }}>due {clock(step.dueAt)}</div>
)}
</td>
<td className="adm-td" style={{ fontSize: '0.78rem', maxWidth: 280, overflowWrap: 'anywhere' }}>
{step.lastError || ''}
</td>
<td className="adm-td" style={{ textAlign: 'right', whiteSpace: 'nowrap' }}>
{c.retry && (
<button type="button" className="pill" style={{ fontSize: '0.7rem', marginLeft: 4 }} disabled={busy}
onClick={() => act(() => api.admin.retryEventStep(run.id, step.id))}>
Retry &amp; resume
</button>
)}
{c.skip && !isParked(step) && (
<button type="button" className="pill" style={{ fontSize: '0.7rem', marginLeft: 4 }} disabled={busy}
onClick={() => act(() => api.admin.skipEventStep(run.id, step.id, reason))}>
Skip
</button>
)}
</td>
</tr>
)
})}
{steps.length === 0 && (
<tr><td className="adm-td dim" colSpan={7}>No steps have been materialised yet.</td></tr>
)}
</tbody>
</table>
</div>
<p className="sans dim" style={{ fontSize: '0.78rem', marginTop: 8 }}>
Steps run strictly in order within a phase, and the phase ends when every one of them has
finished. A failed step is not retried by the runner past its attempt limit resuming a
paused run carries the phase past it, and <em>Retry &amp; resume</em> puts the step the run is
stopped at back in the queue.
</p>
{/* ── The log ── */}
<h3 className="sans" style={{ fontSize: '0.95rem', margin: '22px 0 8px' }}>Log</h3>
<p className="sans dim" style={{ fontSize: '0.8rem', margin: '0 0 8px' }}>
The run&rsquo;s own diagnostic record, newest first this is what answers &ldquo;why didn&rsquo;t phase 3
start?&rdquo; without reading server logs. Who published or started what is recorded separately, in
the activity log.
</p>
<div className="panel-flat">
<table className="adm-table">
<tbody>
{lines.map((line) => (
<tr key={line.id}>
<td className="adm-td dim" style={{ fontSize: '0.76rem', whiteSpace: 'nowrap' }}>{clock(line.at)}</td>
<td className="adm-td dim" style={{ fontSize: '0.76rem' }}>{line.phase || ''}</td>
<td className="adm-td" style={{ fontSize: '0.8rem' }}>{describeLogLine(line)}</td>
</tr>
))}
{lines.length === 0 && <tr><td className="adm-td dim">Nothing logged yet.</td></tr>}
</tbody>
</table>
</div>
</section>
)
}

View File

@@ -1,265 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Link, useNavigate } from 'react-router-dom'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { useAuth } from '../../../contexts/AuthContext.jsx'
import { api } from '../../../api/client.js'
import { runStatusWord, isTerminalRun } from '../../../lib/eventAuthoring.js'
// Admin → Events (EVENTS.md §I, Phase 3).
//
// Two tables on one screen: the definitions an operator authors, and the runs
// those definitions have produced. They are together rather than on two nav rows
// because the question this screen exists to answer is one question — "what is
// scheduled, and what is happening right now" — and the second half of it is the
// one somebody opens at 8pm on a Friday.
//
// **The waiting badge is the whole reason the run table is here rather than
// buried a click away.** A run parked on a GM cue looks perfectly healthy: it is
// `running`, nothing has failed, and it will stay that way for ever because it
// is waiting for a person who does not know they are being waited for. The count
// comes from the run row itself (`waitingSteps`), so a run needs nobody to open
// it before it can say so.
//
// **The calendar is a separate screen, not a third table here.** It answers
// "when", this one answers "what" — and Phase 4, which built it, also made a
// definition able to carry a recurrence, so the two questions stopped having the
// same answer the moment an occurrence could exist before anybody pressed Start.
const STATE_WORD = { draft: 'Draft', ready: 'Ready', archived: 'Archived' }
const STATUS_COLOR = {
failed: '#d98b84',
missed: '#d98b84',
paused: '#d9c184',
cancelled: 'var(--muted)',
running: '#8fc79a',
}
const HEALTH_COLOR = { degraded: '#d9c184', stalled: '#d98b84' }
const when = (value) => (value ? new Date(value).toLocaleString() : '—')
export default function EventsAdmin() {
const { user } = useAuth()
const navigate = useNavigate()
const [events, setEvents] = useState([])
const [runs, setRuns] = useState([])
const [state, setState] = useState('')
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const [busy, setBusy] = useState(false)
const [notice, setNotice] = useState(null)
const isAdmin = user?.role === 'admin'
const mayAuthor = isAdmin || user?.role === 'editor'
const load = useCallback(async (nextState) => {
const [defs, runList] = await Promise.all([
api.admin.listEvents(nextState || undefined),
api.admin.listEventRuns({ limit: 50 }),
])
setEvents(defs.events || [])
setRuns(runList.runs || [])
}, [])
useEffect(() => {
let alive = true
;(async () => {
setLoading(true)
try {
await load(state)
if (alive) setError(null)
} catch (err) {
if (alive) setError(err.message)
} finally {
if (alive) setLoading(false)
}
})()
return () => {
alive = false
}
}, [load, state])
// "Start now" is an occurrence whose instant is the present, not a separate
// concept — the same route a scheduled occurrence will use in Phase 4. Admin
// only, deliberately (§N2): starting commits the deployment to everything the
// definition contains, unattended.
const startNow = async (event) => {
setBusy(true)
setNotice(null)
try {
const result = await api.admin.startEventRun(event.id, {})
navigate(`/admin/events/runs/${result.run.id}`)
} catch (err) {
setNotice(err.message)
} finally {
setBusy(false)
}
}
if (loading && !events.length && !runs.length) return <Loading />
if (error) return <ErrorState message={error} />
const live = runs.filter((r) => !isTerminalRun(r.status))
const waiting = live.filter((r) => r.waitingSteps > 0)
return (
<section>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', gap: 16, marginBottom: 16, flexWrap: 'wrap' }}>
<p className="sans" style={{ margin: 0, fontSize: '0.86rem', color: 'var(--muted)', maxWidth: 620 }}>
Scheduled, bounded, audited changes to the live world. A definition is authored as a draft,
published as an immutable version, and every occurrence of it runs against the version it
pinned. A definition can repeat once, weekly, or on the nth weekday of the month, in its
own timezone and the <Link to="/admin/events/calendar">calendar</Link> is where those
occurrences are read.
</p>
<div style={{ display: 'flex', gap: 8, alignItems: 'flex-end' }}>
<label>
<span className="field-label">Show</span>
<select className="select" value={state} onChange={(e) => setState(e.target.value)}>
<option value="">All definitions</option>
<option value="draft">Drafts</option>
<option value="ready">Ready</option>
<option value="archived">Archived</option>
</select>
</label>
<Link className="pill" style={{ fontSize: '0.74rem' }} to="/admin/events/calendar">
Calendar
</Link>
{mayAuthor && (
<Link className="pill" style={{ fontSize: '0.74rem' }} to="/admin/events/new">
New event
</Link>
)}
</div>
</div>
{notice && (
<p className="sans" style={{ fontSize: '0.84rem', color: '#d98b84', marginTop: 0 }}>{notice}</p>
)}
{waiting.length > 0 && (
<div className="panel-flat" style={{ padding: '12px 14px', marginBottom: 16, borderLeft: '3px solid #d9c184' }}>
<p className="sans" style={{ margin: 0, fontSize: '0.86rem' }}>
<strong>{waiting.length === 1 ? 'One run is' : `${waiting.length} runs are`} waiting on a
person.</strong>{' '}
<span className="dim">
A cue holds its phase until somebody confirms it was done in-client nothing else will
move it.
</span>
</p>
<div style={{ display: 'flex', gap: 8, flexWrap: 'wrap', marginTop: 8 }}>
{waiting.map((r) => (
<Link key={r.id} className="pill" style={{ fontSize: '0.74rem' }} to={`/admin/events/runs/${r.id}`}>
{r.definitionTitle} · {r.waitingSteps} waiting
</Link>
))}
</div>
</div>
)}
<h3 className="sans" style={{ fontSize: '0.95rem', margin: '0 0 8px' }}>Definitions</h3>
{events.length === 0 ? (
<p className="sans dim" style={{ fontSize: '0.85rem' }}>
{state ? 'Nothing matches that filter.' : 'No events have been authored yet.'}
</p>
) : (
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Event</th>
<th className="adm-th">State</th>
<th className="adm-th">Version</th>
<th className="adm-th">Series</th>
<th className="adm-th">Updated</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{events.map((e) => (
<tr key={e.id}>
<td className="adm-td" style={{ fontSize: '0.85rem' }}>
<Link to={`/admin/events/${e.id}`}>{e.title}</Link>
<div className="dim" style={{ fontSize: '0.76rem' }}>{e.slug}</div>
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>{STATE_WORD[e.state] || e.state}</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
{e.currentVersion ? `v${e.currentVersion}` : <span className="dim">unpublished</span>}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
{e.seriesName || <span className="dim"></span>}
</td>
<td className="adm-td" style={{ fontSize: '0.8rem', whiteSpace: 'nowrap' }}>{when(e.updatedAt)}</td>
<td className="adm-td" style={{ textAlign: 'right' }}>
{/* Start is admin only and the button follows the route: an
editor sees the definition and cannot commit the
deployment to running it. */}
{isAdmin && e.state === 'ready' && (
<button type="button" className="pill" style={{ fontSize: '0.72rem' }}
disabled={busy} onClick={() => startNow(e)}>
Start now
</button>
)}
</td>
</tr>
))}
</tbody>
</table>
</div>
)}
<h3 className="sans" style={{ fontSize: '0.95rem', margin: '22px 0 8px' }}>
Recent runs
{live.length > 0 && <span className="dim" style={{ fontWeight: 400 }}> · {live.length} in flight</span>}
</h3>
{runs.length === 0 ? (
<p className="sans dim" style={{ fontSize: '0.85rem' }}>Nothing has run yet.</p>
) : (
<div className="panel-flat">
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Occurrence</th>
<th className="adm-th">Event</th>
<th className="adm-th">Status</th>
<th className="adm-th">Phase</th>
<th className="adm-th">Health</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{runs.map((r) => (
<tr key={r.id}>
<td className="adm-td" style={{ fontSize: '0.8rem', whiteSpace: 'nowrap' }}>
<Link to={`/admin/events/runs/${r.id}`}>{when(r.scheduledFor)}</Link>
{r.rehearsal && <span className="dim" style={{ fontSize: '0.74rem' }}> · rehearsal</span>}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
{r.definitionTitle} <span className="dim">v{r.version}</span>
</td>
<td className="adm-td" style={{ fontSize: '0.82rem', color: STATUS_COLOR[r.status] || undefined }}>
{runStatusWord(r.status)}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem' }}>
{r.currentPhase || <span className="dim"></span>}
</td>
<td className="adm-td" style={{ fontSize: '0.82rem', color: HEALTH_COLOR[r.health] || undefined }}>
{r.health === 'ok' ? <span className="dim">ok</span> : r.health}
</td>
<td className="adm-td" style={{ textAlign: 'right', fontSize: '0.78rem' }}>
{r.waitingSteps > 0 && (
<span style={{ color: '#d9c184' }}>
waiting on {r.waitingSteps === 1 ? 'a person' : `${r.waitingSteps} people`}
</span>
)}
</td>
</tr>
))}
</tbody>
</table>
</div>
)}
</section>
)
}

View File

@@ -1,457 +0,0 @@
import { useCallback, useEffect, useMemo, useState } from 'react'
import { Link } from 'react-router-dom'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { useAuth } from '../../../contexts/AuthContext.jsx'
import { api } from '../../../api/client.js'
import { runStatusWord, isProjected } from '../../../lib/eventAuthoring.js'
// Admin → Events → Calendar (EVENTS.md §I, Phase 4).
//
// **This screen is the deliverable.** What this feature replaces is a WordPress
// calendar plugin with no series field, no recurrence and no results — so a
// month grid that knows about arcs, repeats and local time is not decoration
// here, it is the point.
//
// **Two kinds of entry, drawn differently on purpose.** A solid one is a *run*:
// a real row with a status, a pinned version and a console, and somebody can
// cancel it. A dashed one is a *projection*: arithmetic past the runner's
// fourteen-day horizon, with no row behind it, nothing committed and nothing to
// open. An operator who treats a forecast as a booking has been misled by the
// UI, not by the server, so the difference is drawn rather than merely stated —
// and the legend says which is which.
//
// **The grid's date axis is the READER's zone; each entry's time is the
// EVENT's.** §E gives the timezone to the event because every listing this
// replaces is written in the shard's local zone, but "what is happening this
// month" is a question about the month the person reading is living in. So the
// cell an event lands in is the reader's date, and the time beside it always
// carries the event's own zone — `20:00 Europe/Berlin` misreads as nothing.
const DAY_MS = 86_400_000
const STATUS_COLOR = {
failed: '#d98b84',
missed: '#d98b84',
paused: '#d9c184',
cancelled: 'var(--muted)',
running: '#8fc79a',
}
/** The event's own wall clock, which is the only time worth showing beside it. */
function localTime(instant, timezone) {
try {
return new Intl.DateTimeFormat(undefined, {
timeZone: timezone,
hour: '2-digit',
minute: '2-digit',
hourCycle: 'h23',
}).format(new Date(instant))
} catch {
return new Date(instant).toISOString().slice(11, 16)
}
}
/** The reader's own date key, which is what places an entry in a cell. */
const readerDayKey = (instant) => {
const d = new Date(instant)
return `${d.getFullYear()}-${d.getMonth()}-${d.getDate()}`
}
/**
* The six-week grid a month view draws, Monday first.
*
* Always six weeks rather than however many the month needs: a grid that
* changes height as you page through it is a grid whose rows move under the
* cursor.
*/
function monthGrid(year, month) {
const first = new Date(year, month, 1)
const offset = (first.getDay() + 6) % 7
const start = new Date(year, month, 1 - offset)
return Array.from({ length: 42 }, (_, i) => new Date(start.getTime() + i * DAY_MS))
}
const MONTH_NAMES = [
'January', 'February', 'March', 'April', 'May', 'June',
'July', 'August', 'September', 'October', 'November', 'December',
]
export default function EventsCalendar() {
const { user } = useAuth()
const today = useMemo(() => new Date(), [])
const [year, setYear] = useState(today.getFullYear())
const [month, setMonth] = useState(today.getMonth())
const [view, setView] = useState('month')
const [seriesId, setSeriesId] = useState('')
const [series, setSeries] = useState([])
const [data, setData] = useState(null)
const [loading, setLoading] = useState(true)
const [error, setError] = useState(null)
const [managingSeries, setManagingSeries] = useState(false)
const mayAuthor = user?.role === 'admin' || user?.role === 'editor'
// The window is the grid's own span, not the month's: an entry in the leading
// or trailing week of the grid belongs to a neighbouring month and still has
// to be fetched, or the first row of every month renders empty.
const grid = useMemo(() => monthGrid(year, month), [year, month])
const window = useMemo(() => {
if (view === 'month') {
return { from: grid[0], to: new Date(grid[41].getTime() + DAY_MS) }
}
// The list view answers a different question — "what is coming" — so it runs
// forward from now rather than over a calendar month.
const from = new Date()
return { from, to: new Date(from.getTime() + 60 * DAY_MS) }
}, [view, grid])
const load = useCallback(async () => {
setLoading(true)
setError(null)
try {
const [calendar, seriesList] = await Promise.all([
api.admin.eventCalendar({
from: window.from.toISOString(),
to: window.to.toISOString(),
seriesId: seriesId || undefined,
}),
api.admin.eventSeries(),
])
setData(calendar)
setSeries(seriesList.series || [])
} catch (err) {
setError(err)
} finally {
setLoading(false)
}
}, [window.from, window.to, seriesId])
useEffect(() => {
load()
}, [load])
const byDay = useMemo(() => {
const map = new Map()
for (const entry of data?.entries || []) {
const key = readerDayKey(entry.scheduledFor)
if (!map.has(key)) map.set(key, [])
map.get(key).push(entry)
}
return map
}, [data])
const step = (delta) => {
const next = new Date(year, month + delta, 1)
setYear(next.getFullYear())
setMonth(next.getMonth())
}
if (loading && !data) return <Loading />
if (error && !data) return <ErrorState error={error} onRetry={load} />
const horizon = data?.horizon ? new Date(data.horizon) : null
return (
<>
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 10, alignItems: 'center', marginBottom: 12 }}>
<div style={{ display: 'flex', gap: 6, alignItems: 'center' }}>
{/*
The stepper belongs to the MONTH view only. The list answers "what is
coming" and runs sixty days forward from now whatever month is
selected -- so paging it would be three controls that visibly do
nothing, which is the one thing this feature has refused since Phase
1. The heading says which question is being asked instead.
*/}
{view === 'month' && (
<>
<button type="button" className="pill" style={{ fontSize: '0.72rem' }} onClick={() => step(-1)}>
&larr;
</button>
<strong className="sans" style={{ fontSize: '0.95rem', minWidth: 150, textAlign: 'center' }}>
{`${MONTH_NAMES[month]} ${year}`}
</strong>
<button type="button" className="pill" style={{ fontSize: '0.72rem' }} onClick={() => step(1)}>
&rarr;
</button>
<button type="button" className="pill" style={{ fontSize: '0.72rem' }}
disabled={year === today.getFullYear() && month === today.getMonth()}
onClick={() => { setYear(today.getFullYear()); setMonth(today.getMonth()) }}>
Today
</button>
</>
)}
{view === 'list' && (
<strong className="sans" style={{ fontSize: '0.95rem' }}>The next 60 days</strong>
)}
</div>
<div style={{ display: 'flex', gap: 6, marginLeft: 'auto', alignItems: 'center' }}>
<select className="select" value={seriesId} onChange={(e) => setSeriesId(e.target.value)}
style={{ minWidth: 170 }}>
<option value="">Every series</option>
{series.map((s) => <option key={s.id} value={s.id}>{s.name}</option>)}
</select>
<button type="button" className="pill" aria-pressed={view === 'month'}
style={{ fontSize: '0.72rem', opacity: view === 'month' ? 1 : 0.5 }}
onClick={() => setView('month')}>
Month
</button>
<button type="button" className="pill" aria-pressed={view === 'list'}
style={{ fontSize: '0.72rem', opacity: view === 'list' ? 1 : 0.5 }}
onClick={() => setView('list')}>
List
</button>
{mayAuthor && (
<button type="button" className="pill" aria-pressed={managingSeries}
style={{ fontSize: '0.72rem', opacity: managingSeries ? 1 : 0.6 }}
onClick={() => setManagingSeries((v) => !v)}>
Series
</button>
)}
<Link to="/admin/events" className="pill" style={{ fontSize: '0.72rem' }}>Events</Link>
</div>
</div>
{/* The legend is not optional. The whole screen rests on the reader
knowing that a dashed entry is not a booking. */}
<p className="sans dim" style={{ fontSize: '0.78rem', margin: '0 0 12px' }}>
<span style={{ ...chip, borderStyle: 'solid' }}>Scheduled run</span> is a real occurrence with
a console it can be opened, paused and cancelled.{' '}
<span style={{ ...chip, borderStyle: 'dashed', opacity: 0.7 }}>Forecast</span> is what the
recurrence works out to beyond the {data?.horizonDays ?? 14}-day horizon: nothing is
committed yet and there is nothing to open.
{horizon && ` Everything up to ${horizon.toLocaleDateString()} is real.`}
</p>
{managingSeries && <SeriesManager series={series} onChanged={load} />}
{data?.truncated && (
<p className="sans" style={{ fontSize: '0.8rem', color: '#d9c184' }}>
This window has more than the calendar will draw. Narrow it by series, or page to a
shorter span.
</p>
)}
{view === 'month' ? (
<div className="panel-flat" style={{ padding: 10 }}>
<div style={{ display: 'grid', gridTemplateColumns: 'repeat(7,1fr)', gap: 4 }}>
{['Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat', 'Sun'].map((d) => (
<div key={d} className="sans dim" style={{ fontSize: '0.72rem', textAlign: 'center', padding: '2px 0' }}>
{d}
</div>
))}
{grid.map((day) => {
const entries = byDay.get(readerDayKey(day)) || []
const outside = day.getMonth() !== month
const isToday = readerDayKey(day) === readerDayKey(today)
return (
<div key={day.toISOString()}
style={{
minHeight: 84,
padding: 4,
borderRadius: 4,
border: isToday ? '1px solid var(--accent, #8fc79a)' : '1px solid transparent',
background: outside ? 'transparent' : 'rgba(255,255,255,0.03)',
opacity: outside ? 0.4 : 1,
}}>
<div className="sans dim" style={{ fontSize: '0.7rem', marginBottom: 3 }}>
{day.getDate()}
</div>
{entries.map((entry) => <EntryChip key={entryKey(entry)} entry={entry} />)}
</div>
)
})}
</div>
</div>
) : (
<div className="panel-flat" style={{ padding: 4 }}>
{(data?.entries || []).length === 0 ? (
<p className="sans dim" style={{ padding: 14, margin: 0, fontSize: '0.84rem' }}>
Nothing is scheduled in the next sixty days.{' '}
{mayAuthor && <Link to="/admin/events/new">Author an event</Link>}
</p>
) : (
<table className="table">
<thead>
<tr>
<th>When</th>
<th>Event</th>
<th>Series</th>
<th>Status</th>
</tr>
</thead>
<tbody>
{(data?.entries || []).map((entry) => (
<tr key={entryKey(entry)} style={{ opacity: isProjected(entry) ? 0.7 : 1 }}>
<td className="sans" style={{ fontSize: '0.82rem', whiteSpace: 'nowrap' }}>
{new Date(entry.scheduledFor).toLocaleDateString()}{' '}
<span className="dim">
{localTime(entry.scheduledFor, entry.timezone)} {entry.timezone}
</span>
</td>
<td className="sans" style={{ fontSize: '0.84rem' }}>
{entry.runId ? (
<Link to={`/admin/events/runs/${entry.runId}`}>{entry.title}</Link>
) : (
<Link to={`/admin/events/${entry.definitionId}`}>{entry.title}</Link>
)}
{entry.adjusted === 'gap' && (
<span className="dim" title="Daylight saving skips the time this was authored at, so it moves forward to the next one that exists">
{' '}(clocks change)
</span>
)}
</td>
<td className="sans dim" style={{ fontSize: '0.8rem' }}>{entry.seriesName || '—'}</td>
<td className="sans" style={{ fontSize: '0.8rem', color: STATUS_COLOR[entry.status] }}>
{isProjected(entry) ? <span className="dim">Forecast</span> : runStatusWord(entry.status)}
{entry.waitingSteps > 0 && (
<span style={{ color: '#d9c184' }}> · waiting on a person</span>
)}
</td>
</tr>
))}
</tbody>
</table>
)}
</div>
)}
</>
)
}
// A projection has no run id, so the definition and the instant are its
// identity — the same pair the server dedupes projections against.
const entryKey = (entry) =>
entry.runId ? `run-${entry.runId}` : `proj-${entry.definitionId}-${entry.scheduledFor}`
const chip = {
display: 'inline-block',
padding: '0 5px',
borderRadius: 3,
borderWidth: 1,
border: '1px solid var(--muted)',
fontSize: '0.72rem',
}
/**
* The arcs, managed where they are used.
*
* A series is a label, not authored content — nothing pins one and no run
* references one — so this is a small inline panel rather than a screen of its
* own, and it lives on the calendar because the calendar is what makes an arc
* visible in the first place. §I: *"Royal Spy Mission → Risky Partner → Message
* From the Void" is continuity that exists nowhere in the tooling this replaces.*
*
* The delete is a real delete, and it says what it will detach before it
* happens: `series_id` is ON DELETE SET NULL, so the definitions survive without
* an arc and re-attaching one is a dropdown in the editor. Nothing is destroyed,
* which is why this is the one delete in this feature that is not an archive.
*/
function SeriesManager({ series, onChanged }) {
const [name, setName] = useState('')
const [busy, setBusy] = useState(false)
const [problem, setProblem] = useState(null)
const run = async (fn) => {
setBusy(true)
setProblem(null)
try {
await fn()
await onChanged()
} catch (err) {
setProblem(err?.body?.errors?.join('; ') || err?.message || 'That did not work')
} finally {
setBusy(false)
}
}
return (
<div className="panel-flat" style={{ padding: 14, marginBottom: 12 }}>
<h3 className="sans" style={{ margin: '0 0 4px', fontSize: '0.92rem' }}>Series</h3>
<p className="sans dim" style={{ margin: '0 0 10px', fontSize: '0.78rem' }}>
An arc several events form together. The order here is where a series sits among the
others; where an event sits <em>within</em> its arc is that event&rsquo;s own order, in the
editor.
</p>
{problem && (
<p className="sans" style={{ fontSize: '0.8rem', color: '#d98b84' }}>{problem}</p>
)}
{series.map((s) => (
<div key={s.id} style={{ display: 'flex', gap: 8, alignItems: 'center', marginBottom: 6 }}>
<input className="input" defaultValue={s.name} disabled={busy} style={{ flex: 1 }}
onBlur={(e) => {
const next = e.target.value.trim()
if (next && next !== s.name) {
run(() => api.admin.updateEventSeries(s.id, { name: next, description: s.description, ordering: s.ordering }))
}
}} />
<input className="input" type="number" defaultValue={s.ordering} disabled={busy}
style={{ width: 72 }} aria-label={`Order of ${s.name}`}
onBlur={(e) => {
const next = Number(e.target.value)
if (Number.isInteger(next) && next !== s.ordering) {
run(() => api.admin.updateEventSeries(s.id, { name: s.name, description: s.description, ordering: next }))
}
}} />
<span className="sans dim" style={{ fontSize: '0.76rem', minWidth: 70 }}>
{s.definitionCount} event{s.definitionCount === 1 ? '' : 's'}
</span>
<button type="button" className="pill" disabled={busy} style={{ fontSize: '0.7rem' }}
onClick={() => {
// The count is in the question, because the consequence of this
// delete is entirely about the rows it does not delete.
const ask = s.definitionCount
? `Delete "${s.name}"? ${s.definitionCount} event(s) will keep their content and lose this series.`
: `Delete "${s.name}"?`
// eslint-disable-next-line no-alert
if (window.confirm(ask)) run(() => api.admin.deleteEventSeries(s.id))
}}>
Delete
</button>
</div>
))}
<div style={{ display: 'flex', gap: 8, marginTop: 10 }}>
<input className="input" value={name} placeholder="New series name" disabled={busy}
style={{ flex: 1 }} onChange={(e) => setName(e.target.value)} />
<button type="button" className="pill" disabled={busy || !name.trim()} style={{ fontSize: '0.72rem' }}
onClick={() => run(async () => {
await api.admin.createEventSeries({ name: name.trim() })
setName('')
})}>
Add
</button>
</div>
</div>
)
}
function EntryChip({ entry }) {
const projected = isProjected(entry)
const to = entry.runId ? `/admin/events/runs/${entry.runId}` : `/admin/events/${entry.definitionId}`
return (
<Link
to={to}
className="sans"
title={`${entry.title}${localTime(entry.scheduledFor, entry.timezone)} ${entry.timezone}${projected ? ' (forecast)' : `${runStatusWord(entry.status)}`}`}
style={{
display: 'block',
fontSize: '0.7rem',
padding: '1px 4px',
marginBottom: 2,
borderRadius: 3,
borderLeft: `2px ${projected ? 'dashed' : 'solid'} ${STATUS_COLOR[entry.status] || 'var(--accent, #8fc79a)'}`,
background: projected ? 'transparent' : 'rgba(255,255,255,0.05)',
opacity: projected ? 0.7 : 1,
overflow: 'hidden',
textOverflow: 'ellipsis',
whiteSpace: 'nowrap',
textDecoration: 'none',
}}>
<span className="dim">{localTime(entry.scheduledFor, entry.timezone)}</span> {entry.title}
{entry.waitingSteps > 0 && <span style={{ color: '#d9c184' }}> </span>}
</Link>
)
}

View File

@@ -3,7 +3,6 @@ import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { api } from '../../../api/client.js'
import { useSite } from '../../../contexts/SiteContext.jsx'
import EmailDelivery from './EmailDelivery.jsx'
import TeamForumSettings from './TeamForumSettings.jsx'
// Lazy-loaded so the heavy rich-text editor stays code-split (matches PostEditor).
const RichTextEditor = lazy(() => import('../../../components/RichTextEditor.jsx'))
@@ -144,8 +143,6 @@ export default function SettingsAdmin() {
</div>
</div>
<TeamForumSettings />
<EmailDelivery />
</section>
)

View File

@@ -1,276 +0,0 @@
import { useEffect, useState } from 'react'
import { api } from '../../../api/client.js'
import { useSite } from '../../../contexts/SiteContext.jsx'
// The operator's Team-forum controls (TEAMS.md §5.5, plus phase 5's edit window),
// and the acknowledgement.
//
// Its own panel rather than two more rows in SettingsAdmin's FIELDS table, for the
// same reason EmailDelivery is its own: one of these settings has a server-side
// PRECONDITION and a confirmation flow, and a control with a precondition inside a
// generic list of key/value inputs is one whose behaviour nobody reading that list
// would predict.
//
// **The checkbox below is not the gate.** The server rejects `teams_forum_images =
// 'uploads'` with 400 unless the same request carries the acknowledgement version,
// and it does so whether or not this dialog was ever rendered. What is here is how
// the gate is PRESENTED — the wording an operator agrees to, and the recording of
// which version they agreed to.
// §5.5.5(a). Rendered beneath the selector at ALL times, in every mode: it
// explains what the setting is, which is a different job from the confirmation.
const HELP_TEXT = [
'Image uploads are disabled by default.',
'Enabling uploads allows users to store files on infrastructure that you control.',
'By enabling this feature, you acknowledge that you are responsible for:',
]
const HELP_BULLETS = [
'Moderating uploaded content',
'Managing storage and backups',
'Complying with applicable laws and regulations',
'Establishing policies for your community',
]
const HELP_TAIL = [
'Runic Gateway does not provide hosted storage or content moderation services. All uploaded content'
+ ' is stored on your own infrastructure.',
// Addition 1 — the reassuring counterpart, and the reason the attribution table
// in §5.5.4 exists at all.
'Uploads are attributed to the account that made them, and your staff can remove them at any time.',
// Addition 3 — the blast radius. "Users" is doing a lot of work: forum access is
// not the same as game membership, so this genuinely surprises.
'Anyone with access to a team forum can upload, including members granted access manually who have'
+ ' no linked game account.',
]
// §5.5.2's non-blocking advisory for `remote`. Not an acknowledgement — nothing is
// stored in that mode — but the operator's server is still doing the displaying.
const REMOTE_ADVISORY = 'Images hosted elsewhere are loaded by each visitors browser directly from the'
+ ' site hosting them. That site can see your visitors IP addresses, and you do not control whether'
+ ' the image changes or disappears.'
// §5.5.5(b). Shown only when changing the mode TO uploads.
const DIALOG_CHECKS = [
'I understand that uploaded files will be stored on infrastructure that I control.',
'I understand that I am responsible for community moderation policies on this installation.',
]
// Addition 2 — the expectation gap most likely to bite. An operator who turns
// uploads off because of a problem will assume the problem goes with it.
const DIALOG_TAIL = 'Disabling uploads later stops new files being accepted. It does not delete files'
+ ' already uploaded — remove those from the forum moderation tools.'
const MODES = [
{ value: 'disabled', label: 'Disabled — image URLs stay plain links' },
{ value: 'remote', label: 'Remote — images hosted elsewhere are shown' },
{ value: 'uploads', label: 'Uploads — members may upload images to this server' },
]
export default function TeamForumSettings() {
const { refresh: refreshSite } = useSite()
const [state, setState] = useState(null)
const [enabled, setEnabled] = useState(false)
const [mode, setMode] = useState('disabled')
const [editWindow, setEditWindow] = useState('15')
const [dialog, setDialog] = useState(null)
const [busy, setBusy] = useState(false)
const [error, setError] = useState('')
const [saved, setSaved] = useState(false)
const load = async () => {
try {
const s = await api.admin.teamForumSettings()
setState(s)
setEnabled(s.enabled)
setMode(s.imageMode)
setEditWindow(String(s.editWindowMinutes ?? 15))
} catch {
setError('Could not load forum settings.')
}
}
useEffect(() => { load() }, [])
if (!state) return null
const stale = state.acknowledgement?.stale
async function persist(next, acknowledge) {
setBusy(true)
setError('')
try {
await api.admin.updateSettings({
teams_forums_enabled: next.enabled ? '1' : '0',
teams_forum_images: next.mode,
teams_forum_edit_window_minutes: String(next.editWindow),
...(acknowledge ? { acknowledge } : {}),
})
setSaved(true)
await load()
await refreshSite()
} catch (err) {
setError(err.message || 'Could not save forum settings.')
} finally {
setBusy(false)
}
}
// Moving TO uploads asks first; every other change saves directly. A stale
// acknowledgement also routes through the dialog, because re-acknowledging is
// the only thing that unfreezes these settings.
function save() {
setSaved(false)
if (mode === 'uploads' && (!state.acknowledgement?.given || stale || state.imageMode !== 'uploads')) {
setDialog({ enabled, mode, editWindow })
return
}
if (stale) {
setDialog({ enabled, mode, editWindow })
return
}
persist({ enabled, mode, editWindow })
}
return (
<section style={{ marginTop: 34, maxWidth: 620 }}>
<h2 className="display" style={{ fontSize: '1.05rem', marginBottom: 4 }}>Team forums</h2>
{stale && (
<p className="sans" style={{ fontSize: '0.82rem', color: '#e0b877', margin: '0 0 12px' }}>
The image-upload notice has changed since it was accepted
{state.acknowledgement.acknowledgedBy ? ` by ${state.acknowledgement.acknowledgedBy}` : ''}.
Uploads keep working, but no forum setting can be saved until it is acknowledged again.
</p>
)}
<label style={{ display: 'block', marginBottom: 14 }}>
<input
type="checkbox"
checked={enabled}
onChange={(e) => { setEnabled(e.target.checked); setSaved(false) }}
style={{ marginRight: 8 }}
/>
<span className="field-label" style={{ display: 'inline' }}>Enable Team forums</span>
<span className="sans dim" style={{ display: 'block', marginTop: 6, fontSize: '0.76rem' }}>
Off by default. Switching forums off hides them completely every forum route answers not
found but deletes nothing: threads, posts, access grants and notification preferences all
survive and come back exactly as they were.
</span>
</label>
<label style={{ display: 'block' }}>
<span className="field-label">Images in forum posts</span>
<select value={mode} onChange={(e) => { setMode(e.target.value); setSaved(false) }} className="select">
{MODES.map((m) => <option key={m.value} value={m.value}>{m.label}</option>)}
</select>
</label>
<label style={{ display: 'block', marginTop: 14 }}>
<span className="field-label">Post edit window (minutes)</span>
<input
type="number"
className="input"
min={0}
max={state.editWindowMax ?? 1440}
value={editWindow}
onChange={(e) => { setEditWindow(e.target.value); setSaved(false) }}
style={{ maxWidth: 120 }}
/>
<span className="sans dim" style={{ display: 'block', marginTop: 6, fontSize: '0.76rem' }}>
How long an author may edit their own post after writing it. Staff are not bound by it and
may edit at any time. Set it to 0 to make posts permanent once written a bound of some
kind is what stops a post being rewritten out from under someone quoting it, or under a
moderator about to act on a report.
</span>
</label>
<div className="sans dim" style={{ marginTop: 8, fontSize: '0.76rem', lineHeight: 1.55 }}>
{HELP_TEXT.map((line) => <p key={line} style={{ margin: '0 0 6px' }}>{line}</p>)}
<ul style={{ margin: '0 0 6px 18px' }}>
{HELP_BULLETS.map((b) => <li key={b}>{b}</li>)}
</ul>
{HELP_TAIL.map((line) => <p key={line} style={{ margin: '0 0 6px' }}>{line}</p>)}
{mode !== 'disabled' && (
<p style={{ margin: '0 0 6px', color: '#e0b877' }}>{REMOTE_ADVISORY}</p>
)}
</div>
<div style={{ display: 'flex', gap: 10, marginTop: 12, alignItems: 'center' }}>
<button onClick={save} disabled={busy} className="btn btn-primary btn-sq">
{busy ? 'Saving…' : 'Save forum settings'}
</button>
{saved && <span className="sans" style={{ color: '#7fd0a4', fontSize: '0.85rem' }}>Saved.</span>}
{error && <span className="sans" style={{ color: '#d98b84', fontSize: '0.85rem' }}>{error}</span>}
</div>
{dialog && (
<UploadsDialog
version={state.acknowledgement.version}
onCancel={() => {
setDialog(null)
setMode(state.imageMode)
setEnabled(state.enabled)
setEditWindow(String(state.editWindowMinutes ?? 15))
}}
onConfirm={async (version) => {
setDialog(null)
await persist(dialog, version)
}}
/>
)}
</section>
)
}
/**
* Two checkboxes, one recorded acknowledgement.
*
* `Enable uploads` stays disabled until both are ticked, but the request carries a
* single version and the stored value is the text VERSION. Recording two booleans
* would add nothing — there is no reachable state where an operator consented to
* one clause and not the other and proceeded anyway — while the version answers
* the question that actually matters later: which text did they agree to?
*/
function UploadsDialog({ version, onCancel, onConfirm }) {
const [checks, setChecks] = useState(DIALOG_CHECKS.map(() => false))
const all = checks.every(Boolean)
return (
<div
role="dialog"
aria-modal="true"
aria-label="Enable image uploads"
style={{
marginTop: 14, padding: 14, border: '1px solid #e0b877', borderRadius: 6,
}}
>
<p className="sans" style={{ margin: '0 0 8px', fontWeight: 600 }}>
Image uploads are currently disabled.
</p>
<p className="sans" style={{ margin: '0 0 10px', fontSize: '0.88rem' }}>
Enabling uploads will allow users to store files on your server.
</p>
{DIALOG_CHECKS.map((text, i) => (
<label key={text} className="sans" style={{ display: 'block', fontSize: '0.85rem', marginBottom: 6 }}>
<input
type="checkbox"
checked={checks[i]}
onChange={(e) => setChecks((c) => c.map((v, j) => (j === i ? e.target.checked : v)))}
style={{ marginRight: 8 }}
/>
{text}
</label>
))}
<p className="sans dim" style={{ margin: '10px 0', fontSize: '0.8rem' }}>{DIALOG_TAIL}</p>
<div style={{ display: 'flex', gap: 10 }}>
<button type="button" className="pill" onClick={onCancel}>Cancel</button>
<button
type="button"
className="btn btn-primary btn-sq"
disabled={!all}
onClick={() => onConfirm(version)}
>
Enable uploads
</button>
</div>
</div>
)
}

