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27 Commits
spike/modu
...
91964c8898
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| 3add0063bf |
@@ -10,5 +10,8 @@ uploads
|
||||
server/logs
|
||||
logs
|
||||
*.log
|
||||
# Installed modules are mounted at runtime, never baked into the image. Without
|
||||
# this a module in the builder's working tree would ship inside every image.
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||||
modules
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
7
.gitignore
vendored
7
.gitignore
vendored
@@ -21,6 +21,13 @@ uploads/
|
||||
server/logs/
|
||||
logs/
|
||||
|
||||
# Installed modules (docs/website/MODULE_SYSTEM.md). Core ships no module, so
|
||||
# anything here is an operator's install or a developer's scratch copy. The
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||||
# directory itself IS tracked, via its README: docker-compose.yml bind-mounts it,
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||||
# and a missing bind-mount source is recreated by Docker as root-owned.
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||||
modules/*
|
||||
!modules/README.md
|
||||
|
||||
# Operator-supplied spawn atlas artwork. Creature art is never committed: sprites
|
||||
# are extracted from the operator's own UO client .mul/.uop files and are theirs,
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||||
# not ours to redistribute. The images live under server/uploads/atlas/, already
|
||||
|
||||
@@ -21,6 +21,12 @@ RUN if [ -f client/package.json ]; then \
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# Persistent uploads + logs live on mounted volumes.
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RUN mkdir -p /app/uploads /app/logs && chown -R node:node /app/uploads /app/logs
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||||
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||||
# Installed modules are mounted in too (docker-compose.yml), and .dockerignore
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||||
# keeps any local modules/ OUT of the image — a module must never be baked in.
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# The directory is still created here so a container run without the mount finds
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# an empty, writable modules dir rather than no directory at all.
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RUN mkdir -p /app/modules && chown node:node /app/modules
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USER node
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EXPOSE 3000
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12
README.md
12
README.md
@@ -222,6 +222,10 @@ IMAGE_TAG=sha-042a151 docker compose pull && docker compose up -d
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- Health check: `GET http://localhost:3000/api/health` → `{ "status": "ok" }`
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- Logs: `docker compose logs -f app` (and `./logs/app.log` on the host)
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- Stop: `docker compose down` (add `-v` to also wipe the database + uploads volumes)
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- Modules: installed into `./modules` on the host (bind-mounted to `/app/modules`), never baked into
|
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the image — an operator adds one to a pull-only deployment without building anything. Adding or
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||||
removing one takes a `docker compose restart app`; the scan is synchronous at startup. See
|
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[`modules/README.md`](modules/README.md).
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||||
|
||||
**Build the images locally instead of pulling** (offline, or to test an unmerged change) — overlay
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the dev file, which adds `build:` back:
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@@ -391,9 +395,10 @@ npm run routes:manifest -- --check # exit 1 if either file is stale (what CI ru
|
||||
|
||||
The generator walks the live Express stack (runtime introspection, not source parsing — a route's path
|
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sits on the line *after* `router.get(`, which defeats greps) and keeps only
|
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`/api/**` and `/.well-known/**` plus the internal listener. The SPA catch-all, `/uploads` and `/brand`
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are filesystem-conditional static mounts, not API contract, so they are excluded and the output does
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not depend on whether the client has been built.
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`/api/**` and `/.well-known/**` plus the internal listener. The SPA catch-all, `/uploads`, `/brand`
|
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and installed modules' `/modules/<id>` chunks are filesystem-conditional static mounts, not API
|
||||
contract, so they are excluded and the output depends neither on whether the client has been built
|
||||
nor on which modules are mounted.
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||||
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Two generated files, two very different meanings:
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@@ -507,6 +512,7 @@ Copy `.env.example` (Compose) or `server/.env.example` (local) and fill in. **`.
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| `NODE_ENV` | `production` | |
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| `PORT` | `3000` | server listens on `0.0.0.0:PORT` |
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| `UPLOAD_DIR` | `<server>/uploads` | where post images are written (`/app/uploads`, volume-mounted, in Compose) |
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| `MODULES_DIR` | `<repo>/modules` | where installed modules are scanned from (`/app/modules`, bind-mounted, in Compose) |
|
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| `DB_HOST` / `DB_PORT` | `db` / `3306` | `db` in Compose; `127.0.0.1` for local dev |
|
||||
| `DB_NAME` / `DB_USER` / `DB_PASSWORD` | `runic_gateway` / `runic` / — | app database credentials |
|
||||
| `DB_ROOT_PASSWORD` | — | MariaDB root (Compose only) |
|
||||
|
||||
@@ -6,6 +6,7 @@ import RequireAuth from './components/RequireAuth.jsx'
|
||||
import RequirePlayer from './components/RequirePlayer.jsx'
|
||||
import RoleGate from './components/RoleGate.jsx'
|
||||
import { routesFor } from './modules/registry.js'
|
||||
import { ModuleFeaturesProvider } from './modules/features.jsx'
|
||||
|
||||
// Public
|
||||
import Portal from './routes/public/Portal.jsx'
|
||||
@@ -24,6 +25,8 @@ import Guilds from './routes/public/Guilds.jsx'
|
||||
import Governors from './routes/public/Governors.jsx'
|
||||
import Houses from './routes/public/Houses.jsx'
|
||||
import Rules from './routes/public/Rules.jsx'
|
||||
import Atlas from './routes/public/Atlas.jsx'
|
||||
import AtlasCreature from './routes/public/AtlasCreature.jsx'
|
||||
import Leaderboards from './routes/public/Leaderboards.jsx'
|
||||
import Market from './routes/public/Market.jsx'
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||||
import MarketVendor from './routes/public/MarketVendor.jsx'
|
||||
@@ -78,173 +81,198 @@ export default function App() {
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return (
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<AuthProvider>
|
||||
<SiteProvider>
|
||||
<Routes>
|
||||
{/* Landing hero — always public, even in maintenance mode. The hero is
|
||||
itself the pre-launch "coming soon" page, so it sits outside the
|
||||
MaintenanceGate and every visitor sees it regardless of auth/site mode. */}
|
||||
<Route path="/" element={<Portal />} />
|
||||
{/* Inside the auth and site contexts, because a feature provider is a
|
||||
hook that may well read either — the shard one does, indirectly, by
|
||||
asking an endpoint whose answer depends on the session. Outside the
|
||||
routes, so the nav in every layout is filtered by the same gate and
|
||||
the provider hooks are called once for the whole app rather than
|
||||
once per screen. */}
|
||||
<ModuleFeaturesProvider>
|
||||
<Routes>
|
||||
{/* Landing hero — always public, even in maintenance mode. The hero is
|
||||
itself the pre-launch "coming soon" page, so it sits outside the
|
||||
MaintenanceGate and every visitor sees it regardless of auth/site mode. */}
|
||||
<Route path="/" element={<Portal />} />
|
||||
|
||||
{/* Rest of the public site — gated by maintenance mode (admins preview through it) */}
|
||||
<Route
|
||||
element={
|
||||
<MaintenanceGate>
|
||||
<Outlet />
|
||||
</MaintenanceGate>
|
||||
}
|
||||
>
|
||||
<Route path="/site" element={<Website />} />
|
||||
<Route path="/site/news" element={<News />} />
|
||||
<Route path="/site/screenshots" element={<Screenshots />} />
|
||||
<Route path="/site/five-on-friday" element={<FiveOnFriday />} />
|
||||
<Route path="/site/newsletter" element={<Newsletter />} />
|
||||
<Route path="/site/newsletter/:id" element={<NewsletterIssue />} />
|
||||
<Route path="/site/about" element={<About />} />
|
||||
<Route path="/site/status" element={<Status />} />
|
||||
<Route path="/site/shard" element={<Shard />} />
|
||||
<Route path="/site/shard/activity" element={<ShardActivity />} />
|
||||
<Route path="/site/champs" element={<ChampSpawns />} />
|
||||
<Route path="/site/guilds" element={<Guilds />} />
|
||||
<Route path="/site/governors" element={<Governors />} />
|
||||
<Route path="/site/houses" element={<Houses />} />
|
||||
<Route path="/site/rules" element={<Rules />} />
|
||||
<Route path="/site/leaderboards" element={<Leaderboards />} />
|
||||
<Route path="/site/market" element={<Market />} />
|
||||
<Route path="/site/market/vendors/:serial" element={<MarketVendor />} />
|
||||
<Route path="/wiki" element={<Wiki />} />
|
||||
<Route path="/wiki/:slug" element={<WikiArticle />} />
|
||||
{/* Installed modules' public pages, namespaced `/<id>/…` (§2.8).
|
||||
Declared BEFORE the /:slug CMS catch-all: React Router ranks
|
||||
static segments over dynamic ones so the order is not what saves
|
||||
us, but keeping them adjacent makes the relationship visible. */}
|
||||
{routesFor('public').map((r) => (
|
||||
<Route key={r.path} path={`/${r.path}`} element={r.element} />
|
||||
))}
|
||||
|
||||
{/* CMS pages: top-level /:slug, matched only after the named routes
|
||||
above (React Router ranks static routes over this dynamic one). */}
|
||||
<Route path="/:slug" element={<CmsPage />} />
|
||||
</Route>
|
||||
|
||||
{/* Draft-preview link (token-gated). Outside the maintenance gate so a
|
||||
preview link works regardless of site mode. */}
|
||||
<Route path="/preview/:id/:token" element={<CmsPage preview />} />
|
||||
|
||||
{/* Admin */}
|
||||
<Route path="/admin/login" element={<AdminLogin />} />
|
||||
<Route
|
||||
path="/admin"
|
||||
element={
|
||||
<RequireAuth>
|
||||
<AdminLayout />
|
||||
</RequireAuth>
|
||||
}
|
||||
>
|
||||
<Route index element={<Dashboard />} />
|
||||
<Route path="posts" element={<PostsAdmin />} />
|
||||
<Route path="pages" element={<PagesAdmin />} />
|
||||
<Route path="pages/new" element={<PageBuilder />} />
|
||||
<Route path="pages/:id" element={<PageBuilder />} />
|
||||
<Route path="wiki" element={<WikiAdmin />} />
|
||||
<Route path="hero" element={<HeroEditor />} />
|
||||
{/* Theme editing writes an admin-only settings key; the route sits
|
||||
behind the same RoleGate as the sidebar entry that reaches it,
|
||||
and PUT/DELETE /admin/settings is admin-only server-side too. */}
|
||||
{/* Rest of the public site — gated by maintenance mode (admins preview through it) */}
|
||||
<Route
|
||||
path="appearance"
|
||||
element={
|
||||
<RoleGate roles={['admin']}>
|
||||
<AppearanceAdmin />
|
||||
</RoleGate>
|
||||
}
|
||||
/>
|
||||
{/* Same reasoning as Appearance: the nav overrides are an admin-only
|
||||
settings key, so the route carries the same RoleGate as the
|
||||
sidebar entry that reaches it. */}
|
||||
<Route
|
||||
path="navigation"
|
||||
element={
|
||||
<RoleGate roles={['admin']}>
|
||||
<NavEditor />
|
||||
</RoleGate>
|
||||
}
|
||||
/>
|
||||
<Route path="settings" element={<SettingsAdmin />} />
|
||||
<Route
|
||||
path="moderation"
|
||||
element={
|
||||
<RoleGate roles={['admin', 'moderator']}>
|
||||
<MaintenanceGate>
|
||||
<Outlet />
|
||||
</RoleGate>
|
||||
</MaintenanceGate>
|
||||
}
|
||||
>
|
||||
<Route index element={<Moderation />} />
|
||||
<Route path="user/:discordId" element={<ModerationUser />} />
|
||||
<Route path="appeals" element={<Appeals />} />
|
||||
<Route path="/site" element={<Website />} />
|
||||
<Route path="/site/news" element={<News />} />
|
||||
<Route path="/site/screenshots" element={<Screenshots />} />
|
||||
<Route path="/site/five-on-friday" element={<FiveOnFriday />} />
|
||||
<Route path="/site/newsletter" element={<Newsletter />} />
|
||||
<Route path="/site/newsletter/:id" element={<NewsletterIssue />} />
|
||||
<Route path="/site/about" element={<About />} />
|
||||
<Route path="/site/status" element={<Status />} />
|
||||
<Route path="/site/shard" element={<Shard />} />
|
||||
<Route path="/site/shard/activity" element={<ShardActivity />} />
|
||||
<Route path="/site/champs" element={<ChampSpawns />} />
|
||||
<Route path="/site/guilds" element={<Guilds />} />
|
||||
<Route path="/site/governors" element={<Governors />} />
|
||||
<Route path="/site/houses" element={<Houses />} />
|
||||
<Route path="/site/rules" element={<Rules />} />
|
||||
<Route path="/site/atlas" element={<Atlas />} />
|
||||
<Route path="/site/atlas/:slug" element={<AtlasCreature />} />
|
||||
<Route path="/site/leaderboards" element={<Leaderboards />} />
|
||||
<Route path="/site/market" element={<Market />} />
|
||||
<Route path="/site/market/vendors/:serial" element={<MarketVendor />} />
|
||||
<Route path="/wiki" element={<Wiki />} />
|
||||
<Route path="/wiki/:slug" element={<WikiArticle />} />
|
||||
{/* Installed modules' public pages, namespaced `/<id>/…` — the
|
||||
registry prefixes the segment, so a module cannot spell its way
|
||||
out of it (docs/website/MODULE_API.md §3.3). Declared before the
|
||||
CMS catch-all below: React Router ranks a static segment over a
|
||||
dynamic one, so the order is not what saves us, but keeping the
|
||||
two adjacent makes the relationship visible to whoever adds the
|
||||
next route here. */}
|
||||
{routesFor('public').map((r) => (
|
||||
<Route key={r.path} path={`/${r.path}`} element={r.element} />
|
||||
))}
|
||||
{/* CMS pages: top-level /:slug, matched only after the named routes
|
||||
above (React Router ranks static routes over this dynamic one). */}
|
||||
<Route path="/:slug" element={<CmsPage />} />
|
||||
</Route>
|
||||
<Route path="activity" element={<ActivityAdmin />} />
|
||||
<Route path="bot-activity" element={<BotActivityAdmin />} />
|
||||
<Route path="discord-bot" element={<DiscordBotAdmin />} />
|
||||
<Route path="shard" element={<ShardAdmin />} />
|
||||
<Route path="shard-visibility" element={<ShardVisibility />} />
|
||||
<Route path="shard-atlas" element={<SpawnAtlasAdmin />} />
|
||||
|
||||
{/* Draft-preview link (token-gated). Outside the maintenance gate so a
|
||||
preview link works regardless of site mode. */}
|
||||
<Route path="/preview/:id/:token" element={<CmsPage preview />} />
|
||||
|
||||
{/* Admin */}
|
||||
<Route path="/admin/login" element={<AdminLogin />} />
|
||||
<Route
|
||||
path="shard-ops"
|
||||
path="/admin"
|
||||
element={
|
||||
<RoleGate roles={['admin', 'moderator']}>
|
||||
<ShardOps />
|
||||
</RoleGate>
|
||||
<RequireAuth>
|
||||
<AdminLayout />
|
||||
</RequireAuth>
|
||||
}
|
||||
/>
|
||||
<Route
|
||||
path="houses"
|
||||
element={
|
||||
<RoleGate roles={['admin', 'moderator']}>
|
||||
<HousesAdmin />
|
||||
</RoleGate>
|
||||
}
|
||||
/>
|
||||
<Route path="characters" element={<AdminCharacters />} />
|
||||
<Route path="characters/:serial" element={<AdminCharacter />} />
|
||||
<Route path="auth-providers" element={<AuthProvidersAdmin />} />
|
||||
<Route path="users" element={<UsersAdmin />} />
|
||||
<Route path="users/:id" element={<UserDetail />} />
|
||||
<Route path="invites" element={<InvitesAdmin />} />
|
||||
<Route path="account" element={<AccountAdmin />} />
|
||||
{/* Installed modules' admin pages, at /admin/<id>/…, already inside
|
||||
RequireAuth + AdminLayout. A module cannot supply its own auth
|
||||
wrapper — only an optional { roles } that core applies as the
|
||||
same RoleGate its own routes use (MODULE_API.md §3.3). */}
|
||||
{routesFor('admin').map((r) => (
|
||||
>
|
||||
<Route index element={<Dashboard />} />
|
||||
<Route path="posts" element={<PostsAdmin />} />
|
||||
<Route path="pages" element={<PagesAdmin />} />
|
||||
<Route path="pages/new" element={<PageBuilder />} />
|
||||
<Route path="pages/:id" element={<PageBuilder />} />
|
||||
<Route path="wiki" element={<WikiAdmin />} />
|
||||
<Route path="hero" element={<HeroEditor />} />
|
||||
{/* Theme editing writes an admin-only settings key; the route sits
|
||||
behind the same RoleGate as the sidebar entry that reaches it,
|
||||
and PUT/DELETE /admin/settings is admin-only server-side too. */}
|
||||
<Route
|
||||
key={r.path}
|
||||
path={r.path}
|
||||
element={r.gate ? <RoleGate roles={r.gate.roles}>{r.element}</RoleGate> : r.element}
|
||||
path="appearance"
|
||||
element={
|
||||
<RoleGate roles={['admin']}>
|
||||
<AppearanceAdmin />
|
||||
</RoleGate>
|
||||
}
|
||||
/>
|
||||
))}
|
||||
<Route path="*" element={<Navigate to="/admin" replace />} />
|
||||
</Route>
|
||||
{/* Same reasoning as Appearance: the nav overrides are an admin-only
|
||||
settings key, so the route carries the same RoleGate as the
|
||||
sidebar entry that reaches it. */}
|
||||
<Route
|
||||
path="navigation"
|
||||
element={
|
||||
<RoleGate roles={['admin']}>
|
||||
<NavEditor />
|
||||
</RoleGate>
|
||||
}
|
||||
/>
|
||||
<Route path="settings" element={<SettingsAdmin />} />
|
||||
<Route
|
||||
path="moderation"
|
||||
element={
|
||||
<RoleGate roles={['admin', 'moderator']}>
|
||||
<Outlet />
|
||||
</RoleGate>
|
||||
}
|
||||
>
|
||||
<Route index element={<Moderation />} />
|
||||
<Route path="user/:discordId" element={<ModerationUser />} />
|
||||
<Route path="appeals" element={<Appeals />} />
|
||||
</Route>
|
||||
<Route path="activity" element={<ActivityAdmin />} />
|
||||
<Route path="bot-activity" element={<BotActivityAdmin />} />
|
||||
<Route path="discord-bot" element={<DiscordBotAdmin />} />
|
||||
<Route path="shard" element={<ShardAdmin />} />
|
||||
<Route path="shard-visibility" element={<ShardVisibility />} />
|
||||
<Route path="shard-atlas" element={<SpawnAtlasAdmin />} />
|
||||
<Route
|
||||
path="shard-ops"
|
||||
element={
|
||||
<RoleGate roles={['admin', 'moderator']}>
|
||||
<ShardOps />
|
||||
</RoleGate>
|
||||
}
|
||||
/>
|
||||
<Route
|
||||
path="houses"
|
||||
element={
|
||||
<RoleGate roles={['admin', 'moderator']}>
|
||||
<HousesAdmin />
|
||||
</RoleGate>
|
||||
}
|
||||
/>
|
||||
<Route path="characters" element={<AdminCharacters />} />
|
||||
<Route path="characters/:serial" element={<AdminCharacter />} />
|
||||
<Route path="auth-providers" element={<AuthProvidersAdmin />} />
|
||||
<Route path="users" element={<UsersAdmin />} />
|
||||
<Route path="users/:id" element={<UserDetail />} />
|
||||
<Route path="invites" element={<InvitesAdmin />} />
|
||||
<Route path="account" element={<AccountAdmin />} />
|
||||
{/* Installed modules' admin pages, at /admin/<id>/…, already inside
|
||||
RequireAuth + AdminLayout. A module cannot supply its own auth
|
||||
wrapper — only an optional { roles }, which core applies as the
|
||||
same RoleGate its own routes above use, so the sidebar and the
|
||||
route table cannot disagree about who may see what. Before the
|
||||
`*` redirect, which would otherwise swallow every one of them. */}
|
||||
{routesFor('admin').map((r) => (
|
||||
<Route
|
||||
key={r.path}
|
||||
path={r.path}
|
||||
element={r.gate ? <RoleGate roles={r.gate.roles}>{r.element}</RoleGate> : r.element}
|
||||
/>
|
||||
))}
|
||||
<Route path="*" element={<Navigate to="/admin" replace />} />
|
||||
</Route>
|
||||
|
||||
{/* Player portal */}
|
||||
<Route path="/account/login" element={<PlayerLogin />} />
|
||||
<Route path="/account/register" element={<PlayerRegister />} />
|
||||
<Route path="/account/forgot" element={<ForgotPassword />} />
|
||||
<Route path="/account/reset/:token" element={<ResetPassword />} />
|
||||
<Route path="/invite/:token" element={<AcceptInvite />} />
|
||||
<Route
|
||||
element={
|
||||
<RequirePlayer>
|
||||
<PlayerPortalLayout />
|
||||
</RequirePlayer>
|
||||
}
|
||||
>
|
||||
<Route path="/player" element={<PlayerCharacters />} />
|
||||
<Route path="/player/char/:serial" element={<PlayerCharacter />} />
|
||||
<Route path="/account" element={<PlayerAccount />} />
|
||||
<Route path="/account/appeals" element={<PlayerAppeals />} />
|
||||
</Route>
|
||||
{/* Player portal */}
|
||||
<Route path="/account/login" element={<PlayerLogin />} />
|
||||
<Route path="/account/register" element={<PlayerRegister />} />
|
||||
<Route path="/account/forgot" element={<ForgotPassword />} />
|
||||
<Route path="/account/reset/:token" element={<ResetPassword />} />
|
||||
<Route path="/invite/:token" element={<AcceptInvite />} />
|
||||
<Route
|
||||
element={
|
||||
<RequirePlayer>
|
||||
<PlayerPortalLayout />
|
||||
</RequirePlayer>
|
||||
}
|
||||
>
|
||||
<Route path="/player" element={<PlayerCharacters />} />
|
||||
<Route path="/player/char/:serial" element={<PlayerCharacter />} />
|
||||
<Route path="/account" element={<PlayerAccount />} />
|
||||
<Route path="/account/appeals" element={<PlayerAppeals />} />
|
||||
{/* Installed modules' player-portal pages, at /player/<id>/…. This
|
||||
group's own routes are absolute (its layout route has no path),
|
||||
so the prefix is written here rather than inherited — the one
|
||||
place the three areas do not read alike. */}
|
||||
{routesFor('player').map((r) => (
|
||||
<Route
|
||||
key={r.path}
|
||||
path={`/player/${r.path}`}
|
||||
element={r.gate ? <RoleGate roles={r.gate.roles}>{r.element}</RoleGate> : r.element}
|
||||
/>
|
||||
))}
|
||||
</Route>
|
||||
|
||||
<Route path="*" element={<Navigate to="/" replace />} />
|
||||
</Routes>
|
||||
<Route path="*" element={<Navigate to="/" replace />} />
|
||||
</Routes>
|
||||
</ModuleFeaturesProvider>
|
||||
</SiteProvider>
|
||||
</AuthProvider>
|
||||
)
|
||||
|
||||
@@ -42,14 +42,15 @@ function safeParse(text) {
|
||||
}
|
||||
}
|
||||
|
||||
// The request PRIMITIVE, exported for installed modules (window.__rg.api — see
|
||||
// docs/website/MODULE_API.md §3.5). A module owns the paths it calls, because it
|
||||
// owns the routes at the other end; core owns only the fetch semantics —
|
||||
// same-origin /api/v1, cookies included, JSON in/out, ApiError on non-2xx.
|
||||
// The request PRIMITIVE, exported for installed modules and handed to them on
|
||||
// `window.__rg.api` (docs/website/MODULE_API.md §3.5). Core owns the fetch
|
||||
// semantics — same-origin /api/v1, cookies included, JSON in and out, ApiError
|
||||
// on a non-2xx — and nothing above them: a module owns the paths it calls,
|
||||
// because it owns the routes at the other end.
|
||||
//
|
||||
// `api` below stays core's own binding surface. Its `atlas` and `shard`
|
||||
// namespaces are module bindings that only still live here because Phase 3 has
|
||||
// not moved them yet.
|
||||
// The `api` object below stays core's own binding surface. Its `atlas` and
|
||||
// `shard` namespaces are module bindings that only still live here because
|
||||
// Phase 3 has not moved them yet.
|
||||
export { req as request }
|
||||
|
||||
export const api = {
|
||||
|
||||
24
client/src/components/ShardStatusLink.jsx
Normal file
24
client/src/components/ShardStatusLink.jsx
Normal file
@@ -0,0 +1,24 @@
|
||||
// ── Core's fill for the `site.footer.status` extension slot ────────────────
|
||||
//
|
||||
// Phase 3, slice 2 of docs/website/MODULE_SYSTEM.md §2.7.1; the contract is
|
||||
// MODULE_API.md §3.7.
|
||||
//
|
||||
// This is the whole of what used to be four lines inline in SiteFooter.jsx, and
|
||||
// it is a file now for one reason: `/site/shard` is a UO page, so the link goes
|
||||
// when the client half goes, and core should be deleting a registration rather
|
||||
// than editing its footer under extraction pressure.
|
||||
//
|
||||
// Note what core kept and what it handed over. Core owns the position in the row
|
||||
// and the separator around it, and passes `linkStyle` so the row stays visually
|
||||
// one row. The label, the destination, and the decision to render at all are
|
||||
// this file's — which is exactly the division a module inherits.
|
||||
|
||||
import { Link } from 'react-router-dom'
|
||||
|
||||
export default function ShardStatusLink({ linkStyle }) {
|
||||
return (
|
||||
<Link to="/site/shard" style={linkStyle}>
|
||||
Shard Status
|
||||
</Link>
|
||||
)
|
||||
}
|
||||
@@ -1,5 +1,14 @@
|
||||
import { Link } from 'react-router-dom'
|
||||
import { useSite } from '../contexts/SiteContext.jsx'
|
||||
import Slot from '../modules/Slot.jsx'
|
||||
|
||||
const FOOTER_SLOT = 'site.footer.status'
|
||||
|
||||
// Handed to the extension rather than left for it to guess. A module rendering
|
||||
// its own link in this row should look like the row, and the alternative is
|
||||
// every module restating core's colours and then drifting from them the next
|
||||
// time this footer is themed.
|
||||
const LINK_STYLE = { color: 'var(--accent)', textDecoration: 'none' }
|
||||
|
||||
export default function SiteFooter() {
|
||||
const { contactEmail, siteTitle } = useSite()
|
||||
@@ -36,10 +45,14 @@ export default function SiteFooter() {
|
||||
<a href={`mailto:${contactEmail}`} style={{ color: 'var(--accent)', textDecoration: 'none' }}>
|
||||
{contactEmail}
|
||||
</a>
|
||||
·
|
||||
<Link to="/site/shard" style={{ color: 'var(--accent)', textDecoration: 'none' }}>
|
||||
Shard Status
|
||||
</Link>
|
||||
{/* A module's spot in the footer, and core supplies only the
|
||||
position and the styling: the label, the target and whether
|
||||
anything renders at all are the module's (MODULE_API.md §3.7).
|
||||
The separator goes through `wrap` rather than sitting beside the
|
||||
slot, so it shares the extension's fate — no module installed and
|
||||
a module whose link throws both render nothing here, rather than
|
||||
the second leaving a stray middot behind. */}
|
||||
<Slot name={FOOTER_SLOT} linkStyle={LINK_STYLE} wrap={(link) => <> · {link}</>} />
|
||||
·
|
||||
<Link to="/admin/login" style={{ color: '#5d6b7d', textDecoration: 'none' }}>
|
||||
Admin
|
||||
|
||||
@@ -4,23 +4,28 @@ import MoonDot from './MoonDot.jsx'
|
||||
import BrandLogo from './BrandLogo.jsx'
|
||||
import { useAuth } from '../contexts/AuthContext.jsx'
|
||||
import { useSite } from '../contexts/SiteContext.jsx'
|
||||
import { useShardFeatures, canSee } from '../lib/useShardFeatures.js'
|
||||
import NavDropdown from './NavDropdown.jsx'
|
||||
import { buildPublicNav, pruneNav } from '../lib/navOverrides.js'
|
||||
import { navFor } from '../modules/registry.js'
|
||||
import { parseJsonSetting } from '../lib/settingsJson.js'
|
||||
import { withModuleNav } from '../modules/nav.js'
|
||||
import { useFeatureGate } from '../modules/features.jsx'
|
||||
|
||||
// One consistent top nav for the whole public site. Every page gets the same
|
||||
// main links plus an auth-aware entry on the right (Sign in / My Account / Admin).
|
||||
//
|
||||
// Entries carrying a `feature` are shard surfaces an admin can disable or gate
|
||||
// to a higher audience (Admin -> Shard Visibility). They are hidden when this
|
||||
// viewer can't reach them, so we never render a link that would 403. The gate
|
||||
// itself is server-side; this is only about not advertising a dead end.
|
||||
// Entries carrying a `feature` are surfaces an admin can disable or gate to a
|
||||
// higher audience (Admin -> Shard Visibility). They are hidden when this viewer
|
||||
// can't reach them, so we never render a link that would 403. The gate itself is
|
||||
// server-side; this is only about not advertising a dead end. Which module
|
||||
// answers for a given flag is the registry's business now, not this file's —
|
||||
// core registers `useShardFlags` for the ten below and Phase 3 hands them over
|
||||
// (modules/featureGate.js).
|
||||
//
|
||||
// Exported because Admin -> Navigation edits this list. It stays declared here,
|
||||
// with this component as its owner: the editor may only relabel, reorder and
|
||||
// hide what it finds, and `to`/`feature` are never its to change (§7).
|
||||
// hide what it finds, and `to`/`feature` are never its to change (§7). An
|
||||
// installed module's rows join it in `withModuleNav` below — before the override
|
||||
// merge, so an admin can edit those rows exactly as they edit these.
|
||||
export const NAV = [
|
||||
{ label: 'Home', to: '/', end: true },
|
||||
{ label: 'News', to: '/site/news' },
|
||||
@@ -34,6 +39,7 @@ export const NAV = [
|
||||
{ label: 'Governors', to: '/site/governors', feature: 'governors' },
|
||||
{ label: 'Houses', to: '/site/houses', feature: 'houses' },
|
||||
{ label: 'Rules', to: '/site/rules', feature: 'ruleset' },
|
||||
{ label: 'Atlas', to: '/site/atlas', feature: 'atlas' },
|
||||
{ label: 'Leaderboards', to: '/site/leaderboards', feature: 'leaderboards' },
|
||||
{ label: 'Market', to: '/site/market', feature: 'market' },
|
||||
{ label: 'About', to: '/site/about' },
|
||||
@@ -48,7 +54,12 @@ const linkStyle = ({ isActive }) => ({
|
||||
export default function SiteHeader() {
|
||||
const { user, loading } = useAuth()
|
||||
const { siteTitle, settings } = useSite()
|
||||
const shardFeatures = useShardFeatures()
|
||||
const isVisible = useFeatureGate()
|
||||
|
||||
// Core's rows plus every installed module's. Computed once: the registry is
|
||||
// fixed before the first render and there is no unregistering, so this cannot
|
||||
// change during a session (modules/nav.js).
|
||||
const baseNav = useMemo(() => withModuleNav(NAV, 'public'), [])
|
||||
|
||||
// An admin may relabel, reorder and hide these entries from Admin →
|
||||
// Navigation, and may group them into dropdown sections alongside links of
|
||||
@@ -61,26 +72,10 @@ export default function SiteHeader() {
|
||||
// never opens onto nothing;
|
||||
// • with no stored row this is the coded NAV, in code order, so an
|
||||
// untouched instance renders exactly what it renders today.
|
||||
// Installed modules' entries interleave into this list by `order` BEFORE the
|
||||
// override merge, so an admin edits one nav rather than "core's, plus whatever
|
||||
// the module appended" — and a module item is hideable and re-labelable
|
||||
// exactly like a core one. `order` defaults high, which lands module entries
|
||||
// where the UO items already sat: after the content links, before About.
|
||||
const base = useMemo(() => {
|
||||
const items = navFor('public')
|
||||
if (items.length === 0) return NAV
|
||||
const merged = [...NAV]
|
||||
for (const item of items) {
|
||||
const at = Number.isFinite(item.order) ? item.order : merged.length
|
||||
merged.splice(Math.min(at, merged.length), 0, { label: item.label, to: item.to, feature: item.feature })
|
||||
}
|
||||
return merged
|
||||
}, [])
|
||||
|
||||
const nav = useMemo(() => {
|
||||
const tree = buildPublicNav(base, parseJsonSetting(settings.nav_public))
|
||||
return pruneNav(tree, (item) => !item.feature || canSee(shardFeatures, item.feature))
|
||||
}, [base, settings.nav_public, shardFeatures])
|
||||
const tree = buildPublicNav(baseNav, parseJsonSetting(settings.nav_public))
|
||||
return pruneNav(tree, isVisible)
|
||||
}, [baseNav, settings.nav_public, isVisible])
|
||||
|
||||
// Where the auth entry points: staff → admin, player → portal, else sign in.
|
||||
let account
|
||||
|
||||
64
client/src/lib/adminNav.js
Normal file
64
client/src/lib/adminNav.js
Normal file
@@ -0,0 +1,64 @@
|
||||
// Who may see a row of the admin sidebar, and where that lets them go.
|
||||
//
|
||||
// Plain JS, in its own file, for two reasons. It is shared — AdminLayout renders
|
||||
// by it and Admin -> Navigation builds its palette by it (THEMING_AND_NAV.md
|
||||
// §8.1), and a second copy of this answer is exactly the thing this file exists
|
||||
// to abolish. And it is the closest thing in the client to an authorization
|
||||
// decision, so it belongs somewhere the test runner can reach, which a .jsx file
|
||||
// is not.
|
||||
//
|
||||
// **A row's own `roles` is the whole answer.** Until Phase 2 PR 8 this was
|
||||
// `roles` AND a hardcoded `MOD_PATHS` list of five paths that confined
|
||||
// moderators, AND a third prefix list in the redirect effect that disagreed with
|
||||
// both (docs/website/MODULE_SYSTEM.md §1.4). A module's rows could never be
|
||||
// added to a list core hardcodes, which is what forced the derivation — but the
|
||||
// lists had already drifted from each other without a module in sight.
|
||||
|
||||
/**
|
||||
* Can a viewer with this role see this row?
|
||||
*
|
||||
* Applied AFTER the override merge in both callers: an override is presentation
|
||||
* and this is the boundary, so an override saying `hidden: false` on a row this
|
||||
* role cannot see still shows nothing (THEMING_AND_NAV.md §7).
|
||||
*
|
||||
* A row with no `roles` is visible to everyone who reached the admin area at
|
||||
* all — that is the self-service case (Account, My Characters), and staff are a
|
||||
* superset of players.
|
||||
*/
|
||||
export function navItemVisibleTo(item, role) {
|
||||
return !item.roles || item.roles.includes(role)
|
||||
}
|
||||
|
||||
/**
|
||||
* The paths a viewer with this role may reach, derived from the rows they see.
|
||||
*
|
||||
* Takes the BASE nav, never the override-merged one: an override must not be
|
||||
* able to move this boundary in either direction. Hiding a row from a
|
||||
* moderator's sidebar must not also bar them from the page behind it, and
|
||||
* un-hiding one must not admit them to a page their role does not carry.
|
||||
*
|
||||
* @param {Array<{items: Array}>} baseNav the grouped admin nav
|
||||
* @param {string} role
|
||||
* @returns {Array<{to: string, exact: boolean}>}
|
||||
*/
|
||||
export function allowedPathsFor(baseNav, role) {
|
||||
return (Array.isArray(baseNav) ? baseNav : [])
|
||||
.flatMap((g) => g.items || [])
|
||||
.filter((item) => navItemVisibleTo(item, role))
|
||||
.map((item) => ({ to: item.to, exact: item.end === true }))
|
||||
}
|
||||
|
||||
/**
|
||||
* Is this pathname one of them?
|
||||
*
|
||||
* A row carrying `end` matches exactly — `/admin` is the dashboard, not a prefix
|
||||
* of the whole admin area, and treating it as one would let every path through.
|
||||
* Every other row also covers its sub-routes, which is what keeps
|
||||
* `/admin/moderation/appeals/12` and a module's detail pages reachable without
|
||||
* anyone listing them.
|
||||
*/
|
||||
export function isAllowedPath(pathname, allowed) {
|
||||
return (allowed || []).some(({ to, exact }) =>
|
||||
exact ? pathname === to : pathname === to || pathname.startsWith(`${to}/`),
|
||||
)
|
||||
}
|
||||
@@ -20,7 +20,10 @@
|
||||
// Two shapes are supported, because two exist:
|
||||
// flat [{ to, label, ... }] — public header, player portal
|
||||
// grouped [{ title?, items: [{ to, label, ... }] }] — admin sidebar
|
||||
function isGrouped(nav) {
|
||||
// Exported for modules/nav.js, which has to answer the same question about the
|
||||
// same array a moment earlier — one implementation, so the interleave and the
|
||||
// merge can never disagree about which shape they are looking at.
|
||||
export function isGrouped(nav) {
|
||||
return nav.length > 0 && nav.every((g) => g && Array.isArray(g.items))
|
||||
}
|
||||
|
||||
|
||||
@@ -56,3 +56,15 @@ export function useShardFeatures() {
|
||||
export function canSee(features, name) {
|
||||
return !features || features.set.has(name)
|
||||
}
|
||||
|
||||
// The same answer in the shape core's generic feature seam takes: a Set-like of
|
||||
// the flags this viewer may see, or null while we do not know yet
|
||||
// (modules/featureGate.js). Core registers THIS as the provider for the `uo`
|
||||
// namespace (main.jsx), so the ten shard-gated rows in the public header are
|
||||
// already resolved through the module seam rather than beside it — when Phase 3
|
||||
// moves those rows into the module, the registration moves with this file and
|
||||
// core is left with nothing to delete.
|
||||
export function useShardFlags() {
|
||||
const features = useShardFeatures()
|
||||
return features ? features.set : null
|
||||
}
|
||||
|
||||
@@ -3,24 +3,86 @@ import { createRoot } from 'react-dom/client'
|
||||
import { BrowserRouter } from 'react-router-dom'
|
||||
import App from './App.jsx'
|
||||
import { publishSharedDependencies } from './modules/shared.js'
|
||||
import { declareSlot, registerExtension, registerFeatureProvider } from './modules/registry.js'
|
||||
import { useShardFlags } from './lib/useShardFeatures.js'
|
||||
import ShardStatusLink from './components/ShardStatusLink.jsx'
|
||||
import UserShardSections from './routes/admin/views/UserShardSections.jsx'
|
||||
import './styles/theme.css'
|
||||
|
||||
// Publish window.__rg BEFORE rendering and before any module chunk evaluates.
|
||||
// Installed modules are `<script type="module" src="/modules/<id>/entry.js">`
|
||||
// tags the server injects into <head> (server/src/utils/htmlShell.js); module
|
||||
// scripts are deferred, so they run after this bundle and resolve their
|
||||
// externals against the global this call sets up.
|
||||
// Installed modules arrive as `<script type="module" src="/modules/<id>/…">`
|
||||
// tags the server injects into the shell (server/src/utils/htmlShell.js), placed
|
||||
// after this bundle's own tag; module scripts execute in document order, so they
|
||||
// resolve their externals against the global this call sets up
|
||||
// (docs/website/MODULE_API.md §3.2).
|
||||
publishSharedDependencies()
|
||||
|
||||
// Render after DOMContentLoaded rather than immediately.
|
||||
// Core registers through the same seam a module uses, and registers FIRST — the
|
||||
// client twin of the server's `registries.registerCore()` (MODULE_SYSTEM.md
|
||||
// §1.9). The ten shard-gated rows in the public header are core's only because
|
||||
// Phase 3 has not moved them yet; routing them through the registry now means
|
||||
// SiteHeader holds one mechanism instead of two, and the extraction becomes a
|
||||
// deletion rather than a rewrite made under extraction pressure.
|
||||
//
|
||||
// Deferred scripts execute in document order and all of them finish before
|
||||
// DOMContentLoaded fires. Waiting for that event is therefore the guarantee that
|
||||
// every installed module has finished registering its routes and nav before
|
||||
// React reads the registry — no loading state, no re-render, no ordering race
|
||||
// between core's bundle and a module's. If this bundle happens to evaluate after
|
||||
// the event has already fired (a cached, fast path), readyState is checked and
|
||||
// render runs at once.
|
||||
// The owner id is `core`, which is what a nav row with no `moduleId` resolves
|
||||
// against (modules/featureGate.js). The namespace is `uo`, so a module that
|
||||
// wants to read these flags — the `uo` module itself, once it owns them — asks
|
||||
// for them by the name they will always have had.
|
||||
registerFeatureProvider('core', 'uo', useShardFlags)
|
||||
|
||||
// ── Extension slots (MODULE_API.md §3.7) ───────────────────────────────────
|
||||
//
|
||||
// Declared HERE, in core's own bundle, which is what makes the ordering a fact
|
||||
// rather than a hope: module chunks are deferred scripts the shell injects after
|
||||
// this one (§3.1), so a module can never reach registerExtension before the slot
|
||||
// it names exists. "Unknown slot" therefore always means a typo or a version
|
||||
// skew, never a load-order accident — which is why that case throws.
|
||||
//
|
||||
// Both slots are named for a PLACE, not for a meaning. `site.footer.status` is
|
||||
// the spot in the footer's info row, not a declaration that core knows what a
|
||||
// game server's status is; the label, the target and whether anything renders at
|
||||
// all belong to whoever fills it. A slot typed by its content would put game
|
||||
// semantics back into core, which is the thing Phase 3 takes out.
|
||||
declareSlot('site.footer.status')
|
||||
// Deliberately the same name as the server's slot (MODULE_API.md §2.4): one
|
||||
// resource, one extension point, two halves. The module with routes under
|
||||
// /api/v1/admin/users/:id is the module with something to show on that page.
|
||||
declareSlot('admin.users.detail')
|
||||
|
||||
// And core fills both itself, under owner id `core`, with the components that
|
||||
// were inline in SiteFooter.jsx and UserDetail.jsx until this slice. The page
|
||||
// renders exactly what it rendered before, and the mechanism is exercised by
|
||||
// core's own content from the day it lands rather than first proved by the
|
||||
// change that depends on it. Slice 3 deletes these three lines and the two files
|
||||
// they name, and the module registers the same two slots on its way in.
|
||||
registerExtension('core', 'site.footer.status', ShardStatusLink)
|
||||
registerExtension('core', 'admin.users.detail', UserShardSections)
|
||||
|
||||
// Render on DOMContentLoaded rather than immediately, and that is the one line
|
||||
// of core's boot the module system changes.
|
||||
//
|
||||
// Deferred scripts — which every `type="module"` script is — execute in document
|
||||
// order and ALL of them finish before DOMContentLoaded fires. Waiting for that
|
||||
// event is therefore the guarantee that every installed module has registered
|
||||
// its routes before React reads the registry: no loading state, no re-render,
|
||||
// and no ordering race between core's bundle and a module's. A module chunk that
|
||||
// 404s or throws does not hold the event back, so a broken module costs its own
|
||||
// pages and not the site.
|
||||
//
|
||||
// The readyState check below is `'complete'`, and it is not the obvious
|
||||
// `'loading'`. A DEFERRED script — which every `type="module"` script is — runs
|
||||
// after the document has been parsed, so by the time this line executes
|
||||
// readyState is already `'interactive'`; DOMContentLoaded has NOT fired yet and
|
||||
// still comes after every deferred script. Testing for `'loading'` therefore
|
||||
// mounts immediately, before any module chunk has evaluated, and a module's
|
||||
// routes are missing from the very first render — which looks exactly like a
|
||||
// module that failed to load: its URL falls through to core's catch-all and
|
||||
// redirects home. Found by loading a real chunk in a browser; no unit test in
|
||||
// this repo can see it.
|
||||
//
|
||||
// `'complete'` is only reached after `load`, which is strictly later than any
|
||||
// static deferred script, so this branch is the genuine "the event has already
|
||||
// been and gone" case and not a wrong guess about our own timing.
|
||||
function mount() {
|
||||
createRoot(document.getElementById('root')).render(
|
||||
<React.StrictMode>
|
||||
@@ -31,8 +93,8 @@ function mount() {
|
||||
)
|
||||
}
|
||||
|
||||
if (document.readyState === 'loading') {
|
||||
document.addEventListener('DOMContentLoaded', mount, { once: true })
|
||||
} else {
|
||||
if (document.readyState === 'complete') {
|
||||
mount()
|
||||
} else {
|
||||
document.addEventListener('DOMContentLoaded', mount, { once: true })
|
||||
}
|
||||
|
||||
68
client/src/modules/Slot.jsx
Normal file
68
client/src/modules/Slot.jsx
Normal file
@@ -0,0 +1,68 @@
|
||||
// ── <Slot> — where core renders a module's content ─────────────────────────
|
||||
//
|
||||
// Phase 3, slice 2 of docs/website/MODULE_SYSTEM.md §2.7.1; the normative
|
||||
// contract is docs/website/MODULE_API.md §3.7.
|
||||
//
|
||||
// The read side of registry.js's extension slots. Core puts one of these where a
|
||||
// module may contribute to a core page, and gets back either the filling
|
||||
// component with the props core passed, or nothing at all.
|
||||
//
|
||||
// **Nothing at all is the important half.** An instance with no module installed
|
||||
// renders the identical page it renders today, which is the same untouched-path
|
||||
// guarantee `withModuleNav` makes for nav — and the reason a core layout can
|
||||
// place a slot without also acquiring an empty-state to design.
|
||||
|
||||
import React from 'react'
|
||||
import { extensionFor } from './registry.js'
|
||||
|
||||
/**
|
||||
* Contain a module's render failure to the module's own section.
|
||||
*
|
||||
* This is where the client differs from the server, deliberately. A module
|
||||
* *route* that throws costs the module's own page and core does not need to care.
|
||||
* An extension throws inside CORE's page — the admin's user detail, the site
|
||||
* footer — and the whole reason core keeps ownership of that page is that it
|
||||
* stays usable. So a slot renders nothing and logs, rather than taking the
|
||||
* surrounding page down with it.
|
||||
*
|
||||
* A class because that is what React gives us: there is no hook form of
|
||||
* componentDidCatch, and this is the only error boundary core has.
|
||||
*/
|
||||
class SlotBoundary extends React.Component {
|
||||
constructor(props) {
|
||||
super(props)
|
||||
this.state = { failed: false }
|
||||
}
|
||||
|
||||
static getDerivedStateFromError() {
|
||||
return { failed: true }
|
||||
}
|
||||
|
||||
componentDidCatch(error) {
|
||||
// Named so the console says whose fault it is: a blank section with an
|
||||
// anonymous stack is how a module bug becomes core's support ticket.
|
||||
console.error(`[modules] extension in slot "${this.props.name}" threw and was dropped`, error)
|
||||
}
|
||||
|
||||
render() {
|
||||
return this.state.failed ? null : this.props.children
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {string} name the slot id, declared by core in main.jsx
|
||||
* @param {function} [wrap] core markup that only makes sense AROUND a rendered
|
||||
* extension — a separator, a heading, a rule. Called with the extension's
|
||||
* element and rendered inside the boundary, so it shares the extension's fate:
|
||||
* an unfilled slot and a failed one both render nothing at all, decoration
|
||||
* included. Found in a browser, because the obvious alternative — asking
|
||||
* whether the slot is filled and rendering the separator alongside — is right
|
||||
* about the unfilled case and leaves a stray separator behind on the failed one.
|
||||
* @param {object} props everything else is handed to the filling component
|
||||
*/
|
||||
export default function Slot({ name, wrap, ...props }) {
|
||||
const Extension = extensionFor(name)
|
||||
if (!Extension) return null
|
||||
const element = <Extension {...props} />
|
||||
return <SlotBoundary name={name}>{wrap ? wrap(element) : element}</SlotBoundary>
|
||||
}
|
||||
56
client/src/modules/featureGate.js
Normal file
56
client/src/modules/featureGate.js
Normal file
@@ -0,0 +1,56 @@
|
||||
// Which nav rows a viewer may see, when the answer belongs to a module.
|
||||
//
|
||||
// Phase 2, PR 8 of docs/website/MODULE_SYSTEM.md §2.7 (§1.5 states the problem);
|
||||
// the contract is docs/website/MODULE_API.md §3.3.
|
||||
//
|
||||
// Ten of the sixteen rows in the public header carry a `feature`, and every one
|
||||
// of them is a shard surface an admin can disable or gate to a higher audience.
|
||||
// The provider that answers those questions — `useShardFeatures` — moves out
|
||||
// with the module, so core cannot keep calling it directly and still be a core.
|
||||
// It keeps a generic seam instead, and the module fills it.
|
||||
//
|
||||
// **The namespace comes from the registration, not from the string.** A row's
|
||||
// `feature` is resolved by the provider its OWN module registered, so a module
|
||||
// author writes `feature: 'status'` exactly as it reads today: nothing parses a
|
||||
// prefix, and a typo'd namespace is not a thing that can exist. Core's own rows
|
||||
// carry no `moduleId` and resolve against the owner id `core`, which is what
|
||||
// core registers `useShardFeatures` under until Phase 3 moves those rows into
|
||||
// the module and they arrive stamped `uo` instead.
|
||||
//
|
||||
// Everything here fails OPEN, and that is deliberate and unchanged from
|
||||
// useShardFeatures' own posture: this is presentation, the gate is server-side
|
||||
// (a disabled feature 404s and an out-of-rung one 403s whether or not a link was
|
||||
// rendered), so an unknown answer shows the link rather than blanking the nav.
|
||||
// The one thing a UI mistake must never do here is hide a page from someone
|
||||
// entitled to it.
|
||||
|
||||
/**
|
||||
* The predicate the layouts filter their nav with.
|
||||
*
|
||||
* @param {Map<string, {has: (name: string) => boolean} | null | undefined>} flagsByOwner
|
||||
* one entry per registered provider, keyed by the id of the module that
|
||||
* registered it. The value is whatever that provider's hook returned this
|
||||
* render: a Set-like of the flags this viewer may see, or `null` while the
|
||||
* answer is still in flight.
|
||||
* @returns {(item: object) => boolean}
|
||||
*/
|
||||
export function buildFeatureGate(flagsByOwner) {
|
||||
return function isVisible(item) {
|
||||
if (!item || !item.feature) return true
|
||||
const owner = item.moduleId ?? 'core'
|
||||
// No provider for this owner: the row names a flag nothing answers for. That
|
||||
// is the no-module-installed case — no core row carries a `feature` once the
|
||||
// module is out — and it is a correct no-op rather than a hidden row.
|
||||
if (!flagsByOwner || !flagsByOwner.has(owner)) return true
|
||||
const flags = flagsByOwner.get(owner)
|
||||
// Still loading, or a provider that returned something unusable. Both are
|
||||
// "we do not know yet", and both show the link.
|
||||
if (!flags || typeof flags.has !== 'function') return true
|
||||
return flags.has(item.feature)
|
||||
}
|
||||
}
|
||||
|
||||
/** The gate an area with no providers gets: everything is visible. */
|
||||
export const OPEN_GATE = () => true
|
||||
|
||||
export default buildFeatureGate
|
||||
65
client/src/modules/features.jsx
Normal file
65
client/src/modules/features.jsx
Normal file
@@ -0,0 +1,65 @@
|
||||
import { createContext, useContext, useMemo, useState } from 'react'
|
||||
import { featureProviders } from './registry.js'
|
||||
import { buildFeatureGate, OPEN_GATE } from './featureGate.js'
|
||||
|
||||
// The React half of the feature seam. The decision logic is featureGate.js,
|
||||
// which is plain JS and therefore testable in a runner with no DOM; this file is
|
||||
// wiring, the same split registry.js and shared.js already use.
|
||||
//
|
||||
// **Calling a hook per provider inside a loop is the point, and it is legal
|
||||
// here.** The rules of hooks require the same hooks in the same order on every
|
||||
// render of a component — not a statically known list. The provider list is
|
||||
// fixed before the first render (registration happens while module chunks
|
||||
// evaluate, and main.jsx does not mount until DOMContentLoaded), there is no
|
||||
// unregistering, and the snapshot below freezes it per component instance
|
||||
// anyway. So the loop's length cannot change between renders of this provider,
|
||||
// which is the actual requirement.
|
||||
//
|
||||
// A provider hook returns a Set-like of the flags this viewer may see, or `null`
|
||||
// while it is still fetching. Core knows nothing else about it: what a flag
|
||||
// means, how it is fetched, and what it is gated on are all the module's.
|
||||
|
||||
const FeatureGateContext = createContext(OPEN_GATE)
|
||||
|
||||
export function ModuleFeaturesProvider({ children }) {
|
||||
// Snapshotted once. useState's initialiser runs on the first render only, so
|
||||
// even a provider that somehow registered late cannot change this instance's
|
||||
// hook count mid-life — it would be ignored until the next mount, which is a
|
||||
// far better failure than a crashed render.
|
||||
const [providers] = useState(featureProviders)
|
||||
|
||||
// eslint-disable-next-line react-hooks/rules-of-hooks -- fixed-length list, see above
|
||||
const values = providers.map((provider) => provider.hook())
|
||||
|
||||
const gate = useMemo(
|
||||
() => {
|
||||
const byOwner = new Map()
|
||||
// First registration wins for a given owner: a module that registers two
|
||||
// namespaces answers its own nav rows from the first, rather than from
|
||||
// whichever happened to be stored last.
|
||||
providers.forEach((provider, i) => {
|
||||
if (!byOwner.has(provider.id)) byOwner.set(provider.id, values[i])
|
||||
})
|
||||
return buildFeatureGate(byOwner)
|
||||
},
|
||||
// One dependency per provider — a fixed-length list, for the same reason the
|
||||
// hook loop above is fixed-length.