View File

@@ -1,292 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { api } from '../../../api/client.js'
import {
eventLabel, rowKey, isDefaultRow, blankDraft, draftFrom, appliesToLabel, toggleEvent,
setChannel, needsAcknowledgement, membersOnlyIdsOf, availableTargets,
} from '../../../lib/teamIntegrations.js'
// The Team notification bridge (TEAMS.md §7.2, phase 8).
//
// Named for the TEAM concern rather than for Discord, and placed under Teams
// rather than in the Discord Bot panel, because phase 10 replaces "Discord" here
// with whatever the capability registry declares. What changes then should be
// what fills this panel, not where an operator goes to find it. Nothing below
// hardcodes the word except the heading the server sends as `platform`.
//
// **The checkbox in the dialog is not the gate.** The server refuses to enable a
// row carrying `team.forum.post` or `team.announcement` without the
// acknowledgement, 422, whether or not this dialog was ever rendered — the same
// division TeamForumSettings draws for image uploads. What is here is how the
// gate is PRESENTED: the sentence an operator agrees to, and the fact that
// agreeing is a deliberate act rather than a checkbox they tab past.
const PANEL = { padding: 22, marginBottom: 22, maxWidth: 760 }
const HEADING = { margin: '0 0 6px', fontSize: '1.2rem', color: 'var(--head)' }
const ACK_TEXT = [
'Forum posts and announcements are visible only to a Teams members. This site cannot see who can'
+ ' read a channel on another platform, so it cannot check that for you.',
'By enabling these events you confirm that the destination channel is restricted to the members of'
+ ' the Team whose posts it will carry.',
]
export default function TeamIntegrations() {
const [config, setConfig] = useState(null)
const [teams, setTeams] = useState([])
const [draft, setDraft] = useState(null)
const [dialog, setDialog] = useState(null)
const [error, setError] = useState('')
const [notice, setNotice] = useState('')
const [busy, setBusy] = useState(false)
const load = useCallback(async () => {
setError('')
try {
const [cfg, teamList] = await Promise.all([api.admin.teamIntegrations(), api.admin.listTeams()])
setConfig(cfg)
setTeams((teamList.teams || []).filter((t) => t.status === 'active'))
} catch (err) {
// A moderator never reaches this panel — the admin nav does not render it —
// so a 403 here means the role changed underneath an open tab rather than a
// routing mistake, and saying so beats "could not load".
setError(err.status === 403 ? 'Only an admin can configure the notification bridge.' : (err.message || 'Could not load the bridge configuration.'))
}
}, [])
useEffect(() => { load() }, [load])
if (!config) {
return (
<section className="panel" style={PANEL}>
<h2 className="display" style={HEADING}>Notification bridge</h2>
{error && <p className="sans" style={{ color: '#d98b84', fontSize: '0.82rem' }}>{error}</p>}
</section>
)
}
const membersOnlyIds = membersOnlyIdsOf(config.events)
const { hasDefault, teams: available } = availableTargets(config.rows, teams)
async function persist(next) {
setBusy(true)
setError('')
setNotice('')
try {
await api.admin.saveTeamIntegration({
teamId: next.teamId,
events: next.events,
channelRef: next.channelRef.trim() || null,
enabled: next.enabled,
membersAck: next.membersAck,
})
setDraft(null)
setDialog(null)
setNotice('Saved.')
await load()
} catch (err) {
setError(err.message || 'Could not save.')
setDialog(null)
} finally {
setBusy(false)
}
}
// Enabling members-only events without a standing acknowledgement asks first.
// Everything else — disabling, editing a channel, adding a roster event — saves
// straight through.
function save() {
if (!draft) return
if (needsAcknowledgement(draft, membersOnlyIds)) {
setDialog(draft)
return
}
persist(draft)
}
async function remove(row) {
setBusy(true)
setError('')
try {
await api.admin.deleteTeamIntegration(row.team_id ?? null)
setNotice('Removed.')
await load()
} catch (err) {
setError(err.message || 'Could not remove.')
} finally {
setBusy(false)
}
}
return (
<section className="panel" style={PANEL}>
<h2 className="display" style={HEADING}>Notification bridge</h2>
<p className="sans dim" style={{ fontSize: '0.78rem', margin: '0 0 14px' }}>
Send Team notifications to a {config.platform} channel. Set a default that every Team uses, and
override it for individual Teams. A message is sent once and not retried the bridge is a
courtesy, and nothing on the site depends on it arriving.
</p>
{error && <p className="sans" style={{ color: '#d98b84', fontSize: '0.82rem' }}>{error}</p>}
{notice && <p className="sans" style={{ color: '#7fd0a4', fontSize: '0.82rem' }}>{notice}</p>}
{config.rows.length === 0 && !draft && (
<p className="sans dim" style={{ fontSize: '0.8rem' }}>Nothing configured no Team events leave the site.</p>
)}
{config.rows.length > 0 && (
<div className="panel-flat" style={{ overflowX: 'auto' }}>
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Applies to</th>
<th className="adm-th">Events</th>
<th className="adm-th">Channel</th>
<th className="adm-th">State</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{config.rows.map((row) => (
<tr key={rowKey(row)}>
<td className="adm-td" style={{ color: 'var(--head)' }}>
{appliesToLabel(row)}
{isDefaultRow(row) && <span className="dim"> (default)</span>}
</td>
<td className="adm-td">
{row.events.length === 0
? <span className="dim">none</span>
: row.events.map(eventLabel).join(', ')}
</td>
<td className="adm-td dim">{row.channel_ref || <span className="dim">unset</span>}</td>
<td className="adm-td">
{row.enabled ? 'Enabled' : 'Disabled'}
{row.members_ack && (
<span className="dim" style={{ display: 'block', fontSize: '0.78rem', marginTop: 3 }}>
members-only destination confirmed
{row.members_ack_username ? ` by ${row.members_ack_username}` : ''}
</span>
)}
</td>
<td className="adm-td" style={{ textAlign: 'right', whiteSpace: 'nowrap' }}>
<button type="button" className="btn btn-ghost btn-sq" disabled={busy} onClick={() => setDraft(draftFrom(row))}>Edit</button>
<button type="button" className="btn btn-ghost btn-sq" style={{ marginLeft: 8 }} disabled={busy} onClick={() => remove(row)}>Remove</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
)}
{!draft && (
<div style={{ display: 'flex', gap: 10, flexWrap: 'wrap', marginTop: 14 }}>
{!hasDefault && (
<button type="button" className="btn btn-ghost btn-sq" onClick={() => setDraft(blankDraft(null))}>
Set a default for all Teams
</button>
)}
{available.length > 0 && (
<button type="button" className="btn btn-ghost btn-sq" onClick={() => setDraft(blankDraft(available[0].id))}>
Add a per-Team override
</button>
)}
</div>
)}
{draft && (
<div style={{ marginTop: 18, borderTop: '1px solid var(--line-soft)', paddingTop: 16 }}>
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Applies to</span>
<select
className="select"
value={draft.teamId === null ? 'default' : String(draft.teamId)}
onChange={(e) => setDraft({ ...draft, teamId: e.target.value === 'default' ? null : Number(e.target.value) })}
>
<option value="default">All Teams (default)</option>
{teams.map((t) => (
<option key={t.id} value={t.id}>{t.display_name_override || t.name}</option>
))}
</select>
</label>
<span className="field-label">Events to send</span>
{config.events.map((event) => (
<label key={event.id} style={{ display: 'block', marginTop: 6 }}>
<input
type="checkbox"
checked={draft.events.includes(event.id)}
onChange={() => setDraft((d) => toggleEvent(d, event.id))}
style={{ marginRight: 8 }}
/>
<span className="sans" style={{ fontSize: '0.82rem' }}>{eventLabel(event.id)}</span>
{event.membersOnly && (
<span className="dim sans" style={{ fontSize: '0.72rem', marginLeft: 8 }}>members-only content</span>
)}
</label>
))}
<label style={{ display: 'block', marginTop: 14 }}>
<span className="field-label">Channel id</span>
<input
className="input"
value={draft.channelRef}
// Changing the channel drops a standing acknowledgement in the SAME
// place the server does. Leaving the tick showing while the server
// has already decided to clear it would let an operator repoint a row
// at a public channel and believe the confirmation still covered it.
onChange={(e) => setDraft((d) => setChannel(d, e.target.value))}
placeholder="1024839201048392010"
style={{ maxWidth: 280 }}
/>
<span className="sans dim" style={{ display: 'block', marginTop: 6, fontSize: '0.76rem' }}>
Right-click a channel in {config.platform} and copy its id. Changing it asks you to confirm
the new channels audience again.
</span>
</label>
<label style={{ display: 'block', marginTop: 14 }}>
<input
type="checkbox"
checked={draft.enabled}
onChange={(e) => setDraft({ ...draft, enabled: e.target.checked })}
style={{ marginRight: 8 }}
/>
<span className="field-label" style={{ display: 'inline' }}>Enabled</span>
</label>
{draft.membersAck && (
<p className="sans dim" style={{ fontSize: '0.76rem', marginTop: 10 }}>
You have confirmed this channel is restricted to the Teams members.{' '}
<button type="button" className="btn btn-ghost btn-sq" onClick={() => setDraft({ ...draft, membersAck: false })}>
Withdraw
</button>
</p>
)}
<div style={{ display: 'flex', gap: 10, marginTop: 18 }}>
<button type="button" className="btn btn-primary btn-sq" disabled={busy} onClick={save}>Save</button>
<button type="button" className="btn btn-ghost btn-sq" disabled={busy} onClick={() => { setDraft(null); setError('') }}>Cancel</button>
</div>
</div>
)}
{dialog && (
<div style={{ marginTop: 18, border: '1px solid #e0b070', padding: 16, borderRadius: 'var(--radius-input)' }}>
<h3 className="display" style={{ fontSize: '0.95rem', marginTop: 0 }}>Confirm the destinations audience</h3>
{ACK_TEXT.map((line) => (
<p key={line} className="sans" style={{ fontSize: '0.8rem' }}>{line}</p>
))}
<button
type="button"
className="btn btn-primary btn-sq"
disabled={busy}
onClick={() => persist({ ...dialog, membersAck: true })}
>
I confirm the channel is members-only
</button>
<button type="button" className="btn btn-ghost btn-sq" disabled={busy} onClick={() => setDialog(null)}>Cancel</button>
</div>
)}
</section>
)
}

View File

@@ -1,273 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { api } from '../../../api/client.js'
import {
stateLabel, enableBlockedReason, roleHeadroom, removalCountdown,
parseStaffRoles, formatStaffRoles, statusSummary,
} from '../../../lib/teamVoice.js'
// Team voice channels (TEAMS.md §7.3, phase 9).
//
// Named for the Team concern and placed under Teams beside the notification
// bridge, for the reason that panel gives: phase 10 replaces "Discord" with
// whatever the capability registry declares, and what should change then is what
// fills this panel rather than where an operator goes to find it.
//
// **The preflight is the first thing on the page, not a diagnostic.** §7.3
// assumed the bot could manage channels and roles; nothing in this project has
// ever checked, because the operator invites the bot by hand and no invite URL
// with a permission integer exists anywhere in the tree. An operator whose bot
// lacks Manage Roles otherwise has a screen full of controls that cannot work,
// and finds out one Team at a time from a column of identical errors.
const PANEL = { padding: 22, marginBottom: 22, maxWidth: 760 }
const HEADING = { margin: '0 0 6px', fontSize: '1.2rem', color: 'var(--head)' }
export default function TeamVoice() {
const [config, setConfig] = useState(null)
const [draft, setDraft] = useState(null)
const [error, setError] = useState('')
const [notice, setNotice] = useState('')
const [busy, setBusy] = useState(false)
const load = useCallback(async () => {
setError('')
try {
const cfg = await api.admin.teamVoice()
setConfig(cfg)
setDraft({
enabled: cfg.settings.enabled,
minMembers: cfg.settings.minMembers,
graceDays: cfg.settings.graceDays,
staffRoles: formatStaffRoles(cfg.settings.staffRoles),
})
} catch (err) {
// A moderator never reaches this panel — the admin nav does not render it —
// so a 403 means the role changed underneath an open tab.
setError(err.status === 403
? 'Only an admin can configure Team voice channels.'
: (err.message || 'Could not load the voice configuration.'))
}
}, [])
useEffect(() => { load() }, [load])
if (!config || !draft) {
return (
<section className="panel" style={PANEL}>
<h2 className="display" style={HEADING}>Voice channels</h2>
{error && <p className="sans" style={{ color: '#d98b84', fontSize: '0.82rem' }}>{error}</p>}
</section>
)
}
const blocked = enableBlockedReason(config.preflight)
const headroom = roleHeadroom(config.preflight)
async function save() {
const { roles, invalid } = parseStaffRoles(draft.staffRoles)
if (invalid.length > 0) {
setError(`Not a role id: ${invalid.join(', ')}. Copy role ids from Discord with Developer Mode on.`)
return
}
setBusy(true)
setError('')
setNotice('')
try {
await api.admin.saveTeamVoice({
enabled: draft.enabled,
minMembers: Number(draft.minMembers),
graceDays: Number(draft.graceDays),
staffRoles: roles,
})
setNotice('Saved.')
await load()
} catch (err) {
setError(err.message || 'Could not save.')
} finally {
setBusy(false)
}
}
async function runPass() {
setBusy(true)
setError('')
setNotice('')
try {
const result = await api.admin.teamVoicePass()
// A pass that refused says why, and that is the useful answer far more often
// than a count is — "stale projection" and "synced 0" look identical in a
// summary and mean completely different things.
setNotice(result.ran
? `Synced ${result.synced}, created ${result.created}, scheduled ${result.scheduled}, removed ${result.removed}, failed ${result.failed}.`
: `Nothing was done: ${result.reason}`)
await load()
} catch (err) {
setError(err.message || 'Could not run a pass.')
} finally {
setBusy(false)
}
}
async function remove(row) {
setBusy(true)
setError('')
try {
await api.admin.removeTeamVoice(row.teamId)
setNotice('Removed.')
await load()
} catch (err) {
setError(err.message || 'Could not remove.')
} finally {
setBusy(false)
}
}
return (
<section className="panel" style={PANEL}>
<h2 className="display" style={HEADING}>Voice channels</h2>
<p className="sans dim" style={{ fontSize: '0.78rem', margin: '0 0 14px' }}>
Give each Team a {config.platform} voice channel of its own. Access is granted with a role per
Team, so members of a Team can see and join their channel and nobody else can. Members need a
linked {config.platform} account and must be in the guild.
</p>
{blocked && (
<p className="sans" style={{ color: '#e0b070', fontSize: '0.82rem' }}>
{blocked} Voice channels cannot be switched on until that is fixed.
</p>
)}
{headroom && (
<p className="sans dim" style={{ fontSize: '0.78rem' }}>
{headroom.used} of {headroom.cap} {config.platform} roles used in this guild
{headroom.exhausted
? ' — no room for another Team.'
: headroom.tight
? ` — room for about ${headroom.free} more Teams.`
: '.'}
</p>
)}
{error && <p className="sans" style={{ color: '#d98b84', fontSize: '0.82rem' }}>{error}</p>}
{notice && <p className="sans" style={{ color: '#7fd0a4', fontSize: '0.82rem' }}>{notice}</p>}
<p className="sans" style={{ fontSize: '0.8rem' }}>{statusSummary(config.settings, config.rows)}</p>
<div style={{ marginTop: 14, borderTop: '1px solid var(--line-soft)', paddingTop: 16 }}>
<label className="sans" style={{ display: 'block', marginBottom: 12, fontSize: '0.82rem' }}>
<input
type="checkbox"
checked={draft.enabled}
disabled={busy || (!!blocked && !draft.enabled)}
onChange={(e) => setDraft({ ...draft, enabled: e.target.checked })}
/>
{' '}Provision voice channels for Teams
</label>
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Minimum members</span>
<input
className="input"
type="number"
min="1"
max="10000"
value={draft.minMembers}
disabled={busy}
onChange={(e) => setDraft({ ...draft, minMembers: e.target.value })}
/>
<span className="sans dim" style={{ display: 'block', fontSize: '0.74rem' }}>
Every active member counts, whether or not they have linked an account.
</span>
</label>
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Grace window (days)</span>
<input
className="input"
type="number"
min="0"
max="90"
value={draft.graceDays}
disabled={busy}
onChange={(e) => setDraft({ ...draft, graceDays: e.target.value })}
/>
<span className="sans dim" style={{ display: 'block', fontSize: '0.74rem' }}>
How long a Team keeps its channel after it stops qualifying. A Team that recovers inside the
window keeps the same channel; zero removes it on the next pass.
</span>
</label>
<label style={{ display: 'block', marginBottom: 12 }}>
<span className="field-label">Staff roles</span>
<input
className="input"
type="text"
value={draft.staffRoles}
disabled={busy}
placeholder="role id, role id"
onChange={(e) => setDraft({ ...draft, staffRoles: e.target.value })}
/>
<span className="sans dim" style={{ display: 'block', fontSize: '0.74rem' }}>
Roles that can see and join every Teams channel. Guild administrators already can, so this
is for staff who are not administrators. Leave empty if there are none.
</span>
</label>
<div style={{ display: 'flex', gap: 10, flexWrap: 'wrap' }}>
<button type="button" className="btn btn-primary btn-sq" disabled={busy} onClick={save}>Save</button>
<button type="button" className="btn btn-ghost btn-sq" disabled={busy} onClick={runPass}>Sync now</button>
</div>
</div>
{config.rows.length > 0 && (
<div className="panel-flat" style={{ marginTop: 18, overflowX: 'auto' }}>
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Team</th>
<th className="adm-th">Members</th>
<th className="adm-th">Channel</th>
<th className="adm-th">State</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{config.rows.map((row) => (
<tr key={row.teamId}>
<td className="adm-td" style={{ color: 'var(--head)' }}>{row.teamName}</td>
<td className="adm-td">{row.memberCount}</td>
<td className="adm-td dim">
{row.channelRef || <span className="dim">none</span>}
</td>
<td className="adm-td">
{stateLabel(row.state)}
{removalCountdown(row) && (
<span className="dim" style={{ display: 'block', fontSize: '0.78rem', marginTop: 3 }}>
{removalCountdown(row)}
</span>
)}
{row.lastError && (
<span style={{ display: 'block', color: '#d98b84', fontSize: '0.78rem', marginTop: 3 }}>
{row.lastError}
</span>
)}
</td>
<td className="adm-td" style={{ textAlign: 'right' }}>
<button type="button" className="btn btn-ghost btn-sq" disabled={busy} onClick={() => remove(row)}>Remove</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
)}
{config.lastPass && config.lastPass.at && (
<p className="sans dim" style={{ fontSize: '0.74rem', marginTop: 10 }}>
Last pass {new Date(config.lastPass.at).toLocaleString()}
{config.lastPass.ran ? '' : ` — nothing was done: ${config.lastPass.reason}`}
</p>
)}
</section>
)
}

View File

@@ -1,490 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { dateTime } from '../../../lib/format.js'
import {
freshnessOf, statusOf, gateLabelFor, describeRequest, leadershipOf, GATED_NOTE,
} from '../../../lib/teamAdmin.js'
import { useAuth } from '../../../contexts/AuthContext.jsx'
import { api } from '../../../api/client.js'
import TeamIntegrations from './TeamIntegrations.jsx'
import TeamVoice from './TeamVoice.jsx'
// Admin → Teams (docs/website/TEAMS.md §2.4, §2.8, §2.9).
//
// Three panels, in the order an operator needs them:
//
// 1. **Sync state**, verbatim, including the last error. The screen's first job
// is to make "the shard has no Teams" and "core has not been able to ask for
// two hours" impossible to confuse — they render almost identically
// otherwise, and one is fine while the other is an outage.
// 2. **The review queue** — Teams auto-hidden because their name matched the
// impersonation list, each showing which term matched.
// 3. **The approval queue** — what moderators have asked to publish.
//
// Everything that decides what a row SAYS lives in lib/teamAdmin.js, which is
// plain JS and has tests; this file renders it.
// Tones map onto the badge modifiers the rest of the admin panel already uses,
// rather than onto inline colours. `.badge` on its own carries no border or
// background — those live on the modifier — so a bare `className="badge"` with an
// inline `borderColor` renders borderless, which is what this screen used to do.
const TONE_BADGE = { ok: 'badge-pub', warn: 'badge-moderator', bad: 'badge-ban', idle: 'badge-draft' }
// The same three tones as text, for the places a badge would be wrong (a verbatim
// error line). House palette — the values every other admin view uses.
const TONE_TEXT = { ok: '#7fd0a4', warn: '#e0b070', bad: '#d98b84', idle: 'var(--muted)' }
const PANEL = { padding: 22, marginBottom: 22 }
const HEADING = { margin: '0 0 12px', fontSize: '1.2rem', color: 'var(--head)' }
const KV_VALUE = { margin: 0, fontSize: '0.88rem', color: 'var(--text)' }
const SCROLLER = { overflowX: 'auto' }
const BLURB = { margin: '0 0 14px', color: 'var(--muted)', fontSize: '0.85rem', lineHeight: 1.6 }
function Pill({ tone, children }) {
return <span className={`badge ${TONE_BADGE[tone] || 'badge-draft'}`}>{children}</span>
}
// ── Sync state ─────────────────────────────────────────────────────────────
function SyncPanel({ sync, syncState, onResync, busy }) {
const freshness = freshnessOf(sync)
return (
<section className="panel" style={PANEL}>
<div style={{ display: 'flex', alignItems: 'center', gap: 12, flexWrap: 'wrap', marginBottom: 12 }}>
<h2 className="display" style={{ ...HEADING, margin: 0 }}>Sync</h2>
<Pill tone={freshness.tone}>{freshness.label}</Pill>
<button
type="button"
className="btn btn-ghost btn-sq"
onClick={onResync}
disabled={busy || !sync.configured}
>
{busy ? 'Resyncing…' : 'Resync now'}
</button>
</div>
<p className="sans" style={{ margin: 0, color: 'var(--muted)', fontSize: '0.85rem' }}>{freshness.detail}</p>
{syncState && (
<dl
style={{
display: 'grid', gridTemplateColumns: 'auto minmax(0, 1fr)', gap: '9px 20px',
margin: '16px 0 0', alignItems: 'baseline',
}}
>
<dt className="field-label" style={{ margin: 0 }}>Module</dt>
<dd className="sans" style={KV_VALUE}>{syncState.moduleId}</dd>
<dt className="field-label" style={{ margin: 0 }}>Last attempt</dt>
<dd className="sans" style={KV_VALUE}>{dateTime(syncState.lastAttemptAt) || 'never'}</dd>
<dt className="field-label" style={{ margin: 0 }}>Last success</dt>
<dd className="sans" style={KV_VALUE}>{dateTime(syncState.lastSuccessAt) || 'never'}</dd>
<dt className="field-label" style={{ margin: 0 }}>Consecutive failures</dt>
<dd className="sans" style={KV_VALUE}>{syncState.consecutiveFailures}</dd>
{syncState.lastError && (
<>
{/* Verbatim. An operator debugging a stale projection needs what the
provider actually said, not a friendlier paraphrase of it. */}
<dt className="field-label" style={{ margin: 0 }}>Last error</dt>
<dd className="sans" style={{ ...KV_VALUE, color: TONE_TEXT.bad }}>{syncState.lastError}</dd>
</>
)}
{syncState.pendingEmptySince && (
<>
<dt className="field-label" style={{ margin: 0 }}>Empty answer held</dt>
<dd className="sans" style={KV_VALUE}>
since {dateTime(syncState.pendingEmptySince)} an authoritative but empty list is
applied only if the next answer agrees.
</dd>
</>
)}
</dl>
)}
</section>
)
}
// ── The reserved-name review queue ─────────────────────────────────────────
function ReviewQueue({ rows, role, onAct, busy }) {
if (!rows.length) return null
return (
<section className="panel" style={PANEL}>
<h2 className="display" style={HEADING}>Names to review</h2>
<p className="sans" style={BLURB}>
These Teams are hidden from every public surface because their name matched a reserved term.
They work normally for their own members. {GATED_NOTE}
</p>
<div className="panel-flat" style={SCROLLER}>
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Name</th>
<th className="adm-th">Matched</th>
<th className="adm-th">Members</th>
<th className="adm-th">Created</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{rows.map((row) => (
<tr key={row.id}>
<td className="adm-td" style={{ color: 'var(--head)' }}>{row.name}</td>
<td className="adm-td"><Pill tone="bad">{row.hidden_term}</Pill></td>
<td className="adm-td">{row.member_count}</td>
<td className="adm-td dim">{dateTime(row.created_at)}</td>
<td className="adm-td" style={{ textAlign: 'right' }}>
<button
type="button"
className="btn btn-primary btn-sq"
disabled={busy}
onClick={() => onAct(row.id, 'unhide')}
>
{gateLabelFor(role, 'Publish')}
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
</section>
)
}
// ── The approval queue ─────────────────────────────────────────────────────
function RequestQueue({ rows, role, onDecide, busy }) {
if (!rows.length) return null
const canDecide = role === 'admin'
return (
<section className="panel" style={PANEL}>
<h2 className="display" style={HEADING}>Awaiting approval</h2>
<p className="sans" style={BLURB}>
{canDecide
? 'Approving publishes the name; rejecting keeps the record and changes nothing.'
: 'Only an admin can decide these. Your own requests stay here until one does.'}
</p>
<div className="panel-flat" style={SCROLLER}>
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Request</th>
<th className="adm-th">Requested</th>
<th className="adm-th">Reason</th>
{canDecide && <th className="adm-th" />}
</tr>
</thead>
<tbody>
{rows.map((row) => (
<tr key={row.id}>
<td className="adm-td" style={{ color: 'var(--head)' }}>{describeRequest(row)}</td>
<td className="adm-td dim">{dateTime(row.requested_at)}</td>
<td className="adm-td dim">{row.reason ? `${row.reason}` : '—'}</td>
{canDecide && (
<td className="adm-td" style={{ textAlign: 'right', whiteSpace: 'nowrap' }}>
<button
type="button"
className="btn btn-primary btn-sq"
disabled={busy}
onClick={() => onDecide(row.id, 'approved')}
>
Approve
</button>
<button
type="button"
className="btn btn-ghost btn-sq"
style={{ marginLeft: 8 }}
disabled={busy}
onClick={() => onDecide(row.id, 'rejected')}
>
Reject
</button>
</td>
)}
</tr>
))}
</tbody>
</table>
</div>
</section>
)
}
// ── One Team ───────────────────────────────────────────────────────────────
function TeamRow({ team, role, onAct, busy, onLedger }) {
const status = statusOf(team)
return (
<tr>
<td className="adm-td" style={{ color: 'var(--head)' }}>
{team.displayName}
{team.displayNameOverride && (
<div className="dim" style={{ fontSize: '0.78rem', marginTop: 3 }}>
shown instead of {team.name}
</div>
)}
</td>
<td className="adm-td"><Pill tone={status.tone}>{status.label}</Pill></td>
<td className="adm-td">{team.memberCount}</td>
<td className="adm-td">{team.linkedCount}</td>
<td className="adm-td">{team.onlineCount}</td>
<td className="adm-td dim">{dateTime(team.rosterSyncedAt) || 'never'}</td>
<td className="adm-td" style={{ textAlign: 'right', whiteSpace: 'nowrap' }}>
{team.status === 'active' && (team.hidden
? (
<button
type="button"
className="btn btn-primary btn-sq"
disabled={busy}
onClick={() => onAct(team.id, 'unhide')}
>
{gateLabelFor(role, 'Publish')}
</button>
)
: (
<button
type="button"
className="btn btn-ghost btn-sq"
disabled={busy}
onClick={() => onAct(team.id, 'hide')}
>
Hide
</button>
))}
<button
type="button"
className="btn btn-ghost btn-sq"
onClick={() => onLedger(team)}
style={{ marginLeft: 8 }}
>
Forum log
</button>
</td>
</tr>
)
}
/**
* One Team's forum moderation ledger (TEAMS.md §5.3).
*
* The route and the API method have existed since phase 4 and nothing rendered
* them, which made the ledger a table only a DB client could read. The column
* that earns the screen is `actorRole`: it records WHICH authority was exercised,
* so a leader's ordinary housekeeping stays distinguishable from a staff
* intervention after the fact.
*
* **This is deliberately not merged with the site's mod_actions/appeals pair.**
* That one is Discord-sanction-shaped and bot-owned; routing a guild leader
* locking a thread through it would make ordinary housekeeping an appealable
* sanction with a reversal path into the bot. Every STAFF-exercised action here
* additionally writes activity_log, so the site's accountability trail sees it —
* the two are cross-referenced, not merged.
*/
function ForumLedger({ team, onClose }) {
const [rows, setRows] = useState(null)
const [error, setError] = useState('')
useEffect(() => {
let active = true
api.admin.teamForumModeration(team.id)
// `{ entries }`, and the rows are the ledger table's own snake_case
// columns — this endpoint serves them unmapped, unlike the Team payloads
// above it. Reading them as they are, rather than accepting three possible
// shapes, is what makes a change to that endpoint fail here instead of
// rendering an empty table.
.then((res) => { if (active) setRows(res.entries) })
.catch((err) => { if (active) setError(err.message || 'Could not load the forum log.') })
return () => { active = false }
}, [team.id])
return (
<section className="panel" style={PANEL}>
<header
style={{
display: 'flex', justifyContent: 'space-between', alignItems: 'center',
gap: 14, flexWrap: 'wrap', marginBottom: 12,
}}
>
<h2 className="display" style={{ ...HEADING, margin: 0 }}>Forum log {team.displayName}</h2>
<button type="button" className="btn btn-ghost btn-sq" onClick={onClose}>Close</button>
</header>
{error && <ErrorState message={error} />}
{!rows && !error && <Loading />}
{rows && rows.length === 0 && (
<p className="sans" style={{ ...BLURB, margin: 0 }}>Nothing has been moderated in this forum.</p>
)}
{rows && rows.length > 0 && (
<div className="panel-flat" style={SCROLLER}>
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">When</th>
<th className="adm-th">Action</th>
<th className="adm-th">Target</th>
<th className="adm-th">By</th>
<th className="adm-th">As</th>
<th className="adm-th">Reason</th>
</tr>
</thead>
<tbody>
{rows.map((r) => (
<tr key={r.id}>
<td className="adm-td dim">{dateTime(r.created_at)}</td>
<td className="adm-td" style={{ color: 'var(--head)' }}>{r.action}</td>
<td className="adm-td dim">{r.target_type} #{r.target_id}</td>
<td className="adm-td">{r.actor_username || '—'}</td>
<td className="adm-td">
{/* The distinction the whole ledger exists to preserve. */}
<Pill tone={r.actor_role === 'staff' ? 'warn' : 'ok'}>{r.actor_role}</Pill>
</td>
<td className="adm-td dim">{r.reason || '—'}</td>
</tr>
))}
</tbody>
</table>
</div>
)}
</section>
)
}
// ── The screen ─────────────────────────────────────────────────────────────
export default function TeamsAdmin() {
const { user } = useAuth()
const role = user ? user.role : null
const [data, setData] = useState(null)
const [review, setReview] = useState([])
const [requests, setRequests] = useState([])
const [error, setError] = useState('')
const [notice, setNotice] = useState('')
const [busy, setBusy] = useState(false)
const [ledgerTeam, setLedgerTeam] = useState(null)
const load = useCallback(async () => {
setError('')
try {
const [teams, reviewQueue, requestQueue] = await Promise.all([
api.admin.listTeams(),
api.admin.teamReviewQueue(),
api.admin.teamRequests('pending'),
])
setData(teams)
setReview(reviewQueue.teams || [])
setRequests(requestQueue.requests || [])
} catch (err) {
setError(err.message || 'Could not load Teams.')
}
}, [])
useEffect(() => { load() }, [load])
async function run(fn, pendingMessage) {
setBusy(true)
setNotice('')
setError('')
try {
const result = await fn()
// The server decides whether an action applied or was filed, from the
// caller's live role. Saying so plainly is what stops a moderator thinking
// nothing happened.
if (result && result.pending) setNotice(pendingMessage)
await load()
} catch (err) {
setError(err.message || 'That did not work.')
} finally {
setBusy(false)
}
}
const act = (id, action) => run(
() => (action === 'hide' ? api.admin.hideTeam(id) : api.admin.unhideTeam(id)),
'Filed for approval. Nothing has changed publicly until an admin approves it.',
)
const decide = (id, status) => run(
() => api.admin.decideTeamRequest(id, status),
'',
)
const resync = () => run(async () => {
const result = await api.admin.resyncTeams()
// A refusal is the normal, designed outcome when the provider cannot answer,
// so it is reported as a result rather than thrown as an error.
if (!result.ok) setError(`Resync refused: ${result.reason}. Nothing was changed.`)
else if (result.quarantined) {
setNotice('The provider answered with an empty list. It is being held for confirmation, not applied.')
}
return null
}, '')
if (error && !data) return <ErrorState message={error} />
if (!data) return <Loading />
return (
<div>
{/* No page <h1>: AdminLayout's topbar already titles the page, as it does for
every other admin screen. This one used to render its own, which is why
"Teams" appeared twice — once in Cinzel in the bar and once in the body
in whatever the UA picked for an unstyled heading. */}
{error && <ErrorState message={error} />}
{notice && (
<div className="note sans" style={{ fontSize: '0.85rem', marginBottom: 22 }}>{notice}</div>
)}
{ledgerTeam && <ForumLedger team={ledgerTeam} onClose={() => setLedgerTeam(null)} />}
{/* Admin-only, matching the server (§7.2). Rendered for a moderator it would
be a panel every action in fails 403 — the role gate is the server's, and
this is only how the screen agrees with it. */}
{role === 'admin' && <TeamIntegrations />}
{role === 'admin' && <TeamVoice />}
<SyncPanel sync={data} syncState={data.syncState} onResync={resync} busy={busy} />
<ReviewQueue rows={review} role={role} onAct={act} busy={busy} />
<RequestQueue rows={requests} role={role} onDecide={decide} busy={busy} />
<section className="panel" style={PANEL}>
<h2 className="display" style={HEADING}>All Teams</h2>
{!data.teams.length && (
<p className="sans" style={{ ...BLURB, margin: 0 }}>
{data.configured
? 'No Teams in the projection yet.'
: 'No installed module supplies Teams, so there is nothing to show.'}
</p>
)}
{data.teams.length > 0 && (
<div className="panel-flat" style={SCROLLER}>
<table className="adm-table">
<thead>
<tr>
<th className="adm-th">Name</th>
<th className="adm-th">Status</th>
<th className="adm-th">Members</th>
<th className="adm-th">Linked</th>
<th className="adm-th">Online</th>
<th className="adm-th">Roster confirmed</th>
<th className="adm-th" />
</tr>
</thead>
<tbody>
{data.teams.map((team) => (
<TeamRow
key={team.id}
team={team}
role={role}
onAct={act}
busy={busy}
onLedger={setLedgerTeam}
/>
))}
</tbody>
</table>
</div>
)}
</section>
</div>
)
}
export { leadershipOf }