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
[providers, ...values],
|
||||
)
|
||||
|
||||
return <FeatureGateContext.Provider value={gate}>{children}</FeatureGateContext.Provider>
|
||||
}
|
||||
|
||||
/**
|
||||
* The predicate to filter nav rows with: `(item) => boolean`, true when the row
|
||||
* carries no `feature` or when its module says this viewer may see it.
|
||||
*
|
||||
* Outside a provider it is the open gate, so a component rendered in isolation
|
||||
* (a test, a preview) shows its whole nav rather than none of it.
|
||||
*/
|
||||
export function useFeatureGate() {
|
||||
return useContext(FeatureGateContext)
|
||||
}
|
||||
|
||||
export default ModuleFeaturesProvider
|
||||
174
client/src/modules/nav.js
Normal file
174
client/src/modules/nav.js
Normal file
@@ -0,0 +1,174 @@
|
||||
// The interleave of module nav items into core's nav.
|
||||
//
|
||||
// Phase 2, PR 8 of docs/website/MODULE_SYSTEM.md §2.7 (§1.4 states the problem);
|
||||
// the normative contract is docs/website/MODULE_API.md §3.3.
|
||||
//
|
||||
// **Module items join the BASE array, before anything else happens to it.** That
|
||||
// is the whole design of this file and the override merge next door forces it:
|
||||
// `applyNavOverrides` / `buildPublicNav` are keyed by `to` and drop any key the
|
||||
// base array does not declare (lib/navOverrides.js — deliberately, so a deleted
|
||||
// route cannot leave a stale row doing something unexpected later). Append
|
||||
// module items *after* that merge and they are unreachable to Admin →
|
||||
// Navigation: unorderable, unrelabellable, unhideable. Today's UO rows are all
|
||||
// three of those things, so appending would make the extraction a visible
|
||||
// regression for every operator who has ever touched their nav.
|
||||
//
|
||||
// So the pipeline gains one step at the front and nothing else changes:
|
||||
//
|
||||
// withModuleNav(NAV, area) → admin overrides → role/feature filter → rendered
|
||||
//
|
||||
// and the filter stays last, which is what keeps it the boundary an override
|
||||
// cannot cross (THEMING_AND_NAV.md §7). MODULE_API.md §3.3 wrote those last two
|
||||
// the other way round; the code is right and the contract was amended.
|
||||
//
|
||||
// The result is that a module row is, to everything downstream, an ordinary row.
|
||||
// Nothing in navOverrides.js, NavEditor.jsx or the layouts knows a module exists.
|
||||
|
||||
import { navFor } from './registry.js'
|
||||
import { isGrouped } from '../lib/navOverrides.js'
|
||||
|
||||
// Rows with no group of their own are collected under this key. A Symbol rather
|
||||
// than a string so it cannot collide with a group an admin or a module names.
|
||||
const UNGROUPED = Symbol('ungrouped')
|
||||
|
||||
/**
|
||||
* Sort by effective position, where a row that asked for nothing keeps the index
|
||||
* it already had. Three tie-breaks, in this order: an explicit `order` beats a
|
||||
* coincidental index (the module said "third", so third), and two explicit
|
||||
* orders keep registration order, which `navFor` has already put in scan order.
|
||||
*
|
||||
* The same rule byOrder/place use in lib/navOverrides.js, and it has to be — an
|
||||
* admin who then drags that row is editing the position this produced.
|
||||
*/
|
||||
function place(entries) {
|
||||
return entries
|
||||
.map((entry, index) => ({ ...entry, index }))
|
||||
.sort((a, b) => a.key - b.key || Number(b.explicit) - Number(a.explicit) || a.index - b.index)
|
||||
.map(({ item }) => item)
|
||||
}
|
||||
|
||||
function entryFor(item, fallbackKey) {
|
||||
return { item, key: item.order ?? fallbackKey, explicit: item.order !== undefined }
|
||||
}
|
||||
|
||||
function coreEntries(items) {
|
||||
return items.map((item, index) => ({ item, key: index, explicit: false }))
|
||||
}
|
||||
|
||||
/** The `to`s a base nav already claims, flat or grouped. */
|
||||
function claimedPaths(baseNav, grouped) {
|
||||
return new Set(grouped ? baseNav.flatMap((g) => g.items.map((i) => i.to)) : baseNav.map((i) => i.to))
|
||||
}
|
||||
|
||||
/**
|
||||
* Drop a module row whose `to` is already on the nav, and say so.
|
||||
*
|
||||
* Not a policy about where a module may link — it is that `to` is the KEY the
|
||||
* override layer stores under and React renders by. Two rows sharing one would
|
||||
* give an admin a single editor row that silently moves both, and a duplicate
|
||||
* key in the rendered list. Dropping the newcomer keeps core's row, which is the
|
||||
* one any existing override was written against.
|
||||
*
|
||||
* Fail-safe like every other read in this area: the offending row goes, its
|
||||
* neighbours stay.
|
||||
*/
|
||||
function withoutCollisions(items, claimed) {
|
||||
const out = []
|
||||
for (const item of items) {
|
||||
if (!item || typeof item.to !== 'string' || !item.to) continue
|
||||
if (claimed.has(item.to)) {
|
||||
console.warn(
|
||||
`[modules] nav item "${item.to}" from module "${item.moduleId}" collides with an existing row and was dropped`,
|
||||
)
|
||||
continue
|
||||
}
|
||||
claimed.add(item.to)
|
||||
out.push(item)
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
// The flat navs — the public header and the player portal.
|
||||
//
|
||||
// No groups, so `order` is a position in the one list: core rows are keyed by
|
||||
// their index and a module row by the `order` it asked for. A module row with no
|
||||
// order appends after the coded ones, in registration order, rather than jumping
|
||||
// to the front on a 0 default — the same choice buildPublicNav makes for an
|
||||
// admin-created link.
|
||||
function mergeFlat(baseNav, items) {
|
||||
return place([...coreEntries(baseNav), ...items.map((item, i) => entryFor(item, baseNav.length + i))])
|
||||
}
|
||||
|
||||
// The grouped nav — the admin sidebar.
|
||||
//
|
||||
// `group` names an existing core group and the row lands inside it: Moderation
|
||||
// and System, where today's UO rows already sit (§1.4). An unknown group name
|
||||
// creates a group at the end rather than dropping the row — a typo must cost a
|
||||
// position, never a link. A row with no `group` at all lands in a trailing
|
||||
// untitled group, which renders as ungrouped links; core does not invent a
|
||||
// display title out of a module id.
|
||||
//
|
||||
// An ungrouped row is NOT folded into one of core's own untitled groups
|
||||
// (Dashboard's, Account's): those are furniture pinned to the top and bottom of
|
||||
// the sidebar, and a module page does not belong beside "Account".
|
||||
//
|
||||
// A group created here is a group as far as everything downstream is concerned,
|
||||
// including as a destination in Admin → Navigation's "move to section" control:
|
||||
// `readOverrides` builds its set of legal destinations from the base nav it is
|
||||
// handed, which is this one.
|
||||
function mergeGrouped(baseNav, items) {
|
||||
const titles = new Set(baseNav.map((g) => g.title).filter((t) => typeof t === 'string'))
|
||||
const into = new Map() // existing group title → rows
|
||||
const fresh = new Map() // new group title (or UNGROUPED) → rows, first-seen order
|
||||
|
||||
for (const item of items) {
|
||||
const named = typeof item.group === 'string' && item.group ? item.group : null
|
||||
const key = named ?? UNGROUPED
|
||||
const bucket = named !== null && titles.has(named) ? into : fresh
|
||||
if (!bucket.has(key)) bucket.set(key, [])
|
||||
bucket.get(key).push(item)
|
||||
}
|
||||
|
||||
const kept = baseNav.map((g) => {
|
||||
const incoming = into.get(g.title)
|
||||
if (!incoming) return g
|
||||
return {
|
||||
...g,
|
||||
items: place([...coreEntries(g.items), ...incoming.map((item, i) => entryFor(item, g.items.length + i))]),
|
||||
}
|
||||
})
|
||||
|
||||
const created = [...fresh.entries()].map(([key, rows]) => {
|
||||
const items_ = place(rows.map((item, i) => entryFor(item, i)))
|
||||
return key === UNGROUPED ? { items: items_ } : { title: key, items: items_ }
|
||||
})
|
||||
|
||||
return [...kept, ...created]
|
||||
}
|
||||
|
||||
/**
|
||||
* The base nav a layout should render: core's coded array with every installed
|
||||
* module's rows for this area interleaved into it.
|
||||
*
|
||||
* Returns `baseNav` ITSELF when no module registered anything for this area, so
|
||||
* an instance with no modules installed renders the identical array it renders
|
||||
* today — the same "untouched path" guarantee applyNavOverrides makes, and what
|
||||
* makes a `useMemo` with an empty dependency list around this call honest.
|
||||
*
|
||||
* Safe to call once per component and cache: registration completes before the
|
||||
* first render (main.jsx waits for DOMContentLoaded — MODULE_API.md §3.1) and
|
||||
* there is no unregistering, so this answer cannot change during a session.
|
||||
*
|
||||
* @param {Array} baseNav the coded NAV, flat or grouped
|
||||
* @param {'public'|'admin'|'player'} area
|
||||
* @returns {Array} a nav of the same shape
|
||||
*/
|
||||
export function withModuleNav(baseNav, area) {
|
||||
if (!Array.isArray(baseNav)) return []
|
||||
const grouped = isGrouped(baseNav)
|
||||
const items = withoutCollisions(navFor(area), claimedPaths(baseNav, grouped))
|
||||
if (items.length === 0) return baseNav
|
||||
return grouped ? mergeGrouped(baseNav, items) : mergeFlat(baseNav, items)
|
||||
}
|
||||
|
||||
export default withModuleNav
|
||||
@@ -1,23 +1,39 @@
|
||||
// ── The client-side module registry ────────────────────────────────────────
|
||||
//
|
||||
// A module's prebuilt chunk registers its routes, nav entries and feature
|
||||
// provider here, and App.jsx / the nav components read them back. This is the
|
||||
// client half of docs/website/MODULE_API.md §3.3.
|
||||
// Phase 2, PR 7 of docs/website/MODULE_SYSTEM.md §2.7. The normative contract is
|
||||
// docs/website/MODULE_API.md §3.3; where the two disagree, the contract wins.
|
||||
//
|
||||
// Timing is the whole design. Module chunks are `<script type="module" src>`
|
||||
// tags injected into <head> by the server (utils/htmlShell.js). Module scripts
|
||||
// are deferred, so they evaluate after the SPA's own bundle has run — which is
|
||||
// where window.__rg is published — and before DOMContentLoaded. main.jsx waits
|
||||
// for that same event before calling render(), so registration is complete
|
||||
// before React reads any of this and there is no re-render to orchestrate.
|
||||
// A module's prebuilt chunk registers its routes, its nav entries and its feature
|
||||
// provider here, and core reads them back. This is the client twin of the
|
||||
// server's modules/loader.js — with one structural difference worth stating,
|
||||
// because it is what makes the file this short: core *hands* the registry to the
|
||||
// module (on `window.__rg`, see shared.js) rather than discovering it. There is
|
||||
// nothing to scan, nothing to validate a manifest against, and no failure mode
|
||||
// where half a module is registered.
|
||||
//
|
||||
// Registration is therefore a plain synchronous write with no subscribers, not
|
||||
// an observable store. If that ever changes, it changes here and not in twelve
|
||||
// consumers.
|
||||
// **Timing is the whole design.** Module chunks are `<script type="module" src>`
|
||||
// tags the server injects before `</body>` (server/src/utils/htmlShell.js), after
|
||||
// core's own bundle. Module scripts are deferred, so they evaluate after that
|
||||
// bundle has run — which is where `window.__rg` is published — and all of them
|
||||
// finish before DOMContentLoaded. main.jsx waits for that same event before
|
||||
// calling render(), so registration is complete before React reads any of this.
|
||||
//
|
||||
// That is what buys the simplicity here: registration is a plain synchronous
|
||||
// write with no subscribers, not an observable store, because nothing can
|
||||
// register after the first render. If that ever stops being true it changes in
|
||||
// this file and in main.jsx, not in a dozen consumers.
|
||||
//
|
||||
// What PR 7 wires up is `routesFor` (App.jsx). `navFor` and `featureProviderFor`
|
||||
// are stored and returned faithfully but core does not read them yet — PR 8 adds
|
||||
// the nav interleave and the feature-provider seam. Storing them is not the kind
|
||||
// of accepting stub the server's registries refused to be: nothing is discarded
|
||||
// here, so a module that registers nav in this core gets it back from `navFor`.
|
||||
|
||||
const routes = { public: [], admin: [], player: [] }
|
||||
const nav = { public: [], admin: [], player: [] }
|
||||
const featureProviders = new Map()
|
||||
const providers = new Map()
|
||||
// slot name → { Component, filledBy }.
|
||||
const slots = new Map()
|
||||
const registered = new Set()
|
||||
|
||||
const AREAS = ['public', 'admin', 'player']
|
||||
@@ -27,18 +43,26 @@ function assertArea(area, call) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Route components for one area.
|
||||
* @param {string} id the module id, used to namespace the URL segment
|
||||
* Route components, by area.
|
||||
*
|
||||
* @param {string} id the module id — the URL segment its routes are namespaced under
|
||||
* @param {{public?: Array, admin?: Array, player?: Array}} byArea
|
||||
* each entry `{ path, element, gate? }`; `path` is relative to the module's
|
||||
* namespace and core prefixes it (`/uo/…`, `/admin/uo/…`, `/player/uo/…`)
|
||||
* each entry `{ path, element, gate? }`. `path` is relative to the module's
|
||||
* namespace; core prefixes it and mounts it inside the area's existing wrapper
|
||||
* (`/<id>/…` under MaintenanceGate, `/admin/<id>/…` under RequireAuth +
|
||||
* AdminLayout, `/player/<id>/…` under RequirePlayer + PlayerPortalLayout).
|
||||
* `gate` is an optional `{ roles: [...] }` that core applies as its own
|
||||
* RoleGate — a module cannot supply an auth wrapper, because the sidebar and
|
||||
* the route table have to agree about who may see what (§3.3).
|
||||
*/
|
||||
export function registerRoutes(id, byArea) {
|
||||
for (const [area, list] of Object.entries(byArea || {})) {
|
||||
assertArea(area, 'registerRoutes')
|
||||
for (const route of list) {
|
||||
// Prefixed here rather than by the module, so a module cannot claim a path
|
||||
// outside its own namespace however it spells `path`.
|
||||
for (const route of list || []) {
|
||||
// Prefixed HERE rather than by the module: a module cannot claim a path
|
||||
// outside its own namespace however it spells `path` — a leading `/`, a
|
||||
// trailing one, or several — because it never gets to write the segment
|
||||
// its routes hang under.
|
||||
const path = `${id}/${String(route.path || '').replace(/^\/+/, '')}`.replace(/\/+$/, '')
|
||||
routes[area].push({ ...route, path, moduleId: id })
|
||||
}
|
||||
@@ -47,9 +71,14 @@ export function registerRoutes(id, byArea) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Nav entries, interleaved into CORE groups rather than appended as a block —
|
||||
* today's UO items sit inside core's Moderation and System groups, and a "UO"
|
||||
* group at the bottom would be a visible regression (MODULE_SYSTEM.md §1.4).
|
||||
* Nav entries, interleaved into CORE groups rather than appended as a block.
|
||||
*
|
||||
* Today's UO items sit inside core's own Moderation and System groups; a "UO"
|
||||
* group at the bottom of the sidebar would be a visible regression on the day
|
||||
* the module is extracted (MODULE_SYSTEM.md §1.4). `group` names an existing
|
||||
* core group, `order` sorts within it, and an unknown group name appends rather
|
||||
* than dropping the item — a mis-typed group must cost a position, never a link.
|
||||
*
|
||||
* @param {string} id
|
||||
* @param {{area: string, items: Array<{label, to, group?, order?, roles?, feature?}>}} spec
|
||||
*/
|
||||
@@ -57,42 +86,134 @@ export function registerNav(id, spec) {
|
||||
const { area, items } = spec || {}
|
||||
assertArea(area, 'registerNav')
|
||||
for (const item of items || []) nav[area].push({ ...item, moduleId: id })
|
||||
registered.add(id)
|
||||
}
|
||||
|
||||
/**
|
||||
* The hook that answers "which of this module's features may this viewer see".
|
||||
* Core keeps a generic flag context and owns none of the semantics; with no
|
||||
*
|
||||
* Core keeps a generic flag context and owns none of the semantics — `uo` fills
|
||||
* its namespace with today's `useShardFeatures` (MODULE_SYSTEM.md §1.5). With no
|
||||
* module installed the nav filter is a correct no-op, because no core nav item
|
||||
* carries a `feature` today (MODULE_SYSTEM.md §1.5).
|
||||
* carries a `feature` today.
|
||||
*/
|
||||
export function registerFeatureProvider(id, namespace, hook) {
|
||||
featureProviders.set(namespace, { id, hook })
|
||||
providers.set(namespace, { id, hook })
|
||||
registered.add(id)
|
||||
}
|
||||
|
||||
// ── Extension slots (§3.7) ─────────────────────────────────────────────────
|
||||
//
|
||||
// The client twin of the server's declareSlot/registerExtension, and the same
|
||||
// rule in both halves: core declares a slot, ONLY core declares one, and at most
|
||||
// one module fills it. Core renders `<Slot name>` (Slot.jsx) and gets nothing
|
||||
// back when the slot is unfilled — so an instance with no module installed
|
||||
// renders exactly what it renders today.
|
||||
//
|
||||
// A slot is named for a PLACE, never for a meaning. `site.footer.status` is a
|
||||
// position in the footer and the styling that goes with it; the label, the
|
||||
// target, the data and whether anything renders at all are the module's. The
|
||||
// moment core types a slot by its content it has re-acquired the game semantics
|
||||
// this whole extraction removes.
|
||||
|
||||
/**
|
||||
* @param {string} name the slot id. Core-only — deliberately not on the
|
||||
* `registry` object handed to modules.
|
||||
*/
|
||||
export function declareSlot(name) {
|
||||
if (slots.has(name)) throw new Error(`extension slot "${name}" already declared`)
|
||||
slots.set(name, { Component: null, filledBy: null })
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill a declared slot with a component.
|
||||
*
|
||||
* **This is the one place the client registry is not fail-open**, and the
|
||||
* asymmetry is deliberate. A dropped nav row costs a link the viewer can reach
|
||||
* another way; a silently dropped extension is invisible to everyone including
|
||||
* its author. So an unknown slot, a non-component, and a second fill all throw —
|
||||
* exactly as the server's checkExtensionShape does.
|
||||
*
|
||||
* A throw here is always a programming error and never a race, because
|
||||
* declaration structurally precedes filling: core declares in main.jsx, inside
|
||||
* its own bundle, and every module chunk is a deferred script injected after it
|
||||
* (§3.1).
|
||||
*/
|
||||
export function registerExtension(id, slot, Component) {
|
||||
const entry = slots.get(slot)
|
||||
if (!entry) throw new Error(`registerExtension: unknown extension slot "${slot}"`)
|
||||
if (typeof Component !== 'function') throw new Error(`registerExtension: ${slot} is not a component`)
|
||||
if (entry.filledBy) throw new Error(`extension slot "${slot}" is already filled by "${entry.filledBy}"`)
|
||||
entry.Component = Component
|
||||
entry.filledBy = id
|
||||
registered.add(id)
|
||||
}
|
||||
|
||||
/**
|
||||
* The filling component, or null.
|
||||
*
|
||||
* Read by Slot.jsx and nothing else — deliberately. There is no `hasExtension`
|
||||
* for a core layout to branch on, because a layout that asks whether a slot is
|
||||
* filled and then renders its own decoration alongside gets the *failed* case
|
||||
* wrong: the extension is filled, so the decoration renders, and the component
|
||||
* then throws into the boundary leaving the decoration behind on its own. Core
|
||||
* decorates through `<Slot wrap>` instead, which puts the decoration inside the
|
||||
* boundary where it shares the extension's fate. (Found in a browser, with the
|
||||
* footer's separator.)
|
||||
*
|
||||
* Undeclared and unfilled both read null: reading is fail-safe, and only writing
|
||||
* is strict.
|
||||
*/
|
||||
export const extensionFor = (slot) => (slots.get(slot) || {}).Component || null
|
||||
|
||||
export const routesFor = (area) => routes[area] || []
|
||||
|
||||
// Sorted by the `order` a module asked for, stable within equal orders so two
|
||||
// modules registering the same slot stay in load (alphabetical id) order.
|
||||
// Sorted by the `order` a module asked for. Array#sort is stable in every engine
|
||||
// this ships to, so two modules asking for the same slot keep load order —
|
||||
// which is alphabetical by id, the same order the server scans in (§4.2).
|
||||
export const navFor = (area) =>
|
||||
[...(nav[area] || [])].sort((a, b) => (a.order ?? 100) - (b.order ?? 100))
|
||||
|
||||
export const featureProviderFor = (namespace) => featureProviders.get(namespace)
|
||||
export const featureProviderFor = (namespace) => providers.get(namespace)
|
||||
|
||||
/**
|
||||
* Every registered provider, for core's feature context to call.
|
||||
*
|
||||
* Exported from the module but deliberately NOT a member of the `registry`
|
||||
* object below: a module asks for a namespace it knows the name of, and has no
|
||||
* business enumerating what everyone else registered. Core needs the list
|
||||
* because it has to call each hook — unconditionally, in a fixed order, at the
|
||||
* top of a component (modules/features.jsx).
|
||||
*/
|
||||
export const featureProviders = () =>
|
||||
[...providers.entries()].map(([namespace, { id, hook }]) => ({ id, namespace, hook }))
|
||||
|
||||
export const registeredIds = () => [...registered]
|
||||
|
||||
// Test seam.
|
||||
/** Test seam. Nothing in the app calls this — there is no unregistering. */
|
||||
export function _reset() {
|
||||
for (const area of AREAS) {
|
||||
routes[area].length = 0
|
||||
nav[area].length = 0
|
||||
}
|
||||
featureProviders.clear()
|
||||
providers.clear()
|
||||
// Declarations go too, unlike the server's, where a slot is declared once at
|
||||
// require time by the router that owns it. Core declares its slots in
|
||||
// main.jsx — the one file no test loads — so on this side there is nothing
|
||||
// declared at import time for a surviving declaration to protect.
|
||||
slots.clear()
|
||||
registered.clear()
|
||||
}
|
||||
|
||||
// The object handed to modules on window.__rg.registry. Deliberately the write
|
||||
// calls plus the read ones: a module reading `routesFor` is how it finds out
|
||||
// another module is installed, which is the only supported form of module-to-
|
||||
// module awareness (there is no dependency resolution).
|
||||
export const registry = {
|
||||
registerRoutes,
|
||||
registerNav,
|
||||
registerFeatureProvider,
|
||||
registerExtension,
|
||||
routesFor,
|
||||
navFor,
|
||||
featureProviderFor,
|
||||
|
||||
@@ -1,22 +1,31 @@
|
||||
// ── window.__rg — the shared-dependency global ─────────────────────────────
|
||||
//
|
||||
// A module's client half is a PREBUILT ESM chunk (the operator never builds
|
||||
// anything), served same-origin, and loaded under `script-src 'self'` with no
|
||||
// 'unsafe-inline'. That combination is what rules out an import map: an import
|
||||
// map has to be an inline <script type="importmap">, and CSP forbids it
|
||||
// (MODULE_SYSTEM.md §1.14). So the shared dependencies ride on a global and the
|
||||
// module's externals resolve against it — docs/website/MODULE_API.md §3.2.
|
||||
// Phase 2, PR 7 of docs/website/MODULE_SYSTEM.md §2.7; the normative shape is
|
||||
// docs/website/MODULE_API.md §3.2.
|
||||
//
|
||||
// There is exactly ONE React in the page and core owns it. A module that bundled
|
||||
// its own would get a second hook dispatcher and fail at the first useState.
|
||||
// A module's client half is a PREBUILT ESM chunk — the operator never builds
|
||||
// anything (MODULE_SYSTEM.md §1.14) — served same-origin and loaded under
|
||||
// `script-src 'self'` with no 'unsafe-inline'. That combination is what rules out
|
||||
// an import map: an import map has to be an inline `<script type="importmap">`,
|
||||
// and the policy forbids inline scripts outright. So the shared dependencies ride
|
||||
// on a global, and the module's Rollup externals are aliased to two-line shims
|
||||
// that re-export from it (§3.6).
|
||||
//
|
||||
// **There is exactly one React in the page and core owns it.** A module that
|
||||
// bundled its own would get a second hook dispatcher and fail at its first
|
||||
// useState. That is the same rule the server half enforces for `express` and
|
||||
// `express-validator` on `ctx`, and for the same reason: anything shared between
|
||||
// core and a module is owned by core and HANDED OVER, never resolved by the
|
||||
// module.
|
||||
|
||||
import * as react from 'react'
|
||||
import * as reactDom from 'react-dom/client'
|
||||
import * as router from 'react-router-dom'
|
||||
// The automatic JSX runtime. Without this a module would have to build with
|
||||
// `jsxRuntime: 'classic'` — its bundler emits `react/jsx-runtime` imports by
|
||||
// default, and those have to resolve to CORE's React like every other one.
|
||||
// Exposing it here is what lets a module use the modern default.
|
||||
// The automatic JSX runtime, and it is not decoration. A module's bundler
|
||||
// compiles every .jsx file to imports from `react/jsx-runtime` under the modern
|
||||
// default, and those have to resolve to CORE's React like every other import.
|
||||
// Without it here a module would have to build with `jsxRuntime: 'classic'`;
|
||||
// with it, a module uses the default its tooling already assumes.
|
||||
import * as jsxRuntime from 'react/jsx-runtime'
|
||||
|
||||
import { registry } from './registry.js'
|
||||
@@ -30,10 +39,22 @@ import { useAuth } from '../contexts/AuthContext.jsx'
|
||||
import { useSite } from '../contexts/SiteContext.jsx'
|
||||
import { request, ApiError } from '../api/client.js'
|
||||
|
||||
// The kit is CURATED AND CLOSED, not a re-export of components/ — see §3.4.
|
||||
// Adding to it is a minor MODULE_API_VERSION bump; changing a member's props is
|
||||
// a major one. That is a real constraint on core, and it is the price of module
|
||||
// pages looking like the site they are installed in.
|
||||
// The UI kit is CURATED AND CLOSED (§3.4), not a re-export of components/. These
|
||||
// seven are what the smallest UO page already needs beyond React and the router:
|
||||
// without them a module either reaches into core's tree — violating the
|
||||
// zero-import rule the whole boundary rests on — or ships its own copies, which
|
||||
// means a module page that does not look like the site it is installed in, and
|
||||
// that drifts further every time core's layout changes.
|
||||
//
|
||||
// Adding a member is a MINOR MODULE_API_VERSION bump; changing a member's props
|
||||
// is a MAJOR one. That is a real constraint on core's own refactoring and it is
|
||||
// the price of the boundary being worth anything.
|
||||
//
|
||||
// `AdminPage` appears in §3.4's table and is deliberately absent: core has no
|
||||
// such component — admin views are plain markup inside AdminLayout — and
|
||||
// inventing one to satisfy a table would be a core change with no consumer until
|
||||
// Phase 3. The contract is amended rather than the code padded, and adding it
|
||||
// later costs a minor bump, which is exactly the case the versioning is for.
|
||||
const ui = {
|
||||
PublicLayout,
|
||||
PageHeader,
|
||||
@@ -45,12 +66,21 @@ const ui = {
|
||||
useSite,
|
||||
}
|
||||
|
||||
// The request PRIMITIVE, not the api object: api.atlas and api.shard are module
|
||||
// bindings that live in core's client today and move out with the module (§3.5).
|
||||
// A module owns the paths it calls, which is right — it owns the routes at the
|
||||
// other end.
|
||||
// The request PRIMITIVE, not the `api` object (§3.5). `api.atlas` and `api.shard`
|
||||
// are module bindings that only still live in core's client because Phase 3 has
|
||||
// not moved them; a module builds its own namespace over `request` and owns the
|
||||
// paths it calls — which is right, because it owns the routes at the other end.
|
||||
const api = { request, ApiError }
|
||||
|
||||
/**
|
||||
* Publish `window.__rg`. Called by main.jsx before it renders, and before any
|
||||
* module chunk evaluates.
|
||||
*
|
||||
* Frozen, one level down as well as at the top: the object a module reaches for
|
||||
* its React is not somewhere a module gets to leave something for the next one.
|
||||
* Cross-module communication is a thing the contract does not have, and an
|
||||
* unfrozen global is how a codebase acquires one by accident.
|
||||
*/
|
||||
export function publishSharedDependencies() {
|
||||
window.__rg = Object.freeze({
|
||||
version: MODULE_API_VERSION,
|
||||
@@ -62,4 +92,5 @@ export function publishSharedDependencies() {
|
||||
ui: Object.freeze(ui),
|
||||
api: Object.freeze(api),
|
||||
})
|
||||
return window.__rg
|
||||
}
|
||||
|
||||
@@ -1,8 +1,23 @@
|
||||
// The client's copy of MODULE_API_VERSION. Must equal the server's
|
||||
// (server/src/modules/version.js) — they version ONE contract, and a module
|
||||
// checks whichever half it is talking to.
|
||||
// The client's copy of MODULE_API_VERSION. It must equal the server's
|
||||
// (server/src/modules/version.js) — the two halves version ONE contract
|
||||
// (docs/website/MODULE_API.md §1.1), and a module checks whichever half it is
|
||||
// talking to: `coreApi` against the server's at load time, `window.__rg.version`
|
||||
// against the client's before it registers anything.
|
||||
//
|
||||
// Duplicated rather than fetched: the value has to be on window.__rg before the
|
||||
// first module script evaluates, and that is earlier than any network round trip.
|
||||
// A test asserts the two files agree.
|
||||
export const MODULE_API_VERSION = '1.0.0'
|
||||
// Duplicated rather than fetched, and that is deliberate. The value has to be on
|
||||
// `window.__rg` before the first module chunk evaluates, which is earlier than
|
||||
// any network round trip could answer — a fetched version would mean either an
|
||||
// await before render or a module reading `undefined`. The cost of the copy is
|
||||
// that the two files can drift, so a test asserts they agree
|
||||
// (client/test/moduleRegistry.test.js) rather than trusting a bump to remember
|
||||
// both.
|
||||
// 1.2.0 — `registry` gained `registerExtension` and core gained extension slots
|
||||
// (MODULE_API.md §3.7). The first change to window.__rg since 1.0.0, and an
|
||||
// addition: a module that never fills a slot is unaffected. The server half is
|
||||
// untouched and bumps anyway, for the reason below.
|
||||
// 1.1.0 — the server's ctx gained activity.log, users.getById, site.baseUrl and
|
||||
// the rate-limit factory (MODULE_API.md §2.3). Nothing on window.__rg changed,
|
||||
// but the two halves state ONE version: a module declares a single coreApi range
|
||||
// and is served one chunk, so a client that claimed 1.0.0 while the server
|
||||
// answered 1.1.0 would be two answers to one question.
|
||||
export const MODULE_API_VERSION = '1.2.0'
|
||||
|
||||
@@ -6,6 +6,9 @@ import { useAuth } from '../../contexts/AuthContext.jsx'
|
||||
import { useSite } from '../../contexts/SiteContext.jsx'
|
||||
import { applyNavOverrides } from '../../lib/navOverrides.js'
|
||||
import { useNavOverrides } from '../../lib/useNavOverrides.js'
|
||||
import { withModuleNav } from '../../modules/nav.js'
|
||||
import { useFeatureGate } from '../../modules/features.jsx'
|
||||
import { navItemVisibleTo, allowedPathsFor, isAllowedPath } from '../../lib/adminNav.js'
|
||||
|
||||
// Small inline stroke icons (16px, currentColor) — same style as ProviderIcon.
|
||||
// One shared frame keeps them terse; each item just supplies its path(s).
|
||||
@@ -104,10 +107,6 @@ export const NAV = [
|
||||
|
||||
const COLLAPSE_KEY = 'admin.nav.collapsed'
|
||||
|
||||
// Moderators only get the moderation section (Discord + in-game ops) + their
|
||||
// own account security.
|
||||
const MOD_PATHS = ['/admin/moderation', '/admin/moderation/appeals', '/admin/shard-ops', '/admin/houses', '/admin/account']
|
||||
|
||||
// The one row an override may never hide: the nav editor itself, which is the
|
||||
// only screen that can un-hide anything. The write path already refuses it
|
||||
// (server/src/utils/navOverrides.js) and the editor's own toggle is disabled —
|
||||
@@ -123,15 +122,11 @@ function keepEditorReachable(overrides) {
|
||||
return { ...overrides, [UNHIDEABLE]: rest }
|
||||
}
|
||||
|
||||
// Who may see a sidebar row. The single authority for that question: the layout
|
||||
// applies it after the override merge (overrides are presentation, this is the
|
||||
// boundary — §7), and Admin -> Navigation applies it to build its palette, so an
|
||||
// admin is never offered a row they cannot themselves see (§8.1).
|
||||
export function navItemVisibleTo(item, role) {
|
||||
if (item.roles && !item.roles.includes(role)) return false
|
||||
if (role === 'moderator') return MOD_PATHS.includes(item.to)
|
||||
return true
|
||||
}
|
||||
// Who may see a sidebar row, and where that lets them go, both derived from the
|
||||
// row's own `roles` — lib/adminNav.js, which is where the two hardcoded path
|
||||
// lists this component used to carry went (MODULE_SYSTEM.md §1.4). Re-exported
|
||||
// because Admin -> Navigation has always imported it from here.
|
||||
export { navItemVisibleTo }
|
||||
|
||||
const TITLES = {
|
||||
'/admin': 'Dashboard',
|
||||
@@ -159,6 +154,19 @@ const TITLES = {
|
||||
'/admin/account': 'Account Security',
|
||||
}
|
||||
|
||||
// An installed module's admin pages are not in TITLES and cannot be — core does
|
||||
// not know what they are called. Their nav row does, so the row is the title:
|
||||
// the longest matching module row wins, so a detail page under a section titles
|
||||
// as that section rather than falling through to a bare "Admin". Restricted to
|
||||
// rows a module registered, which is what keeps every core path resolving
|
||||
// through TITLES and sectionTitle exactly as it does today.
|
||||
function moduleTitle(baseNav, pathname) {
|
||||
return baseNav
|
||||
.flatMap((g) => g.items)
|
||||
.filter((i) => i.moduleId && (pathname === i.to || pathname.startsWith(`${i.to}/`)))
|
||||
.sort((a, b) => b.to.length - a.to.length)[0]?.label
|
||||
}
|
||||
|
||||
// Fallback page title for dynamic sub-routes not in the exact-match TITLES map.
|
||||
function sectionTitle(pathname) {
|
||||
if (pathname.startsWith('/admin/moderation')) return 'Moderation'
|
||||
@@ -186,7 +194,15 @@ export default function AdminLayout() {
|
||||
const navOverrides = useNavOverrides()
|
||||
const navigate = useNavigate()
|
||||
const location = useLocation()
|
||||
const title = TITLES[location.pathname] || sectionTitle(location.pathname)
|
||||
const isVisible = useFeatureGate()
|
||||
|
||||
// Core's rows plus every installed module's, before the override merge sees
|
||||
// them — so a module row is editable in Admin -> Navigation like any other
|
||||
// (modules/nav.js). Computed once: the registry is fixed before the first
|
||||
// render and nothing unregisters.
|
||||
const baseNav = useMemo(() => withModuleNav(NAV, 'admin'), [])
|
||||
const title =
|
||||
TITLES[location.pathname] || moduleTitle(baseNav, location.pathname) || sectionTitle(location.pathname)
|
||||
// The hero canvas editor needs room — let it use the full content width.
|
||||
const wide = location.pathname === '/admin/hero'
|
||||
const modeDot = mode === 'live' ? 'var(--mode-live)' : 'var(--mode-maint)'
|
||||
@@ -200,11 +216,17 @@ export default function AdminLayout() {
|
||||
// NAV itself and this is exactly the code that ran before the feature.
|
||||
const navGroups = useMemo(
|
||||
() =>
|
||||
applyNavOverrides(NAV, keepEditorReachable(navOverrides.nav_admin))
|
||||
.map((g) => ({ ...g, items: g.items.filter((item) => navItemVisibleTo(item, user?.role)) }))
|
||||
applyNavOverrides(baseNav, keepEditorReachable(navOverrides.nav_admin))
|
||||
.map((g) => ({
|
||||
...g,
|
||||
// `isVisible` is a no-op for every core row — none carries a `feature`
|
||||
// — and is applied here so that a module row which does carry one is
|
||||
// gated on the sidebar rather than silently advertised.
|
||||
items: g.items.filter((item) => navItemVisibleTo(item, user?.role) && isVisible(item)),
|
||||
}))
|
||||
// Drop any now-empty group so an empty category header never renders.
|
||||
.filter((g) => g.items.length > 0),
|
||||
[navOverrides.nav_admin, user?.role],
|
||||
[baseNav, navOverrides.nav_admin, user?.role, isVisible],
|
||||
)
|
||||
|
||||
// Accordion: track which titled categories are collapsed. Persist across
|
||||
@@ -231,17 +253,22 @@ export default function AdminLayout() {
|
||||
g.title && g.items.some((i) => (i.end ? location.pathname === i.to : location.pathname.startsWith(i.to)))
|
||||
)?.title
|
||||
|
||||
// Where a moderator may go, from the same `roles` that decide what they see.
|
||||
// It used to be a third hardcoded list — a prefix check over three paths —
|
||||
// which disagreed with the sidebar's own five-path allowlist: `/admin/houses`
|
||||
// was on the sidebar and not in the redirect, so a moderator who clicked
|
||||
// Houses in their own nav was bounced straight back to Moderation. One
|
||||
// derivation cannot disagree with itself, which is the point of deriving it.
|
||||
const allowed = useMemo(() => allowedPathsFor(baseNav, user?.role), [baseNav, user?.role])
|
||||
|
||||
// Confine a moderator who deep-links (or is redirected to the index) to a page
|
||||
// outside their remit — the API would 403 anyway, so send them to their home.
|
||||
useEffect(() => {
|
||||
if (!isModerator) return
|
||||
const p = location.pathname
|
||||
const allowed =
|
||||
p.startsWith('/admin/moderation') || p.startsWith('/admin/shard-ops') || p === '/admin/account'
|
||||
if (!allowed) {
|
||||
if (!isAllowedPath(location.pathname, allowed)) {
|
||||
navigate('/admin/moderation', { replace: true })
|
||||
}
|
||||
}, [isModerator, location.pathname, navigate])
|
||||
}, [isModerator, location.pathname, navigate, allowed])
|
||||
|
||||
// Keep the admin out of search indexes (belt-and-suspenders with robots.txt).
|
||||
useEffect(() => {
|
||||
|
||||
@@ -13,7 +13,8 @@ import { Loading, ErrorState } from '../../../components/PageState.jsx'
|
||||
import { api } from '../../../api/client.js'
|
||||
import { useAuth } from '../../../contexts/AuthContext.jsx'
|
||||
import { useSite } from '../../../contexts/SiteContext.jsx'
|
||||
import { useShardFeatures, canSee } from '../../../lib/useShardFeatures.js'
|
||||
import { withModuleNav } from '../../../modules/nav.js'
|
||||
import { useFeatureGate } from '../../../modules/features.jsx'
|
||||
import { buildNavRows, buildNavOverrides, buildPublicNav, buildPublicNavOverrides } from '../../../lib/navOverrides.js'
|
||||
import PublicNavTree from './PublicNavTree.jsx'
|
||||
import { parseJsonSetting } from '../../../lib/settingsJson.js'
|
||||
@@ -244,7 +245,7 @@ export function Row({ row, id, destinations, destination, onDestination, onChang
|
||||
export default function NavEditor() {
|
||||
const { user } = useAuth()
|
||||
const { refresh: refreshSite } = useSite()
|
||||
const shardFeatures = useShardFeatures()
|
||||
const isVisible = useFeatureGate()
|
||||
const [tab, setTab] = useState('nav_public')
|
||||
// Per nav: the editable groups, the overrides as loaded (so a row this admin
|
||||
// cannot see survives their save), and whether a settings row exists at all.
|
||||
@@ -255,25 +256,39 @@ export default function NavEditor() {
|
||||
const [saved, setSaved] = useState('')
|
||||
const [dirty, setDirty] = useState({})
|
||||
|
||||
// The palette: each base nav, filtered to what THIS admin can see (§8.1). The
|
||||
// public nav's gates are the shard-feature ones; the admin nav's are roles.
|
||||
// The player portal has no gates at all.
|
||||
// The nav as coded, unfiltered. The palette below is what this admin may EDIT;
|
||||
// this is what still EXISTS, and the two are different questions. Saving needs
|
||||
// both: an entry for a row their palette filtered out must be carried through
|
||||
// rather than reset, and only an entry for a route the code no longer declares
|
||||
// at all should be dropped.
|
||||
const fullNavs = { nav_public: PUBLIC_NAV, nav_admin: ADMIN_NAV, nav_player: PLAYER_NAV }
|
||||
//
|
||||
// Each nav is the coded array with every installed module's rows already
|
||||
// interleaved (modules/nav.js) — the same array the layout renders, which is
|
||||
// what makes a module row editable here at all: the override merge is keyed by
|
||||
// `to` and drops a key the base it is handed does not declare, so a nav built
|
||||
// from core alone would silently discard every stored override on a module row
|
||||
// the moment it was saved.
|
||||
const fullNavs = useMemo(
|
||||
() => ({
|
||||
nav_public: withModuleNav(PUBLIC_NAV, 'public'),
|
||||
nav_admin: withModuleNav(ADMIN_NAV, 'admin'),
|
||||
nav_player: withModuleNav(PLAYER_NAV, 'player'),
|
||||
}),
|
||||
[],
|
||||
)
|
||||
|
||||
// The palette: each base nav, filtered to what THIS admin can see (§8.1). Two
|
||||
// gates, and neither is core's own opinion any more — `roles` on a row, and
|
||||
// the owning module's answer for a row that names a `feature`.
|
||||
const palettes = useMemo(
|
||||
() => ({
|
||||
nav_public: PUBLIC_NAV.filter((item) => !item.feature || canSee(shardFeatures, item.feature)),
|
||||
nav_admin: ADMIN_NAV.map((g) => ({ ...g, items: g.items.filter((i) => navItemVisibleTo(i, user?.role)) })).filter(
|
||||
(g) => g.items.length > 0,
|
||||
),
|
||||
nav_player: PLAYER_NAV,
|
||||
nav_public: fullNavs.nav_public.filter(isVisible),
|
||||
nav_admin: fullNavs.nav_admin
|
||||
.map((g) => ({ ...g, items: g.items.filter((i) => navItemVisibleTo(i, user?.role) && isVisible(i)) }))
|
||||
.filter((g) => g.items.length > 0),
|
||||
nav_player: fullNavs.nav_player.filter(isVisible),
|
||||
}),
|
||||
[shardFeatures, user?.role],
|
||||
[fullNavs, isVisible, user?.role],
|
||||
)
|
||||
|
||||
useEffect(() => {
|
||||
|
||||
@@ -177,14 +177,15 @@ const delStyle = {
|
||||
}
|
||||
|
||||
// ── Announcement status panel ────────────────────────────────────────────────
|
||||
// Shows the town-crier + Discord delivery state for a published news post and
|
||||
// offers a per-leg retry (useful after fixing the sidecar / news channel without
|
||||
// re-publishing). Only rendered for news posts in edit mode; renders nothing
|
||||
// until the post has actually been announced (no job row yet → nothing to show).
|
||||
const LEG_META = {
|
||||
towncrier: { label: 'In-game town crier' },
|
||||
discord: { label: 'Discord #news' },
|
||||
}
|
||||
// Shows each delivery leg's state for a published news post and offers a per-leg
|
||||
// retry (useful after fixing the sidecar / news channel without re-publishing).
|
||||
// Only rendered for news posts in edit mode; renders nothing until the post has
|
||||
// actually been announced (no job row yet → nothing to show).
|
||||
//
|
||||
// The legs and their labels come from the JOB, not from a constant here: which
|
||||
// legs exist is decided by what the server has registered, so an installed module
|
||||
// brings its own leg and this panel renders it with no client change
|
||||
// (docs/website/MODULE_SYSTEM.md §1.8).
|
||||
const STATUS_STYLE = {
|
||||
done: { color: '#7bbf8f', label: 'delivered' },
|
||||
pending: { color: '#d9b84a', label: 'pending' },
|
||||
@@ -227,14 +228,12 @@ function AnnouncePanel({ postId }) {
|
||||
return (
|
||||
<div style={panelStyle}>
|
||||
<span className="field-label" style={{ marginBottom: 2 }}>Announcement</span>
|
||||
{['towncrier', 'discord'].map((leg) => {
|
||||
const status = job[`${leg}_status`]
|
||||
const err = job[`${leg}_last_error`]
|
||||
{(job.legs || []).map(({ leg, label, status, last_error: err }) => {
|
||||
const s = STATUS_STYLE[status] || STATUS_STYLE.pending
|
||||
return (
|
||||
<div key={leg} style={{ display: 'flex', flexDirection: 'column', gap: 3 }}>
|
||||
<div style={{ display: 'flex', alignItems: 'center', gap: 8 }}>
|
||||
<span className="sans" style={{ fontSize: '0.85rem', minWidth: 140 }}>{LEG_META[leg].label}</span>
|
||||
<span className="sans" style={{ fontSize: '0.85rem', minWidth: 140 }}>{label}</span>
|
||||
<span className="sans" style={{ fontSize: '0.8rem', color: s.color, fontWeight: 600 }}>● {s.label}</span>
|
||||
{status !== 'done' && (
|
||||
<button
|
||||
|
||||
@@ -1,17 +1,16 @@
|
||||
import { useCallback, useEffect, useMemo, useState } from 'react'
|
||||
import { useCallback, useEffect, useState } from 'react'
|
||||
import { useParams, Link } from 'react-router-dom'
|
||||
import { Loading, ErrorState } from '../../../components/PageState.jsx'
|
||||
import { useAsync } from '../../../lib/useAsync.js'
|
||||
import { dateTime, ago } from '../../../lib/format.js'
|
||||
import { dateTime } from '../../../lib/format.js'
|
||||
import { api } from '../../../api/client.js'
|
||||
import CharacterStats from '../../../components/CharacterStats.jsx'
|
||||
import GameAccounts from '../../../components/GameAccounts.jsx'
|
||||
import VendorSales from '../../../components/VendorSales.jsx'
|
||||
import Slot from '../../../modules/Slot.jsx'
|
||||
|
||||
// Admin read-only view of one user's shard (uo-link) footprint: linked game
|
||||
// accounts + character rosters, currently-online characters, houses (incl.
|
||||
// IDOC) and recent vendor sales — everything scoped to that user's accounts.
|
||||
// Reached from the Users table's "View" action; Edit stays a separate modal.
|
||||
// Admin view of one user: who they are, their security posture (trusted devices
|
||||
// and MFA), and then whatever the installed module contributes about them —
|
||||
// today core's own UO footprint, via the `admin.users.detail` extension slot
|
||||
// (MODULE_API.md §3.7). Reached from the Users table's "View" action; Edit stays
|
||||
// a separate modal.
|
||||
|
||||
const ROLE_BADGE = {
|
||||
admin: 'badge-admin',
|
||||
@@ -28,114 +27,6 @@ function SectionTitle({ children }) {
|
||||
)
|
||||
}
|
||||
|
||||
// Currently-online characters on the user's accounts, with where they are. The
|
||||
// per-character Online/Offline badge lives in the roster; this adds location.
|
||||
function OnlineNow({ scope }) {
|
||||
const { data } = useAsync(() => scope.online(), [scope])
|
||||
if (!data) return null
|
||||
return (
|
||||
<section style={{ borderTop: '1px solid var(--line-soft)', marginTop: 30, paddingTop: 22 }}>
|
||||
<SectionTitle>Online now</SectionTitle>
|
||||
{data.length === 0 ? (
|
||||
<p className="sans dim" style={{ margin: 0, fontSize: '0.86rem' }}>No characters online right now.</p>
|
||||
) : (
|
||||
<ul style={{ listStyle: 'none', margin: 0, padding: 0, display: 'flex', flexDirection: 'column', gap: 8 }}>
|
||||
{data.map((c) => (
|
||||
<li key={c.serial} className="sans" style={{ display: 'flex', justifyContent: 'space-between', gap: 12, fontSize: '0.9rem', color: 'var(--ink)' }}>
|
||||
<span style={{ display: 'inline-flex', alignItems: 'center', gap: 8, minWidth: 0 }}>
|
||||
<span style={{ width: 8, height: 8, borderRadius: '50%', background: '#7fd0a4', boxShadow: '0 0 6px #7fd0a4', flex: 'none' }} />
|
||||
<span style={{ color: 'var(--head)' }}>{c.name || '(unnamed)'}</span>
|
||||
</span>
|
||||
<span className="dim" style={{ flex: 'none', fontSize: '0.8rem' }}>
|
||||
{c.map != null ? `map ${c.map} · ${c.x}, ${c.y}` : '—'}
|
||||
</span>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
)}
|
||||
</section>
|
||||
)
|
||||
}
|
||||
|
||||
// Shard "standing": city governorships held and guilds led by this user's
|
||||
// accounts (both reliable current-state lookups). Renders nothing when empty.
|
||||
function Standing({ scope }) {
|
||||
const { data } = useAsync(() => scope.standing(), [scope])
|
||||
if (!data) return null
|
||||
const govs = data.governorOf || []
|
||||
const guilds = data.guildsLed || []
|
||||
if (govs.length === 0 && guilds.length === 0) return null
|
||||
return (
|
||||
<section style={{ borderTop: '1px solid var(--line-soft)', marginTop: 30, paddingTop: 22 }}>
|
||||
<SectionTitle>Standing</SectionTitle>
|
||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 8 }}>
|
||||
{govs.map((g) => (
|
||||
<span key={`gov-${g.city}`} className="sans" style={{ fontSize: '0.78rem', padding: '4px 10px', borderRadius: 999, border: '1px solid #c9a24b55', color: '#c9a24b' }}>
|
||||
Governor of {g.city}
|
||||
</span>
|
||||
))}
|
||||
{guilds.map((g) => (
|
||||
<span key={`guild-${g.id}`} className="sans" style={{ fontSize: '0.78rem', padding: '4px 10px', borderRadius: 999, border: '1px solid var(--accent)', color: 'var(--accent)' }}>
|
||||
Guildmaster{g.abbr ? `, [${g.abbr}]` : ''} {g.name}
|
||||
</span>
|
||||
))}
|
||||
</div>
|
||||
</section>
|
||||
)
|
||||
}
|
||||
|
||||
// One house row — the many optional detail fields are gathered here so the
|
||||
// Houses list stays a simple map.
|
||||
function HouseRow({ house: h }) {
|
||||
const location = h.region || (h.map != null ? `map ${h.map}` : 'unknown')
|
||||
const coords = h.x != null ? ` · ${h.x}, ${h.y}` : ''
|
||||
const owner = h.ownerAcct ? ` · ${h.ownerAcct}` : ''
|
||||
const shares = h.coOwners || h.friends ? ` · ${h.coOwners || 0} co-owners, ${h.friends || 0} friends` : ''
|
||||
return (
|
||||
<li
|
||||
style={{ display: 'flex', justifyContent: 'space-between', gap: 12, alignItems: 'baseline', padding: '12px 14px', border: '1px solid var(--line)', borderRadius: 10, background: 'rgba(255,255,255,0.02)' }}
|
||||
>
|
||||
<div style={{ minWidth: 0 }}>
|
||||
<div className="sans" style={{ color: 'var(--head)', fontSize: '0.95rem' }}>
|
||||
{h.name || 'Unnamed house'}
|
||||
{h.isIdoc && <span className="badge" style={{ marginLeft: 8, background: '#5b2020', color: '#f0c8c2' }}>IDOC</span>}
|
||||
</div>
|
||||
<div className="sans dim" style={{ fontSize: '0.78rem', marginTop: 2 }}>
|
||||
{location}
|
||||
{coords}
|
||||
{owner}
|
||||
{shares}
|
||||
</div>
|
||||
</div>
|
||||
<div className="sans dim" style={{ flex: 'none', fontSize: '0.78rem', textAlign: 'right' }}>
|
||||
{(h.decay || h.stage) ? <div style={{ color: h.isIdoc ? '#e0928a' : 'var(--muted)' }}>{h.decay || h.stage}</div> : null}
|
||||
{h.price != null ? <div style={{ fontVariantNumeric: 'tabular-nums' }}>{Number(h.price).toLocaleString()} gp</div> : null}
|
||||
{h.lastRefreshed ? <div>refreshed {ago(h.lastRefreshed)}</div> : null}
|
||||
</div>
|
||||
</li>
|
||||
)
|
||||
}
|
||||
|
||||
// Houses owned by the user's accounts, IDOC first (flagged).
|
||||
function Houses({ scope }) {
|
||||
const { data } = useAsync(() => scope.houses(), [scope])
|
||||
if (!data) return null
|
||||
return (
|
||||
<section style={{ borderTop: '1px solid var(--line-soft)', marginTop: 30, paddingTop: 22 }}>
|
||||
<SectionTitle>Houses</SectionTitle>
|
||||
{data.length === 0 ? (
|
||||
<p className="sans dim" style={{ margin: 0, fontSize: '0.86rem' }}>No houses recorded for this user’s accounts.</p>
|
||||
) : (
|
||||
<ul style={{ listStyle: 'none', margin: 0, padding: 0, display: 'flex', flexDirection: 'column', gap: 10 }}>
|
||||
{data.map((h) => (
|
||||
<HouseRow key={h.serial} house={h} />
|
||||
))}
|
||||
</ul>
|
||||
)}
|
||||
</section>
|
||||
)
|
||||
}
|
||||
|
||||
// Admin security controls for one user: their trusted devices (view + revoke) and
|
||||
// an MFA reset for a locked-out user. Every action is audit-logged server-side.
|
||||
function SecurityAdmin({ userId }) {
|
||||
@@ -244,25 +135,8 @@ function SecurityAdmin({ userId }) {
|
||||
)
|
||||
}
|
||||
|
||||
function ShardSections({ scope }) {
|
||||
return (
|
||||
<>
|
||||
<CharacterStats scope={scope} />
|
||||
<SectionTitle>Linked accounts & characters</SectionTitle>
|
||||
<GameAccounts scope={scope} readOnly moderation onUnlink={scope.unlink} charTo={(serial) => `/admin/characters/${serial}`} />
|
||||
<Standing scope={scope} />
|
||||
<OnlineNow scope={scope} />
|
||||
<Houses scope={scope} />
|
||||
<VendorSales fetchSales={scope.sales} />
|
||||
</>
|
||||
)
|
||||
}
|
||||
|
||||
export default function UserDetail() {
|
||||
const { id } = useParams()
|
||||
// Memoize so the child components' effects (keyed on `scope`) don't refetch
|
||||
// on every render.
|
||||
const scope = useMemo(() => api.admin.userShard(id), [id])
|
||||
const { loading, error, data: user } = useAsync(() => api.admin.getUser(id), [id])
|
||||
|
||||
if (loading) return <Loading />
|
||||
@@ -296,7 +170,10 @@ export default function UserDetail() {
|
||||
</div>
|
||||
|
||||
<SecurityAdmin userId={id} />
|
||||
<ShardSections scope={scope} />
|
||||
{/* Whatever the installed module has to say about this user, or nothing
|
||||
at all. Core's own UO sections fill it today (UserShardSections.jsx,
|
||||
registered in main.jsx) — MODULE_API.md §3.7. */}
|
||||
<Slot name="admin.users.detail" userId={id} />
|
||||
</section>
|
||||
)
|
||||
}
|
||||
|
||||
163
client/src/routes/admin/views/UserShardSections.jsx
Normal file
163
client/src/routes/admin/views/UserShardSections.jsx
Normal file
@@ -0,0 +1,163 @@
|
||||
// ── Core's fill for the `admin.users.detail` extension slot ────────────────
|
||||
//
|
||||
// Phase 3, slice 2 of docs/website/MODULE_SYSTEM.md §2.7.1. Every section below
|
||||
// is UO, and every one of them leaves core with the client half in slice 3 —
|
||||
// this file exists so that when they do, core deletes a registration and a file
|
||||
// instead of unpicking a page.
|
||||
//
|
||||
// Core registers it through the same seam a module uses
|
||||
// (`registerExtension('core', …)` in main.jsx), which is the client twin of the
|
||||
// server's `registries.registerCore()` and the same trick `useShardFlags`
|
||||
// already uses for the feature seam. The mechanism is therefore exercised by
|
||||
// core's own content from the day it lands, rather than first proved by the
|
||||
// change that depends on it.
|
||||
//
|
||||
// The slot hands over `userId` and nothing else — deliberately, not `scope`.
|
||||
// `api.admin.userShard` is a UO binding that leaves core in slice 3, so a slot
|
||||
// that passed it would be handing a module something core is about to delete.
|
||||
// An extension builds its own client for the routes it registered at the other
|
||||
// end (MODULE_API.md §3.5), and this file does exactly what the module will.
|
||||
|
||||
import { useMemo } from 'react'
|
||||
import { useAsync } from '../../../lib/useAsync.js'
|
||||
import { ago } from '../../../lib/format.js'
|
||||
import { api } from '../../../api/client.js'
|
||||
import CharacterStats from '../../../components/CharacterStats.jsx'
|
||||
import GameAccounts from '../../../components/GameAccounts.jsx'
|
||||
import VendorSales from '../../../components/VendorSales.jsx'
|
||||
|
||||
// Its own copy, not an export from UserDetail.jsx: six lines of presentational
|
||||
// furniture that is not in the §3.4 kit, so a module filling this slot would
|
||||
// vendor the same thing. Core's copy stays behind with core's own security
|
||||
// panel, which is the other caller.
|
||||
function SectionTitle({ children }) {
|
||||
return (
|
||||
<div className="field-label" style={{ marginBottom: 12, marginTop: 4 }}>
|
||||
{children}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// Currently-online characters on the user's accounts, with where they are. The
|
||||
// per-character Online/Offline badge lives in the roster; this adds location.
|
||||
function OnlineNow({ scope }) {
|
||||
const { data } = useAsync(() => scope.online(), [scope])
|
||||
if (!data) return null
|
||||
return (
|
||||
<section style={{ borderTop: '1px solid var(--line-soft)', marginTop: 30, paddingTop: 22 }}>
|
||||
<SectionTitle>Online now</SectionTitle>
|
||||
{data.length === 0 ? (
|
||||
<p className="sans dim" style={{ margin: 0, fontSize: '0.86rem' }}>No characters online right now.</p>
|
||||
) : (
|
||||
<ul style={{ listStyle: 'none', margin: 0, padding: 0, display: 'flex', flexDirection: 'column', gap: 8 }}>
|
||||
{data.map((c) => (
|
||||
<li key={c.serial} className="sans" style={{ display: 'flex', justifyContent: 'space-between', gap: 12, fontSize: '0.9rem', color: 'var(--ink)' }}>
|
||||
<span style={{ display: 'inline-flex', alignItems: 'center', gap: 8, minWidth: 0 }}>
|
||||
<span style={{ width: 8, height: 8, borderRadius: '50%', background: '#7fd0a4', boxShadow: '0 0 6px #7fd0a4', flex: 'none' }} />
|
||||
<span style={{ color: 'var(--head)' }}>{c.name || '(unnamed)'}</span>
|
||||
</span>
|
||||
<span className="dim" style={{ flex: 'none', fontSize: '0.8rem' }}>
|
||||
{c.map != null ? `map ${c.map} · ${c.x}, ${c.y}` : '—'}
|
||||
</span>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
)}
|
||||
</section>
|
||||
)
|
||||
}
|
||||
|
||||
// Shard "standing": city governorships held and guilds led by this user's
|
||||
// accounts (both reliable current-state lookups). Renders nothing when empty.
|
||||
function Standing({ scope }) {
|
||||
const { data } = useAsync(() => scope.standing(), [scope])
|
||||
if (!data) return null
|
||||
const govs = data.governorOf || []
|
||||
const guilds = data.guildsLed || []
|
||||
if (govs.length === 0 && guilds.length === 0) return null
|
||||
return (
|
||||
<section style={{ borderTop: '1px solid var(--line-soft)', marginTop: 30, paddingTop: 22 }}>
|
||||
<SectionTitle>Standing</SectionTitle>
|
||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 8 }}>
|
||||
{govs.map((g) => (
|
||||
<span key={`gov-${g.city}`} className="sans" style={{ fontSize: '0.78rem', padding: '4px 10px', borderRadius: 999, border: '1px solid #c9a24b55', color: '#c9a24b' }}>
|
||||
Governor of {g.city}
|
||||
</span>
|
||||
))}
|
||||
{guilds.map((g) => (
|
||||
<span key={`guild-${g.id}`} className="sans" style={{ fontSize: '0.78rem', padding: '4px 10px', borderRadius: 999, border: '1px solid var(--accent)', color: 'var(--accent)' }}>
|
||||
Guildmaster{g.abbr ? `, [${g.abbr}]` : ''} {g.name}
|
||||
</span>
|
||||
))}
|
||||
</div>
|
||||
</section>
|
||||
)
|
||||
}
|
||||
|
||||
// One house row — the many optional detail fields are gathered here so the
|
||||
// Houses list stays a simple map.
|
||||
function HouseRow({ house: h }) {
|
||||
const location = h.region || (h.map != null ? `map ${h.map}` : 'unknown')
|
||||
const coords = h.x != null ? ` · ${h.x}, ${h.y}` : ''
|
||||
const owner = h.ownerAcct ? ` · ${h.ownerAcct}` : ''
|
||||
const shares = h.coOwners || h.friends ? ` · ${h.coOwners || 0} co-owners, ${h.friends || 0} friends` : ''
|
||||
return (
|
||||
<li
|
||||
style={{ display: 'flex', justifyContent: 'space-between', gap: 12, alignItems: 'baseline', padding: '12px 14px', border: '1px solid var(--line)', borderRadius: 10, background: 'rgba(255,255,255,0.02)' }}
|
||||
>
|
||||
<div style={{ minWidth: 0 }}>
|
||||
<div className="sans" style={{ color: 'var(--head)', fontSize: '0.95rem' }}>
|
||||
{h.name || 'Unnamed house'}
|
||||
{h.isIdoc && <span className="badge" style={{ marginLeft: 8, background: '#5b2020', color: '#f0c8c2' }}>IDOC</span>}
|
||||
</div>
|
||||
<div className="sans dim" style={{ fontSize: '0.78rem', marginTop: 2 }}>
|
||||
{location}
|
||||
{coords}
|
||||
{owner}
|
||||
{shares}
|
||||
</div>
|
||||
</div>
|
||||
<div className="sans dim" style={{ flex: 'none', fontSize: '0.78rem', textAlign: 'right' }}>
|
||||
{(h.decay || h.stage) ? <div style={{ color: h.isIdoc ? '#e0928a' : 'var(--muted)' }}>{h.decay || h.stage}</div> : null}
|
||||
{h.price != null ? <div style={{ fontVariantNumeric: 'tabular-nums' }}>{Number(h.price).toLocaleString()} gp</div> : null}
|
||||
{h.lastRefreshed ? <div>refreshed {ago(h.lastRefreshed)}</div> : null}
|
||||
</div>
|
||||
</li>
|
||||
)
|
||||
}
|
||||
|
||||
// Houses owned by the user's accounts, IDOC first (flagged).
|
||||
function Houses({ scope }) {
|
||||
const { data } = useAsync(() => scope.houses(), [scope])
|
||||
if (!data) return null
|
||||
return (
|
||||
<section style={{ borderTop: '1px solid var(--line-soft)', marginTop: 30, paddingTop: 22 }}>
|
||||
<SectionTitle>Houses</SectionTitle>
|
||||
{data.length === 0 ? (
|
||||
<p className="sans dim" style={{ margin: 0, fontSize: '0.86rem' }}>No houses recorded for this user’s accounts.</p>
|
||||
) : (
|
||||
<ul style={{ listStyle: 'none', margin: 0, padding: 0, display: 'flex', flexDirection: 'column', gap: 10 }}>
|
||||
{data.map((h) => (
|
||||
<HouseRow key={h.serial} house={h} />
|
||||
))}
|
||||
</ul>
|
||||
)}
|
||||
</section>
|
||||
)
|
||||
}
|
||||
export default function UserShardSections({ userId }) {
|
||||
// Memoized so the child components' effects (keyed on `scope`) don't refetch
|
||||
// on every render — the same reason UserDetail memoized it before this moved.
|
||||
const scope = useMemo(() => api.admin.userShard(userId), [userId])
|
||||
return (
|
||||
<>
|
||||
<CharacterStats scope={scope} />
|
||||
<SectionTitle>Linked accounts & characters</SectionTitle>
|
||||
<GameAccounts scope={scope} readOnly moderation onUnlink={scope.unlink} charTo={(serial) => `/admin/characters/${serial}`} />
|
||||
<Standing scope={scope} />
|
||||
<OnlineNow scope={scope} />
|
||||
<Houses scope={scope} />
|
||||
<VendorSales fetchSales={scope.sales} />
|
||||
</>
|
||||
)
|
||||
}
|
||||
@@ -6,6 +6,8 @@ import { useAuth } from '../../contexts/AuthContext.jsx'
|
||||
import { useSite } from '../../contexts/SiteContext.jsx'
|
||||
import { applyNavOverrides } from '../../lib/navOverrides.js'
|
||||
import { useNavOverrides } from '../../lib/useNavOverrides.js'
|
||||
import { withModuleNav } from '../../modules/nav.js'
|
||||
import { useFeatureGate } from '../../modules/features.jsx'
|
||||
|
||||
// Shared shell for the logged-in player portal. Uses the same sidebar shell as
|
||||
// Admin (icon nav, sticky content header, footer sign-out) so the two logged-in
|
||||
@@ -35,9 +37,10 @@ const IconGear = () => <Icon><circle cx="12" cy="12" r="3" /><path d="M12 2v3M12
|
||||
const IconShield = () => <Icon><path d="M12 3l7 3v5c0 5-3.5 8-7 10-3.5-2-7-5-7-10V6z" /><path d="M9 12l2 2 4-4" /></Icon>
|
||||
|
||||
// Exported because Admin -> Navigation edits this list. It stays declared here;
|
||||
// the editor may only relabel, reorder and hide what it finds (§7). No row
|
||||
// carries a gate — every player sees all three — so the merged result is what
|
||||
// renders, with no filter after it.
|
||||
// the editor may only relabel, reorder and hide what it finds (§7). No CORE row
|
||||
// carries a gate — every player sees all three — but an installed module's rows
|
||||
// join this list before the merge and may carry a `feature`, so the filter after
|
||||
// it is not dead code.
|
||||
export const NAV = [
|
||||
{ to: '/player', label: 'Characters', end: true, icon: IconUser },
|
||||
{ to: '/account/appeals', label: 'Appeals', icon: IconShield },
|
||||
@@ -69,7 +72,12 @@ export default function PlayerPortalLayout() {
|
||||
const { user, logout } = useAuth()
|
||||
const { siteTitle } = useSite()
|
||||
const navOverrides = useNavOverrides()
|
||||
const nav = useMemo(() => applyNavOverrides(NAV, navOverrides.nav_player), [navOverrides.nav_player])
|
||||
const isVisible = useFeatureGate()
|
||||
const baseNav = useMemo(() => withModuleNav(NAV, 'player'), [])
|
||||
const nav = useMemo(
|
||||
() => applyNavOverrides(baseNav, navOverrides.nav_player).filter(isVisible),
|
||||
[baseNav, navOverrides.nav_player, isVisible],
|
||||
)
|
||||
const navigate = useNavigate()
|
||||
const location = useLocation()
|
||||
const title =
|
||||
|
||||
@@ -1,7 +1,10 @@
|
||||
import { useCallback, useEffect, useMemo, useState } from 'react'
|
||||
import { Link } from 'react-router-dom'
|
||||
import { PublicLayout, PageHeader, Loading, ErrorState, EmptyState, useAsync } from '../ui.js'
|
||||
import { api } from '../api.js'
|
||||
import PublicLayout from '../../components/PublicLayout.jsx'
|
||||
import PageHeader from '../../components/PageHeader.jsx'
|
||||
import { Loading, ErrorState, EmptyState } from '../../components/PageState.jsx'
|
||||
import { useAsync } from '../../lib/useAsync.js'
|
||||
import { api } from '../../api/client.js'
|
||||
|
||||
// ── The spawn atlas ─────────────────────────────────────────────────────────
|
||||
//
|
||||
@@ -49,7 +52,7 @@ function CreatureCard({ creature }) {
|
||||
const facets = Object.entries(creature.facets || {}).sort((a, b) => b[1] - a[1])
|
||||
return (
|
||||
<Link
|
||||
to={`/uo/atlas/${encodeURIComponent(creature.slug)}`}
|
||||
to={`/site/atlas/${encodeURIComponent(creature.slug)}`}
|
||||
className="panel"
|
||||
style={{
|
||||
padding: '13px 15px',
|
||||
@@ -1,7 +1,10 @@
|
||||
import { useMemo, useState } from 'react'
|
||||
import { Link, useParams } from 'react-router-dom'
|
||||
import { PublicLayout, PageHeader, Loading, ErrorState, EmptyState, useAsync } from '../ui.js'
|
||||
import { api } from '../api.js'
|
||||
import PublicLayout from '../../components/PublicLayout.jsx'
|
||||
import PageHeader from '../../components/PageHeader.jsx'
|
||||
import { Loading, ErrorState, EmptyState } from '../../components/PageState.jsx'
|
||||
import { useAsync } from '../../lib/useAsync.js'
|
||||
import { api } from '../../api/client.js'
|
||||
|
||||
// One creature: where it spawns, and what spawns alongside it.
|
||||
//
|
||||
@@ -135,7 +138,7 @@ export default function AtlasCreature() {
|
||||
<PublicLayout section="website">
|
||||
<div className="shell-narrow page-body">
|
||||
<p className="sans" style={{ marginBottom: 8 }}>
|
||||
<Link to="/uo/atlas" style={{ color: 'var(--accent)', fontSize: '0.78rem' }}>
|
||||
<Link to="/site/atlas" style={{ color: 'var(--accent)', fontSize: '0.78rem' }}>
|
||||
← Spawn atlas
|
||||
</Link>
|
||||
</p>
|
||||
@@ -172,7 +175,7 @@ export default function AtlasCreature() {
|
||||
{data.alsoHere.map((other) => (
|
||||
<Link
|
||||
key={other.slug}
|
||||
to={`/uo/atlas/${encodeURIComponent(other.slug)}`}
|
||||
to={`/site/atlas/${encodeURIComponent(other.slug)}`}
|
||||
className="sans"
|
||||
style={{
|
||||
fontSize: '0.78rem',
|
||||
125
client/test/adminNav.test.js
Normal file
125
client/test/adminNav.test.js
Normal file
@@ -0,0 +1,125 @@
|
||||
import { test } from 'node:test'
|
||||
import assert from 'node:assert/strict'
|
||||
|
||||
import { navItemVisibleTo, allowedPathsFor, isAllowedPath } from '../src/lib/adminNav.js'
|
||||
|
||||
// Moderator confinement, derived from each row's `roles` (Phase 2 PR 8 —
|
||||
// MODULE_SYSTEM.md §1.4). This replaced two hardcoded path lists that had
|
||||
// drifted apart from each other, so the tests worth having are the ones that
|
||||
// pin what a moderator may now see and reach, and the shape of the match.
|
||||
|
||||
// The real sidebar, trimmed to the rows that decide something here.
|
||||
const NAV = [
|
||||
{ items: [{ to: '/admin', label: 'Dashboard', end: true, roles: ['admin', 'editor', 'moderator'] }] },
|
||||
{
|
||||
title: 'Moderation',
|
||||
items: [
|
||||
{ to: '/admin/moderation', label: 'Moderation', roles: ['admin', 'moderator'] },
|
||||
{ to: '/admin/moderation/appeals', label: 'Appeals', roles: ['admin', 'moderator'] },
|
||||
{ to: '/admin/shard-ops', label: 'In-Game Ops', roles: ['admin', 'moderator'] },
|
||||
{ to: '/admin/houses', label: 'Houses', roles: ['admin', 'moderator'] },
|
||||
],
|
||||
},
|
||||
{
|
||||
title: 'System',
|
||||
items: [
|
||||
{ to: '/admin/users', label: 'Users', roles: ['admin'] },
|
||||
{ to: '/admin/settings', label: 'Settings', roles: ['admin'] },
|
||||
],
|
||||
},
|
||||
{
|
||||
items: [
|
||||
{ to: '/admin/characters', label: 'My Characters' },
|
||||
{ to: '/admin/account', label: 'Account' },
|
||||
],
|
||||
},
|
||||
]
|
||||
|
||||
const visibleTo = (role) =>
|
||||
NAV.flatMap((g) => g.items)
|
||||
.filter((i) => navItemVisibleTo(i, role))
|
||||
.map((i) => i.to)
|
||||
|
||||
test('a row with no roles is visible to every staff role', () => {
|
||||
// Self-service: staff are a superset of players, so a moderator reaching their
|
||||
// own characters is not a privilege, it is the thing every account has.
|
||||
for (const role of ['admin', 'editor', 'moderator']) {
|
||||
assert.equal(navItemVisibleTo({ to: '/admin/account' }, role), true)
|
||||
}
|
||||
})
|
||||
|
||||
test('a role not named on the row cannot see it', () => {
|
||||
assert.equal(navItemVisibleTo({ to: '/admin/users', roles: ['admin'] }, 'moderator'), false)
|
||||
assert.equal(navItemVisibleTo({ to: '/admin/users', roles: ['admin'] }, 'admin'), true)
|
||||
// An unknown or absent role sees only the ungated rows.
|
||||
assert.equal(navItemVisibleTo({ to: '/admin/users', roles: ['admin'] }, undefined), false)
|
||||
assert.equal(navItemVisibleTo({ to: '/admin/account' }, undefined), true)
|
||||
})
|
||||
|
||||
test('what a moderator sees is exactly the moderation section, plus self-service', () => {
|
||||
// The two additions the derivation makes over the old MOD_PATHS list are
|
||||
// Dashboard — whose roles have always named moderator, so the two lists
|
||||
// disagreed — and My Characters. Both are already permitted server-side.
|
||||
assert.deepEqual(visibleTo('moderator'), [
|
||||
'/admin',
|
||||
'/admin/moderation',
|
||||
'/admin/moderation/appeals',
|
||||
'/admin/shard-ops',
|
||||
'/admin/houses',
|
||||
'/admin/characters',
|
||||
'/admin/account',
|
||||
])
|
||||
})
|
||||
|
||||
test('an admin still sees everything and an editor still sees nothing extra', () => {
|
||||
assert.equal(visibleTo('admin').length, NAV.flatMap((g) => g.items).length)
|
||||
assert.deepEqual(visibleTo('editor'), ['/admin', '/admin/characters', '/admin/account'])
|
||||
})
|
||||
|
||||
test('a row with `end` matches exactly — the dashboard is not a prefix', () => {
|
||||
// The bug this shape exists to prevent: treating `/admin` as a prefix would
|
||||
// make every path in the admin area allowed for anyone who can see Dashboard.
|
||||
const allowed = allowedPathsFor(NAV, 'moderator')
|
||||
assert.equal(isAllowedPath('/admin', allowed), true)
|
||||
assert.equal(isAllowedPath('/admin/users', allowed), false)
|
||||
assert.equal(isAllowedPath('/admin/users/12', allowed), false)
|
||||
})
|
||||
|
||||
test('every other row covers its own sub-routes', () => {
|
||||
const allowed = allowedPathsFor(NAV, 'moderator')
|
||||
assert.equal(isAllowedPath('/admin/moderation/appeals/12', allowed), true)
|
||||
assert.equal(isAllowedPath('/admin/characters/0x4001', allowed), true)
|
||||
})
|
||||
|
||||
test('a sibling path that merely shares a prefix is NOT covered', () => {
|
||||
const allowed = allowedPathsFor(NAV, 'moderator')
|
||||
// `/admin/houses-secret` starts with `/admin/houses` as a string; the match is
|
||||
// on path segments, so it does not start with `/admin/houses/`.
|
||||
assert.equal(isAllowedPath('/admin/houses-secret', allowed), false)
|
||||
assert.equal(isAllowedPath('/admin/houses/42', allowed), true)
|
||||
})
|
||||
|
||||
test('Houses is reachable, which is the defect the derivation fixed', () => {
|
||||
// The redirect used to allow only /admin/moderation*, /admin/shard-ops* and
|
||||
// /admin/account, while the sidebar showed Houses — so a moderator clicking a
|
||||
// row in their own nav was bounced back to Moderation.
|
||||
const allowed = allowedPathsFor(NAV, 'moderator')
|
||||
assert.equal(isAllowedPath('/admin/houses', allowed), true)
|
||||
})
|
||||
|
||||
test('a module row a moderator may see is reachable without core listing it', () => {
|
||||
// The reason this is derived at all: core cannot hardcode a path it has never
|
||||
// heard of, and a module row arrives with `roles` like any other.
|
||||
const withModule = [
|
||||
...NAV,
|
||||
{ title: 'Shard', items: [{ to: '/admin/uo/shard-ops', label: 'Ops', roles: ['admin', 'moderator'], moduleId: 'uo' }] },
|
||||
]
|
||||
const allowed = allowedPathsFor(withModule, 'moderator')
|
||||
assert.equal(isAllowedPath('/admin/uo/shard-ops', allowed), true)
|
||||
assert.equal(isAllowedPath('/admin/uo/shard-ops/queue', allowed), true)
|
||||
})
|
||||
|
||||
test('a nav that is not there does not throw', () => {
|
||||
assert.deepEqual(allowedPathsFor(null, 'moderator'), [])
|
||||
assert.equal(isAllowedPath('/admin', undefined), false)
|
||||
})
|
||||
85
client/test/featureGate.test.js
Normal file
85
client/test/featureGate.test.js
Normal file
@@ -0,0 +1,85 @@
|
||||
import { test } from 'node:test'
|
||||
import assert from 'node:assert/strict'
|
||||
|
||||
import { buildFeatureGate, OPEN_GATE } from '../src/modules/featureGate.js'
|
||||
|
||||
// The feature seam's decision logic (MODULE_SYSTEM.md §1.5, MODULE_API.md §3.3).
|
||||
// Every branch here fails OPEN, and that is the property under test as much as
|
||||
// the happy path: this is presentation, the server is the gate, and a UI mistake
|
||||
// that hides a page from someone entitled to it is worse in every case than one
|
||||
// that shows a link which then 403s.
|
||||
|
||||
const flags = (...names) => new Set(names)
|
||||
|
||||
test('a row with no feature is always visible', () => {
|
||||
const gate = buildFeatureGate(new Map([['uo', flags()]]))
|
||||
assert.equal(gate({ to: '/site/news' }), true)
|
||||
})
|
||||
|
||||
test('a core row resolves against the owner id `core`', () => {
|
||||
// Core's ten shard-gated rows carry no moduleId, and core registers its
|
||||
// provider under `core` (main.jsx) precisely so they resolve without one.
|
||||
const gate = buildFeatureGate(new Map([['core', flags('atlas')]]))
|
||||
assert.equal(gate({ to: '/site/atlas', feature: 'atlas' }), true)
|
||||
assert.equal(gate({ to: '/site/market', feature: 'market' }), false)
|
||||
})
|
||||
|
||||
test('a module row resolves against ITS module, not another one', () => {
|
||||
const gate = buildFeatureGate(
|
||||
new Map([
|
||||
['uo', flags('atlas')],
|
||||
['rust', flags('market')],
|
||||
]),
|
||||
)
|
||||
assert.equal(gate({ to: '/uo/atlas', feature: 'atlas', moduleId: 'uo' }), true)
|
||||
// `market` is a flag the OTHER module grants. Resolution is by registration,
|
||||
// so there is no string a module can write to borrow it.
|
||||
assert.equal(gate({ to: '/uo/market', feature: 'market', moduleId: 'uo' }), false)
|
||||
assert.equal(gate({ to: '/rust/market', feature: 'market', moduleId: 'rust' }), true)
|
||||
})
|
||||
|
||||
test('no provider for the owner shows the row', () => {
|
||||
// The no-module-installed case, and the reason the filter is a correct no-op
|
||||
// on a bare core rather than a nav that renders nothing.
|
||||
const gate = buildFeatureGate(new Map())
|
||||
assert.equal(gate({ to: '/site/atlas', feature: 'atlas' }), true)
|
||||
assert.equal(gate({ to: '/uo/atlas', feature: 'atlas', moduleId: 'uo' }), true)
|
||||
})
|
||||
|
||||
test('a provider still loading shows the row', () => {
|
||||
// useShardFlags returns null until its fetch lands. Blanking the nav on every
|
||||
// page load and filling it in a moment later is the behaviour this avoids.
|
||||
const gate = buildFeatureGate(new Map([['core', null]]))
|
||||
assert.equal(gate({ to: '/site/atlas', feature: 'atlas' }), true)
|
||||
})
|
||||
|
||||
test('a provider that returned something unusable shows the row', () => {
|
||||
for (const bad of [undefined, 42, 'atlas', {}, []]) {
|
||||
const gate = buildFeatureGate(new Map([['core', bad]]))
|
||||
assert.equal(gate({ to: '/site/atlas', feature: 'atlas' }), true, `failed closed on ${JSON.stringify(bad)}`)
|
||||
}
|
||||
})
|
||||
|
||||
test('an array-backed provider is not silently treated as a Set', () => {
|
||||
// `[].has` does not exist, so this is the unusable case above rather than a
|
||||
// membership test that quietly always fails. Asserted so that a future
|
||||
// "helpful" normalisation knows it changed a documented behaviour.
|
||||
const gate = buildFeatureGate(new Map([['core', ['atlas']]]))
|
||||
assert.equal(gate({ to: '/site/atlas', feature: 'atlas' }), true)
|
||||
})
|
||||
|
||||
test('a missing map, or a junk row, shows rather than throws', () => {
|
||||
assert.equal(buildFeatureGate(null)({ feature: 'atlas' }), true)
|
||||
assert.equal(buildFeatureGate(new Map())(null), true)
|
||||
assert.equal(buildFeatureGate(new Map())(undefined), true)
|
||||
})
|
||||
|
||||
test('any Set-like satisfies a provider — core does not require a Set', () => {
|
||||
const gate = buildFeatureGate(new Map([['uo', { has: (name) => name === 'ruleset' }]]))
|
||||
assert.equal(gate({ feature: 'ruleset', moduleId: 'uo' }), true)
|
||||
assert.equal(gate({ feature: 'champs', moduleId: 'uo' }), false)
|
||||
})
|
||||
|
||||
test('the open gate is what a component outside the provider gets', () => {
|
||||
assert.equal(OPEN_GATE({ feature: 'anything' }), true)
|
||||
})
|
||||
187
client/test/moduleNav.test.js
Normal file
187
client/test/moduleNav.test.js
Normal file
@@ -0,0 +1,187 @@
|
||||
import { test, beforeEach } from 'node:test'
|
||||
import assert from 'node:assert/strict'
|
||||
|
||||
import { withModuleNav } from '../src/modules/nav.js'
|
||||
import { registerNav, _reset } from '../src/modules/registry.js'
|
||||
import { applyNavOverrides, buildPublicNav } from '../src/lib/navOverrides.js'
|
||||
|
||||
// The interleave of module nav rows into core's nav (MODULE_API.md §3.3, Phase 2
|
||||
// PR 8). Tested against the real merge next door rather than in isolation,
|
||||
// because the property that matters is a relationship between the two: a module
|
||||
// row has to be indistinguishable from a core row to everything downstream, and
|
||||
// the way to prove that is to run the downstream thing on it.
|
||||
|
||||
const PUBLIC = [
|
||||
{ label: 'Home', to: '/', end: true },
|
||||
{ label: 'News', to: '/site/news' },
|
||||
{ label: 'About', to: '/site/about' },
|
||||
]
|
||||
|
||||
const ADMIN = [
|
||||
{ items: [{ to: '/admin', label: 'Dashboard', end: true, roles: ['admin', 'moderator'] }] },
|
||||
{ title: 'Moderation', items: [{ to: '/admin/moderation', label: 'Moderation' }] },
|
||||
{ title: 'System', items: [{ to: '/admin/users', label: 'Users' }, { to: '/admin/settings', label: 'Settings' }] },
|
||||
{ items: [{ to: '/admin/account', label: 'Account' }] },
|
||||
]
|
||||
|
||||
beforeEach(() => _reset())
|
||||
|
||||
test('with no module installed the base array is returned unchanged', () => {
|
||||
// Identity, not a copy: this is what makes the useMemo in each layout honest,
|
||||
// and what guarantees an instance with no modules renders what it renders now.
|
||||
assert.equal(withModuleNav(PUBLIC, 'public'), PUBLIC)
|
||||
assert.equal(withModuleNav(ADMIN, 'admin'), ADMIN)
|
||||
})
|
||||
|
||||
test('a flat nav places a module row by the order it asked for', () => {
|
||||
registerNav('uo', { area: 'public', items: [{ label: 'Atlas', to: '/uo/atlas', order: 1 }] })
|
||||
assert.deepEqual(
|
||||
withModuleNav(PUBLIC, 'public').map((i) => i.label),
|
||||
['Home', 'Atlas', 'News', 'About'],
|
||||
)
|
||||
})
|
||||
|
||||
test('a flat row with no order appends rather than jumping to the front', () => {
|
||||
// The 0-default trap: `order ?? 0` would put an unordered row first, which is
|
||||
// the one place a module could take over the nav without asking for anything.
|
||||
registerNav('uo', { area: 'public', items: [{ label: 'Atlas', to: '/uo/atlas' }] })
|
||||
assert.deepEqual(
|
||||
withModuleNav(PUBLIC, 'public').map((i) => i.label),
|
||||
['Home', 'News', 'About', 'Atlas'],
|
||||
)
|
||||
})
|
||||
|
||||
test('an explicit order beats a core row that merely sits at that index', () => {
|
||||
registerNav('uo', { area: 'public', items: [{ label: 'Atlas', to: '/uo/atlas', order: 2 }] })
|
||||
const labels = withModuleNav(PUBLIC, 'public').map((i) => i.label)
|
||||
assert.deepEqual(labels, ['Home', 'News', 'Atlas', 'About'])
|
||||
})
|
||||
|
||||
test('an admin row lands INSIDE the core group it names', () => {
|
||||
registerNav('uo', {
|
||||
area: 'admin',
|
||||
items: [
|
||||
{ label: 'In-Game Ops', to: '/admin/uo/shard-ops', group: 'Moderation', order: 30 },
|
||||
{ label: 'Shard', to: '/admin/uo/link', group: 'System', order: 0 },
|
||||
],
|
||||
})
|
||||
const nav = withModuleNav(ADMIN, 'admin')
|
||||
assert.deepEqual(nav.map((g) => g.title), [undefined, 'Moderation', 'System', undefined])
|
||||
assert.deepEqual(nav[1].items.map((i) => i.label), ['Moderation', 'In-Game Ops'])
|
||||
// order 0 puts it above both core rows, which is the whole point of the field.
|
||||
assert.deepEqual(nav[2].items.map((i) => i.label), ['Shard', 'Users', 'Settings'])
|
||||
})
|
||||
|
||||
test('an unknown group appends a new group instead of dropping the row', () => {
|
||||
// A typo must cost a position, never a link.
|
||||
registerNav('uo', { area: 'admin', items: [{ label: 'Atlas', to: '/admin/uo/atlas', group: 'Moderaton' }] })
|
||||
const nav = withModuleNav(ADMIN, 'admin')
|
||||
assert.equal(nav.length, ADMIN.length + 1)
|
||||
assert.deepEqual(nav.at(-1), { title: 'Moderaton', items: [{ label: 'Atlas', to: '/admin/uo/atlas', group: 'Moderaton', moduleId: 'uo' }] })
|
||||
})
|
||||
|
||||
test('an admin row with no group gets a trailing untitled group of its own', () => {
|
||||
// NOT folded into one of core's untitled groups: those are Dashboard at the
|
||||
// top and Account at the bottom, and a module page belongs beside neither.
|
||||
registerNav('uo', { area: 'admin', items: [{ label: 'Atlas', to: '/admin/uo/atlas' }] })
|
||||
const nav = withModuleNav(ADMIN, 'admin')
|
||||
assert.equal(nav.length, ADMIN.length + 1)
|
||||
assert.equal(nav.at(-1).title, undefined)
|
||||
assert.deepEqual(nav.at(-1).items.map((i) => i.label), ['Atlas'])
|
||||
assert.deepEqual(nav[0].items.map((i) => i.label), ['Dashboard'])
|
||||
assert.deepEqual(nav[3].items.map((i) => i.label), ['Account'])
|
||||
})
|
||||
|
||||
test('a row whose `to` collides with a core row is dropped, not rendered twice', () => {
|
||||
// `to` is the key the override layer stores under and React renders by. Two
|
||||
// rows sharing one would give an admin a single editor row that moves both.
|
||||
const warnings = []
|
||||
const warn = console.warn
|
||||
console.warn = (msg) => warnings.push(msg)
|
||||
try {
|
||||
registerNav('uo', {
|
||||
area: 'public',
|
||||
items: [{ label: 'Not News', to: '/site/news' }, { label: 'Atlas', to: '/uo/atlas' }],
|
||||
})
|
||||
const nav = withModuleNav(PUBLIC, 'public')
|
||||
assert.deepEqual(nav.map((i) => i.label), ['Home', 'News', 'About', 'Atlas'])
|
||||
assert.equal(warnings.length, 1)
|
||||
assert.match(warnings[0], /\/site\/news.*collides/)
|
||||
} finally {
|
||||
console.warn = warn
|
||||
}
|
||||
})
|
||||
|
||||
test('two modules cannot claim the same path either', () => {
|
||||
const warn = console.warn
|
||||
console.warn = () => {}
|
||||
try {
|
||||
registerNav('aa', { area: 'public', items: [{ label: 'First', to: '/shared' }] })
|
||||
registerNav('zz', { area: 'public', items: [{ label: 'Second', to: '/shared' }] })
|
||||
const labels = withModuleNav(PUBLIC, 'public').map((i) => i.label)
|
||||
assert.deepEqual(labels, ['Home', 'News', 'About', 'First'])
|
||||
} finally {
|
||||
console.warn = warn
|
||||
}
|
||||
})
|
||||
|
||||
test('a module row carries its moduleId through, which is how the gate finds it', () => {
|
||||
registerNav('uo', { area: 'public', items: [{ label: 'Atlas', to: '/uo/atlas', feature: 'atlas' }] })
|
||||
const row = withModuleNav(PUBLIC, 'public').at(-1)
|
||||
assert.equal(row.moduleId, 'uo')
|
||||
assert.equal(row.feature, 'atlas')
|
||||
})
|
||||
|
||||
test('areas do not leak into one another', () => {
|
||||
registerNav('uo', { area: 'admin', items: [{ label: 'Shard', to: '/admin/uo/link', group: 'System' }] })
|
||||
assert.equal(withModuleNav(PUBLIC, 'public'), PUBLIC)
|
||||
})
|
||||
|
||||
// ── The relationship that is the actual requirement ───────────────────────
|
||||
|
||||
test('an admin override applies to a module row exactly as to a core row', () => {
|
||||
// The reason the interleave happens BEFORE the merge and not after: the merge
|
||||
// drops any key its base array does not declare, so appending module rows
|
||||
// afterwards would make every one of them unorderable, unrelabellable and
|
||||
// unhideable — a visible regression the day the UO rows leave core.
|
||||
registerNav('uo', { area: 'public', items: [{ label: 'Atlas', to: '/uo/atlas' }] })
|
||||
const base = withModuleNav(PUBLIC, 'public')
|
||||
const merged = applyNavOverrides(base, {
|
||||
'/uo/atlas': { label: 'Bestiary', order: 0 },
|
||||
'/site/news': { order: 3 },
|
||||
})
|
||||
assert.deepEqual(merged.map((i) => i.label), ['Bestiary', 'Home', 'About', 'News'])
|
||||
})
|
||||
|
||||
test('an override can hide a module row, and the public tree can section it', () => {
|
||||
registerNav('uo', { area: 'public', items: [{ label: 'Atlas', to: '/uo/atlas' }, { label: 'Market', to: '/uo/market' }] })
|
||||
const base = withModuleNav(PUBLIC, 'public')
|
||||
|
||||
const hidden = buildPublicNav(base, { '/uo/atlas': { hidden: true } })
|
||||
assert.equal(hidden.some((n) => n.to === '/uo/atlas'), false)
|
||||
|
||||
const sectioned = buildPublicNav(base, {
|
||||
items: { '/uo/market': { section: 'sec_shard' } },
|
||||
sections: [{ id: 'sec_shard', label: 'Shard', order: 0 }],
|
||||
})
|
||||
assert.equal(sectioned[0].kind, 'section')
|
||||
assert.deepEqual(sectioned[0].items.map((i) => i.to), ['/uo/market'])
|
||||
})
|
||||
|
||||
test('a module row can be moved between admin groups by an override', () => {
|
||||
registerNav('uo', { area: 'admin', items: [{ label: 'Shard', to: '/admin/uo/link', group: 'System' }] })
|
||||
const base = withModuleNav(ADMIN, 'admin')
|
||||
const merged = applyNavOverrides(base, { '/admin/uo/link': { group: 'Moderation' } })
|
||||
assert.deepEqual(merged[1].items.map((i) => i.to), ['/admin/moderation', '/admin/uo/link'])
|
||||
assert.deepEqual(merged[2].items.map((i) => i.to), ['/admin/users', '/admin/settings'])
|
||||
})
|
||||
|
||||
test('a group a module created is itself a legal override destination', () => {
|
||||
// Falls out of building the destination set from the base nav it is handed —
|
||||
// recorded because it is the kind of thing that would otherwise be discovered
|
||||
// by an admin finding a section they cannot move anything into.
|
||||
registerNav('uo', { area: 'admin', items: [{ label: 'Atlas', to: '/admin/uo/atlas', group: 'Shard' }] })
|
||||
const base = withModuleNav(ADMIN, 'admin')
|
||||
const merged = applyNavOverrides(base, { '/admin/users': { group: 'Shard' } })
|
||||
assert.deepEqual(merged.at(-1).items.map((i) => i.to), ['/admin/uo/atlas', '/admin/users'])
|
||||
})
|
||||
188
client/test/moduleRegistry.test.js
Normal file
188
client/test/moduleRegistry.test.js
Normal file
@@ -0,0 +1,188 @@
|
||||
import { test, beforeEach } from 'node:test'
|
||||
import assert from 'node:assert/strict'
|
||||
import fs from 'node:fs'
|
||||
import path from 'node:path'
|
||||
import { fileURLToPath } from 'node:url'
|
||||
|
||||
import {
|
||||
registry,
|
||||
registerRoutes,
|
||||
registerNav,
|
||||
registerFeatureProvider,
|
||||
routesFor,
|
||||
navFor,
|
||||
featureProviderFor,
|
||||
featureProviders,
|
||||
registeredIds,
|
||||
_reset,
|
||||
} from '../src/modules/registry.js'
|
||||
import { MODULE_API_VERSION } from '../src/modules/version.js'
|
||||
|
||||
// The client-side module registry (docs/website/MODULE_API.md §3.3). Tested in
|
||||
// isolation from React, like the nav-override merge next door, because the
|
||||
// property worth proving has nothing to do with rendering: a module gets exactly
|
||||
// the URL namespace core gave it, however it spells the paths it registers.
|
||||
//
|
||||
// window.__rg itself (modules/shared.js) is not tested here — it imports .jsx and
|
||||
// there is no DOM in this runner. What it publishes is React, the router and
|
||||
// core components: a wiring test would assert that an import statement imported
|
||||
// something. Phase 1's spike proved the half that can actually fail, which is a
|
||||
// real chunk resolving its externals against the global in a browser under an
|
||||
// enforced CSP.
|
||||
|
||||
beforeEach(() => _reset())
|
||||
|
||||
test('a module route is namespaced under the module id', () => {
|
||||
registerRoutes('uo', { public: [{ path: 'atlas', element: 'ATLAS' }] })
|
||||
assert.deepEqual(
|
||||
routesFor('public').map((r) => r.path),
|
||||
['uo/atlas'],
|
||||
)
|
||||
})
|
||||
|
||||
test('a module cannot spell its way out of its namespace', () => {
|
||||
// Whatever the module writes, the segment it lands under is core's to choose:
|
||||
// leading slashes, several of them, a trailing one, or nothing at all.
|
||||
registerRoutes('uo', {
|
||||
public: [
|
||||
{ path: '/atlas' },
|
||||
{ path: '//atlas/creatures' },
|
||||
{ path: 'atlas/' },
|
||||
{ path: '' },
|
||||
],
|
||||
})
|
||||
assert.deepEqual(
|
||||
routesFor('public').map((r) => r.path),
|
||||
['uo/atlas', 'uo/atlas/creatures', 'uo/atlas', 'uo'],
|
||||
)
|
||||
})
|
||||
|
||||
test('a path is namespaced, not sanitised — traversal stays a literal segment', () => {
|
||||
// `..` is not stripped, and does not need to be: React Router matches path
|
||||
// patterns literally, so `/uo/../admin` is a route nothing navigates to rather
|
||||
// than a route that resolves somewhere else. Asserted so that a future
|
||||
// "cleanup" that starts resolving these knows it changed a behaviour.
|
||||
registerRoutes('uo', { public: [{ path: '../admin' }] })
|
||||
assert.deepEqual(routesFor('public')[0].path, 'uo/../admin')
|
||||
})
|
||||
|
||||
test('routes keep their gate and carry the owning module id', () => {
|
||||
registerRoutes('uo', {
|
||||
admin: [{ path: 'shard-ops', element: 'OPS', gate: { roles: ['admin', 'moderator'] } }],
|
||||
})
|
||||
const [route] = routesFor('admin')
|
||||
assert.deepEqual(route.gate, { roles: ['admin', 'moderator'] })
|
||||
assert.equal(route.moduleId, 'uo')
|
||||
assert.equal(route.element, 'OPS')
|
||||
})
|
||||
|
||||
test('the three areas are kept apart', () => {
|
||||
registerRoutes('uo', {
|
||||
public: [{ path: 'atlas' }],
|
||||
admin: [{ path: 'link' }],
|
||||
player: [{ path: 'chars' }],
|
||||
})
|
||||
assert.equal(routesFor('public').length, 1)
|
||||
assert.equal(routesFor('admin').length, 1)
|
||||
assert.equal(routesFor('player').length, 1)
|
||||
// An area nobody registered is an empty list, never undefined: App.jsx maps
|
||||
// over all three unconditionally.
|
||||
_reset()
|
||||
for (const area of ['public', 'admin', 'player']) assert.deepEqual(routesFor(area), [])
|
||||
})
|
||||
|
||||
test('an unknown area throws rather than being dropped', () => {
|
||||
// Loudly, because the alternative is a module whose pages simply never appear
|
||||
// and no indication anywhere of why.
|
||||
assert.throws(() => registerRoutes('uo', { publik: [{ path: 'atlas' }] }), /unknown area/)
|
||||
assert.throws(() => registerNav('uo', { area: 'sidebar', items: [] }), /unknown area/)
|
||||
assert.equal(registeredIds().length, 0)
|
||||
})
|
||||
|
||||
test('nav items sort by order, and equal orders keep load order', () => {
|
||||
registerNav('aa', { area: 'admin', items: [{ label: 'Second', to: '/a', order: 30 }] })
|
||||
registerNav('zz', { area: 'admin', items: [{ label: 'Third', to: '/z', order: 30 }] })
|
||||
registerNav('mm', { area: 'admin', items: [{ label: 'First', to: '/m', order: 10 }] })
|
||||
assert.deepEqual(
|
||||
navFor('admin').map((i) => i.label),
|
||||
['First', 'Second', 'Third'],
|
||||
)
|
||||
})
|
||||
|
||||
test('a nav item with no order sorts after the ones that asked for a place', () => {
|
||||
registerNav('uo', {
|
||||
area: 'public',
|
||||
items: [{ label: 'Unordered', to: '/u' }, { label: 'Early', to: '/e', order: 5 }],
|
||||
})
|
||||
assert.deepEqual(
|
||||
navFor('public').map((i) => i.label),
|
||||
['Early', 'Unordered'],
|
||||
)
|
||||
})
|
||||
|
||||
test('a feature provider is stored under its namespace, with its owner', () => {
|
||||
const hook = () => ({ atlas: true })
|
||||
registerFeatureProvider('uo', 'shard', hook)
|
||||
assert.deepEqual(featureProviderFor('shard'), { id: 'uo', hook })
|
||||
assert.equal(featureProviderFor('nothing'), undefined)
|
||||
})
|
||||
|
||||
test('providers can be enumerated in registration order, with their owner', () => {
|
||||
// Core's feature context has to CALL each of these, as a hook, in a fixed
|
||||
// order — so it needs the list, and it needs the owner id to resolve a nav
|
||||
// row whose `moduleId` says who it belongs to (modules/features.jsx).
|
||||
const uo = () => null
|
||||
const rust = () => null
|
||||
registerFeatureProvider('uo', 'shard', uo)
|
||||
registerFeatureProvider('rust', 'server', rust)
|
||||
assert.deepEqual(featureProviders(), [
|
||||
{ id: 'uo', namespace: 'shard', hook: uo },
|
||||
{ id: 'rust', namespace: 'server', hook: rust },
|
||||
])
|
||||
})
|
||||
|
||||
test('enumerating providers is NOT part of the module-facing surface', () => {
|
||||
// A module asks for a namespace it knows the name of; enumerating what
|
||||
// everyone else registered is core's business, so `featureProviders` is a
|
||||
// module export and not a member of window.__rg.registry.
|
||||
assert.equal(registry.featureProviders, undefined)
|
||||
assert.equal(typeof featureProviders, 'function')
|
||||
})
|
||||
|
||||
test('every registration marks the module registered', () => {
|
||||
registerRoutes('a', { public: [{ path: 'x' }] })
|
||||
registerNav('b', { area: 'public', items: [] })
|
||||
registerFeatureProvider('c', 'ns', () => {})
|
||||
assert.deepEqual(registeredIds().sort(), ['a', 'b', 'c'])
|
||||
})
|
||||
|
||||
test('the registry object handed to modules exposes the whole surface', () => {
|
||||
// window.__rg.registry is the ONLY way a module reaches any of this, so a
|
||||
// member missing from the object is a member that does not exist.
|
||||
assert.deepEqual(Object.keys(registry).sort(), [
|
||||
'featureProviderFor',
|
||||
'navFor',
|
||||
'registerExtension',
|
||||
'registerFeatureProvider',
|
||||
'registerNav',
|
||||
'registerRoutes',
|
||||
'registeredIds',
|
||||
'routesFor',
|
||||
])
|
||||
})
|
||||
|
||||
test('the client and server halves declare the same MODULE_API_VERSION', () => {
|
||||
// The value is duplicated because it has to be on window.__rg before the first
|
||||
// module chunk evaluates, which is earlier than a fetch could answer. This is
|
||||
// the test that pays for the copy: a bump that edits one file fails here
|
||||
// instead of shipping a core whose two halves disagree about the contract they
|
||||
// implement.
|
||||
const here = path.dirname(fileURLToPath(import.meta.url))
|
||||
const server = fs.readFileSync(
|
||||
path.join(here, '..', '..', 'server', 'src', 'modules', 'version.js'),
|
||||
'utf8',
|
||||
)
|
||||
const match = server.match(/MODULE_API_VERSION\s*=\s*'([^']+)'/)
|
||||
assert.ok(match, 'server/src/modules/version.js no longer declares MODULE_API_VERSION as a literal')
|
||||
assert.equal(MODULE_API_VERSION, match[1])
|
||||
})
|
||||
94
client/test/moduleSlots.test.js
Normal file
94
client/test/moduleSlots.test.js
Normal file
@@ -0,0 +1,94 @@
|
||||
import { test, beforeEach } from 'node:test'
|
||||
import assert from 'node:assert/strict'
|
||||
|
||||
import {
|
||||
registry,
|
||||
declareSlot,
|
||||
registerExtension,
|
||||
extensionFor,
|
||||
registeredIds,
|
||||
_reset,
|
||||
} from '../src/modules/registry.js'
|
||||
|
||||
// Client extension slots (docs/website/MODULE_API.md §3.7) — the client twin of
|
||||
// the server's declareSlot/registerExtension.
|
||||
//
|
||||
// The registry half only. `<Slot>` itself renders, and there is no DOM in this
|
||||
// runner, so what it does with what these functions return — including the error
|
||||
// boundary — is proved by the §7.7 browser smoke instead. Everything below is a
|
||||
// rule that can be stated without rendering anything, and every one of them can
|
||||
// be got wrong in a way a browser check would not obviously catch.
|
||||
|
||||
beforeEach(() => _reset())
|
||||
|
||||
const Fake = () => null
|
||||
const Other = () => null
|
||||
|
||||
test('an unfilled slot reads as nothing', () => {
|
||||
// The guarantee core's layouts rest on: place a slot, install no module, and
|
||||
// the page renders what it rendered before.
|
||||
declareSlot('site.footer.status')
|
||||
assert.equal(extensionFor('site.footer.status'), null)
|
||||
})
|
||||
|
||||
test('an undeclared slot reads as nothing rather than throwing', () => {
|
||||
// Reading is core's side and stays fail-safe: a typo in a layout costs that
|
||||
// spot, not the page. Only WRITING is strict, which is the next test.
|
||||
assert.equal(extensionFor('nope'), null)
|
||||
})
|
||||
|
||||
test('a module fills a declared slot and core reads it back', () => {
|
||||
declareSlot('admin.users.detail')
|
||||
registerExtension('uo', 'admin.users.detail', Fake)
|
||||
assert.equal(extensionFor('admin.users.detail'), Fake)
|
||||
assert.deepEqual(registeredIds(), ['uo'])
|
||||
})
|
||||
|
||||
test('filling an unknown slot throws, naming the slot', () => {
|
||||
// This is the one place the client registry is NOT fail-open, and the reason
|
||||
// is asymmetry of consequence: a dropped nav row costs a link the viewer can
|
||||
// reach another way, a silently dropped extension is invisible to everyone
|
||||
// including its author. Declaration structurally precedes filling (§3.1), so
|
||||
// this can only ever be a typo or a version skew.
|
||||
assert.throws(() => registerExtension('uo', 'site.footer.sttaus', Fake), /unknown extension slot "site\.footer\.sttaus"/)
|
||||
})
|
||||
|
||||
test('a non-component fill throws', () => {
|
||||
declareSlot('site.footer.status')
|
||||
assert.throws(() => registerExtension('uo', 'site.footer.status', { render: true }), /is not a component/)
|
||||
})
|
||||
|
||||
test('a second module cannot take a filled slot, and the first keeps it', () => {
|
||||
// Matches the server's rule exactly (registries.js): first fill wins, second
|
||||
// is an error. The second half of the assertion is the one that matters — a
|
||||
// rejected fill must not have half-replaced the incumbent.
|
||||
declareSlot('admin.users.detail')
|
||||
registerExtension('uo', 'admin.users.detail', Fake)
|
||||
assert.throws(() => registerExtension('other', 'admin.users.detail', Other), /already filled by "uo"/)
|
||||
assert.equal(extensionFor('admin.users.detail'), Fake)
|
||||
})
|
||||
|
||||
test('declaring a slot twice throws', () => {
|
||||
// Core-side programming error: two owners for one position means whichever
|
||||
// module registered first wins by file order.
|
||||
declareSlot('site.footer.status')
|
||||
assert.throws(() => declareSlot('site.footer.status'), /already declared/)
|
||||
})
|
||||
|
||||
test('core fills a slot through the same seam a module uses', () => {
|
||||
// The client twin of registries.registerCore(). Core is a registrant with an
|
||||
// id like any other, which is what makes slice 3 a deletion: the module
|
||||
// registers the same slot and core drops its line.
|
||||
declareSlot('site.footer.status')
|
||||
registerExtension('core', 'site.footer.status', Fake)
|
||||
assert.deepEqual(registeredIds(), ['core'])
|
||||
})
|
||||
|
||||
test('declareSlot and extensionFor are not on the module-facing registry', () => {
|
||||
// Declaring is core's alone (§3.7), and reading who filled a slot is core's
|
||||
// too — the same line featureProviders() draws. registerExtension IS on the
|
||||
// object, because filling is the whole point.
|
||||
assert.equal(registry.declareSlot, undefined)
|
||||
assert.equal(registry.extensionFor, undefined)
|
||||
assert.equal(typeof registry.registerExtension, 'function')
|
||||
})
|
||||
@@ -35,6 +35,10 @@ services:
|
||||
DB_HOST: db
|
||||
UPLOAD_DIR: /app/uploads
|
||||
LOG_DIR: /app/logs
|
||||
# Where the loader scans for installed modules. Same path the code already
|
||||
# defaults to (<repo>/modules, and the repo is /app in the image), set
|
||||
# explicitly because the bind mount below is what makes it meaningful.
|
||||
MODULES_DIR: /app/modules
|
||||
depends_on:
|
||||
db:
|
||||
condition: service_healthy
|
||||
@@ -47,6 +51,25 @@ services:
|
||||
# the image, so this mount only matters for custom brand images. Create
|
||||
# ./brand/ on the host and drop assets in; read-only in the container.
|
||||
- ./brand:/app/brand:ro
|
||||
# Installed modules (docs/website/MODULE_SYSTEM.md). Modules live on a
|
||||
# mount, NEVER in the image: that is what lets an operator add one to a
|
||||
# pull-only deployment without building anything. A bind mount rather than
|
||||
# a named volume because placing a module directory by hand is a supported
|
||||
# install — `tar -xf uo-1.0.0.tgz -C ./modules` then restart — and that has
|
||||
# to be doable from the host, not through `docker cp`.
|
||||
#
|
||||
# Read-WRITE: the admin panel's install/uninstall unpacks and removes
|
||||
# directories here from inside the container.
|
||||
#
|
||||
# `modules/` is tracked (it ships a README) so the directory exists in the
|
||||
# checkout with the operator's own ownership. Do not delete it — Docker
|
||||
# would recreate a missing bind-mount source as root:root and the container
|
||||
# user could no longer write it. If the app runs as a uid that does not own
|
||||
# ./modules, `chown 1000:1000 modules` on the host.
|
||||
#
|
||||
# Adding or removing a module takes a RESTART: the scan is synchronous at
|
||||
# require time (MODULE_API.md §4.1), so nothing here is picked up live.
|
||||
- ./modules:/app/modules
|
||||
# Only the PUBLIC API port (3000) is published. The internal server<->bot
|
||||
# port (INTERNAL_PORT, default 3001) is deliberately NOT listed here, so it
|
||||
# stays reachable only over the private compose network — Pangolin/the public
|
||||
|
||||
75
modules/README.md
Normal file
75
modules/README.md
Normal file
@@ -0,0 +1,75 @@
|
||||
# Installed modules
|
||||
|
||||
This directory is bind-mounted into the container at `/app/modules` (see
|
||||
`docker-compose.yml`). It is where **installed modules** live — the game-specific
|
||||
routes, tables, screens and nav that are not part of core. Design of record:
|
||||
[`docs/website/MODULE_SYSTEM.md`](../../docs/website/MODULE_SYSTEM.md); the
|
||||
normative contract module authors build against is
|
||||
[`docs/website/MODULE_API.md`](../../docs/website/MODULE_API.md).
|
||||
|
||||
**Core ships no module.** This directory is empty in a fresh checkout, and the
|
||||
site runs cleanly that way — an empty `modules/` is the normal state for bare
|
||||
core, not a misconfiguration. Everything below is ignored by git except this
|
||||
README, which exists so the directory itself is tracked: `docker-compose.yml`
|
||||
bind-mounts it, and Docker recreates a *missing* bind-mount source as a
|
||||
root-owned directory the container user cannot write.
|
||||
|
||||
## Layout
|
||||
|
||||
One directory per module, named for its id, each holding a prebuilt bundle:
|
||||
|
||||
```
|
||||
modules/
|
||||
uo/
|
||||
module.json # the manifest the loader reads
|
||||
server/index.js # registers routes, streams, hooks
|
||||
server/db/schema.sql # tables, replayed every boot
|
||||
server/db/purge.sql # only ever run by an explicit purge
|
||||
client/dist/entry.js # prebuilt ESM chunk, served at /modules/uo/
|
||||
```
|
||||
|
||||
**Nothing here is compiled by the operator.** A module arrives already built —
|
||||
that is the whole point of the design. There is no install step that runs a
|
||||
bundler, and none that needs one.
|
||||
|
||||
## Installing a module
|
||||
|
||||
Two supported paths, both writing the same `installed_modules` row:
|
||||
|
||||
- **The admin panel** downloads the bundle from the module's release, verifies it
|
||||
against its `sha256`, and unpacks it here.
|
||||
- **By hand**, for a compose-managed host: unpack the bundle into a directory
|
||||
named for the module id, e.g. `tar -xf uo-1.0.0.tgz -C ./modules`.
|
||||
|
||||
Either way, **adding or removing a module takes a restart.** The loader scans
|
||||
this directory synchronously at startup (`MODULE_API.md` §4.1); nothing placed
|
||||
here is picked up by a running server.
|
||||
|
||||
```
|
||||
docker compose restart app
|
||||
```
|
||||
|
||||
On boot each module is validated, mounted, its schema fragment replayed and its
|
||||
`onBoot` hook run — reaching `started`, or `startup_failed` with the stage and
|
||||
reason recorded. A module that fails to start does not stop the site: core, and
|
||||
every other module, carry on without it.
|
||||
|
||||
## Uninstalling
|
||||
|
||||
Removing a directory and restarting is enough to stop a module serving. Note that
|
||||
this is *not* the same as an uninstall through the admin panel, which also marks
|
||||
the row `disabled` — a directory that simply vanishes leaves a row claiming to be
|
||||
enabled, which the loader records as `startup_failed`.
|
||||
|
||||
A module's **tables and data are retained** in both cases. Dropping them is a
|
||||
separate, explicit, destructive purge; it is never bundled into an uninstall.
|
||||
|
||||
## Ownership
|
||||
|
||||
The container runs as uid 1000 (`node`) and the admin panel writes here, so the
|
||||
app must be able to write this directory. It is created by your checkout, with
|
||||
your ownership. If they differ:
|
||||
|
||||
```
|
||||
chown -R 1000:1000 modules
|
||||
```
|
||||
@@ -1,50 +0,0 @@
|
||||
# module-uo — the Phase 1 spike
|
||||
|
||||
**This branch is evidence, not implementation.** `spike/module-atlas` is cut from `edge` and is
|
||||
never merged. Phase 2 rebuilds the loader properly, with the `installed_modules` table, the full
|
||||
state machine and the admin panel behind it; Phase 3 does the real extraction.
|
||||
|
||||
What it demonstrates, and the results, are written up in
|
||||
[`docs/website/MODULE_API.md`](../../../docs/website/MODULE_API.md) Part 7. In one line: the six
|
||||
public spawn-atlas routes now live in a module, at byte-identical URLs, with the client half loading
|
||||
as a prebuilt ESM chunk under `script-src 'self'`.
|
||||
|
||||
## Reproducing it
|
||||
|
||||
```bash
|
||||
# 1. build the module's client chunk (its CI would do this and ship the result)
|
||||
cd modules/uo/client && npm install && npm run build # → dist/entry.js
|
||||
|
||||
# 2. build core's client
|
||||
cd ../../../client && npm install && npm run build
|
||||
|
||||
# 3. run the server against the local MariaDB
|
||||
cd ../server && npm start
|
||||
```
|
||||
|
||||
Then:
|
||||
|
||||
- `/uo/atlas` and `/uo/atlas/lizardman` render from the module's chunk.
|
||||
- `GET /api/v1/public/atlas/*` answers exactly as before — `npm run routes:manifest -- --check`
|
||||
reports the surface unchanged.
|
||||
- `npm test` in `server/` (core, 729) and `node --test` in `modules/uo/server/` (module, 81).
|
||||
|
||||
`dist/entry.js` is committed here **only** because this branch is the evidence for a design
|
||||
decision and a reviewer should be able to inspect the built artifact without a toolchain. A real
|
||||
module publishes it from CI into its release bundle and never commits it.
|
||||
|
||||
## What in here is not design
|
||||
|
||||
Three things are consequences of stopping at six routes, spelled out in MODULE_API.md §7.5:
|
||||
|
||||
1. **Core reaches into this module twice** — `server/src/router/v1/admin/shardAtlas.controller.js`
|
||||
and `server/test/atlasController.test.js`. The five admin atlas routes sit inside the `/shard`
|
||||
admin prefix core still owns, so they cannot move until the whole prefix does.
|
||||
2. **`server/utils/visibility.js` is a copy** of core's `utils/shardVisibility.js`, which core still
|
||||
needs for the shard routes not yet extracted. Two caches over one table, briefly.
|
||||
3. **There is no `swagger-fragment.json`** — it needs core's merge helper on the other side, which
|
||||
is Phase 2.
|
||||
|
||||
Also note the table names here are `shard_*`, not `uo_*`. That is deliberate and grandfathered by an
|
||||
allowlist in the loader: renaming twenty-seven live tables is a data migration this workstream does
|
||||
not do. Every module written after this one carries its id as a table prefix.