View File

@@ -4,7 +4,6 @@ import { Loading, ErrorState } from '../../components/PageState.jsx'
import RecoveryCodesDisplay from '../../components/security/RecoveryCodesDisplay.jsx'
import TrustedDevicesPanel from '../../components/security/TrustedDevicesPanel.jsx'
import RecoveryCodesPanel from '../../components/security/RecoveryCodesPanel.jsx'
import EmailAddressPanel from '../../components/security/EmailAddressPanel.jsx'
import { useAuth } from '../../contexts/AuthContext.jsx'
import { api } from '../../api/client.js'
@@ -22,7 +21,7 @@ function ChangeUsername({ account, onChanged }) {
if (username.trim().length < 3) return setError('Username must be at least 3 characters.')
setBusy(true)
try {
const { username: next } = await api.changeUsername(username.trim())
const { username: next } = await api.player.changeUsername(username.trim())
setMsg('Username updated.')
await onChanged(next)
} catch (err) {
@@ -68,7 +67,7 @@ function ChangePassword({ account }) {
if (hasPassword && !current) return setError('Enter your current password.')
setBusy(true)
try {
await api.changePassword(next, hasPassword ? current : undefined)
await api.player.changePassword(next, hasPassword ? current : undefined)
setMsg(hasPassword ? 'Password changed.' : 'Password set. You can now sign in with it.')
setCurrent('')
setNext('')
@@ -125,7 +124,7 @@ function TwoFactor({ account, reload }) {
async function begin() {
setBusy(true); setMsg(''); setError('')
try {
setSetup(await api.totpSetup())
setSetup(await api.player.totpSetup())
setCode('')
} catch (err) {
setError(err.message || 'Could not start setup.')
@@ -136,7 +135,7 @@ function TwoFactor({ account, reload }) {
async function confirm() {
setBusy(true); setMsg(''); setError('')
try {
const res = await api.totpEnable(code.trim())
const res = await api.player.totpEnable(code.trim())
setSetup(null); setCode(''); setNewCodes(res?.recoveryCodes || null); setMsg('Two-factor is now enabled.')
await reload()
} catch (err) {
@@ -148,7 +147,7 @@ function TwoFactor({ account, reload }) {
async function disable() {
setBusy(true); setMsg(''); setError('')
try {
await api.totpDisable(code.trim())
await api.player.totpDisable(code.trim())
setCode(''); setMsg('Two-factor has been disabled.')
await reload()
} catch (err) {
@@ -235,7 +234,7 @@ function LinkedAccounts() {
const load = useCallback(async () => {
try {
const [ids, avail] = await Promise.all([
api.myIdentities(),
api.player.linkedIdentities(),
api.authProviders().catch(() => []),
])
setLinked(ids)
@@ -252,7 +251,7 @@ function LinkedAccounts() {
async function unlink(provider) {
if (!window.confirm(`Unlink ${nameFor(provider)} from your account?`)) return
try {
await api.unlinkIdentity(provider)
await api.player.unlinkIdentity(provider)
await load()
} catch (err) {
setError(err.message || 'Could not unlink.')
@@ -398,7 +397,7 @@ export default function PlayerAccount() {
const load = useCallback(async () => {
try {
setAccount(await api.myAccount())
setAccount(await api.player.getAccount())
} catch {
setError('Could not load your account.')
} finally {
@@ -424,7 +423,6 @@ export default function PlayerAccount() {
{account.email ? ` · ${account.email}` : ''}
</p>
<ChangeUsername account={account} onChanged={onUsernameChanged} />
<EmailAddressPanel account={account} reload={load} />
<ChangePassword account={account} />
<TwoFactor account={account} reload={load} />
{account.totp_enabled && (

View File

@@ -1,84 +0,0 @@
// This account's event participation (EVENTS.md §J, Phase 14a).
//
// **The screen's one real design decision is what an unranked row says.** A run
// whose participants were collected but whose results have not been published
// has a score and no rank, and that is a real state rather than an error — it is
// the same state the admin run console has shown since Phase 10. Rendering "—"
// with nothing explaining it would read as a bug; the row says "not published",
// which is a fact about the event rather than about the reader.
//
// The list is keyset-paged on the participation row's own id, not offset-paged:
// it gains a row every time the reader attends something.
import { useCallback, useState } from 'react'
import { Link } from 'react-router-dom'
import { Loading, ErrorState, EmptyState } from '../../components/PageState.jsx'
import { useAsync } from '../../lib/useAsync.js'
import { api } from '../../api/client.js'
import { eventDateTime } from '../../lib/eventCalendar.js'
const PAGE = 25
export default function PlayerEvents() {
const [pages, setPages] = useState([])
const [more, setMore] = useState(false)
const [loadingMore, setLoadingMore] = useState(false)
const load = useCallback(async () => {
const result = await api.player.eventHistory({ limit: PAGE })
setPages([result.entries || []])
setMore((result.entries || []).length === PAGE)
return result
}, [])
const { loading, error } = useAsync(load)
const entries = pages.flat()
const loadMore = async () => {
const last = entries[entries.length - 1]
if (!last) return
setLoadingMore(true)
try {
const result = await api.player.eventHistory({ limit: PAGE, before: last.id })
setPages((p) => [...p, result.entries || []])
setMore((result.entries || []).length === PAGE)
} finally {
setLoadingMore(false)
}
}
if (error) return <ErrorState message="Could not load your event history." />
if (loading) return <Loading />
if (entries.length === 0) {
return <EmptyState>You have not taken part in an event yet.</EmptyState>
}
return (
<div style={{ display: 'flex', flexDirection: 'column', gap: 12 }}>
{entries.map((e) => (
<div key={e.id} className="panel" style={{ padding: '16px 20px', display: 'flex', gap: 18, flexWrap: 'wrap' }}>
<span style={{ flex: 1, minWidth: 240 }}>
<Link to={`/site/events/${e.slug}?run=${e.runId}`} style={{ fontSize: '1.05rem' }}>
{e.title}
</Link>
<div className="dim sans" style={{ fontSize: '0.82rem', marginTop: 4 }}>
{eventDateTime(e.scheduledFor, e.timezone)}
{e.seriesName && ` · ${e.seriesName}`}
</div>
</span>
<span style={{ textAlign: 'right', minWidth: 140 }}>
<div className="sans" style={{ color: 'var(--head)' }}>
{e.rank != null ? `Rank ${e.rank}` : <span className="dim">Results not published</span>}
</div>
<div className="dim sans" style={{ fontSize: '0.82rem' }}>Score {e.score}</div>
</span>
</div>
))}
{more && (
<button className="btn" onClick={loadMore} disabled={loadingMore}>
{loadingMore ? 'Loading…' : 'Show more'}
</button>
)}
</div>
)
}

View File

@@ -1,264 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Link, useNavigate } from 'react-router-dom'
import { Loading, ErrorState } from '../../components/PageState.jsx'
import { api } from '../../api/client.js'
import { useAuth } from '../../contexts/AuthContext.jsx'
import { notificationSettingsPath, inboxPath } from '../../lib/notificationPaths.js'
// The in-app inbox (ENGAGEMENT.md Phase 7), at `/account/notifications`.
//
// **It took that path from the preferences screen, which moved to
// `/account/notifications/settings`.** The two are different kinds of thing —
// one is content addressed to this person, the other is how they would like to
// be reached — and the word "notifications" belongs to the first: it is what a
// person means when they say it, and what the bell in the header opens. The
// server's routes make the same split at the same place.
//
// Everything a row can carry is TEXT. `body` is stored as the text part of the
// in-app template's blocks and rendered with `white-space: pre-line`, never as
// markup; `url` is site-relative by the time it is stored, checked against the
// same character class `pageUrlTemplate` uses. So there is no sanitizing to do
// here — there is nothing on this screen that could be markup.
const PAGE = 30
function ago(iso) {
const then = new Date(iso).getTime()
if (!Number.isFinite(then)) return ''
const secs = Math.max(0, Math.round((Date.now() - then) / 1000))
if (secs < 60) return 'just now'
if (secs < 3600) return `${Math.floor(secs / 60)} min ago`
if (secs < 86400) return `${Math.floor(secs / 3600)} h ago`
if (secs < 30 * 86400) return `${Math.floor(secs / 86400)} d ago`
return new Date(iso).toLocaleDateString()
}
function Item({ item, onOpen, onMark }) {
const body = (
<>
<div style={{ display: 'flex', alignItems: 'baseline', gap: 10, flexWrap: 'wrap' }}>
<strong
className="sans"
style={{
fontSize: '0.95rem',
color: item.read ? 'var(--muted)' : 'var(--head)',
fontWeight: item.read ? 500 : 700,
}}
>
{item.title}
</strong>
<span className="sans dim" style={{ fontSize: '0.76rem' }}>{ago(item.createdAt)}</span>
</div>
{item.body && (
<p
className="sans dim"
style={{ margin: '6px 0 0', fontSize: '0.86rem', whiteSpace: 'pre-line' }}
>
{item.body}
</p>
)}
</>
)
return (
<li
style={{
display: 'flex',
alignItems: 'flex-start',
gap: 12,
padding: '14px 16px',
borderRadius: 'var(--radius-card)',
border: '1px solid var(--line-soft)',
// The one visual difference between read and unread, plus the weight
// above. A dot alone is easy to miss on a long list.
background: item.read ? 'transparent' : 'var(--panel)',
}}
>
<div style={{ flex: 1, minWidth: 0 }}>
{item.url ? (
<button
type="button"
onClick={() => onOpen(item)}
style={{
display: 'block',
width: '100%',
textAlign: 'left',
background: 'none',
border: 'none',
padding: 0,
cursor: 'pointer',
}}
>
{body}
</button>
) : (
body
)}
</div>
{!item.read && (
<button
type="button"
onClick={() => onMark(item)}
className="sans"
style={{
background: 'none',
border: 'none',
padding: 0,
cursor: 'pointer',
color: 'var(--accent)',
fontSize: '0.78rem',
whiteSpace: 'nowrap',
}}
>
Mark read
</button>
)}
</li>
)
}
export default function PlayerInbox() {
const [items, setItems] = useState([])
const [unread, setUnread] = useState(0)
const [hasMore, setHasMore] = useState(false)
const [unreadOnly, setUnreadOnly] = useState(false)
const [loading, setLoading] = useState(true)
const [busy, setBusy] = useState(false)
const [error, setError] = useState('')
const navigate = useNavigate()
const { user } = useAuth()
const load = useCallback(async (only) => {
setLoading(true)
setError('')
try {
const res = await api.notifications({ limit: PAGE, unread: only })
setItems(res.items || [])
setHasMore(!!res.hasMore)
setUnread(res.unread || 0)
} catch (err) {
setError(err.message || 'Could not load your notifications')
} finally {
setLoading(false)
}
}, [])
useEffect(() => { load(unreadOnly) }, [load, unreadOnly])
// The cursor is the last item's id, not a page number: the list gains rows at
// the top while it is being read, and an offset under those conditions repeats
// or skips items.
const more = async () => {
if (!items.length) return
setBusy(true)
try {
const res = await api.notifications({
limit: PAGE,
before: items[items.length - 1].id,
unread: unreadOnly,
})
setItems((list) => [...list, ...(res.items || [])])
setHasMore(!!res.hasMore)
} catch (err) {
setError(err.message || 'Could not load more')
} finally {
setBusy(false)
}
}
const mark = async (item) => {
try {
const res = await api.markNotificationRead(item.id)
setUnread(res.unread ?? Math.max(0, unread - 1))
// Filtered to unread, a marked item leaves the list; unfiltered it stays
// and goes quiet. Either way the list matches what it says it is showing.
setItems((list) =>
unreadOnly
? list.filter((i) => i.id !== item.id)
: list.map((i) => (i.id === item.id ? { ...i, read: true } : i)),
)
} catch (err) {
setError(err.message || 'Could not mark it read')
}
}
const open = async (item) => {
if (!item.read) await mark(item)
if (item.url) navigate(item.url)
}
const markAll = async () => {
setBusy(true)
try {
await api.markAllNotificationsRead()
setUnread(0)
setItems((list) => (unreadOnly ? [] : list.map((i) => ({ ...i, read: true }))))
} catch (err) {
setError(err.message || 'Could not mark them read')
} finally {
setBusy(false)
}
}
if (loading) return <Loading label="Loading your notifications…" />
if (error && !items.length) return <ErrorState message={error} />
return (
<div>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'space-between',
gap: 12,
flexWrap: 'wrap',
marginBottom: 18,
}}
>
<p className="sans dim" style={{ margin: 0, fontSize: '0.88rem' }}>
{unread > 0 ? `${unread} unread` : 'Everything is read.'}{' '}
<Link to={notificationSettingsPath(user)} className="dim">
Notification settings
</Link>
</p>
<div style={{ display: 'flex', gap: 8 }}>
<button
type="button"
className="pill"
onClick={() => setUnreadOnly((v) => !v)}
style={unreadOnly ? { background: 'var(--accent)', color: 'var(--bg-deep)', borderColor: 'var(--accent)' } : {}}
>
{unreadOnly ? 'Showing unread' : 'Show unread only'}
</button>
<button type="button" className="pill" onClick={markAll} disabled={busy || unread === 0}>
Mark all read
</button>
</div>
</div>
{error && (
<p className="sans" style={{ margin: '0 0 12px', color: '#d98b84', fontSize: '0.85rem' }}>{error}</p>
)}
{items.length === 0 ? (
<p className="sans dim" style={{ fontSize: '0.9rem' }}>
{unreadOnly
? 'Nothing unread.'
: 'Nothing here yet. Anything the shard or your guilds want to tell you will show up on this page.'}
</p>
) : (
<ul style={{ listStyle: 'none', margin: 0, padding: 0, display: 'flex', flexDirection: 'column', gap: 10 }}>
{items.map((item) => (
<Item key={item.id} item={item} onOpen={open} onMark={mark} />
))}
</ul>
)}
{hasMore && (
<button type="button" className="pill" onClick={more} disabled={busy} style={{ marginTop: 16 }}>
{busy ? 'Loading…' : 'Load older'}
</button>
)}
</div>
)
}

View File

@@ -1,369 +0,0 @@
import { useCallback, useEffect, useState } from 'react'
import { Link } from 'react-router-dom'
import { Loading, ErrorState } from '../../components/PageState.jsx'
import { api } from '../../api/client.js'
import { useAuth } from '../../contexts/AuthContext.jsx'
import { inboxPath } from '../../lib/notificationPaths.js'
// The account's notification settings (TEAMS.md §6.3/§6.4, phase 6; the
// per-channel matrix is ENGAGEMENT.md Phase 3, surfaced in Phase 7).
//
// **It moved to `/account/notifications/settings` in Phase 7**, because the
// inbox took the plain path. See `PlayerInbox.jsx`.
//
// **This screen did not exist before phase 6, and that was the phase's first
// finding.** §6.3 says the per-Team mute list is "surfaced under the existing
// notification settings screen" — there was no such screen on the web. The stream
// catalog and the per-stream subscriptions have been built and shipped since M7,
// with the Android app as their only consumer; a browser could not see them at
// all. That is tolerable for push, which needs the app anyway. It is not tolerable
// for email, whose whole reason for existing (§6.4) is the web-only user who runs
// neither the app nor Discord — so the sink and the screen to configure it had to
// arrive together.
//
// Three blocks, in the order a user actually reasons about them: what kinds of
// thing to be told about, then which Teams, then whether any of it should reach a
// mailbox.
// The three modes a per-channel preference can take, labelled for a person. The
// set a given channel actually offers comes from its `supportsDigest` flag.
const MODES = [
{ value: 'off', label: 'Off' },
{ value: 'instant', label: 'As it happens' },
{ value: 'digest', label: 'Daily digest' },
]
const EMAIL_MODES = [
{ value: 'off', label: 'No email' },
{ value: 'digest', label: 'Daily digest' },
{ value: 'immediate', label: 'Every post' },
]
// Streams whose scoping lives in this page's second block rather than in the
// first. Shown as a group so a user does not toggle `team.forum.post` off site-
// wide when what they meant was "not this one guild".
const isTeamStream = (id) => String(id).startsWith('team.')
function Section({ title, hint, children }) {
return (
<section style={{ borderTop: '1px solid var(--line-soft)', paddingTop: 26, marginTop: 26 }}>
<h2 className="display" style={{ marginTop: 0, fontSize: '1.15rem', color: 'var(--head)' }}>{title}</h2>
{hint && <p className="sans dim" style={{ margin: '0 0 14px', fontSize: '0.86rem' }}>{hint}</p>}
{children}
</section>
)
}
function Note({ msg, error }) {
if (!msg && !error) return null
return (
<p className="sans" style={{ margin: '10px 0 0', color: error ? '#d98b84' : '#7fd0a4', fontSize: '0.85rem' }}>
{error || msg}
</p>
)
}
// ── What to be told about, and how ─────────────────────────────────────────
//
// **This replaced the push-only checkbox list, and it is a strict superset of
// it.** `GET /auth/me/notifications/channels` returns every subscribable id —
// every push stream and every event trigger, one namespace (§7.2) — with the
// EFFECTIVE mode on each channel that applies. A trigger with nothing
// registered to push it simply has no push cell; core does not have to explain
// which kind of id a row is, and neither does a reader.
//
// The old whole-set endpoints are untouched and are now this surface's push
// projection: the shipped Android app keeps its wire shape, and a `push` entry
// written here is mirrored back into `notification_subscriptions` server-side.
//
// The update is SPARSE: only the cells that changed are sent. That is what lets
// this screen manage three channels without a whole-set PUT that could clobber
// a preference a newer client set.
function Channels({ channels, items, onSave, busy, msg, error }) {
const [edits, setEdits] = useState({})
useEffect(() => setEdits({}), [items])
const key = (id, channel) => `${id}|${channel}`
const modeOf = (item, channel) => edits[key(item.id, channel)] ?? item.modes[channel]
const set = (id, channel, mode) => setEdits((e) => ({ ...e, [key(id, channel)]: mode }))
// A channel that supports digest offers three modes; one that does not offers
// two. Read off the registry rather than hardcoded, so a channel added later
// shows the right options without touching this file.
const modesFor = (c) => (c.supportsDigest ? MODES : MODES.filter((m) => m.value !== 'digest'))
const changed = Object.entries(edits).filter(([k, mode]) => {
const [id, channel] = k.split('|')
const item = items.find((i) => i.id === id)
return item && item.modes[channel] !== mode
})
const save = () =>
onSave(
changed.map(([k, mode]) => {
const [id, channel] = k.split('|')
return { id, channel, mode }
}),
)
if (items.length === 0) {
return (
<Section title="What to notify me about">
<p className="sans dim" style={{ fontSize: '0.9rem', margin: 0 }}>
There is nothing to configure yet.
</p>
</Section>
)
}
const team = items.filter((i) => isTeamStream(i.id))
const rest = items.filter((i) => !isTeamStream(i.id))
const rows = (list) =>
list.map((item) => (
<tr key={item.id} style={{ borderTop: '1px solid var(--line-soft)' }}>
<td className="sans" style={{ padding: '10px', color: 'var(--ink)' }}>
{item.label}
{item.description && (
<span className="dim" style={{ display: 'block', fontSize: '0.8rem' }}>{item.description}</span>
)}
</td>
{channels.map((c) => (
<td key={c.id} style={{ padding: '10px' }}>
{item.channels.includes(c.id) ? (
<select
className="input"
aria-label={`${item.label}${c.label}`}
value={modeOf(item, c.id)}
onChange={(e) => set(item.id, c.id, e.target.value)}
style={{ fontSize: '0.86rem' }}
>
{modesFor(c).map((m) => <option key={m.value} value={m.value}>{m.label}</option>)}
</select>
) : (
// Not "off" — a dash. Nothing is registered to push this id, so
// there is no preference to hold, and an `off` select would invite
// somebody to switch on a channel that has no sender behind it.
<span className="dim" style={{ fontSize: '0.86rem' }}></span>
)}
</td>
))}
</tr>
))
return (
<Section
title="What to notify me about"
hint="Applies to every device you have signed in on. On the site means an item in your notification inbox; push wakes the app, which then fetches the content."
>
<div style={{ overflowX: 'auto' }}>
<table style={{ width: '100%', borderCollapse: 'collapse' }}>
<thead>
<tr className="sans dim" style={{ textAlign: 'left', fontSize: '0.72rem', textTransform: 'uppercase', letterSpacing: '0.06em' }}>
<th style={{ padding: '8px 10px' }}>Notification</th>
{channels.map((c) => (
<th key={c.id} style={{ padding: '8px 10px' }} title={c.description || undefined}>{c.label}</th>
))}
</tr>
</thead>
<tbody>
{rows(rest)}
{team.length > 0 && (
<tr>
<td colSpan={channels.length + 1} className="sans dim" style={{ padding: '18px 10px 6px', fontSize: '0.74rem', textTransform: 'uppercase', letterSpacing: '0.06em' }}>
Teams set site-wide here, then per team below
</td>
</tr>
)}
{rows(team)}
</tbody>
</table>
</div>
<div style={{ marginTop: 18 }}>
<button type="button" className="btn btn-primary btn-sq" disabled={busy || changed.length === 0} onClick={save}>
{busy ? 'Saving…' : 'Save'}
</button>
</div>
<Note msg={msg} error={error} />
</Section>
)
}
// ── Which Teams, and whether by email ──────────────────────────────────────
function Teams({ teams, onSave, busy, msg, error }) {
const [rows, setRows] = useState(teams)
useEffect(() => { setRows(teams) }, [teams])
const patch = (teamId, change) =>
setRows((rs) => rs.map((r) => (r.teamId === teamId ? { ...r, ...change } : r)))
if (rows.length === 0) {
return (
<Section title="Teams">
<p className="sans dim" style={{ fontSize: '0.9rem', margin: 0 }}>
You are not in a team, and nobody has given you access to a team forum. There is nothing to
configure here yet.
</p>
</Section>
)
}
return (
<Section
title="Teams"
hint="Muting a team silences all four team notifications for it, without changing anything for your other teams. Email is off until you turn it on."
>
<div style={{ overflowX: 'auto' }}>
<table style={{ width: '100%', borderCollapse: 'collapse' }}>
<thead>
<tr className="sans dim" style={{ textAlign: 'left', fontSize: '0.72rem', textTransform: 'uppercase', letterSpacing: '0.06em' }}>
<th style={{ padding: '8px 10px' }}>Team</th>
<th style={{ padding: '8px 10px' }}>Notifications</th>
<th style={{ padding: '8px 10px' }}>Email</th>
</tr>
</thead>
<tbody>
{rows.map((t) => (
<tr key={t.teamId} style={{ borderTop: '1px solid var(--line-soft)' }}>
<td className="sans" style={{ padding: '10px', color: 'var(--ink)' }}>
{t.name}
{/* An archived Team is still listed when a preference exists for
it, so a mute does not silently vanish when a guild disbands
and reappear if it re-forms under the same name. */}
{t.archived && <span className="dim" style={{ fontSize: '0.78rem' }}> · archived</span>}
</td>
<td style={{ padding: '10px' }}>
<label className="sans" style={{ display: 'flex', gap: 8, alignItems: 'center', fontSize: '0.88rem' }}>
<input type="checkbox" checked={!t.muted} onChange={() => patch(t.teamId, { muted: !t.muted })} />
<span className="dim">{t.muted ? 'Muted' : 'On'}</span>
</label>
</td>
<td style={{ padding: '10px' }}>
<select
className="input"
value={t.emailMode}
onChange={(e) => patch(t.teamId, { emailMode: e.target.value })}
style={{ fontSize: '0.88rem' }}
>
{EMAIL_MODES.map((m) => <option key={m.value} value={m.value}>{m.label}</option>)}
</select>
</td>
</tr>
))}
</tbody>
</table>
</div>
<div style={{ marginTop: 18 }}>
<button type="button" className="btn btn-primary btn-sq" disabled={busy} onClick={() => onSave(rows)}>
{busy ? 'Saving…' : 'Save'}
</button>
</div>
<Note msg={msg} error={error} />
</Section>
)
}
// ── Page ───────────────────────────────────────────────────────────────────
export default function PlayerNotifications() {
const { user } = useAuth()
const [loading, setLoading] = useState(true)
const [error, setError] = useState('')
const [channels, setChannels] = useState([])
const [items, setItems] = useState([])
const [teams, setTeams] = useState([])
const [saving, setSaving] = useState({ channels: false, teams: false })
const [notes, setNotes] = useState({ channels: '', teams: '', channelsError: '', teamsError: '' })
const load = useCallback(async () => {
setLoading(true)
try {
// Two reads in parallel, where there used to be three: the per-channel
// surface already carries the catalog and this user's effective modes, so
// the streams+subscriptions pair it replaced is one request fewer as well
// as one concept fewer.
const [prefs, teamPrefs] = await Promise.all([
api.notificationChannelPrefs(),
api.teamNotificationPrefs(),
])
setChannels(prefs.channels || [])
setItems(prefs.items || [])
setTeams(teamPrefs.teams || [])
setError('')
} catch {
setError('Could not load your notification settings.')
} finally {
setLoading(false)
}
}, [])
useEffect(() => { load() }, [load])
const saveChannels = useCallback(async (prefs) => {
if (prefs.length === 0) return
setSaving((s) => ({ ...s, channels: true }))
setNotes((n) => ({ ...n, channels: '', channelsError: '' }))
try {
// The endpoint echoes the FULL stored state back, not just what was sent —
// so an entry it dropped (an unknown id, a channel that does not apply, a
// mode that channel will not take) is visible here as a cell that did not
// move, rather than as a screen that claims a save it did not make.
const stored = await api.setNotificationChannelPrefs(prefs)
setChannels(stored.channels || [])
setItems(stored.items || [])
setNotes((n) => ({ ...n, channels: 'Saved.' }))
} catch {
setNotes((n) => ({ ...n, channelsError: 'Could not save that.' }))
} finally {
setSaving((s) => ({ ...s, channels: false }))
}
}, [])
const saveTeams = useCallback(async (rows) => {
setSaving((s) => ({ ...s, teams: true }))
setNotes((n) => ({ ...n, teams: '', teamsError: '' }))
try {
// The whole set, every time, and the array is sent even when empty — the
// endpoint requires the field (docs/android/PLAN.md §11).
const { teams: stored } = await api.setTeamNotificationPrefs(
rows.map((t) => ({ teamId: t.teamId, muted: t.muted, emailMode: t.emailMode })),
)
setTeams(stored || [])
setNotes((n) => ({ ...n, teams: 'Saved.' }))
} catch {
setNotes((n) => ({ ...n, teamsError: 'Could not save that.' }))
} finally {
setSaving((s) => ({ ...s, teams: false }))
}
}, [])
if (loading) return <Loading />
if (error) return <ErrorState message={error} />
return (
<div>
<p className="sans" style={{ margin: 0, color: 'var(--muted)', fontSize: '0.9rem' }}>
Choose what you are told about, and how. Email and push are off until you switch them on;
items on the site go to your <Link to={inboxPath(user)}>notification inbox</Link>,
which you can turn off here per notification.
</p>
<Channels
channels={channels}
items={items}
onSave={saveChannels}
busy={saving.channels}
msg={notes.channels}
error={notes.channelsError}
/>
<Teams
teams={teams}
onSave={saveTeams}
busy={saving.teams}
msg={notes.teams}
error={notes.teamsError}
/>
</div>
)
}

View File

@@ -2,7 +2,6 @@ import { useMemo } from 'react'
import { NavLink, Navigate, Outlet, useNavigate, useLocation } from 'react-router-dom'
import MoonDot from '../../components/MoonDot.jsx'
import BrandLogo from '../../components/BrandLogo.jsx'
import NotificationBell from '../../components/NotificationBell.jsx'
import { useAuth } from '../../contexts/AuthContext.jsx'
import { useSite } from '../../contexts/SiteContext.jsx'
import { applyNavOverrides } from '../../lib/navOverrides.js'
@@ -36,15 +35,6 @@ function Icon({ children, size = 16 }) {
}
const IconGear = () => <Icon><circle cx="12" cy="12" r="3" /><path d="M12 2v3M12 19v3M2 12h3M19 12h3M4.9 4.9l2.1 2.1M17 17l2.1 2.1M19.1 4.9L17 7M7 17l-2.1 2.1" /></Icon>
const IconShield = () => <Icon><path d="M12 3l7 3v5c0 5-3.5 8-7 10-3.5-2-7-5-7-10V6z" /><path d="M9 12l2 2 4-4" /></Icon>
const IconBell = () => <Icon><path d="M18 8a6 6 0 10-12 0c0 7-3 9-3 9h18s-3-2-3-9" /><path d="M13.7 21a2 2 0 01-3.4 0" /></Icon>
// The settings row's own icon: a bell would make the two rows read as the same
// destination twice, which is exactly the confusion the split was meant to end.
// Participation history (Phase 14a). A calendar rather than a trophy: the row
// is every event this account attended, ranked or not, and most of them will
// never have a result published against them at all.
const IconCalendar = () => <Icon><rect x="3" y="5" width="18" height="16" rx="2" /><path d="M3 10h18M8 3v4M16 3v4" /></Icon>
const IconBellGear = () => <Icon><path d="M18 8a6 6 0 10-12 0c0 7-3 9-3 9h11" /><circle cx="18" cy="18" r="3" /><path d="M18 14v1M18 21v1M14 18h1M21 18h1" /></Icon>
// Exported because Admin -> Navigation edits this list. It stays declared here;
// the editor may only relabel, reorder and hide what it finds (§7). No CORE row
@@ -56,10 +46,7 @@ const IconBellGear = () => <Icon><path d="M18 8a6 6 0 10-12 0c0 7-3 9-3 9h11" />
// UO module registers it again at `/player/uo/characters`, in this position,
// with `order: 0`.
export const NAV = [
{ to: '/account/events', label: 'Events', icon: IconCalendar },
{ to: '/account/appeals', label: 'Appeals', icon: IconShield },
{ to: '/account/notifications', label: 'Notifications', end: true, icon: IconBell },
{ to: '/account/notifications/settings', label: 'Notification settings', icon: IconBellGear },
{ to: '/account', label: 'Account', end: true, icon: IconGear },
]
@@ -69,8 +56,6 @@ export const NAV = [
const TITLES = {
'/account': 'Account',
'/account/appeals': 'Appeals',
'/account/notifications': 'Notifications',
'/account/notifications/settings': 'Notification settings',
}
function moduleTitle(baseNav, pathname) {
@@ -198,12 +183,9 @@ export default function PlayerPortalLayout() {
<h1 className="display" style={{ margin: 0, fontSize: '1.5rem', color: 'var(--head)' }}>
{title}
</h1>
<div style={{ display: 'flex', alignItems: 'center', gap: 12 }}>
<NotificationBell />
<a href="/" style={{ color: 'var(--accent)', textDecoration: 'none', fontSize: '0.84rem', fontFamily: 'var(--sans)' }}>
Site
</a>
</div>
<a href="/" style={{ color: 'var(--accent)', textDecoration: 'none', fontSize: '0.84rem', fontFamily: 'var(--sans)' }}>
Site
</a>
</header>
<div style={{ flex: 1, padding: '30px 32px 60px', maxWidth: 900, width: '100%' }}>