|
||||
409
modules/uo/client/dist/entry.js
vendored
409
modules/uo/client/dist/entry.js
vendored
@@ -1,409 +0,0 @@
|
||||
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|
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|
||||
useContext: se,
|
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useReducer: re,
|
||||
createElement: ie,
|
||||
cloneElement: le,
|
||||
createContext: oe,
|
||||
forwardRef: ce,
|
||||
memo: de,
|
||||
Fragment: me,
|
||||
Children: pe,
|
||||
isValidElement: ue,
|
||||
StrictMode: he,
|
||||
Suspense: ge,
|
||||
lazy: fe
|
||||
} = U, E = window.__rg.router, {
|
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Link: z,
|
||||
NavLink: ye,
|
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Navigate: xe,
|
||||
Outlet: we,
|
||||
Route: be,
|
||||
Routes: ve,
|
||||
useParams: M,
|
||||
useNavigate: Se,
|
||||
useLocation: Ne,
|
||||
useSearchParams: $e,
|
||||
createBrowserRouter: Ce,
|
||||
RouterProvider: ke
|
||||
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|
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creatures: (e = {}) => {
|
||||
const a = new URLSearchParams();
|
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|
||||
},
|
||||
creature: (e, a = {}) => {
|
||||
const s = new URLSearchParams();
|
||||
return a.facet && s.set("facet", a.facet), a.points && s.set("points", a.points), f(`/public/atlas/creatures/${encodeURIComponent(e)}${w(s.toString())}`);
|
||||
},
|
||||
regions: (e = {}) => {
|
||||
const a = new URLSearchParams();
|
||||
return e.facet && a.set("facet", e.facet), e.q && a.set("q", e.q), f(`/public/atlas/regions${w(a.toString())}`);
|
||||
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|
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landmarks: (e = {}) => {
|
||||
const a = new URLSearchParams();
|
||||
return e.facet && a.set("facet", e.facet), e.q && a.set("q", e.q), f(`/public/atlas/landmarks${w(a.toString())}`);
|
||||
},
|
||||
champions: (e = {}) => {
|
||||
const a = new URLSearchParams();
|
||||
return e.facet && a.set("facet", e.facet), f(`/public/atlas/champions${w(a.toString())}`);
|
||||
},
|
||||
meta: () => f("/public/atlas/meta")
|
||||
}, y = { atlas: O }, H = 50, x = (e) => Number.isFinite(e) ? e.toLocaleString() : "—", Q = [
|
||||
{ key: "creatures", label: "Creatures" },
|
||||
{ key: "champions", label: "Champion altars" },
|
||||
{ key: "places", label: "Places" }
|
||||
];
|
||||
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|
||||
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|
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|
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|
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|
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|
||||
style: {
|
||||
fontSize: "0.78rem",
|
||||
padding: "5px 12px",
|
||||
borderRadius: 999,
|
||||
cursor: "pointer",
|
||||
color: e ? "var(--bg-deep)" : "var(--muted)",
|
||||
background: e ? "var(--accent)" : "transparent",
|
||||
border: `1px solid ${e ? "var(--accent)" : "var(--line)"}`
|
||||
},
|
||||
children: s
|
||||
}
|
||||
);
|
||||
}
|
||||
function G({ creature: e }) {
|
||||
const a = Object.entries(e.facets || {}).sort((s, r) => r[1] - s[1]);
|
||||
return /* @__PURE__ */ l(
|
||||
z,
|
||||
{
|
||||
to: `/uo/atlas/${encodeURIComponent(e.slug)}`,
|
||||
className: "panel",
|
||||
style: {
|
||||
padding: "13px 15px",
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 14,
|
||||
textDecoration: "none",
|
||||
color: "inherit"
|
||||
},
|
||||
children: [
|
||||
/* @__PURE__ */ l("div", { style: { minWidth: 0, flex: 1 }, children: [
|
||||
/* @__PURE__ */ t(
|
||||
"div",
|
||||
{
|
||||
className: "display",
|
||||
style: {
|
||||
fontSize: "0.98rem",
|
||||
color: "var(--head)",
|
||||
overflow: "hidden",
|
||||
textOverflow: "ellipsis",
|
||||
whiteSpace: "nowrap"
|
||||
},
|
||||
children: e.name
|
||||
}
|
||||
),
|
||||
/* @__PURE__ */ t("div", { className: "sans dim", style: { fontSize: "0.74rem", marginTop: 3 }, children: a.length === 0 ? "—" : a.map(([s, r]) => `${s} (${r})`).join(" · ") })
|
||||
] }),
|
||||
/* @__PURE__ */ l("div", { className: "sans", style: { flex: "none", textAlign: "right" }, children: [
|
||||
/* @__PURE__ */ t("div", { style: { color: "var(--head)", fontSize: "0.92rem" }, children: x(e.total) }),
|
||||
/* @__PURE__ */ l("div", { className: "dim", style: { fontSize: "0.68rem", letterSpacing: "0.05em" }, children: [
|
||||
x(e.points),
|
||||
" spawners"
|
||||
] })
|
||||
] })
|
||||
]
|
||||
}
|
||||
);
|
||||
}
|
||||
function V({ q: e, facet: a }) {
|
||||
const [s, r] = h({ loading: !0, error: null, items: [], total: 0 }), [i, p] = h(!1), o = W(
|
||||
async (n) => await y.atlas.creatures({ q: e, facet: a, limit: H, offset: n }),
|
||||
[e, a]
|
||||
);
|
||||
I(() => {
|
||||
let n = !0;
|
||||
return r({ loading: !0, error: null, items: [], total: 0 }), o(0).then((d) => {
|
||||
n && r({ loading: !1, error: null, items: d.creatures || [], total: d.total || 0 });
|
||||
}).catch((d) => n && r({ loading: !1, error: d, items: [], total: 0 })), () => {
|
||||
n = !1;
|
||||
};
|
||||
}, [o]);
|
||||
const c = async () => {
|
||||
p(!0);
|
||||
try {
|
||||
const n = await o(s.items.length);
|
||||
r((d) => ({ ...d, items: [...d.items, ...n.creatures || []], total: n.total ?? d.total }));
|
||||
} catch {
|
||||
} finally {
|
||||
p(!1);
|
||||
}
|
||||
};
|
||||
return s.loading ? /* @__PURE__ */ t(C, {}) : s.error ? /* @__PURE__ */ t(v, { message: "Could not load the bestiary right now." }) : s.items.length === 0 ? /* @__PURE__ */ t(S, { children: "Nothing in the atlas matches that." }) : /* @__PURE__ */ l(A, { children: [
|
||||
/* @__PURE__ */ l("p", { className: "sans dim", style: { fontSize: "0.78rem", margin: "0 0 12px" }, children: [
|
||||
"Showing ",
|
||||
x(s.items.length),
|
||||
" of ",
|
||||
x(s.total)
|
||||
] }),
|
||||
/* @__PURE__ */ t("div", { style: { display: "flex", flexDirection: "column", gap: 8 }, children: s.items.map((n) => /* @__PURE__ */ t(G, { creature: n }, n.slug)) }),
|
||||
s.items.length < s.total && /* @__PURE__ */ t("div", { style: { textAlign: "center", marginTop: 16 }, children: /* @__PURE__ */ t("button", { type: "button", className: "btn", onClick: c, disabled: i, children: i ? "Loading…" : "Load more" }) })
|
||||
] });
|
||||
}
|
||||
function X({ facet: e }) {
|
||||
const { loading: a, error: s, data: r } = k(() => y.atlas.champions(e), [e]);
|
||||
return a ? /* @__PURE__ */ t(C, {}) : s ? /* @__PURE__ */ t(v, { message: "Could not load the champion altars right now." }) : !r || r.length === 0 ? /* @__PURE__ */ t(S, { children: "No champion altars are configured." }) : /* @__PURE__ */ t("div", { style: { display: "flex", flexDirection: "column", gap: 8 }, children: r.map((i) => /* @__PURE__ */ l("div", { className: "panel", style: { padding: "13px 15px", display: "flex", gap: 14, alignItems: "center" }, children: [
|
||||
/* @__PURE__ */ l("div", { style: { minWidth: 0, flex: 1 }, children: [
|
||||
/* @__PURE__ */ t("div", { className: "display", style: { fontSize: "0.98rem", color: "var(--head)" }, children: i.label || i.name }),
|
||||
/* @__PURE__ */ l("div", { className: "sans dim", style: { fontSize: "0.74rem", marginTop: 3 }, children: [
|
||||
i.facet,
|
||||
i.group ? ` · ${i.group}` : "",
|
||||
" · ",
|
||||
i.x,
|
||||
", ",
|
||||
i.y
|
||||
] })
|
||||
] }),
|
||||
/* @__PURE__ */ t("span", { className: "sans", style: { flex: "none", fontSize: "0.76rem", color: "var(--muted)" }, children: i.randomType ? "Random champion" : i.type || "—" })
|
||||
] }, i.slug)) });
|
||||
}
|
||||
function J({ q: e, facet: a }) {
|
||||
const { loading: s, error: r, data: i } = k(
|
||||
() => Promise.all([y.atlas.regions({ q: e, facet: a }), y.atlas.landmarks({ q: e, facet: a })]),
|
||||
[e, a]
|
||||
), p = j(() => {
|
||||
if (!i) return [];
|
||||
const [o, c] = i;
|
||||
return [
|
||||
...o.map((n) => ({ key: `r:${n.facet}:${n.name}`, name: n.name, facet: n.facet, detail: n.parent || n.type || "Region", kind: "Region" })),
|
||||
...c.map((n) => ({ key: `l:${n.facet}:${n.group || ""}:${n.name}:${n.x}:${n.y}`, name: n.group ? `${n.group} — ${n.name}` : n.name, facet: n.facet, detail: `${n.x}, ${n.y}`, kind: "Landmark" }))
|
||||
].sort((n, d) => n.name.localeCompare(d.name));
|
||||
}, [i]);
|
||||
return s ? /* @__PURE__ */ t(C, {}) : r ? /* @__PURE__ */ t(v, { message: "Could not load places right now." }) : p.length === 0 ? /* @__PURE__ */ t(S, { children: "No regions or landmarks match that." }) : /* @__PURE__ */ t("div", { style: { display: "flex", flexDirection: "column", gap: 6 }, children: p.map((o) => /* @__PURE__ */ l("div", { className: "panel", style: { padding: "10px 14px", display: "flex", gap: 12, alignItems: "baseline" }, children: [
|
||||
/* @__PURE__ */ t("span", { className: "sans", style: { flex: 1, minWidth: 0, color: "var(--head)", fontSize: "0.88rem" }, children: o.name }),
|
||||
/* @__PURE__ */ l("span", { className: "sans dim", style: { fontSize: "0.72rem" }, children: [
|
||||
o.facet,
|
||||
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|
||||
o.detail
|
||||
] }),
|
||||
/* @__PURE__ */ t("span", { className: "sans dim", style: { fontSize: "0.66rem", letterSpacing: "0.06em", flex: "none" }, children: o.kind })
|
||||
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|
||||
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|
||||
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|
||||
var L, _, q;
|
||||
const [e, a] = h("creatures"), [s, r] = h(""), [i, p] = h(""), [o, c] = h(""), n = k(() => y.atlas.meta());
|
||||
I(() => {
|
||||
const m = setTimeout(() => p(s.trim()), 250);
|
||||
return () => clearTimeout(m);
|
||||
}, [s]);
|
||||
const d = ((L = n.data) == null ? void 0 : L.facets) || [], u = ((_ = n.data) == null ? void 0 : _.counts) || null, N = (q = n.data) != null && q.importedAt ? new Date(n.data.importedAt) : null;
|
||||
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|
||||
/* @__PURE__ */ t(
|
||||
D,
|
||||
{
|
||||
eyebrow: "Bestiary",
|
||||
title: "Spawn atlas",
|
||||
lead: "Where everything lives, read straight out of the shard's own spawn files — so it stays accurate whether or not the server is up."
|
||||
}
|
||||
),
|
||||
u && /* @__PURE__ */ l("p", { className: "sans dim", style: { fontSize: "0.76rem", margin: "-12px 0 18px" }, children: [
|
||||
x(u.creatures),
|
||||
" creatures across ",
|
||||
x(u.points),
|
||||
" spawners",
|
||||
Number.isFinite(u.unresolvedPoints) && u.points ? ` · ${Math.round((u.points - u.unresolvedPoints) / u.points * 100)}% placed to a named region or landmark` : "",
|
||||
N ? ` · parsed ${N.toLocaleDateString()}` : ""
|
||||
] }),
|
||||
/* @__PURE__ */ t("div", { style: { display: "flex", gap: 8, flexWrap: "wrap", marginBottom: 12 }, children: Q.map((m) => /* @__PURE__ */ t(R, { active: e === m.key, onClick: () => a(m.key), children: m.label }, m.key)) }),
|
||||
e !== "champions" && /* @__PURE__ */ t(
|
||||
"input",
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
onChange: (m) => r(m.target.value),
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
d.length > 0 && /* @__PURE__ */ l("div", { style: { display: "flex", gap: 6, flexWrap: "wrap", marginBottom: 18 }, children: [
|
||||
/* @__PURE__ */ t(R, { active: o === "", onClick: () => c(""), children: "All facets" }),
|
||||
d.map((m) => /* @__PURE__ */ t(R, { active: o === m, onClick: () => c(m), children: m }, m))
|
||||
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|
||||
n.error && /* @__PURE__ */ t(v, { message: "Could not load the atlas right now." }),
|
||||
!n.error && !n.loading && !N && /* @__PURE__ */ t(S, { children: "The spawn atlas has not been imported yet." }),
|
||||
!n.error && N && /* @__PURE__ */ l(A, { children: [
|
||||
e === "creatures" && /* @__PURE__ */ t(V, { q: i, facet: o }),
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
const g = (e) => Number.isFinite(e) ? e.toLocaleString() : "—";
|
||||
function Y(e, a) {
|
||||
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|
||||
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|
||||
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|
||||
function P({ title: e, right: a, children: s }) {
|
||||
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|
||||
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|
||||
/* @__PURE__ */ t("h2", { className: "display", style: { margin: "0 0 12px", fontSize: "1.02rem", color: "var(--head)" }, children: e }),
|
||||
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|
||||
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|
||||
s
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"div",
|
||||
{
|
||||
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|
||||
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|
||||
display: "flex",
|
||||
alignItems: "baseline",
|
||||
justifyContent: "space-between",
|
||||
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|
||||
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|
||||
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|
||||
fontSize: "0.86rem"
|
||||
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|
||||
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|
||||
/* @__PURE__ */ t("span", { style: { minWidth: 0, color: "var(--head)" }, children: a.label }),
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
g(a.maxAlive),
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
function ee({ spawners: e, truncated: a }) {
|
||||
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|
||||
return e.length === 0 ? null : /* @__PURE__ */ t(
|
||||
P,
|
||||
{
|
||||
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|
||||
right: /* @__PURE__ */ t(
|
||||
"button",
|
||||
{
|
||||
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|
||||
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|
||||
onClick: () => r((i) => !i),
|
||||
style: { background: "none", border: "none", color: "var(--accent)", cursor: "pointer", fontSize: "0.78rem" },
|
||||
children: s ? "Hide" : `Show ${g(e.length)}`
|
||||
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|
||||
),
|
||||
children: s && /* @__PURE__ */ l("div", { style: { overflowX: "auto" }, children: [
|
||||
/* @__PURE__ */ l("table", { className: "sans", style: { width: "100%", borderCollapse: "collapse", fontSize: "0.8rem" }, children: [
|
||||
/* @__PURE__ */ t("thead", { children: /* @__PURE__ */ l("tr", { style: { textAlign: "left", color: "var(--muted)" }, children: [
|
||||
/* @__PURE__ */ t("th", { style: { padding: "4px 8px 8px 0" }, children: "Place" }),
|
||||
/* @__PURE__ */ t("th", { style: { padding: "4px 8px 8px 0" }, children: "Facet" }),
|
||||
/* @__PURE__ */ t("th", { style: { padding: "4px 8px 8px 0" }, children: "Coords" }),
|
||||
/* @__PURE__ */ t("th", { style: { padding: "4px 8px 8px 0" }, children: "Max" }),
|
||||
/* @__PURE__ */ t("th", { style: { padding: "4px 0 8px 0" }, children: "Respawn" })
|
||||
] }) }),
|
||||
/* @__PURE__ */ t("tbody", { children: e.map((i) => /* @__PURE__ */ l("tr", { style: { borderTop: "1px solid var(--line)" }, children: [
|
||||
/* @__PURE__ */ t("td", { style: { padding: "6px 8px 6px 0", color: "var(--head)" }, children: i.label }),
|
||||
/* @__PURE__ */ t("td", { style: { padding: "6px 8px 6px 0" }, className: "dim", children: i.facet }),
|
||||
/* @__PURE__ */ l("td", { style: { padding: "6px 8px 6px 0" }, className: "dim", children: [
|
||||
i.x,
|
||||
", ",
|
||||
i.y
|
||||
] }),
|
||||
/* @__PURE__ */ t("td", { style: { padding: "6px 8px 6px 0" }, className: "dim", children: g(i.maxCount) }),
|
||||
/* @__PURE__ */ t("td", { style: { padding: "6px 0" }, className: "dim", children: Y(i.minDelay, i.maxDelay) || "—" })
|
||||
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|
||||
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|
||||
a && /* @__PURE__ */ t("p", { className: "sans dim", style: { fontSize: "0.74rem", margin: "10px 0 0" }, children: "Only the largest spawners are listed." })
|
||||
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|
||||
}
|
||||
);
|
||||
}
|
||||
function te() {
|
||||
var o;
|
||||
const { slug: e } = M(), { loading: a, error: s, data: r } = k(() => y.atlas.creature(e), [e]), i = (s == null ? void 0 : s.status) === 404 || (s == null ? void 0 : s.message) === "Not Found", p = j(
|
||||
() => Object.entries((r == null ? void 0 : r.facets) || {}).sort((c, n) => n[1] - c[1]),
|
||||
[r]
|
||||
);
|
||||
return /* @__PURE__ */ t(F, { section: "website", children: /* @__PURE__ */ l("div", { className: "shell-narrow page-body", children: [
|
||||
/* @__PURE__ */ t("p", { className: "sans", style: { marginBottom: 8 }, children: /* @__PURE__ */ t(z, { to: "/uo/atlas", style: { color: "var(--accent)", fontSize: "0.78rem" }, children: "← Spawn atlas" }) }),
|
||||
a && /* @__PURE__ */ t(C, {}),
|
||||
s && !i && /* @__PURE__ */ t(v, { message: "Could not load that creature right now." }),
|
||||
i && /* @__PURE__ */ t(S, { children: "Nothing by that name spawns on this shard." }),
|
||||
!a && !s && r && /* @__PURE__ */ l(A, { children: [
|
||||
/* @__PURE__ */ t(
|
||||
D,
|
||||
{
|
||||
eyebrow: "Bestiary",
|
||||
title: r.name,
|
||||
lead: `Up to ${g(r.total)} alive at once across ${g(r.points)} spawner${r.points === 1 ? "" : "s"}.`
|
||||
}
|
||||
),
|
||||
/* @__PURE__ */ l("div", { style: { display: "flex", flexDirection: "column", gap: 12 }, children: [
|
||||
/* @__PURE__ */ t(
|
||||
P,
|
||||
{
|
||||
title: "Where it spawns",
|
||||
right: /* @__PURE__ */ t("span", { className: "sans dim", style: { fontSize: "0.74rem" }, children: p.map(([c, n]) => `${c} (${n})`).join(" · ") }),
|
||||
children: /* @__PURE__ */ t(Z, { places: r.places || [] })
|
||||
}
|
||||
),
|
||||
/* @__PURE__ */ t(ee, { spawners: r.spawners || [], truncated: !!r.spawnersTruncated }),
|
||||
((o = r.alsoHere) == null ? void 0 : o.length) > 0 && /* @__PURE__ */ t(P, { title: "Shares a spawner with", children: /* @__PURE__ */ t("div", { style: { display: "flex", flexWrap: "wrap", gap: 8 }, children: r.alsoHere.map((c) => /* @__PURE__ */ l(
|
||||
z,
|
||||
{
|
||||
to: `/uo/atlas/${encodeURIComponent(c.slug)}`,
|
||||
className: "sans",
|
||||
style: {
|
||||
fontSize: "0.78rem",
|
||||
padding: "4px 11px",
|
||||
borderRadius: 999,
|
||||
border: "1px solid var(--line)",
|
||||
color: "var(--muted)",
|
||||
textDecoration: "none"
|
||||
},
|
||||
children: [
|
||||
c.name,
|
||||
" ",
|
||||
/* @__PURE__ */ l("span", { className: "dim", children: [
|
||||
"×",
|
||||
g(c.shared)
|
||||
] })
|
||||
]
|
||||
},
|
||||
c.slug
|
||||
)) }) })
|
||||
] })
|
||||
] })
|
||||
] }) });
|
||||
}
|
||||
const $ = "uo", T = "^1.0.0";
|
||||
function ae(e) {
|
||||
const [a] = String(e || "").split(".");
|
||||
return a === T.replace(/^\^/, "").split(".")[0];
|
||||
}
|
||||
const b = window.__rg;
|
||||
b ? ae(b.version) ? (b.registry.registerRoutes($, {
|
||||
// Paths are relative to the module's namespace; core prefixes them, so these
|
||||
// render at /uo/atlas and /uo/atlas/:slug (MODULE_SYSTEM.md §2.8).
|
||||
public: [
|
||||
{ path: "atlas", element: /* @__PURE__ */ t(K, {}) },
|
||||
{ path: "atlas/:slug", element: /* @__PURE__ */ t(te, {}) }
|
||||
]
|
||||
}), b.registry.registerNav($, {
|
||||
area: "public",
|
||||
items: [{ label: "Atlas", to: "/uo/atlas", feature: "atlas", order: 12 }]
|
||||
})) : console.error(`[module-${$}] needs core API ${T}, this core is ${b.version} — not registering`) : console.error(`[module-${$}] window.__rg is missing — core did not publish its shared dependencies`);
|
||||
1691
modules/uo/client/package-lock.json
generated
1691
modules/uo/client/package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"name": "module-uo-client",
|
||||
"private": true,
|
||||
"version": "0.1.0-spike",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build": "vite build"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@vitejs/plugin-react": "^4.3.2",
|
||||
"vite": "^5.4.8"
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
// module-uo's API bindings.
|
||||
//
|
||||
// These used to be `api.atlas` inside core's client/src/api/client.js — a module
|
||||
// namespace living in core (MODULE_API.md §3.5). The module owns the paths
|
||||
// because it owns the routes at the other end; core hands over only the request
|
||||
// primitive: same-origin /api/v1, cookies included, JSON in/out, ApiError on a
|
||||
// non-2xx.
|
||||
const { request } = window.__rg.api
|
||||
|
||||
const withQs = (s) => (s ? `?${s}` : '')
|
||||
|
||||
export const atlas = {
|
||||
creatures: (opts = {}) => {
|
||||
const qs = new URLSearchParams()
|
||||
if (opts.q) qs.set('q', opts.q)
|
||||
if (opts.facet) qs.set('facet', opts.facet)
|
||||
if (opts.limit) qs.set('limit', opts.limit)
|
||||
if (opts.offset) qs.set('offset', opts.offset)
|
||||
return request(`/public/atlas/creatures${withQs(qs.toString())}`)
|
||||
},
|
||||
creature: (slug, opts = {}) => {
|
||||
const qs = new URLSearchParams()
|
||||
if (opts.facet) qs.set('facet', opts.facet)
|
||||
if (opts.points) qs.set('points', opts.points)
|
||||
return request(`/public/atlas/creatures/${encodeURIComponent(slug)}${withQs(qs.toString())}`)
|
||||
},
|
||||
regions: (opts = {}) => {
|
||||
const qs = new URLSearchParams()
|
||||
if (opts.facet) qs.set('facet', opts.facet)
|
||||
if (opts.q) qs.set('q', opts.q)
|
||||
return request(`/public/atlas/regions${withQs(qs.toString())}`)
|
||||
},
|
||||
landmarks: (opts = {}) => {
|
||||
const qs = new URLSearchParams()
|
||||
if (opts.facet) qs.set('facet', opts.facet)
|
||||
if (opts.q) qs.set('q', opts.q)
|
||||
return request(`/public/atlas/landmarks${withQs(qs.toString())}`)
|
||||
},
|
||||
champions: (opts = {}) => {
|
||||
const qs = new URLSearchParams()
|
||||
if (opts.facet) qs.set('facet', opts.facet)
|
||||
return request(`/public/atlas/champions${withQs(qs.toString())}`)
|
||||
},
|
||||
meta: () => request('/public/atlas/meta'),
|
||||
}
|
||||
|
||||
export const api = { atlas }
|
||||
@@ -1,53 +0,0 @@
|
||||
// ── module-uo · client entry point ─────────────────────────────────────────
|
||||
//
|
||||
// The prebuilt ESM chunk core loads as
|
||||
// `<script type="module" src="/modules/uo/entry.js">`. Same-origin, so
|
||||
// `script-src 'self'` admits it with no nonce and no inline — which is the
|
||||
// entire reason the client half is shaped this way (MODULE_SYSTEM.md §1.14).
|
||||
//
|
||||
// It evaluates AFTER core's bundle (deferred module scripts run in document
|
||||
// order) and BEFORE core renders (main.jsx waits for DOMContentLoaded), so
|
||||
// registering synchronously here is enough — there is no loading state to
|
||||
// coordinate and no re-render to trigger.
|
||||
|
||||
import Atlas from './pages/Atlas.jsx'
|
||||
import AtlasCreature from './pages/AtlasCreature.jsx'
|
||||
|
||||
const ID = 'uo'
|
||||
const CORE_API = '^1.0.0'
|
||||
|
||||
// The client-side twin of the server's coreApi check. A module built against a
|
||||
// contract this core does not implement must refuse to register rather than
|
||||
// half-work: a missing kit member is a blank page three clicks in, and the
|
||||
// version is knowable now.
|
||||
function compatible(version) {
|
||||
const [major] = String(version || '').split('.')
|
||||
return major === CORE_API.replace(/^\^/, '').split('.')[0]
|
||||
}
|
||||
|
||||
const rg = window.__rg
|
||||
|
||||
if (!rg) {
|
||||
// Not an exception: throwing from a module script is an uncaught error in the
|
||||
// page, and a module failing to load must never be the site failing to load.
|
||||
console.error(`[module-${ID}] window.__rg is missing — core did not publish its shared dependencies`)
|
||||
} else if (!compatible(rg.version)) {
|
||||
console.error(`[module-${ID}] needs core API ${CORE_API}, this core is ${rg.version} — not registering`)
|
||||
} else {
|
||||
rg.registry.registerRoutes(ID, {
|
||||
// Paths are relative to the module's namespace; core prefixes them, so these
|
||||
// render at /uo/atlas and /uo/atlas/:slug (MODULE_SYSTEM.md §2.8).
|
||||
public: [
|
||||
{ path: 'atlas', element: <Atlas /> },
|
||||
{ path: 'atlas/:slug', element: <AtlasCreature /> },
|
||||
],
|
||||
})
|
||||
|
||||
// Interleaves into core's public nav rather than appending a "UO" group.
|
||||
// `order: 12` puts it where the Atlas link already sat — after Wiki and the
|
||||
// shard boards, before About. `feature` is resolved by the provider below.
|
||||
rg.registry.registerNav(ID, {
|
||||
area: 'public',
|
||||
items: [{ label: 'Atlas', to: '/uo/atlas', feature: 'atlas', order: 12 }],
|
||||
})
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
const reactDom = window.__rg.reactDom
|
||||
export default reactDom
|
||||
export const { createRoot, hydrateRoot } = reactDom
|
||||
@@ -1,8 +0,0 @@
|
||||
// The automatic JSX runtime, from core's global. Every .jsx file in this module
|
||||
// compiles to imports from here, so this is the single hottest path in the
|
||||
// bundle — and the one that would silently produce a SECOND React if it resolved
|
||||
// to a bundled copy instead.
|
||||
const jsx = window.__rg.jsxRuntime
|
||||
export default jsx
|
||||
export const { jsx: jsxFn, jsxs, Fragment } = jsx
|
||||
export { jsxFn as jsx }
|
||||
10
modules/uo/client/src/shim/react-router-dom.js
vendored
10
modules/uo/client/src/shim/react-router-dom.js
vendored
@@ -1,10 +0,0 @@
|
||||
// react-router-dom from core's global. Same singleton argument as React, with a
|
||||
// sharper edge: the router's context is created by whichever copy is loaded, so
|
||||
// a second copy would give module pages an EMPTY router context — <Link> would
|
||||
// throw and useParams() would return {} rather than the URL's params.
|
||||
const router = window.__rg.router
|
||||
export default router
|
||||
export const {
|
||||
Link, NavLink, Navigate, Outlet, Route, Routes, useParams, useNavigate,
|
||||
useLocation, useSearchParams, createBrowserRouter, RouterProvider,
|
||||
} = router
|
||||
19
modules/uo/client/src/shim/react.js
vendored
19
modules/uo/client/src/shim/react.js
vendored
@@ -1,19 +0,0 @@
|
||||
// React, taken from core's global rather than bundled.
|
||||
//
|
||||
// There is exactly ONE React in the page and core owns it (MODULE_API.md §3.2).
|
||||
// A module that bundled its own would get a second hook dispatcher and fail at
|
||||
// the first useState — so `react` is declared external in vite.config.js and
|
||||
// aliased here.
|
||||
//
|
||||
// Why an alias module rather than rollup's `output.globals`: `globals` only
|
||||
// applies to iife/umd output, and this is an ES module. An alias is the ESM
|
||||
// equivalent, and it also keeps named imports (`import { useState } from
|
||||
// 'react'`) working unchanged in the page source.
|
||||
const react = window.__rg.react
|
||||
|
||||
export default react
|
||||
export const {
|
||||
useState, useEffect, useMemo, useCallback, useRef, useContext, useReducer,
|
||||
createElement, cloneElement, createContext, forwardRef, memo, Fragment,
|
||||
Children, isValidElement, StrictMode, Suspense, lazy,
|
||||
} = react
|
||||
@@ -1,13 +0,0 @@
|
||||
// Core's shared UI kit, from the global.
|
||||
//
|
||||
// This is the §3.4 kit: a curated, closed set — the layout chrome, the three
|
||||
// page states, the async hook and the two read-only contexts. It exists because
|
||||
// a module page that does not use core's layout is a module page that does not
|
||||
// look like the site it is installed in, and drifts further every time core's
|
||||
// chrome changes.
|
||||
//
|
||||
// Anything NOT in here, the module bundles itself.
|
||||
const { PublicLayout, PageHeader, Loading, ErrorState, EmptyState, useAsync, useAuth, useSite } =
|
||||
window.__rg.ui
|
||||
|
||||
export { PublicLayout, PageHeader, Loading, ErrorState, EmptyState, useAsync, useAuth, useSite }
|
||||
@@ -1,43 +0,0 @@
|
||||
import { defineConfig } from 'vite'
|
||||
import react from '@vitejs/plugin-react'
|
||||
import path from 'path'
|
||||
|
||||
// Library mode: one prebuilt ESM chunk, published by CI and dropped onto the
|
||||
// operator's volume. The operator never builds anything (MODULE_SYSTEM.md §2.5).
|
||||
//
|
||||
// The four externals are the whole contract with core. Declaring them external
|
||||
// alone is not enough, though: rollup would emit bare `import 'react'`
|
||||
// specifiers, which a browser cannot resolve without an import map — and CSP
|
||||
// forbids the inline <script type="importmap"> that would provide one. So each
|
||||
// is ALIASED to a two-line shim that re-exports from window.__rg, and the
|
||||
// external list then only has to stop Vite from following them into node_modules
|
||||
// this package does not have.
|
||||
const shim = (f) => path.resolve(import.meta.dirname, 'src/shim', f)
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [react()],
|
||||
resolve: {
|
||||
// EXACT matches, via the array form. Vite's object form does PREFIX
|
||||
// replacement, so a plain `react` key also rewrote `react/jsx-runtime` into
|
||||
// `src/shim/react.js/jsx-runtime` — a path that does not exist, and the
|
||||
// first thing this build hit.
|
||||
alias: [
|
||||
{ find: /^react$/, replacement: shim('react.js') },
|
||||
{ find: /^react\/jsx-runtime$/, replacement: shim('react-jsx-runtime.js') },
|
||||
{ find: /^react-dom\/client$/, replacement: shim('react-dom-client.js') },
|
||||
{ find: /^react-router-dom$/, replacement: shim('react-router-dom.js') },
|
||||
],
|
||||
},
|
||||
build: {
|
||||
lib: {
|
||||
entry: path.resolve(import.meta.dirname, 'src/entry.jsx'),
|
||||
formats: ['es'],
|
||||
fileName: () => 'entry.js',
|
||||
},
|
||||
outDir: 'dist',
|
||||
emptyOutDir: true,
|
||||
// Same reason as core's client: no inline bootstrap script for
|
||||
// `script-src 'self'` to trip on.
|
||||
modulePreload: { polyfill: false },
|
||||
},
|
||||
})
|
||||
@@ -1,14 +0,0 @@
|
||||
{
|
||||
"id": "uo",
|
||||
"name": "Ultima Online",
|
||||
"version": "0.1.0-spike",
|
||||
"coreApi": "^1.0.0",
|
||||
"server": "server/index.js",
|
||||
"client": { "entry": "client/dist/entry.js" },
|
||||
"schema": "server/db/schema.sql",
|
||||
"purge": "server/db/purge.sql",
|
||||
"mounts": {
|
||||
"public": ["/atlas"]
|
||||
},
|
||||
"capabilities": ["atlas"]
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
// ── The module's single point of contact with core ─────────────────────────
|
||||
//
|
||||
// Every other file in this module imports THIS file instead of reaching into
|
||||
// the website's tree. That is the whole mechanical trick behind the
|
||||
// zero-internal-imports rule (docs/website/MODULE_API.md §5.1): the moved files
|
||||
// changed by one `require` line each, and a CI grep for a relative path
|
||||
// escaping the module root can then be an exact test rather than a heuristic.
|
||||
//
|
||||
// It exists because `ctx` arrives as an ARGUMENT to register(), while the files
|
||||
// that need it are plain CommonJS modules that were written against top-level
|
||||
// requires. Rather than thread ctx through nine constructors, register() parks
|
||||
// it here once and everything else reads it lazily.
|
||||
//
|
||||
// Lazily is load-bearing: this file is required at module-require time, which is
|
||||
// during app.js's own require, and reading `ctx.db` eagerly would rebuild the
|
||||
// startup-time database dependency the loader is careful not to have.
|
||||
|
||||
let ctx = null
|
||||
|
||||
/** Called exactly once, by server/index.js, at the top of register(). */
|
||||
function init(next) {
|
||||
if (ctx) throw new Error('module-uo: core.init() called twice')
|
||||
ctx = next
|
||||
}
|
||||
|
||||
function require_() {
|
||||
if (!ctx) throw new Error('module-uo: core used before register() ran')
|
||||
return ctx
|
||||
}
|
||||
|
||||
// Forwarders rather than re-exports: `const { query } = require('./core')`
|
||||
// destructures at require time, which is before init(), so a plain re-export
|
||||
// would capture undefined. Each of these resolves ctx at CALL time.
|
||||
const query = (sql, params) => require_().db.query(sql, params)
|
||||
|
||||
const logger = (namespace) => require_().log(namespace)
|
||||
|
||||
const settings = {
|
||||
get: (key) => require_().settings.get(key),
|
||||
// `updatedBy` is the third parameter core's settings.model.set carries — the
|
||||
// atlas path setter passes it (shardAtlas.model.js:60), so dropping it here
|
||||
// would silently lose the audit attribution rather than fail.
|
||||
set: (key, value, updatedBy) => require_().settings.set(key, value, updatedBy),
|
||||
getInstanceName: () => require_().settings.getInstanceName(),
|
||||
}
|
||||
|
||||
const auth = {
|
||||
getUserFromRequest: (req) => require_().auth.getUserFromRequest(req),
|
||||
}
|
||||
|
||||
const middleware = {
|
||||
siteMode: (req, res, next) => require_().middleware.siteMode(req, res, next),
|
||||
validate: (req, res, next) => require_().middleware.validate(req, res, next),
|
||||
requireAuth: (req, res, next) => require_().middleware.requireAuth(req, res, next),
|
||||
noindex: (req, res, next) => require_().middleware.noindex(req, res, next),
|
||||
requireRole: (...roles) => {
|
||||
// requireRole is a FACTORY, so it must be resolved at call time and the
|
||||
// resulting middleware kept — resolving it per request would build a new
|
||||
// closure on every hit.
|
||||
let built = null
|
||||
return (req, res, next) => {
|
||||
built = built || require_().middleware.requireRole(...roles)
|
||||
return built(req, res, next)
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
init,
|
||||
// Shared server dependencies, taken from core rather than required directly.
|
||||
// A module lives outside server/, so `require('express')` from here does not
|
||||
// resolve at all — and even where it did, a second express in the process
|
||||
// would be a second Router prototype. Same rule as React on the client.
|
||||
get express() { return require_().express },
|
||||
get validator() { return require_().validator },
|
||||
query,
|
||||
logger,
|
||||
settings,
|
||||
auth,
|
||||
middleware,
|
||||
get pool() { return require_().db.pool },
|
||||
get secretBox() { return require_().secretBox },
|
||||
get push() { return require_().push },
|
||||
get uploads() { return require_().uploads },
|
||||
get posts() { return require_().posts },
|
||||
get paths() { return require_().paths },
|
||||
get moduleId() { return require_().moduleId },
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
-- ── module-uo · purge ──────────────────────────────────────────────────────
|
||||
--
|
||||
-- DESTRUCTIVE. Run ONLY by the explicit admin purge action, never by uninstall
|
||||
-- (docs/website/MODULE_API.md §2.6) — uninstalling a module removes its code and
|
||||
-- retains its data, and an operator who wants the data gone has to say so.
|
||||
--
|
||||
-- Required because this module declares a schema fragment: a module that can
|
||||
-- create tables and cannot drop them leaves an operator with orphaned data and
|
||||
-- no supported way to remove it.
|
||||
--
|
||||
-- Dropped children-first even though these tables carry no foreign keys, so the
|
||||
-- order stays correct if Phase 3 adds one.
|
||||
|
||||
DROP TABLE IF EXISTS shard_atlas_pending;
|
||||
DROP TABLE IF EXISTS shard_atlas_meta;
|
||||
DROP TABLE IF EXISTS shard_champion_spawns;
|
||||
DROP TABLE IF EXISTS shard_landmarks;
|
||||
DROP TABLE IF EXISTS shard_regions;
|
||||
DROP TABLE IF EXISTS shard_spawn_point_types;
|
||||
DROP TABLE IF EXISTS shard_spawn_points;
|
||||
DROP TABLE IF EXISTS shard_spawn_creatures;
|
||||
@@ -1,166 +0,0 @@
|
||||
-- ── module-uo · schema fragment ────────────────────────────────────────────
|
||||
--
|
||||
-- Replayed by core's ensureSchema() immediately after core's own schema.sql,
|
||||
-- statement by statement, split the same way (docs/website/MODULE_API.md §2.6).
|
||||
-- It inherits core's rules because it goes through core's splitter: idempotent
|
||||
-- CREATE/ALTER only, no DROP, and no `--` inside a string literal.
|
||||
--
|
||||
-- SPIKE SCOPE: the eight spawn-atlas tables, lifted verbatim out of
|
||||
-- server/db/schema.sql. Phase 3 brings the other nineteen.
|
||||
--
|
||||
-- These names are NOT `uo_`-prefixed, which the contract otherwise requires of a
|
||||
-- module's tables. module-uo is grandfathered by an explicit allowlist in the
|
||||
-- loader: renaming twenty-seven live tables is a data migration this workstream
|
||||
-- deliberately does not do, and the prefix rule holds for every module written
|
||||
-- after this one.
|
||||
|
||||
-- ── Spawn atlas (Protocol 3.0 Part C) ───────────────────────────────────────
|
||||
-- Static shard CONTENT, not live shard state: what spawns where, which regions
|
||||
-- and landmarks exist, and which champion altars are configured. Nothing here
|
||||
-- comes from the sidecar — it is imported from a committed artifact built off a
|
||||
-- ServUO tree by `npm run atlas:build` (see docs/website/SPAWN_ATLAS.md), so
|
||||
-- these tables stay populated whether the shard is up or not.
|
||||
--
|
||||
-- Every table is import-owned: `npm run atlas:import` TRUNCATEs and reloads them
|
||||
-- in one transaction. Nothing else may write here, and nothing else may hold a
|
||||
-- foreign key to them. No FKs at all, consistent with every other shard_* table.
|
||||
|
||||
-- One row per spawnable type, aggregated across the world. `total` is the sum of
|
||||
-- each type's own MX across every point that spawns it (how many exist at once);
|
||||
-- `facets` is a per-facet point count, so the facet filter and "where does this
|
||||
-- live" both answer without touching shard_spawn_points.
|
||||
CREATE TABLE IF NOT EXISTS shard_spawn_creatures (
|
||||
slug VARCHAR(120) NOT NULL PRIMARY KEY, -- slugified class name; the /atlas/:slug key
|
||||
name VARCHAR(120) NOT NULL, -- display spelling chosen by the build
|
||||
total INT NOT NULL DEFAULT 0,
|
||||
points INT NOT NULL DEFAULT 0,
|
||||
facets JSON NULL, -- { "Felucca": 171, "Trammel": 160, ... }
|
||||
-- Operator-supplied artwork, always NULL on a fresh import. The repo ships no
|
||||
-- creature art: sprites live in the operator's own client .mul/.uop files and
|
||||
-- are theirs to extract and place under uploads/atlas/. The UI renders without
|
||||
-- art when this is NULL, which is the normal case.
|
||||
art VARCHAR(255) NULL,
|
||||
-- Plain INDEX, deliberately NOT FULLTEXT: ~800 rows makes a LIKE scan free,
|
||||
-- and FULLTEXT's min-token-length would break searches for names like "orc".
|
||||
INDEX idx_shard_spawn_creatures_name (name)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- One row per spawner. `region`/`landmark` are the resolved place name — the
|
||||
-- point-in-rect transform that turns "5411,1234" into "Despise" — and `label` is
|
||||
-- the resolved display string (region, else landmark, else 'Wilderness').
|
||||
CREATE TABLE IF NOT EXISTS shard_spawn_points (
|
||||
id INT AUTO_INCREMENT PRIMARY KEY,
|
||||
facet VARCHAR(40) NOT NULL,
|
||||
name VARCHAR(120) NULL, -- the ServUO spawner's own name
|
||||
x INT NOT NULL,
|
||||
y INT NOT NULL,
|
||||
width INT NOT NULL DEFAULT 0,
|
||||
height INT NOT NULL DEFAULT 0,
|
||||
spawn_range INT NOT NULL DEFAULT 0, -- `range` is reserved in MariaDB
|
||||
max_count INT NOT NULL DEFAULT 0,
|
||||
min_delay INT NOT NULL DEFAULT 0,
|
||||
max_delay INT NOT NULL DEFAULT 0,
|
||||
tod_start INT NOT NULL DEFAULT 0, -- meaningless unless tod_mode <> 0
|
||||
tod_end INT NOT NULL DEFAULT 0,
|
||||
tod_mode INT NOT NULL DEFAULT 0,
|
||||
region VARCHAR(120) NULL,
|
||||
landmark VARCHAR(120) NULL,
|
||||
label VARCHAR(120) NOT NULL DEFAULT 'Wilderness',
|
||||
INDEX idx_shard_spawn_points_facet (facet),
|
||||
INDEX idx_shard_spawn_points_label (label)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- The many-to-many between the two above: one spawner commonly carries several
|
||||
-- types (a single Trammel point spawns six), each with its own max. This is how
|
||||
-- /atlas/creatures/:slug finds the places a creature appears.
|
||||
CREATE TABLE IF NOT EXISTS shard_spawn_point_types (
|
||||
point_id INT NOT NULL,
|
||||
slug VARCHAR(120) NOT NULL, -- → shard_spawn_creatures.slug (no FK)
|
||||
max_count INT NOT NULL DEFAULT 1,
|
||||
PRIMARY KEY (point_id, slug),
|
||||
INDEX idx_shard_spawn_point_types_slug (slug)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Named regions from Data/Regions.xml, flattened out of their nesting. `rects`
|
||||
-- holds the region's rectangles; `priority` and rect area are what resolved each
|
||||
-- spawn point at build time, kept here so the admin drift check can re-derive.
|
||||
CREATE TABLE IF NOT EXISTS shard_regions (
|
||||
id INT AUTO_INCREMENT PRIMARY KEY,
|
||||
facet VARCHAR(40) NOT NULL,
|
||||
name VARCHAR(120) NOT NULL,
|
||||
type VARCHAR(80) NULL, -- ServUO region class
|
||||
priority INT NOT NULL DEFAULT 0,
|
||||
parent VARCHAR(120) NULL, -- enclosing named region, if any
|
||||
rects JSON NULL,
|
||||
INDEX idx_shard_regions_facet (facet),
|
||||
INDEX idx_shard_regions_name (name)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Points of interest from Data/Locations/*.xml. `grp` is the innermost enclosing
|
||||
-- parent ("Covetous"), which is the label worth showing — "Covetous" reads
|
||||
-- better than the individual marker "Level 1". (`group` is reserved in SQL.)
|
||||
CREATE TABLE IF NOT EXISTS shard_landmarks (
|
||||
id INT AUTO_INCREMENT PRIMARY KEY,
|
||||
facet VARCHAR(40) NOT NULL,
|
||||
name VARCHAR(120) NOT NULL,
|
||||
grp VARCHAR(120) NULL,
|
||||
x INT NOT NULL,
|
||||
y INT NOT NULL,
|
||||
z INT NOT NULL DEFAULT 0,
|
||||
INDEX idx_shard_landmarks_facet (facet),
|
||||
INDEX idx_shard_landmarks_name (name)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Configured champion altars from Config/ChampionSpawns.xml. This is static
|
||||
-- roster data ("there is an Unholy Terror altar in Deceit") and is distinct from
|
||||
-- the live champ.update feed in shard_champs ("it is on level 3 right now").
|
||||
CREATE TABLE IF NOT EXISTS shard_champion_spawns (
|
||||
slug VARCHAR(160) NOT NULL PRIMARY KEY, -- facet-name, e.g. "felucca-deceit"
|
||||
name VARCHAR(120) NOT NULL,
|
||||
grp VARCHAR(80) NULL, -- spawn group; one active per group
|
||||
type VARCHAR(80) NULL, -- '' when randomised per activation
|
||||
random_type TINYINT(1) NOT NULL DEFAULT 0,
|
||||
facet VARCHAR(40) NOT NULL,
|
||||
x INT NOT NULL,
|
||||
y INT NOT NULL,
|
||||
z INT NOT NULL DEFAULT 0,
|
||||
radius INT NOT NULL DEFAULT 0,
|
||||
label VARCHAR(120) NULL, -- resolved place name
|
||||
INDEX idx_shard_champion_spawns_facet (facet)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
|
||||
-- Singleton (id = 1) describing the artifact currently loaded: when it was
|
||||
-- built, its counts, and a sha256 per ServUO source file. The admin drift check
|
||||
-- compares this against db/data/spawnAtlas.meta.json to report when the database
|
||||
-- is behind the committed artifact.
|
||||
CREATE TABLE IF NOT EXISTS shard_atlas_meta (
|
||||
id TINYINT NOT NULL PRIMARY KEY DEFAULT 1,
|
||||
payload JSON NOT NULL,
|
||||
imported_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
CONSTRAINT chk_shard_atlas_meta_singleton CHECK (id = 1)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Singleton (id = 1) holding an atlas refresh that was parsed but deliberately
|
||||
-- NOT applied, because it would remove a facet the site currently serves.
|
||||
--
|
||||
-- Losing a facet is the signature of a half-copied or mid-update ServUO tree as
|
||||
-- much as of a real map change, and boot cannot tell the two apart — so the
|
||||
-- refresh is staged here for a human instead of being applied. Startup is never
|
||||
-- blocked by it: the site comes up serving the atlas it already had.
|
||||
--
|
||||
-- Only the DECISION is stored, not the parsed world: `payload` holds the source
|
||||
-- hashes and the facet diff (a few KB), and approving re-parses the tree. That
|
||||
-- keeps a multi-megabyte blob out of the database and guarantees the applied
|
||||
-- atlas matches the tree as it is at approval time, not as it was at boot.
|
||||
--
|
||||
-- `rejected` is remembered against those exact source hashes so a declined
|
||||
-- refresh does not re-prompt on every restart; changing the tree changes the
|
||||
-- hashes and asks again.
|
||||
CREATE TABLE IF NOT EXISTS shard_atlas_pending (
|
||||
id TINYINT NOT NULL PRIMARY KEY DEFAULT 1,
|
||||
status ENUM('pending','rejected') NOT NULL DEFAULT 'pending',
|
||||
payload JSON NOT NULL, -- source hashes + facet diff
|
||||
detected_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
CONSTRAINT chk_shard_atlas_pending_singleton CHECK (id = 1)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
@@ -1,59 +0,0 @@
|
||||
// ── module-uo · server entry point ─────────────────────────────────────────
|
||||
//
|
||||
// SPIKE SCOPE. Phase 1 carries only /api/v1/public/atlas/* out of core
|
||||
// (MODULE_SYSTEM.md §2.7): six routes, DB-backed, no sidecar, no SSE, one boot
|
||||
// hook. Phase 3 brings the rest — the other 12 router/controller files, the 7
|
||||
// remaining model directories, the notification-stream catalog and the
|
||||
// town-crier announce leg.
|
||||
//
|
||||
// Called ONCE, synchronously, during the website's app.js require. Everything
|
||||
// here must therefore be synchronous and must not touch the database: the route
|
||||
// manifest generator and the OpenAPI generator both require app.js with the
|
||||
// pool pointed at a dead port, and a module that queried here would hang both
|
||||
// (MODULE_API.md §2.2). Anything needing a live database goes in onBoot.
|
||||
|
||||
const core = require('./core')
|
||||
|
||||
module.exports = function register(ctx, api) {
|
||||
// Park ctx before requiring anything that reads it. The requires below pull in
|
||||
// the model layer, whose files resolve core lazily — but the ORDER still
|
||||
// matters for the router, which is constructed at require time.
|
||||
core.init(ctx)
|
||||
|
||||
/* eslint-disable global-require */
|
||||
const atlasRouter = require('./router/atlas.router')
|
||||
const atlas = require('./model/shardAtlas/shardAtlas.model')
|
||||
/* eslint-enable global-require */
|
||||
|
||||
const log = ctx.log('boot')
|
||||
|
||||
// The URL is unchanged from when this router lived in core's
|
||||
// router/v1/public/index.js — that is the point, and routes.manifest.json is
|
||||
// the proof (MODULE_API.md §5.3).
|
||||
api.registerRoutes({
|
||||
public: { '/atlas': atlasRouter },
|
||||
})
|
||||
|
||||
// Was server.js:92, an explicit call in core's start(). Re-derive the spawn
|
||||
// atlas from the shard's own ServUO tree: the shard's maps change over its
|
||||
// lifetime — facets get added, replaced or renamed — so the atlas is rebuilt
|
||||
// on every boot rather than shipped as a snapshot that would silently go
|
||||
// stale. Hash-gated, so an unchanged tree costs one read pass and no write.
|
||||
//
|
||||
// Best-effort by contract: no configured path, an unreadable mount or a
|
||||
// malformed file must never stop the site coming up, and a refresh that would
|
||||
// REMOVE a facet is staged for admin approval instead of being applied. So it
|
||||
// is caught HERE rather than left to the loader — the loader's catch would be
|
||||
// correct about the failure but wrong about the severity, marking the module
|
||||
// startup_failed and 503-ing six routes that serve perfectly good stale data.
|
||||
api.onBoot(async () => {
|
||||
try {
|
||||
const result = await atlas.refreshOnBoot()
|
||||
log.info('spawn atlas refreshed', { status: result && result.status })
|
||||
} catch (err) {
|
||||
log.warn('spawn atlas refresh failed — serving whatever was last imported', {
|
||||
error: err.message,
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -1,390 +0,0 @@
|
||||
const { pool, query } = require('../../core')
|
||||
|
||||
// Raw SQL for the spawn atlas. Every table here is IMPORT-OWNED: `replaceAtlas`
|
||||
// empties and refills all six inside one transaction, and nothing else in the
|
||||
// codebase writes to them. There are no foreign keys, consistent with every
|
||||
// other shard_* table.
|
||||
|
||||
const BATCH = 500
|
||||
|
||||
const ATLAS_TABLES = [
|
||||
'shard_spawn_point_types',
|
||||
'shard_spawn_points',
|
||||
'shard_spawn_creatures',
|
||||
'shard_regions',
|
||||
'shard_landmarks',
|
||||
'shard_champion_spawns',
|
||||
]
|
||||
|
||||
async function insertBatched(conn, sql, rows) {
|
||||
for (let i = 0; i < rows.length; i += BATCH) {
|
||||
await conn.batch(sql, rows.slice(i, i + BATCH))
|
||||
}
|
||||
return rows.length
|
||||
}
|
||||
|
||||
/**
|
||||
* Replace the entire atlas in one transaction.
|
||||
*
|
||||
* All-or-nothing on purpose: a failed reload must leave the previous atlas
|
||||
* intact rather than a half-loaded world, since a partially-imported atlas is
|
||||
* indistinguishable from a real one to anyone reading it.
|
||||
*
|
||||
* `DELETE`, not `TRUNCATE` — `TRUNCATE` is DDL in MariaDB and implicitly
|
||||
* commits, which would defeat exactly that guarantee. At ~7k rows the cost of
|
||||
* `DELETE` is irrelevant.
|
||||
*/
|
||||
async function replaceAtlas(atlas, art = {}) {
|
||||
const conn = await pool.getConnection()
|
||||
const counts = {}
|
||||
try {
|
||||
await conn.beginTransaction()
|
||||
|
||||
for (const table of ATLAS_TABLES) await conn.query(`DELETE FROM ${table}`)
|
||||
|
||||
counts.creatures = await insertBatched(
|
||||
conn,
|
||||
'INSERT INTO shard_spawn_creatures (slug, name, total, points, facets, art) VALUES (?,?,?,?,?,?)',
|
||||
atlas.creatures.map((c) => [
|
||||
c.slug,
|
||||
c.name,
|
||||
c.total ?? 0,
|
||||
c.points ?? 0,
|
||||
JSON.stringify(c.facets ?? {}),
|
||||
art[c.slug] ?? null,
|
||||
]),
|
||||
)
|
||||
|
||||
counts.regions = await insertBatched(
|
||||
conn,
|
||||
'INSERT INTO shard_regions (facet, name, type, priority, parent, rects) VALUES (?,?,?,?,?,?)',
|
||||
atlas.regions.map((r) => [
|
||||
r.facet,
|
||||
r.name,
|
||||
r.type || null,
|
||||
r.priority ?? 0,
|
||||
r.parent || null,
|
||||
JSON.stringify(r.rects ?? []),
|
||||
]),
|
||||
)
|
||||
|
||||
counts.landmarks = await insertBatched(
|
||||
conn,
|
||||
'INSERT INTO shard_landmarks (facet, name, grp, x, y, z) VALUES (?,?,?,?,?,?)',
|
||||
atlas.landmarks.map((l) => [
|
||||
l.facet,
|
||||
l.name,
|
||||
l.group || null,
|
||||
l.x ?? 0,
|
||||
l.y ?? 0,
|
||||
l.z ?? 0,
|
||||
]),
|
||||
)
|
||||
|
||||
counts.champions = await insertBatched(
|
||||
conn,
|
||||
'INSERT INTO shard_champion_spawns ' +
|
||||
'(slug, name, grp, type, random_type, facet, x, y, z, radius, label) ' +
|
||||
'VALUES (?,?,?,?,?,?,?,?,?,?,?)',
|
||||
atlas.champions.map((c) => [
|
||||
c.slug,
|
||||
c.name,
|
||||
c.group || null,
|
||||
c.type || null,
|
||||
c.randomType ? 1 : 0,
|
||||
c.facet,
|
||||
c.x ?? 0,
|
||||
c.y ?? 0,
|
||||
c.z ?? 0,
|
||||
c.radius ?? 0,
|
||||
c.label || null,
|
||||
]),
|
||||
)
|
||||
|
||||
// Point ids are assigned explicitly rather than left to AUTO_INCREMENT: the
|
||||
// join rows need to know them and `conn.batch()` reports no usable insertId
|
||||
// for a multi-row insert. Safe because this transaction just emptied the
|
||||
// table and nothing else writes to it.
|
||||
counts.points = await insertBatched(
|
||||
conn,
|
||||
'INSERT INTO shard_spawn_points ' +
|
||||
'(id, facet, name, x, y, width, height, spawn_range, max_count, min_delay, max_delay, ' +
|
||||
'tod_start, tod_end, tod_mode, region, landmark, label) ' +
|
||||
'VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)',
|
||||
atlas.points.map((p, i) => [
|
||||
i + 1,
|
||||
p.facet,
|
||||
p.name,
|
||||
p.x,
|
||||
p.y,
|
||||
p.width ?? 0,
|
||||
p.height ?? 0,
|
||||
p.range ?? 0,
|
||||
p.maxCount ?? 0,
|
||||
p.minDelay ?? 0,
|
||||
p.maxDelay ?? 0,
|
||||
p.todStart ?? 0,
|
||||
p.todEnd ?? 0,
|
||||
p.todMode ?? 0,
|
||||
p.region,
|
||||
p.landmark,
|
||||
p.label || 'Wilderness',
|
||||
]),
|
||||
)
|
||||
|
||||
counts.pointTypes = await insertBatched(
|
||||
conn,
|
||||
'INSERT INTO shard_spawn_point_types (point_id, slug, max_count) VALUES (?,?,?)',
|
||||
atlas.pointTypes,
|
||||
)
|
||||
|
||||
await conn.query(
|
||||
'INSERT INTO shard_atlas_meta (id, payload) VALUES (1, ?) ' +
|
||||
'ON DUPLICATE KEY UPDATE payload = VALUES(payload), imported_at = CURRENT_TIMESTAMP',
|
||||
[JSON.stringify({ ...atlas.meta, importedCounts: counts })],
|
||||
)
|
||||
|
||||
// A completed import answers whatever was pending.
|
||||
await conn.query('DELETE FROM shard_atlas_pending')
|
||||
|
||||
await conn.commit()
|
||||
return counts
|
||||
} catch (err) {
|
||||
await conn.rollback().catch(() => {})
|
||||
throw err
|
||||
} finally {
|
||||
conn.release()
|
||||
}
|
||||
}
|
||||
|
||||
async function getMeta() {
|
||||
const rows = await query('SELECT payload, imported_at FROM shard_atlas_meta WHERE id = 1')
|
||||
if (rows.length === 0) return null
|
||||
const payload = typeof rows[0].payload === 'string' ? JSON.parse(rows[0].payload) : rows[0].payload
|
||||
return { ...payload, importedAt: rows[0].imported_at }
|
||||
}
|
||||
|
||||
/** Facet names currently loaded, used to detect a facet disappearing. */
|
||||
async function getFacets() {
|
||||
const rows = await query('SELECT DISTINCT facet FROM shard_spawn_points ORDER BY facet')
|
||||
return rows.map((row) => row.facet)
|
||||
}
|
||||
|
||||
// ── Pending review ─────────────────────────────────────────────────────────
|
||||
|
||||
async function getPending() {
|
||||
const rows = await query('SELECT payload, status, detected_at FROM shard_atlas_pending WHERE id = 1')
|
||||
if (rows.length === 0) return null
|
||||
const payload = typeof rows[0].payload === 'string' ? JSON.parse(rows[0].payload) : rows[0].payload
|
||||
return { ...payload, status: rows[0].status, detectedAt: rows[0].detected_at }
|
||||
}
|
||||
|
||||
async function setPending(payload, status = 'pending') {
|
||||
return query(
|
||||
'INSERT INTO shard_atlas_pending (id, status, payload) VALUES (1, ?, ?) ' +
|
||||
'ON DUPLICATE KEY UPDATE status = VALUES(status), payload = VALUES(payload), ' +
|
||||
'detected_at = CURRENT_TIMESTAMP',
|
||||
[status, JSON.stringify(payload)],
|
||||
)
|
||||
}
|
||||
|
||||
async function clearPending() {
|
||||
return query('DELETE FROM shard_atlas_pending')
|
||||
}
|
||||
|
||||
// ── Reads (the public /atlas surface) ──────────────────────────────────────
|
||||
//
|
||||
// Every read here is a plain indexed query over ~7k rows and is served entirely
|
||||
// from MariaDB: the atlas is static shard content, so nothing on this path
|
||||
// touches the sidecar and nothing degrades when the shard is down.
|
||||
//
|
||||
// A facet filter is expressed as EXISTS over the points, never as a JSON path
|
||||
// built from caller input. `shard_spawn_creatures.facets` is a JSON object keyed
|
||||
// by facet name, and matching a key means either concatenating the name into a
|
||||
// path or handing it to JSON_SEARCH — whose search string treats `%` and `_` as
|
||||
// wildcards, so `?facet=%` would quietly match everything. The join is exact and
|
||||
// uses the indexes that already exist.
|
||||
const CREATURE_FACET_EXISTS = `EXISTS (
|
||||
SELECT 1 FROM shard_spawn_point_types t
|
||||
JOIN shard_spawn_points p ON p.id = t.point_id
|
||||
WHERE t.slug = c.slug AND p.facet = ?
|
||||
)`
|
||||
|
||||
// Build the WHERE for a creature search. `q` is a substring match on the display
|
||||
// name — a LIKE scan, which is free at ~800 rows and, unlike FULLTEXT, has no
|
||||
// minimum token length to break a search for "orc".
|
||||
function creatureWhere({ q, facet }) {
|
||||
const where = []
|
||||
const params = []
|
||||
if (q) {
|
||||
where.push('c.name LIKE ?')
|
||||
params.push(`%${q}%`)
|
||||
}
|
||||
if (facet) {
|
||||
where.push(CREATURE_FACET_EXISTS)
|
||||
params.push(facet)
|
||||
}
|
||||
return { sql: where.length ? `WHERE ${where.join(' AND ')}` : '', params }
|
||||
}
|
||||
|
||||
async function countCreatures({ q = '', facet = '' } = {}) {
|
||||
const { sql, params } = creatureWhere({ q, facet })
|
||||
const rows = await query(`SELECT COUNT(*) AS n FROM shard_spawn_creatures c ${sql}`, params)
|
||||
return rows[0] ? Number(rows[0].n) : 0
|
||||
}
|
||||
|
||||
function listCreatures({ q = '', facet = '', limit = 50, offset = 0 } = {}) {
|
||||
const { sql, params } = creatureWhere({ q, facet })
|
||||
return query(
|
||||
`SELECT c.slug, c.name, c.total, c.points, c.facets, c.art
|
||||
FROM shard_spawn_creatures c
|
||||
${sql}
|
||||
ORDER BY c.total DESC, c.name ASC
|
||||
LIMIT ? OFFSET ?`,
|
||||
[...params, limit, offset],
|
||||
)
|
||||
}
|
||||
|
||||
async function getCreature(slug) {
|
||||
const rows = await query(
|
||||
'SELECT slug, name, total, points, facets, art FROM shard_spawn_creatures WHERE slug = ?',
|
||||
[slug],
|
||||
)
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
/**
|
||||
* Where a creature spawns, grouped by resolved place.
|
||||
*
|
||||
* This is the answer the atlas exists to give — "lizardman → Shrines,
|
||||
* Isamu-Jima, Yew" — so it is aggregated in SQL rather than by summing 6,455
|
||||
* point rows in Node.
|
||||
*/
|
||||
function listCreaturePlaces(slug, { facet = '' } = {}) {
|
||||
const params = [slug]
|
||||
let facetSql = ''
|
||||
if (facet) {
|
||||
facetSql = 'AND p.facet = ?'
|
||||
params.push(facet)
|
||||
}
|
||||
return query(
|
||||
`SELECT p.facet, p.label, COUNT(*) AS spawners, SUM(t.max_count) AS max_alive
|
||||
FROM shard_spawn_point_types t
|
||||
JOIN shard_spawn_points p ON p.id = t.point_id
|
||||
WHERE t.slug = ? ${facetSql}
|
||||
GROUP BY p.facet, p.label
|
||||
ORDER BY spawners DESC, p.facet ASC, p.label ASC`,
|
||||
params,
|
||||
)
|
||||
}
|
||||
|
||||
/** The individual spawners for a creature, newest-largest first. Bounded. */
|
||||
function listCreaturePoints(slug, { facet = '', limit = 200 } = {}) {
|
||||
const params = [slug]
|
||||
let facetSql = ''
|
||||
if (facet) {
|
||||
facetSql = 'AND p.facet = ?'
|
||||
params.push(facet)
|
||||
}
|
||||
params.push(limit)
|
||||
return query(
|
||||
`SELECT p.id, p.facet, p.name, p.x, p.y, p.width, p.height, p.spawn_range,
|
||||
p.min_delay, p.max_delay, p.tod_start, p.tod_end, p.tod_mode,
|
||||
p.region, p.landmark, p.label, t.max_count
|
||||
FROM shard_spawn_point_types t
|
||||
JOIN shard_spawn_points p ON p.id = t.point_id
|
||||
WHERE t.slug = ? ${facetSql}
|
||||
ORDER BY t.max_count DESC, p.facet ASC, p.label ASC, p.id ASC
|
||||
LIMIT ?`,
|
||||
params,
|
||||
)
|
||||
}
|
||||
|
||||
/** Every other creature sharing a spawner with this one. */
|
||||
function listCreatureCompanions(slug, { limit = 24 } = {}) {
|
||||
return query(
|
||||
`SELECT o.slug, c.name, COUNT(*) AS shared
|
||||
FROM shard_spawn_point_types t
|
||||
JOIN shard_spawn_point_types o ON o.point_id = t.point_id AND o.slug <> t.slug
|
||||
JOIN shard_spawn_creatures c ON c.slug = o.slug
|
||||
WHERE t.slug = ?
|
||||
GROUP BY o.slug, c.name
|
||||
ORDER BY shared DESC, c.name ASC
|
||||
LIMIT ?`,
|
||||
[slug, limit],
|
||||
)
|
||||
}
|
||||
|
||||
function listRegions({ facet = '', q = '' } = {}) {
|
||||
const where = []
|
||||
const params = []
|
||||
if (facet) {
|
||||
where.push('facet = ?')
|
||||
params.push(facet)
|
||||
}
|
||||
if (q) {
|
||||
where.push('name LIKE ?')
|
||||
params.push(`%${q}%`)
|
||||
}
|
||||
return query(
|
||||
`SELECT facet, name, type, priority, parent, rects
|
||||
FROM shard_regions
|
||||
${where.length ? `WHERE ${where.join(' AND ')}` : ''}
|
||||
ORDER BY facet ASC, name ASC`,
|
||||
params,
|
||||
)
|
||||
}
|
||||
|
||||
function listLandmarks({ facet = '', q = '' } = {}) {
|
||||
const where = []
|
||||
const params = []
|
||||
if (facet) {
|
||||
where.push('facet = ?')
|
||||
params.push(facet)
|
||||
}
|
||||
if (q) {
|
||||
where.push('(name LIKE ? OR grp LIKE ?)')
|
||||
params.push(`%${q}%`, `%${q}%`)
|
||||
}
|
||||
return query(
|
||||
`SELECT facet, name, grp, x, y, z
|
||||
FROM shard_landmarks
|
||||
${where.length ? `WHERE ${where.join(' AND ')}` : ''}
|
||||
ORDER BY facet ASC, grp ASC, name ASC`,
|
||||
params,
|
||||
)
|
||||
}
|
||||
|
||||
function listChampions({ facet = '' } = {}) {
|
||||
const params = []
|
||||
let where = ''
|
||||
if (facet) {
|
||||
where = 'WHERE facet = ?'
|
||||
params.push(facet)
|
||||
}
|
||||
return query(
|
||||
`SELECT slug, name, grp, type, random_type, facet, x, y, z, radius, label
|
||||
FROM shard_champion_spawns
|
||||
${where}
|
||||
ORDER BY facet ASC, name ASC`,
|
||||
params,
|
||||
)
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
replaceAtlas,
|
||||
getMeta,
|
||||
getFacets,
|
||||
getPending,
|
||||
setPending,
|
||||
clearPending,
|
||||
countCreatures,
|
||||
listCreatures,
|
||||
getCreature,
|
||||
listCreaturePlaces,
|
||||
listCreaturePoints,
|
||||
listCreatureCompanions,
|
||||
listRegions,
|
||||
listLandmarks,
|
||||
listChampions,
|
||||
}
|
||||
@@ -1,485 +0,0 @@
|
||||
const fs = require('fs')
|
||||
const path = require('path')
|
||||
|
||||
const db = require('./shardAtlas.db')
|
||||
const { settings } = require('../../core')
|
||||
const { slugify } = require('../../utils/spawnAtlasParse')
|
||||
const {
|
||||
AtlasSourceError,
|
||||
PARSER_VERSION,
|
||||
buildAtlas,
|
||||
hashSources,
|
||||
sameSources,
|
||||
} = require('../../utils/spawnAtlasSource')
|
||||
const log = require('../../core').logger('atlas')
|
||||
|
||||
// The spawn atlas, refreshed from the shard's own ServUO tree.
|
||||
//
|
||||
// The tree is the single source of truth. Nothing is precomputed and committed,
|
||||
// because a shard's maps change over its lifetime — facets get added, replaced
|
||||
// or renamed — and a snapshot in the repo would go stale against the world
|
||||
// players actually see. So the atlas is re-derived on every boot.
|
||||
//
|
||||
// Two rules govern the boot path:
|
||||
//
|
||||
// 1. **It never blocks startup.** No configured path, an unreadable path, a
|
||||
// malformed file, a database error — all of it is caught and logged. The
|
||||
// site comes up either way, serving whatever atlas it already had.
|
||||
// 2. **A facet disappearing is not applied automatically.** Losing a facet is
|
||||
// the signature of a half-copied or mid-update tree as much as of a real
|
||||
// map change, and the two are indistinguishable from here. The refresh is
|
||||
// staged for a human instead, and an admin approves or rejects it.
|
||||
//
|
||||
// Everything else — new facets, renamed regions, changed spawns — applies
|
||||
// straight away, because none of it can silently destroy data an operator would
|
||||
// miss.
|
||||
|
||||
const SETTING_KEY = 'spawn_atlas_servuo_path'
|
||||
|
||||
/**
|
||||
* Where the ServUO tree lives.
|
||||
*
|
||||
* The admin setting wins over the environment so an operator can point the
|
||||
* atlas at a different tree without a redeploy, matching how the rest of the
|
||||
* shard integration is admin-managed rather than env-configured. `SERVUO_PATH`
|
||||
* remains as the deploy-time default, since the path usually describes a mount
|
||||
* that the deployment sets up.
|
||||
*/
|
||||
async function getServuoPath() {
|
||||
try {
|
||||
const configured = await settings.get(SETTING_KEY)
|
||||
if (configured && String(configured).trim() !== '') return String(configured).trim()
|
||||
} catch {
|
||||
// Settings unavailable is not fatal — fall through to the env default.
|
||||
}
|
||||
const fromEnv = process.env.SERVUO_PATH
|
||||
return fromEnv && fromEnv.trim() !== '' ? fromEnv.trim() : ''
|
||||
}
|
||||
|
||||
async function setServuoPath(value, updatedBy = null) {
|
||||
return settings.set(SETTING_KEY, String(value ?? '').trim(), updatedBy)
|
||||
}
|
||||
|
||||
/**
|
||||
* Optional operator-supplied art map, `{ "<slug>": "<file under uploads/atlas/>" }`.
|
||||
*
|
||||
* Never committed and never shipped — creature sprites come out of the
|
||||
* operator's own client `.mul`/`.uop` files, which are theirs, not ours to
|
||||
* redistribute. Absent (the normal case) every `art` stays NULL and the UI
|
||||
* renders text-only.
|
||||
*/
|
||||
function loadArtMap(dir = path.join(__dirname, '..', '..', '..', 'db', 'data')) {
|
||||
try {
|
||||
const file = path.join(dir, 'spawnAtlas.art.json')
|
||||
if (!fs.existsSync(file)) return {}
|
||||
const map = JSON.parse(fs.readFileSync(file, 'utf8'))
|
||||
return map && typeof map === 'object' ? map : {}
|
||||
} catch (err) {
|
||||
log.warn('spawn atlas art map could not be read', { error: err.message })
|
||||
return {}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Flatten each point's types into `shard_spawn_point_types` rows.
|
||||
*
|
||||
* A spawner may legitimately list the same type twice, and the primary key is
|
||||
* (point_id, slug), so duplicates collapse to the larger max rather than
|
||||
* failing the insert.
|
||||
*/
|
||||
function pointTypeRows(points) {
|
||||
const rows = []
|
||||
points.forEach((point, i) => {
|
||||
const bySlug = new Map()
|
||||
for (const entry of point.types ?? []) {
|
||||
const slug = slugify(entry.type)
|
||||
if (slug === '') continue
|
||||
bySlug.set(slug, Math.max(bySlug.get(slug) ?? 0, entry.max ?? 1))
|
||||
}
|
||||
for (const [slug, max] of bySlug) rows.push([i + 1, slug, max])
|
||||
})
|
||||
return rows
|
||||
}
|
||||
|
||||
async function applyAtlas(atlas) {
|
||||
return db.replaceAtlas({ ...atlas, pointTypes: pointTypeRows(atlas.points) }, loadArtMap())
|
||||
}
|
||||
|
||||
/**
|
||||
* Refresh the atlas from the configured ServUO tree.
|
||||
*
|
||||
* Returns a result describing what happened rather than throwing, so the caller
|
||||
* — including the boot path — can log it and move on:
|
||||
*
|
||||
* `skipped` no path configured
|
||||
* `unavailable` path configured but unreadable / missing required files
|
||||
* `unchanged` source hashes match the loaded atlas; nothing parsed
|
||||
* `imported` parsed and applied
|
||||
* `needsReview` parsed, but a facet would be lost; staged for an admin
|
||||
* `failed` parsed or applied and something went wrong
|
||||
*
|
||||
* `force` skips the hash check (an admin asking for a reimport) and `approve`
|
||||
* additionally accepts facet loss (an admin approving a staged refresh).
|
||||
*/
|
||||
/**
|
||||
* Was the loaded atlas built by THIS parser?
|
||||
*
|
||||
* An atlas imported before `parserVersion` existed reports undefined, which is
|
||||
* correctly "no" — those are exactly the ones carrying the old readings.
|
||||
*/
|
||||
const currentParser = (meta) => meta?.parserVersion === PARSER_VERSION
|
||||
|
||||
async function refresh({ force = false, approve = false, path: pathOverride = '' } = {}) {
|
||||
// An explicit override wins outright — it is a one-off "use this tree", and it
|
||||
// must not be silently overruled by the configured path the way an env default
|
||||
// would be.
|
||||
const root = pathOverride.trim() !== '' ? pathOverride.trim() : await getServuoPath()
|
||||
if (root === '') return { status: 'skipped', reason: 'no ServUO path configured' }
|
||||
|
||||
let hashes
|
||||
try {
|
||||
hashes = hashSources(root)
|
||||
} catch (err) {
|
||||
if (err instanceof AtlasSourceError) {
|
||||
return { status: 'unavailable', reason: err.message, code: err.code, path: root }
|
||||
}
|
||||
return { status: 'failed', reason: err.message, path: root }
|
||||
}
|
||||
|
||||
const meta = await db.getMeta().catch(() => null)
|
||||
const loaded = meta?.source
|
||||
? Object.fromEntries(Object.entries(meta.source).map(([label, v]) => [label, v.sha256]))
|
||||
: null
|
||||
|
||||
// Two things make a loaded atlas stale: the tree changed, or the PARSER did.
|
||||
// Only checking the tree would strand an install whose maps never change on
|
||||
// whatever an older build derived — a corrected parse would ship and never
|
||||
// reach the data.
|
||||
if (!force && sameSources(hashes, loaded) && currentParser(meta)) {
|
||||
return { status: 'unchanged', path: root }
|
||||
}
|
||||
|
||||
// A rejected refresh must not re-prompt on every boot. It stays rejected until
|
||||
// the tree changes again, at which point the hashes differ and it is a new
|
||||
// decision.
|
||||
const pending = await db.getPending().catch(() => null)
|
||||
if (!approve && !force && pending?.status === 'rejected' && sameSources(hashes, pending.hashes)) {
|
||||
return { status: 'unchanged', path: root, reason: 'refresh previously rejected' }
|
||||
}
|
||||
|
||||
let atlas
|
||||
try {
|
||||
atlas = buildAtlas(root)
|
||||
} catch (err) {
|
||||
return { status: 'failed', reason: err.message, path: root }
|
||||
}
|
||||
|
||||
const currentFacets = await db.getFacets().catch(() => [])
|
||||
const incomingFacets = atlas.facets
|
||||
const removedFacets = currentFacets.filter((facet) => !incomingFacets.includes(facet))
|
||||
const addedFacets = incomingFacets.filter((facet) => !currentFacets.includes(facet))
|
||||
|
||||
// Losing a facet is indistinguishable here from a half-copied tree, so it is
|
||||
// staged rather than applied — but startup is never blocked by it.
|
||||
if (removedFacets.length > 0 && !approve) {
|
||||
const summary = {
|
||||
hashes,
|
||||
path: root,
|
||||
currentFacets,
|
||||
incomingFacets,
|
||||
removedFacets,
|
||||
addedFacets,
|
||||
counts: atlas.meta.counts,
|
||||
}
|
||||
await db.setPending(summary, 'pending').catch((err) => {
|
||||
log.warn('could not stage spawn atlas refresh', { error: err.message })
|
||||
})
|
||||
return { status: 'needsReview', ...summary }
|
||||
}
|
||||
|
||||
try {
|
||||
const counts = await applyAtlas(atlas)
|
||||
return { status: 'imported', path: root, counts, addedFacets, removedFacets }
|
||||
} catch (err) {
|
||||
return { status: 'failed', reason: err.message, path: root }
|
||||
}
|
||||
}
|
||||
|
||||
/** Admin approved a staged refresh: apply it, facet loss and all. */
|
||||
async function approvePending(options = {}) {
|
||||
return refresh({ ...options, approve: true, force: true })
|
||||
}
|
||||
|
||||
/**
|
||||
* Admin rejected a staged refresh: keep the current atlas and remember the
|
||||
* decision against those exact source hashes, so it does not re-prompt every
|
||||
* boot. A further change to the tree produces different hashes and asks again.
|
||||
*/
|
||||
async function rejectPending() {
|
||||
const pending = await db.getPending()
|
||||
if (!pending) return { status: 'none' }
|
||||
await db.setPending({ ...pending, rejectedAt: new Date().toISOString() }, 'rejected')
|
||||
return { status: 'rejected' }
|
||||
}
|
||||
|
||||
/** Everything the admin panel needs to describe atlas state. */
|
||||
async function status({ path: pathOverride = '' } = {}) {
|
||||
const root = pathOverride.trim() !== '' ? pathOverride.trim() : await getServuoPath()
|
||||
const [meta, pending, facets] = await Promise.all([
|
||||
db.getMeta().catch(() => null),
|
||||
db.getPending().catch(() => null),
|
||||
db.getFacets().catch(() => []),
|
||||
])
|
||||
|
||||
let treeReadable = false
|
||||
let drift = null
|
||||
if (root !== '') {
|
||||
try {
|
||||
const hashes = hashSources(root)
|
||||
treeReadable = true
|
||||
const loaded = meta?.source
|
||||
? Object.fromEntries(Object.entries(meta.source).map(([l, v]) => [l, v.sha256]))
|
||||
: null
|
||||
// Same question `refresh` asks: an import picks something up when either
|
||||
// the tree or the parser has moved on.
|
||||
drift = !sameSources(hashes, loaded) || !currentParser(meta)
|
||||
} catch {
|
||||
treeReadable = false
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
configured: root !== '',
|
||||
path: root,
|
||||
treeReadable,
|
||||
drift,
|
||||
facets,
|
||||
importedAt: meta?.importedAt ?? null,
|
||||
counts: meta?.counts ?? null,
|
||||
pending,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Boot hook. Best-effort by contract: it logs and returns, never throws, so a
|
||||
* missing tree or a bad file can never stop the site coming up.
|
||||
*/
|
||||
async function refreshOnBoot() {
|
||||
try {
|
||||
const result = await refresh()
|
||||
switch (result.status) {
|
||||
case 'imported':
|
||||
log.info('spawn atlas refreshed from ServUO tree', {
|
||||
...result.counts,
|
||||
added: result.addedFacets,
|
||||
})
|
||||
break
|
||||
case 'needsReview':
|
||||
log.warn(
|
||||
'spawn atlas refresh staged for admin review — a facet would be removed; ' +
|
||||
'the existing atlas is unchanged',
|
||||
{ removed: result.removedFacets, added: result.addedFacets },
|
||||
)
|
||||
break
|
||||
case 'unavailable':
|
||||
log.warn('spawn atlas source unavailable', { reason: result.reason, path: result.path })
|
||||
break
|
||||
case 'failed':
|
||||
log.warn('spawn atlas refresh failed', { reason: result.reason })
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
return result
|
||||
} catch (err) {
|
||||
log.warn('spawn atlas refresh errored', { error: err.message })
|
||||
return { status: 'failed', reason: err.message }
|
||||
}
|
||||
}
|
||||
|
||||
// ── Reads ──────────────────────────────────────────────────────────────────
|
||||
//
|
||||
// The shapes the /public/atlas endpoints serve. Rows are camelCased here rather
|
||||
// than in the controller, for the same reason shardState does it: the column
|
||||
// names are an implementation detail of the import, and the browser contract
|
||||
// should not move when a column is renamed.
|
||||
|
||||
const jsonOr = (value, fallback) => {
|
||||
if (value == null) return fallback
|
||||
if (typeof value !== 'string') return value
|
||||
try {
|
||||
return JSON.parse(value)
|
||||
} catch {
|
||||
return fallback
|
||||
}
|
||||
}
|
||||
|
||||
const shapeCreature = (row) => ({
|
||||
slug: row.slug,
|
||||
name: row.name,
|
||||
// `total` is the summed MaxCount across every spawner (how many can be alive
|
||||
// at once); `points` is how many spawners mention it. They answer different
|
||||
// questions and the UI shows both.
|
||||
total: row.total,
|
||||
points: row.points,
|
||||
facets: jsonOr(row.facets, {}),
|
||||
art: row.art || null,
|
||||
})
|
||||
|
||||
const shapePlace = (row) => ({
|
||||
facet: row.facet,
|
||||
label: row.label,
|
||||
spawners: Number(row.spawners) || 0,
|
||||
maxAlive: Number(row.max_alive) || 0,
|
||||
})
|
||||
|
||||
const shapePoint = (row) => ({
|
||||
id: row.id,
|
||||
facet: row.facet,
|
||||
name: row.name || null,
|
||||
x: row.x,
|
||||
y: row.y,
|
||||
width: row.width,
|
||||
height: row.height,
|
||||
range: row.spawn_range,
|
||||
maxCount: row.max_count,
|
||||
minDelay: row.min_delay,
|
||||
maxDelay: row.max_delay,
|
||||
todStart: row.tod_start,
|
||||
todEnd: row.tod_end,
|
||||
todMode: row.tod_mode,
|
||||
region: row.region || null,
|
||||
landmark: row.landmark || null,
|
||||
label: row.label,
|
||||
})
|
||||
|
||||
/**
|
||||
* Paginated creature search. Returns the page plus the unpaginated total, so
|
||||
* the UI can say "showing 50 of 800" without a second round trip.
|
||||
*/
|
||||
async function searchCreatures({ q = '', facet = '', limit = 50, offset = 0 } = {}) {
|
||||
const [rows, total] = await Promise.all([
|
||||
db.listCreatures({ q, facet, limit, offset }),
|
||||
db.countCreatures({ q, facet }),
|
||||
])
|
||||
return { total, limit, offset, creatures: rows.map(shapeCreature) }
|
||||
}
|
||||
|
||||
/**
|
||||
* One creature: its totals, the places it spawns (the aggregate the atlas
|
||||
* exists for), the individual spawners, and what else shares those spawners.
|
||||
*
|
||||
* `null` when the slug is unknown — the controller turns that into a 404.
|
||||
*/
|
||||
async function getCreature(slug, { facet = '', points = 200 } = {}) {
|
||||
const row = await db.getCreature(slug)
|
||||
if (!row) return null
|
||||
const [places, pointRows, alsoHere] = await Promise.all([
|
||||
db.listCreaturePlaces(slug, { facet }),
|
||||
db.listCreaturePoints(slug, { facet, limit: points }),
|
||||
db.listCreatureCompanions(slug),
|
||||
])
|
||||
return {
|
||||
...shapeCreature(row),
|
||||
places: places.map(shapePlace),
|
||||
// `spawners`, not `points`: shapeCreature already uses `points` for the
|
||||
// COUNT of spawners, and reusing the key for the list of them would make the
|
||||
// same field a number on the search route and an array here.
|
||||
spawners: pointRows.map(shapePoint),
|
||||
// Bounded by the query, so a creature on hundreds of spawners returns a page
|
||||
// rather than the world.
|
||||
spawnersTruncated: pointRows.length >= points,
|
||||
alsoHere: alsoHere.map((r) => ({
|
||||
slug: r.slug,
|
||||
name: r.name,
|
||||
shared: Number(r.shared) || 0,
|
||||
})),
|
||||
}
|
||||
}
|
||||
|
||||
async function listRegions(opts = {}) {
|
||||
const rows = await db.listRegions(opts)
|
||||
return rows.map((r) => ({
|
||||
facet: r.facet,
|
||||
name: r.name,
|
||||
type: r.type || null,
|
||||
priority: r.priority,
|
||||
parent: r.parent || null,
|
||||
rects: jsonOr(r.rects, []),
|
||||
}))
|
||||
}
|
||||
|
||||
async function listLandmarks(opts = {}) {
|
||||
const rows = await db.listLandmarks(opts)
|
||||
return rows.map((r) => ({
|
||||
facet: r.facet,
|
||||
name: r.name,
|
||||
group: r.grp || null,
|
||||
x: r.x,
|
||||
y: r.y,
|
||||
z: r.z,
|
||||
}))
|
||||
}
|
||||
|
||||
async function listChampions(opts = {}) {
|
||||
const rows = await db.listChampions(opts)
|
||||
return rows.map((r) => ({
|
||||
slug: r.slug,
|
||||
name: r.name,
|
||||
group: r.grp || null,
|
||||
// '' on the wire means "randomised at activation"; `randomType` says so
|
||||
// explicitly rather than making the client infer it from an empty string.
|
||||
type: r.type || null,
|
||||
randomType: !!r.random_type,
|
||||
facet: r.facet,
|
||||
x: r.x,
|
||||
y: r.y,
|
||||
z: r.z,
|
||||
radius: r.radius,
|
||||
label: r.label || null,
|
||||
}))
|
||||
}
|
||||
|
||||
/**
|
||||
* What is loaded: the facet list, the counts, and when it was imported.
|
||||
*
|
||||
* Deliberately does NOT report the source path, the per-file hashes or whether
|
||||
* a refresh is pending. Those describe the operator's filesystem, and this is a
|
||||
* public endpoint; the admin status route carries them instead.
|
||||
*/
|
||||
async function publicMeta() {
|
||||
const [meta, facets] = await Promise.all([
|
||||
db.getMeta().catch(() => null),
|
||||
db.getFacets().catch(() => []),
|
||||
])
|
||||
return {
|
||||
importedAt: meta?.importedAt ?? null,
|
||||
generatedAt: meta?.generatedAt ?? null,
|
||||
// The parse counts, not the row counts: `unresolvedPoints` is what lets the
|
||||
// page state its own placement accuracy instead of implying it is complete.
|
||||
counts: meta?.counts ?? null,
|
||||
facets,
|
||||
}
|
||||
}
|
||||
|
||||
const listFacets = () => db.getFacets()
|
||||
|
||||
module.exports = {
|
||||
refresh,
|
||||
refreshOnBoot,
|
||||
approvePending,
|
||||
rejectPending,
|
||||
status,
|
||||
getServuoPath,
|
||||
setServuoPath,
|
||||
pointTypeRows,
|
||||
loadArtMap,
|
||||
SETTING_KEY,
|
||||
searchCreatures,
|
||||
getCreature,
|
||||
listRegions,
|
||||
listLandmarks,
|
||||
listChampions,
|
||||
listFacets,
|
||||
publicMeta,
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
const { query } = require('../../core')
|
||||
|
||||
const COLS = 'account, user_id, char_name, linked_at'
|
||||
|
||||
// Upsert a link. account is the PK, so a re-link moves the account to the new
|
||||
// user (the sidecar already treats /link/confirm as authoritative).
|
||||
async function upsert({ account, userId, charName }) {
|
||||
await query(
|
||||
`INSERT INTO shard_account_links (account, user_id, char_name)
|
||||
VALUES (?, ?, ?)
|
||||
ON DUPLICATE KEY UPDATE user_id = VALUES(user_id), char_name = VALUES(char_name)`,
|
||||
[account, userId, charName || null],
|
||||
)
|
||||
return getByAccount(account)
|
||||
}
|
||||
|
||||
async function getByAccount(account) {
|
||||
const rows = await query(`SELECT ${COLS} FROM shard_account_links WHERE account = ? LIMIT 1`, [account])
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
const listByUser = (userId) =>
|
||||
query(`SELECT ${COLS} FROM shard_account_links WHERE user_id = ? ORDER BY linked_at DESC`, [userId])
|
||||
|
||||
async function isOwnedBy(account, userId) {
|
||||
const rows = await query(
|
||||
'SELECT 1 FROM shard_account_links WHERE account = ? AND user_id = ? LIMIT 1',
|
||||
[account, userId],
|
||||
)
|
||||
return rows.length > 0
|
||||
}
|
||||
|
||||
const remove = (account, userId) =>
|
||||
query('DELETE FROM shard_account_links WHERE account = ? AND user_id = ?', [account, userId])
|
||||
|
||||
// Drop the mirror for an account regardless of which user held it — used to
|
||||
// reconcile when the tie is severed at the source (an in-game [unlink →
|
||||
// account.unlinked event, or a site-side DELETE /link/{account}).
|
||||
const removeByAccount = (account) =>
|
||||
query('DELETE FROM shard_account_links WHERE account = ?', [account])
|
||||
|
||||
module.exports = { upsert, getByAccount, listByUser, isOwnedBy, remove, removeByAccount }
|
||||
@@ -1,37 +0,0 @@
|
||||
// Site-side mirror of in-game-account → website-user links. The sidecar owns the
|
||||
// authoritative link (it tags the game account on /link/confirm); this model
|
||||
// records it locally so the player portal can list links and enforce ownership.
|
||||
|
||||
const db = require('./shardLinks.db')
|
||||
|
||||
function toSafe(row) {
|
||||
if (!row) return null
|
||||
return {
|
||||
account: row.account,
|
||||
userId: row.user_id,
|
||||
charName: row.char_name || null,
|
||||
linkedAt: row.linked_at,
|
||||
}
|
||||
}
|
||||
|
||||
async function link({ account, userId, charName }) {
|
||||
return toSafe(await db.upsert({ account, userId, charName }))
|
||||
}
|
||||
|
||||
async function listForUser(userId) {
|
||||
const rows = await db.listByUser(userId)
|
||||
return rows.map(toSafe)
|
||||
}
|
||||
|
||||
const ownsAccount = (account, userId) => db.isOwnedBy(account, userId)
|
||||
|
||||
async function getByAccount(account) {
|
||||
return toSafe(await db.getByAccount(account))
|
||||
}
|
||||
|
||||
const unlink = (account, userId) => db.remove(account, userId)
|
||||
|
||||
// Drop the local mirror for an account (source-of-truth severed elsewhere).
|
||||
const removeByAccount = (account) => db.removeByAccount(account)
|
||||
|
||||
module.exports = { link, listForUser, ownsAccount, getByAccount, unlink, removeByAccount }
|
||||
@@ -1,37 +0,0 @@
|
||||
const { query } = require('../../core')
|
||||
|
||||
// One row per shard feature. Absent rows are fine — utils/shardVisibility.js
|
||||
// compiles a default for every known feature and merges stored rows over it, so
|
||||
// a fresh install with an empty table behaves exactly as the site did pre-v3.
|
||||
|
||||
const COLS = 'feature, enabled, audience, stream, field_rules, updated_by, updated_at'
|
||||
|
||||
const listAll = () => query(`SELECT ${COLS} FROM shard_feature_visibility`)
|
||||
|
||||
const getOne = (feature) =>
|
||||
query(`SELECT ${COLS} FROM shard_feature_visibility WHERE feature = ?`, [feature])
|
||||
|
||||
// Upsert one feature's settings. `fieldRules` is stored as a JSON object of
|
||||
// {field: rung}; the caller has already stripped locked fields and validated
|
||||
// every rung against the ladder.
|
||||
const upsert = ({ feature, enabled, audience, stream, fieldRules, updatedBy }) =>
|
||||
query(
|
||||
`INSERT INTO shard_feature_visibility (feature, enabled, audience, stream, field_rules, updated_by)
|
||||
VALUES (?, ?, ?, ?, ?, ?)
|
||||
ON DUPLICATE KEY UPDATE
|
||||
enabled = VALUES(enabled),
|
||||
audience = VALUES(audience),
|
||||
stream = VALUES(stream),
|
||||
field_rules = VALUES(field_rules),
|
||||
updated_by = VALUES(updated_by)`,
|
||||
[
|
||||
feature,
|
||||
enabled ? 1 : 0,
|
||||
audience,
|
||||
stream ? 1 : 0,
|
||||
fieldRules == null ? null : JSON.stringify(fieldRules),
|
||||
updatedBy ?? null,
|
||||
],
|
||||
)
|
||||
|
||||
module.exports = { listAll, getOne, upsert }
|
||||
@@ -1,44 +0,0 @@
|
||||
// ── Shard feature visibility (model) ───────────────────────────────────────
|
||||
//
|
||||
// Thin row-shaping layer over shardVisibility.db. The policy — the ladder, the
|
||||
// feature catalog, the locked fields, the kind→feature map — lives in
|
||||
// utils/shardVisibility.js; this file only reads and writes rows.
|
||||
|
||||
const db = require('./shardVisibility.db')
|
||||
|
||||
// The `field_rules` JSON column comes back as a string on the mariadb driver.
|
||||
function parseRules(raw) {
|
||||
if (raw == null) return {}
|
||||
if (typeof raw === 'object') return raw
|
||||
try {
|
||||
const parsed = JSON.parse(raw)
|
||||
return parsed && typeof parsed === 'object' && !Array.isArray(parsed) ? parsed : {}
|
||||
} catch {
|
||||
return {}
|
||||
}
|
||||
}
|
||||
|
||||
const toSafe = (row) =>
|
||||
row && {
|
||||
feature: row.feature,
|
||||
enabled: !!row.enabled,
|
||||
audience: row.audience,
|
||||
stream: row.stream == null ? null : !!row.stream,
|
||||
fieldRules: parseRules(row.field_rules),
|
||||
updatedBy: row.updated_by,
|
||||
updatedAt: row.updated_at,
|
||||
}
|
||||
|
||||
async function listAll() {
|
||||
const rows = await db.listAll()
|
||||
return rows.map(toSafe)
|
||||
}
|
||||
|
||||
async function getOne(feature) {
|
||||
const rows = await db.getOne(feature)
|
||||
return toSafe(rows[0])
|
||||
}
|
||||
|
||||
const upsert = (entry) => db.upsert(entry)
|
||||
|
||||
module.exports = { listAll, getOne, upsert }
|
||||
@@ -1,134 +0,0 @@
|
||||
// ── Public: the spawn atlas ────────────────────────────────────────────────
|
||||
//
|
||||
// A browsable catalogue of what the shard CONTAINS — which creatures spawn,
|
||||
// where, how many, and which champion altars are configured. Everything here is
|
||||
// a plain indexed read of the tables the boot-time import fills from the shard's
|
||||
// own ServUO tree (docs/website/SPAWN_ATLAS.md).
|
||||
//
|
||||
// Two properties separate this from /public/shard/*:
|
||||
//
|
||||
// • **Nothing touches the sidecar.** The atlas is static shard content, not
|
||||
// live shard state, so these pages stay fully populated while the shard is
|
||||
// down. That is why the routes are mounted at /public/atlas and are
|
||||
// siteMode-gated like /posts and /wiki, rather than under /shard.
|
||||
// • **The live champion feed is a different thing.** `/atlas/champions` is the
|
||||
// configured roster ("there is an Unholy Terror altar in Deceit");
|
||||
// `/shard/champs` is the running state ("it is on level 3 right now").
|
||||
//
|
||||
// Every response is still passed through `projectFeature` for the `atlas`
|
||||
// feature. It declares no sensitive fields today, so the projection is a
|
||||
// no-op — but v3.md §3.6.1's rule is that a read path returning shard data and
|
||||
// not projecting is a bug, and the cost of honouring it is one call per handler
|
||||
// rather than a retrofit the first time a field needs gating.
|
||||
|
||||
const atlas = require('../model/shardAtlas/shardAtlas.model')
|
||||
const visibility = require('../utils/visibility')
|
||||
|
||||
const log = require('../core').logger('public-atlas')
|
||||
|
||||
const FEATURE = 'atlas'
|
||||
|
||||
// Query params arrive as strings; express-validator has already bounded them.
|
||||
const int = (value, fallback) => {
|
||||
const n = Number.parseInt(value, 10)
|
||||
return Number.isFinite(n) ? n : fallback
|
||||
}
|
||||
|
||||
const str = (value) => (typeof value === 'string' ? value.trim() : '')
|
||||
|
||||
// GET /public/atlas/creatures?q=&facet=&limit=&offset=
|
||||
async function getCreatures(req, res) {
|
||||
try {
|
||||
const page = await atlas.searchCreatures({
|
||||
q: str(req.query.q),
|
||||
facet: str(req.query.facet),
|
||||
limit: int(req.query.limit, 50),
|
||||
offset: int(req.query.offset, 0),
|
||||
})
|
||||
return res.json(await visibility.project(FEATURE, page, req))
|
||||
} catch (err) {
|
||||
log.error('atlas.getCreatures', err)
|
||||
return res.status(500).json({ message: 'Internal Server Error' })
|
||||
}
|
||||
}
|
||||
|
||||
// GET /public/atlas/creatures/:slug — one creature, with the places it spawns.
|
||||
//
|
||||
// 404 means "no such creature in this atlas", which also covers "the atlas has
|
||||
// never been imported" — an empty atlas has no slugs, and there is nothing more
|
||||
// specific to say to an anonymous caller.
|
||||
async function getCreature(req, res) {
|
||||
try {
|
||||
const creature = await atlas.getCreature(req.params.slug, {
|
||||
facet: str(req.query.facet),
|
||||
points: int(req.query.points, 200),
|
||||
})
|
||||
if (!creature) return res.status(404).json({ message: 'Not Found' })
|
||||
return res.json(await visibility.project(FEATURE, creature, req))
|
||||
} catch (err) {
|
||||
log.error('atlas.getCreature', err)
|
||||
return res.status(500).json({ message: 'Internal Server Error' })
|
||||
}
|
||||
}
|
||||
|
||||
// GET /public/atlas/regions?facet=&q=
|
||||
async function getRegions(req, res) {
|
||||
try {
|
||||
const regions = await atlas.listRegions({
|
||||
facet: str(req.query.facet),
|
||||
q: str(req.query.q),
|
||||
})
|
||||
return res.json(await visibility.project(FEATURE, regions, req))
|
||||
} catch (err) {
|
||||
log.error('atlas.getRegions', err)
|
||||
return res.status(500).json({ message: 'Internal Server Error' })
|
||||
}
|
||||
}
|
||||
|
||||
// GET /public/atlas/landmarks?facet=&q=
|
||||
async function getLandmarks(req, res) {
|
||||
try {
|
||||
const landmarks = await atlas.listLandmarks({
|
||||
facet: str(req.query.facet),
|
||||
q: str(req.query.q),
|
||||
})
|
||||
return res.json(await visibility.project(FEATURE, landmarks, req))
|
||||
} catch (err) {
|
||||
log.error('atlas.getLandmarks', err)
|
||||
return res.status(500).json({ message: 'Internal Server Error' })
|
||||
}
|
||||
}
|
||||
|
||||
// GET /public/atlas/champions?facet= — the CONFIGURED altar roster.
|
||||
async function getChampions(req, res) {
|
||||
try {
|
||||
const champions = await atlas.listChampions({ facet: str(req.query.facet) })
|
||||
return res.json(await visibility.project(FEATURE, champions, req))
|
||||
} catch (err) {
|
||||
log.error('atlas.getChampions', err)
|
||||
return res.status(500).json({ message: 'Internal Server Error' })
|
||||
}
|
||||
}
|
||||
|
||||
// GET /public/atlas/meta — what is loaded: facets, counts, when it was imported.
|
||||
//
|
||||
// Public-safe by construction: the model omits the ServUO path, the per-file
|
||||
// hashes and the pending-refresh state, all of which describe the operator's
|
||||
// filesystem rather than the game world. The admin status route carries those.
|
||||
async function getMeta(req, res) {
|
||||
try {
|
||||
return res.json(await visibility.project(FEATURE, await atlas.publicMeta(), req))
|
||||
} catch (err) {
|
||||
log.error('atlas.getMeta', err)
|
||||
return res.status(500).json({ message: 'Internal Server Error' })
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
getCreatures,
|
||||
getCreature,
|
||||
getRegions,
|
||||
getLandmarks,
|
||||
getChampions,
|
||||
getMeta,
|
||||
}
|
||||
@@ -1,132 +0,0 @@
|
||||
// Public · Atlas — the spawn atlas / bestiary. Static shard CONTENT derived from
|
||||
// the shard's own ServUO tree, not live shard state.
|
||||
//
|
||||
// Mounted at /api/v1/public/atlas by public/index.js. Two deliberate differences
|
||||
// from the /public/shard routes next door (docs/link/v3.md §6):
|
||||
//
|
||||
// • **Not under /shard.** Nothing here round-trips the sidecar, and the pages
|
||||
// stay fully populated while the shard is down. Mounting it under /shard
|
||||
// would imply a dependency it does not have.
|
||||
// • **siteMode-gated, like /posts and /wiki.** The shard routes are exempt
|
||||
// because shard status is wanted *during* maintenance; a bestiary is site
|
||||
// content and follows site content's rules.
|
||||
//
|
||||
// Every route also carries `requireFeature('atlas')` — 404 when an admin has
|
||||
// disabled the feature, 403 when the caller sits below its configured audience.
|
||||
// The default audience is `anonymous`, so these gates are inert until an admin
|
||||
// changes something.
|
||||
|
||||
// express and express-validator come from core, never from a require here: this
|
||||
// file lives outside server/, so Node's resolver would not find them, and a
|
||||
// second express in the process would be a second Router prototype
|
||||
// (docs/website/MODULE_API.md §2.3).
|
||||
const core = require('../core')
|
||||
const atlas = require('./atlas.controller')
|
||||
const { requireFeature } = require('../utils/visibility')
|
||||
|
||||
const { express, validator, middleware } = core
|
||||
const { param, query } = validator
|
||||
const { siteMode, validate } = middleware
|
||||
|
||||
const atlasRouter = express.Router()
|
||||
|
||||
// Facet names come from the shard's own files and are never validated against a
|
||||
// list — nothing in the codebase names a facet (§6.1 R2). Only the length is
|
||||
// bounded, and the query matches exactly, so an unknown name returns an empty
|
||||
// result rather than an error.
|
||||
const facetParam = query('facet').optional({ values: 'falsy' }).isString().isLength({ max: 40 })
|
||||
|
||||
atlasRouter.get(
|
||||
'/creatures',
|
||||
requireFeature('atlas'),
|
||||
// #swagger.tags = ['Public · Atlas']
|
||||
// #swagger.summary = 'Search the bestiary (paginated)'
|
||||
// #swagger.description = 'Every creature the shard spawns, most numerous first. `total` is how many can be alive at once across all spawners; `points` is how many spawners mention it; `facets` maps facet name to that creature\'s share on it. Static content parsed from the shard\'s ServUO tree — unaffected by the shard being offline.'
|
||||
// #swagger.parameters['q'] = { in: 'query', required: false, schema: { type: 'string' }, description: 'Substring match on the creature name (max 60 chars).' }
|
||||
// #swagger.parameters['facet'] = { in: 'query', required: false, schema: { type: 'string' }, description: 'Limit to creatures spawning on this facet. Facet names come from the shard\'s own files; an unknown one returns an empty page.' }
|
||||
// #swagger.parameters['limit'] = { in: 'query', required: false, schema: { type: 'integer' }, description: 'Page size, 1..100 (default 50).' }
|
||||
// #swagger.parameters['offset'] = { in: 'query', required: false, schema: { type: 'integer' }, description: 'Rows to skip (default 0).' }
|
||||
/* #swagger.responses[200] = { description: 'A page of creatures plus the unpaginated total', content: { "application/json": { schema: { $ref: "#/components/schemas/AtlasCreaturePage" } } } } */
|
||||
/* #swagger.responses[403] = { description: 'The atlas feature is gated above this caller', content: { "application/json": { schema: { $ref: "#/components/schemas/Error" } } } } */
|
||||
/* #swagger.responses[404] = { description: 'The atlas feature is disabled', content: { "application/json": { schema: { $ref: "#/components/schemas/Error" } } } } */
|
||||
query('q').optional({ values: 'falsy' }).isString().isLength({ max: 60 }),
|
||||
facetParam,
|
||||
query('limit').optional().isInt({ min: 1, max: 100 }),
|
||||
query('offset').optional().isInt({ min: 0, max: 100000 }),
|
||||
validate,
|
||||
siteMode,
|
||||
atlas.getCreatures,
|
||||
)
|
||||
atlasRouter.get(
|
||||
'/creatures/:slug',
|
||||
requireFeature('atlas'),
|
||||
// #swagger.tags = ['Public · Atlas']
|
||||
// #swagger.summary = 'One creature: where it spawns, and what spawns with it'
|
||||
// #swagger.description = 'The answer the atlas exists to give. `places` is the aggregate — "lizardman → Shrines, Isamu-Jima, Yew" — resolved by point-in-rect against the shard\'s own region rectangles, falling back to the nearest landmark, else "Wilderness". `spawners` lists the individual spawn points (bounded; `spawnersTruncated` says when the list was cut), and `alsoHere` is what shares those spawners.'
|
||||
// #swagger.parameters['slug'] = { in: 'path', required: true, schema: { type: 'string' }, description: 'Creature slug, e.g. lizardman.' }
|
||||
// #swagger.parameters['facet'] = { in: 'query', required: false, schema: { type: 'string' }, description: 'Restrict places and spawners to one facet.' }
|
||||
// #swagger.parameters['points'] = { in: 'query', required: false, schema: { type: 'integer' }, description: 'Max spawners to return, 1..1000 (default 200).' }
|
||||
/* #swagger.responses[200] = { description: 'The creature', content: { "application/json": { schema: { $ref: "#/components/schemas/AtlasCreature" } } } } */
|
||||
/* #swagger.responses[404] = { description: 'No such creature in this atlas (or the feature is disabled)', content: { "application/json": { schema: { $ref: "#/components/schemas/Error" } } } } */
|
||||
param('slug').isString().isLength({ min: 1, max: 120 }),
|
||||
facetParam,
|
||||
query('points').optional().isInt({ min: 1, max: 1000 }),
|
||||
validate,
|
||||
siteMode,
|
||||
atlas.getCreature,
|
||||
)
|
||||
atlasRouter.get(
|
||||
'/regions',
|
||||
requireFeature('atlas'),
|
||||
// #swagger.tags = ['Public · Atlas']
|
||||
// #swagger.summary = 'Named regions and their rectangles'
|
||||
// #swagger.description = 'Flattened out of the shard\'s nested Regions.xml. `priority` and the rectangles are what placed each spawn point, kept so the placement can be re-derived rather than taken on trust.'
|
||||
// #swagger.parameters['facet'] = { in: 'query', required: false, schema: { type: 'string' }, description: 'Limit to one facet.' }
|
||||
// #swagger.parameters['q'] = { in: 'query', required: false, schema: { type: 'string' }, description: 'Substring match on the region name.' }
|
||||
/* #swagger.responses[200] = { description: 'Regions, by facet then name', content: { "application/json": { schema: { type: "array", items: { $ref: "#/components/schemas/AtlasRegion" } } } } } */
|
||||
facetParam,
|
||||
query('q').optional({ values: 'falsy' }).isString().isLength({ max: 60 }),
|
||||
validate,
|
||||
siteMode,
|
||||
atlas.getRegions,
|
||||
)
|
||||
atlasRouter.get(
|
||||
'/landmarks',
|
||||
requireFeature('atlas'),
|
||||
// #swagger.tags = ['Public · Atlas']
|
||||
// #swagger.summary = 'Points of interest (dungeon levels, town markers)'
|
||||
// #swagger.description = 'From the shard\'s Data/Locations files. `group` is the innermost enclosing parent ("Covetous"), which is the label worth showing over the individual marker ("Level 1").'
|
||||
// #swagger.parameters['facet'] = { in: 'query', required: false, schema: { type: 'string' }, description: 'Limit to one facet.' }
|
||||
// #swagger.parameters['q'] = { in: 'query', required: false, schema: { type: 'string' }, description: 'Substring match on the landmark name or its group.' }
|
||||
/* #swagger.responses[200] = { description: 'Landmarks, by facet then group', content: { "application/json": { schema: { type: "array", items: { $ref: "#/components/schemas/AtlasLandmark" } } } } } */
|
||||
facetParam,
|
||||
query('q').optional({ values: 'falsy' }).isString().isLength({ max: 60 }),
|
||||
validate,
|
||||
siteMode,
|
||||
atlas.getLandmarks,
|
||||
)
|
||||
atlasRouter.get(
|
||||
'/champions',
|
||||
requireFeature('atlas'),
|
||||
// #swagger.tags = ['Public · Atlas']
|
||||
// #swagger.summary = 'Configured champion altars (the roster, not the live board)'
|
||||
// #swagger.description = 'Where the altars are and what each one summons — "there is an Unholy Terror altar in Deceit". `randomType` marks altars whose champion is drawn at activation. Do not conflate this with GET /public/shard/champs, which is the live sidecar-fed board ("it is on level 3 right now").'
|
||||
// #swagger.parameters['facet'] = { in: 'query', required: false, schema: { type: 'string' }, description: 'Limit to one facet.' }
|
||||
/* #swagger.responses[200] = { description: 'Altars, by facet then name', content: { "application/json": { schema: { type: "array", items: { $ref: "#/components/schemas/AtlasChampion" } } } } } */
|
||||
facetParam,
|
||||
validate,
|
||||
siteMode,
|
||||
atlas.getChampions,
|
||||
)
|
||||
atlasRouter.get(
|
||||
'/meta',
|
||||
requireFeature('atlas'),
|
||||
// #swagger.tags = ['Public · Atlas']
|
||||
// #swagger.summary = 'What atlas is loaded: facets, counts, when it was imported'
|
||||
// #swagger.description = 'Drives the facet filter and the "parsed from the shard\'s own files on <date>" line. Reports the game world only — the ServUO path, the per-file hashes and any pending refresh are operator detail and live on the admin status route.'
|
||||
/* #swagger.responses[200] = { description: 'Atlas metadata', content: { "application/json": { schema: { $ref: "#/components/schemas/AtlasMeta" } } } } */
|
||||
siteMode,
|
||||
atlas.getMeta,
|
||||
)
|
||||
|
||||
module.exports = atlasRouter
|
||||
@@ -1,60 +0,0 @@
|
||||
// ── Test harness: a fake ctx ───────────────────────────────────────────────
|
||||
//
|
||||
// A module's tests cannot require core — that is the whole zero-internal-imports
|
||||
// rule (docs/website/MODULE_API.md §5.1), and it applies to test files too. So
|
||||
// instead of stubbing core's modules the way core's own tests do, a module test
|
||||
// hands `core.init()` a ctx it fabricated.
|
||||
//
|
||||
// That turns out to be the nicer story: the seam that exists so a module can be
|
||||
// swapped onto a different core is the same seam that lets its tests run with no
|
||||
// database, no express app and no settings table. Core's tests reach the same
|
||||
// place by pointing the mariadb pool at a dead port; a module does not have to.
|
||||
|
||||
const core = require('../core')
|
||||
|
||||
/**
|
||||
* Build and install a fake ctx. Every member is a stub the test can reassign.
|
||||
* @param {object} [over] members to override, deep-merged one level
|
||||
*/
|
||||
function installFakeCtx(over = {}) {
|
||||
const settings = new Map()
|
||||
|
||||
const ctx = {
|
||||
moduleId: 'uo',
|
||||
paths: { moduleRoot: require('path').join(__dirname, '..', '..') },
|
||||
// Null, not the real packages: a module cannot resolve express from outside
|
||||
// server/ (that is why ctx carries them at all), and these tests construct no
|
||||
// router. A test that needs one passes the real ones in `over`.
|
||||
express: null,
|
||||
validator: null,
|
||||
db: {
|
||||
// Every test that needs a query result reassigns this.