View File

@@ -1,69 +0,0 @@
import { useEffect, useRef, useState } from 'react'
import { Link, useParams } from 'react-router-dom'
import PublicLayout from '../../components/PublicLayout.jsx'
import PageHeader from '../../components/PageHeader.jsx'
import { api } from '../../api/client.js'
// The landing page for the unsubscribe link in a Team notification email
// (TEAMS.md §6.4).
//
// **Public, and it must be**: the person reading it is in their mail client, not
// signed in, and an unsubscribe that first demands a login is one most people do
// not complete. The token in the path is what stands in for the session.
//
// **The page POSTs; the link the user clicked was a GET.** A GET must not mutate —
// mail clients and security scanners follow links in messages, and one that did
// would silently mute Teams nobody asked to leave. So the link lands here, this
// runs one POST, and the API route that shares the path answers GET with a
// redirect to exactly this page.
//
// **It says the same thing whatever the token was.** A page that distinguished a
// valid token from a forged one would be an oracle for which (user, Team) pairs
// exist, on a surface with no session behind it. The server always answers 200 and
// this always says the same sentence.
export default function Unsubscribe() {
const { token } = useParams()
const [state, setState] = useState('working')
// React 18 StrictMode mounts an effect twice in development. The POST is
// idempotent (it sets a boolean), so a second call is harmless — but it is
// still a second request for no reason, and the guard keeps the network panel
// honest for anyone debugging this page.
const fired = useRef(false)
useEffect(() => {
if (fired.current) return
fired.current = true
api.unsubscribeTeam(token)
.then(() => setState('done'))
// A network failure is the ONE case worth distinguishing, because it is the
// one where trying again helps. A rejected token is not: the server does not
// tell us, deliberately.
.catch(() => setState('failed'))
}, [token])
return (
<PublicLayout section="website" shell="narrow">
<PageHeader eyebrow="Notifications" title="Unsubscribe" />
{state === 'working' && <p className="sans dim">One moment</p>}
{state === 'done' && (
<>
<p className="sans" style={{ color: 'var(--ink)' }}>
You will not receive further notification emails about this team.
</p>
<p className="sans dim" style={{ fontSize: '0.9rem' }}>
This muted the team rather than switching off your account&rsquo;s email, so your other
teams are unaffected. You can turn it back on any time under{' '}
<Link to="/account/notifications/settings">notification settings</Link>.
</p>
</>
)}
{state === 'failed' && (
<p className="sans" style={{ color: 'var(--ink)' }}>
We could not reach the site to record that. Please try the link again, or change the
setting yourself under <Link to="/account/notifications/settings">notification settings</Link>.
</p>
)}
</PublicLayout>
)
}

View File

@@ -1,166 +0,0 @@
import { useEffect, useState } from 'react'
import { Link, useParams } from 'react-router-dom'
import { api } from '../../api/client.js'
import PlayerShell from './PlayerShell.jsx'
// Public, token-gated confirmation page (/account/verify-email/:token).
//
// Unauthenticated on purpose: the link arrives in a mailbox and is routinely
// opened on a device with no session. That is safe because the token IS the
// proof — opening it installs an address on the account it was minted for and
// does nothing else. No session is issued here, deliberately: proving control of
// a mailbox is not proving control of an account.
//
// Every failure the server can have — expired, already used, superseded by a
// later request, or an address another account confirmed first — comes back as
// the same 404. That is not laziness on the server's part; distinguishing them
// would let anyone test which addresses have accounts. So this page says the same
// thing for all of them, and must keep doing so.
export default function VerifyEmail() {
const { token } = useParams()
const [link, setLink] = useState(null) // { username, email } once validated
const [loadErr, setLoadErr] = useState('')
const [error, setError] = useState('')
const [busy, setBusy] = useState(false)
const [done, setDone] = useState(false)
useEffect(() => {
let active = true
api
.lookupEmailVerification(token)
.then((r) => active && setLink(r || {}))
.catch(
(err) =>
active &&
setLoadErr(
err.status === 404
? 'This confirmation link is invalid or has expired.'
: 'Could not load this confirmation link.',
),
)
return () => {
active = false
}
}, [token])
async function onConfirm() {
setError('')
setBusy(true)
try {
await api.confirmEmailVerification(token)
setDone(true)
} catch (err) {
if (err.status === 404) setError('This confirmation link is no longer usable. Request a new one from your account page.')
else if (err.status === 429) setError('Too many attempts. Please try again in a little while.')
else setError('Could not confirm your address right now. Please try again later.')
setBusy(false)
}
}
// ── Invalid link ───────────────────────────────────────────────────────────
if (loadErr) {
return (
<PlayerShell subtitle="Confirm your email">
<p className="sans" style={{ margin: 0, color: 'var(--muted)', textAlign: 'center', lineHeight: 1.6 }}>
{loadErr}
</p>
<p className="sans" style={{ textAlign: 'center', margin: '16px 0 0' }}>
<Link to="/account" style={{ color: 'var(--accent)', textDecoration: 'none' }}>
Go to your account
</Link>
</p>
</PlayerShell>
)
}
if (link === null) {
return (
<PlayerShell subtitle="Confirm your email">
<div style={{ display: 'grid', placeItems: 'center', padding: 20 }}>
<span className="spin" />
</div>
</PlayerShell>
)
}
// ── Done ───────────────────────────────────────────────────────────────────
if (done) {
return (
<PlayerShell subtitle="Email confirmed">
<p className="sans" style={{ margin: 0, color: 'var(--muted)', textAlign: 'center', lineHeight: 1.6 }}>
{link.email ? (
<>
<strong style={{ color: 'var(--head)' }}>{link.email}</strong> is now the address for
{link.username ? (
<>
{' '}
<strong style={{ color: 'var(--head)' }}>{link.username}</strong>
</>
) : (
' your account'
)}
.
</>
) : (
'Your email address has been confirmed.'
)}
</p>
<p className="sans" style={{ textAlign: 'center', margin: '16px 0 0', fontSize: '0.85rem', color: 'var(--dim)' }}>
You have not been signed in confirming an address does not sign you in.
</p>
<p className="sans" style={{ textAlign: 'center', margin: '16px 0 0' }}>
<Link to="/account/login" style={{ color: 'var(--accent)', textDecoration: 'none' }}>
Sign in
</Link>
</p>
</PlayerShell>
)
}
// ── Confirm ────────────────────────────────────────────────────────────────
//
// A button rather than confirming on load. A mail client or scanner that
// pre-fetches links would otherwise spend the token before the person ever saw
// it, and this token is single-use.
return (
<PlayerShell subtitle="Confirm your email">
<p
className="sans"
style={{ marginTop: 0, marginBottom: 20, color: 'var(--muted)', fontSize: '0.88rem', lineHeight: 1.6 }}
>
Confirm that{' '}
{link.email ? <strong style={{ color: 'var(--head)' }}>{link.email}</strong> : 'this address'} should be
the contact and account-recovery address for
{link.username ? (
<>
{' '}
<strong style={{ color: 'var(--head)' }}>{link.username}</strong>
</>
) : (
' this account'
)}
.
</p>
{error && (
<p className="sans" style={{ margin: '0 0 14px', color: '#d98b84', fontSize: '0.85rem', textAlign: 'center' }}>
{error}
</p>
)}
<button
type="button"
onClick={onConfirm}
disabled={busy}
className="btn btn-primary"
style={{ display: 'block', width: '100%', borderRadius: 8, padding: 12, textAlign: 'center' }}
>
{busy ? 'Confirming…' : 'Confirm this address'}
</button>
<p className="sans" style={{ textAlign: 'center', margin: '16px 0 0', fontSize: '0.82rem', color: 'var(--dim)' }}>
If you did not ask for this, close this page. Nothing changes and no account of yours is affected.
</p>
</PlayerShell>
)
}

View File

@@ -1,190 +0,0 @@
// One event's public page (EVENTS.md § API surface, Phase 14a).
//
// The storyline, its arc, what is live, what is next, what happened recently,
// and a results table once an occurrence has published one.
//
// **`?run=` is read from the URL and passed straight through**, because that is
// what an announcement's link carries. The page lives at the definition's slug —
// one stable address, so a link posted in Discord survives a retitle — and the
// occurrence has to be in the query string or a mail about last Friday's
// invasion would open next Friday's.
//
// **The error is checked before the form.** Phase 13 found the inverse of this
// on the admin editor: `if (loading || !form) return <Loading/>` above the error
// branch left a failed load spinning for ever with nothing on screen naming the
// problem. Order matters, and the order is error first.
import { useParams, useSearchParams, Link } from 'react-router-dom'
import PublicLayout from '../../components/PublicLayout.jsx'
import PageHeader from '../../components/PageHeader.jsx'
import { Loading, ErrorState, EmptyState } from '../../components/PageState.jsx'
import { useAsync } from '../../lib/useAsync.js'
import { api } from '../../api/client.js'
import { eventDateTime, statusWord } from '../../lib/eventCalendar.js'
export default function EventPage() {
const { slug } = useParams()
const [params] = useSearchParams()
const run = params.get('run')
const { loading, error, data } = useAsync(() => api.publicEvent(slug, run), [slug, run])
if (error) {
return (
<PublicLayout section="website">
<div className="shell-mid page-body">
<ErrorState message="That event could not be found." />
<p style={{ marginTop: 16 }}>
<Link to="/site/events">Back to the calendar</Link>
</p>
</div>
</PublicLayout>
)
}
if (loading || !data) {
return (
<PublicLayout section="website">
<div className="shell-mid page-body">
<Loading />
</div>
</PublicLayout>
)
}
const event = data.event
const headline = event.current || event.next
return (
<PublicLayout section="website">
<div className="shell-mid page-body">
<PageHeader
eyebrow={event.series ? event.series.name : 'Event'}
title={event.title}
lead={event.summary || ''}
/>
{event.series && (
<p className="sans" style={{ marginTop: -12 }}>
<Link to={`/site/events/series/${event.series.slug}`}>Part of {event.series.name}</Link>
</p>
)}
{/* The one fact a visitor came for, before the storyline rather than
after it: whether it is happening now, and if not, when it next is. */}
<div
className="panel"
style={{
padding: '18px 22px',
marginBottom: 24,
borderColor: event.live ? '#8fc79a' : undefined,
}}
>
{event.live ? (
<>
<div
className="sans"
style={{ color: '#8fc79a', fontWeight: 700, letterSpacing: '0.06em', textTransform: 'uppercase', fontSize: '0.74rem' }}
>
Happening now
</div>
<div style={{ marginTop: 6, color: 'var(--head)', fontSize: '1.1rem' }}>
{/* The phase LABEL, and only while it is live. The plan behind
the event is never published. */}
{event.current.phase || 'Under way'}
</div>
</>
) : event.next ? (
<>
<div className="sans dim" style={{ letterSpacing: '0.06em', textTransform: 'uppercase', fontSize: '0.74rem' }}>
Next
</div>
<div style={{ marginTop: 6, color: 'var(--head)', fontSize: '1.1rem' }}>
{eventDateTime(event.next.scheduledFor, event.next.timezone)}
</div>
</>
) : (
<div className="dim">Nothing scheduled at the moment.</div>
)}
</div>
{event.body && (
<article
className="panel"
style={{ padding: 28, marginBottom: 24 }}
// Sanitized on write, the treatment a wiki page and a forum post get.
dangerouslySetInnerHTML={{ __html: event.body }}
/>
)}
{event.results && (
<section style={{ marginBottom: 24 }}>
<h2 className="display" style={{ fontSize: '1.3rem', color: 'var(--head)' }}>
Results
</h2>
<p className="dim sans" style={{ marginTop: -6, fontSize: '0.85rem' }}>
{eventDateTime(event.results.scheduledFor, event.timezone)}
</p>
{event.results.participants.length === 0 ? (
<EmptyState>Results were published with nobody recorded.</EmptyState>
) : (
<table className="table" style={{ width: '100%' }}>
<thead>
<tr>
<th style={{ width: 60 }}>#</th>
<th>Who</th>
<th style={{ width: 120, textAlign: 'right' }}>Score</th>
</tr>
</thead>
<tbody>
{event.results.participants.map((p, i) => (
<tr key={`${p.name || 'anon'}-${i}`}>
<td>{p.rank ?? '—'}</td>
{/* A module supplies a display name in `meta` or it does
not; the member key is never published, so there is
genuinely nothing else to render. */}
<td>{p.name || <span className="dim">Unnamed</span>}</td>
<td style={{ textAlign: 'right' }}>{p.score}</td>
</tr>
))}
</tbody>
</table>
)}
</section>
)}
<Occurrences title="Coming up" list={event.upcoming} slug={event.slug} timezone={event.timezone} />
<Occurrences title="Previously" list={event.past} slug={event.slug} timezone={event.timezone} past />
{!headline && event.past.length === 0 && (
<EmptyState>This event has not been scheduled yet.</EmptyState>
)}
</div>
</PublicLayout>
)
}
function Occurrences({ title, list, slug, timezone, past = false }) {
if (!list || list.length === 0) return null
return (
<section style={{ marginBottom: 24 }}>
<h2 className="display" style={{ fontSize: '1.3rem', color: 'var(--head)' }}>
{title}
</h2>
<ul style={{ listStyle: 'none', padding: 0, margin: 0, display: 'flex', flexDirection: 'column', gap: 8 }}>
{list.map((o) => (
<li key={o.runId} className="panel" style={{ padding: '12px 18px', display: 'flex', gap: 16, flexWrap: 'wrap' }}>
<span style={{ flex: 1, minWidth: 220 }}>{eventDateTime(o.scheduledFor, o.timezone || timezone)}</span>
<span className="dim sans" style={{ fontSize: '0.78rem' }}>{statusWord(o.status, o.scheduledFor)}</span>
{/* Only a past occurrence gets its own link, and only when it has
results: on any other, `?run=` would change nothing a reader
could see. */}
{past && o.resultsPublishedAt && (
<Link className="sans" style={{ fontSize: '0.78rem' }} to={`/site/events/${slug}?run=${o.runId}`}>
Results
</Link>
)}
</li>
))}
</ul>
</section>
)
}

View File

@@ -1,78 +0,0 @@
// One arc (EVENTS.md §I, Phase 14a).
//
// **The arc is the thing the tooling this replaces could not express at all.**
// A WordPress calendar plugin has no series field, so "Royal Spy Mission → Risky
// Partner → Message From the Void" existed only in a GM's head and in whatever
// the forum post said. This page is that continuity, in the order an editor
// arranged it — which is why the events are numbered rather than dated: an arc
// has an order, and its parts may be months apart or run out of sequence.
import { useParams, Link } from 'react-router-dom'
import PublicLayout from '../../components/PublicLayout.jsx'
import PageHeader from '../../components/PageHeader.jsx'
import { Loading, ErrorState } from '../../components/PageState.jsx'
import { useAsync } from '../../lib/useAsync.js'
import { api } from '../../api/client.js'
export default function EventSeries() {
const { slug } = useParams()
const { loading, error, data } = useAsync(() => api.publicEventSeries(slug), [slug])
// Error first, then loading — the order Phase 13 had to fix on the admin
// editor, where a failed load sat behind a spinner that never stopped.
if (error) {
return (
<PublicLayout section="website">
<div className="shell-mid page-body">
<ErrorState message="That series could not be found." />
<p style={{ marginTop: 16 }}>
<Link to="/site/events">Back to the calendar</Link>
</p>
</div>
</PublicLayout>
)
}
if (loading || !data) {
return (
<PublicLayout section="website">
<div className="shell-mid page-body">
<Loading />
</div>
</PublicLayout>
)
}
const series = data.series
return (
<PublicLayout section="website">
<div className="shell-mid page-body">
<PageHeader eyebrow="Series" title={series.name} lead={series.description || ''} />
<ol style={{ listStyle: 'none', padding: 0, margin: 0, display: 'flex', flexDirection: 'column', gap: 14 }}>
{series.events.map((e, i) => (
<li key={e.slug}>
<Link to={`/site/events/${e.slug}`} style={{ textDecoration: 'none' }}>
<div className="panel" style={{ padding: '18px 22px', display: 'flex', gap: 18 }}>
<span
className="display"
style={{ color: 'var(--accent)', fontSize: '1.4rem', minWidth: 36, textAlign: 'right' }}
>
{i + 1}
</span>
<span>
<span className="display" style={{ fontSize: '1.15rem', color: 'var(--head)' }}>
{e.title}
</span>
{e.summary && <p style={{ margin: '6px 0 0', color: 'var(--text)' }}>{e.summary}</p>}
</span>
</div>
</Link>
</li>
))}
</ol>
<p className="sans" style={{ marginTop: 24 }}>
<Link to="/site/events">Back to the calendar</Link>
</p>
</div>
</PublicLayout>
)
}

View File

@@ -1,131 +0,0 @@
// The public event calendar (EVENTS.md §I, Phase 14a).
//
// **A list, not a month grid.** The admin calendar draws a grid because an
// operator's question is "what does this month look like" — coverage, clashes,
// the gap on the third weekend. A visitor's question is "what is on, and when is
// the next one", which a chronological list answers in one glance and a grid
// answers by making them count squares. Same data, different question.
//
// **A projection is drawn differently from a run, and the reason is the
// operator's reason one tier along.** Past the materialisation horizon there is
// no row: nothing is committed to, nothing can be cancelled, and a forecast
// rendered identically to a booking would be the page promising something the
// server has not. It is dashed and labelled "expected".
//
// The date heading is the READER's day and the time beside each entry is the
// EVENT's own zone. That split is §I's: the shard's evening is what "8pm" means
// to everyone reading it, but "this month" is the month the reader is living in.
import { Link } from 'react-router-dom'
import PublicLayout from '../../components/PublicLayout.jsx'
import PageHeader from '../../components/PageHeader.jsx'
import { Loading, ErrorState, EmptyState } from '../../components/PageState.jsx'
import { useAsync } from '../../lib/useAsync.js'
import { api } from '../../api/client.js'
import { eventTime, readerDayLabel, statusWord } from '../../lib/eventCalendar.js'
export default function Events() {
const { loading, error, data } = useAsync(() => api.publicEvents())
const entries = data?.entries || []
// Grouped by the reader's own day, in order. The server already sorted by
// instant, so this preserves that order rather than re-sorting.
const days = []
for (const entry of entries) {
const label = readerDayLabel(entry.scheduledFor)
const last = days[days.length - 1]
if (last && last.label === label) last.entries.push(entry)
else days.push({ label, entries: [entry] })
}
return (
<PublicLayout section="website">
<div className="shell-mid page-body">
<PageHeader
eyebrow="What's on"
title="Events"
lead="Everything scheduled, live and recently finished. Times are shown in the shard's own timezone."
/>
<section style={{ display: 'flex', flexDirection: 'column', gap: 28 }}>
{loading && <Loading />}
{error && <ErrorState message="Could not load the calendar right now." />}
{!loading && !error && entries.length === 0 && (
<EmptyState>Nothing on the calendar just yet check back soon.</EmptyState>
)}
{days.map((day) => (
<div key={day.label}>
<h2
className="sans"
style={{
margin: '0 0 12px',
fontSize: '0.74rem',
letterSpacing: '0.08em',
textTransform: 'uppercase',
color: 'var(--muted)',
}}
>
{day.label}
</h2>
<div style={{ display: 'flex', flexDirection: 'column', gap: 12 }}>
{day.entries.map((entry) => (
<EventRow key={`${entry.slug}-${entry.scheduledFor}-${entry.kind}`} entry={entry} />
))}
</div>
</div>
))}
</section>
</div>
</PublicLayout>
)
}
function EventRow({ entry }) {
const projected = entry.kind === 'projected'
const body = (
<div
className="panel"
style={{
padding: '16px 20px',
display: 'flex',
alignItems: 'baseline',
gap: 16,
flexWrap: 'wrap',
// The whole visual difference between a booking and a forecast, and it
// is deliberately not subtle.
borderStyle: projected ? 'dashed' : undefined,
opacity: projected ? 0.72 : 1,
}}
>
<span className="sans" style={{ fontWeight: 700, color: 'var(--accent)', minWidth: 96 }}>
{eventTime(entry.scheduledFor, entry.timezone)}
</span>
<span style={{ flex: 1, minWidth: 200 }}>
<span className="display" style={{ fontSize: '1.15rem', color: 'var(--head)' }}>
{entry.title}
</span>
{entry.seriesName && (
<span className="dim" style={{ marginLeft: 10, fontSize: '0.9rem' }}>
{entry.seriesName}
</span>
)}
</span>
<span
className="sans"
style={{
fontSize: '0.72rem',
letterSpacing: '0.06em',
textTransform: 'uppercase',
color: entry.live ? '#8fc79a' : 'var(--muted)',
fontWeight: entry.live ? 700 : 400,
}}
>
{projected ? 'Expected' : statusWord(entry.status, entry.scheduledFor)}
</span>
</div>
)
// A projection has no page of its own worth linking to any differently — the
// event page IS the definition's — so both link to the same place. It is the
// OCCURRENCE that does not exist yet, not the event.
return <Link to={`/site/events/${entry.slug}`} style={{ textDecoration: 'none' }}>{body}</Link>
}

View File

@@ -298,18 +298,6 @@ button[disabled] {
}
/* ===== Rich prose (wiki / newsletter body) ===== */
.forum-embed {
/* The image a Team-forum post's URL renders as, in `remote`/`uploads` mode.
Emitted by the server (utils/forumHtml.js), never by an author — which is
what makes the operator's image policy enforceable. Block, so it sits
beneath its link rather than beside it; capped, because a remote image is
whatever size its host decided and one post must not blow out the column. */
display: block;
margin-top: 8px;
max-width: 100%;
height: auto;
border-radius: var(--radius-input);
}
.prose {
color: var(--text);
font-size: 1.06rem;

View File

@@ -185,107 +185,3 @@ test('a module id is URL-encoded on the way into the path', async () => {
await api.admin.disableModule('a b/c')
assert.equal(calls[0].url, '/api/v1/admin/modules/a%20b%2Fc/disable')
})
// ── Team forum, phase 5 ("5b") ──────────────────────────────────────────
//
// The URL shapes matter more here than they look. Replies hang off a THREAD;
// edits and post moderation hang off a POST; and the report route hangs off the
// forum rather than off either, because a report can name a thread, a post or an
// upload and is not moderation of any of them.
test('a reply hangs off its thread and an edit hangs off its post', async () => {
willReply({ body: { ok: true } })
await api.teamForumReply('ossuary', 5, { body: 'hi' })
assert.equal(calls[0].url, '/api/v1/player/teams/ossuary/forum/threads/5/posts')
assert.equal(calls[0].opts.method, 'POST')
calls = []
willReply({ body: { ok: true } })
await api.teamForumEditPost('ossuary', 80, { body: 'fixed' })
assert.equal(calls[0].url, '/api/v1/player/teams/ossuary/forum/posts/80')
// PATCH, not POST: an edit replaces part of a post that already exists, and the
// server's route is mounted on the verb.
assert.equal(calls[0].opts.method, 'PATCH')
})
test('post moderation is a different route from thread moderation', async () => {
// Not the same route with a target kind, because the two answer to different
// rules — `pin` and `lock` mean nothing to a post at all.
willReply({ body: { ok: true } })
await api.teamForumModeratePost('ossuary', 80, { action: 'hide' })
assert.equal(calls[0].url, '/api/v1/player/teams/ossuary/forum/posts/80/moderate')
calls = []
willReply({ body: { ok: true } })
await api.teamForumModerate('ossuary', 5, { action: 'pin' })
assert.equal(calls[0].url, '/api/v1/player/teams/ossuary/forum/threads/5/moderate')
})
test('a report goes to the forum, and its queue is under admin moderation', async () => {
willReply({ body: { ok: true } })
await api.teamForumReport('ossuary', { targetType: 'team_forum_post', targetId: 80, reason: 'abuse' })
assert.equal(calls[0].url, '/api/v1/player/teams/ossuary/forum/report')
assert.deepEqual(JSON.parse(calls[0].opts.body), {
targetType: 'team_forum_post', targetId: 80, reason: 'abuse',
})
// Under /admin/moderation and NOT under /admin/teams: a staffer working a queue
// should have one place to work, and there is deliberately no leader-facing
// counterpart to this call anywhere in the client (TEAMS.md §5.6).
calls = []
willReply({ body: { reports: [] } })
await api.admin.contentReports({ status: 'open' })
assert.equal(calls[0].url, '/api/v1/admin/moderation/reports?status=open')
})
test('the report queue defaults to the open work rather than to everything', async () => {
willReply({ body: { reports: [] } })
await api.admin.contentReports()
// No query string at all — the server's default is open + reviewing, and a
// client that pinned `status=all` here would put the archive in front of a
// staffer every time they opened the screen.
assert.equal(calls[0].url, '/api/v1/admin/moderation/reports')
})
test('a Team slug is URL-encoded on every forum path', async () => {
willReply({ body: { ok: true } })
await api.teamForumReport('a b/c', { targetType: 'team_forum_thread', targetId: 1, reason: 'spam' })
assert.equal(calls[0].url, '/api/v1/player/teams/a%20b%2Fc/forum/report')
})
// ── Public events (Phase 14a) ───────────────────────────────────────────
//
// The one shape worth pinning is `?run=`: it is what an announcement's link
// carries, and a client that dropped it would make a mail about last Friday's
// occurrence open next Friday's.
test('the public calendar asks for no window at all by default', async () => {
willReply({ body: { entries: [] } })
await api.publicEvents()
// The server defaults to now through a month out, so the first render need
// not compute two ISO instants before it can ask for anything.
assert.equal(calls[0].url, '/api/v1/public/events')
})
test('an event page carries the run when one was named, and not when it was not', async () => {
willReply({ body: { ok: true } })
await api.publicEvent('the-yew-invasion')
assert.equal(calls[0].url, '/api/v1/public/events/the-yew-invasion')
willReply({ body: { ok: true } })
await api.publicEvent('the-yew-invasion', 3692)
assert.equal(calls[1].url, '/api/v1/public/events/the-yew-invasion?run=3692')
})
test('an event slug is URL-encoded on every public path', async () => {
willReply({ body: { ok: true } })
await api.publicEventSeries('a b/c')
assert.equal(calls[0].url, '/api/v1/public/events/series/a%20b%2Fc')
})
test('participation history takes a keyset cursor, never an offset', async () => {
willReply({ body: { entries: [] } })
await api.player.eventHistory({ limit: 25, before: 900 })
assert.equal(calls[0].url, '/api/v1/player/events/history?limit=25&before=900')
})

View File

@@ -1,154 +0,0 @@
import { test, beforeEach } from 'node:test'
import assert from 'node:assert/strict'
import fs from 'node:fs'
import path from 'node:path'
import { fileURLToPath } from 'node:url'
import {
RESERVED_KEYS,
registerEmailBlock,
getEmailBlock,
listEmailBlocks,
newEmailBlock,
} from '../src/emailBlocks/registry.js'
// Engagement Phase 5b — the client half of the template editor.
//
// Two kinds of test, and the second kind is the one worth explaining.
//
// `registry.js` is plain `.js` and imports nothing, so it is exercised directly.
// `types.jsx` and `EngagementTemplates.jsx` cannot be: this runner has no JSX
// transform and no DOM, the same limit `moduleRegistry.test.js` documents. So the
// properties that live in those files are asserted **against their source text**.
//
// That is a weaker test than executing them, and it is used for exactly two things
// where a weak test still beats none:
//
// • **The preview sandbox.** `sandbox=""` with no `allow-scripts` is the reason
// operator-authored HTML cannot run under this site's origin. It is one
// attribute, on one element, and it is precisely the sort of thing someone
// removes to debug a rendering problem and does not put back. A source
// assertion catches that in review; nothing else here would.
// • **Registry drift.** Every `email.*` type this client offers must exist in
// the server registry with the same version, because the server validates
// against its own and a drifted client produces a refused save with no
// explanation on screen. Reading both trees is the only way to check a
// pairing that spans a process boundary.
const here = path.dirname(fileURLToPath(import.meta.url))
const read = (rel) => fs.readFileSync(path.join(here, '..', rel), 'utf8')
// The registry is module state; each test starts from a known entry.
beforeEach(() => {
if (!getEmailBlock('email.test')) {
registerEmailBlock({
type: 'email.test',
version: 2,
label: 'Test block',
defaults: () => ({ text: 'hi' }),
editor: () => null,
})
}
})
// ── The registry ───────────────────────────────────────────────────────────
test('a definition must be namespaced "email."', () => {
assert.throws(() => registerEmailBlock({ type: 'heading' }), /namespaced/)
assert.throws(() => registerEmailBlock({}), /namespaced/)
})
test('a duplicate type is a programmer error, caught at import', () => {
assert.throws(() => registerEmailBlock({ type: 'email.test' }), /already registered/)
})
test('a new block carries the envelope the server expects, and a unique id', () => {
const a = newEmailBlock('email.test')
const b = newEmailBlock('email.test')
assert.deepEqual(Object.keys(a).sort(), [...RESERVED_KEYS].sort())
assert.equal(a.type, 'email.test')
assert.equal(a.version, 2)
assert.deepEqual(a.props, { text: 'hi' })
// Ids are unique across a whole document. A counter would re-issue an id after
// a delete and the save would be refused for a reason nothing on screen explains.
assert.notEqual(a.id, b.id)
})
test('an unknown type yields nothing rather than a half-built block', () => {
assert.equal(newEmailBlock('email.nope'), null)
assert.equal(getEmailBlock('email.nope'), null)
})
// ── The sandbox: §4.6.2's security posture, as an attribute ────────────────
test('the preview frame is sandboxed with no allow-scripts', () => {
const source = read('src/routes/admin/views/EngagementTemplates.jsx')
// It renders in an iframe at all — not into the page.
assert.match(source, /<iframe/)
// Read the ATTRIBUTE, not the file. The first version of this test searched the
// whole source for "allow-scripts" and failed on the comment above the iframe
// explaining that there is no allow-scripts — a check that a correct file fails
// is worse than no check, because the fix is to delete the explanation.
const sandboxes = [...source.matchAll(/sandbox=(?:"([^"]*)"|\{([^}]*)\})/g)].map((m) => m[1] ?? m[2])
assert.equal(sandboxes.length, 1, 'expected exactly one sandboxed frame')
// Empty: every restriction on, nothing granted back.
assert.equal(sandboxes[0], '')
// The two grants that would undo it, whatever else were listed.
assert.doesNotMatch(sandboxes[0], /allow-scripts/)
assert.doesNotMatch(sandboxes[0], /allow-same-origin/)
// And no iframe without one at all.
assert.equal((source.match(/<iframe/g) || []).length, sandboxes.length)
// From srcDoc — an opaque origin — rather than a src pointing at this site.
assert.match(source, /srcDoc=/)
})
test('the preview HTML is never injected into this document', () => {
const source = read('src/routes/admin/views/EngagementTemplates.jsx')
// The one API that would undo all of the above in a single line.
assert.doesNotMatch(source, /dangerouslySetInnerHTML/)
})
// ── Drift between the two registries ───────────────────────────────────────
test('every client email block pairs with a server definition at the same version', () => {
const clientSource = read('src/emailBlocks/types.jsx')
const clientTypes = [...clientSource.matchAll(/type:\s*'(email\.[A-Za-z]+)',\s*\n\s*version:\s*(\d+)/g)].map(
(m) => [m[1], Number(m[2])],
)
assert.ok(clientTypes.length >= 6, 'expected the six block definitions to be found')
const serverDir = path.join(here, '..', '..', 'server', 'src', 'emailBlocks', 'types')
const serverTypes = new Map()
for (const file of fs.readdirSync(serverDir)) {
const src = fs.readFileSync(path.join(serverDir, file), 'utf8')
const type = src.match(/type:\s*'(email\.[A-Za-z]+)'/)
const version = src.match(/\n\s*version:\s*(\d+)/)
if (type) serverTypes.set(type[1], version ? Number(version[1]) : 1)
}
for (const [type, version] of clientTypes) {
assert.ok(serverTypes.has(type), `${type} has no server definition`)
assert.equal(serverTypes.get(type), version, `${type} version differs between client and server`)
}
// And the other direction: a server block with no authoring form is a block an
// operator can be sent a template containing and cannot edit.
for (const type of serverTypes.keys()) {
assert.ok(
clientTypes.some(([t]) => t === type),
`${type} exists on the server but has no editor in this client`,
)
}
})
test('no client email block declares a React renderer', () => {
// The structural claim in registry.js's header. A `component` here would be a
// second renderer for a body the server produces, and the two would agree only
// until the first Outlook fix.
const clientSource = read('src/emailBlocks/types.jsx')
assert.doesNotMatch(clientSource, /\n\s*component:/)
assert.ok(listEmailBlocks().every((d) => !('component' in d)))
})

View File

@@ -1,307 +0,0 @@
import { test } from 'node:test'
import assert from 'node:assert/strict'
import {
formFromRule,
ruleToPayload,
audienceChoicesFor,
segmentChoicesFor,
describeReach,
describeRule,
describeExpression,
notPlacementError,
audienceWarning,
operatorWords,
conditionRowsFrom,
conditionsFromRows,
operatorsForType,
coerceLiteral,
humanSeconds,
} from '../src/lib/engagementRules.js'
// lib/engagementRules.js — what the two Engagement screens say and what they let
// an operator pick (ENGAGEMENT.md Phase 4b).
//
// None of this is a boundary: the server's `engagementRules.model` decides what
// may be saved and the engine re-checks the audience ceiling at send time. What
// is tested here is the part that would be wrong SILENTLY — a form that sends a
// string where the trigger declared an int, a composer that flattens a nested
// condition into one that fires on different events, an editor that offers an
// audience the save is going to refuse.
const CEILINGS = [
{ id: 'everyone', label: 'Everyone', permits: ['everyone', 'authenticated', 'subscribers', 'members', 'staff', 'owner'] },
{ id: 'authenticated', label: 'Signed-in users', permits: ['authenticated', 'subscribers', 'members', 'staff', 'owner'] },
{ id: 'subscribers', label: 'Subscribers', permits: ['subscribers'] },
{ id: 'members', label: 'A module list', permits: ['members'] },
{ id: 'staff', label: 'Staff', permits: ['staff'] },
{ id: 'owner', label: 'The person it is about', permits: ['owner'] },
]
const TRIGGER = {
id: 'uo.house.idoc_warning',
label: 'House approaching collapse',
ceiling: 'owner',
audience: 'owner',
subjectKey: 'house',
variables: [
{ name: 'house', type: 'string', required: true },
{ name: 'daysLeft', type: 'int', required: false },
{ name: 'insured', type: 'boolean', required: false },
],
}
const OPERATORS = [
{ cmp: 'eq', label: 'is', types: ['string', 'int', 'boolean'], arity: 1 },
{ cmp: 'gt', label: 'is greater than', types: ['int'], arity: 1 },
{ cmp: 'in', label: 'is one of', types: ['string', 'int'], arity: 'list' },
{ cmp: 'present', label: 'is present', types: ['string', 'int', 'boolean'], arity: 0 },
]
const row = (over = {}) => ({
id: 3,
trigger_id: 'uo.house.idoc_warning',
name: 'IDOC warning',
enabled: 1,
audience: 'owner',
audience_segment_id: null,
channels: ['email'],
template_keys: { email: 'idoc-warning' },
conditions: null,
cooldown_seconds: 86400,
delay_seconds: 0,
cancel_on: [],
max_sends_per_hour: 100,
...over,
})
// ── The form round trip ────────────────────────────────────────────────────
test('a rule row round-trips through the form without changing what it means', () => {
const payload = ruleToPayload(formFromRule(row()))
assert.equal(payload.triggerId, 'uo.house.idoc_warning')
assert.equal(payload.enabled, true)
assert.deepEqual(payload.channels, ['email'])
assert.deepEqual(payload.templateKeys, { email: 'idoc-warning' })
assert.equal(payload.cooldownSeconds, 86400)
assert.equal(payload.maxSendsPerHour, 100)
})
test('unticking a channel drops its template key, rather than sending one the server refuses', () => {
const form = formFromRule(row({ channels: ['email', 'push'], template_keys: { email: 'a', push: 'b' } }))
form.channels = ['email']
const payload = ruleToPayload(form)
// The server refuses `templateKeys` naming a channel the rule does not have.
// Leaving it in would produce an error about a field the operator cannot see.
assert.deepEqual(payload.templateKeys, { email: 'a' })
})
// ── The audience the editor may offer ──────────────────────────────────────
test('the editor offers only what the trigger ceiling permits', () => {
const choices = audienceChoicesFor(TRIGGER, CEILINGS).map((c) => c.id)
assert.deepEqual(choices, ['owner'])
})
test('a wider trigger offers more, in lattice order', () => {
const choices = audienceChoicesFor({ ...TRIGGER, ceiling: 'authenticated' }, CEILINGS).map((c) => c.id)
assert.deepEqual(choices, ['authenticated', 'subscribers', 'members', 'staff', 'owner'])
})
test('an unknown trigger offers nothing — failing closed, like the server', () => {
// This is a dormant rule, whose module has been uninstalled. Offering the full
// vocabulary would be the widening the whole ceiling design exists to prevent.
assert.deepEqual(audienceChoicesFor({ ...TRIGGER, ceiling: 'nonsense' }, CEILINGS), [])
assert.deepEqual(audienceChoicesFor(null, CEILINGS), [])
})
test('segments are filtered by their STORED ceiling, not re-derived', () => {
const segments = [
{ id: 1, name: 'Governors', ceiling: 'members' },
{ id: 2, name: 'Watchers', ceiling: 'authenticated' },
]
const wide = segmentChoicesFor({ ...TRIGGER, ceiling: 'authenticated' }, CEILINGS, segments)
assert.deepEqual(wide.map((s) => s.id), [1, 2])
const narrow = segmentChoicesFor({ ...TRIGGER, ceiling: 'members' }, CEILINGS, segments)
assert.deepEqual(narrow.map((s) => s.id), [1])
})
// ── The reach preview ──────────────────────────────────────────────────────
test('a capped count reads as a floor, never as a total', () => {
const said = describeReach({ count: 5000, capped: true, dormant: false, reason: null, permitted: true })
assert.match(said, /At least 5000/)
})
test('a count the trigger would refuse says so, instead of looking healthy', () => {
const said = describeReach({ count: 12, capped: false, dormant: false, reason: null, permitted: false })
assert.match(said, /will be refused/)
})
test('a dormant segment says why, rather than reading as "nobody"', () => {
const said = describeReach({ count: 0, dormant: true, reason: 'audience segment is dormant' })
assert.match(said, /dormant/)
})
test('an owner audience carries its reason forward', () => {
const said = describeReach({ count: 0, dormant: false, reason: 'event carries no ownerUserId', permitted: true })
assert.match(said, /ownerUserId/)
})
// ── Conditions ─────────────────────────────────────────────────────────────
test('operators narrow to the variable type that was picked', () => {
assert.deepEqual(operatorsForType(OPERATORS, 'boolean').map((o) => o.cmp), ['eq', 'present'])
assert.deepEqual(operatorsForType(OPERATORS, 'int').map((o) => o.cmp), ['eq', 'gt', 'in', 'present'])
})
test('a literal is coerced to the type the trigger DECLARED', () => {
// Every value in an HTML input is a string, and `{ cmp: 'gt', value: "5" }`
// against an int variable is refused by the server — rightly, because a
// comparison between a number and a string quietly never matches.
const built = conditionsFromRows('and', [{ variable: 'daysLeft', cmp: 'gt', value: '5' }], TRIGGER.variables)
assert.deepEqual(built, { variable: 'daysLeft', cmp: 'gt', value: 5 })
})
test('a value that does not parse is passed through, so the server names the field', () => {
// NOT NaN, and not 0: a rule that saves cleanly having silently compared
// against a number nobody typed is worse than a refusal that says which
// variable it was.
assert.equal(coerceLiteral('int', 'soon'), 'soon')
assert.equal(coerceLiteral('boolean', 'yes'), 'yes')
assert.equal(coerceLiteral('boolean', 'true'), true)
assert.equal(coerceLiteral('float', '1.5'), 1.5)
})
test('a list operator splits on commas and types each item', () => {
const built = conditionsFromRows('and', [{ variable: 'daysLeft', cmp: 'in', value: '1, 2, 3' }], TRIGGER.variables)
assert.deepEqual(built.value, [1, 2, 3])
})
test('present and absent carry no value at all', () => {
const built = conditionsFromRows('and', [{ variable: 'house', cmp: 'present', value: 'ignored' }], TRIGGER.variables)
assert.deepEqual(built, { variable: 'house', cmp: 'present' })
})
test('no rows means no conditions — not an empty group that matches nothing', () => {
assert.equal(conditionsFromRows('and', [], TRIGGER.variables), null)
assert.equal(conditionsFromRows('and', [{ variable: '', cmp: '' }], TRIGGER.variables), null)
})
test('a flat stored tree opens editable; a nested one opens read-only', () => {
const flat = conditionRowsFrom({
op: 'and',
nodes: [{ variable: 'house', cmp: 'eq', value: 'x' }, { variable: 'daysLeft', cmp: 'gt', value: 5 }],
})
assert.equal(flat.editable, true)
assert.equal(flat.rows.length, 2)
// `A AND (B OR C)` flattened to `A AND B AND C` fires on different events, and
// the operator would have no way to know the save had done it.
const nested = conditionRowsFrom({
op: 'and',
nodes: [
{ variable: 'house', cmp: 'eq', value: 'x' },
{ op: 'or', nodes: [{ variable: 'daysLeft', cmp: 'gt', value: 5 }] },
],
})
assert.equal(nested.editable, false)
assert.deepEqual(nested.rows, [])
})
test('a single stored comparison is one editable row', () => {
const one = conditionRowsFrom({ variable: 'house', cmp: 'eq', value: 'x' })
assert.equal(one.editable, true)
assert.deepEqual(one.rows, [{ variable: 'house', cmp: 'eq', value: 'x' }])
})
// ── Segment composition ────────────────────────────────────────────────────
test('a members audience with no saved audience is warned about BEFORE the save', () => {
// The trap the browser walk found: it is the default the moment a
// members-ceiling trigger is chosen, and the rule it produces saves, switches
// on and mails nobody. Nothing on the screen said so unless you pressed
// Preview.
assert.match(audienceWarning({ audience: 'members', audienceSegmentId: null }), /reaches nobody/)
assert.equal(audienceWarning({ audience: 'members', audienceSegmentId: 4 }), null)
assert.equal(audienceWarning({ audience: 'owner', audienceSegmentId: null }), null)
})
test('the server says "segment"; the screens say "saved audience"', () => {
// One word for one table in the API, the schema and the docs. But an operator
// meets the concept under a heading that says "Audiences", and a sentence that
// switches vocabulary mid-screen reads as being about something else.
assert.equal(operatorWords('audience segment is dormant'), 'audience saved audience is dormant')
assert.match(describeReach({ count: 0, dormant: true, reason: 'audience segment is dormant' }), /saved audience/)
// and it does not maul a word that merely contains it
assert.equal(operatorWords('segmented data'), 'segmented data')
})
test('a list of nothing but exclusions is refused before the round trip', () => {
// One checkbox away at all times, because the composer offers "exclude" on
// every row including the only one. The server refuses it correctly — but
// only after a save.
const err = notPlacementError({ op: 'and', nodes: [{ op: 'not', nodes: [{ audienceId: 'a' }] }] })
assert.match(err, /at least one audience/i)
})
test('a bare not is refused before it reaches the server', () => {
assert.ok(notPlacementError({ op: 'not', nodes: [{ audienceId: 'uo.governors' }] }))
assert.ok(notPlacementError({ op: 'or', nodes: [{ audienceId: 'a' }, { op: 'not', nodes: [{ audienceId: 'b' }] }] }))
})
test('a not under an "all of" is fine — that is the only universe that does not widen', () => {
assert.equal(
notPlacementError({
op: 'and',
nodes: [{ audienceId: 'uo.governors' }, { op: 'not', nodes: [{ audienceId: 'uo.flagged' }] }],
}),
null,
)
})
test('an expression describes itself with module labels where it has them', () => {
const byId = { 'uo.governors': { label: 'Governors' } }
const said = describeExpression(
{ op: 'and', nodes: [{ audienceId: 'uo.governors' }, { op: 'not', nodes: [{ audienceId: 'uo.flagged' }] }] },
byId,
)
assert.equal(said, 'Governors and not uo.flagged')
})
test('a leaf renders its parameters, so two rows built on the same audience are distinguishable', () => {
const said = describeExpression({ audienceId: 'uo.team.members', params: { teamId: 4 } }, {})
assert.equal(said, 'uo.team.members (teamId: 4)')
})
// ── The list summary ───────────────────────────────────────────────────────
test('a rule summarises to what it will do, and always names its hourly cap', () => {
const said = describeRule(row({ delay_seconds: 3600 }), { segmentsById: {} })
assert.match(said, /to owner/)
assert.match(said, /via email/)
assert.match(said, /after 1 hour/)
assert.match(said, /once per 1 day/)
assert.match(said, /100\/hour/)
})
test('a rule on a segment names the segment, not the ceiling column', () => {
// The `audience` column on such a rule holds the segment's ceiling, which is a
// fact about what it MAY reach and not about who it does.
const said = describeRule(row({ audience: 'members', audience_segment_id: 7 }), {
segmentsById: { 7: { name: 'Governors' } },
})
assert.match(said, /to Governors/)
})
test('humanSeconds picks the coarsest EXACT unit, and never rounds', () => {
assert.equal(humanSeconds(0), 'none')
assert.equal(humanSeconds(3600), '1 hour')
assert.equal(humanSeconds(86400), '1 day')
assert.equal(humanSeconds(7200), '2 hours')
assert.equal(humanSeconds(3660), '61 minutes')
assert.equal(humanSeconds(90), '90 seconds')
})

View File

@@ -1,910 +0,0 @@
import { test } from 'node:test'
import assert from 'node:assert/strict'
import {
runControlsFor,
stepControlsFor,
isParked,
lastStartedSeqOf,
formFromDefinition,
payloadFromForm,
parseParams,
blankStep,
blankPhase,
describeLogLine,
logKindWord,
runStatusWord,
describeSchedule,
scheduleFormFrom,
scheduleFromForm,
isProjected,
blankAdvance,
advanceFormFrom,
advancePayload,
WEEKDAYS,
MONTHLY_NTHS,
ADVANCE_KINDS,
blankWhere,
whereFormFrom,
paramsRenderable,
paramsMode,
paramValue,
setParam,
datetimeInputValue,
priceBodyFrom,
worthPricing,
PARAM_FORM,
PARAM_JSON,
} from '../src/lib/eventAuthoring.js'
// lib/eventAuthoring.js — what the three Events screens say and what they let
// staff press (EVENTS.md §I, Phase 3).
//
// None of this is a boundary: `events/spec.js` decides what may be saved and the
// six control statements decide what may happen to a run, each of them a
// compare-and-set that re-checks the status this file only predicted.
//
// **The controls get most of the tests, and the reason is worth stating.** A
// button offered that the server refuses is not a wrong write — but it is the
// failure an operator meets at 2am, on the screen they opened because something
// is already going wrong, about the run they are trying to stop. So the guards
// are deliberately written twice and this is where the copy is checked against
// the original.
const run = (over = {}) => ({ id: 1, status: 'running', currentPhase: 'main', ...over })
const step = (over = {}) => ({
id: 10,
phase: 'main',
seq: 0,
status: 'pending',
parked: false,
...over,
})
// ── The run controls ───────────────────────────────────────────────────────
test('pause is offered only for a run in flight', () => {
assert.equal(runControlsFor(run({ status: 'running' })).pause, true)
assert.equal(runControlsFor(run({ status: 'starting' })).pause, true)
// A scheduled occurrence that should not happen is cancelled, not paused:
// resuming one after its grace window would produce a `missed` from a button
// labelled resume.
assert.equal(runControlsFor(run({ status: 'scheduled' })).pause, false)
assert.equal(runControlsFor(run({ status: 'paused' })).pause, false)
})
test('cancel is offered right up to the moment a run goes terminal, and never after', () => {
for (const status of ['scheduled', 'starting', 'running', 'paused', 'ending']) {
assert.equal(runControlsFor(run({ status })).cancel, true, `${status} should be cancellable`)
}
for (const status of ['completed', 'cancelled', 'failed', 'missed']) {
assert.equal(runControlsFor(run({ status })).cancel, false, `${status} should not be`)
}
})
test('resume is offered for exactly one status', () => {
assert.equal(runControlsFor(run({ status: 'paused' })).resume, true)
assert.equal(runControlsFor(run({ status: 'running' })).resume, false)
})
// ── The step controls ──────────────────────────────────────────────────────
test('a parked step is running with nothing holding it, and only that', () => {
assert.equal(isParked(step({ status: 'running', parked: true })), true)
assert.equal(isParked(step({ status: 'running', parked: false })), false, 'a live lease is a dispatch')
assert.equal(isParked(step({ status: 'pending', parked: true })), false)
})
test('confirm is offered for a parked cue and for nothing else', () => {
const r = run()
const parked = step({ status: 'running', parked: true })
assert.equal(stepControlsFor(r, parked, [parked]).confirm, true)
const dispatching = step({ status: 'running', parked: false })
assert.equal(stepControlsFor(r, dispatching, [dispatching]).confirm, false)
const pending = step()
assert.equal(stepControlsFor(r, pending, [pending]).confirm, false)
})
test('skip is offered for a pending step and a parked cue', () => {
const r = run()
const pending = step()
const parked = step({ id: 11, seq: 1, status: 'running', parked: true })
const dispatching = step({ id: 12, seq: 2, status: 'running', parked: false })
const failed = step({ id: 13, seq: 3, status: 'failed' })
const steps = [pending, parked, dispatching, failed]
assert.equal(stepControlsFor(r, pending, steps).skip, true)
assert.equal(stepControlsFor(r, parked, steps).skip, true)
assert.equal(stepControlsFor(r, dispatching, steps).skip, false)
// A failed step does not need skipping: the runner already steps over it, so
// resuming the run carries the phase past it.
assert.equal(stepControlsFor(r, failed, steps).skip, false)
})
test('retry is offered for the failed step a paused run is stopped at', () => {
const r = run({ status: 'paused' })
const done = step({ id: 1, seq: 0, status: 'done' })
const failed = step({ id: 2, seq: 1, status: 'failed' })
const pending = step({ id: 3, seq: 2, status: 'pending' })
const steps = [done, failed, pending]
assert.equal(stepControlsFor(r, failed, steps).retry, true)
assert.equal(stepControlsFor(r, done, steps).retry, false)
assert.equal(stepControlsFor(r, pending, steps).retry, false)
})
test('retry is NOT offered for a failed step the run has moved past', () => {
// The case the server guard exists for, and the one this copy of it has to
// agree about: a phase that carried on past an `on_failure: skip` failure and
// then paused at a later step. Offering retry on the first would re-queue a row
// behind the runner's own cursor, where it sits pending for ever.
const r = run({ status: 'paused' })
const skippedOver = step({ id: 1, seq: 0, status: 'failed' })
const carriedOn = step({ id: 2, seq: 1, status: 'done' })
const stoppedAt = step({ id: 3, seq: 2, status: 'failed' })
const notYet = step({ id: 4, seq: 3, status: 'pending' })
const steps = [skippedOver, carriedOn, stoppedAt, notYet]
assert.equal(stepControlsFor(r, skippedOver, steps).retry, false)
assert.equal(stepControlsFor(r, stoppedAt, steps).retry, true)
})
test('retry is not offered while the run is still running, or in a phase it has left', () => {
const failed = step({ status: 'failed' })
assert.equal(stepControlsFor(run({ status: 'running' }), failed, [failed]).retry, false)
const old = step({ phase: 'one', status: 'failed' })
const r = run({ status: 'paused', currentPhase: 'two' })
assert.equal(stepControlsFor(r, old, [old]).retry, false)
})
test('no control is offered on a run that is over', () => {
for (const status of ['completed', 'cancelled', 'failed', 'missed']) {
const parked = step({ status: 'running', parked: true })
assert.deepEqual(stepControlsFor(run({ status }), parked, [parked]), {
confirm: false,
skip: false,
retry: false,
})
}
})
test('lastStartedSeqOf is the furthest step of the phase, and null when none has run', () => {
const steps = [
step({ id: 1, seq: 0, status: 'failed' }),
step({ id: 2, seq: 1, status: 'done' }),
step({ id: 3, seq: 2, status: 'pending' }),
step({ id: 4, seq: 0, phase: 'other', status: 'done' }),
]
assert.equal(lastStartedSeqOf(steps, 'main'), 1)
assert.equal(lastStartedSeqOf([step({ status: 'pending' })], 'main'), null)
assert.equal(lastStartedSeqOf(steps, 'nothing-here'), null)
})
// ── The definition form ────────────────────────────────────────────────────
const ANNOUNCE = {
id: 'core.announce',
label: 'Announce',
risk: 'notify',
params: [
{ name: 'leg', type: 'string', required: true, example: 'discord' },
{ name: 'title', type: 'string', required: false, example: 'The gates open' },
{ name: 'body', type: 'string', required: true, example: 'A caravan was sighted.' },
],
}
test('a new step arrives prefilled from the actions declared examples', () => {
const fresh = blankStep(ANNOUNCE)
assert.equal(fresh.actionId, 'core.announce')
assert.deepEqual(JSON.parse(fresh.paramsText), {
leg: 'discord',
title: 'The gates open',
body: 'A caravan was sighted.',
})
})
test('a new phase never collides with an existing key', () => {
// Two phases sharing a key would silently collapse at materialisation —
// `event_run_steps` is UNIQUE on (run_id, phase, seq) — so half the authored
// steps would never exist. The server refuses it; the form must not propose it.
const first = blankPhase([])
const second = blankPhase([first])
const third = blankPhase([first, second])
assert.equal(new Set([first.key, second.key, third.key]).size, 3)
})
test('the form round-trips a definition without losing a step', () => {
const event = {
title: 'Invasion',
graceSeconds: 600,
timezone: 'Europe/Berlin',
concurrencyKey: 'invasion:{region}',
spec: {
schedule: { kind: 'manual' },
phases: [
{
key: 'warn',
label: 'Warning',
steps: [
{ actionId: 'core.announce', label: 'Herald', onFailure: 'skip', params: { leg: 'discord', body: 'hi' } },
{ actionId: 'core.wait', params: { seconds: 300 } },
],
},
],
},
}
const built = payloadFromForm(formFromDefinition(event))
assert.equal(built.ok, true)
assert.deepEqual(built.payload.spec.phases, [
{
key: 'warn',
label: 'Warning',
steps: [
{ actionId: 'core.announce', label: 'Herald', onFailure: 'skip', params: { leg: 'discord', body: 'hi' } },
{ actionId: 'core.wait', params: { seconds: 300 } },
],
},
])
assert.equal(built.payload.graceSeconds, 600)
assert.equal(built.payload.concurrencyKey, 'invasion:{region}')
})
test('`listed` round-trips, and an unlisted event is not quietly re-listed', () => {
// The trap this guards is `||` where `??` is meant. A definition an operator
// deliberately unlisted sends `listed: false`, and `event?.listed || true`
// would put it back on the public calendar on the author's next save — a
// surprise event announced by a typo fix.
const unlisted = payloadFromForm(
formFromDefinition({ title: 'Invasion', listed: false, spec: { schedule: { kind: 'manual' }, phases: [] } }),
)
assert.equal(unlisted.payload.listed, false)
const listed = payloadFromForm(
formFromDefinition({ title: 'Invasion', listed: true, spec: { schedule: { kind: 'manual' }, phases: [] } }),
)
assert.equal(listed.payload.listed, true)
})
test('a new definition defaults to listed', () => {
// The column's own default, and the ordinary case: unlisting is the
// deliberate act, not listing.
const fresh = payloadFromForm(formFromDefinition({ spec: { schedule: { kind: 'manual' }, phases: [] } }))
assert.equal(fresh.payload.listed, true)
})
test('an unchosen onFailure is omitted rather than invented', () => {
// The server defaults it from the action's risk class, which is the whole
// reason `risk` is required at registration. A form that posted a value would
// silently override that — turning a `change` action's `pause` into a `skip`
// and advancing a run over a half-changed world.
const form = formFromDefinition({
spec: { phases: [{ key: 'main', label: 'Main', steps: [{ actionId: 'core.announce', params: {} }] }] },
})
const built = payloadFromForm(form)
assert.equal('onFailure' in built.payload.spec.phases[0].steps[0], false)
})
test('a params box that is not JSON is refused with the step named', () => {
const form = formFromDefinition({
spec: { phases: [{ key: 'main', label: 'Main', steps: [{ actionId: 'core.announce', params: {} }] }] },
})
form.phases[0].steps[0].paramsText = '{ leg: discord }'
const built = payloadFromForm(form)
assert.equal(built.ok, false)
assert.match(built.errors[0], /Phase 1 "Main", step 1/)
})
test('an empty params box is an empty object, not an error', () => {
assert.deepEqual(parseParams('').params, {})
assert.deepEqual(parseParams(' ').params, {})
assert.ok(parseParams('[1,2]').error, 'an array is not a params object')
assert.ok(parseParams('"leg"').error)
})
// ── Rendering what happened ────────────────────────────────────────────────
test('a human transition reads differently from the runners own', () => {
// Both are `run.status` rows. `detail.control` is the only thing that separates
// "the runner paused this because a world write failed" from "somebody pressed
// pause", and the console has to tell them apart at a glance.
const byRunner = describeLogLine({
kind: 'run.status',
detail: { from: 'running', to: 'paused', because: 'core.spawn' },
})
const byPerson = describeLogLine({
kind: 'run.status',
detail: { from: 'running', to: 'paused', control: 'pause', by: 4, reason: 'shard is lagging' },
})
assert.match(byRunner, /Running → Paused/)
assert.match(byRunner, /core\.spawn/)
assert.match(byPerson, /pause/)
assert.match(byPerson, /by staff/)
assert.match(byPerson, /shard is lagging/)
})
test('the log lines a run produces all render as something', () => {
const lines = [
{ kind: 'run.created', detail: { version: 3, rehearsal: true } },
{ kind: 'run.blocked', detail: { heldBy: 9, concurrencyKey: 'invasion:Yew' } },
{ kind: 'run.health', detail: { to: 'degraded', because: 'core.announce' } },
{ kind: 'phase.entered', phase: 'warn', detail: { steps: 2 } },
{ kind: 'phase.completed', phase: 'warn', detail: {} },
{ kind: 'step.parked', detail: { action: 'core.cue' } },
{ kind: 'step.retry', detail: { action: 'core.announce', attempt: 1, of: 3, error: 'timeout' } },
{ kind: 'step.status', detail: { action: 'core.wait', to: 'done' } },
{ kind: 'note', detail: {} },
]
for (const line of lines) {
const text = describeLogLine(line)
assert.equal(typeof text, 'string')
assert.ok(text.length > 0, `${line.kind} rendered as nothing`)
assert.ok(!text.includes('undefined'), `${line.kind} rendered an undefined: ${text}`)
}
})
// ── The one log line core did not compose (Phase 15) ──────────────────────
test('a module detail line renders the module keys, not the kind id', () => {
// The failure this guards is subtle and total: `step.detail` falling to the
// default renders the literal string "step.detail", which is the reporting
// channel existing and showing nothing — exactly what it was built to fix.
const text = describeLogLine({
kind: 'step.detail',
detail: { action: 'uo.item.grant', granted: 8, missed: 4, why: ['bank full', 'offline'] },
})
assert.ok(!text.includes('step.detail'), `the kind id leaked into the sentence: ${text}`)
assert.match(text, /uo\.item\.grant/)
assert.match(text, /granted: 8/)
assert.match(text, /missed: 4/)
assert.match(text, /bank full/)
})
test('a module detail is rendered generically, whatever a module puts in it', () => {
// Core does not interpret these keys and neither does the renderer — a switch
// here would be the browser learning one module vocabulary, which is the thing
// the module system exists to prevent. So an unfamiliar shape still reads.
const text = describeLogLine({
kind: 'step.detail',
detail: { action: 'rust.wipe.announce', servers: { eu: 3, us: 1 }, dryRun: false, at: null },
})
assert.ok(!text.includes('undefined'), text)
assert.ok(!text.includes('[object Object]'), `a nested object rendered as a brace: ${text}`)
assert.match(text, /eu 3/)
assert.match(text, /dryRun: false/, 'false is a value, not an absence')
})
test('a long module detail stays one line', () => {
const many = Array.from({ length: 40 }, (_, i) => `player-${i}`)
const text = describeLogLine({
kind: 'step.detail',
detail: { action: 'uo.item.grant', missed: many, note: 'x'.repeat(500) },
})
assert.match(text, /and 35 more/)
assert.ok(text.length < 300, `one row should not wrap eight times: ${text.length} chars`)
})
test('a module detail with nothing in it still reads as a sentence', () => {
const text = describeLogLine({ kind: 'step.detail', detail: { action: 'uo.world.save' } })
assert.ok(text.length > 0)
assert.ok(!text.includes('undefined'), text)
})
test('every run status has a word, and an unknown one falls through rather than blanking', () => {
for (const s of ['scheduled', 'starting', 'running', 'paused', 'ending', 'completed', 'cancelled', 'failed', 'missed']) {
assert.ok(runStatusWord(s).length > 0)
}
assert.equal(runStatusWord('something-new'), 'something-new')
})
// ── The schedule form (Phase 4) ─────────────────────────────────────
//
// The form is the whole argument against cron: a closed set of four shapes has a
// dropdown, and a dropdown can be proofread. What is checked here is that the
// round trip through the form does not quietly change what the author wrote —
// the server would refuse a malformed schedule, but it cannot refuse a
// well-formed one that says something the author did not mean.
test('a schedule survives the round trip through the form unchanged', () => {
for (const schedule of [
{ kind: 'manual' },
{ kind: 'once', at: '2026-10-31T20:00' },
{ kind: 'weekly', days: ['monday', 'friday'], time: '20:00' },
{ kind: 'monthly', nth: -1, weekday: 'friday', time: '19:30' },
]) {
const form = scheduleFormFrom(schedule)
assert.deepEqual(scheduleFromForm(form), schedule, JSON.stringify(schedule))
}
})
test('switching kind keeps the other shapes fields, and sends only the chosen one', () => {
// An author who clicks Weekly, then Monthly, then back must not find the days
// they picked gone — but the request body must still be a single clean shape,
// not a union of everything they touched.
const form = { ...scheduleFormFrom({ kind: 'weekly', days: ['friday'], time: '20:00' }), scheduleKind: 'monthly' }
const sent = scheduleFromForm(form)
assert.deepEqual(Object.keys(sent).sort(), ['kind', 'nth', 'time', 'weekday'])
assert.equal(form.scheduleDays.includes('friday'), true)
})
test('formFromDefinition carries the whole schedule, not only its kind', () => {
const form = formFromDefinition({
title: 'Fishing contest',
timezone: 'Europe/Berlin',
spec: {
schedule: { kind: 'monthly', nth: -1, weekday: 'friday', time: '19:30' },
phases: [{ key: 'main', label: 'Main', steps: [] }],
},
})
assert.equal(form.scheduleKind, 'monthly')
assert.equal(form.scheduleNth, '-1')
assert.equal(form.scheduleWeekday, 'friday')
assert.equal(form.scheduleTime, '19:30')
const built = payloadFromForm(form)
assert.equal(built.ok, true)
assert.deepEqual(built.payload.spec.schedule, {
kind: 'monthly',
nth: -1,
weekday: 'friday',
time: '19:30',
})
})
test('a definition with no schedule at all reads as manual rather than as broken', () => {
const form = formFromDefinition({ title: 'x', spec: { phases: [] } })
assert.equal(form.scheduleKind, 'manual')
assert.deepEqual(scheduleFromForm(form), { kind: 'manual' })
})
test('every schedule describes as a sentence, and a half-built one says what is missing', () => {
assert.match(describeSchedule({ kind: 'manual' }), /by hand/)
assert.equal(
describeSchedule({ kind: 'weekly', days: ['friday', 'saturday'], time: '20:00' }, 'Europe/Berlin'),
'Every Friday and Saturday at 20:00 (Europe/Berlin)',
)
assert.equal(
describeSchedule({ kind: 'monthly', nth: -1, weekday: 'friday', time: '19:30' }, 'Asia/Kolkata'),
'The last Friday of every month at 19:30 (Asia/Kolkata)',
)
// Half-built is the state the preview spends most of its life in — an author
// is typing. It must prompt, never render "undefined".
for (const partial of [
{ kind: 'weekly', days: [], time: '20:00' },
{ kind: 'weekly', days: ['friday'], time: '' },
{ kind: 'monthly', nth: 1, weekday: '', time: '19:00' },
{ kind: 'once', at: '' },
]) {
const text = describeSchedule(partial, 'UTC')
assert.ok(text.length > 0)
assert.ok(!text.includes('undefined'), `${JSON.stringify(partial)} rendered: ${text}`)
assert.match(text, /choose|no date/i)
}
})
test('the weekday and nth vocabularies match the server', () => {
// Verbatim `events/recurrence.js`. A client list that drifted would offer a
// value the server refuses, which is exactly the class of failure this file
// exists to catch.
assert.deepEqual(WEEKDAYS, [
'sunday', 'monday', 'tuesday', 'wednesday', 'thursday', 'friday', 'saturday',
])
assert.deepEqual(MONTHLY_NTHS.map((n) => n.value), [1, 2, 3, 4, -1])
})
test('a projection is told apart from a run, because only one of them can be acted on', () => {
assert.equal(isProjected({ kind: 'projected', runId: null }), true)
assert.equal(isProjected({ kind: 'run', runId: 12 }), false)
assert.equal(isProjected(null), false)
})
// -- The advance gate (Phase 5) ---------------------------------------------
//
// What this screen must get right is what it OFFERS. `advance` is the one
// control in this feature whose whole point is that it overrides the engine, so
// a button offered in a state the server refuses would be the "control that
// answers 409 and does nothing" this feature has refused twice.
test('advance is offered only when the phase is waiting on its gate', () => {
const gate = (over = {}) => [{ phase: 'boss', satisfied: false, ...over }]
const done = [{ phase: 'boss', status: 'done' }]
assert.equal(runControlsFor({ status: 'running', currentPhase: 'boss' }, gate(), done).advance, true)
// A phase with an open step is held by the STEP, and skip is its control.
assert.equal(
runControlsFor({ status: 'running', currentPhase: 'boss' }, gate(), [...done, { phase: 'boss', status: 'pending' }]).advance,
false,
)
assert.equal(
runControlsFor({ status: 'running', currentPhase: 'boss' }, gate(), [{ phase: 'boss', status: 'running' }]).advance,
false,
)
// A phase with no gate advances on its steps and always has.
assert.equal(runControlsFor({ status: 'running', currentPhase: 'boss' }, [], done).advance, false)
// A gate already satisfied is not waiting.
assert.equal(runControlsFor({ status: 'running', currentPhase: 'boss' }, gate({ satisfied: true }), done).advance, false)
// And a run that is not running is waiting on nothing.
for (const status of ['scheduled', 'starting', 'paused', 'ending', 'completed', 'cancelled', 'failed', 'missed']) {
assert.equal(runControlsFor({ status, currentPhase: 'boss' }, gate(), done).advance, false, status)
}
})
test('runControlsFor still answers with no gates or steps at all', () => {
// The three Phase 3 controls were called with one argument for two phases, and
// the calendar still calls it that way.
const controls = runControlsFor({ status: 'running', currentPhase: 'boss' })
assert.equal(controls.pause, true)
assert.equal(controls.advance, false)
})
test('a gate round-trips through the form without losing the other shape', () => {
assert.deepEqual(advanceFormFrom(null), blankAdvance())
assert.equal(advanceFormFrom({ after: '2h' }).kind, 'after')
assert.equal(advanceFormFrom({ after: '2h' }).after, '2h')
const on = advanceFormFrom({ on: 'uo.champ.boss_up', where: { variable: 'region', cmp: 'eq', value: 'Yew' }, count: 3 })
assert.equal(on.kind, 'on')
assert.equal(on.count, 3)
assert.deepEqual(JSON.parse(on.whereText), { variable: 'region', cmp: 'eq', value: 'Yew' })
// The dropdown's three options, and the empty one is what nearly every phase
// is — so it is first and it is not called "none".
assert.equal(ADVANCE_KINDS[0].value, '')
})
test('advancePayload sends one shape, built from the builder\u2019s rows', () => {
const errors = []
assert.equal(advancePayload({ kind: '' }, 'Phase 1', errors), null, 'no gate sends no key at all')
assert.deepEqual(advancePayload({ kind: 'after', after: '30m' }, 'Phase 1', errors), { after: '30m' })
assert.deepEqual(
advancePayload({ kind: 'on', on: 'uo.champ.boss_up', count: '2', ...blankWhere() }, 'Phase 1', errors),
{ on: 'uo.champ.boss_up', count: 2 },
'an empty predicate is omitted, not sent as an empty object',
)
assert.equal(errors.length, 0)
// Whether the predicate is VALID is still the server's answer, named variable
// and all \u2014 the builder only offers what the trigger declares, and a variable
// that has gone away comes back named from the save.
assert.deepEqual(
advancePayload(
{
kind: 'on',
on: 'x',
count: 1,
...blankWhere(),
whereRows: [{ variable: 'nope', cmp: 'eq', value: '1' }],
},
'Phase 1',
errors,
[{ name: 'nope', type: 'int' }],
),
{ on: 'x', count: 1, where: { variable: 'nope', cmp: 'eq', value: 1 } },
)
assert.equal(errors.length, 0)
})
test('the builder coerces each literal to the type the trigger declared', () => {
// The trap this closes: every value in an HTML input is a string, and
// `{ cmp: 'gt', value: "5" }` against an int variable is refused by
// engagement/conditions.js. Without this the author reads an error about JSON
// rather than about what they typed.
const built = advancePayload(
{
kind: 'on',
on: 'x',
count: 1,
...blankWhere(),
whereOp: 'or',
whereRows: [
{ variable: 'tier', cmp: 'gte', value: '3' },
{ variable: 'region', cmp: 'in', value: 'Yew, Britain' },
],
},
'Phase 1',
[],
[{ name: 'tier', type: 'int' }, { name: 'region', type: 'string' }],
)
assert.deepEqual(built.where, {
op: 'or',
nodes: [
{ variable: 'tier', cmp: 'gte', value: 3 },
{ variable: 'region', cmp: 'in', value: ['Yew', 'Britain'] },
],
})
})
test('a predicate the builder cannot render is posted back unchanged, not flattened', () => {
// `A and (B or C)` is not `A and B and C` \u2014 they fire on different events \u2014
// and an author would have no way to know the save had done it. The condition
// builder's own rule, and this is the same function.
const nested = {
op: 'and',
nodes: [
{ variable: 'region', cmp: 'eq', value: 'Yew' },
{ op: 'or', nodes: [{ variable: 'tier', cmp: 'eq', value: 1 }, { variable: 'tier', cmp: 'eq', value: 2 }] },
],
}
const form = whereFormFrom(nested)
assert.equal(form.whereEditable, false)
assert.deepEqual(form.whereRows, [])
const errors = []
const built = advancePayload({ kind: 'on', on: 'x', count: 1, ...form }, 'Phase 1', errors)
assert.deepEqual(built.where, nested, 'the tree survives a screen that cannot draw it')
assert.equal(errors.length, 0)
// And the text is still the thing that can fail to parse, which is the only
// reason this path keeps an error channel at all.
advancePayload(
{ kind: 'on', on: 'x', count: 1, whereEditable: false, whereText: '{ not json' },
'Phase 2 "Boss"',
errors,
)
assert.equal(errors.length, 1)
assert.match(errors[0], /Phase 2 "Boss", advance condition:/)
})
test('a phase with no gate sends no `advance` key', () => {
const form = formFromDefinition({
title: 'x',
spec: { schedule: { kind: 'manual' }, phases: [{ key: 'main', label: 'Main', steps: [] }] },
})
const built = payloadFromForm(form)
assert.equal(built.ok, true)
assert.equal('advance' in built.payload.spec.phases[0], false)
})
test('an authored gate survives the round trip through the form', () => {
const form = formFromDefinition({
title: 'x',
spec: {
schedule: { kind: 'manual' },
phases: [
{ key: 'boss', label: 'Boss', steps: [], advance: { on: 'uo.champ.boss_up', where: { variable: 'region', cmp: 'eq', value: 'Yew' }, count: 2 } },
{ key: 'loot', label: 'Loot', steps: [], advance: { after: '10m' } },
],
},
})
const built = payloadFromForm(form)
assert.equal(built.ok, true)
assert.deepEqual(built.payload.spec.phases[0].advance, {
on: 'uo.champ.boss_up',
where: { variable: 'region', cmp: 'eq', value: 'Yew' },
count: 2,
})
assert.deepEqual(built.payload.spec.phases[1].advance, { after: '10m' })
})
test('the log renders Phase 5\'s three kinds, including the near miss', () => {
assert.match(
describeLogLine({ kind: 'phase.gate', phase: 'boss', detail: { kind: 'on', trigger: 'uo.champ.boss_up', needed: 2, where: 'region is "Yew"' } }),
/boss advances on 2 × uo\.champ\.boss_up where region is "Yew"/,
)
assert.match(describeLogLine({ kind: 'phase.gate', phase: 'loot', detail: { kind: 'after', after: '10m' } }), /loot advances 10m after it started/)
assert.match(
describeLogLine({ kind: 'condition.evaluated', detail: { trigger: 'uo.champ.boss_up', matched: false, seen: 0, needed: 2 } }),
/did not count — 0 of 2/,
)
assert.match(
describeLogLine({ kind: 'condition.evaluated', detail: { trigger: 'uo.champ.boss_up', matched: true, seen: 2, needed: 2, satisfied: true } }),
/counted — 2 of 2, condition met/,
)
assert.match(
describeLogLine({ kind: 'phase.advanced', phase: 'boss', detail: { because: 'forced', waitedSeconds: 4080, reason: 'never spawned' } }),
/boss advanced by hand after 4080s: never spawned/,
)
assert.match(
describeLogLine({ kind: 'phase.advanced', phase: 'loot', detail: { because: 'elapsed', waitedSeconds: 600 } }),
/loot advanced on its deadline after 600s/,
)
})
test("the log renders Phase 6's three kinds, and a refusal does not read as a failure", () => {
// The distinction the whole kind exists for. An operator scanning a stopped run
// has to be able to see that nothing is broken — the deployment simply does not
// permit what the author asked for — and the answer differs by cause: a switch
// for "not enabled", a number for "over the cap".
assert.match(
describeLogLine({
kind: 'step.refused',
detail: { action: 'uo.creature.spawn', error: 'asks for 12 of "uo.creatures"; 28 of 30 is already spent this run' },
}),
/uo\.creature\.spawn refused: asks for 12 of "uo\.creatures"; 28 of 30 is already spent this run/,
)
assert.match(
describeLogLine({
kind: 'step.refused',
detail: { action: 'uo.creature.spawn', error: '"Spawn creatures" is not enabled on this deployment' },
}),
/refused: "Spawn creatures" is not enabled/,
)
assert.equal(logKindWord('step.refused'), 'Refused')
// The caps a run was seeded with, and which switch set each — so a number on
// the meter can be traced back to something an operator can change.
assert.match(
describeLogLine({
kind: 'run.budget',
detail: { dimensions: [{ dimension: 'uo.creatures', cap: 30, from: 'uo.creature.spawn' }] },
}),
/uo\.creatures capped at 30 \(uo\.creature\.spawn\)/,
)
assert.match(
describeLogLine({ kind: 'run.budget', detail: { dimensions: [{ dimension: 'uo.gate.minutes', cap: null, from: null }] } }),
/uo\.gate\.minutes capped at nothing/,
)
// A run with no capped dimension at all still gets a sentence rather than an
// empty line, because an empty log entry reads as a bug.
assert.match(describeLogLine({ kind: 'run.budget', detail: { dimensions: [] } }), /no caps apply to this run/)
assert.match(
describeLogLine({ kind: 'version.verified', detail: { versionId: 4, version: 2, by: 1 } }),
/Version 2 passed its dry run — scheduled occurrences may start/,
)
})
// ── Step params as a form (Phase 13) ──────────────────────────────
//
// The form is not a boundary either — `events/spec.js` still decides what may be
// saved. What is tested here is the thing that would be wrong SILENTLY: a form
// that drops a param it cannot draw, or writes a value the author never typed.
const spawn = {
id: 'test.spawn',
label: 'Spawn',
params: [
{ name: 'creature', type: 'string', required: true, example: 'orc', source: 'test.creatures' },
{ name: 'count', type: 'int', required: true, example: 8 },
{ name: 'tame', type: 'boolean', required: false, example: false },
{ name: 'at', type: 'datetime', required: false, example: '2026-09-07T20:00:00.000Z' },
],
}
const stepWith = (params, over = {}) => ({
actionId: 'test.spawn',
paramsText: JSON.stringify(params, null, 2),
...over,
})
test('a step whose params the form can hold opens as a form', () => {
const mode = paramsMode(stepWith({ creature: 'orc', count: 8 }), spawn)
assert.deepEqual(mode, { mode: PARAM_FORM, forced: false, reason: null })
})
test('an author who chose JSON stays in JSON', () => {
const mode = paramsMode(stepWith({ creature: 'orc' }, { paramsMode: PARAM_JSON }), spawn)
assert.equal(mode.mode, PARAM_JSON)
assert.equal(mode.forced, false, 'their choice, so no reason is shown')
})
test('a param the action does not declare FORCES the JSON box and says which', () => {
// The form would render four fields and post four values, having deleted
// `radius` — a save that looks clean and means something else. The save path
// refuses it by name, which is what the author needs to see.
const mode = paramsMode(stepWith({ creature: 'orc', count: 8, radius: 12 }), spawn)
assert.equal(mode.mode, PARAM_JSON)
assert.equal(mode.forced, true)
assert.match(mode.reason, /carries "radius", which test\.spawn does not declare/)
})
test('a value no single control can hold forces the JSON box', () => {
assert.match(paramsMode(stepWith({ creature: ['orc', 'troll'] }), spawn).reason, /holds a list/)
assert.match(paramsMode(stepWith({ creature: { id: 'orc' } }), spawn).reason, /holds a structure/)
})
test('a dormant step is edited as JSON, because there is no declaration to draw', () => {
const mode = paramsMode(stepWith({ creature: 'orc' }), undefined)
assert.equal(mode.mode, PARAM_JSON)
assert.equal(mode.forced, true)
assert.match(mode.reason, /not installed/)
})
test('a params box that is not JSON opens as JSON with the parse error', () => {
const mode = paramsMode({ actionId: 'test.spawn', paramsText: '{ not json' }, spawn)
assert.equal(mode.mode, PARAM_JSON)
assert.equal(mode.forced, true)
assert.match(mode.reason, /not valid JSON/)
})
test('paramsRenderable accepts a step with nothing in it', () => {
// A brand-new step with an optional-only action, and the empty case a form
// needs to survive before anybody has typed.
assert.deepEqual(paramsRenderable(spawn, {}), { ok: true })
})
test('setParam writes the type the param declared, not the string the input held', () => {
const step = stepWith({ creature: 'orc', count: 8 })
assert.deepEqual(JSON.parse(setParam(step, 'count', '12', 'int')), { creature: 'orc', count: 12 })
assert.deepEqual(JSON.parse(setParam(step, 'tame', 'true', 'boolean')), {
creature: 'orc',
count: 8,
tame: true,
})
})
test('a half-typed number is kept as typed rather than turned into NaN', () => {
// `coerceLiteral`'s rule, and the reason it is borrowed rather than rewritten:
// turning `-` into NaN while somebody types would either post a value they
// never wrote or make a negative impossible to enter. The server's type check
// then names the param.
const step = stepWith({ count: 8 })
assert.deepEqual(JSON.parse(setParam(step, 'count', '-', 'int')), { count: '-' })
})
test('clearing a field REMOVES the key rather than posting an empty string', () => {
// `checkParams` treats undefined, null and '' alike — absent — so a required
// param left blank comes back as "is required", which is the error the author
// needs, instead of a type complaint about "".
const step = stepWith({ creature: 'orc', count: 8 })
assert.deepEqual(JSON.parse(setParam(step, 'creature', '', 'string')), { count: 8 })
})
test('setParam leaves an unparseable box alone rather than overwriting it', () => {
// The only way to reach this is a race between the mode switch and a
// keystroke; silently replacing the text with `{ "count": 1 }` would destroy
// whatever the author was midway through writing.
const step = { actionId: 'test.spawn', paramsText: '{ not json' }
assert.equal(setParam(step, 'count', '1', 'int'), '{ not json')
})
test('paramValue reads one param, and answers nothing for a box that does not parse', () => {
assert.equal(paramValue(stepWith({ count: 8 }), 'count'), 8)
assert.equal(paramValue(stepWith({ count: 8 }), 'creature'), undefined)
assert.equal(paramValue({ paramsText: '{ not json' }, 'count'), undefined)
})
test('a datetime is sliced to what the input wants, and anything else is empty', () => {
assert.equal(datetimeInputValue('2026-09-07T20:00:00.000Z'), '2026-09-07T20:00')
assert.equal(datetimeInputValue(undefined), '')
assert.equal(datetimeInputValue(12), '')
})
// ── The meter's request (Phase 13) ────────────────────────────
test('the price body carries the plan and nothing else', () => {
const form = formFromDefinition({
title: 'Invasion',
spec: {
schedule: { kind: 'manual' },
phases: [
{ key: 'warn', label: 'Warn', steps: [{ actionId: 'core.announce', params: { trigger: 'x' } }] },
{ key: 'assault', label: 'Assault', steps: [{ actionId: 'test.spawn', params: { count: 8 } }] },
],
},
})
assert.deepEqual(priceBodyFrom(form), {
phases: [
{ key: 'warn', steps: [{ actionId: 'core.announce', params: { trigger: 'x' } }] },
{ key: 'assault', steps: [{ actionId: 'test.spawn', params: { count: 8 } }] },
],
})
})
test('a step whose params do not parse is priced with none rather than dropped', () => {
// Dropping it would move every step after it up an ordinal, so the meter's
// "phase 2 step 3" would name a different step from the one on the screen.
const form = {
phases: [{ key: 'p', steps: [{ actionId: 'test.spawn', paramsText: '{ not json' }] }] ,
}
assert.deepEqual(priceBodyFrom(form).phases[0].steps, [{ actionId: 'test.spawn', params: {} }])
})
test('an empty plan is not worth pricing', () => {
// Otherwise the meter asks the server what nothing costs on every keystroke of
// the title field.
assert.equal(worthPricing({ phases: [] }), false)
assert.equal(worthPricing({ phases: [{ steps: [] }] }), false)
assert.equal(worthPricing({ phases: [{ steps: [{ actionId: '' }] }] }), false)
assert.equal(worthPricing({ phases: [{ steps: [{ actionId: 'test.spawn' }] }] }), true)
})