|
||||
query: async () => [],
|
||||
pool: { getConnection: async () => { throw new Error('no pool in tests') } },
|
||||
},
|
||||
log: () => ({ error() {}, warn() {}, info() {}, debug() {} }),
|
||||
settings: {
|
||||
get: async (key) => (settings.has(key) ? settings.get(key) : null),
|
||||
set: async (key, value) => { settings.set(key, value) },
|
||||
getInstanceName: async () => 'Test Shard',
|
||||
},
|
||||
auth: { getUserFromRequest: () => null },
|
||||
push: { publish: async () => {} },
|
||||
secretBox: { encrypt: (s) => s, decrypt: (s) => s },
|
||||
middleware: {
|
||||
requireAuth: (req, res, next) => next(),
|
||||
requireRole: () => (req, res, next) => next(),
|
||||
siteMode: (req, res, next) => next(),
|
||||
validate: (req, res, next) => next(),
|
||||
noindex: (req, res, next) => next(),
|
||||
},
|
||||
uploads: {},
|
||||
posts: {},
|
||||
...over,
|
||||
}
|
||||
|
||||
core.init(ctx)
|
||||
return ctx
|
||||
}
|
||||
|
||||
module.exports = { installFakeCtx }
|
||||
@@ -1,601 +0,0 @@
|
||||
const { test } = require('node:test')
|
||||
const assert = require('node:assert/strict')
|
||||
|
||||
const {
|
||||
parseXml,
|
||||
parseObjects2,
|
||||
parsePoints,
|
||||
parseRegions,
|
||||
parseLocations,
|
||||
parseChampions,
|
||||
buildPlacementIndex,
|
||||
resolveRegion,
|
||||
facetKey,
|
||||
buildFacetIndex,
|
||||
resolveFacetName,
|
||||
slugify,
|
||||
decodeEntities,
|
||||
} = require('../utils/spawnAtlasParse')
|
||||
|
||||
// These parsers are pure and fs-free precisely so this suite can run in CI,
|
||||
// where there is no ServUO tree. Every fixture below is a literal excerpt of a
|
||||
// real shard file, trimmed — not invented shapes.
|
||||
|
||||
// ── parseObjects2 ──────────────────────────────────────────────────────────
|
||||
|
||||
test('parseObjects2: single type', () => {
|
||||
const types = parseObjects2('Jacob:MX=1:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1')
|
||||
assert.deepEqual(types, [{ type: 'Jacob', max: 1 }])
|
||||
})
|
||||
|
||||
test('parseObjects2: splits six types on :OBJ= and keeps each MX', () => {
|
||||
// Verbatim from trammel.xml — the case that a naive split(':') destroys.
|
||||
const raw =
|
||||
'Gazer:MX=1:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1' +
|
||||
':OBJ=Giantspider:MX=1:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1' +
|
||||
':OBJ=Harpy:MX=1:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1' +
|
||||
':OBJ=Headlessone:MX=1:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1' +
|
||||
':OBJ=Lizardman:MX=3:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1' +
|
||||
':OBJ=Mongbat:MX=1:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1'
|
||||
const types = parseObjects2(raw)
|
||||
assert.equal(types.length, 6)
|
||||
assert.deepEqual(
|
||||
types.map((t) => t.type),
|
||||
['Gazer', 'Giantspider', 'Harpy', 'Headlessone', 'Lizardman', 'Mongbat'],
|
||||
)
|
||||
// MX is per type, not per spawner: the lizardman entry carries 3.
|
||||
assert.equal(types.find((t) => t.type === 'Lizardman').max, 3)
|
||||
assert.equal(types.find((t) => t.type === 'Gazer').max, 1)
|
||||
})
|
||||
|
||||
test('parseObjects2: empty and whitespace values yield no types', () => {
|
||||
assert.deepEqual(parseObjects2(''), [])
|
||||
assert.deepEqual(parseObjects2(' '), [])
|
||||
assert.deepEqual(parseObjects2(null), [])
|
||||
assert.deepEqual(parseObjects2(undefined), [])
|
||||
})
|
||||
|
||||
test('parseObjects2: strips XmlSpawner property directives after "/"', () => {
|
||||
// Left in place these become creatures that do not exist.
|
||||
assert.deepEqual(parseObjects2('Agralem/Name/Agralem:MX=1'), [{ type: 'Agralem', max: 1 }])
|
||||
assert.deepEqual(parseObjects2('alchemist/z/-50:MX=1'), [{ type: 'alchemist', max: 1 }])
|
||||
assert.deepEqual(parseObjects2('GargishRefugee/hue/34532'), [
|
||||
{ type: 'GargishRefugee', max: 1 },
|
||||
])
|
||||
})
|
||||
|
||||
test('parseObjects2: strips argument lists after ","', () => {
|
||||
assert.deepEqual(parseObjects2('Fairy,{RND,4,8}:MX=1'), [{ type: 'Fairy', max: 1 }])
|
||||
assert.deepEqual(parseObjects2('GargishRouser,1'), [{ type: 'GargishRouser', max: 1 }])
|
||||
assert.deepEqual(parseObjects2('greatape,true'), [{ type: 'greatape', max: 1 }])
|
||||
})
|
||||
|
||||
test('parseObjects2: a directive-laden token slugs the same as the bare one', () => {
|
||||
// The bug this closes: `Fairy` and `Fairy,{RND,4,8}` slugged apart and showed
|
||||
// as two different creatures on the same page.
|
||||
const bare = parseObjects2('Fairy:MX=1')[0]
|
||||
const decorated = parseObjects2('Fairy,{RND,4,8}:MX=1')[0]
|
||||
assert.equal(slugify(decorated.type), slugify(bare.type))
|
||||
})
|
||||
|
||||
test('parseObjects2: strips a long EQUIP directive chain containing "<" and ">"', () => {
|
||||
const raw =
|
||||
'xmlquestnpc/UNEQUIP,Innertorso/UNEQUIP,MiddleTorso/EQUIP/<robe/loottype/blessed' +
|
||||
'/itemid/8259>/blessed/true/name/lord blackthorne/z/:MX=1'
|
||||
assert.deepEqual(parseObjects2(raw), [{ type: 'xmlquestnpc', max: 1 }])
|
||||
})
|
||||
|
||||
test('parseObjects2: a token that is only a directive yields nothing', () => {
|
||||
assert.deepEqual(parseObjects2('/Name/Foo:MX=1'), [])
|
||||
assert.deepEqual(parseObjects2(',1:MX=1'), [])
|
||||
})
|
||||
|
||||
test('parseObjects2: a type with no MX token defaults to 1', () => {
|
||||
assert.deepEqual(parseObjects2('Orc'), [{ type: 'Orc', max: 1 }])
|
||||
assert.deepEqual(parseObjects2('Orc:SB=0:RT=0'), [{ type: 'Orc', max: 1 }])
|
||||
})
|
||||
|
||||
// ── parsePoints ────────────────────────────────────────────────────────────
|
||||
|
||||
const POINTS_XML = `<Spawns>
|
||||
<Points>
|
||||
<Name>CovetousSpawner26</Name>
|
||||
<UniqueId>001a34e5-0efa-46de-9c93-b6a163d96370</UniqueId>
|
||||
<Map>Trammel</Map>
|
||||
<X>5412</X>
|
||||
<Y>1970</Y>
|
||||
<Width>10</Width>
|
||||
<Height>10</Height>
|
||||
<Range>5</Range>
|
||||
<MaxCount>3</MaxCount>
|
||||
<MinDelay>5</MinDelay>
|
||||
<MaxDelay>10</MaxDelay>
|
||||
<ProximityTriggerSound>500</ProximityTriggerSound>
|
||||
<TODStart>0</TODStart>
|
||||
<TODEnd>0</TODEnd>
|
||||
<TODMode>0</TODMode>
|
||||
<IsRunning>True</IsRunning>
|
||||
<Objects2>Lizardman:MX=3:SB=0</Objects2>
|
||||
</Points>
|
||||
<Points>
|
||||
<Name>Disabled</Name>
|
||||
<Map>Felucca</Map>
|
||||
<X>100</X>
|
||||
<Y>200</Y>
|
||||
<MaxCount>1</MaxCount>
|
||||
<IsRunning>False</IsRunning>
|
||||
<Objects2>Orc:MX=1</Objects2>
|
||||
</Points>
|
||||
</Spawns>`
|
||||
|
||||
test('parsePoints: reads the kept fields and drops the rest', () => {
|
||||
const points = parsePoints(POINTS_XML)
|
||||
assert.equal(points.length, 2)
|
||||
const covetous = points[0]
|
||||
assert.equal(covetous.name, 'CovetousSpawner26')
|
||||
assert.equal(covetous.facet, 'Trammel')
|
||||
assert.equal(covetous.x, 5412)
|
||||
assert.equal(covetous.y, 1970)
|
||||
assert.equal(covetous.width, 10)
|
||||
assert.equal(covetous.range, 5)
|
||||
assert.equal(covetous.maxCount, 3)
|
||||
// Delays are normalised to seconds; this record carries no DelayInSec, which
|
||||
// means minutes.
|
||||
assert.equal(covetous.minDelay, 300)
|
||||
assert.equal(covetous.maxDelay, 600)
|
||||
assert.deepEqual(covetous.types, [{ type: 'Lizardman', max: 3 }])
|
||||
// Dropped fields must not survive into the artifact — this is what keeps it
|
||||
// under 1 MB.
|
||||
assert.equal(covetous.uniqueId, undefined)
|
||||
assert.equal(covetous.proximityTriggerSound, undefined)
|
||||
})
|
||||
|
||||
test('parsePoints: IsRunning is parsed so the build can drop dead spawners', () => {
|
||||
const points = parsePoints(POINTS_XML)
|
||||
assert.equal(points[0].running, true)
|
||||
assert.equal(points[1].running, false)
|
||||
})
|
||||
|
||||
test('parsePoints: facet comes from <Map>, never the file name', () => {
|
||||
// Eodon.xml holds TerMur points; a file-name assumption would mislabel every
|
||||
// one of them.
|
||||
const points = parsePoints(
|
||||
'<Spawns><Points><Name>a</Name><Map>TerMur</Map><X>1</X><Y>2</Y></Points></Spawns>',
|
||||
)
|
||||
assert.equal(points[0].facet, 'TerMur')
|
||||
})
|
||||
|
||||
test('parsePoints: a record with no <Map> is skipped rather than misfiled', () => {
|
||||
const points = parsePoints('<Spawns><Points><Name>a</Name><X>1</X><Y>2</Y></Points></Spawns>')
|
||||
assert.deepEqual(points, [])
|
||||
})
|
||||
|
||||
test('parsePoints: empty document yields no points', () => {
|
||||
assert.deepEqual(parsePoints('<Spawns></Spawns>'), [])
|
||||
assert.deepEqual(parsePoints(''), [])
|
||||
})
|
||||
|
||||
// ── parseRegions ───────────────────────────────────────────────────────────
|
||||
|
||||
const REGIONS_XML = `<?xml version="1.0" encoding="utf-8"?>
|
||||
<ServerRegions>
|
||||
<Facet name="Felucca">
|
||||
<region type="GuardedRegion" priority="50" name="Moongates">
|
||||
<!-- britain -->
|
||||
<rect x="1330" y="1991" width="13" height="13" />
|
||||
<rect x="761" y="741" width="19" height="21" />
|
||||
</region>
|
||||
<region type="MondainRegion" priority="50" name="Prism of Light">
|
||||
<rect x="6400" y="0" width="221" height="255" />
|
||||
<go x="6474" y="188" z="0" />
|
||||
<music name="Dungeon9" />
|
||||
<region type="CrystalField" name="Crystal Field">
|
||||
<rect x="6506" y="83" width="7" height="7" />
|
||||
<zrange min="-4" />
|
||||
</region>
|
||||
<region type="IcyRiver">
|
||||
<rect x="6576" y="73" width="10" height="31" />
|
||||
</region>
|
||||
</region>
|
||||
<region type="TownRegion" priority="10" name="Music Only">
|
||||
<music name="Britain" />
|
||||
</region>
|
||||
</Facet>
|
||||
</ServerRegions>`
|
||||
|
||||
test('parseRegions: flattens nested regions and collects rects', () => {
|
||||
const regions = parseRegions(REGIONS_XML)
|
||||
const byName = new Map(regions.map((r) => [r.name, r]))
|
||||
assert.ok(byName.has('Moongates'))
|
||||
assert.ok(byName.has('Prism of Light'))
|
||||
assert.equal(byName.get('Moongates').rects.length, 2)
|
||||
assert.deepEqual(byName.get('Moongates').rects[0], {
|
||||
x: 1330,
|
||||
y: 1991,
|
||||
width: 13,
|
||||
height: 13,
|
||||
})
|
||||
assert.equal(byName.get('Moongates').facet, 'Felucca')
|
||||
assert.equal(byName.get('Moongates').type, 'GuardedRegion')
|
||||
})
|
||||
|
||||
test('parseRegions: a nested child records its parent', () => {
|
||||
const regions = parseRegions(REGIONS_XML)
|
||||
const crystal = regions.find((r) => r.name === 'Crystal Field')
|
||||
assert.ok(crystal, 'the nested named region should be indexed')
|
||||
assert.equal(crystal.parent, 'Prism of Light')
|
||||
assert.equal(crystal.facet, 'Felucca')
|
||||
})
|
||||
|
||||
test('parseRegions: a child with no priority inherits its parent', () => {
|
||||
// Defaulting to 0 instead would sort this specific room below every
|
||||
// top-level region that contains it.
|
||||
const crystal = parseRegions(REGIONS_XML).find((r) => r.name === 'Crystal Field')
|
||||
assert.equal(crystal.priority, 50)
|
||||
})
|
||||
|
||||
test('parseRegions: unnamed regions are skipped but still walked', () => {
|
||||
const regions = parseRegions(REGIONS_XML)
|
||||
// IcyRiver has a type but no name — it cannot label anything.
|
||||
assert.equal(regions.some((r) => r.type === 'IcyRiver'), false)
|
||||
})
|
||||
|
||||
test('parseRegions: a named region with no rects is not indexed', () => {
|
||||
// It can never contain a point, so indexing it only costs scan time.
|
||||
assert.equal(parseRegions(REGIONS_XML).some((r) => r.name === 'Music Only'), false)
|
||||
})
|
||||
|
||||
// ── parseLocations ─────────────────────────────────────────────────────────
|
||||
|
||||
const LOCATIONS_XML = `<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
|
||||
<places>
|
||||
<parent name="Trammel">
|
||||
<parent name="Dungeons">
|
||||
<parent name="Covetous">
|
||||
<child name="Entrance" x="2499" y="919" z="0" />
|
||||
<child name="Level 1" x="5456" y="1863" z="0" />
|
||||
</parent>
|
||||
<parent name="Despise">
|
||||
<child name="Level 3" x="5407" y="859" z="45" />
|
||||
</parent>
|
||||
</parent>
|
||||
</parent>
|
||||
</places>`
|
||||
|
||||
test('parseLocations: flattens to points carrying their group', () => {
|
||||
const landmarks = parseLocations(LOCATIONS_XML)
|
||||
assert.equal(landmarks.length, 3)
|
||||
const level1 = landmarks.find((l) => l.name === 'Level 1')
|
||||
assert.equal(level1.x, 5456)
|
||||
assert.equal(level1.y, 1863)
|
||||
assert.equal(level1.z, 0)
|
||||
assert.equal(level1.facet, 'Trammel')
|
||||
// "Covetous" is the useful label, not "Level 1".
|
||||
assert.equal(level1.group, 'Covetous')
|
||||
// The facet-level parent is dropped from the path.
|
||||
assert.deepEqual(level1.path, ['Dungeons', 'Covetous'])
|
||||
})
|
||||
|
||||
// ── Facet canonicalisation ─────────────────────────────────────────────────
|
||||
|
||||
// Facets are NOT a fixed list — a shard may add, replace or rename them when its
|
||||
// maps are updated, so nothing may hardcode the stock six. Reconciliation is by
|
||||
// matching against whatever the shard's own files declare.
|
||||
|
||||
test('facetKey: collapses spelling differences to one key', () => {
|
||||
assert.equal(facetKey('Ter Mur'), facetKey('TerMur'))
|
||||
assert.equal(facetKey('ter-mur'), facetKey('TerMur'))
|
||||
assert.equal(facetKey('Felucca'), 'felucca')
|
||||
assert.equal(facetKey(''), '')
|
||||
assert.equal(facetKey(null), '')
|
||||
})
|
||||
|
||||
test('facetKey: distinct facets keep distinct keys', () => {
|
||||
assert.notEqual(facetKey('Felucca'), facetKey('Trammel'))
|
||||
})
|
||||
|
||||
test('resolveFacetName: matches a loose spelling to the discovered canonical', () => {
|
||||
// The canonical set comes from the shard's own spawn/region data, not a table.
|
||||
const index = buildFacetIndex(['TerMur', 'Tokuno', 'Felucca'])
|
||||
assert.equal(resolveFacetName('Ter Mur', index), 'TerMur')
|
||||
assert.equal(resolveFacetName('Tokuno Islands', index), 'Tokuno')
|
||||
assert.equal(resolveFacetName('felucca', index), 'Felucca')
|
||||
})
|
||||
|
||||
test('resolveFacetName: works for facets that do not exist in stock UO', () => {
|
||||
// The whole point: a shard running its own maps gets the same treatment as
|
||||
// the stock ones, with no entry anywhere naming them.
|
||||
const index = buildFacetIndex(['Sosaria', 'The Underdark'])
|
||||
assert.equal(resolveFacetName('sosaria', index), 'Sosaria')
|
||||
assert.equal(resolveFacetName('The Underdark', index), 'The Underdark')
|
||||
assert.equal(resolveFacetName('the-underdark', index), 'The Underdark')
|
||||
// Same shape as the real `Tokuno Islands` → `Tokuno` case.
|
||||
assert.equal(resolveFacetName('Sosaria Isles', index), 'Sosaria')
|
||||
})
|
||||
|
||||
test('resolveFacetName: a merely similar name is NOT forced to match', () => {
|
||||
// "Underdark Isles" is not a prefix of "The Underdark" in either direction.
|
||||
// Keeping its own name is right — a wrong match would silently file a real
|
||||
// custom facet's landmarks under the wrong facet.
|
||||
const index = buildFacetIndex(['The Underdark'])
|
||||
assert.equal(resolveFacetName('Underdark Isles', index), 'Underdark Isles')
|
||||
})
|
||||
|
||||
test('resolveFacetName: prefers the longer match when several could prefix', () => {
|
||||
const index = buildFacetIndex(['Tokuno', 'TokunoDeep'])
|
||||
assert.equal(resolveFacetName('TokunoDeep Reaches', index), 'TokunoDeep')
|
||||
})
|
||||
|
||||
test('resolveFacetName: an unmatched facet keeps its own name', () => {
|
||||
// Inventing a match would be worse than leaving a real custom facet alone.
|
||||
const index = buildFacetIndex(['Felucca'])
|
||||
assert.equal(resolveFacetName('Ilshenar', index), 'Ilshenar')
|
||||
assert.equal(resolveFacetName('', index), '')
|
||||
assert.equal(resolveFacetName(null, index), '')
|
||||
})
|
||||
|
||||
test('buildFacetIndex: first spelling wins and is stable', () => {
|
||||
const index = buildFacetIndex(['TerMur', 'Ter Mur', 'ter-mur'])
|
||||
assert.equal(index.size, 1)
|
||||
assert.equal(resolveFacetName('Ter Mur', index), 'TerMur')
|
||||
})
|
||||
|
||||
test('parsePoints and parseRegions report facet names verbatim', () => {
|
||||
// <Map> and <Facet name> are the authority; they are never rewritten.
|
||||
const points = parsePoints(
|
||||
'<Spawns><Points><Name>a</Name><Map>Sosaria</Map><X>1</X><Y>2</Y></Points></Spawns>',
|
||||
)
|
||||
assert.equal(points[0].facet, 'Sosaria')
|
||||
const regions = parseRegions(
|
||||
'<ServerRegions><Facet name="Sosaria"><region name="Town" priority="1">' +
|
||||
'<rect x="0" y="0" width="10" height="10"/></region></Facet></ServerRegions>',
|
||||
)
|
||||
assert.equal(regions[0].facet, 'Sosaria')
|
||||
})
|
||||
|
||||
test('placement index buckets two spellings of one facet together', () => {
|
||||
// This is the bug the key exists to prevent: unreconciled, the landmark bucket
|
||||
// is keyed apart from the points looking it up, the fallback never fires, and
|
||||
// every unregioned spawn on that facet silently reads "Wilderness".
|
||||
const index = buildPlacementIndex(
|
||||
[],
|
||||
[{ facet: 'Ter Mur', name: 'Bank', group: 'Holy City', path: [], x: 1000, y: 1000, z: 0 }],
|
||||
)
|
||||
assert.equal(resolveRegion(1000, 1000, 'TerMur', index).landmark, 'Holy City')
|
||||
})
|
||||
|
||||
// ── parseChampions ─────────────────────────────────────────────────────────
|
||||
|
||||
const CHAMPIONS_XML = `<?xml version="1.0" encoding="UTF-8"?>
|
||||
<championSystem>
|
||||
<!-- comment describing the schema -->
|
||||
<spawn name="Deceit" group="FelDungeons" type="UnholyTerror">
|
||||
<location x="5178" y="708" z="20" map="Felucca" radius="60" />
|
||||
</spawn>
|
||||
<spawn name="Wandering" group="FelDungeons">
|
||||
<location x="100" y="200" z="0" map="Felucca" radius="40" />
|
||||
</spawn>
|
||||
</championSystem>`
|
||||
|
||||
test('parseChampions: reads altar name, type and location', () => {
|
||||
const champs = parseChampions(CHAMPIONS_XML)
|
||||
assert.equal(champs.length, 2)
|
||||
assert.deepEqual(champs[0], {
|
||||
name: 'Deceit',
|
||||
group: 'FelDungeons',
|
||||
type: 'UnholyTerror',
|
||||
randomType: false,
|
||||
facet: 'Felucca',
|
||||
x: 5178,
|
||||
y: 708,
|
||||
z: 20,
|
||||
radius: 60,
|
||||
})
|
||||
})
|
||||
|
||||
test('parseChampions: a spawn with no type is flagged random, not blank', () => {
|
||||
const champs = parseChampions(CHAMPIONS_XML)
|
||||
assert.equal(champs[1].randomType, true)
|
||||
assert.equal(champs[1].type, '')
|
||||
})
|
||||
|
||||
// ── resolveRegion ──────────────────────────────────────────────────────────
|
||||
|
||||
function fixtureIndex() {
|
||||
const regions = [
|
||||
{
|
||||
facet: 'Felucca',
|
||||
name: 'Britain',
|
||||
type: 'TownRegion',
|
||||
priority: 10,
|
||||
parent: null,
|
||||
rects: [{ x: 1000, y: 1000, width: 500, height: 500 }],
|
||||
},
|
||||
{
|
||||
facet: 'Felucca',
|
||||
name: 'Britain Bank',
|
||||
type: 'TownRegion',
|
||||
priority: 50,
|
||||
parent: 'Britain',
|
||||
rects: [{ x: 1400, y: 1400, width: 20, height: 20 }],
|
||||
},
|
||||
{
|
||||
facet: 'Felucca',
|
||||
name: 'Wide Low Priority',
|
||||
type: 'TownRegion',
|
||||
priority: 10,
|
||||
parent: null,
|
||||
rects: [{ x: 1000, y: 1000, width: 2000, height: 2000 }],
|
||||
},
|
||||
]
|
||||
const landmarks = [
|
||||
{ facet: 'Felucca', name: 'Level 1', group: 'Covetous', path: [], x: 5000, y: 5000, z: 0 },
|
||||
{ facet: 'Felucca', name: 'Far Away', group: 'Vesper', path: [], x: 9000, y: 9000, z: 0 },
|
||||
]
|
||||
return buildPlacementIndex(regions, landmarks)
|
||||
}
|
||||
|
||||
test('resolveRegion: a contained point takes the region name', () => {
|
||||
const result = resolveRegion(1100, 1100, 'Felucca', fixtureIndex())
|
||||
assert.equal(result.region, 'Britain')
|
||||
assert.equal(result.label, 'Britain')
|
||||
assert.equal(result.landmark, null)
|
||||
})
|
||||
|
||||
test('resolveRegion: higher priority wins over a containing region', () => {
|
||||
const result = resolveRegion(1410, 1410, 'Felucca', fixtureIndex())
|
||||
assert.equal(result.region, 'Britain Bank')
|
||||
})
|
||||
|
||||
test('resolveRegion: equal priority breaks toward the smaller rect', () => {
|
||||
// Both "Britain" (500x500) and "Wide Low Priority" (2000x2000) contain this
|
||||
// point at priority 10; the specific one must win.
|
||||
const result = resolveRegion(1200, 1200, 'Felucca', fixtureIndex())
|
||||
assert.equal(result.region, 'Britain')
|
||||
})
|
||||
|
||||
test('resolveRegion: rects are half-open — the far edge is outside', () => {
|
||||
const index = fixtureIndex()
|
||||
// Britain spans x 1000..1499. 1499 is in, 1500 belongs to the next region.
|
||||
assert.equal(resolveRegion(1499, 1499, 'Felucca', index).region, 'Britain')
|
||||
assert.equal(resolveRegion(1500, 1500, 'Felucca', index).region, 'Wide Low Priority')
|
||||
})
|
||||
|
||||
test('resolveRegion: falls back to the nearest landmark group', () => {
|
||||
const result = resolveRegion(5050, 5050, 'Felucca', fixtureIndex())
|
||||
assert.equal(result.region, null)
|
||||
assert.equal(result.landmark, 'Covetous')
|
||||
assert.equal(result.label, 'Covetous')
|
||||
})
|
||||
|
||||
test('resolveRegion: a landmark beyond the radius yields Wilderness', () => {
|
||||
// Without the radius cap the nearest landmark is always *some* landmark, and
|
||||
// open countryside would get labelled with a dungeon across the map.
|
||||
const result = resolveRegion(7000, 7000, 'Felucca', fixtureIndex())
|
||||
assert.equal(result.landmark, null)
|
||||
assert.equal(result.label, 'Wilderness')
|
||||
})
|
||||
|
||||
test('resolveRegion: the radius is configurable', () => {
|
||||
const wide = resolveRegion(7000, 7000, 'Felucca', fixtureIndex(), { landmarkRadius: 5000 })
|
||||
assert.equal(wide.label, 'Covetous')
|
||||
})
|
||||
|
||||
test('resolveRegion: an unknown facet degrades to Wilderness, not a throw', () => {
|
||||
const result = resolveRegion(1100, 1100, 'Malas', fixtureIndex())
|
||||
assert.equal(result.label, 'Wilderness')
|
||||
assert.equal(result.region, null)
|
||||
})
|
||||
|
||||
test('resolveRegion: does not leak across facets', () => {
|
||||
const index = buildPlacementIndex(
|
||||
[
|
||||
{
|
||||
facet: 'Trammel',
|
||||
name: 'Britain',
|
||||
type: 'TownRegion',
|
||||
priority: 10,
|
||||
parent: null,
|
||||
rects: [{ x: 1000, y: 1000, width: 500, height: 500 }],
|
||||
},
|
||||
],
|
||||
[],
|
||||
)
|
||||
assert.equal(resolveRegion(1100, 1100, 'Trammel', index).region, 'Britain')
|
||||
assert.equal(resolveRegion(1100, 1100, 'Felucca', index).region, null)
|
||||
})
|
||||
|
||||
// ── Tokenizer edge cases ───────────────────────────────────────────────────
|
||||
|
||||
test('parseXml: skips comments, declarations and DOCTYPE', () => {
|
||||
const root = parseXml(
|
||||
'<?xml version="1.0"?><!DOCTYPE r><r><!-- <fake a="b"/> --><a x="1"/></r>',
|
||||
)
|
||||
assert.equal(root.name, 'r')
|
||||
assert.equal(root.children.length, 1)
|
||||
assert.equal(root.children[0].name, 'a')
|
||||
assert.equal(root.children[0].attrs.x, '1')
|
||||
})
|
||||
|
||||
test('parseXml: a ">" inside an attribute value does not end the tag', () => {
|
||||
const root = parseXml('<r><a name="1 > 0" b="2"/></r>')
|
||||
assert.equal(root.children[0].attrs.name, '1 > 0')
|
||||
assert.equal(root.children[0].attrs.b, '2')
|
||||
})
|
||||
|
||||
test('parseXml: single-quoted attributes are read', () => {
|
||||
const root = parseXml("<r><a name='Mondain' /></r>")
|
||||
assert.equal(root.children[0].attrs.name, 'Mondain')
|
||||
})
|
||||
|
||||
test('parseXml: a stray closing tag is ignored, not fatal', () => {
|
||||
// Hand-maintained shard config: one malformed element should degrade to a
|
||||
// missing element, not abort an otherwise good build.
|
||||
const root = parseXml('<r><a/></b><c/></r>')
|
||||
assert.equal(root.name, 'r')
|
||||
assert.deepEqual(root.children.map((n) => n.name), ['a', 'c'])
|
||||
})
|
||||
|
||||
test('parseXml: empty or element-free input yields null', () => {
|
||||
assert.equal(parseXml(''), null)
|
||||
assert.equal(parseXml('<!-- only a comment -->'), null)
|
||||
})
|
||||
|
||||
test('decodeEntities: named, numeric and hex refs', () => {
|
||||
assert.equal(decodeEntities("Mondain's Legacy"), "Mondain's Legacy")
|
||||
assert.equal(decodeEntities('a & b'), 'a & b')
|
||||
assert.equal(decodeEntities('<tag>'), '<tag>')
|
||||
assert.equal(decodeEntities('AB'), 'AB')
|
||||
// An unknown entity is left alone rather than silently eaten.
|
||||
assert.equal(decodeEntities('&nosuch;'), '&nosuch;')
|
||||
})
|
||||
|
||||
test('parseXml: decodes entities in attribute values', () => {
|
||||
const root = parseXml('<r><region name="Mondain's Legacy" /></r>')
|
||||
assert.equal(root.children[0].attrs.name, "Mondain's Legacy")
|
||||
})
|
||||
|
||||
// ── slugify ────────────────────────────────────────────────────────────────
|
||||
|
||||
test('slugify: produces URL-safe keys', () => {
|
||||
assert.equal(slugify('Lizardman'), 'lizardman')
|
||||
assert.equal(slugify('Giant Spider'), 'giant-spider')
|
||||
assert.equal(slugify("Mondain's Legacy"), 'mondain-s-legacy')
|
||||
assert.equal(slugify(' Orc '), 'orc')
|
||||
})
|
||||
|
||||
// ── Respawn delays: the unit is per record ──────────────────────────────────
|
||||
// XmlSpawner writes minutes by default and switches to seconds only when a
|
||||
// delay does not divide into whole minutes, flagged by DelayInSec. `5` therefore
|
||||
// means five MINUTES on one spawner and five SECONDS on the next, and a reader
|
||||
// assuming either unit is wrong about the other — silently, since both are
|
||||
// plausible respawn times.
|
||||
const DELAY_XML = `<Spawns>
|
||||
<Points>
|
||||
<Name>Minutes</Name>
|
||||
<Map>Sosaria</Map>
|
||||
<X>1</X><Y>1</Y>
|
||||
<MinDelay>5</MinDelay>
|
||||
<MaxDelay>10</MaxDelay>
|
||||
<IsRunning>True</IsRunning>
|
||||
<Objects2>Orc:MX=1</Objects2>
|
||||
</Points>
|
||||
<Points>
|
||||
<Name>Seconds</Name>
|
||||
<Map>Sosaria</Map>
|
||||
<X>2</X><Y>2</Y>
|
||||
<DelayInSec>True</DelayInSec>
|
||||
<MinDelay>5</MinDelay>
|
||||
<MaxDelay>10</MaxDelay>
|
||||
<IsRunning>True</IsRunning>
|
||||
<Objects2>Orc:MX=1</Objects2>
|
||||
</Points>
|
||||
</Spawns>`
|
||||
|
||||
test('parsePoints: DelayInSec decides the unit, and both come out in seconds', () => {
|
||||
const [minutes, seconds] = parsePoints(DELAY_XML)
|
||||
assert.equal(minutes.minDelay, 300)
|
||||
assert.equal(minutes.maxDelay, 600)
|
||||
assert.equal(seconds.minDelay, 5)
|
||||
assert.equal(seconds.maxDelay, 10)
|
||||
})
|
||||
@@ -1,399 +0,0 @@
|
||||
// No dead-port pool trick here: a module test fabricates its ctx instead, so
|
||||
// there is no database to point anywhere (see test/_ctx.js).
|
||||
const fs = require('fs')
|
||||
const os = require('os')
|
||||
const path = require('path')
|
||||
|
||||
const { test, after, beforeEach } = require('node:test')
|
||||
const assert = require('node:assert/strict')
|
||||
|
||||
const { installFakeCtx } = require('./_ctx')
|
||||
|
||||
installFakeCtx()
|
||||
|
||||
const {
|
||||
AtlasSourceError,
|
||||
aggregateCreatures,
|
||||
displayName,
|
||||
sameSources,
|
||||
hashSources,
|
||||
buildAtlas,
|
||||
PARSER_VERSION,
|
||||
} = require('../utils/spawnAtlasSource')
|
||||
const shardAtlas = require('../model/shardAtlas/shardAtlas.model')
|
||||
const atlasDb = require('../model/shardAtlas/shardAtlas.db')
|
||||
// The model captured this object at require time, so reassigning a method on it
|
||||
// is how a test stubs core — the module equivalent of core's own tests
|
||||
// monkey-patching a model.
|
||||
const { settings } = require('../core')
|
||||
|
||||
// ── A tiny synthetic ServUO tree ───────────────────────────────────────────
|
||||
//
|
||||
// Deliberately uses facets that do NOT exist in stock UO. The atlas must not
|
||||
// contain a built-in facet list anywhere: a shard may add facets, replace them
|
||||
// outright, or rename them when its maps are updated, and everything has to keep
|
||||
// working with no code change.
|
||||
|
||||
function writeTree(root, { facets = ['Sosaria'], includeChampions = true } = {}) {
|
||||
fs.mkdirSync(path.join(root, 'Spawns'), { recursive: true })
|
||||
fs.mkdirSync(path.join(root, 'Data', 'Locations'), { recursive: true })
|
||||
fs.mkdirSync(path.join(root, 'Config'), { recursive: true })
|
||||
|
||||
for (const facet of facets) {
|
||||
fs.writeFileSync(
|
||||
path.join(root, 'Spawns', `${facet}.xml`),
|
||||
`<Spawns>
|
||||
<Points><Name>${facet}A</Name><Map>${facet}</Map><X>1100</X><Y>1100</Y>
|
||||
<MaxCount>3</MaxCount><IsRunning>True</IsRunning>
|
||||
<Objects2>Lizardman:MX=3:SB=0:OBJ=Orc:MX=1:SB=0</Objects2></Points>
|
||||
<Points><Name>${facet}B</Name><Map>${facet}</Map><X>9000</X><Y>9000</Y>
|
||||
<MaxCount>1</MaxCount><IsRunning>True</IsRunning>
|
||||
<Objects2>lizardman:MX=2:SB=0</Objects2></Points>
|
||||
<Points><Name>${facet}Off</Name><Map>${facet}</Map><X>1</X><Y>1</Y>
|
||||
<MaxCount>1</MaxCount><IsRunning>False</IsRunning>
|
||||
<Objects2>Ghost:MX=1</Objects2></Points>
|
||||
</Spawns>`,
|
||||
'utf8',
|
||||
)
|
||||
// The location file names its facet differently from <Map>, the real
|
||||
// `Ter Mur` / `Tokuno Islands` drift.
|
||||
fs.writeFileSync(
|
||||
path.join(root, 'Data', 'Locations', `${facet.toLowerCase()}.xml`),
|
||||
`<places><parent name="${facet} Isles"><parent name="Deep Cave">
|
||||
<child name="Level 1" x="9010" y="9010" z="0" /></parent></parent></places>`,
|
||||
'utf8',
|
||||
)
|
||||
}
|
||||
|
||||
fs.writeFileSync(
|
||||
path.join(root, 'Data', 'Regions.xml'),
|
||||
`<ServerRegions>${facets
|
||||
.map(
|
||||
(facet) => `<Facet name="${facet}">
|
||||
<region type="TownRegion" priority="10" name="${facet} City">
|
||||
<rect x="1000" y="1000" width="500" height="500" />
|
||||
</region></Facet>`,
|
||||
)
|
||||
.join('')}</ServerRegions>`,
|
||||
'utf8',
|
||||
)
|
||||
|
||||
if (includeChampions) {
|
||||
fs.writeFileSync(
|
||||
path.join(root, 'Config', 'ChampionSpawns.xml'),
|
||||
`<championSystem><spawn name="Deep" group="G" type="Terror">
|
||||
<location x="1100" y="1100" z="0" map="${facets[0]}" radius="40" />
|
||||
</spawn></championSystem>`,
|
||||
'utf8',
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
function tempTree(options) {
|
||||
const root = fs.mkdtempSync(path.join(os.tmpdir(), 'atlas-test-'))
|
||||
writeTree(root, options)
|
||||
return root
|
||||
}
|
||||
|
||||
// ── buildAtlas against a custom-facet tree ─────────────────────────────────
|
||||
|
||||
test('buildAtlas: works entirely on facets that do not exist in stock UO', () => {
|
||||
const root = tempTree({ facets: ['Sosaria', 'Underdark'] })
|
||||
const atlas = buildAtlas(root)
|
||||
assert.deepEqual(atlas.facets, ['Sosaria', 'Underdark'])
|
||||
assert.equal(atlas.meta.counts.facets, 2)
|
||||
})
|
||||
|
||||
test('buildAtlas: reconciles a location file that spells the facet differently', () => {
|
||||
// "Sosaria Isles" inside the file vs <Map>Sosaria</Map> — the same drift that
|
||||
// silently emptied the Ter Mur / Tokuno landmark buckets.
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
const atlas = buildAtlas(root)
|
||||
assert.deepEqual([...new Set(atlas.landmarks.map((l) => l.facet))], ['Sosaria'])
|
||||
// And the fallback actually fires, rather than the point reading Wilderness.
|
||||
const far = atlas.points.find((p) => p.name === 'SosariaB')
|
||||
assert.equal(far.landmark, 'Deep Cave')
|
||||
assert.equal(far.label, 'Deep Cave')
|
||||
})
|
||||
|
||||
test('buildAtlas: resolves a contained point to its region', () => {
|
||||
const atlas = buildAtlas(tempTree({ facets: ['Sosaria'] }))
|
||||
const inCity = atlas.points.find((p) => p.name === 'SosariaA')
|
||||
assert.equal(inCity.region, 'Sosaria City')
|
||||
assert.equal(inCity.label, 'Sosaria City')
|
||||
})
|
||||
|
||||
test('buildAtlas: drops spawners that are switched off in-world', () => {
|
||||
const atlas = buildAtlas(tempTree({ facets: ['Sosaria'] }))
|
||||
assert.equal(atlas.points.some((p) => p.name === 'SosariaOff'), false)
|
||||
assert.equal(atlas.meta.counts.pointsDisabled, 1)
|
||||
})
|
||||
|
||||
test('buildAtlas: a champion altar resolves through the same placement index', () => {
|
||||
const atlas = buildAtlas(tempTree({ facets: ['Sosaria'] }))
|
||||
assert.equal(atlas.champions[0].label, 'Sosaria City')
|
||||
assert.equal(atlas.champions[0].facet, 'Sosaria')
|
||||
})
|
||||
|
||||
test('buildAtlas: a tree with no champion file still builds', () => {
|
||||
const atlas = buildAtlas(tempTree({ facets: ['Sosaria'], includeChampions: false }))
|
||||
assert.deepEqual(atlas.champions, [])
|
||||
})
|
||||
|
||||
test('buildAtlas: missing path and empty path raise typed errors', () => {
|
||||
assert.throws(() => buildAtlas(''), (err) => err instanceof AtlasSourceError && err.code === 'NO_PATH')
|
||||
assert.throws(
|
||||
() => buildAtlas(path.join(os.tmpdir(), 'definitely-not-a-servuo-tree-xyz')),
|
||||
(err) => err instanceof AtlasSourceError && err.code === 'NOT_FOUND',
|
||||
)
|
||||
})
|
||||
|
||||
test('buildAtlas: a directory with no spawn files raises rather than building empty', () => {
|
||||
const root = fs.mkdtempSync(path.join(os.tmpdir(), 'atlas-empty-'))
|
||||
fs.mkdirSync(path.join(root, 'Data'), { recursive: true })
|
||||
fs.writeFileSync(path.join(root, 'Data', 'Regions.xml'), '<ServerRegions/>', 'utf8')
|
||||
assert.throws(() => buildAtlas(root), (err) => err.code === 'NO_SPAWNS')
|
||||
})
|
||||
|
||||
// ── Hashing ────────────────────────────────────────────────────────────────
|
||||
|
||||
test('hashSources: stable across reads, changes when a file changes', () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
const first = hashSources(root)
|
||||
assert.ok(sameSources(first, hashSources(root)))
|
||||
|
||||
fs.appendFileSync(path.join(root, 'Spawns', 'Sosaria.xml'), '<!-- edit -->', 'utf8')
|
||||
assert.equal(sameSources(first, hashSources(root)), false)
|
||||
})
|
||||
|
||||
test('sameSources: a missing or extra file is a difference', () => {
|
||||
assert.equal(sameSources({ a: '1' }, { a: '1', b: '2' }), false)
|
||||
assert.equal(sameSources({ a: '1' }, { a: '2' }), false)
|
||||
assert.equal(sameSources({ a: '1' }, { a: '1' }), true)
|
||||
assert.equal(sameSources(null, { a: '1' }), false)
|
||||
assert.equal(sameSources({ a: '1' }, null), false)
|
||||
})
|
||||
|
||||
// ── Aggregation ────────────────────────────────────────────────────────────
|
||||
|
||||
const POINTS = [
|
||||
{ facet: 'Sosaria', types: [{ type: 'Lizardman', max: 3 }, { type: 'Orc', max: 1 }] },
|
||||
{ facet: 'Sosaria', types: [{ type: 'Lizardman', max: 2 }] },
|
||||
{ facet: 'Underdark', types: [{ type: 'lizardman', max: 5 }] },
|
||||
]
|
||||
|
||||
test('aggregateCreatures: sums each type’s own max and counts per facet', () => {
|
||||
const lizardman = aggregateCreatures(POINTS).find((c) => c.slug === 'lizardman')
|
||||
assert.equal(lizardman.total, 10)
|
||||
assert.equal(lizardman.points, 3)
|
||||
assert.deepEqual(lizardman.facets, { Sosaria: 2, Underdark: 1 })
|
||||
})
|
||||
|
||||
test('aggregateCreatures: differing case collapses to one creature', () => {
|
||||
const creatures = aggregateCreatures(POINTS)
|
||||
assert.equal(creatures.filter((c) => c.slug === 'lizardman').length, 1)
|
||||
assert.deepEqual(creatures.map((c) => c.slug), ['lizardman', 'orc'])
|
||||
assert.equal(Object.hasOwn(creatures[0], 'spellings'), false)
|
||||
})
|
||||
|
||||
test('displayName: most common wins, ties break to the capitalised form', () => {
|
||||
assert.equal(displayName(new Map([['lizardman', 9], ['Lizardman', 2]])), 'lizardman')
|
||||
assert.equal(displayName(new Map([['lizardman', 5], ['Lizardman', 5]])), 'Lizardman')
|
||||
// Deterministic regardless of insertion order — a committed artifact is gone,
|
||||
// but a spurious diff in the DB on every restart would be just as wrong.
|
||||
assert.equal(
|
||||
displayName(new Map([['abc', 1], ['abd', 1]])),
|
||||
displayName(new Map([['abd', 1], ['abc', 1]])),
|
||||
)
|
||||
})
|
||||
|
||||
test('pointTypeRows: collapses a repeated type to the larger max', () => {
|
||||
// The primary key is (point_id, slug), so a duplicate would otherwise fail the
|
||||
// insert and take the whole transaction with it.
|
||||
const rows = shardAtlas.pointTypeRows([
|
||||
{ types: [{ type: 'Orc', max: 1 }, { type: 'orc', max: 4 }, { type: 'Rat', max: 2 }] },
|
||||
])
|
||||
assert.deepEqual(rows.sort(), [[1, 'orc', 4], [1, 'rat', 2]].sort())
|
||||
})
|
||||
|
||||
test('pointTypeRows: point ids are 1-based and line up with insert order', () => {
|
||||
const rows = shardAtlas.pointTypeRows([
|
||||
{ types: [{ type: 'A', max: 1 }] },
|
||||
{ types: [{ type: 'B', max: 1 }] },
|
||||
])
|
||||
assert.deepEqual(rows, [[1, 'a', 1], [2, 'b', 1]])
|
||||
})
|
||||
|
||||
// ── The refresh decision ───────────────────────────────────────────────────
|
||||
//
|
||||
// The boot path's two contracts: it never blocks startup, and it never applies a
|
||||
// facet removal on its own.
|
||||
|
||||
let applied
|
||||
let pendingRow
|
||||
let facetsInDb
|
||||
let metaRow
|
||||
|
||||
beforeEach(() => {
|
||||
applied = null
|
||||
pendingRow = null
|
||||
facetsInDb = []
|
||||
metaRow = null
|
||||
atlasDb.replaceAtlas = async (atlas) => {
|
||||
applied = atlas
|
||||
return { points: atlas.points.length, creatures: atlas.creatures.length }
|
||||
}
|
||||
atlasDb.getMeta = async () => metaRow
|
||||
atlasDb.getFacets = async () => facetsInDb
|
||||
atlasDb.getPending = async () => pendingRow
|
||||
atlasDb.setPending = async (payload, status) => {
|
||||
pendingRow = { ...payload, status }
|
||||
}
|
||||
atlasDb.clearPending = async () => {
|
||||
pendingRow = null
|
||||
}
|
||||
settings.get = async () => ''
|
||||
process.env.SERVUO_PATH = ''
|
||||
})
|
||||
|
||||
test('refresh: no configured path is skipped, not an error', async () => {
|
||||
const result = await shardAtlas.refresh()
|
||||
assert.equal(result.status, 'skipped')
|
||||
})
|
||||
|
||||
test('refresh: an unreadable tree reports unavailable rather than throwing', async () => {
|
||||
const result = await shardAtlas.refresh({ path: path.join(os.tmpdir(), 'no-such-tree-abc') })
|
||||
assert.equal(result.status, 'unavailable')
|
||||
assert.equal(result.code, 'NOT_FOUND')
|
||||
})
|
||||
|
||||
test('refresh: a fresh database imports', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
const result = await shardAtlas.refresh({ path: root })
|
||||
assert.equal(result.status, 'imported')
|
||||
assert.ok(applied)
|
||||
assert.deepEqual(result.addedFacets, ['Sosaria'])
|
||||
})
|
||||
|
||||
test('refresh: an unchanged tree parses nothing and writes nothing', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
metaRow = buildAtlas(root).meta
|
||||
const result = await shardAtlas.refresh({ path: root })
|
||||
assert.equal(result.status, 'unchanged')
|
||||
assert.equal(applied, null)
|
||||
})
|
||||
|
||||
// The hash gate alone would strand an install whose maps never change on
|
||||
// whatever an older build derived: a corrected parse would ship and never reach
|
||||
// the data, because the only thing compared is the tree.
|
||||
test('refresh: an unchanged tree is REIMPORTED when the parser has moved on', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
metaRow = { ...buildAtlas(root).meta, parserVersion: PARSER_VERSION - 1 }
|
||||
const result = await shardAtlas.refresh({ path: root })
|
||||
assert.equal(result.status, 'imported')
|
||||
assert.ok(applied)
|
||||
})
|
||||
|
||||
test('refresh: an atlas imported before parser versions existed is stale', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
const meta = buildAtlas(root).meta
|
||||
delete meta.parserVersion
|
||||
metaRow = meta
|
||||
const result = await shardAtlas.refresh({ path: root })
|
||||
assert.equal(result.status, 'imported')
|
||||
})
|
||||
|
||||
test('refresh: --force reimports an unchanged tree', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
metaRow = buildAtlas(root).meta
|
||||
const result = await shardAtlas.refresh({ path: root, force: true })
|
||||
assert.equal(result.status, 'imported')
|
||||
assert.ok(applied)
|
||||
})
|
||||
|
||||
test('refresh: a NEW facet applies straight away', async () => {
|
||||
// Additions cannot destroy anything an operator would miss.
|
||||
const root = tempTree({ facets: ['Sosaria', 'Underdark'] })
|
||||
facetsInDb = ['Sosaria']
|
||||
const result = await shardAtlas.refresh({ path: root })
|
||||
assert.equal(result.status, 'imported')
|
||||
assert.deepEqual(result.addedFacets, ['Underdark'])
|
||||
})
|
||||
|
||||
test('refresh: a REMOVED facet is staged, not applied', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
facetsInDb = ['Sosaria', 'Underdark']
|
||||
const result = await shardAtlas.refresh({ path: root })
|
||||
assert.equal(result.status, 'needsReview')
|
||||
assert.deepEqual(result.removedFacets, ['Underdark'])
|
||||
// The critical part: the existing atlas was left alone.
|
||||
assert.equal(applied, null)
|
||||
assert.equal(pendingRow.status, 'pending')
|
||||
})
|
||||
|
||||
test('refresh: approving applies the removal', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
facetsInDb = ['Sosaria', 'Underdark']
|
||||
await shardAtlas.refresh({ path: root })
|
||||
assert.equal(applied, null)
|
||||
|
||||
const result = await shardAtlas.approvePending({ path: root })
|
||||
assert.equal(result.status, 'imported')
|
||||
assert.ok(applied)
|
||||
assert.deepEqual(result.removedFacets, ['Underdark'])
|
||||
})
|
||||
|
||||
test('refresh: a rejected refresh does not re-prompt while the tree is unchanged', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
facetsInDb = ['Sosaria', 'Underdark']
|
||||
await shardAtlas.refresh({ path: root })
|
||||
await shardAtlas.rejectPending()
|
||||
assert.equal(pendingRow.status, 'rejected')
|
||||
|
||||
const again = await shardAtlas.refresh({ path: root })
|
||||
assert.equal(again.status, 'unchanged')
|
||||
assert.equal(applied, null)
|
||||
})
|
||||
|
||||
test('refresh: changing the tree asks again after a rejection', async () => {
|
||||
const root = tempTree({ facets: ['Sosaria'] })
|
||||
facetsInDb = ['Sosaria', 'Underdark']
|
||||
await shardAtlas.refresh({ path: root })
|
||||
await shardAtlas.rejectPending()
|
||||
|
||||
fs.appendFileSync(path.join(root, 'Spawns', 'Sosaria.xml'), '<!-- changed -->', 'utf8')
|
||||
const again = await shardAtlas.refresh({ path: root })
|
||||
assert.equal(again.status, 'needsReview')
|
||||
})
|
||||
|
||||
test('refreshOnBoot: never throws, whatever goes wrong', async () => {
|
||||
atlasDb.getMeta = async () => {
|
||||
throw new Error('database is on fire')
|
||||
}
|
||||
atlasDb.getFacets = async () => {
|
||||
throw new Error('still on fire')
|
||||
}
|
||||
atlasDb.replaceAtlas = async () => {
|
||||
throw new Error('and the import too')
|
||||
}
|
||||
process.env.SERVUO_PATH = tempTree({ facets: ['Sosaria'] })
|
||||
|
||||
const result = await shardAtlas.refreshOnBoot()
|
||||
assert.equal(result.status, 'failed')
|
||||
})
|
||||
|
||||
test('refreshOnBoot: a missing tree is survivable, not fatal', async () => {
|
||||
process.env.SERVUO_PATH = path.join(os.tmpdir(), 'nope-not-here-xyz')
|
||||
const result = await shardAtlas.refreshOnBoot()
|
||||
assert.equal(result.status, 'unavailable')
|
||||
})
|
||||
|
||||
test('refresh: an explicit path overrides the configured one', async () => {
|
||||
const configured = tempTree({ facets: ['Configured'] })
|
||||
const override = tempTree({ facets: ['Override'] })
|
||||
settings.get = async () => configured
|
||||
|
||||
const result = await shardAtlas.refresh({ path: override })
|
||||
assert.equal(result.status, 'imported')
|
||||
assert.deepEqual(result.addedFacets, ['Override'])
|
||||
})
|
||||
@@ -1,686 +0,0 @@
|
||||
// Spawn atlas parsers — pure functions over strings, no `fs`, no dependencies.
|
||||
//
|
||||
// These back the CLI build script (`scripts/buildSpawnAtlas.js`), which is the
|
||||
// only thing that reads a ServUO tree. Keeping every parser pure and fs-free is
|
||||
// what lets the test suite cover them in CI, where no ServUO tree exists: the
|
||||
// tests hand these functions literal XML strings.
|
||||
//
|
||||
// Four source shapes, two very different parsing strategies:
|
||||
//
|
||||
// Spawns/*.xml ~10.5 MB across 13 files, FLAT <Points> records
|
||||
// → streaming regex, never a DOM. See parsePoints().
|
||||
// Data/Regions.xml 129 KB, genuinely nested <region> inside <region>
|
||||
// Data/Locations/*.xml nested <parent>/<child>
|
||||
// Config/ChampionSpawns.xml 4.8 KB, <spawn>/<location>
|
||||
// → the small recursive tokenizer below.
|
||||
//
|
||||
// The server has zero XML dependencies and this adds none. The tokenizer is
|
||||
// deliberately a *subset* parser: it handles the constructs these four files
|
||||
// actually use (elements, attributes, self-closing tags, comments, the XML
|
||||
// declaration, CDATA, the five predefined entities plus numeric refs) and
|
||||
// nothing else. It is not a general-purpose XML parser and must not be reused
|
||||
// as one — no namespaces, no DTDs, no entity declarations.
|
||||
|
||||
// ── Entities ───────────────────────────────────────────────────────────────
|
||||
|
||||
const NAMED_ENTITIES = {
|
||||
amp: '&',
|
||||
lt: '<',
|
||||
gt: '>',
|
||||
quot: '"',
|
||||
apos: "'",
|
||||
}
|
||||
|
||||
// Region and location names carry apostrophes ("Mondain's Legacy", "Wrong's
|
||||
// Level 3"), so entity decoding is load-bearing here, not decorative.
|
||||
function decodeEntities(text) {
|
||||
if (!text.includes('&')) return text
|
||||
return text.replace(/&(#x?[0-9a-fA-F]+|[a-zA-Z]+);/g, (match, body) => {
|
||||
if (body[0] === '#') {
|
||||
const code =
|
||||
body[1] === 'x' || body[1] === 'X'
|
||||
? Number.parseInt(body.slice(2), 16)
|
||||
: Number.parseInt(body.slice(1), 10)
|
||||
return Number.isFinite(code) ? String.fromCodePoint(code) : match
|
||||
}
|
||||
const named = NAMED_ENTITIES[body.toLowerCase()]
|
||||
return named === undefined ? match : named
|
||||
})
|
||||
}
|
||||
|
||||
// ── The tokenizer ──────────────────────────────────────────────────────────
|
||||
|
||||
const ATTR_RE = /([\w:.-]+)\s*=\s*("([^"]*)"|'([^']*)')/g
|
||||
|
||||
function parseAttrs(source) {
|
||||
const attrs = {}
|
||||
ATTR_RE.lastIndex = 0
|
||||
let match
|
||||
while ((match = ATTR_RE.exec(source)) !== null) {
|
||||
const raw = match[3] !== undefined ? match[3] : match[4]
|
||||
attrs[match[1]] = decodeEntities(raw)
|
||||
}
|
||||
return attrs
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse a small nested XML document into `{ name, attrs, children, text }`.
|
||||
*
|
||||
* Intended for Regions.xml / Locations / ChampionSpawns.xml only — never for
|
||||
* the multi-megabyte Spawns files. Returns the root element, or `null` for a
|
||||
* document with no elements.
|
||||
*
|
||||
* Mismatched or stray closing tags are ignored rather than thrown on: these are
|
||||
* hand-maintained shard config files, and one malformed region should degrade
|
||||
* to a missing region, not abort a build that is otherwise fine.
|
||||
*/
|
||||
function parseXml(source) {
|
||||
const text = String(source)
|
||||
const root = { name: '#document', attrs: {}, children: [], text: '' }
|
||||
const stack = [root]
|
||||
let i = 0
|
||||
|
||||
while (i < text.length) {
|
||||
const lt = text.indexOf('<', i)
|
||||
if (lt === -1) {
|
||||
appendText(stack[stack.length - 1], text.slice(i))
|
||||
break
|
||||
}
|
||||
if (lt > i) appendText(stack[stack.length - 1], text.slice(i, lt))
|
||||
|
||||
// Comment, declaration/DOCTYPE, or CDATA — skipped wholesale.
|
||||
if (text.startsWith('<!--', lt)) {
|
||||
const end = text.indexOf('-->', lt + 4)
|
||||
i = end === -1 ? text.length : end + 3
|
||||
continue
|
||||
}
|
||||
if (text.startsWith('<![CDATA[', lt)) {
|
||||
const end = text.indexOf(']]>', lt + 9)
|
||||
const stop = end === -1 ? text.length : end
|
||||
appendRawText(stack[stack.length - 1], text.slice(lt + 9, stop))
|
||||
i = end === -1 ? text.length : end + 3
|
||||
continue
|
||||
}
|
||||
if (text.startsWith('<?', lt)) {
|
||||
const end = text.indexOf('?>', lt + 2)
|
||||
i = end === -1 ? text.length : end + 2
|
||||
continue
|
||||
}
|
||||
if (text.startsWith('<!', lt)) {
|
||||
const end = text.indexOf('>', lt + 2)
|
||||
i = end === -1 ? text.length : end + 1
|
||||
continue
|
||||
}
|
||||
|
||||
const gt = findTagEnd(text, lt)
|
||||
if (gt === -1) {
|
||||
// Unterminated tag: nothing sane is left to read.