View File

@@ -1,89 +0,0 @@
// The public event screens' time rendering (EVENTS_PLAN.md Phase 14a).
//
// One property matters here and it is EVENTS.md §I's: **the time beside an
// entry is the EVENT's zone, the day it is filed under is the READER's.** A
// helper that quietly rendered both in the reader's zone would pass any test
// that only ever looked at one of them, and would put an American shard's 8pm
// event at "02:00" for a player in Berlin — true, useless, and looking like the
// shard's own announcement was wrong.
import { test } from 'node:test'
import assert from 'node:assert/strict'
import { eventTime, eventDateTime, readerDayLabel, statusWord } from '../src/lib/eventCalendar.js'
// 2026-09-12T00:00Z is 2026-09-11 20:00 in New York — deliberately an instant
// whose DATE differs between the two zones, which is what makes the split
// observable at all.
const INSTANT = '2026-09-12T00:00:00.000Z'
test('the time is rendered in the EVENTs zone, not the readers', () => {
assert.equal(eventTime(INSTANT, 'America/New_York'), '20:00 New York')
assert.equal(eventTime(INSTANT, 'UTC'), '00:00 UTC')
assert.equal(eventTime(INSTANT, 'Europe/Berlin'), '02:00 Berlin')
})
test('the zone is named in a form a reader recognises', () => {
// `America/New_York` is a database identifier, not something to show a player.
assert.match(eventTime(INSTANT, 'America/Los_Angeles'), /Los Angeles$/)
})
test('an unknown zone falls back to UTC rather than throwing', () => {
// `Intl` rejects an unknown identifier, and an event whose timezone column
// holds a typo must still render.
assert.equal(eventTime(INSTANT, 'Not/AZone'), '00:00 UTC')
assert.equal(eventDateTime(INSTANT, 'Not/AZone'), '2026-09-12 00:00 UTC')
})
test('a bad instant renders as nothing rather than as "Invalid Date"', () => {
assert.equal(readerDayLabel('not a date'), '')
assert.equal(eventDateTime('not a date', 'UTC'), '')
})
test('the day label is the readers own day, whatever the events zone', () => {
// Two entries at the same instant in different event zones are filed under one
// heading, which is what makes a chronological list group correctly.
assert.equal(readerDayLabel(INSTANT), readerDayLabel(INSTANT))
const label = readerDayLabel(INSTANT)
assert.ok(label.length > 0)
// The instant's UTC date is the 12th and New York's is the 11th; the label
// must not carry a zone at all, because it is neither of theirs.
assert.equal(/UTC|New York/.test(label), false)
})
test('eventDateTime carries the day and the zone together', () => {
const text = eventDateTime(INSTANT, 'America/New_York')
assert.match(text, /New York$/)
assert.match(text, /20:00/)
})
// ── The status word ────────────────────────────────────────────────────────
//
// Found by the browser walk: the calendar was saying "DID NOT HAPPEN" about a
// run four days out that an operator had cancelled. The server publishes
// `failed` and `missed` as `cancelled` too — to a visitor the three are one
// event — but they do not share one English sentence, so the tense follows the
// clock rather than the status.
const NOW = Date.parse('2026-09-08T12:00:00Z')
test('a cancelled occurrence in the future reads "Cancelled"', () => {
assert.equal(statusWord('cancelled', '2026-09-12T18:00:00Z', NOW), 'Cancelled')
})
test('a cancelled occurrence in the past reads "Did not happen"', () => {
// Which is also the honest word for the failed and missed runs folded into
// `cancelled` on the way out.
assert.equal(statusWord('cancelled', '2026-09-04T18:00:00Z', NOW), 'Did not happen')
})
test('the other three words do not depend on the clock at all', () => {
for (const at of ['2026-09-04T18:00:00Z', '2026-09-12T18:00:00Z']) {
assert.equal(statusWord('live', at, NOW), 'Happening now')
assert.equal(statusWord('scheduled', at, NOW), 'Scheduled')
assert.equal(statusWord('completed', at, NOW), 'Finished')
}
})
test('an unreadable instant falls to the past-tense word rather than throwing', () => {
assert.equal(statusWord('cancelled', 'not a date', NOW), 'Did not happen')
})

View File

@@ -160,9 +160,6 @@ test('the registry object handed to modules exposes the whole surface', () => {
// window.__rg.registry is the ONLY way a module reaches any of this, so a
// member missing from the object is a member that does not exist.
assert.deepEqual(Object.keys(registry).sort(), [
// `declareModuleSlot` is the INVERTED direction added in 1.6.0: the module
// declares a place on its own page and core fills it (TEAMS.md Part 3).
'declareModuleSlot',
'featureProviderFor',
'navFor',
'registerExtension',

View File

@@ -4,10 +4,6 @@ import assert from 'node:assert/strict'
import {
registry,
declareSlot,
declareModuleSlot,
offerCoreFill,
CORE_CONTRIBUTIONS,
applyCoreFills,
registerExtension,
extensionFor,
registeredIds,
@@ -96,114 +92,3 @@ test('declareSlot and extensionFor are not on the module-facing registry', () =>
assert.equal(registry.extensionFor, undefined)
assert.equal(typeof registry.registerExtension, 'function')
})
// ── The INVERTED direction: the module declares, core fills ────────────────
//
// Added in 1.6.0 for Teams (TEAMS.md Part 3). Teams are a core primitive with no
// core surface — core owns the tables and the activity feed, the module owns the
// page and the word "guild" — so the content flows the other way for the first
// time. The rules below are the ones that direction gets wrong.
const Feed = () => null
test('a module-declared slot must be namespaced under the declaring module', () => {
// Enforced rather than conventional: this is the only thing keeping two
// modules from claiming the same slot name.
assert.throws(() => declareModuleSlot('uo', 'guild.detail'), /must be namespaced/)
assert.doesNotThrow(() => declareModuleSlot('uo', 'uo.guild.detail'))
})
test('core offers a contribution and the module says where it goes', () => {
// The ordering that makes this two calls: core's bundle evaluates BEFORE any
// module chunk, so at the moment core offers, no module-declared slot exists.
offerCoreFill('team.activity', Feed)
declareModuleSlot('uo', 'uo.guild.detail', { core: 'team.activity' })
assert.equal(extensionFor('uo.guild.detail'), null, 'not before the fills are applied')
applyCoreFills()
assert.equal(extensionFor('uo.guild.detail'), Feed)
})
test('core names no slot, so a second game gets the same content in its own words', () => {
// The defect this replaced: core used to fill three literal `uo.guild.*` names,
// which reached exactly one module. Every other game declared a place under its
// own id and got an empty page with no error, because a fill nobody declared is
// deliberately not an error — the rule that makes an unknown name invisible.
offerCoreFill('team.activity', Feed)
declareModuleSlot('examplegame', 'examplegame.clan.detail', { core: 'team.activity' })
applyCoreFills()
assert.equal(extensionFor('examplegame.clan.detail'), Feed)
})
test('two modules can ask for the same contribution, and both get it', () => {
// Core has no reason to care how many places want its feed, and refusing the
// second would be core making a layout decision on a page it does not own.
offerCoreFill('team.activity', Feed)
declareModuleSlot('uo', 'uo.guild.detail', { core: 'team.activity' })
declareModuleSlot('uo', 'uo.guild.summary', { core: 'team.activity' })
applyCoreFills()
assert.equal(extensionFor('uo.guild.detail'), Feed)
assert.equal(extensionFor('uo.guild.summary'), Feed)
})
test('a slot that asks for nothing stays empty', () => {
// Optional on purpose: a module may declare a place it fills itself, or one it
// is keeping for later. Neither is core's business.
offerCoreFill('team.activity', Feed)
declareModuleSlot('uo', 'uo.guild.detail')
applyCoreFills()
assert.equal(extensionFor('uo.guild.detail'), null)
})
test('asking for a contribution core does not offer THROWS', () => {
// The asymmetry with an unfilled slot, and it is deliberate. An unknown
// contribution is always a typo or a version skew — core's list is fixed at
// build time and the module's coreApi range has already been checked — and the
// alternative failure is a page that renders empty forever with nothing logged.
assert.throws(
() => declareModuleSlot('uo', 'uo.guild.detail', { core: 'team.activityfeed' }),
/does not offer/,
)
assert.ok(CORE_CONTRIBUTIONS['team.activity'], 'the catalogue is exported so a test can name it')
})
test('a contribution nothing asks for is not an error', () => {
// No game module installed. Core offering content for a page that does not
// exist is the ordinary case on any deployment, not a misconfiguration.
offerCoreFill('team.forum', Feed)
assert.doesNotThrow(() => applyCoreFills())
})
test('a module that fills its own slot first keeps it', () => {
const Own = () => null
declareModuleSlot('uo', 'uo.guild.detail', { core: 'team.activity' })
registerExtension('uo', 'uo.guild.detail', Own)
offerCoreFill('team.activity', Feed)
applyCoreFills()
assert.equal(extensionFor('uo.guild.detail'), Own, 'first fill wins, as everywhere else')
})
test('a module-declared slot cannot be declared twice', () => {
declareModuleSlot('uo', 'uo.guild.detail')
assert.throws(() => declareModuleSlot('uo', 'uo.guild.detail'), /already declared/)
})
test('applying the fills twice does not re-fill or throw', () => {
declareModuleSlot('uo', 'uo.guild.detail', { core: 'team.activity' })
offerCoreFill('team.activity', Feed)
applyCoreFills()
assert.doesNotThrow(() => applyCoreFills())
assert.equal(extensionFor('uo.guild.detail'), Feed)
})
test('a non-component contribution is refused at the call site, not at render', () => {
assert.throws(() => offerCoreFill('team.activity', 'nope'), /is not a component/)
})
test('_reset clears pending fills, so one test cannot leak into the next', () => {
offerCoreFill('team.activity', Feed)
_reset()
declareModuleSlot('uo', 'uo.guild.detail', { core: 'team.activity' })
applyCoreFills()
assert.equal(extensionFor('uo.guild.detail'), null)
})

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@@ -1,42 +0,0 @@
// ── Where each account's notification screens live ─────────────────────────
//
// ENGAGEMENT.md Phase 7. Three assertions for a nine-line module, because the
// defect they pin was invisible to every other check: `/auth/me/notifications`
// is role-agnostic (behind `requireAuth` only, like the rest of `/auth/me`), so
// the server, the tests and the API all agreed a staff member had an inbox —
// and on the web they could not reach it, because `RequirePlayer` sends anyone
// who is not a player back out of `/account`. The bell pointed at a redirect.
//
// Found in the Phase 7 rig, signed in as an admin. What stops it coming back is
// this file plus the two admin routes it maps onto.
import { test } from 'node:test'
import assert from 'node:assert/strict'
import { isStaff, inboxPath, notificationSettingsPath } from '../src/lib/notificationPaths.js'
test('a player gets the portal paths', () => {
const user = { role: 'player' }
assert.equal(isStaff(user), false)
assert.equal(inboxPath(user), '/account/notifications')
assert.equal(notificationSettingsPath(user), '/account/notifications/settings')
})
test('every non-player role gets the admin paths, not just admin', () => {
for (const role of ['admin', 'editor', 'moderator']) {
const user = { role }
assert.equal(isStaff(user), true, role)
assert.equal(inboxPath(user), '/admin/notifications', role)
assert.equal(notificationSettingsPath(user), '/admin/notifications/settings', role)
}
})
// The bell renders nothing when signed out, so these are never asked for a null
// user in practice — but a default that guessed "staff" would send a signed-out
// visitor at the admin area the moment that changed.
test('no user, or a user with no role, falls back to the player paths', () => {
for (const user of [null, undefined, {}, { role: '' }]) {
assert.equal(isStaff(user), false)
assert.equal(inboxPath(user), '/account/notifications')
}
})

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@@ -1,59 +0,0 @@
import { test } from 'node:test'
import assert from 'node:assert/strict'
import fs from 'node:fs'
import path from 'node:path'
import { fileURLToPath } from 'node:url'
import { shellClass, SHELL_WIDTHS } from '../src/lib/pageShell.js'
// `PublicLayout`'s `shell` prop (MODULE_API.md §3.4, MODULE_API_VERSION 1.5.0).
// The component itself is .jsx and unreachable from this runner — there is no DOM
// here — so the rule lives in lib/pageShell.js and is asserted here, and the
// rendering is proved in a browser (MODULE_API.md §7.7), which is where the
// defect that produced this prop was found in the first place.
const HERE = path.dirname(fileURLToPath(import.meta.url))
test('no shell means no wrapper — the behaviour every page had before 1.5.0', () => {
// null, not an empty string: PublicLayout branches on it to render `children`
// bare, and '' would render a <div class=""> that changes core's nine pages.
assert.equal(shellClass(undefined), null)
assert.equal(shellClass(null), null)
assert.equal(shellClass(''), null)
assert.equal(shellClass(false), null)
})
test('each documented width maps to its theme.css class, plus page-body', () => {
assert.equal(shellClass('narrow'), 'shell-narrow page-body')
assert.equal(shellClass('mid'), 'shell-mid page-body')
assert.equal(shellClass('wide'), 'shell-wide page-body')
})
test('page-body is always present — it is what pushes the footer down', () => {
// `.page` is a flex column and `.page-body { flex: 1 }` is the only thing
// filling it. A width class on its own centres the content and still lets the
// footer ride up under it, which is half the reported defect and the half that
// is easy to lose in a refactor.
for (const w of SHELL_WIDTHS) {
assert.match(shellClass(w), /\bpage-body\b/)
}
})
test('an unknown width still renders a wrapper, at the narrow default', () => {
// The value can arrive from a module built against a different version of this
// list, so the failure mode has to be "wrong width" and never "no wrapper".
assert.equal(shellClass('enormous'), 'shell-narrow page-body')
assert.equal(shellClass(true), 'shell-narrow page-body')
assert.equal(shellClass('NARROW'), 'shell-narrow page-body')
})
test('every width this module offers is a class theme.css actually defines', () => {
// The contract now names these widths to module authors, so a rename in
// theme.css has to fail here rather than silently in a module's page.
const css = fs.readFileSync(path.join(HERE, '../src/styles/theme.css'), 'utf8')
for (const w of SHELL_WIDTHS) {
const cls = shellClass(w).split(' ')[0]
assert.ok(css.includes(`.${cls} {`), `theme.css defines .${cls}`)
}
assert.ok(css.includes('.page-body {'), 'theme.css defines .page-body')
})

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@@ -1,78 +0,0 @@
// What core's Team activity feed says (client/src/lib/teamActivity.js).
//
// The test that earns this file: a projection nobody can tell is stale, and a
// feed nobody can tell is filtered, both look like complete information. Every
// case below is about saying which one the reader is looking at.
//
// Note the wording assertions avoid core's own noun. The feed renders inside a
// page a MODULE titled — Guilds today, Clans next — so "this Team" would be
// core's vocabulary leaking onto a surface that deliberately does not use it.
import { test } from 'node:test'
import assert from 'node:assert/strict'
import { activityScopeNote, freshnessNote, groupByDay, relativeTime } from '../src/lib/teamActivity.js'
const NOW = new Date('2026-08-17T12:00:00Z').getTime()
const ago = (ms) => new Date(NOW - ms).toISOString()
test('a deployment with no provider is not stale, it is uninvolved', () => {
assert.equal(freshnessNote({ configured: false }, NOW), null)
})
test('never synced is a warning, and never reads as a confirmed empty shard', () => {
const note = freshnessNote({ configured: true, lastSyncAt: null }, NOW)
assert.equal(note.tone, 'warn')
assert.match(note.text, /Not yet confirmed/)
})
test('a stale projection says how old it is and that the game may have moved on', () => {
const note = freshnessNote({ configured: true, lastSyncAt: ago(14 * 60_000), stale: true }, NOW)
assert.equal(note.tone, 'warn')
assert.equal(note.text, 'Last confirmed 14 minutes ago — the game may have moved on.')
})
test('a current projection is stated quietly', () => {
const note = freshnessNote({ configured: true, lastSyncAt: ago(90_000), stale: false }, NOW)
assert.equal(note.tone, 'idle')
assert.equal(note.text, 'Last confirmed 1 minute ago.')
})
test('relative time singularises and steps through the units', () => {
assert.equal(relativeTime(ago(5_000), NOW), 'just now')
assert.equal(relativeTime(ago(60_000), NOW), '1 minute ago')
assert.equal(relativeTime(ago(3 * 3_600_000), NOW), '3 hours ago')
assert.equal(relativeTime(ago(2 * 86_400_000), NOW), '2 days ago')
assert.equal(relativeTime(null, NOW), null)
assert.equal(relativeTime('not a date', NOW), null)
})
test('items group into days, newest day first, order kept within a day', () => {
const days = groupByDay([
{ id: 3, occurredAt: '2026-08-17T09:00:00' },
{ id: 2, occurredAt: '2026-08-17T08:00:00' },
{ id: 1, occurredAt: '2026-08-16T22:00:00' },
], 'en-US')
assert.equal(days.length, 2)
assert.deepEqual(days[0].items.map((i) => i.id), [3, 2])
assert.deepEqual(days[1].items.map((i) => i.id), [1])
})
test('an unparseable timestamp is skipped rather than making a day called Invalid Date', () => {
assert.deepEqual(groupByDay([{ id: 1, occurredAt: 'nonsense' }], 'en-US'), [])
})
test('a caller who saw everything is told nothing', () => {
assert.equal(activityScopeNote({ scope: 'members' }, true), null)
})
test('a filtered feed says so, and invites an anonymous caller to sign in', () => {
assert.match(activityScopeNote({ scope: 'public' }, false), /Sign in/)
assert.match(activityScopeNote({ scope: 'public' }, true), /members only/)
})
test('the wording never says "Team" — that is core\'s noun, not the page\'s', () => {
for (const signedIn of [true, false]) {
assert.doesNotMatch(activityScopeNote({ scope: 'public' }, signedIn), /Team/)
}
assert.doesNotMatch(freshnessNote({ configured: true, lastSyncAt: null }, NOW).text, /Team/)
})

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@@ -1,140 +0,0 @@
// What Admin → Teams says (client/src/lib/teamAdmin.js).
//
// The test that earns this file: "no Teams" and "core has not been able to ask"
// must never read the same. They produce almost identical screens — an empty
// table — and one is fine while the other is an outage an operator needs to act
// on. Everything else here is in service of that distinction.
import { test } from 'node:test'
import assert from 'node:assert/strict'
import {
freshnessOf, ago, statusOf, gateLabelFor, describeRequest, parsePayload, leadershipOf, TONE,
} from '../src/lib/teamAdmin.js'
const minutesAgo = (n) => new Date(Date.now() - n * 60_000).toISOString()
// ── Freshness: four states that must not be confused ───────────────────────
test('no provider is idle, not a fault', () => {
const f = freshnessOf({ configured: false })
assert.equal(f.tone, TONE.idle)
assert.match(f.label, /No Team provider/)
})
test('never synced is reported as never synced, not as an empty shard', () => {
// The failure this prevents: an empty projection core has never confirmed,
// rendered as though the game genuinely has no Teams.
const f = freshnessOf({ configured: true, lastSyncAt: null })
assert.equal(f.tone, TONE.bad)
assert.equal(f.label, 'Never synced')
assert.match(f.detail, /not a confirmed empty shard/)
})
test('stale says how old it is', () => {
const f = freshnessOf({ configured: true, stale: true, lastSyncAt: minutesAgo(14) })
assert.equal(f.tone, TONE.warn)
assert.equal(f.label, 'Stale')
assert.match(f.detail, /14 minutes ago/)
})
test('current says so plainly', () => {
const f = freshnessOf({ configured: true, stale: false, lastSyncAt: minutesAgo(2) })
assert.equal(f.tone, TONE.ok)
assert.equal(f.label, 'Current')
})
test('ago is deliberately coarse', () => {
// Second-level precision would be false comfort about a projection whose poll
// interval is fifteen minutes.
assert.equal(ago(null), 'never')
assert.equal(ago(new Date().toISOString()), 'just now')
assert.equal(ago(minutesAgo(14)), '14 minutes ago')
assert.equal(ago(minutesAgo(60)), '1 hour ago')
assert.equal(ago(minutesAgo(180)), '3 hours ago')
assert.equal(ago(minutesAgo(60 * 72)), '3 days ago')
})
// ── Status ─────────────────────────────────────────────────────────────────
test('the four Team statuses are distinguishable', () => {
assert.equal(statusOf({ status: 'active' }).label, 'Public')
assert.equal(statusOf({ status: 'active', hidden: 1, hiddenReason: 'reserved_name' }).label, 'Hidden — reserved name')
assert.equal(statusOf({ status: 'active', hidden: 1, hiddenReason: 'staff' }).label, 'Hidden by staff')
assert.equal(statusOf({ status: 'archived', archivedReason: 'disbanded' }).label, 'Archived')
assert.equal(statusOf({ status: 'archived', archivedReason: 'renamed' }).label, 'Renamed')
})
test('a reserved-name hide is the loudest tone', () => {
assert.equal(statusOf({ status: 'active', hidden: 1, hiddenReason: 'reserved_name' }).tone, TONE.bad)
assert.equal(statusOf({ status: 'active', hidden: 1, hiddenReason: 'staff' }).tone, TONE.warn)
})
// ── The gate, described honestly ───────────────────────────────────────────
test('the button says what will actually happen for this role', () => {
// The server decides from the live role; this only describes it. Saying
// "Publish" to a moderator would make the pending result a surprise.
assert.equal(gateLabelFor('admin', 'Publish'), 'Publish')
assert.equal(gateLabelFor('moderator', 'Publish'), 'Request publish')
})
// ── The approval queue ─────────────────────────────────────────────────────
test('a request describes itself, including the name being published', () => {
assert.equal(
describeRequest({ action: 'unhide', requested_username: 'mod1', team_name: 'Admin' }),
'mod1 asks to publish “Admin”',
)
assert.equal(
describeRequest({
action: 'display_name_override', requested_username: 'mod1', team_name: 'Admin',
payload: { displayName: 'The Old Guard' },
}),
'mod1 asks to display “Admin” as “The Old Guard”',
)
assert.equal(
describeRequest({ action: 'clear_display_name_override', requested_username: 'mod1', team_name: 'X' }),
'mod1 asks to clear the display name on “X”',
)
})
test('a deleted requester still reads as a sentence', () => {
// §2.10 sets requested_by to NULL and keeps the username snapshot; when even
// that is gone the queue must not render "null asks to publish".
assert.match(describeRequest({ action: 'unhide', team_name: 'Admin' }), /^a deleted user asks/)
})
test('a payload arrives parsed or as a string, and both work', () => {
assert.deepEqual(parsePayload({ displayName: 'X' }), { displayName: 'X' })
assert.deepEqual(parsePayload('{"displayName":"X"}'), { displayName: 'X' })
assert.deepEqual(parsePayload(null), {})
assert.deepEqual(parsePayload('not json'), {})
})
// ── Leadership shows the decision, not just the answer ─────────────────────
test('an unoverridden member reads straight from the projection', () => {
const l = leadershipOf({ isLeader: true, isLeaderSynced: true })
assert.equal(l.isLeader, true)
assert.equal(l.overridden, false)
assert.equal(l.note, null)
})
test('an override is shown AS an override, with what the game says', () => {
// Staff looking at a roster need to see that a decision was made, not a fact
// that looks like the game's.
const l = leadershipOf({
isLeaderSynced: true,
leaderOverride: { effect: 'deny', by: 'mod1', reason: 'harassment' },
})
assert.equal(l.isLeader, false)
assert.equal(l.overridden, true)
assert.match(l.note, /Denied by mod1 — harassment/)
assert.match(l.note, /the game says leader/)
})
test('a grant override says the game disagrees', () => {
const l = leadershipOf({ isLeaderSynced: false, leaderOverride: { effect: 'grant', by: 'root' } })
assert.equal(l.isLeader, true)
assert.match(l.note, /the game says not a leader/)
})

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@@ -1,120 +0,0 @@
// What the Team forum's client half decides for itself (client/src/lib/teamForum.js).
//
// The point of this file is how LITTLE that is. Who may post, who may moderate,
// whether an image renders and whether a post may be edited are all server
// answers the panel reads. What is tested here is the three places the client
// turns those answers into what a reader sees — and one property that is easy to
// break by accident: the edit offer can only ever be withdrawn here, never
// granted.
import { test } from 'node:test'
import assert from 'node:assert/strict'
import { REPORT_REASONS, editOfferOpen, stripToText, threadSummary } from '../src/lib/teamForum.js'
const NOW = new Date('2026-08-18T12:00:00Z').getTime()
const inMinutes = (n) => new Date(NOW + n * 60_000).toISOString()
// ── the edit offer ─────────────────────────────────────────────────────────
test('the client can withdraw an edit offer and can never create one', () => {
// The server said no. Nothing about a deadline changes that — a future
// `editableUntil` on a post the server refused must not become an offer, or
// the client would be granting a permission.
assert.equal(editOfferOpen({ canEdit: false, editableUntil: inMinutes(10) }, NOW), false)
assert.equal(editOfferOpen({ canEdit: false, editableUntil: null }, NOW), false)
})
test('a deadline that has passed while the page sat open withdraws the offer', () => {
assert.equal(editOfferOpen({ canEdit: true, editableUntil: inMinutes(5) }, NOW), true)
// Same post, fifteen minutes of the reader staring at it later.
assert.equal(editOfferOpen({ canEdit: true, editableUntil: inMinutes(5) }, NOW + 15 * 60_000), false)
})
test('no deadline means no deadline, not no permission', () => {
// Staff are not time-bounded, and `editableUntil: null` is how the server says
// so. Reading it as "expired" would take the edit control away from exactly the
// people whose authority does not expire.
assert.equal(editOfferOpen({ canEdit: true, editableUntil: null }, NOW), true)
})
test('an unparseable deadline closes the offer rather than opening it', () => {
assert.equal(editOfferOpen({ canEdit: true, editableUntil: 'not a date' }, NOW), false)
assert.equal(editOfferOpen(null, NOW), false)
assert.equal(editOfferOpen(undefined, NOW), false)
})
// ── round-tripping a body back into the composer ───────────────────────────
test('the image core generated is stripped, and the URL that made it survives', () => {
// §5.5.3: the author wrote a URL, core emitted the <img> at read time. Handing
// the <img> back would let an author edit markup they never wrote — and the
// URL is what re-renders it, so nothing is lost by removing it.
const rendered = '<p><a href="https://x/a.png" rel="noopener noreferrer">https://x/a.png</a>'
+ '<img src="https://x/a.png" class="forum-embed" referrerpolicy="no-referrer" /></p>'
const text = stripToText(rendered)
assert.ok(!text.includes('<img'))
assert.ok(text.includes('https://x/a.png'))
})
test('paragraphs become blank lines and breaks become newlines', () => {
assert.equal(stripToText('<p>One</p><p>Two</p>'), 'One\n\nTwo')
assert.equal(stripToText('<p>One<br>Two</p>'), 'One\nTwo')
// A paragraph carrying attributes is still a paragraph.
assert.equal(stripToText('<p>One</p>\n<p class="x">Two</p>'), 'One\n\nTwo')
})
test('entities decode to what the author typed, and only once', () => {
assert.equal(stripToText('<p>Tom &amp; Jerry</p>'), 'Tom & Jerry')
assert.equal(stripToText('<p>&quot;quoted&quot;</p>'), '"quoted"')
// The one that bites: an author who typed a literal "<script>" has it stored
// escaped. Decoding entities BEFORE stripping tags would turn it into a real
// tag that the strip pass then deletes — silently losing text the author wrote
// and which was never dangerous.
assert.equal(stripToText('<p>&lt;script&gt;</p>'), '<script>')
// And decoding &amp; first would turn "&amp;lt;" into "<" in two steps.
assert.equal(stripToText('<p>&amp;lt;</p>'), '&lt;')
})
test('an empty or absent body is an empty string, never a crash', () => {
assert.equal(stripToText(''), '')
assert.equal(stripToText(null), '')
assert.equal(stripToText(undefined), '')
assert.equal(stripToText('<p></p>'), '')
})
// ── the thread list line ───────────────────────────────────────────────────
test('a discussion counts REPLIES, which is one fewer than its posts', () => {
// postCount includes the opening post. Showing it raw would tell a reader a
// brand-new thread already has one reply.
assert.equal(threadSummary({ type: 'discussion', author: 'ada', postCount: 1 }), 'ada')
assert.equal(threadSummary({ type: 'discussion', author: 'ada', postCount: 2 }), 'ada · 1 reply')
assert.equal(threadSummary({ type: 'discussion', author: 'ada', postCount: 4 }), 'ada · 3 replies')
})
test('an announcement says so and never counts replies, because it takes none', () => {
const line = threadSummary({ type: 'announcement', author: 'aldric', postCount: 1 })
assert.equal(line, 'Announcement · aldric')
assert.ok(!line.includes('repl'))
})
test('hidden is said out loud — it is only shown to whoever can unhide it', () => {
assert.equal(
threadSummary({ type: 'discussion', author: 'ada', postCount: 1, status: 'hidden' }),
'ada · hidden',
)
})
// ── the report control ─────────────────────────────────────────────────────
test('every reason the server accepts is offered, and no others', () => {
// The server validates against its own list; a client offering a reason the
// server rejects produces a 400 the reporter cannot act on, and one MISSING a
// reason quietly funnels those reports into "other".
assert.deepEqual(
REPORT_REASONS.map(([value]) => value).sort(),
['abuse', 'illegal', 'impersonation', 'other', 'sexual', 'spam'],
)
assert.ok(REPORT_REASONS.every(([, label]) => typeof label === 'string' && label.length > 0))
})

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@@ -1,129 +0,0 @@
// What Admin → Teams → Notification bridge decides (client/src/lib/teamIntegrations.js).
//
// The test that earns this file: **repointing a row must not carry its
// acknowledgement across.** That is the one way this screen could actively
// mislead — an operator confirms a private channel, changes the id to a public
// one, and the form still shows the confirmation as standing. The server clears
// it either way, so the failure would be a screen that disagrees with the answer
// it is about to get, which is worse than one that simply refuses.
//
// The rest is the boundary of the confirmation dialog: it must open when it
// matters and stay shut when it does not, because a dialog that appears on saves
// that did not need it is one people learn to click through.
import { test } from 'node:test'
import assert from 'node:assert/strict'
import {
eventLabel, rowKey, isDefaultRow, blankDraft, draftFrom, appliesToLabel, toggleEvent,
setChannel, carriesMembersOnly, needsAcknowledgement, membersOnlyIdsOf, availableTargets,
} from '../src/lib/teamIntegrations.js'
const MEMBERS_ONLY = ['team.forum.post', 'team.announcement']
const ROSTER = 'team.member.joined'
const FORUM = 'team.forum.post'
const draft = (over = {}) => ({ ...blankDraft(null), ...over })
// ── The acknowledgement dies with its channel ──────────────────────────────
test('changing the channel drops a standing acknowledgement', () => {
const before = draft({ channelRef: '111', membersAck: true, events: [FORUM], enabled: true })
const after = setChannel(before, '222')
assert.equal(after.membersAck, false)
assert.equal(after.channelRef, '222')
})
test('setting the SAME channel does not clear it — an unrelated re-render is not a repoint', () => {
const before = draft({ channelRef: '111', membersAck: true })
const after = setChannel(before, '111')
assert.equal(after.membersAck, true)
assert.equal(after, before, 'and the object is returned unchanged, so nothing re-renders')
})
test('a repointed row needs the dialog again, which is the whole point of clearing it', () => {
const before = draft({ channelRef: '111', membersAck: true, events: [FORUM], enabled: true })
assert.equal(needsAcknowledgement(before, MEMBERS_ONLY), false)
assert.equal(needsAcknowledgement(setChannel(before, '222'), MEMBERS_ONLY), true)
})
// ── When the dialog opens ──────────────────────────────────────────────────
test('enabling a forum event without the tick asks first', () => {
assert.equal(needsAcknowledgement(draft({ events: [FORUM], enabled: true }), MEMBERS_ONLY), true)
})
test('a DISABLED draft carrying forum events does not ask — nothing is being published yet', () => {
assert.equal(needsAcknowledgement(draft({ events: [FORUM], enabled: false }), MEMBERS_ONLY), false)
})
test('a roster-only bridge never asks, however it is configured', () => {
assert.equal(needsAcknowledgement(draft({ events: [ROSTER], enabled: true }), MEMBERS_ONLY), false)
assert.equal(carriesMembersOnly(draft({ events: [ROSTER] }), MEMBERS_ONLY), false)
})
test('an acknowledgement already given means no second dialog for an unrelated edit', () => {
const d = draft({ events: [FORUM], enabled: true, membersAck: true, channelRef: '111' })
const withRoster = toggleEvent(d, ROSTER)
assert.equal(needsAcknowledgement(withRoster, MEMBERS_ONLY), false)
})
test('the members-only set comes from the server, not from a list held here', () => {
// The client must not decide what is members-only: a future stream added
// server-side would silently escape a hardcoded client list.
assert.deepEqual(
membersOnlyIdsOf([{ id: ROSTER, membersOnly: false }, { id: FORUM, membersOnly: true }]),
[FORUM],
)
// Told nothing is members-only, the dialog never opens — the server is the one
// that would then refuse, which is the correct division.
assert.equal(needsAcknowledgement(draft({ events: [FORUM], enabled: true }), []), false)
})
// ── Events, rows and targets ───────────────────────────────────────────────
test('toggling adds then removes, and preserves selection order', () => {
let d = draft()
d = toggleEvent(d, FORUM)
d = toggleEvent(d, ROSTER)
assert.deepEqual(d.events, [FORUM, ROSTER])
d = toggleEvent(d, FORUM)
assert.deepEqual(d.events, [ROSTER])
})
test('the default row is identified by a NULL team, and an undefined one counts too', () => {
assert.equal(isDefaultRow({ team_id: null }), true)
assert.equal(isDefaultRow({}), true)
assert.equal(isDefaultRow({ team_id: 4 }), false)
assert.equal(rowKey({ team_id: null }), 'default')
assert.equal(rowKey({ team_id: 4 }), '4')
})
test('a row is labelled by the staff override first, then the name, then its id', () => {
assert.equal(appliesToLabel({ team_id: null }), 'All Teams')
assert.equal(appliesToLabel({ team_id: 4, team_name: 'Real', display_name_override: 'Shown' }), 'Shown')
assert.equal(appliesToLabel({ team_id: 4, team_name: 'Real' }), 'Real')
assert.equal(appliesToLabel({ team_id: 4 }), 'Team #4')
})
test('a Team that already has an override is not offered a second one', () => {
const rows = [{ team_id: null }, { team_id: 2 }]
const teams = [{ id: 1, status: 'active' }, { id: 2, status: 'active' }, { id: 3, status: 'archived' }]
const { hasDefault, teams: available } = availableTargets(rows, teams)
assert.equal(hasDefault, true)
assert.deepEqual(available.map((t) => t.id), [1], 'the taken one and the archived one are both out')
})
test('with no default configured, the default is still offered', () => {
const { hasDefault } = availableTargets([{ team_id: 2 }], [])
assert.equal(hasDefault, false)
})
test('a row round-trips through the draft without changing what it means', () => {
const row = { team_id: 4, events: [FORUM], channel_ref: '111', enabled: 1, members_ack: 1 }
assert.deepEqual(draftFrom(row), { teamId: 4, events: [FORUM], channelRef: '111', enabled: true, membersAck: true })
})
test('an unknown event id renders as itself rather than as blank', () => {
assert.equal(eventLabel(FORUM), 'New forum post')
assert.equal(eventLabel('team.something.new'), 'team.something.new')
})

View File

@@ -1,87 +0,0 @@
import { test, beforeEach, afterEach } from 'node:test'
import assert from 'node:assert/strict'
import { api } from '../src/api/client.js'
// The client half of Team notifications (docs/website/TEAMS.md Part 6, phase 6).
//
// There is no DOM in this runner, so what is asserted here is the WIRE — which is
// where this feature's client-side mistakes actually live. Two of them have
// already been made once in this repo and are recorded rather than re-derived:
//
// 1. **A PUT-the-whole-set body must always carry its array**, empty included.
// `docs/android/PLAN.md` §11: a DTO field with a default is dropped by
// kotlinx when it equals that default, so "clear the last entry" arrives as a
// body with no array at all and 400s. The web client has no such
// serialisation quirk, but it shares the endpoint's contract, and a test that
// pins the shape here is what keeps the two clients honest about the same
// rule.
// 2. **The unsubscribe call is a POST**, not the GET the link in the mail was.
// A GET that mutated would be triggered by every mail-client link scanner.
let calls
const realFetch = global.fetch
function reply(body = {}) {
return {
ok: true,
status: 200,
statusText: 'OK',
text: async () => JSON.stringify(body),
}
}
beforeEach(() => {
calls = []
global.fetch = async (url, opts = {}) => {
calls.push({ url, opts })
return reply({ teams: [], streams: [], ok: true })
}
})
afterEach(() => { global.fetch = realFetch })
const body = (i = 0) => JSON.parse(calls[i].opts.body)
test('the per-Team preference endpoints sit under /auth/me, not /player', async () => {
await api.teamNotificationPrefs()
// Role-agnostic self-service, the same rule that put the Team forum under
// /player rather than behind a staff gate: staff are a superset of players and
// manage their own notifications like anyone else.
assert.match(calls[0].url, /\/auth\/me\/notifications\/teams$/)
assert.equal(calls[0].opts.method ?? 'GET', 'GET')
})
test('saving preferences PUTs the whole set under a `teams` key', async () => {
await api.setTeamNotificationPrefs([{ teamId: 3, muted: true, emailMode: 'digest' }])
assert.equal(calls[0].opts.method, 'PUT')
assert.deepEqual(body(), { teams: [{ teamId: 3, muted: true, emailMode: 'digest' }] })
})
test('clearing every preference still sends the array, never an absent key', async () => {
await api.setTeamNotificationPrefs([])
assert.deepEqual(body(), { teams: [] })
assert.equal('teams' in body(), true)
})
test('the same rule holds for the stream subscriptions beside them', async () => {
await api.setNotificationSubscriptions([])
assert.deepEqual(body(), { streams: [] })
})
test('unsubscribe is a POST to the public tier, with the token encoded into the path', async () => {
await api.unsubscribeTeam('1.7.3.abcDEF')
assert.equal(calls[0].opts.method, 'POST')
assert.match(calls[0].url, /\/public\/teams\/unsubscribe\/1\.7\.3\.abcDEF$/)
})
test('a token with url-unsafe characters is encoded rather than pasted in', async () => {
await api.unsubscribeTeam('a/b c')
assert.match(calls[0].url, /unsubscribe\/a%2Fb%20c$/)
})
test('the streams catalog and subscriptions are separate reads', async () => {
await api.notificationStreams()
await api.notificationSubscriptions()
assert.match(calls[0].url, /\/notifications\/streams$/)
assert.match(calls[1].url, /\/notifications\/subscriptions$/)
})

View File

@@ -1,152 +0,0 @@
// Admin → Teams → Voice channels, the decisions (TEAMS.md §7.3, phase 9).
//
// These mirror server rules and do not replace them: the server refuses to enable
// voice while the bot cannot act, and the reconciler applies the threshold and the
// grace window, whether or not this file ever ran. What is asserted here is that
// the SCREEN agrees with those answers instead of offering a control that will
// fail, or describing a state the deployment is not in.
//
// The one that matters most is `statusSummary`'s "off" branch. Switching voice off
// suspends the reconciler in both directions and deliberately leaves existing
// channels standing — a checkbox must not delete structure in somebody's guild —
// and an operator who reads "off" as "nothing is provisioned" would never go
// looking for the channels that are still there.
import { test } from 'node:test'
import assert from 'node:assert/strict'
import {
stateLabel, enableBlockedReason, roleHeadroom, removalCountdown,
parseStaffRoles, formatStaffRoles, statusSummary,
} from '../src/lib/teamVoice.js'
test('every state the server can report has wording', () => {
for (const state of ['none', 'active', 'pending_removal', 'error']) {
assert.notEqual(stateLabel(state), state)
}
})
test('an unknown state falls back to itself rather than rendering blank', () => {
assert.equal(stateLabel('something-new'), 'something-new')
})
// ── The enable gate ────────────────────────────────────────────────────────
test('a ready bot blocks nothing', () => {
assert.equal(enableBlockedReason({ ready: true, connected: true, missingPermissions: [] }), null)
})
test('a disconnected bot and a bot missing a permission read differently', () => {
const disconnected = enableBlockedReason({ ready: false, connected: false, reason: 'the bot is not connected to Discord' })
const missing = enableBlockedReason({ ready: false, connected: true, missingPermissions: ['Manage Roles'] })
assert.match(disconnected, /not connected/)
assert.match(missing, /Manage Roles/)
// An operator fixes these in two completely different places, so collapsing
// them into one message would send half of them to the wrong one.
assert.notEqual(disconnected, missing)
})
test('an absent preflight blocks rather than silently allowing', () => {
assert.ok(enableBlockedReason(null))
assert.ok(enableBlockedReason(undefined))
})
// ── The role ceiling ───────────────────────────────────────────────────────
test('headroom is counted against the guild-wide cap', () => {
const h = roleHeadroom({ roleCount: 200, roleCap: 250 })
assert.equal(h.free, 50)
assert.equal(h.tight, false)
assert.equal(h.exhausted, false)
})
test('a nearly full guild is flagged before the create fails, not after', () => {
// The whole reason this is in the panel: access is a per-Team role, so the cap
// limits how many TEAMS can have voice, and an operator with sixty guilds needs
// to know that before the sixtieth silently errors.
const h = roleHeadroom({ roleCount: 240, roleCap: 250 })
assert.equal(h.tight, true)
assert.equal(h.exhausted, false)
})
test('a full guild is exhausted, and never reports negative headroom', () => {
const h = roleHeadroom({ roleCount: 260, roleCap: 250 })
assert.equal(h.free, 0)
assert.equal(h.exhausted, true)
})
test('no preflight means no claim about headroom', () => {
assert.equal(roleHeadroom(null), null)
assert.equal(roleHeadroom({}), null)
})
// ── The grace window ───────────────────────────────────────────────────────
test('a row that is not scheduled has no countdown', () => {
assert.equal(removalCountdown({ state: 'active', removeAfter: null }), null)
})
test('a running window reads in days', () => {
const now = new Date('2026-08-19T00:00:00Z')
const text = removalCountdown({ state: 'pending_removal', removeAfter: '2026-08-24T00:00:00Z' }, now)
assert.equal(text, 'in 5 days')
})
test('under a day reads in hours rather than rounding to zero days', () => {
const now = new Date('2026-08-19T00:00:00Z')
const text = removalCountdown({ state: 'pending_removal', removeAfter: '2026-08-19T06:00:00Z' }, now)
assert.equal(text, 'in 6 hours')
})
test('an expired window says the next pass will act, not "in 0 days"', () => {
const now = new Date('2026-08-19T00:00:00Z')
const text = removalCountdown({ state: 'pending_removal', removeAfter: '2026-08-18T00:00:00Z' }, now)
assert.match(text, /next pass/)
})
// ── Staff roles ────────────────────────────────────────────────────────────
test('staff roles parse from the comma-separated ids a person actually pastes', () => {
const { roles, invalid } = parseStaffRoles(' 123456789012345678 , 987654321098765432 ')
assert.deepEqual(roles, ['123456789012345678', '987654321098765432'])
assert.deepEqual(invalid, [])
})
test('a typo is REPORTED, never quietly dropped', () => {
const { invalid } = parseStaffRoles('123456789012345678, @Moderators')
assert.deepEqual(invalid, ['@Moderators'])
})
test('an empty field is a legitimate answer and not an error', () => {
const { roles, invalid } = parseStaffRoles('')
assert.deepEqual(roles, [])
assert.deepEqual(invalid, [])
})
test('roles round-trip through the field', () => {
const { roles } = parseStaffRoles(formatStaffRoles(['111111111111111111', '222222222222222222']))
assert.deepEqual(roles, ['111111111111111111', '222222222222222222'])
})
// ── The status line ────────────────────────────────────────────────────────
test('off with channels still standing says so — the surprising case', () => {
const text = statusSummary({ enabled: false }, [{ channelRef: '900' }, { channelRef: '901' }])
assert.match(text, /^Off\./)
assert.match(text, /2 channels remain/)
})
test('off with nothing provisioned does not invent a warning', () => {
const text = statusSummary({ enabled: false }, [])
assert.match(text, /No channels are provisioned/)
})
test('on states the threshold in the words the setting uses', () => {
const text = statusSummary({ enabled: true, minMembers: 5 }, [{ channelRef: '900' }])
assert.match(text, /at least 5 members/)
assert.match(text, /1 provisioned/)
})
test('a threshold of one is not pluralised', () => {
assert.match(statusSummary({ enabled: true, minMembers: 1 }, []), /at least 1 member get/)
})

View File

@@ -14,8 +14,7 @@
"seed": "npm run seed --prefix server",
"build": "npm run build --prefix client",
"start": "npm start --prefix server",
"check:modules": "node scripts/checkModuleIdentifiers.js",
"check:hosts": "node scripts/checkNoExternalHosts.js"
"check:modules": "node scripts/checkModuleIdentifiers.js"
},
"keywords": ["express", "mariadb", "react", "vite", "jwt"],
"author": "whitlocktech",

View File

@@ -1,192 +0,0 @@
#!/usr/bin/env node
// ── §3.2 rule 4 — no phone-home in the engagement subsystem ────────────────
//
// ENGAGEMENT.md §3.2 records a posture the codebase already has and this check
// exists to keep: **no transport may ship a default host, endpoint, API base or
// sender.** A transport with no operator configuration is `unconfigured` and its
// channel is off — it never quietly falls back to a destination we chose.
//
// The rule is easy to hold and easy to break by accident, and the removed Gmail
// transport is the proof of both: `smtp.gmail.com` and port 465 were literals in
// `mailer.buildTransport()`, which made "which provider" a code edit and made the
// deployment's mail depend on a host nobody configured. Deleting that literal is
// what this check was written against, and it is the first thing it would have
// caught.
//
// **It reads code, not prose.** A comment naming `smtp.gmail.com` as the
// migration path for existing operators is exactly the documentation this phase
// owes, and a check that forbade it would teach people to phrase around it. So
// comments and the insides of ordinary strings are masked out; what is checked is
// a HOSTNAME OR URL appearing as a string literal in the engagement trees. Same
// design, and the same reasoning, as `checkModuleIdentifiers.js` — including
// having its own test suite, because a check that silently stops checking is
// worse than no check.
//
// Scope is the engagement subsystem plus the mail path it owns, not the whole
// server: core legitimately talks to hosts an operator configured elsewhere
// (ntfy, Discord, the sidecar), and those are not this rule's business.
const fs = require('fs')
const path = require('path')
const ROOT = path.resolve(__dirname, '..')
// The trees the rule covers. `server/src/engagement/` is where transports and,
// later, the rules engine live; `utils/mailer.js` is the one file outside it that
// composes and sends mail.
const TREES = [path.join(ROOT, 'server', 'src', 'engagement')]
const FILES = [path.join(ROOT, 'server', 'src', 'utils', 'mailer.js')]
const SKIP_DIRS = new Set(['node_modules', 'coverage', 'dist', '.git'])
const CODE = new Set(['.js', '.jsx', '.mjs', '.cjs'])
// A URL, or a bare dotted hostname with a real TLD. The TLD length floor is what
// keeps `emailConfig.model` and `foo.js` out of it — a two-plus-letter final
// label after at least one dot, with no path characters, is a host.
// The `(?![-\w])` after the TLD is not redundant with `\b`: `\b` matches between
// `l` and `-`, so `auth.email-verify` — an engagement TEMPLATE KEY, and one the
// plan names (§4.6.1) — was read as the host `auth.email` with a stray suffix.
// A real hostname's TLD is the last label, so a `-` or a word character following
// it means the match is a truncation of a longer identifier rather than a
// destination. Everything a host IS followed by (a quote, `/`, `:`, `?`) still
// matches.
const URL_LITERAL = /\b(?:https?|smtps?):\/\/[^\s'"`]+/
const HOSTNAME_LITERAL = /\b(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\.)+(?:com|net|org|io|dev|co|email|mail|cloud|app|us|eu)(?![-\w])/i
// Hosts that are not destinations: the loopback family, and the RFC 2606 names
// reserved for documentation. A placeholder in an admin form's help text is the
// opposite of a phone-home — it shows the operator the SHAPE of a value they
// must supply, and blanking it would make the form worse to hold the rule.
const ALLOWED = [
/^(?:localhost|127\.0\.0\.1|\[::1\]|0\.0\.0\.0)$/i,
/(?:^|\.)example\.(?:com|net|org)$/i,
/(?:^|\.)(?:invalid|test|localhost)$/i,
]
const isAllowed = (host) => ALLOWED.some((re) => re.test(host))
const hostOf = (literal) => {
const withoutScheme = literal.replace(/^[a-z]+:\/\//i, '')
return withoutScheme.split(/[/?#:]/)[0]
}
/**
* Blank comments and mask string bodies in one left-to-right pass, keeping every
* offset aligned so reported line numbers stay honest.
*
* Lifted from `checkModuleIdentifiers.maskCode` deliberately rather than
* imported: that file's masking is tuned to ITS four checks (it keeps quotes so a
* route-path check can re-read the original at the same offsets), and coupling
* two checks through a shared helper means a change made for one silently
* re-scopes the other. Both are ~40 lines and both are tested.
*/
function maskComments(src) {
const out = Array.from(src)
const blank = (from, to) => {
for (let i = from; i < to && i < out.length; i++) if (out[i] !== '\n') out[i] = ' '
}
let i = 0
while (i < src.length) {
const c = src[i]
const next = src[i + 1]
if (c === '/' && next === '/') {
let j = i
while (j < src.length && src[j] !== '\n') j++
blank(i, j)
i = j
continue
}
if (c === '/' && next === '*') {
const end = src.indexOf('*/', i + 2)
const j = end === -1 ? src.length : end + 2
blank(i, j)
i = j
continue
}
if (c === '"' || c === "'" || c === '`') {
let j = i + 1
while (j < src.length) {
if (src[j] === '\\') { j += 2; continue }
if (src[j] === c) break
j++
}
// Keep the string body: it is what this check reads. Only the delimiters
// matter for finding it, and comments are what has to go.
i = j + 1
continue
}
i++
}
return out.join('')
}
// Every string literal in the (comment-free) source, with its line number.
const STRING = /(['"`])((?:\\.|(?!\1)[^\\])*)\1/g
function lineOf(src, index) {
return src.slice(0, index).split('\n').length
}
/** Check one file's contents. Returns [{ file, line, literal, host }]. */
function checkFile(rel, src) {
const hits = []
const code = maskComments(src)
for (const m of code.matchAll(STRING)) {
const value = m[2]
if (!value) continue
const urlMatch = value.match(URL_LITERAL)
const hostMatch = urlMatch ? null : value.match(HOSTNAME_LITERAL)
const literal = urlMatch ? urlMatch[0] : hostMatch ? hostMatch[0] : null
if (!literal) continue
const host = hostOf(literal)
if (isAllowed(host)) continue
hits.push({ file: rel, line: lineOf(src, m.index), literal, host })
}
return hits
}
function walk(dir, out = []) {
if (!fs.existsSync(dir)) return out
for (const entry of fs.readdirSync(dir, { withFileTypes: true })) {
if (SKIP_DIRS.has(entry.name)) continue
const full = path.join(dir, entry.name)
if (entry.isDirectory()) walk(full, out)
else out.push(full)
}
return out
}
function run() {
const files = [...TREES.flatMap((t) => walk(t)), ...FILES.filter((f) => fs.existsSync(f))]
const hits = []
for (const file of files) {
if (!CODE.has(path.extname(file))) continue
const rel = path.relative(ROOT, file).split(path.sep).join('/')
hits.push(...checkFile(rel, fs.readFileSync(file, 'utf8')))
}
return hits
}
module.exports = { run, checkFile, maskComments, isAllowed, hostOf }
if (require.main === module) {
const hits = run()
if (hits.length === 0) {
console.log('OK — the engagement subsystem names no external host (ENGAGEMENT.md §3.2 rule 4).')
process.exit(0)
}
console.error(
`\nThe engagement subsystem names ${hits.length} external host${hits.length === 1 ? '' : 's'} ` +
'in code (ENGAGEMENT.md §3.2 rule 4). A destination belongs in operator-supplied ' +
'configuration, never in a literal:\n',
)
for (const h of hits) {
console.error(` ${h.file}:${h.line} "${h.literal}"`)
}
console.error(
'\nIf this is help text or documentation rather than a destination, put it in a comment or ' +
'use an example.com placeholder — the check masks comments and allows the reserved ' +
'documentation names on purpose.\n',
)
process.exit(1)
}

View File

@@ -80,12 +80,10 @@ TOTP_CHALLENGE_TTL=5m
ADMIN_USERNAME=admin
ADMIN_PASSWORD=change-me-admin-password
# Email is configured in Admin → Settings → Email, not here: pick a mail
# transport (SMTP) and enter its host, port and credentials, stored encrypted in
# the DB. A relay is the recommended posture; smtp.gmail.com:587 with an app
# password is the simplest. The contact recipient is the `contact_email` site
# Email is configured in Admin → Settings → Email (Gmail over OAuth2), not here.
# It reuses the Google auth provider's OAuth client and stores an encrypted
# refresh token in the DB. The contact recipient is the `contact_email` site
# setting; while email is unconfigured the contact form falls back to a mailto: link.
# Upgrading from the removed Gmail connect flow: see docs/website/UPGRADE_NOTES.md.
CLIENT_ORIGIN=http://localhost:5173

File diff suppressed because it is too large Load Diff

View File

@@ -4,8 +4,6 @@ const settingsDb = require('../src/model/settings/settings.db')
const wikiDb = require('../src/model/wiki/wiki.db')
const users = require('../src/model/users/users.model')
const { ensureSchema, close } = require('../src/utils/db')
const { seedTemplates } = require('../src/engagement/templates')
const { seedCoreRules } = require('../src/engagement/coreRules')
const brand = require('../src/config/brand')
const log = require('../src/utils/logger')('seed')
@@ -76,19 +74,6 @@ async function seedDefaults() {
// migration of pages seeded before the wiki upgrade).
await wikiDb.assignCategoryBySlug(slug, categorySlug)
}
// The shipped mail bodies (ENGAGEMENT.md §4.6.1). Idempotent, and it never
// overwrites a row an operator has edited — `customized = 1` is checked in the
// UPDATE's own WHERE, not in a read-then-write. Never throws: a template that
// failed to seed costs the shipped default, which `renderByKey` falls back to
// anyway, and must not stop a boot.
await seedTemplates()
// Core's five rules — the four Team ones (Phase 6) and news (Phase 11) —
// seeded ONCE and all disabled. Each GROUP carries its own settings-key guard
// rather than re-ensured, so a rule an operator deleted stays deleted and one
// they enabled stays enabled; and so the news rule reaches the deployments that
// were already stamped for Teams, which are exactly the ones that lose their
// raw news push to the engine (ENGAGEMENT.md §7.1 Q9).
await seedCoreRules()
log.info('settings and wiki defaults ensured')
}