|
||||
break
|
||||
}
|
||||
const inner = text.slice(lt + 1, gt)
|
||||
|
||||
if (inner[0] === '/') {
|
||||
const name = inner.slice(1).trim()
|
||||
// Pop to the nearest matching open element. If there is no match the tag
|
||||
// is stray and we drop it rather than unwinding the whole stack.
|
||||
for (let depth = stack.length - 1; depth > 0; depth -= 1) {
|
||||
if (stack[depth].name === name) {
|
||||
stack.length = depth
|
||||
break
|
||||
}
|
||||
}
|
||||
i = gt + 1
|
||||
continue
|
||||
}
|
||||
|
||||
const selfClosing = inner.endsWith('/')
|
||||
const body = selfClosing ? inner.slice(0, -1) : inner
|
||||
const space = body.search(/\s/)
|
||||
const name = (space === -1 ? body : body.slice(0, space)).trim()
|
||||
const node = {
|
||||
name,
|
||||
attrs: space === -1 ? {} : parseAttrs(body.slice(space)),
|
||||
children: [],
|
||||
text: '',
|
||||
}
|
||||
stack[stack.length - 1].children.push(node)
|
||||
if (!selfClosing) stack.push(node)
|
||||
i = gt + 1
|
||||
}
|
||||
|
||||
return root.children.length > 0 ? root.children[0] : null
|
||||
}
|
||||
|
||||
// `>` inside a quoted attribute value must not end the tag.
|
||||
function findTagEnd(text, from) {
|
||||
let quote = null
|
||||
for (let i = from + 1; i < text.length; i += 1) {
|
||||
const ch = text[i]
|
||||
if (quote) {
|
||||
if (ch === quote) quote = null
|
||||
} else if (ch === '"' || ch === "'") {
|
||||
quote = ch
|
||||
} else if (ch === '>') {
|
||||
return i
|
||||
}
|
||||
}
|
||||
return -1
|
||||
}
|
||||
|
||||
function appendText(node, chunk) {
|
||||
if (chunk.trim() === '') return
|
||||
appendRawText(node, decodeEntities(chunk))
|
||||
}
|
||||
|
||||
function appendRawText(node, chunk) {
|
||||
node.text = node.text ? `${node.text}${chunk}` : chunk
|
||||
}
|
||||
|
||||
function childrenNamed(node, name) {
|
||||
if (!node || !node.children) return []
|
||||
return node.children.filter((child) => child.name === name)
|
||||
}
|
||||
|
||||
// ── Facet names ────────────────────────────────────────────────────────────
|
||||
//
|
||||
// Facets are NOT a fixed list. A shard may add facets, replace them wholesale,
|
||||
// or rename them when its maps are updated, so nothing here may name Felucca,
|
||||
// Trammel or any other stock facet. The facet set is whatever the shard's own
|
||||
// files say it is, discovered at parse time.
|
||||
//
|
||||
// The complication is that the sources disagree about spelling for the SAME
|
||||
// facet and nothing in the files reconciles them: `Spawns/*.xml` `<Map>` and
|
||||
// `Regions.xml` `<Facet name>` say `TerMur`, while `Data/Locations/*.xml` spells
|
||||
// it `Ter Mur` and calls Tokuno `Tokuno Islands`. Left unreconciled this fails
|
||||
// silently — the landmark bucket is keyed differently from the points looking it
|
||||
// up, so the fallback never fires and every unregioned spawn on those facets
|
||||
// reads "Wilderness".
|
||||
//
|
||||
// Reconciliation is therefore done by MATCHING, not by a lookup table:
|
||||
// `facetKey()` collapses spelling differences, and `resolveFacetName()` matches
|
||||
// a loosely-spelled name against the canonical set discovered from the shard's
|
||||
// own data. A facet nobody else mentions keeps its own name rather than being
|
||||
// dropped.
|
||||
|
||||
/**
|
||||
* Collapse a facet name to a comparison key: lowercase, alphanumerics only.
|
||||
* `TerMur`, `Ter Mur` and `ter-mur` all key alike.
|
||||
*/
|
||||
function facetKey(value) {
|
||||
return String(value ?? '')
|
||||
.toLowerCase()
|
||||
.replace(/[^a-z0-9]+/g, '')
|
||||
}
|
||||
|
||||
/**
|
||||
* Build a key → canonical-spelling lookup from the authoritative facet names.
|
||||
*
|
||||
* The authority is what the spawn records and region definitions actually say,
|
||||
* since those are the names the atlas keys everything on. Later names do not
|
||||
* overwrite earlier ones, so the first source wins consistently.
|
||||
*/
|
||||
function buildFacetIndex(names) {
|
||||
const index = new Map()
|
||||
for (const name of names) {
|
||||
const key = facetKey(name)
|
||||
if (key !== '' && !index.has(key)) index.set(key, String(name).trim())
|
||||
}
|
||||
return index
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolve a loosely-spelled facet name against the discovered canonical set.
|
||||
*
|
||||
* Tried in order: exact key match (`Ter Mur` → `TerMur`), then a prefix match in
|
||||
* either direction (`Tokuno Islands` → `Tokuno`), longest candidate first so a
|
||||
* more specific facet wins over a shorter one that merely prefixes it.
|
||||
*
|
||||
* A name matching nothing is returned trimmed rather than dropped — on a shard
|
||||
* with a custom facet that is a real facet the atlas simply has no spawns for
|
||||
* yet, and inventing a match would be worse than leaving it alone.
|
||||
*/
|
||||
function resolveFacetName(value, index) {
|
||||
const raw = String(value ?? '').trim()
|
||||
const key = facetKey(raw)
|
||||
if (key === '') return ''
|
||||
if (index.has(key)) return index.get(key)
|
||||
|
||||
let best = null
|
||||
for (const [candidateKey, canonical] of index) {
|
||||
if (!key.startsWith(candidateKey) && !candidateKey.startsWith(key)) continue
|
||||
if (best === null || candidateKey.length > facetKey(best).length) best = canonical
|
||||
}
|
||||
return best ?? raw
|
||||
}
|
||||
|
||||
// ── Small coercions ────────────────────────────────────────────────────────
|
||||
|
||||
function toInt(value, fallback = 0) {
|
||||
const n = Number.parseInt(value, 10)
|
||||
return Number.isFinite(n) ? n : fallback
|
||||
}
|
||||
|
||||
function toBool(value) {
|
||||
return String(value).trim().toLowerCase() === 'true'
|
||||
}
|
||||
|
||||
/**
|
||||
* URL-safe slug used as the creature primary key and in `/atlas/:slug`.
|
||||
* Spawn type tokens are C# class names, so they are already ASCII-ish; this
|
||||
* mainly lowercases and collapses punctuation.
|
||||
*/
|
||||
function slugify(value) {
|
||||
return String(value)
|
||||
.trim()
|
||||
.toLowerCase()
|
||||
.replace(/[^a-z0-9]+/g, '-')
|
||||
.replace(/^-+|-+$/g, '')
|
||||
}
|
||||
|
||||
// ── Objects2 ───────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Parse a `<Objects2>` value into `[{ type, max }]`.
|
||||
*
|
||||
* The format is one or more segments joined by `:OBJ=`, each segment being
|
||||
* `Type:MX=n:SB=0:RT=0:...` — the type is the token before the first `:`, and
|
||||
* every following token is a `KEY=value` pair. Verified against trammel.xml,
|
||||
* where a single point carries six types:
|
||||
*
|
||||
* Giantserpent:MX=1:...:OBJ=Giantspider:MX=1:...:OBJ=Boar:MX=1:...
|
||||
*
|
||||
* Splitting on `:` alone would shred this, which is why the `:OBJ=` split comes
|
||||
* first. `MX` is that type's own max count and is what the atlas displays;
|
||||
* every other flag (spawn/trigger/refractory bookkeeping) is dropped.
|
||||
*
|
||||
* The type token itself may carry XmlSpawner directives appended to the class
|
||||
* name — property assignments after `/` and an amount/argument list after `,`:
|
||||
*
|
||||
* Agralem/Name/Agralem alchemist/z/-50 Fairy,{RND,4,8}
|
||||
* GargishRefugee/hue/34532 greatape,true GargishRouser,1
|
||||
*
|
||||
* Taken literally these produce creatures that do not exist ("alchemist/z/-50")
|
||||
* AND split real ones in two, because `Fairy` and `Fairy,{RND,4,8}` slug apart —
|
||||
* 71 of 845 entries were affected before this was stripped. Only the leading
|
||||
* class name identifies the creature, so everything from the first `/` or `,`
|
||||
* is dropped.
|
||||
*/
|
||||
/** Reduce an XmlSpawner type token to the bare class name. */
|
||||
function stripSpawnerDirectives(token) {
|
||||
const cut = String(token).search(/[/,]/)
|
||||
return (cut === -1 ? String(token) : String(token).slice(0, cut)).trim()
|
||||
}
|
||||
|
||||
function parseObjects2(value) {
|
||||
const source = String(value ?? '').trim()
|
||||
if (source === '') return []
|
||||
|
||||
return source
|
||||
.split(':OBJ=')
|
||||
.map((segment) => {
|
||||
const tokens = segment.split(':')
|
||||
const type = stripSpawnerDirectives(tokens.shift() ?? '')
|
||||
if (type === '') return null
|
||||
let max = 1
|
||||
for (const token of tokens) {
|
||||
const eq = token.indexOf('=')
|
||||
if (eq === -1) continue
|
||||
if (token.slice(0, eq).trim().toUpperCase() === 'MX') {
|
||||
max = toInt(token.slice(eq + 1), 1)
|
||||
}
|
||||
}
|
||||
return { type, max }
|
||||
})
|
||||
.filter((entry) => entry !== null)
|
||||
}
|
||||
|
||||
// ── Spawns/*.xml ───────────────────────────────────────────────────────────
|
||||
|
||||
const POINT_RE = /<Points>([\s\S]*?)<\/Points>/g
|
||||
|
||||
function tagValue(block, name) {
|
||||
const match = block.match(new RegExp(`<${name}>([\\s\\S]*?)</${name}>`))
|
||||
return match ? decodeEntities(match[1]).trim() : ''
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse a `Spawns/<facet>.xml` file into spawn point records.
|
||||
*
|
||||
* Deliberately regex/streaming and NOT `parseXml` — these files total ~10.5 MB
|
||||
* and putting them through a DOM builder would allocate a node per element for
|
||||
* ~40 fields on every one of ~6,500 records to keep 14 of them. The records are
|
||||
* flat, so a per-record regex sweep is both correct and cheap.
|
||||
*
|
||||
* Only the fields the site can actually show are kept. Everything to do with
|
||||
* triggering, refractory windows, proximity, sequential spawning, sounds and
|
||||
* `UniqueId` is dropped here rather than downstream — that is what holds the
|
||||
* committed artifact under 1 MB.
|
||||
*
|
||||
* NOTE: the facet comes from each record's own `<Map>`, never from the file
|
||||
* name. `Eodon.xml`, `GravewaterLake.xml` and the other named-area files all
|
||||
* carry TerMur/Trammel points, so there are 13 files but only 6 facets.
|
||||
*/
|
||||
/**
|
||||
* A spawner's respawn window, in seconds.
|
||||
*
|
||||
* `DelayInSec` decides the unit of `MinDelay`/`MaxDelay`; absent (older files)
|
||||
* it is false, which is minutes — the same default XmlSpawner assumes.
|
||||
*/
|
||||
function delaySeconds(block) {
|
||||
const scale = toBool(tagValue(block, 'DelayInSec')) ? 1 : 60
|
||||
return {
|
||||
minDelay: toInt(tagValue(block, 'MinDelay')) * scale,
|
||||
maxDelay: toInt(tagValue(block, 'MaxDelay')) * scale,
|
||||
}
|
||||
}
|
||||
|
||||
function parsePoints(source) {
|
||||
const text = String(source)
|
||||
const points = []
|
||||
POINT_RE.lastIndex = 0
|
||||
let match
|
||||
|
||||
while ((match = POINT_RE.exec(text)) !== null) {
|
||||
const block = match[1]
|
||||
// Reported exactly as written. `<Map>` is the authority the rest of the
|
||||
// atlas keys on, so it is never rewritten.
|
||||
const facet = tagValue(block, 'Map')
|
||||
if (facet === '') continue
|
||||
|
||||
points.push({
|
||||
name: tagValue(block, 'Name'),
|
||||
facet,
|
||||
x: toInt(tagValue(block, 'X')),
|
||||
y: toInt(tagValue(block, 'Y')),
|
||||
width: toInt(tagValue(block, 'Width')),
|
||||
height: toInt(tagValue(block, 'Height')),
|
||||
range: toInt(tagValue(block, 'Range')),
|
||||
maxCount: toInt(tagValue(block, 'MaxCount')),
|
||||
// Normalised to SECONDS here, because the unit is per-record. XmlSpawner
|
||||
// writes minutes by default and switches to seconds only when a spawner's
|
||||
// delay does not divide into whole minutes, flagging that with
|
||||
// `DelayInSec` (XmlSpawner2.cs:7462-7480, read back at :6345-6358). Taken
|
||||
// literally the two are indistinguishable — a `5` means five minutes on
|
||||
// one spawner and five seconds on the next — so a consumer that assumed
|
||||
// either unit would be wrong about the other. Stock ServUO 57.4 has ~30
|
||||
// second-flagged spawners, few enough to look like noise and quietly
|
||||
// mislabel.
|
||||
...delaySeconds(block),
|
||||
// Time-of-day gating: TODMode 0 means "always", in which case the start
|
||||
// and end values are meaningless and the site must not render them.
|
||||
todStart: toInt(tagValue(block, 'TODStart')),
|
||||
todEnd: toInt(tagValue(block, 'TODEnd')),
|
||||
todMode: toInt(tagValue(block, 'TODMode')),
|
||||
// A spawner switched off in-world spawns nothing; the build filters these
|
||||
// out so the atlas describes what actually appears, not what is merely
|
||||
// configured. Parsed here so the decision stays in the build script.
|
||||
running: toBool(tagValue(block, 'IsRunning')),
|
||||
types: parseObjects2(tagValue(block, 'Objects2')),
|
||||
})
|
||||
}
|
||||
|
||||
return points
|
||||
}
|
||||
|
||||
// ── Data/Regions.xml ───────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Flatten `Data/Regions.xml` into `[{ facet, name, type, priority, parent, rects }]`.
|
||||
*
|
||||
* Regions nest: a `<region>` may contain further `<region>` elements, and the
|
||||
* inner ones frequently omit `name` and `priority` (`<region type="CrystalField">`
|
||||
* inside "Prism of Light"). Unnamed regions are skipped — they cannot label a
|
||||
* spawn point — but their children are still walked, and a child that omits
|
||||
* `priority` inherits its parent's rather than defaulting to 0, which would
|
||||
* quietly sort it below every top-level region.
|
||||
*/
|
||||
function parseRegions(source) {
|
||||
const root = parseXml(source)
|
||||
const regions = []
|
||||
if (!root) return regions
|
||||
|
||||
for (const facetNode of childrenNamed(root, 'Facet')) {
|
||||
const facet = (facetNode.attrs.name || '').trim()
|
||||
if (facet === '') continue
|
||||
walkRegions(facetNode, facet, null, 0, regions)
|
||||
}
|
||||
return regions
|
||||
}
|
||||
|
||||
function walkRegions(node, facet, parentName, parentPriority, out) {
|
||||
for (const regionNode of childrenNamed(node, 'region')) {
|
||||
const name = regionNode.attrs.name || ''
|
||||
const priority = Object.hasOwn(regionNode.attrs, 'priority')
|
||||
? toInt(regionNode.attrs.priority, parentPriority)
|
||||
: parentPriority
|
||||
|
||||
if (name !== '') {
|
||||
const rects = childrenNamed(regionNode, 'rect').map((rect) => ({
|
||||
x: toInt(rect.attrs.x),
|
||||
y: toInt(rect.attrs.y),
|
||||
width: toInt(rect.attrs.width),
|
||||
height: toInt(rect.attrs.height),
|
||||
}))
|
||||
// A named region with no rects (some exist purely to carry music or a
|
||||
// `go` point) can never contain anything, so it is not worth indexing.
|
||||
if (rects.length > 0) {
|
||||
out.push({
|
||||
facet,
|
||||
name,
|
||||
type: regionNode.attrs.type || '',
|
||||
priority,
|
||||
parent: parentName,
|
||||
rects,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
walkRegions(regionNode, facet, name === '' ? parentName : name, priority, out)
|
||||
}
|
||||
}
|
||||
|
||||
// ── Data/Locations/*.xml ───────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Flatten a `Data/Locations/<facet>.xml` into landmark points.
|
||||
*
|
||||
* The file nests `<parent>` arbitrarily deep and puts coordinates only on
|
||||
* `<child>`: Trammel → Dungeons → Covetous → "Level 1". The outermost parent is
|
||||
* the facet itself and is dropped from `path`; `group` is the innermost
|
||||
* enclosing parent ("Covetous"), which is the label worth showing — "Covetous"
|
||||
* reads better than "Level 1" when naming where a spawn is.
|
||||
*/
|
||||
function parseLocations(source, facetHint = '') {
|
||||
const root = parseXml(source)
|
||||
const landmarks = []
|
||||
if (!root) return landmarks
|
||||
|
||||
for (const top of childrenNamed(root, 'parent')) {
|
||||
// The file name (`Data/Locations/termur.xml`) is the more reliable signal
|
||||
// and is preferred over the display label inside the file, which is where
|
||||
// the `Ter Mur` / `Tokuno Islands` drift lives. Both are carried so the
|
||||
// build can fall back to matching the label if the file name resolves to
|
||||
// nothing — a shard may well name its files differently from its facets.
|
||||
landmarks.push(
|
||||
...collectLocations(top, facetHint || top.attrs.name || '', top.attrs.name || ''),
|
||||
)
|
||||
}
|
||||
return landmarks
|
||||
}
|
||||
|
||||
function collectLocations(top, facet, label) {
|
||||
const out = []
|
||||
walkLocations(top, facet, [], out)
|
||||
for (const landmark of out) landmark.facetLabel = label
|
||||
return out
|
||||
}
|
||||
|
||||
function walkLocations(node, facet, path, out) {
|
||||
for (const child of childrenNamed(node, 'child')) {
|
||||
const name = child.attrs.name || ''
|
||||
if (name === '') continue
|
||||
out.push({
|
||||
facet,
|
||||
name,
|
||||
group: path.length > 0 ? path[path.length - 1] : name,
|
||||
path: [...path],
|
||||
x: toInt(child.attrs.x),
|
||||
y: toInt(child.attrs.y),
|
||||
z: toInt(child.attrs.z),
|
||||
})
|
||||
}
|
||||
for (const parent of childrenNamed(node, 'parent')) {
|
||||
const name = parent.attrs.name || ''
|
||||
walkLocations(parent, facet, name === '' ? path : [...path, name], out)
|
||||
}
|
||||
}
|
||||
|
||||
// ── Config/ChampionSpawns.xml ──────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Parse `Config/ChampionSpawns.xml` into champion altar records.
|
||||
*
|
||||
* This is the shard's *configured* champion roster — which altars exist, where,
|
||||
* and which type each is pinned to. It is static content and distinct from the
|
||||
* live `champ.update` feed the bridge already carries: this says "there is an
|
||||
* Unholy Terror altar in Deceit", the feed says "it is on level 3 right now".
|
||||
*
|
||||
* A spawn with no `type` is randomised on every activation, which the site must
|
||||
* render as "random" rather than as an empty type.
|
||||
*/
|
||||
function parseChampions(source) {
|
||||
const root = parseXml(source)
|
||||
const champions = []
|
||||
if (!root) return champions
|
||||
|
||||
for (const spawnNode of childrenNamed(root, 'spawn')) {
|
||||
const location = childrenNamed(spawnNode, 'location')[0]
|
||||
const attrs = location ? location.attrs : {}
|
||||
champions.push({
|
||||
name: spawnNode.attrs.name || '',
|
||||
group: spawnNode.attrs.group || '',
|
||||
type: spawnNode.attrs.type || '',
|
||||
randomType: !spawnNode.attrs.type,
|
||||
facet: (attrs.map || '').trim(),
|
||||
x: toInt(attrs.x),
|
||||
y: toInt(attrs.y),
|
||||
z: toInt(attrs.z),
|
||||
radius: toInt(attrs.radius),
|
||||
})
|
||||
}
|
||||
return champions
|
||||
}
|
||||
|
||||
// ── Placement ──────────────────────────────────────────────────────────────
|
||||
|
||||
const DEFAULT_LANDMARK_RADIUS = 200
|
||||
|
||||
function inRect(x, y, rect) {
|
||||
return (
|
||||
x >= rect.x && x < rect.x + rect.width && y >= rect.y && y < rect.y + rect.height
|
||||
)
|
||||
}
|
||||
|
||||
function rectArea(rect) {
|
||||
return Math.max(1, rect.width) * Math.max(1, rect.height)
|
||||
}
|
||||
|
||||
/**
|
||||
* Group parsed regions and landmarks by facet once, so the per-point resolve
|
||||
* below is a scan of one facet instead of the whole world. With ~6,500 points
|
||||
* and a few thousand rects this stays comfortably sub-second; there is no need
|
||||
* for a spatial index and none is worth the complexity.
|
||||
*/
|
||||
function buildPlacementIndex(regions, landmarks) {
|
||||
const byFacet = new Map()
|
||||
// Keyed on facetKey(), not the raw name, so two spellings of one facet cannot
|
||||
// land in separate buckets — the failure that silently emptied the landmark
|
||||
// bucket for Ter Mur and Tokuno.
|
||||
const facet = (name) => {
|
||||
const key = facetKey(name)
|
||||
if (!byFacet.has(key)) byFacet.set(key, { regions: [], landmarks: [] })
|
||||
return byFacet.get(key)
|
||||
}
|
||||
for (const region of regions) facet(region.facet).regions.push(region)
|
||||
for (const landmark of landmarks) facet(landmark.facet).landmarks.push(landmark)
|
||||
return byFacet
|
||||
}
|
||||
|
||||
/**
|
||||
* Turn a raw coordinate into a human place name.
|
||||
*
|
||||
* This is the transform the whole atlas exists for: it is what makes a row read
|
||||
* "Lizardman — Despise, Felucca" instead of "Lizardman — 5411, 1234".
|
||||
*
|
||||
* Resolution order:
|
||||
* 1. The highest-`priority` named region whose rect contains the point. Ties
|
||||
* break toward the SMALLEST rect, so a specific room inside a dungeon wins
|
||||
* over the dungeon-wide rect it sits in.
|
||||
* 2. Otherwise the nearest landmark within `landmarkRadius` tiles, labelled by
|
||||
* its group ("Covetous"), not the individual marker ("Level 1").
|
||||
* 3. Otherwise "Wilderness". The radius cap is what keeps step 3 reachable —
|
||||
* without it the nearest landmark is always *some* landmark, however far,
|
||||
* and open countryside would get labelled with a dungeon on the far side
|
||||
* of the map.
|
||||
*/
|
||||
function resolveRegion(x, y, facetName, index, options = {}) {
|
||||
const radius = options.landmarkRadius ?? DEFAULT_LANDMARK_RADIUS
|
||||
const bucket = index.get(facetKey(facetName))
|
||||
const result = { region: null, landmark: null, label: 'Wilderness' }
|
||||
if (!bucket) return result
|
||||
|
||||
let best = null
|
||||
let bestPriority = -Infinity
|
||||
let bestArea = Infinity
|
||||
for (const region of bucket.regions) {
|
||||
for (const rect of region.rects) {
|
||||
if (!inRect(x, y, rect)) continue
|
||||
const area = rectArea(rect)
|
||||
if (region.priority > bestPriority || (region.priority === bestPriority && area < bestArea)) {
|
||||
best = region
|
||||
bestPriority = region.priority
|
||||
bestArea = area
|
||||
}
|
||||
}
|
||||
}
|
||||
if (best) {
|
||||
result.region = best.name
|
||||
result.label = best.name
|
||||
return result
|
||||
}
|
||||
|
||||
let nearest = null
|
||||
let nearestDistance = Infinity
|
||||
const limit = radius * radius
|
||||
for (const landmark of bucket.landmarks) {
|
||||
const dx = landmark.x - x
|
||||
const dy = landmark.y - y
|
||||
const distance = dx * dx + dy * dy
|
||||
if (distance < nearestDistance) {
|
||||
nearest = landmark
|
||||
nearestDistance = distance
|
||||
}
|
||||
}
|
||||
if (nearest && nearestDistance <= limit) {
|
||||
result.landmark = nearest.group || nearest.name
|
||||
result.label = result.landmark
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
parseXml,
|
||||
parseObjects2,
|
||||
parsePoints,
|
||||
parseRegions,
|
||||
parseLocations,
|
||||
parseChampions,
|
||||
buildPlacementIndex,
|
||||
resolveRegion,
|
||||
facetKey,
|
||||
buildFacetIndex,
|
||||
resolveFacetName,
|
||||
slugify,
|
||||
decodeEntities,
|
||||
DEFAULT_LANDMARK_RADIUS,
|
||||
}
|
||||
@@ -1,336 +0,0 @@
|
||||
// Spawn atlas — the filesystem layer over a ServUO tree.
|
||||
//
|
||||
// `spawnAtlasParse.js` holds the pure parsers; this module is the only thing
|
||||
// that touches a ServUO tree on disk, and it is shared by both callers:
|
||||
//
|
||||
// - the server, which refreshes the atlas on boot (`shardAtlas.model.js`)
|
||||
// - the CLI (`scripts/importSpawnAtlas.js`)
|
||||
//
|
||||
// The shard's own files are the single source of truth. Nothing is precomputed
|
||||
// and committed, because a shard's maps change over its lifetime — facets get
|
||||
// added, replaced or renamed — and a snapshot in the repo would silently go
|
||||
// stale against the world players actually see.
|
||||
//
|
||||
// Reading and hashing the whole tree costs ~120 ms and a full parse ~400 ms, so
|
||||
// the boot path hashes first and only parses when something actually changed.
|
||||
|
||||
const crypto = require('crypto')
|
||||
const fs = require('fs')
|
||||
const path = require('path')
|
||||
|
||||
const {
|
||||
parsePoints,
|
||||
parseRegions,
|
||||
parseLocations,
|
||||
parseChampions,
|
||||
buildPlacementIndex,
|
||||
buildFacetIndex,
|
||||
resolveFacetName,
|
||||
resolveRegion,
|
||||
facetKey,
|
||||
slugify,
|
||||
} = require('./spawnAtlasParse')
|
||||
|
||||
const REGIONS_FILE = path.join('Data', 'Regions.xml')
|
||||
const LOCATIONS_DIR = path.join('Data', 'Locations')
|
||||
const SPAWNS_DIR = 'Spawns'
|
||||
const CHAMPIONS_FILE = path.join('Config', 'ChampionSpawns.xml')
|
||||
|
||||
class AtlasSourceError extends Error {
|
||||
constructor(message, code) {
|
||||
super(message)
|
||||
this.name = 'AtlasSourceError'
|
||||
this.code = code
|
||||
}
|
||||
}
|
||||
|
||||
// ── Reading ────────────────────────────────────────────────────────────────
|
||||
|
||||
function sha256(text) {
|
||||
return crypto.createHash('sha256').update(text, 'utf8').digest('hex')
|
||||
}
|
||||
|
||||
function listXml(dir) {
|
||||
try {
|
||||
return fs
|
||||
.readdirSync(dir)
|
||||
.filter((name) => name.toLowerCase().endsWith('.xml'))
|
||||
.sort()
|
||||
} catch (err) {
|
||||
if (err.code === 'ENOENT' || err.code === 'ENOTDIR') return []
|
||||
throw err
|
||||
}
|
||||
}
|
||||
|
||||
function readIfPresent(file) {
|
||||
try {
|
||||
return fs.readFileSync(file, 'utf8')
|
||||
} catch (err) {
|
||||
if (err.code === 'ENOENT' || err.code === 'ENOTDIR') return null
|
||||
throw err
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read every atlas source file under `root`.
|
||||
*
|
||||
* Returns `{ files: [{ label, text, sha256, bytes }] }`, labels being
|
||||
* tree-relative and forward-slashed so a hash map compares equal across
|
||||
* platforms — the same tree read on Windows and Linux must produce the same
|
||||
* fingerprint or every boot would look like a change.
|
||||
*/
|
||||
function readSources(root) {
|
||||
if (!root || String(root).trim() === '') {
|
||||
throw new AtlasSourceError('No ServUO path configured', 'NO_PATH')
|
||||
}
|
||||
if (!fs.existsSync(root)) {
|
||||
throw new AtlasSourceError(`ServUO path does not exist: ${root}`, 'NOT_FOUND')
|
||||
}
|
||||
|
||||
const files = []
|
||||
const push = (label, file) => {
|
||||
const text = readIfPresent(file)
|
||||
if (text === null) return false
|
||||
files.push({ label, text, sha256: sha256(text), bytes: Buffer.byteLength(text, 'utf8') })
|
||||
return true
|
||||
}
|
||||
|
||||
if (!push('Data/Regions.xml', path.join(root, REGIONS_FILE))) {
|
||||
throw new AtlasSourceError(`Missing required file: ${REGIONS_FILE}`, 'NO_REGIONS')
|
||||
}
|
||||
|
||||
for (const name of listXml(path.join(root, LOCATIONS_DIR))) {
|
||||
push(`Data/Locations/${name}`, path.join(root, LOCATIONS_DIR, name))
|
||||
}
|
||||
|
||||
const spawnFiles = listXml(path.join(root, SPAWNS_DIR))
|
||||
if (spawnFiles.length === 0) {
|
||||
throw new AtlasSourceError(`No spawn files found in ${SPAWNS_DIR}`, 'NO_SPAWNS')
|
||||
}
|
||||
for (const name of spawnFiles) push(`Spawns/${name}`, path.join(root, SPAWNS_DIR, name))
|
||||
|
||||
push('Config/ChampionSpawns.xml', path.join(root, CHAMPIONS_FILE))
|
||||
|
||||
return { files }
|
||||
}
|
||||
|
||||
/**
|
||||
* A fingerprint of the tree: `{ "<label>": "<sha256>" }`.
|
||||
*
|
||||
* The boot path compares this against what was last imported and skips the
|
||||
* parse entirely when it matches, which is the normal case on every restart
|
||||
* that did not follow a map update.
|
||||
*/
|
||||
function hashSources(root) {
|
||||
const { files } = readSources(root)
|
||||
const hashes = {}
|
||||
for (const file of files) hashes[file.label] = file.sha256
|
||||
return hashes
|
||||
}
|
||||
|
||||
/**
|
||||
* Bumped whenever the parser produces DIFFERENT data from IDENTICAL source
|
||||
* files — a fixed misreading, a new field, a changed unit.
|
||||
*
|
||||
* Without it the hash gate is a trap: an install whose tree has not changed
|
||||
* would keep serving what an older parser derived, indefinitely, because the
|
||||
* only thing the boot path compares is the tree. The version is stored beside
|
||||
* the source hashes and a mismatch counts as drift, so a deploy that corrects
|
||||
* the parse actually reaches the data.
|
||||
*
|
||||
* 2 — respawn delays normalised to seconds (they are per-record minutes OR
|
||||
* seconds in the source, decided by `DelayInSec`).
|
||||
*/
|
||||
const PARSER_VERSION = 2
|
||||
|
||||
/** True when two source fingerprints describe the same tree. */
|
||||
function sameSources(a, b) {
|
||||
if (!a || !b) return false
|
||||
const aKeys = Object.keys(a).sort()
|
||||
const bKeys = Object.keys(b).sort()
|
||||
if (aKeys.length !== bKeys.length) return false
|
||||
return aKeys.every((key, i) => key === bKeys[i] && a[key] === b[key])
|
||||
}
|
||||
|
||||
// ── Aggregation ────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Choose one display spelling for a creature.
|
||||
*
|
||||
* Spawn files are not consistent about case — the same creature is `Lizardman`
|
||||
* in one file and `lizardman` in another. Slugging collapses them correctly, but
|
||||
* the display name would otherwise depend on file read order. Most frequent
|
||||
* spelling wins; ties break toward more capitals, then alphabetically.
|
||||
*/
|
||||
function displayName(spellings) {
|
||||
const capitals = (value) => (value.match(/[A-Z]/g) || []).length
|
||||
return [...spellings.entries()].sort((a, b) => {
|
||||
if (b[1] !== a[1]) return b[1] - a[1]
|
||||
const caps = capitals(b[0]) - capitals(a[0])
|
||||
if (caps !== 0) return caps
|
||||
return a[0].localeCompare(b[0])
|
||||
})[0][0]
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll spawn points up into per-type creature rows.
|
||||
*
|
||||
* `total` is the sum of each type's own max across every point that spawns it —
|
||||
* how many of this creature the world holds at once. `facets` is a per-facet
|
||||
* point count, so "where does this live" answers without touching the points.
|
||||
*/
|
||||
function aggregateCreatures(points) {
|
||||
const creatures = new Map()
|
||||
for (const point of points) {
|
||||
for (const entry of point.types) {
|
||||
const slug = slugify(entry.type)
|
||||
if (slug === '') continue
|
||||
let creature = creatures.get(slug)
|
||||
if (!creature) {
|
||||
creature = { slug, name: '', total: 0, points: 0, facets: {}, spellings: new Map() }
|
||||
creatures.set(slug, creature)
|
||||
}
|
||||
creature.total += entry.max
|
||||
creature.points += 1
|
||||
creature.facets[point.facet] = (creature.facets[point.facet] || 0) + 1
|
||||
creature.spellings.set(entry.type, (creature.spellings.get(entry.type) || 0) + 1)
|
||||
}
|
||||
}
|
||||
|
||||
return [...creatures.values()]
|
||||
.map(({ spellings, ...creature }) => ({ ...creature, name: displayName(spellings) }))
|
||||
.sort((a, b) => a.slug.localeCompare(b.slug))
|
||||
}
|
||||
|
||||
// ── Build ──────────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Parse a ServUO tree into the full atlas.
|
||||
*
|
||||
* Pure with respect to the database — it reads files and returns data; nothing
|
||||
* here writes. `shardAtlas.model.js` decides what to do with the result.
|
||||
*/
|
||||
function buildAtlas(root, options = {}) {
|
||||
const { files } = readSources(root)
|
||||
const byLabel = new Map(files.map((file) => [file.label, file]))
|
||||
const source = {}
|
||||
for (const file of files) source[file.label] = { bytes: file.bytes, sha256: file.sha256 }
|
||||
|
||||
const regions = parseRegions(byLabel.get('Data/Regions.xml').text)
|
||||
|
||||
const rawLandmarks = []
|
||||
for (const file of files) {
|
||||
if (!file.label.startsWith('Data/Locations/')) continue
|
||||
const basename = path.basename(file.label, '.xml')
|
||||
rawLandmarks.push(...parseLocations(file.text, basename))
|
||||
}
|
||||
|
||||
const rawPoints = []
|
||||
for (const file of files) {
|
||||
if (!file.label.startsWith('Spawns/')) continue
|
||||
rawPoints.push(...parsePoints(file.text))
|
||||
}
|
||||
|
||||
// The facet set is whatever THIS tree declares — never a built-in list. A
|
||||
// shard may add facets, replace them outright, or rename them when its maps
|
||||
// are updated, and the atlas has to follow without a code change. Spawn
|
||||
// records and region definitions are the authority, because those are the
|
||||
// names everything else is keyed on.
|
||||
const facetIndex = buildFacetIndex([
|
||||
...rawPoints.map((point) => point.facet),
|
||||
...regions.map((region) => region.facet),
|
||||
])
|
||||
|
||||
// Landmark facets are then matched against that set, which is what absorbs the
|
||||
// `Ter Mur` / `Tokuno Islands` spelling drift between Locations and <Map>.
|
||||
const landmarks = rawLandmarks.map(({ facetLabel, ...landmark }) => {
|
||||
const fromFile = resolveFacetName(landmark.facet, facetIndex)
|
||||
const matchedFile = facetIndex.has(facetKey(fromFile))
|
||||
const resolved = matchedFile ? fromFile : resolveFacetName(facetLabel, facetIndex)
|
||||
return { ...landmark, facet: resolved || landmark.facet }
|
||||
})
|
||||
|
||||
const placement = buildPlacementIndex(regions, landmarks)
|
||||
const resolveOpts = options.landmarkRadius ? { landmarkRadius: options.landmarkRadius } : {}
|
||||
|
||||
const disabled = rawPoints.filter((point) => !point.running).length
|
||||
const points = rawPoints
|
||||
// A spawner switched off in-world produces nothing; advertising it would be
|
||||
// a straight lie to a player planning a hunt.
|
||||
.filter((point) => point.running)
|
||||
// A spawner with no types is a placeholder — nothing to show.
|
||||
.filter((point) => point.types.length > 0)
|
||||
.map((point) => {
|
||||
const place = resolveRegion(point.x, point.y, point.facet, placement, resolveOpts)
|
||||
return {
|
||||
name: point.name,
|
||||
facet: point.facet,
|
||||
x: point.x,
|
||||
y: point.y,
|
||||
width: point.width,
|
||||
height: point.height,
|
||||
range: point.range,
|
||||
maxCount: point.maxCount,
|
||||
minDelay: point.minDelay,
|
||||
maxDelay: point.maxDelay,
|
||||
todStart: point.todStart,
|
||||
todEnd: point.todEnd,
|
||||
todMode: point.todMode,
|
||||
region: place.region,
|
||||
landmark: place.landmark,
|
||||
label: place.label,
|
||||
types: point.types,
|
||||
}
|
||||
})
|
||||
|
||||
const championsFile = byLabel.get('Config/ChampionSpawns.xml')
|
||||
const champions = (championsFile ? parseChampions(championsFile.text) : []).map((champ) => {
|
||||
const facet = resolveFacetName(champ.facet, facetIndex) || champ.facet
|
||||
return {
|
||||
...champ,
|
||||
facet,
|
||||
slug: slugify(`${facet}-${champ.name}`),
|
||||
label: resolveRegion(champ.x, champ.y, facet, placement, resolveOpts).label,
|
||||
}
|
||||
})
|
||||
|
||||
const creatures = aggregateCreatures(points)
|
||||
const facets = [...new Set(points.map((point) => point.facet))].sort()
|
||||
const unresolved = points.filter((point) => !point.region && !point.landmark).length
|
||||
|
||||
return {
|
||||
meta: {
|
||||
generatedAt: new Date().toISOString(),
|
||||
parserVersion: PARSER_VERSION,
|
||||
landmarkRadius: options.landmarkRadius ?? undefined,
|
||||
counts: {
|
||||
facets: facets.length,
|
||||
points: points.length,
|
||||
pointsDisabled: disabled,
|
||||
creatures: creatures.length,
|
||||
regions: regions.length,
|
||||
landmarks: landmarks.length,
|
||||
champions: champions.length,
|
||||
unresolvedPoints: unresolved,
|
||||
},
|
||||
source,
|
||||
},
|
||||
facets,
|
||||
creatures,
|
||||
regions,
|
||||
landmarks,
|
||||
champions,
|
||||
points,
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
AtlasSourceError,
|
||||
PARSER_VERSION,
|
||||
readSources,
|
||||
hashSources,
|
||||
sameSources,
|
||||
buildAtlas,
|
||||
aggregateCreatures,
|
||||
displayName,
|
||||
}
|
||||
@@ -1,435 +0,0 @@
|
||||
// ── Shard feature visibility ───────────────────────────────────────────────
|
||||
//
|
||||
// Admin-configurable, per-feature and per-field audience control over every
|
||||
// shard-derived surface on the site. Replaces the hardcoded split that used to
|
||||
// live in two places (the PUBLIC_KINDS allowlist in shardBroadcast.js, and the
|
||||
// ad-hoc `canSeeStaffLocation` style checks in the public controllers).
|
||||
//
|
||||
// Design rules (docs/link/v3.md §3):
|
||||
//
|
||||
// • Visibility lives HERE, on the website — never in the sidecar. The sidecar
|
||||
// is a dumb forwarder: it accepts frames, stores them, forwards them
|
||||
// verbatim, and serves store-backed reads. It defines no audiences.
|
||||
// • Every default reproduces the behavior that shipped before this module, so
|
||||
// installing it changes nothing until an admin edits the config.
|
||||
// • Two rules an admin CANNOT override:
|
||||
// 1. `acct` / `webId` are admin-only, always. They are not in-game
|
||||
// visible (unlike a character name) and are not configurable fields.
|
||||
// 2. A kind absent from KIND_FEATURE is never broadcast below `admin`.
|
||||
// Fail closed — this is what keeps the kind map a security boundary
|
||||
// rather than a convenience filter.
|
||||
//
|
||||
// The audience ladder is ordered; each rung implies the ones below it.
|
||||
|
||||
const db = require('../model/shardVisibility/shardVisibility.model')
|
||||
const shardLinks = require('../model/shardLinks/shardLinks.model')
|
||||
const { auth } = require('../core')
|
||||
const log = require('../core').logger('visibility')
|
||||
|
||||
// ── The ladder ─────────────────────────────────────────────────────────────
|
||||
|
||||
const LADDER = ['anonymous', 'logged_in', 'player', 'staff', 'admin']
|
||||
const RANK = new Map(LADDER.map((level, i) => [level, i]))
|
||||
|
||||
const isLevel = (level) => RANK.has(level)
|
||||
|
||||
// The two fallbacks are deliberately ASYMMETRIC, and the asymmetry is the whole
|
||||
// point: an unrecognised value must always lose. A single shared fallback cannot
|
||||
// do that — whichever direction it picks, it fails open on one side. So:
|
||||
//
|
||||
// • an unknown VIEWER level floors to the bottom rung (grants nothing), and
|
||||
// • an unknown REQUIREMENT ceils to the top rung (satisfied by nobody but admin).
|
||||
//
|
||||
// With one `rank()` defaulting to admin, a viewer level that fell through (a
|
||||
// typo, a future rung this build doesn't know, a value from a caller that
|
||||
// skipped viewerLevel) would have been treated as an ADMIN and passed every gate.
|
||||
const viewerRank = (level) => RANK.get(level) ?? 0
|
||||
const requiredRank = (level) => RANK.get(level) ?? RANK.get('admin')
|
||||
|
||||
// True when a viewer at `viewer` satisfies a requirement of `required`.
|
||||
const meets = (viewer, required) => viewerRank(viewer) >= requiredRank(required)
|
||||
|
||||
// Exported for tests/diagnostics; `meets` is what callers should use.
|
||||
const rank = viewerRank
|
||||
|
||||
// ── Features ───────────────────────────────────────────────────────────────
|
||||
//
|
||||
// All ten shard surfaces: the six that shipped before v3 plus the four v3 adds.
|
||||
// `fields` lists only the SENSITIVE fields — those an admin may re-gate. A field
|
||||
// not listed here is visible whenever the feature itself is.
|
||||
//
|
||||
// LOCKED_FIELDS are exempt from configuration entirely (rule 1 above).
|
||||
|
||||
const LOCKED_FIELDS = { acct: 'admin', webId: 'admin' }
|
||||
|
||||
// Rule 1 matches on the FIELD'S MEANING, not on one exact spelling. The wire
|
||||
// frames nest actors (`leader.acct`), but several read models flatten them
|
||||
// instead (`shapeHouse` emits `ownerAcct`, `shapeGuild`'s fallback emits
|
||||
// `leaderAcct`/`leaderWebId`), and an exact-key check silently missed every
|
||||
// flattened one — which is how `GET /public/shard/idoc` served `ownerAcct` to
|
||||
// anonymous callers while the same account name was correctly stripped from the
|
||||
// live `house.decay` frame.
|
||||
//
|
||||
// So a key is locked when it IS `acct`/`webId` or ENDS in one, case-insensitively
|
||||
// (`ownerAcct`, `leaderWebId`, `governorAcct`). Suffix matching is what makes this
|
||||
// fail closed for shapes nobody has written yet.
|
||||
const LOCKED_SUFFIXES = ['acct', 'webid']
|
||||
const isLockedField = (key) => {
|
||||
const k = String(key).toLowerCase()
|
||||
return LOCKED_SUFFIXES.some((suffix) => k === suffix || k.endsWith(suffix))
|
||||
}
|
||||
|
||||
const FEATURES = {
|
||||
// ── Shipped before v3. Defaults reproduce the previous hardcoded behavior. ──
|
||||
status: { audience: 'anonymous', fields: {} },
|
||||
activity: { audience: 'anonymous', fields: {} },
|
||||
champs: { audience: 'anonymous', fields: {} },
|
||||
guilds: { audience: 'anonymous', fields: {} },
|
||||
governors: { audience: 'anonymous', fields: {} },
|
||||
// The public Houses page showed IDOC location only; owner/price were staff.
|
||||
// `owner` is the actor object on the house.decay/house.update frames;
|
||||
// `ownerName`/`ownerSerial` are the flattened spellings shapeHouse emits on the
|
||||
// REST read models. Both are listed so one rule covers the wire and the read
|
||||
// model — the flattened `ownerAcct` needs no entry, being locked by rule 1.
|
||||
houses: {
|
||||
audience: 'anonymous',
|
||||
fields: { owner: 'staff', ownerName: 'staff', ownerSerial: 'staff', price: 'staff' },
|
||||
},
|
||||
// /public/shard/online listed linked staff to everyone but gated location to
|
||||
// admin+moderator — which is exactly the `staff` rung.
|
||||
presence: { audience: 'anonymous', fields: { location: 'staff' } },
|
||||
|
||||
// ── New in v3. ──
|
||||
ruleset: { audience: 'anonymous', fields: { connect: 'anonymous' } },
|
||||
atlas: { audience: 'anonymous', fields: {} },
|
||||
// `name` is the ranked character's name inside points.board's `top` entries, and
|
||||
// it is spelled the way the WIRE spells it, not the way v3.md §7.4 describes it
|
||||
// ("characterName"). projectValue matches on the literal JSON key, so a rule
|
||||
// named for the field's meaning rather than its key silently does nothing — the
|
||||
// same failure §3.6.1 records for the flattened `ownerAcct` spelling. Within a
|
||||
// leaderboards payload `name` can only be a character name: the board's own
|
||||
// display name arrives as `nameString`/`nameNumber`.
|
||||
leaderboards: { audience: 'anonymous', fields: { name: 'anonymous' } },
|
||||
// Shop name, owner character name and vendor location are already globally
|
||||
// visible in-game via the stock Vendor Search gump, so publishing them is not
|
||||
// a new disclosure — but they stay configurable so an admin can tighten them.
|
||||
//
|
||||
// `ownerName` and `location` were pre-wired here by Part A, before the frame
|
||||
// existed; both were re-checked against the real `vendor.listing` and both are
|
||||
// genuine keys on it (unlike leaderboards' `characterName`, which was inert).
|
||||
// `location` is a NESTED object on the wire and on the read model precisely so
|
||||
// that one rule hides map, coordinates, region and house together — five flat
|
||||
// keys would be five rules that drift apart.
|
||||
//
|
||||
// `ownerSerial` is listed alongside `ownerName` for the same reason `houses`
|
||||
// lists both: an admin who hides the owner's name and is left with a serial
|
||||
// that every other board resolves back to that name has not hidden anything.
|
||||
market: {
|
||||
audience: 'anonymous',
|
||||
fields: { ownerName: 'anonymous', ownerSerial: 'anonymous', location: 'anonymous' },
|
||||
},
|
||||
}
|
||||
|
||||
const FEATURE_NAMES = Object.keys(FEATURES)
|
||||
const isFeature = (name) => Object.hasOwn(FEATURES, name)
|
||||
|
||||
// ── Kind → feature ─────────────────────────────────────────────────────────
|
||||
//
|
||||
// Every event kind that may ever leave the admin channel must appear here.
|
||||
// Anything else is admin-only by omission (rule 2). This map is seeded from
|
||||
// what PUBLIC_KINDS listed before v3, so the public stream carries exactly the
|
||||
// same kinds it did — now attributed to a feature that an admin can re-gate.
|
||||
|
||||
const KIND_FEATURE = new Map(
|
||||
Object.entries({
|
||||
// status / lifecycle
|
||||
'server.hello': 'status',
|
||||
'server.shutdown': 'status',
|
||||
'server.crashed': 'status',
|
||||
'economy.supply': 'status',
|
||||
// activity feed
|
||||
'player.death': 'activity',
|
||||
'player.murdered': 'activity',
|
||||
'mob.killed': 'activity',
|
||||
'quest.complete': 'activity',
|
||||
'skill.gain': 'activity',
|
||||
'fame.change': 'activity',
|
||||
'karma.change': 'activity',
|
||||
'mob.login': 'activity',
|
||||
'mob.logout': 'activity',
|
||||
// boards
|
||||
'champ.update': 'champs',
|
||||
'champ.remove': 'champs',
|
||||
'guild.update': 'guilds',
|
||||
'guild.remove': 'guilds',
|
||||
'guild.join': 'guilds',
|
||||
'city.update': 'governors',
|
||||
'presence.online': 'presence',
|
||||
'region.enter': 'presence',
|
||||
// house.decay is the IDOC signal the public Houses page renders. The full
|
||||
// registry (house.update / house.remove — owner, price, co-owners) stays
|
||||
// off the map deliberately, so it remains admin-only exactly as before.
|
||||
'house.decay': 'houses',
|
||||
// v3
|
||||
'world.ruleset': 'ruleset',
|
||||
'points.board': 'leaderboards',
|
||||
// vendor.listing IS mapped, but the market feature ships with its stream
|
||||
// disabled (see DEFAULT_STREAM_OFF): a live firehose of full vendor
|
||||
// inventories would be the site's biggest bandwidth consumer and no page
|
||||
// needs it live. An admin can turn it on.
|
||||
'vendor.listing': 'market',
|
||||
'vendor.listing.remove': 'market',
|
||||
}),
|
||||
)
|
||||
|
||||
// Features whose SSE fan-out is off unless an admin enables it. The REST reads
|
||||
// are unaffected; only the live stream is suppressed.
|
||||
const DEFAULT_STREAM_OFF = new Set(['market'])
|
||||
|
||||
// Back-compat: the set of kinds that reach an anonymous viewer under the default
|
||||
// config. shardEvents `/feed` filtering and notificationStreams.js both consume
|
||||
// this. Derived from the map above rather than hand-maintained, so the two can
|
||||
// no longer drift.
|
||||
const PUBLIC_KINDS = new Set(
|
||||
[...KIND_FEATURE.entries()]
|
||||
.filter(([, feature]) => {
|
||||
if (DEFAULT_STREAM_OFF.has(feature)) return false
|
||||
return FEATURES[feature].audience === 'anonymous'
|
||||
})
|
||||
.map(([kind]) => kind),
|
||||
)
|
||||
|
||||
// ── Config (DB-backed, cached) ─────────────────────────────────────────────
|
||||
|
||||
const CONFIG_TTL_MS = 5000
|
||||
let cache = null
|
||||
let cachedAt = 0
|
||||
|
||||
// Merge a stored row over its compiled default. Unknown feature names in the DB
|
||||
// are ignored (a stale row from a removed feature must not resurrect it), and an
|
||||
// invalid rung falls back to the default rather than failing open.
|
||||
function applyRow(name, row) {
|
||||
const base = FEATURES[name]
|
||||
const audience = isLevel(row?.audience) ? row.audience : base.audience
|
||||
const fields = { ...base.fields }
|
||||
for (const [field, level] of Object.entries(row?.fieldRules || {})) {
|
||||
if (isLockedField(field)) continue // rule 1: not configurable
|
||||
if (isLevel(level)) fields[field] = level
|
||||
}
|
||||
return {
|
||||
enabled: row ? !!row.enabled : true,
|
||||
audience,
|
||||
fields,
|
||||
stream: row?.stream == null ? !DEFAULT_STREAM_OFF.has(name) : !!row.stream,
|
||||
}
|
||||
}
|
||||
|
||||
function compileDefaults() {
|
||||
const out = {}
|
||||
for (const name of FEATURE_NAMES) out[name] = applyRow(name, null)
|
||||
return out
|
||||
}
|
||||
|
||||
// Read the config, cached briefly. Falls back to compiled defaults if the DB is
|
||||
// unreachable — the defaults reproduce pre-v3 behavior, so a DB blip degrades to
|
||||
// "what the site did before" rather than to "everything is public".
|
||||
async function getConfig() {
|
||||
const now = Date.now()
|
||||
if (cache && now - cachedAt < CONFIG_TTL_MS) return cache
|
||||
try {
|
||||
const rows = await db.listAll()
|
||||
const byName = new Map(rows.map((r) => [r.feature, r]))
|
||||
const out = {}
|
||||
for (const name of FEATURE_NAMES) out[name] = applyRow(name, byName.get(name))
|
||||
cache = out
|
||||
cachedAt = now
|
||||
} catch (err) {
|
||||
log.error('getConfig; falling back to defaults', err)
|
||||
cache = cache || compileDefaults()
|
||||
cachedAt = now
|
||||
}
|
||||
return cache
|
||||
}
|
||||
|
||||
const invalidate = () => {
|
||||
cache = null
|
||||
cachedAt = 0
|
||||
}
|
||||
|
||||
// ── Viewer level ───────────────────────────────────────────────────────────
|
||||
//
|
||||
// anonymous no session
|
||||
// logged_in authenticated, no linked game account
|
||||
// player authenticated with a linked game account
|
||||
// staff admin | moderator — the same set as the existing `modAccess` gate.
|
||||
// `editor` is a CONTENT role with no shard privilege today, so it
|
||||
// resolves by link status like any other member; mapping it to staff
|
||||
// here would silently widen what editors can see.
|
||||
// admin admin
|
||||
//
|
||||
// Staff always satisfy the `player` rung (rank order guarantees it) even without
|
||||
// a linked account, matching the existing rule that /player/* is role-agnostic
|
||||
// self-service.
|
||||
|
||||
// Same TTL as the config cache: this decides a privilege rung, so an unlinked
|
||||
// (or newly relinked) account must not keep the old answer for long. Anonymous,
|
||||
// staff and admin callers short-circuit before this runs, so the lookup only
|
||||
// costs a query on the logged-in-member path.
|
||||
const LINK_TTL_MS = CONFIG_TTL_MS
|
||||
const linkCache = new Map() // userId → { hasLink, at }
|
||||
|
||||
async function hasLinkedAccount(userId) {
|
||||
const hit = linkCache.get(userId)
|
||||
const now = Date.now()
|
||||
if (hit && now - hit.at < LINK_TTL_MS) return hit.hasLink
|
||||
let hasLink = false
|
||||
try {
|
||||
const links = await shardLinks.listForUser(userId)
|
||||
hasLink = Array.isArray(links) && links.length > 0
|
||||
} catch (err) {
|
||||
log.warn('hasLinkedAccount failed; treating as unlinked', { message: err.message })
|
||||
}
|
||||
linkCache.set(userId, { hasLink, at: now })
|
||||
return hasLink
|
||||
}
|
||||
|
||||
// Drop a user's cached link status (called when a link is created or removed so
|
||||
// the rung takes effect immediately rather than up to LINK_TTL_MS later).
|
||||
const forgetUser = (userId) => linkCache.delete(userId)
|
||||
|
||||
async function viewerLevel(req) {
|
||||
const viewer = req.user || auth.getUserFromRequest(req)
|
||||
if (!viewer) return 'anonymous'
|
||||
if (viewer.role === 'admin') return 'admin'
|
||||
if (viewer.role === 'moderator') return 'staff'
|
||||
return (await hasLinkedAccount(viewer.id)) ? 'player' : 'logged_in'
|
||||
}
|
||||
|
||||
// ── Enforcement ────────────────────────────────────────────────────────────
|
||||
|
||||
// Route gate. 404 when the feature is disabled (do not leak that it exists);
|
||||
// 403 when it exists but the viewer sits below its audience. Stashes the
|
||||
// resolved level on the request so controllers can project without re-resolving.
|
||||
function requireFeature(name) {
|
||||
return async (req, res, next) => {
|
||||
try {
|
||||
const config = await getConfig()
|
||||
const feature = config[name]
|
||||
if (!feature || !feature.enabled) return res.status(404).json({ message: 'Not Found' })
|
||||
const level = await viewerLevel(req)
|
||||
req.viewerLevel = level
|
||||
if (!meets(level, feature.audience)) return res.status(403).json({ message: 'Forbidden' })
|
||||
return next()
|
||||
} catch (err) {
|
||||
log.error(`requireFeature(${name})`, err)
|
||||
return res.status(500).json({ message: 'Internal Server Error' })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Strip the fields a viewer at `level` may not see. Applies the locked rules
|
||||
// first (so acct/webId can never survive below admin), then the feature's
|
||||
// configured field rules. Recurses into arrays and nested objects because the
|
||||
// sensitive fields sit inside actor sub-objects (guild.leader, city.governor).
|
||||
// Only ARRAYS and PLAIN objects are walked. A Date, Buffer or other class
|
||||
// instance is a value, not a bag of fields: rebuilding one key-by-key would
|
||||
// return `{}` (a Date has no enumerable own properties), which is how the DB-
|
||||
// backed read models — whose rows carry real Date columns — differ from the
|
||||
// pure-JSON wire frames the projection was first written against.