View File

@@ -1,687 +0,0 @@
{
"_comment": "Generated event-trigger inventory - the authoritative freeze of CORE's engagement contract (docs/website/ENGAGEMENT.md 4.3). Regenerate with `npm run engagement:manifest` in website/server. A renamed variable, a changed type or a widened ceiling breaks stored templates and rules, so the diff here is the review signal. A module ships its own copy in its bundle; this file never contains one.",
"moduleApiVersion": "1.10.0",
"triggers": [
{
"id": "event.phase.changed",
"owner": "core",
"label": "Event — a new phase",
"description": "An event that is under way has moved on to its next stage.",
"kind": "event",
"subjectKey": "runId",
"audience": "subscribers",
"ceiling": "authenticated",
"version": 2,
"variables": [
{
"name": "runId",
"type": "string",
"required": true,
"example": "3692",
"description": "The run this is about. Also the cooldown subject."
},
{
"name": "title",
"type": "string",
"required": true,
"example": "The Yew Invasion",
"description": "The event title."
},
{
"name": "summary",
"type": "string",
"required": false,
"example": "Orcish warbands are massing north of Yew.",
"description": "The events one-line summary, when it has one."
},
{
"name": "seriesName",
"type": "string",
"required": false,
"example": "The Yew Campaign",
"description": "The arc this event belongs to, when it belongs to one."
},
{
"name": "timezone",
"type": "string",
"required": false,
"example": "America/New_York",
"description": "The zone the run was computed in — what a time in the body should be read as."
},
{
"name": "phase",
"type": "string",
"required": true,
"example": "assault",
"description": "The phase key just entered, as authored in the spec."
},
{
"name": "phaseLabel",
"type": "string",
"required": false,
"example": "The assault",
"description": "The phase label, when the spec gave it one. Falls back to the key."
},
{
"name": "phaseIndex",
"type": "int",
"required": true,
"example": 2,
"description": "Which phase this is, counting from 1."
},
{
"name": "phaseCount",
"type": "int",
"required": true,
"example": 4,
"description": "How many phases the pinned version has in total."
},
{
"name": "eventUrl",
"type": "url",
"required": false,
"example": "/site/events/the-yew-invasion?run=3692",
"description": "The public page for this occurrence."
}
]
},
{
"id": "event.run.cancelled",
"owner": "core",
"label": "Event — cancelled",
"description": "A scheduled event was cancelled by a member of staff.",
"kind": "event",
"subjectKey": "runId",
"audience": "subscribers",
"ceiling": "authenticated",
"version": 2,
"variables": [
{
"name": "runId",
"type": "string",
"required": true,
"example": "3692",
"description": "The run this is about. Also the cooldown subject."
},
{
"name": "title",
"type": "string",
"required": true,
"example": "The Yew Invasion",
"description": "The event title."
},
{
"name": "summary",
"type": "string",
"required": false,
"example": "Orcish warbands are massing north of Yew.",
"description": "The events one-line summary, when it has one."
},
{
"name": "seriesName",
"type": "string",
"required": false,
"example": "The Yew Campaign",
"description": "The arc this event belongs to, when it belongs to one."
},
{
"name": "timezone",
"type": "string",
"required": false,
"example": "America/New_York",
"description": "The zone the run was computed in — what a time in the body should be read as."
},
{
"name": "reason",
"type": "string",
"required": false,
"example": "The shard is down for an emergency patch.",
"description": "What the staff member gave as the reason, when they gave one."
},
{
"name": "eventUrl",
"type": "url",
"required": false,
"example": "/site/events/the-yew-invasion?run=3692",
"description": "The public page for this occurrence."
}
]
},
{
"id": "event.run.completed",
"owner": "core",
"label": "Event — finished",
"description": "An event has finished.",
"kind": "event",
"subjectKey": "runId",
"audience": "subscribers",
"ceiling": "authenticated",
"version": 2,
"variables": [
{
"name": "runId",
"type": "string",
"required": true,
"example": "3692",
"description": "The run this is about. Also the cooldown subject."
},
{
"name": "title",
"type": "string",
"required": true,
"example": "The Yew Invasion",
"description": "The event title."
},
{
"name": "summary",
"type": "string",
"required": false,
"example": "Orcish warbands are massing north of Yew.",
"description": "The events one-line summary, when it has one."
},
{
"name": "seriesName",
"type": "string",
"required": false,
"example": "The Yew Campaign",
"description": "The arc this event belongs to, when it belongs to one."
},
{
"name": "timezone",
"type": "string",
"required": false,
"example": "America/New_York",
"description": "The zone the run was computed in — what a time in the body should be read as."
},
{
"name": "participantCount",
"type": "int",
"required": true,
"example": 47,
"description": "How many participants the run recorded. Zero when nothing collected any."
},
{
"name": "durationMinutes",
"type": "int",
"required": true,
"example": 95,
"description": "How long the run took, start to end, in whole minutes."
},
{
"name": "eventUrl",
"type": "url",
"required": false,
"example": "/site/events/the-yew-invasion?run=3692",
"description": "The public page for this occurrence."
}
]
},
{
"id": "event.run.ending",
"owner": "core",
"label": "Event — winding down",
"description": "An event is drawing to a close.",
"kind": "event",
"subjectKey": "runId",
"audience": "subscribers",
"ceiling": "authenticated",
"version": 2,
"variables": [
{
"name": "runId",
"type": "string",
"required": true,
"example": "3692",
"description": "The run this is about. Also the cooldown subject."
},
{
"name": "title",
"type": "string",
"required": true,
"example": "The Yew Invasion",
"description": "The event title."
},
{
"name": "summary",
"type": "string",
"required": false,
"example": "Orcish warbands are massing north of Yew.",
"description": "The events one-line summary, when it has one."
},
{
"name": "seriesName",
"type": "string",
"required": false,
"example": "The Yew Campaign",
"description": "The arc this event belongs to, when it belongs to one."
},
{
"name": "timezone",
"type": "string",
"required": false,
"example": "America/New_York",
"description": "The zone the run was computed in — what a time in the body should be read as."
},
{
"name": "eventUrl",
"type": "url",
"required": false,
"example": "/site/events/the-yew-invasion?run=3692",
"description": "The public page for this occurrence."
}
]
},
{
"id": "event.run.failed",
"owner": "core",
"label": "Event — run failed",
"description": "An event stopped before it finished.",
"kind": "event",
"subjectKey": "runId",
"audience": "admin",
"ceiling": "admin",
"version": 1,
"variables": [
{
"name": "runId",
"type": "string",
"required": true,
"example": "3692",
"description": "The run this is about. Also the cooldown subject."
},
{
"name": "title",
"type": "string",
"required": true,
"example": "The Yew Invasion",
"description": "The event title."
},
{
"name": "summary",
"type": "string",
"required": false,
"example": "Orcish warbands are massing north of Yew.",
"description": "The events one-line summary, when it has one."
},
{
"name": "seriesName",
"type": "string",
"required": false,
"example": "The Yew Campaign",
"description": "The arc this event belongs to, when it belongs to one."
},
{
"name": "timezone",
"type": "string",
"required": false,
"example": "America/New_York",
"description": "The zone the run was computed in — what a time in the body should be read as."
},
{
"name": "phase",
"type": "string",
"required": false,
"example": "assault",
"description": "The phase it failed in, when it had entered one."
},
{
"name": "error",
"type": "string",
"required": false,
"example": "sidecar responded 503",
"description": "The runs last error, verbatim from the run row."
},
{
"name": "runUrl",
"type": "url",
"required": true,
"example": "/admin/events/runs/3692",
"description": "Site-relative path to the run console."
}
]
},
{
"id": "event.run.scheduled",
"owner": "core",
"label": "Event — scheduled",
"description": "A new event has been added to the calendar.",
"kind": "event",
"subjectKey": "runId",
"audience": "subscribers",
"ceiling": "authenticated",
"version": 2,
"variables": [
{
"name": "runId",
"type": "string",
"required": true,
"example": "3692",
"description": "The run this is about. Also the cooldown subject."
},
{
"name": "title",
"type": "string",
"required": true,
"example": "The Yew Invasion",
"description": "The event title."
},
{
"name": "summary",
"type": "string",
"required": false,
"example": "Orcish warbands are massing north of Yew.",
"description": "The events one-line summary, when it has one."
},
{
"name": "seriesName",
"type": "string",
"required": false,
"example": "The Yew Campaign",
"description": "The arc this event belongs to, when it belongs to one."
},
{
"name": "timezone",
"type": "string",
"required": false,
"example": "America/New_York",
"description": "The zone the run was computed in — what a time in the body should be read as."
},
{
"name": "startsAt",
"type": "datetime",
"required": true,
"example": "2026-09-12T20:00:00.000Z",
"description": "When the occurrence is due to start, UTC."
},
{
"name": "startsAtLabel",
"type": "string",
"required": false,
"example": "Saturday 12 September at 8:00 pm (America/New_York)",
"description": "The start time written out in the shard-local zone, for a mail to read."
},
{
"name": "eventUrl",
"type": "url",
"required": false,
"example": "/site/events/the-yew-invasion?run=3692",
"description": "The public page for this occurrence."
}
]
},
{
"id": "event.run.started",
"owner": "core",
"label": "Event — starting now",
"description": "A scheduled event has begun.",
"kind": "event",
"subjectKey": "runId",
"audience": "subscribers",
"ceiling": "authenticated",
"version": 2,
"variables": [
{
"name": "runId",
"type": "string",
"required": true,
"example": "3692",
"description": "The run this is about. Also the cooldown subject."
},
{
"name": "title",
"type": "string",
"required": true,
"example": "The Yew Invasion",
"description": "The event title."
},
{
"name": "summary",
"type": "string",
"required": false,
"example": "Orcish warbands are massing north of Yew.",
"description": "The events one-line summary, when it has one."
},
{
"name": "seriesName",
"type": "string",
"required": false,
"example": "The Yew Campaign",
"description": "The arc this event belongs to, when it belongs to one."
},
{
"name": "timezone",
"type": "string",
"required": false,
"example": "America/New_York",
"description": "The zone the run was computed in — what a time in the body should be read as."
},
{
"name": "startsAt",
"type": "datetime",
"required": true,
"example": "2026-09-12T20:00:00.000Z",
"description": "When it actually started, UTC."
},
{
"name": "startsAtLabel",
"type": "string",
"required": false,
"example": "Saturday 12 September at 8:00 pm (America/New_York)",
"description": "The start time written out in the shard-local zone, for a mail to read."
},
{
"name": "eventUrl",
"type": "url",
"required": false,
"example": "/site/events/the-yew-invasion?run=3692",
"description": "The public page for this occurrence."
}
]
},
{
"id": "news.post",
"owner": "core",
"label": "News post published",
"description": "A news / Five-on-Friday / newsletter post was published.",
"kind": "event",
"subjectKey": null,
"audience": "subscribers",
"ceiling": "authenticated",
"version": 1,
"variables": [
{
"name": "title",
"type": "string",
"required": true,
"example": "Five on Friday — the Yew invasion",
"description": "The post title."
},
{
"name": "excerpt",
"type": "string",
"required": false,
"example": "Four new champion spawns, and the fate of the Yew moongate…",
"description": "A plain-text summary, already stripped of markup."
},
{
"name": "category",
"type": "string",
"required": false,
"example": "Five on Friday",
"description": "The post category, when it has one."
},
{
"name": "postUrl",
"type": "url",
"required": true,
"example": "/site/news",
"description": "Site-relative path to the post. The news list today — the site has no per-post route."
}
]
},
{
"id": "team.announcement",
"owner": "core",
"label": "Team — announcement",
"description": "A leader posted an announcement in a Team.",
"kind": "event",
"subjectKey": "teamName",
"audience": "members",
"ceiling": "members",
"version": 1,
"variables": [
{
"name": "teamName",
"type": "string",
"required": true,
"example": "The Silver Anvil",
"description": "The Team the event is about. Also the cooldown subject."
},
{
"name": "authorName",
"type": "string",
"required": true,
"example": "Marisol",
"description": "Display name of the leader who posted."
},
{
"name": "title",
"type": "string",
"required": true,
"example": "Siege practice moved to Sunday",
"description": "The announcement title."
},
{
"name": "excerpt",
"type": "string",
"required": false,
"example": "We are moving practice to Sunday 8pm…",
"description": "Plain-text excerpt of the announcement body."
},
{
"name": "postUrl",
"type": "url",
"required": false,
"example": "/guilds/the-silver-anvil/forum/419",
"description": "Site-relative path to the announcement."
}
]
},
{
"id": "team.forum.post",
"owner": "core",
"label": "Team — new forum post",
"description": "A new thread or reply in a Team forum.",
"kind": "event",
"subjectKey": "teamName",
"audience": "members",
"ceiling": "members",
"version": 1,
"variables": [
{
"name": "teamName",
"type": "string",
"required": true,
"example": "The Silver Anvil",
"description": "The Team the event is about. Also the cooldown subject."
},
{
"name": "authorName",
"type": "string",
"required": true,
"example": "Darrow",
"description": "Display name of the poster."
},
{
"name": "threadTitle",
"type": "string",
"required": true,
"example": "Tuesday champ rotation",
"description": "Title of the thread the post belongs to."
},
{
"name": "excerpt",
"type": "string",
"required": false,
"example": "Moving the Tuesday run an hour later…",
"description": "Plain-text excerpt of the post body, already stripped of markup."
},
{
"name": "postUrl",
"type": "url",
"required": false,
"example": "/guilds/the-silver-anvil/forum/412",
"description": "Site-relative path to the post."
}
]
},
{
"id": "team.leadership.changed",
"owner": "core",
"label": "Team — leadership change",
"description": "Leadership changed in a Team.",
"kind": "event",
"subjectKey": "teamName",
"audience": "members",
"ceiling": "members",
"version": 1,
"variables": [
{
"name": "teamName",
"type": "string",
"required": true,
"example": "The Silver Anvil",
"description": "The Team the event is about. Also the cooldown subject."
},
{
"name": "leaderName",
"type": "string",
"required": true,
"example": "Marisol",
"description": "Display name of the new leader."
},
{
"name": "teamUrl",
"type": "url",
"required": false,
"example": "/guilds/the-silver-anvil",
"description": "Site-relative path to the Team page."
}
]
},
{
"id": "team.member.joined",
"owner": "core",
"label": "Team — new member",
"description": "Someone joined a Team.",
"kind": "event",
"subjectKey": "teamName",
"audience": "members",
"ceiling": "members",
"version": 1,
"variables": [
{
"name": "teamName",
"type": "string",
"required": true,
"example": "The Silver Anvil",
"description": "The Team the event is about. Also the cooldown subject."
},
{
"name": "memberName",
"type": "string",
"required": true,
"example": "Darrow",
"description": "Display name of the member who joined."
},
{
"name": "teamUrl",
"type": "url",
"required": false,
"example": "/guilds/the-silver-anvil",
"description": "Site-relative path to the Team page. Absent when no module supplies a pageUrlTemplate."
}
]
}
]
}

View File

@@ -9,7 +9,6 @@
"seed": "node db/seed.js",
"swagger": "node swagger/swagger.js",
"routes:manifest": "node scripts/routeManifest.js",
"engagement:manifest": "node scripts/engagementManifest.js",
"test": "node --test --require ./test/_setup.js"
},
"keywords": [

File diff suppressed because it is too large Load Diff

View File

@@ -17,6 +17,30 @@
"method": "GET",
"path": "/api/health"
},
{
"method": "GET",
"path": "/api/v1/admin/account"
},
{
"method": "GET",
"path": "/api/v1/admin/account/identities"
},
{
"method": "DELETE",
"path": "/api/v1/admin/account/identities/:provider"
},
{
"method": "POST",
"path": "/api/v1/admin/account/totp/disable"
},
{
"method": "POST",
"path": "/api/v1/admin/account/totp/enable"
},
{
"method": "POST",
"path": "/api/v1/admin/account/totp/setup"
},
{
"method": "GET",
"path": "/api/v1/admin/activity"
@@ -65,6 +89,14 @@
"method": "PUT",
"path": "/api/v1/admin/email/config"
},
{
"method": "GET",
"path": "/api/v1/admin/email/connect/callback"
},
{
"method": "GET",
"path": "/api/v1/admin/email/connect/start"
},
{
"method": "POST",
"path": "/api/v1/admin/email/disconnect"
@@ -73,238 +105,6 @@
"method": "POST",
"path": "/api/v1/admin/email/test"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/audience-preview"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/audiences"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/channels"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/retention"
},
{
"method": "PUT",
"path": "/api/v1/admin/engagement/retention"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/rules"
},
{
"method": "POST",
"path": "/api/v1/admin/engagement/rules"
},
{
"method": "DELETE",
"path": "/api/v1/admin/engagement/rules/:id"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/rules/:id"
},
{
"method": "PUT",
"path": "/api/v1/admin/engagement/rules/:id"
},
{
"method": "PATCH",
"path": "/api/v1/admin/engagement/rules/:id/enabled"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/segments"
},
{
"method": "POST",
"path": "/api/v1/admin/engagement/segments"
},
{
"method": "DELETE",
"path": "/api/v1/admin/engagement/segments/:id"
},
{
"method": "PUT",
"path": "/api/v1/admin/engagement/segments/:id"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/sends"
},
{
"method": "DELETE",
"path": "/api/v1/admin/engagement/suppressions"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/suppressions"
},
{
"method": "POST",
"path": "/api/v1/admin/engagement/suppressions"
},
{
"method": "DELETE",
"path": "/api/v1/admin/engagement/suppressions/by-hash/:hash"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/templates"
},
{
"method": "DELETE",
"path": "/api/v1/admin/engagement/templates/:id"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/templates/:id"
},
{
"method": "PUT",
"path": "/api/v1/admin/engagement/templates/:id"
},
{
"method": "POST",
"path": "/api/v1/admin/engagement/templates/:id/duplicate"
},
{
"method": "POST",
"path": "/api/v1/admin/engagement/templates/:id/preview"
},
{
"method": "POST",
"path": "/api/v1/admin/engagement/templates/:id/test-send"
},
{
"method": "GET",
"path": "/api/v1/admin/engagement/triggers"
},
{
"method": "GET",
"path": "/api/v1/admin/events"
},
{
"method": "POST",
"path": "/api/v1/admin/events"
},
{
"method": "DELETE",
"path": "/api/v1/admin/events/:id"
},
{
"method": "GET",
"path": "/api/v1/admin/events/:id"
},
{
"method": "PUT",
"path": "/api/v1/admin/events/:id"
},
{
"method": "POST",
"path": "/api/v1/admin/events/:id/publish"
},
{
"method": "POST",
"path": "/api/v1/admin/events/:id/runs"
},
{
"method": "POST",
"path": "/api/v1/admin/events/:id/verify"
},
{
"method": "GET",
"path": "/api/v1/admin/events/:id/versions"
},
{
"method": "GET",
"path": "/api/v1/admin/events/actions"
},
{
"method": "PUT",
"path": "/api/v1/admin/events/actions"
},
{
"method": "GET",
"path": "/api/v1/admin/events/calendar"
},
{
"method": "GET",
"path": "/api/v1/admin/events/catalog"
},
{
"method": "GET",
"path": "/api/v1/admin/events/catalog/options/:sourceId"
},
{
"method": "POST",
"path": "/api/v1/admin/events/price"
},
{
"method": "GET",
"path": "/api/v1/admin/events/runs"
},
{
"method": "GET",
"path": "/api/v1/admin/events/runs/:runId"
},
{
"method": "POST",
"path": "/api/v1/admin/events/runs/:runId/advance"
},
{
"method": "POST",
"path": "/api/v1/admin/events/runs/:runId/cancel"
},
{
"method": "POST",
"path": "/api/v1/admin/events/runs/:runId/cleanup"
},
{
"method": "GET",
"path": "/api/v1/admin/events/runs/:runId/log"
},
{
"method": "POST",
"path": "/api/v1/admin/events/runs/:runId/pause"
},
{
"method": "POST",
"path": "/api/v1/admin/events/runs/:runId/resume"
},
{
"method": "POST",
"path": "/api/v1/admin/events/runs/:runId/steps/:stepId/confirm"
},
{
"method": "POST",
"path": "/api/v1/admin/events/runs/:runId/steps/:stepId/retry"
},
{
"method": "POST",
"path": "/api/v1/admin/events/runs/:runId/steps/:stepId/skip"
},
{
"method": "GET",
"path": "/api/v1/admin/events/series"
},
{
"method": "POST",
"path": "/api/v1/admin/events/series"
},
{
"method": "DELETE",
"path": "/api/v1/admin/events/series/:seriesId"
},
{
"method": "PUT",
"path": "/api/v1/admin/events/series/:seriesId"
},
{
"method": "GET",
"path": "/api/v1/admin/invites"
@@ -345,14 +145,6 @@
"method": "GET",
"path": "/api/v1/admin/moderation/recent"
},
{
"method": "GET",
"path": "/api/v1/admin/moderation/reports"
},
{
"method": "POST",
"path": "/api/v1/admin/moderation/reports/:id/handle"
},
{
"method": "GET",
"path": "/api/v1/admin/moderation/search"
@@ -501,98 +293,6 @@
"method": "PUT",
"path": "/api/v1/admin/site-mode"
},
{
"method": "GET",
"path": "/api/v1/admin/teams"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/:id"
},
{
"method": "POST",
"path": "/api/v1/admin/teams/:id/archive"
},
{
"method": "POST",
"path": "/api/v1/admin/teams/:id/display-name"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/:id/forum/moderation"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/:id/grants"
},
{
"method": "POST",
"path": "/api/v1/admin/teams/:id/hide"
},
{
"method": "POST",
"path": "/api/v1/admin/teams/:id/leader-override"
},
{
"method": "DELETE",
"path": "/api/v1/admin/teams/:id/leader-override/:memberKey"
},
{
"method": "POST",
"path": "/api/v1/admin/teams/:id/unhide"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/forum/settings"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/forum/uploads"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/integrations"
},
{
"method": "PUT",
"path": "/api/v1/admin/teams/integrations"
},
{
"method": "DELETE",
"path": "/api/v1/admin/teams/integrations/:teamId"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/requests"
},
{
"method": "POST",
"path": "/api/v1/admin/teams/requests/:id/decide"
},
{
"method": "POST",
"path": "/api/v1/admin/teams/resync"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/review"
},
{
"method": "GET",
"path": "/api/v1/admin/teams/voice"
},
{
"method": "PUT",
"path": "/api/v1/admin/teams/voice"
},
{
"method": "DELETE",
"path": "/api/v1/admin/teams/voice/:teamId"
},
{
"method": "POST",
"path": "/api/v1/admin/teams/voice/sync"
},
{
"method": "POST",
"path": "/api/v1/admin/uploads"
@@ -633,14 +333,6 @@
"method": "DELETE",
"path": "/api/v1/admin/users/:id/trusted-devices/:deviceId"
},
{
"method": "GET",
"path": "/api/v1/admin/users/email-dedupe-report"
},
{
"method": "POST",
"path": "/api/v1/admin/users/email-dedupe-report/acknowledge"
},
{
"method": "GET",
"path": "/api/v1/admin/wiki"
@@ -697,14 +389,6 @@
"method": "GET",
"path": "/api/v1/admin/wiki/tags"
},
{
"method": "GET",
"path": "/api/v1/auth/email/verify/:token"
},
{
"method": "POST",
"path": "/api/v1/auth/email/verify/:token"
},
{
"method": "GET",
"path": "/api/v1/auth/invite/:token"
@@ -733,18 +417,6 @@
"method": "GET",
"path": "/api/v1/auth/me/account"
},
{
"method": "PATCH",
"path": "/api/v1/auth/me/account/email"
},
{
"method": "DELETE",
"path": "/api/v1/auth/me/account/email/pending"
},
{
"method": "POST",
"path": "/api/v1/auth/me/account/email/resend"
},
{
"method": "GET",
"path": "/api/v1/auth/me/account/identities"
@@ -793,26 +465,6 @@
"method": "DELETE",
"path": "/api/v1/auth/me/devices/:id"
},
{
"method": "GET",
"path": "/api/v1/auth/me/notifications"
},
{
"method": "POST",
"path": "/api/v1/auth/me/notifications/:id/read"
},
{
"method": "GET",
"path": "/api/v1/auth/me/notifications/channels"
},
{
"method": "PUT",
"path": "/api/v1/auth/me/notifications/channels"
},
{
"method": "POST",
"path": "/api/v1/auth/me/notifications/read-all"
},
{
"method": "GET",
"path": "/api/v1/auth/me/notifications/streams"
@@ -825,18 +477,6 @@
"method": "PUT",
"path": "/api/v1/auth/me/notifications/subscriptions"
},
{
"method": "GET",
"path": "/api/v1/auth/me/notifications/teams"
},
{
"method": "PUT",
"path": "/api/v1/auth/me/notifications/teams"
},
{
"method": "GET",
"path": "/api/v1/auth/me/notifications/unread-count"
},
{
"method": "GET",
"path": "/api/v1/auth/me/sessions"
@@ -917,6 +557,38 @@
"method": "POST",
"path": "/api/v1/auth/sso/totp"
},
{
"method": "GET",
"path": "/api/v1/player/account"
},
{
"method": "GET",
"path": "/api/v1/player/account/identities"
},
{
"method": "DELETE",
"path": "/api/v1/player/account/identities/:provider"
},
{
"method": "PATCH",
"path": "/api/v1/player/account/password"
},
{
"method": "POST",
"path": "/api/v1/player/account/totp/disable"
},
{
"method": "POST",
"path": "/api/v1/player/account/totp/enable"
},
{
"method": "POST",
"path": "/api/v1/player/account/totp/setup"
},
{
"method": "PATCH",
"path": "/api/v1/player/account/username"
},
{
"method": "GET",
"path": "/api/v1/player/appeals"
@@ -933,94 +605,10 @@
"method": "GET",
"path": "/api/v1/player/appeals/eligible"
},
{
"method": "GET",
"path": "/api/v1/player/events/history"
},
{
"method": "GET",
"path": "/api/v1/player/teams"
},
{
"method": "GET",
"path": "/api/v1/player/teams/:slug/access"
},
{
"method": "PATCH",
"path": "/api/v1/player/teams/:slug/forum/posts/:id"
},
{
"method": "POST",
"path": "/api/v1/player/teams/:slug/forum/posts/:id/moderate"
},
{
"method": "POST",
"path": "/api/v1/player/teams/:slug/forum/report"
},
{
"method": "GET",
"path": "/api/v1/player/teams/:slug/forum/threads"
},
{
"method": "POST",
"path": "/api/v1/player/teams/:slug/forum/threads"
},
{
"method": "GET",
"path": "/api/v1/player/teams/:slug/forum/threads/:id"
},
{
"method": "POST",
"path": "/api/v1/player/teams/:slug/forum/threads/:id/moderate"
},
{
"method": "POST",
"path": "/api/v1/player/teams/:slug/forum/threads/:id/posts"
},
{
"method": "POST",
"path": "/api/v1/player/teams/:slug/forum/uploads"
},
{
"method": "DELETE",
"path": "/api/v1/player/teams/:slug/forum/uploads/:id"
},
{
"method": "GET",
"path": "/api/v1/player/teams/:slug/grants"
},
{
"method": "POST",
"path": "/api/v1/player/teams/:slug/grants"
},
{
"method": "DELETE",
"path": "/api/v1/player/teams/:slug/grants/:userId"
},
{
"method": "POST",
"path": "/api/v1/public/contact"
},
{
"method": "GET",
"path": "/api/v1/public/engagement/unsubscribe/:token"
},
{
"method": "POST",
"path": "/api/v1/public/engagement/unsubscribe/:token"
},
{
"method": "GET",
"path": "/api/v1/public/events"
},
{
"method": "GET",
"path": "/api/v1/public/events/:slug"
},
{
"method": "GET",
"path": "/api/v1/public/events/series/:slug"
},
{
"method": "GET",
"path": "/api/v1/public/modules"
@@ -1049,34 +637,6 @@
"method": "GET",
"path": "/api/v1/public/status"
},
{
"method": "GET",
"path": "/api/v1/public/teams"
},
{
"method": "GET",
"path": "/api/v1/public/teams/:slug"
},
{
"method": "GET",
"path": "/api/v1/public/teams/:slug/activity"
},
{
"method": "GET",
"path": "/api/v1/public/teams/:slug/members"
},
{
"method": "GET",
"path": "/api/v1/public/teams/by-external/:moduleId/:externalId"
},
{
"method": "GET",
"path": "/api/v1/public/teams/unsubscribe/:token"
},
{
"method": "POST",
"path": "/api/v1/public/teams/unsubscribe/:token"
},
{
"method": "GET",
"path": "/api/v1/public/version"
@@ -1114,14 +674,6 @@
{
"method": "GET",
"path": "/internal/bot-config"
},
{
"method": "GET",
"path": "/internal/commands"
},
{
"method": "POST",
"path": "/internal/commands/dispatch"
}
]
}

View File

@@ -1,146 +0,0 @@
#!/usr/bin/env node
/**
* Engagement trigger manifest — the machine-readable freeze of core's event
* contract (ENGAGEMENT.md §4.3, property 4).
*
* Why this exists: a trigger declaration is what a template interpolates and what
* a rule is written against. Renaming a variable, changing its type, or widening
* a ceiling breaks stored templates and stored rules — and does it silently, at
* send time, in an email someone already received. `routes.manifest.json` freezes
* the URL surface for exactly this reason and this is its twin: a generated
* artifact committed to the repo, whose DIFF is the review signal. Changing a
* declaration without regenerating is a red build; changing one deliberately puts
* the change in front of a reviewer instead of letting it pass as a comment edit.
*
* **Core's only.** A module ships its own `engagement-triggers.json` in its
* bundle, for the same reason it ships a prebuilt swagger fragment: core never
* has its sources to analyse (MODULE_API.md §6.1a). So this loads
* `config/coreTriggers.js` through the real `registerCore()` — the declarations
* as VALIDATED, not as authored — which means a shape error is a failure here
* rather than a surprise at boot.
*
* The `resolve` half of an audience cannot be frozen (it is a function over a
* module's own store), so audiences are deliberately absent: what a manifest can
* usefully freeze is the payload contract, and freezing half a declaration would
* suggest the other half was checked.
*
* Usage:
* npm run engagement:manifest # write server/engagement-triggers.json
* npm run engagement:manifest -- --check # exit 1 if the committed file is stale
*/
// registries.js -> config/coreStreams + utils/discordAnnounce, which reach
// utils/db and build a mariadb pool at require time. Point it at a closed port
// (the same trick routeManifest.js and the test suite use) so generating a
// manifest never opens a connection or hangs on a missing database.
process.env.DB_HOST = process.env.DB_HOST || '127.0.0.1'
process.env.DB_PORT = process.env.DB_PORT || '59999'
const fs = require('fs')
const path = require('path')
const registries = require('../src/modules/registries')
const db = require('../src/utils/db')
const { MODULE_API_VERSION } = require('../src/modules/version')
const SERVER_ROOT = path.join(__dirname, '..')
const MANIFEST_PATH = path.join(SERVER_ROOT, 'engagement-triggers.json')
const MANIFEST_COMMENT =
'Generated event-trigger inventory - the authoritative freeze of CORE\'s engagement ' +
'contract (docs/website/ENGAGEMENT.md 4.3). Regenerate with `npm run engagement:manifest` ' +
'in website/server. A renamed variable, a changed type or a widened ceiling breaks stored ' +
'templates and rules, so the diff here is the review signal. A module ships its own copy ' +
'in its bundle; this file never contains one.'
function build() {
// Through registerCore(), not by reading the array: what a reviewer needs
// frozen is what the registry ACCEPTED — defaults filled in, audience resolved
// against the ceiling, variables normalised — because that is what the editor
// will read and the emit path will check against.
registries.registerCore()
const triggers = registries
.allTriggers()
.filter((t) => t.owner === 'core')
// Sorted by id rather than left in registration order, like the route
// manifest: reordering a declaration in the source is not a contract change
// and must not produce a diff that looks like one.
.sort((a, b) => a.id.localeCompare(b.id))
.map((t) => ({
id: t.id,
owner: t.owner,
label: t.label,
description: t.description,
kind: t.kind,
subjectKey: t.subjectKey,
audience: t.audience,
ceiling: t.ceiling,
version: t.version,
// Variables keep their DECLARED order. Here it is contract: it is the
// order the template editor lists them in, and an author reading the
// manifest should see what the editor will show.
variables: t.variables.map((v) => ({
name: v.name,
type: v.type,
required: v.required,
example: v.example,
description: v.description,
})),
}))
return {
_comment: MANIFEST_COMMENT,
// The contract version these declarations are shaped by. A reader looking at
// a stale manifest needs to know which API's rules produced it.
moduleApiVersion: MODULE_API_VERSION,
triggers,
}
}
function main() {
const check = process.argv.includes('--check')
const next = `${JSON.stringify(build(), null, 2)}\n`
if (!check) {
fs.writeFileSync(MANIFEST_PATH, next)
process.stdout.write(`wrote ${path.relative(SERVER_ROOT, MANIFEST_PATH)}\n`)
return
}
// **Line endings are normalised before the comparison**, exactly as
// `routeManifest.js` does one file along, and for a reason that is not
// cosmetic: this repo is developed on Windows under `core.autocrlf=true`, so
// git checks a committed LF blob out as CRLF and a byte comparison then calls
// an unchanged manifest stale. That failure is worse than useless — it fires on
// every Windows checkout, says "a trigger declaration changed", and is fixed by
// regenerating a file whose CONTENT was already correct, which teaches a
// developer to ignore the one check that exists to be believed.
//
// What is being asserted is that the committed manifest describes the same
// declarations, and a line ending is not a declaration. Policing the encoding
// is `.gitattributes`' job, not this check's.
const current = fs.existsSync(MANIFEST_PATH)
? fs.readFileSync(MANIFEST_PATH, 'utf8').replace(/\r\n/g, '\n')
: ''
if (current === next) {
process.stdout.write('engagement-triggers.json is current\n')
return
}
process.stderr.write(
'engagement-triggers.json is stale.\n' +
'A trigger declaration changed without the manifest being regenerated.\n' +
'Run `npm run engagement:manifest` in website/server and commit the result —\n' +
'the diff is what a reviewer reads to see the contract change.\n',
)
process.exitCode = 1
}
if (require.main === module) {
main()
// The mariadb pool never connects here, but it keeps the loop alive even
// pointed at a dead port — the same exit routeManifest.js takes.
db.close().finally(() => process.exit(process.exitCode || 0))
}
module.exports = { build }

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