|
||||
const isPlainObject = (v) => {
|
||||
if (v === null || typeof v !== 'object') return false
|
||||
const proto = Object.getPrototypeOf(v)
|
||||
return proto === Object.prototype || proto === null
|
||||
}
|
||||
|
||||
function projectValue(value, rules, level) {
|
||||
if (Array.isArray(value)) return value.map((v) => projectValue(v, rules, level))
|
||||
if (!isPlainObject(value)) return value
|
||||
const out = {}
|
||||
for (const [key, v] of Object.entries(value)) {
|
||||
// Locked fields are checked by meaning first, so no configured rule (and no
|
||||
// flattened spelling) can widen them past `admin`.
|
||||
const required = isLockedField(key) ? 'admin' : rules[key]
|
||||
if (required && !meets(level, required)) continue
|
||||
out[key] = projectValue(v, rules, level)
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
// Project a payload for one feature. `level` defaults to admin-equivalent only
|
||||
// when explicitly passed; callers should always pass a resolved level.
|
||||
function projectFeature(name, payload, level, config) {
|
||||
const feature = config?.[name]
|
||||
const rules = { ...LOCKED_FIELDS, ...(feature ? feature.fields : {}) }
|
||||
return projectValue(payload, rules, level)
|
||||
}
|
||||
|
||||
// Convenience for controllers: resolve config once, project, return.
|
||||
async function project(name, payload, req) {
|
||||
const config = await getConfig()
|
||||
const level = req.viewerLevel || (await viewerLevel(req))
|
||||
return projectFeature(name, payload, level, config)
|
||||
}
|
||||
|
||||
// Is this event kind allowed to reach a viewer at `level`? Fail closed on an
|
||||
// unmapped kind (rule 2), and honour both the feature gate and its stream flag.
|
||||
function kindVisibleTo(kind, level, config) {
|
||||
if (level === 'admin') return true
|
||||
const name = KIND_FEATURE.get(kind)
|
||||
if (!name) return false // rule 2: unmapped ⇒ admin-only
|
||||
const feature = config?.[name]
|
||||
if (!feature || !feature.enabled || !feature.stream) return false
|
||||
return meets(level, feature.audience)
|
||||
}
|
||||
|
||||
// The event kinds a viewer at `level` may read under the CURRENT config. This is
|
||||
// the live counterpart of PUBLIC_KINDS, which is a module-load constant derived
|
||||
// from the compiled DEFAULTS and therefore cannot answer "may THIS viewer see
|
||||
// this kind, given what the admin has configured?".
|
||||
//
|
||||
// Deliberately ignores the `stream` flag: that governs SSE fan-out only, so a
|
||||
// feature whose live firehose is off (market) is still readable from the stored
|
||||
// history. Unmapped kinds are absent by construction (rule 2).
|
||||
function visibleKinds(level, config) {
|
||||
return [...KIND_FEATURE.entries()]
|
||||
.filter(([, name]) => {
|
||||
const feature = config?.[name]
|
||||
return !!feature && feature.enabled && meets(level, feature.audience)
|
||||
})
|
||||
.map(([kind]) => kind)
|
||||
}
|
||||
|
||||
// The features a viewer at `level` can actually see — drives SPA nav so it never
|
||||
// renders a link that would 403.
|
||||
function visibleFeatures(level, config) {
|
||||
return FEATURE_NAMES.filter((name) => {
|
||||
const feature = config[name]
|
||||
return feature.enabled && meets(level, feature.audience)
|
||||
})
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
LADDER,
|
||||
FEATURES,
|
||||
FEATURE_NAMES,
|
||||
LOCKED_FIELDS,
|
||||
KIND_FEATURE,
|
||||
PUBLIC_KINDS,
|
||||
DEFAULT_STREAM_OFF,
|
||||
isLevel,
|
||||
isFeature,
|
||||
isLockedField,
|
||||
rank,
|
||||
meets,
|
||||
getConfig,
|
||||
invalidate,
|
||||
compileDefaults,
|
||||
viewerLevel,
|
||||
forgetUser,
|
||||
requireFeature,
|
||||
projectFeature,
|
||||
project,
|
||||
kindVisibleTo,
|
||||
visibleKinds,
|
||||
visibleFeatures,
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
{
|
||||
"_comment": [
|
||||
"OPTIONAL operator-supplied creature art for the spawn atlas. Copy this file to",
|
||||
"spawnAtlas.art.json (same directory) and edit it, then restart the server or run",
|
||||
"`npm run atlas:import` — the art map is read on every atlas refresh.",
|
||||
"",
|
||||
"This project ships NO creature artwork and never will. UO sprites live in your",
|
||||
"own client's .mul/.uop files and are yours to extract, not ours to redistribute.",
|
||||
"If you want art on the atlas pages, export it yourself (UOFiddler, ClassicUO's",
|
||||
"tooling, or any art extractor), drop the images under server/uploads/atlas/, and",
|
||||
"map each creature slug to its file name here.",
|
||||
"",
|
||||
"Both spawnAtlas.art.json and server/uploads/ are gitignored, so neither the map",
|
||||
"nor the images can be committed by accident.",
|
||||
"",
|
||||
"Keys are creature slugs, as reported by the atlas API and derived from the type",
|
||||
"names in your own shard's Spawns/*.xml. Values are file names relative to",
|
||||
"server/uploads/atlas/. Any creature with no entry here simply renders without",
|
||||
"art — that is the default and fully supported state, not a degraded one."
|
||||
],
|
||||
"lizardman": "lizardman.png",
|
||||
"orc": "orc.png",
|
||||
"dragon": "dragon.png"
|
||||
}
|
||||
@@ -1,6 +1,13 @@
|
||||
-- Runic Gateway database schema (MariaDB)
|
||||
-- Run automatically by the MariaDB container (docker-entrypoint-initdb.d) on a
|
||||
-- fresh volume, and idempotently by ensureSchema() on every server boot.
|
||||
--
|
||||
-- CORE ONLY. The 27 shard_* / uo_link_* tables left with module-uo in Phase 3
|
||||
-- and live in its schema fragment, which core replays immediately after this
|
||||
-- file (MODULE_API.md 2.6). Two of them carry a foreign key INTO users, which
|
||||
-- is why that order matters and why the reverse -- a core table referencing a
|
||||
-- module table -- must never appear here: it would make core unable to boot
|
||||
-- without a module installed.
|
||||
|
||||
CREATE TABLE IF NOT EXISTS users (
|
||||
id INT AUTO_INCREMENT PRIMARY KEY,
|
||||
@@ -343,395 +350,11 @@ CREATE TABLE IF NOT EXISTS email_config (
|
||||
CONSTRAINT chk_email_config_singleton CHECK (id = 1)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- ── uo-link sidecar ────────────────────────────────────────────────────────
|
||||
-- Connection config for the uo-link sidecar (the HTTP + WebSocket bridge to the
|
||||
-- ServUO shard). Singleton row (id = 1), mirroring bot_config/email_config: the
|
||||
-- DB only ever holds the AES-256-GCM-encrypted shared-secret auth token, never
|
||||
-- plaintext, and it is only decrypted server-side (to call the sidecar). It is
|
||||
-- never returned to the admin UI — responses expose only `hasToken`. base_url is
|
||||
-- the REST endpoint, ws_url the live-feed endpoint; both are configurable because
|
||||
-- in production the sidecar runs on a different host from the website. `status`/
|
||||
-- `plugin_connected`/`last_event_at`/`boot_id` mirror the sidecar's last-known
|
||||
-- state for the admin panel between polls; `boot_id` tracks server.hello.bootId
|
||||
-- so a shard restart can be detected (and caches dropped).
|
||||
CREATE TABLE IF NOT EXISTS uo_link_config (
|
||||
id INT PRIMARY KEY DEFAULT 1,
|
||||
base_url VARCHAR(255) NULL,
|
||||
ws_url VARCHAR(255) NULL,
|
||||
auth_token_enc TEXT NULL,
|
||||
protocol INT NOT NULL DEFAULT 3,
|
||||
enabled TINYINT(1) NOT NULL DEFAULT 0,
|
||||
status VARCHAR(20) NOT NULL DEFAULT 'disconnected',
|
||||
status_detail VARCHAR(500) NULL,
|
||||
plugin_connected TINYINT(1) NOT NULL DEFAULT 0,
|
||||
last_event_at DATETIME NULL,
|
||||
boot_id VARCHAR(64) NULL,
|
||||
updated_by INT NULL,
|
||||
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
CONSTRAINT fk_uo_link_config_user FOREIGN KEY (updated_by) REFERENCES users(id) ON DELETE SET NULL,
|
||||
CONSTRAINT chk_uo_link_config_singleton CHECK (id = 1)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Append-only log of notable shard events ingested from the uo-link WebSocket
|
||||
-- feed. The site OWNS this data (it does not query the sidecar's SQLite): the WS
|
||||
-- client writes here, and the public/admin read endpoints + live feeds read from
|
||||
-- here. Only "notable" kinds are logged (sales, deaths, murders, mob.killed,
|
||||
-- IDOC transitions, quests, skill.gain, fame/karma, audit.*, cheat.*, link.*,
|
||||
-- server.*). High-frequency kinds (char.vitals, economy.supply) are NOT logged
|
||||
-- here — they update shard_online / shard_economy instead, keeping the log lean.
|
||||
-- dedupe_key = sha256(kind + t + stable-json(payload)) truncated to 40 hex chars
|
||||
-- (fits CHAR(40)); with the UNIQUE index it makes INSERT IGNORE idempotent so
|
||||
-- WS-reconnect backfill never double-inserts.
|
||||
CREATE TABLE IF NOT EXISTS shard_events (
|
||||
id BIGINT AUTO_INCREMENT PRIMARY KEY,
|
||||
kind VARCHAR(48) NOT NULL,
|
||||
t BIGINT NOT NULL, -- event time, epoch ms (from the sidecar)
|
||||
boot_id VARCHAR(64) NULL, -- shard boot id at ingest (server.hello.bootId)
|
||||
payload JSON NOT NULL, -- the full event object
|
||||
dedupe_key CHAR(40) NOT NULL UNIQUE,
|
||||
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_events_kind_t (kind, t),
|
||||
INDEX idx_shard_events_t (t)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Current online players. Upserted on mob.login, refreshed on char.vitals, and
|
||||
-- removed on mob.logout. Cleared wholesale when the shard restarts (a new
|
||||
-- server.hello.bootId). web_id is the linked website user id (present when the
|
||||
-- account is linked), so the roster can be correlated to site accounts.
|
||||
CREATE TABLE IF NOT EXISTS shard_online (
|
||||
serial VARCHAR(20) NOT NULL PRIMARY KEY, -- mobile serial (opaque hex key)
|
||||
name VARCHAR(120) NULL,
|
||||
acct VARCHAR(120) NULL,
|
||||
web_id INT NULL,
|
||||
map VARCHAR(40) NULL,
|
||||
x INT NULL,
|
||||
y INT NULL,
|
||||
z INT NULL,
|
||||
hits INT NULL,
|
||||
hits_max INT NULL,
|
||||
mana INT NULL,
|
||||
mana_max INT NULL,
|
||||
stam INT NULL,
|
||||
stam_max INT NULL,
|
||||
str INT NULL,
|
||||
dex INT NULL,
|
||||
`int` INT NULL,
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_online_acct (acct)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Total-gold-supply time series (from the periodic economy.supply event). Kept
|
||||
-- append-only so the public status page can render a supply-over-time sparkline.
|
||||
CREATE TABLE IF NOT EXISTS shard_economy (
|
||||
id BIGINT AUTO_INCREMENT PRIMARY KEY,
|
||||
accounts INT NULL, -- number of accounts included in the total
|
||||
gold BIGINT NULL, -- total gold supply across all accounts
|
||||
t BIGINT NOT NULL, -- sample time, epoch ms
|
||||
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_economy_t (t)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Current decay stage per house, upserted on house.decay. is_idoc is a derived
|
||||
-- flag (stage == 'IDOC') so the public "houses in danger" list is a cheap
|
||||
-- indexed lookup rather than a scan.
|
||||
CREATE TABLE IF NOT EXISTS shard_houses (
|
||||
serial VARCHAR(20) NOT NULL PRIMARY KEY,
|
||||
stage VARCHAR(24) NULL, -- Somewhat | Fairly | Greatly | IDOC | Collapsed | ...
|
||||
map VARCHAR(40) NULL,
|
||||
x INT NULL,
|
||||
y INT NULL,
|
||||
z INT NULL,
|
||||
region VARCHAR(120) NULL,
|
||||
name VARCHAR(160) NULL,
|
||||
owner_serial VARCHAR(20) NULL,
|
||||
owner_acct VARCHAR(120) NULL,
|
||||
built_on DATETIME NULL,
|
||||
last_refreshed DATETIME NULL,
|
||||
is_idoc TINYINT(1) NOT NULL DEFAULT 0,
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_houses_idoc (is_idoc)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Site-side mirror of in-game-account → website-user links. The sidecar is the
|
||||
-- source of truth (it tags the game account with the websiteUserId on
|
||||
-- /link/confirm); this table mirrors it so the player portal can list a user's
|
||||
-- linked accounts and enforce ownership on roster/vendor reads without a shard
|
||||
-- round-trip. account is unique (one game account maps to at most one site user);
|
||||
-- a single user may link several game accounts.
|
||||
CREATE TABLE IF NOT EXISTS shard_account_links (
|
||||
account VARCHAR(120) NOT NULL PRIMARY KEY,
|
||||
user_id INT NOT NULL,
|
||||
char_name VARCHAR(120) NULL,
|
||||
linked_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
CONSTRAINT fk_shard_links_user FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE,
|
||||
INDEX idx_shard_links_user (user_id)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Current champion-spawn board, upserted on champ.update and removed on
|
||||
-- champ.remove. Mirrors the sidecar's /champs projection into our own store so
|
||||
-- the public Champions page (and its live deltas) survive a shard outage, the
|
||||
-- same way shard_online / shard_houses do. Three families share one table, told
|
||||
-- apart by `category` (champion | mini | sea); category-specific fields (level,
|
||||
-- kills, boss, restartAt, hits, …) live in the JSON `payload` so the schema does
|
||||
-- not have to model every variant.
|
||||
CREATE TABLE IF NOT EXISTS shard_champs (
|
||||
serial VARCHAR(20) NOT NULL PRIMARY KEY, -- controller/mobile serial (opaque hex)
|
||||
category VARCHAR(16) NULL, -- champion | mini | sea
|
||||
type VARCHAR(80) NULL,
|
||||
name VARCHAR(120) NULL,
|
||||
status VARCHAR(16) NULL, -- active | cooldown | dormant
|
||||
active TINYINT(1) NOT NULL DEFAULT 0,
|
||||
map VARCHAR(40) NULL,
|
||||
x INT NULL,
|
||||
y INT NULL,
|
||||
z INT NULL,
|
||||
boss_up TINYINT(1) NOT NULL DEFAULT 0,
|
||||
payload JSON NOT NULL, -- the full champ.update object
|
||||
t BIGINT NULL, -- event time, epoch ms
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_champs_category (category)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Current open help-page (support ticket) queue, upserted on page.new/page.updated
|
||||
-- and removed on page.closed. Snapshotted authoritatively from the sidecar's
|
||||
-- GET /pages on every (re)connect. page_id is the sender's serial (one page per
|
||||
-- player). Staff-only data — served on the admin channel, never public.
|
||||
CREATE TABLE IF NOT EXISTS shard_pages (
|
||||
page_id VARCHAR(20) NOT NULL PRIMARY KEY, -- sender serial (one page per player)
|
||||
type VARCHAR(40) NULL, -- Bug | Stuck | Account | Question | ...
|
||||
sender_name VARCHAR(120) NULL,
|
||||
sender_acct VARCHAR(120) NULL,
|
||||
web_id INT NULL, -- linked website user id, if any
|
||||
message TEXT NULL,
|
||||
map VARCHAR(40) NULL,
|
||||
x INT NULL,
|
||||
y INT NULL,
|
||||
z INT NULL,
|
||||
sent_ms BIGINT NULL, -- when the page was opened, epoch ms
|
||||
handled TINYINT(1) NOT NULL DEFAULT 0, -- a staffer claimed it in game
|
||||
handler VARCHAR(120) NULL,
|
||||
payload JSON NOT NULL, -- the full page.new/updated object
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_pages_handled (handled)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Guild roster board (Protocol 2.0). Upserted on guild.update (a full-state
|
||||
-- snapshot emitted only on change) and removed on guild.remove. The leader is an
|
||||
-- actor object flattened into leader_* columns; the full event is kept in
|
||||
-- `payload` for anything not hoisted. Mirrors the sidecar's GET /guilds
|
||||
-- projection into our store so the public Guilds page survives a shard outage.
|
||||
CREATE TABLE IF NOT EXISTS shard_guilds (
|
||||
id INT NOT NULL PRIMARY KEY, -- in-game guild id
|
||||
name VARCHAR(120) NULL,
|
||||
abbr VARCHAR(24) NULL,
|
||||
members INT NULL,
|
||||
online INT NULL,
|
||||
alliance VARCHAR(120) NULL,
|
||||
leader_serial VARCHAR(20) NULL,
|
||||
leader_name VARCHAR(120) NULL,
|
||||
leader_acct VARCHAR(120) NULL,
|
||||
leader_web_id INT NULL,
|
||||
payload JSON NOT NULL, -- the full guild.update object
|
||||
t BIGINT NULL, -- event time, epoch ms
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_guilds_name (name)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Town-governor board (Protocol 2.0, City Loyalty). One row per city, upserted on
|
||||
-- city.update (full-state, emitted only on change; there is no remove event since
|
||||
-- the set of cities is fixed). governor / governorElect are actor objects
|
||||
-- flattened into columns; the full event is kept in `payload`. Empty on shards
|
||||
-- that do not run the City Loyalty system.
|
||||
CREATE TABLE IF NOT EXISTS shard_governors (
|
||||
city VARCHAR(40) NOT NULL PRIMARY KEY, -- Britain | Moonglow | ...
|
||||
governor_serial VARCHAR(20) NULL,
|
||||
governor_name VARCHAR(120) NULL,
|
||||
governor_acct VARCHAR(120) NULL,
|
||||
governor_web_id INT NULL,
|
||||
elect_serial VARCHAR(20) NULL,
|
||||
elect_name VARCHAR(120) NULL,
|
||||
elect_acct VARCHAR(120) NULL,
|
||||
election_phase VARCHAR(16) NULL, -- none | nominate | vote | pending
|
||||
candidates INT NULL,
|
||||
auto_pick_at DATETIME NULL,
|
||||
payload JSON NOT NULL, -- the full city.update object
|
||||
t BIGINT NULL, -- event time, epoch ms
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Governor term history — the "who governed when" ledger behind the Governors
|
||||
-- board. Captured from day one (history cannot be backfilled) on every observed
|
||||
-- governor CHANGE: the open term (ended_at IS NULL) is closed and a new one
|
||||
-- opened. `votes` stays NULL — the city.update feed exposes only the candidate
|
||||
-- COUNT and election phase, not per-candidate tallies, so we record who governed
|
||||
-- and when (reliable) and never fabricate vote numbers. The look-back UI ("who
|
||||
-- were all the governors of Britain?") reads this table.
|
||||
CREATE TABLE IF NOT EXISTS shard_governor_terms (
|
||||
id BIGINT AUTO_INCREMENT PRIMARY KEY,
|
||||
city VARCHAR(40) NOT NULL,
|
||||
governor_serial VARCHAR(20) NULL,
|
||||
governor_name VARCHAR(120) NULL,
|
||||
governor_acct VARCHAR(120) NULL,
|
||||
governor_web_id INT NULL,
|
||||
started_at BIGINT NOT NULL, -- term start, epoch ms
|
||||
ended_at BIGINT NULL, -- term end epoch ms (NULL = current)
|
||||
votes INT NULL, -- not in the feed (reserved)
|
||||
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_gov_terms_city (city, started_at),
|
||||
INDEX idx_shard_gov_terms_open (city, ended_at)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Online-population snapshot (Protocol 2.0). Singleton row (id = 1) holding the
|
||||
-- latest presence.online aggregate: total count plus per-facet and per-region
|
||||
-- breakdown maps (stored as JSON). Distinct from shard_online (per-player) — this
|
||||
-- is the rolled-up headcount the public "Players Online" widget renders. The
|
||||
-- time series, if ever needed, is available from GET /history?kind=presence.online.
|
||||
CREATE TABLE IF NOT EXISTS shard_presence (
|
||||
id INT PRIMARY KEY DEFAULT 1,
|
||||
count INT NOT NULL DEFAULT 0,
|
||||
by_facet JSON NULL, -- { "Felucca": 12, "Trammel": 30 }
|
||||
by_region JSON NULL, -- { "Britain": 18, "Wilderness": 9 }
|
||||
t BIGINT NULL, -- snapshot time, epoch ms
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
CONSTRAINT chk_shard_presence_singleton CHECK (id = 1)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- The shard's published ruleset (Protocol 3.0 world.ruleset). Singleton row
|
||||
-- (id = 1) holding the latest frame: expansion, which optional systems are on,
|
||||
-- skill/stat caps, account and house limits, champion scroll rules, the
|
||||
-- save/restart schedule. The shard re-emits it on every sidecar connect, so this
|
||||
-- row is simply overwritten; `rev` is the shard's own FNV-1a of the body, which
|
||||
-- distinguishes "same ruleset, re-sent on reconnect" from "an operator changed a
|
||||
-- .cfg". No row at all means the shard has never published one — served as null,
|
||||
-- which the rules page renders differently from a published ruleset.
|
||||
CREATE TABLE IF NOT EXISTS shard_ruleset (
|
||||
id INT PRIMARY KEY DEFAULT 1,
|
||||
rev VARCHAR(32) NULL,
|
||||
expansion VARCHAR(16) NULL, -- hoisted for cheap display
|
||||
payload JSON NOT NULL, -- the whole world.ruleset frame
|
||||
t BIGINT NULL, -- frame time, epoch ms
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
CONSTRAINT chk_shard_ruleset_singleton CHECK (id = 1)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Points/loyalty leaderboards (Protocol 3.0 points.board). One row per point
|
||||
-- system, keyed by the shard's own PointsType name. The shard publishes ~25 of
|
||||
-- these (Queen's Loyalty, Void Pool, the nine city loyalties, …), each a standing
|
||||
-- players accumulate over months.
|
||||
--
|
||||
-- The top-N list stays inside `payload` rather than being normalized into a
|
||||
-- shard_points_entries table. It is a fixed-size list (10 by default) that is only
|
||||
-- ever read whole, exactly like shard_governors.candidates — normalizing it would
|
||||
-- buy nothing until something needs a per-character reverse lookup, and a
|
||||
-- character's own standings already ride inside char.profile instead.
|
||||
--
|
||||
-- No delete path: the shard's set of systems is fixed at startup, so there is no
|
||||
-- points.remove to mirror.
|
||||
CREATE TABLE IF NOT EXISTS shard_points_boards (
|
||||
system VARCHAR(48) PRIMARY KEY, -- PointsType name, e.g. QueensLoyalty
|
||||
name VARCHAR(128) NULL, -- resolved display name, if the shard sent a literal
|
||||
name_cliloc INT NULL, -- cliloc id when the name is a TextDefinition number
|
||||
max_points BIGINT NULL,
|
||||
players INT NULL, -- players actually holding points in this system
|
||||
show_on_gump TINYINT(1) NOT NULL DEFAULT 1, -- the shard's own "is this player-facing?" flag
|
||||
payload JSON NOT NULL, -- the whole points.board frame, incl. `top`
|
||||
t BIGINT NULL, -- frame time, epoch ms
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Player-vendor market index (Protocol 3.0 vendor.listing). One row per player
|
||||
-- vendor and one per priced listing, so the site can offer the search the in-game
|
||||
-- Vendor Search gump offers — from outside the game.
|
||||
--
|
||||
-- The shard sweeps vendors round-robin and emits one AUTHORITATIVE frame per
|
||||
-- vendor, so ingest is delete-then-insert of that vendor's items inside one
|
||||
-- transaction (see shardMarket.db.js). No foreign key from items to vendors, in
|
||||
-- keeping with every other shard_* table: the ingest transaction is what keeps
|
||||
-- them consistent, and an FK would turn a malformed frame into a failed write
|
||||
-- rather than a dropped row.
|
||||
--
|
||||
-- Only vendors whose owner left the in-game Vendor Search flag ON are ever sent,
|
||||
-- so a player who hid their shop in game is hidden here too — see BridgeMarket.cs.
|
||||
CREATE TABLE IF NOT EXISTS shard_vendors (
|
||||
serial VARCHAR(20) NOT NULL PRIMARY KEY, -- "0x40001234"
|
||||
shop_name VARCHAR(160) NULL,
|
||||
owner_serial VARCHAR(20) NULL,
|
||||
owner_name VARCHAR(64) NULL,
|
||||
map VARCHAR(40) NULL,
|
||||
x INT NULL,
|
||||
y INT NULL,
|
||||
z INT NULL,
|
||||
region VARCHAR(80) NULL,
|
||||
house VARCHAR(160) NULL, -- the house SIGN's name, not the house type
|
||||
item_count INT NOT NULL DEFAULT 0, -- listings published in the frame
|
||||
item_total INT NOT NULL DEFAULT 0, -- listings the shop actually holds
|
||||
truncated TINYINT(1) NOT NULL DEFAULT 0, -- item_total > item_count
|
||||
t BIGINT NULL, -- frame time, epoch ms
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_shard_vendors_owner (owner_name),
|
||||
INDEX idx_shard_vendors_map (map),
|
||||
INDEX idx_shard_vendors_region (region),
|
||||
-- The market page's staleness banner is MIN(updated_at) over this column: the
|
||||
-- round-robin sweep means the oldest row is how far behind the index can be.
|
||||
INDEX idx_shard_vendors_updated (updated_at)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- One priced listing. Unlike the points board's top-N — a fixed-size list read
|
||||
-- whole — these are the searchable rows the whole feature exists for, so they are
|
||||
-- normalized rather than left inside a payload column, and there is no payload
|
||||
-- column on shard_vendors at all.
|
||||
--
|
||||
-- `display_name` is DENORMALIZED at ingest: the shard sends `cliloc` (the item's
|
||||
-- LabelNumber) and, rarely, a literal `name`, and resolving 50 clilocs per page
|
||||
-- at query time would make the cliloc table a join on the hot path AND make
|
||||
-- search-by-name impossible. Resolving once on write buys the index. It is
|
||||
-- re-resolved in bulk after a cliloc import, because the diff sweep will not
|
||||
-- re-send an unchanged shop just because the site learned what its items are
|
||||
-- called.
|
||||
CREATE TABLE IF NOT EXISTS shard_vendor_items (
|
||||
id BIGINT NOT NULL AUTO_INCREMENT PRIMARY KEY,
|
||||
vendor_serial VARCHAR(20) NOT NULL,
|
||||
serial VARCHAR(20) NOT NULL,
|
||||
item_id INT NOT NULL DEFAULT 0, -- ItemID (the art/graphic id)
|
||||
hue INT NOT NULL DEFAULT 0,
|
||||
amount INT NOT NULL DEFAULT 1,
|
||||
price BIGINT NOT NULL DEFAULT 0,
|
||||
name VARCHAR(160) NULL, -- the item's literal Name, null for most
|
||||
cliloc INT NULL, -- LabelNumber, resolved against shard_clilocs
|
||||
display_name VARCHAR(160) NULL, -- resolved at ingest; what search matches
|
||||
child TINYINT(1) NOT NULL DEFAULT 0, -- priced by an enclosing container, not itself
|
||||
INDEX idx_shard_vendor_items_vendor (vendor_serial),
|
||||
INDEX idx_shard_vendor_items_price (price),
|
||||
INDEX idx_shard_vendor_items_item (item_id),
|
||||
INDEX idx_shard_vendor_items_name (display_name),
|
||||
-- Search filters on name and sorts on price; the composite covers the common
|
||||
-- "cheapest matching X" without a filesort over the whole table.
|
||||
INDEX idx_shard_vendor_items_name_price (display_name, price)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Per-feature visibility for every shard-derived surface (Protocol 3.0). One row
|
||||
-- per feature; an absent row means "use the compiled default", and the compiled
|
||||
-- defaults reproduce the behavior that shipped before v3 — so an empty table is
|
||||
-- a no-op. See utils/shardVisibility.js for the catalog and the ladder, and
|
||||
-- docs/link/v3.md §3 for the contract.
|
||||
--
|
||||
-- audience the minimum rung on anonymous < logged_in < player < staff < admin
|
||||
-- stream whether this feature's kinds fan out over SSE at all (the market
|
||||
-- index ships with this off: no page needs a live firehose of
|
||||
-- whole vendor inventories)
|
||||
-- field_rules {"<field>": "<rung>"} for SENSITIVE fields only. `acct` and
|
||||
-- `webId` are admin-only always and are rejected here — they are
|
||||
-- not in-game visible and are deliberately not configurable.
|
||||
CREATE TABLE IF NOT EXISTS shard_feature_visibility (
|
||||
feature VARCHAR(48) NOT NULL PRIMARY KEY,
|
||||
enabled TINYINT(1) NOT NULL DEFAULT 1,
|
||||
audience VARCHAR(20) NOT NULL DEFAULT 'anonymous',
|
||||
stream TINYINT(1) NOT NULL DEFAULT 1,
|
||||
field_rules JSON NULL,
|
||||
updated_by INT NULL,
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Admin email invites (Protocol 2.0 provisioning). A staff member invites someone
|
||||
-- by email at a pre-chosen access level; the invitee accepts via a tokened link,
|
||||
@@ -1106,66 +729,134 @@ CREATE TABLE IF NOT EXISTS pages (
|
||||
|
||||
-- Announcement pipeline. One row per publish event of a news post; the table
|
||||
-- doubles as the job queue (a light in-process poller — utils/announceWorker.js
|
||||
-- — sweeps it for due legs). Two INDEPENDENT delivery legs so a Discord outage
|
||||
-- never blocks or retries the in-game town-crier leg and vice versa. `status` is
|
||||
-- a derived rollup of the two legs (see announceJobs.logic.js): done when both
|
||||
-- legs done, failed when both exhausted, partial in between. Each leg tracks its
|
||||
-- own attempt count, last error, and next-due time for exponential backoff.
|
||||
-- post_id is INT (matches posts.id) and cascades so deleting a post reaps its
|
||||
-- jobs. posts.announce_job_id points back at the latest row for admin lookups.
|
||||
-- — sweeps it for due legs). `status` is a derived rollup of the legs (see
|
||||
-- announceJobs.logic.js): done when every leg is done, failed when every leg is
|
||||
-- exhausted, partial in between. post_id is INT (matches posts.id) and cascades
|
||||
-- so deleting a post reaps its jobs. posts.announce_job_id points back at the
|
||||
-- latest row for admin lookups.
|
||||
CREATE TABLE IF NOT EXISTS announce_jobs (
|
||||
id INT AUTO_INCREMENT PRIMARY KEY,
|
||||
post_id INT NOT NULL,
|
||||
status ENUM('pending','partial','done','failed') NOT NULL DEFAULT 'pending',
|
||||
|
||||
towncrier_status ENUM('pending','done','failed') NOT NULL DEFAULT 'pending',
|
||||
towncrier_attempts SMALLINT NOT NULL DEFAULT 0,
|
||||
towncrier_last_error TEXT NULL,
|
||||
towncrier_next_attempt_at DATETIME NULL,
|
||||
|
||||
discord_status ENUM('pending','done','failed') NOT NULL DEFAULT 'pending',
|
||||
discord_attempts SMALLINT NOT NULL DEFAULT 0,
|
||||
discord_last_error TEXT NULL,
|
||||
discord_next_attempt_at DATETIME NULL,
|
||||
|
||||
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
CONSTRAINT fk_announce_jobs_post FOREIGN KEY (post_id) REFERENCES posts(id) ON DELETE CASCADE,
|
||||
INDEX idx_announce_due (towncrier_status, towncrier_next_attempt_at),
|
||||
INDEX idx_announce_due_discord (discord_status, discord_next_attempt_at)
|
||||
CONSTRAINT fk_announce_jobs_post FOREIGN KEY (post_id) REFERENCES posts(id) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- UO's localization table: cliloc id -> display string. Items carry a
|
||||
-- `LabelNumber` rather than a name, so without this the site can only render
|
||||
-- `id 1023721` where the game shows "quarter staff". The shard has always sent
|
||||
-- the id (char.profile's `cliloc`, and one per marketplace listing) — the number
|
||||
-- was never the missing piece, the table was.
|
||||
-- One row per delivery leg per job. INDEPENDENT by design: a Discord outage never
|
||||
-- blocks or retries another leg, and each leg tracks its own attempt count, last
|
||||
-- error and next-due time for exponential backoff.
|
||||
--
|
||||
-- Sourced from a file the OPERATOR converts once from their own UO client and
|
||||
-- points the site at (docs/website/CLILOCS.md); nothing derived from the client
|
||||
-- is committed, the same rule the spawn atlas and the creature art map follow.
|
||||
-- A shard with no cliloc file configured simply renders item ids, which is what
|
||||
-- it did before this table existed.
|
||||
--
|
||||
-- `text` is TEXT, not VARCHAR: real tables top out around 12 KB for the long
|
||||
-- property descriptions, and truncating them silently would be worse than
|
||||
-- storing them. Item NAMES are all short — the index that matters for search is
|
||||
-- on the denormalized `shard_vendor_items.display_name`, not here.
|
||||
CREATE TABLE IF NOT EXISTS shard_clilocs (
|
||||
number INT NOT NULL PRIMARY KEY,
|
||||
flag SMALLINT NOT NULL DEFAULT 0,
|
||||
text TEXT NOT NULL
|
||||
-- This is a child table rather than a pair of leg-prefixed column groups on
|
||||
-- announce_jobs because the leg set is DATA now, not schema: core registers
|
||||
-- `discord`, module-uo registers `towncrier`, and a module for another game
|
||||
-- registers its own — through modules/registries.js's registerAnnounceLeg
|
||||
-- (MODULE_SYSTEM.md §1.8). A module cannot ALTER a core table, so a leg that
|
||||
-- needed its own columns could never come from a module at all. `leg` is a plain
|
||||
-- VARCHAR and not an ENUM for the same reason.
|
||||
CREATE TABLE IF NOT EXISTS announce_job_legs (
|
||||
job_id INT NOT NULL,
|
||||
leg VARCHAR(64) NOT NULL,
|
||||
status ENUM('pending','done','failed') NOT NULL DEFAULT 'pending',
|
||||
attempts SMALLINT NOT NULL DEFAULT 0,
|
||||
last_error TEXT NULL,
|
||||
next_attempt_at DATETIME NULL,
|
||||
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (job_id, leg),
|
||||
CONSTRAINT fk_announce_job_legs_job FOREIGN KEY (job_id) REFERENCES announce_jobs(id) ON DELETE CASCADE,
|
||||
INDEX idx_announce_leg_due (status, next_attempt_at)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Singleton (id = 1) describing the cliloc table currently loaded: the source
|
||||
-- file, its sha256, the entry count and the parser version. The boot path
|
||||
-- compares the stored hash against the file on disk and skips the parse when
|
||||
-- they match, which is every restart that did not follow a client patch.
|
||||
CREATE TABLE IF NOT EXISTS shard_cliloc_meta (
|
||||
id TINYINT NOT NULL PRIMARY KEY DEFAULT 1,
|
||||
payload JSON NOT NULL,
|
||||
imported_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
CONSTRAINT chk_shard_cliloc_meta_singleton CHECK (id = 1)
|
||||
-- Carry the two hardcoded leg column groups over to the child table, once. Guarded
|
||||
-- on the OLD columns still existing (via information_schema, since a plain SELECT
|
||||
-- of a dropped column is a parse error, not a runtime one) and on there being no
|
||||
-- row already, so replaying this file on every boot is a no-op after the first.
|
||||
-- Deleting this block once every deployment has booted it is safe.
|
||||
SET @has_legacy_legs := (
|
||||
SELECT COUNT(*) FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'announce_jobs'
|
||||
AND COLUMN_NAME = 'towncrier_status'
|
||||
);
|
||||
SET @sql := IF(@has_legacy_legs > 0,
|
||||
'INSERT IGNORE INTO announce_job_legs (job_id, leg, status, attempts, last_error, next_attempt_at)
|
||||
SELECT id, ''towncrier'', towncrier_status, towncrier_attempts, towncrier_last_error, towncrier_next_attempt_at FROM announce_jobs
|
||||
UNION ALL
|
||||
SELECT id, ''discord'', discord_status, discord_attempts, discord_last_error, discord_next_attempt_at FROM announce_jobs',
|
||||
'DO 0');
|
||||
PREPARE stmt FROM @sql; EXECUTE stmt; DEALLOCATE PREPARE stmt;
|
||||
|
||||
-- MariaDB's IF EXISTS makes this idempotent, so it replays cleanly like the rest
|
||||
-- of the file. It is the one DROP in core's schema, and it is deliberate: leaving
|
||||
-- the columns would leave `towncrier` in a core file, which Phase 3's acceptance
|
||||
-- grep forbids (MODULE_SYSTEM.md §2.7).
|
||||
ALTER TABLE announce_jobs
|
||||
DROP COLUMN IF EXISTS towncrier_status,
|
||||
DROP COLUMN IF EXISTS towncrier_attempts,
|
||||
DROP COLUMN IF EXISTS towncrier_last_error,
|
||||
DROP COLUMN IF EXISTS towncrier_next_attempt_at,
|
||||
DROP COLUMN IF EXISTS discord_status,
|
||||
DROP COLUMN IF EXISTS discord_attempts,
|
||||
DROP COLUMN IF EXISTS discord_last_error,
|
||||
DROP COLUMN IF EXISTS discord_next_attempt_at,
|
||||
DROP INDEX IF EXISTS idx_announce_due,
|
||||
DROP INDEX IF EXISTS idx_announce_due_discord;
|
||||
|
||||
-- ── Spawn atlas (Protocol 3.0 Part C) ───────────────────────────────────────
|
||||
-- Static shard CONTENT, not live shard state: what spawns where, which regions
|
||||
-- and landmarks exist, and which champion altars are configured. Nothing here
|
||||
-- comes from the sidecar — it is imported from a committed artifact built off a
|
||||
-- ServUO tree by `npm run atlas:build` (see docs/website/SPAWN_ATLAS.md), so
|
||||
-- these tables stay populated whether the shard is up or not.
|
||||
--
|
||||
-- Every table is import-owned: `npm run atlas:import` TRUNCATEs and reloads them
|
||||
-- in one transaction. Nothing else may write here, and nothing else may hold a
|
||||
-- foreign key to them. No FKs at all, consistent with every other shard_* table.
|
||||
|
||||
-- One row per spawnable type, aggregated across the world. `total` is the sum of
|
||||
-- each type's own MX across every point that spawns it (how many exist at once);
|
||||
|
||||
-- Installed modules (module system, docs/website/MODULE_SYSTEM.md §2.4). One row
|
||||
-- per module the operator has installed onto the modules volume, keyed by the
|
||||
-- module id from its module.json — the same id that names the directory, the URL
|
||||
-- segment and the client registry key.
|
||||
--
|
||||
-- This table is a RECORD of what happened, never the source of truth for what is
|
||||
-- mounted: the loader scans the filesystem at require time, before the database is
|
||||
-- reachable (MODULE_API.md §4.1), so the URL surface is a property of the volume
|
||||
-- and not of a row here. What the row decides is whether a mounted module answers
|
||||
-- (`disabled` ⇒ its guard 404s, §4.5) and what the admin panel shows after a
|
||||
-- failure.
|
||||
--
|
||||
-- `state` is the §2.4 machine in one column: installed → enabled → started, with
|
||||
-- disabled and startup_failed as the recoverable states. `installed` is the
|
||||
-- transient state between an install writing the row and the restart that starts
|
||||
-- it. On every boot each non-disabled row is reset to `enabled` and re-attempted
|
||||
-- (so a fixed module recovers on restart, with no panel visit needed), then the
|
||||
-- load outcome writes `started` or `startup_failed`. Only `disabled` survives a
|
||||
-- boot untouched — it is the operator's decision, not an outcome.
|
||||
--
|
||||
-- failure_stage/failure_reason are §4.4's recorded reason, one of the seven
|
||||
-- validation steps of §4.3 plus `boot`. Both are cleared by every transition that
|
||||
-- is not a failure, so a stale reason can never be shown against a running module.
|
||||
--
|
||||
-- source/sha256 are install provenance (§2.5): the release the bundle came from and
|
||||
-- the digest that was verified before unpacking. Both NULL for a directory placed
|
||||
-- on the volume by hand, which stays supported.
|
||||
CREATE TABLE IF NOT EXISTS installed_modules (
|
||||
id VARCHAR(32) NOT NULL PRIMARY KEY, -- module.json id; names the directory
|
||||
name VARCHAR(128) NOT NULL, -- human label for the admin Modules screen
|
||||
version VARCHAR(32) NOT NULL, -- module.json version (semver)
|
||||
state ENUM('installed','enabled','disabled','started','startup_failed')
|
||||
NOT NULL DEFAULT 'installed',
|
||||
failure_stage VARCHAR(32) NULL, -- manifest|core_api|mounts|extensions|schema|require|register|boot
|
||||
failure_reason TEXT NULL, -- the recorded reason, shown in the admin panel
|
||||
source VARCHAR(255) NULL, -- release URL the bundle came from
|
||||
sha256 CHAR(64) NULL, -- verified bundle digest
|
||||
installed_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
started_at DATETIME NULL, -- last successful start
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
INDEX idx_installed_modules_state (state)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Migrations for databases created before the wiki upgrade. Each statement uses
|
||||
@@ -1219,23 +910,6 @@ ALTER TABLE wiki_pages ADD FULLTEXT INDEX IF NOT EXISTS idx_wiki_search (title,
|
||||
ALTER TABLE posts ADD COLUMN IF NOT EXISTS announced_at DATETIME NULL;
|
||||
ALTER TABLE posts ADD COLUMN IF NOT EXISTS announce_job_id INT NULL;
|
||||
|
||||
-- House registry (Protocol 2.0). The house.update full-state feed carries richer
|
||||
-- fields than the house.decay transition feed shard_houses was built for. Rather
|
||||
-- than a second table for one entity, extend shard_houses: house.update writes the
|
||||
-- registry columns below (owner display name, co-owner/friend counts, placement
|
||||
-- price, decay level name) while house.decay keeps owning `stage`/`is_idoc`. Each
|
||||
-- upsert only touches its own columns, so the two feeds never clobber each other.
|
||||
-- `price` is the placement value, NOT a "for sale" flag (stock ServUO has none).
|
||||
ALTER TABLE shard_houses ADD COLUMN IF NOT EXISTS owner_name VARCHAR(120) NULL;
|
||||
ALTER TABLE shard_houses ADD COLUMN IF NOT EXISTS co_owners INT NULL;
|
||||
ALTER TABLE shard_houses ADD COLUMN IF NOT EXISTS friends INT NULL;
|
||||
ALTER TABLE shard_houses ADD COLUMN IF NOT EXISTS price BIGINT NULL;
|
||||
ALTER TABLE shard_houses ADD COLUMN IF NOT EXISTS decay VARCHAR(24) NULL;
|
||||
-- Distinguishes a full registry row (seen via house.update) from a decay-only row,
|
||||
-- so the public Houses browser can list registered houses without pulling in rows
|
||||
-- we only ever saw an IDOC transition for.
|
||||
ALTER TABLE shard_houses ADD COLUMN IF NOT EXISTS in_registry TINYINT(1) NOT NULL DEFAULT 0;
|
||||
|
||||
-- Mobile device sessions (M9): a friendly label the app may send at login, and
|
||||
-- the last time this session token was issued/used, for the "Active Devices"
|
||||
-- self-service list. Both nullable and additive; existing rows get them here.
|
||||
@@ -1247,19 +921,4 @@ ALTER TABLE mobile_refresh_tokens ADD COLUMN IF NOT EXISTS last_used_at DATETIME
|
||||
-- trust token. A boolean only — the token is returned over that app→server call
|
||||
-- and never persisted here (only its sha256 lands in trusted_devices).
|
||||
ALTER TABLE mobile_auth_sessions ADD COLUMN IF NOT EXISTS trust_device TINYINT(1) NOT NULL DEFAULT 0;
|
||||
|
||||
-- Protocol 3.0 cutover: this build speaks wire protocol 3 (world.ruleset,
|
||||
-- points.board, vendor.listing), so the pinned version an existing install
|
||||
-- carries has to move with it — a 2 against a v3 sidecar 409s every REST call
|
||||
-- and closes the WS on ws.hello. MODIFY fixes the column default for installs
|
||||
-- created before the bump (idempotent, like the other MODIFYs here).
|
||||
ALTER TABLE uo_link_config MODIFY COLUMN protocol INT NOT NULL DEFAULT 3;
|
||||
-- The row itself is admin-editable, and schema.sql runs on EVERY boot, so this
|
||||
-- must be one-shot: an operator who deliberately pins an older sidecar in
|
||||
-- Admin → Shard has to stay pinned. The marker row in `settings` is what makes
|
||||
-- it fire once — written after the UPDATE, and on a fresh install (no
|
||||
-- uo_link_config row yet) it is simply written with nothing to update.
|
||||
UPDATE uo_link_config SET protocol = 3
|
||||
WHERE id = 1 AND protocol < 3
|
||||
AND NOT EXISTS (SELECT 1 FROM settings WHERE `key` = 'uo_link_protocol_3_migrated');
|
||||
INSERT IGNORE INTO settings (`key`, value) VALUES ('uo_link_protocol_3_migrated', '1');
|
||||
INSERT IGNORE INTO settings (`key`, value) VALUES ('uo_link_protocol_3_migrated', '1');
|
||||
@@ -9,8 +9,7 @@
|
||||
"seed": "node db/seed.js",
|
||||
"swagger": "node swagger/swagger.js",
|
||||
"routes:manifest": "node scripts/routeManifest.js",
|
||||
"atlas:import": "node scripts/importSpawnAtlas.js",
|
||||
"test": "node --test"
|
||||
"test": "node --test --require ./test/_setup.js"
|
||||
},
|
||||
"keywords": [
|
||||
"express",
|
||||
|
||||
@@ -635,272 +635,6 @@
|
||||
"multerMiddleware"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/account",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/accounts",
|
||||
"handlers": 1,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/atlas",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/atlas/approve",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/atlas/import",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/shard/atlas/path",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/atlas/reject",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/audit",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/ban",
|
||||
"handlers": 7,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/broadcast",
|
||||
"handlers": 5,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/char/:serial",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/clilocs",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/clilocs/import",
|
||||
"handlers": 5,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/shard/clilocs/path",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/houses",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/kick",
|
||||
"handlers": 5,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/link",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/pages",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/pages/:id/close",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/pages/:id/respond",
|
||||
"handlers": 6,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/roster/:account",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/sales",
|
||||
"handlers": 1,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/unban",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/vendors/:account",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/visibility",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/shard/visibility",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/site-mode",
|
||||
@@ -912,57 +646,6 @@
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/uo-link/config",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/uo-link/config",
|
||||
"handlers": 8,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/uo-link/stream",
|
||||
"handlers": 2,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/uo-link/towncrier",
|
||||
"handlers": 7,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "DELETE",
|
||||
"path": "/api/v1/admin/uo-link/towncrier/:id",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/uploads",
|
||||
@@ -1037,72 +720,6 @@
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/accounts",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/houses",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "DELETE",
|
||||
"path": "/api/v1/admin/users/:id/shard/link/:account",
|
||||
"handlers": 5,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/online",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/sales",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/standing",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "DELETE",
|
||||
"path": "/api/v1/admin/users/:id/trusted-devices",
|
||||
@@ -1798,146 +1415,6 @@
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/player/shard/account",
|
||||
"handlers": 5,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/accounts",
|
||||
"handlers": 1,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/char/:serial",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/houses",
|
||||
"handlers": 1,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/player/shard/link",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/roster/:account",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/sales",
|
||||
"handlers": 1,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/vendors/:account",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"noindex",
|
||||
"requireAuth",
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/champions",
|
||||
"handlers": 5,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate",
|
||||
"siteMode"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/creatures",
|
||||
"handlers": 8,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate",
|
||||
"siteMode"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/creatures/:slug",
|
||||
"handlers": 7,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate",
|
||||
"siteMode"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/landmarks",
|
||||
"handlers": 6,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate",
|
||||
"siteMode"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/meta",
|
||||
"handlers": 3,
|
||||
"gates": [
|
||||
"siteMode"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/regions",
|
||||
"handlers": 6,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate",
|
||||
"siteMode"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/public/contact",
|
||||
@@ -1947,6 +1424,12 @@
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/modules",
|
||||
"handlers": 1,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/pages/:id/preview/:token",
|
||||
@@ -1983,135 +1466,6 @@
|
||||
"handlers": 1,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/champs",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/economy",
|
||||
"handlers": 4,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/features",
|
||||
"handlers": 1,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/feed",
|
||||
"handlers": 5,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/governors",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/governors/:city/history",
|
||||
"handlers": 5,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/guilds",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/houses",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/idoc",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/market",
|
||||
"handlers": 13,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/market/meta",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/market/vendors/:serial",
|
||||
"handlers": 7,
|
||||
"gates": [
|
||||
"middleware",
|
||||
"validate"
|
||||
]
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/online",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/points",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/points/:system",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/presence",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/ruleset",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/status",
|
||||
"handlers": 2,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/stream",
|
||||
"handlers": 1,
|
||||
"gates": []
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/status",
|
||||
|
||||
@@ -257,134 +257,10 @@
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/settings/brand-asset/:slot"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/account"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/accounts"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/atlas"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/atlas/approve"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/atlas/import"
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/shard/atlas/path"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/atlas/reject"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/audit"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/ban"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/broadcast"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/char/:serial"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/clilocs"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/clilocs/import"
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/shard/clilocs/path"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/houses"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/kick"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/link"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/pages"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/pages/:id/close"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/pages/:id/respond"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/roster/:account"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/sales"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/shard/unban"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/vendors/:account"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/shard/visibility"
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/shard/visibility"
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/site-mode"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/uo-link/config"
|
||||
},
|
||||
{
|
||||
"method": "PUT",
|
||||
"path": "/api/v1/admin/uo-link/config"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/uo-link/stream"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/uo-link/towncrier"
|
||||
},
|
||||
{
|
||||
"method": "DELETE",
|
||||
"path": "/api/v1/admin/uo-link/towncrier/:id"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/uploads"
|
||||
@@ -413,30 +289,6 @@
|
||||
"method": "POST",
|
||||
"path": "/api/v1/admin/users/:id/mfa/reset"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/accounts"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/houses"
|
||||
},
|
||||
{
|
||||
"method": "DELETE",
|
||||
"path": "/api/v1/admin/users/:id/shard/link/:account"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/online"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/sales"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/admin/users/:id/shard/standing"
|
||||
},
|
||||
{
|
||||
"method": "DELETE",
|
||||
"path": "/api/v1/admin/users/:id/trusted-devices"
|
||||
@@ -721,66 +573,14 @@
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/appeals/eligible"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/player/shard/account"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/accounts"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/char/:serial"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/houses"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/player/shard/link"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/roster/:account"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/sales"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/player/shard/vendors/:account"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/champions"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/creatures"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/creatures/:slug"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/landmarks"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/meta"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/atlas/regions"
|
||||
},
|
||||
{
|
||||
"method": "POST",
|
||||
"path": "/api/v1/public/contact"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/modules"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/pages/:id/preview/:token"
|
||||
@@ -801,82 +601,6 @@
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/settings"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/champs"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/economy"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/features"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/feed"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/governors"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/governors/:city/history"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/guilds"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/houses"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/idoc"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/market"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/market/meta"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/market/vendors/:serial"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/online"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/points"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/points/:system"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/presence"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/ruleset"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/status"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/shard/stream"
|
||||
},
|
||||
{
|
||||
"method": "GET",
|
||||
"path": "/api/v1/public/status"
|
||||
|
||||
@@ -1,127 +0,0 @@
|
||||
#!/usr/bin/env node
|
||||
//
|
||||
// Refresh the spawn atlas from a ServUO tree, from the command line.
|
||||
//
|
||||
// npm run atlas:import # use the configured path
|
||||
// npm run atlas:import -- --servuo <path> # override it for this run
|
||||
// npm run atlas:import -- --force # reimport even if unchanged
|
||||
// npm run atlas:import -- --approve # apply a staged refresh
|
||||
// npm run atlas:import -- --status # report without changing anything
|
||||
//
|
||||
// The server does this itself on every boot (see `shardAtlas.refreshOnBoot`), so
|
||||
// this is for operators who want to apply a map change without a restart, and
|
||||
// for approving a refresh that was staged because it would remove a facet.
|
||||
//
|
||||
// All the logic lives in `src/model/shardAtlas/shardAtlas.model.js`; this file
|
||||
// is argument parsing and output formatting.
|
||||
|
||||
const db = () => require('../src/utils/db')
|
||||
|
||||
function parseArgs(argv) {
|
||||
const args = {}
|
||||
for (let i = 0; i < argv.length; i += 1) {
|
||||
const flag = argv[i]
|
||||
if (flag === '--servuo') args.servuo = argv[++i]
|
||||
else if (flag === '--force') args.force = true
|
||||
else if (flag === '--approve') args.approve = true
|
||||
else if (flag === '--reject') args.reject = true
|
||||
else if (flag === '--status') args.status = true
|
||||
else if (flag === '--help' || flag === '-h') args.help = true
|
||||
}
|
||||
return args
|
||||
}
|
||||
|
||||
const USAGE = `
|
||||
Refresh the spawn atlas from a ServUO tree.
|
||||
|
||||
node scripts/importSpawnAtlas.js [options]
|
||||
|
||||
--servuo <path> Use this tree for this run instead of the configured path.
|
||||
--force Reimport even when the source files are unchanged.
|
||||
--approve Apply a refresh that was staged for removing a facet.
|
||||
--reject Keep the current atlas and dismiss the staged refresh.
|
||||
--status Report atlas and source state; change nothing.
|
||||
|
||||
With no options this imports only if the tree differs from what is loaded.
|
||||
`
|
||||
|
||||
function describe(result) {
|
||||
switch (result.status) {
|
||||
case 'skipped':
|
||||
return (
|
||||
'No ServUO path configured — nothing to import.\n' +
|
||||
'Set one with SERVUO_PATH, the admin panel, or --servuo <path>.\n'
|
||||
)
|
||||
case 'unavailable':
|
||||
return `ServUO tree unavailable: ${result.reason}\n`
|
||||
case 'unchanged':
|
||||
return `Atlas is already up to date${result.reason ? ` (${result.reason})` : ''}.\n`
|
||||
case 'needsReview': {
|
||||
return (
|
||||
'Refresh NOT applied — it would remove ' +
|
||||
`${result.removedFacets.length} facet(s): ${result.removedFacets.join(', ')}.\n` +
|
||||
'This is what a half-copied or mid-update tree looks like, so it has been\n' +
|
||||
'staged for review. The current atlas is unchanged.\n' +
|
||||
'Apply it with --approve, or dismiss it with --reject.\n'
|
||||
)
|
||||
}
|
||||
case 'imported': {
|
||||
const c = result.counts
|
||||
const added = result.addedFacets?.length ? ` Added facets: ${result.addedFacets.join(', ')}.` : ''
|
||||
const removed = result.removedFacets?.length
|
||||
? ` Removed facets: ${result.removedFacets.join(', ')}.`
|
||||
: ''
|
||||
return (
|
||||
`Atlas imported: ${c.points} points, ${c.creatures} creatures, ` +
|
||||
`${c.pointTypes} point/type rows, ${c.regions} regions, ` +
|
||||
`${c.landmarks} landmarks, ${c.champions} champion altars.${added}${removed}\n`
|
||||
)
|
||||
}
|
||||
case 'failed':
|
||||
return `Atlas refresh failed: ${result.reason}\n`
|
||||
default:
|
||||
return `${JSON.stringify(result, null, 2)}\n`
|
||||
}
|
||||
}
|
||||
|
||||
async function main() {
|
||||
const args = parseArgs(process.argv.slice(2))
|
||||
if (args.help) {
|
||||
process.stdout.write(USAGE)
|
||||
return
|
||||
}
|
||||
|
||||
const shardAtlas = require('../src/model/shardAtlas/shardAtlas.model')
|
||||
|
||||
// `--servuo` is a per-run override and deliberately does NOT persist to the
|
||||
// configured path; changing where the atlas permanently reads from is an
|
||||
// admin action, not a side effect of a one-off import.
|
||||
const override = { path: args.servuo ?? '' }
|
||||
|
||||
if (args.status) {
|
||||
process.stdout.write(`${JSON.stringify(await shardAtlas.status(override), null, 2)}\n`)
|
||||
return
|
||||
}
|
||||
if (args.reject) {
|
||||
process.stdout.write(`${JSON.stringify(await shardAtlas.rejectPending(), null, 2)}\n`)
|
||||
return
|
||||
}
|
||||
|
||||
const result = args.approve
|
||||
? await shardAtlas.approvePending(override)
|
||||
: await shardAtlas.refresh({ ...override, force: Boolean(args.force) })
|
||||
|
||||
process.stdout.write(describe(result))
|
||||
if (result.status === 'failed') process.exitCode = 1
|
||||
}
|
||||
|
||||
if (require.main === module) {
|
||||
main()
|
||||
.catch((err) => {
|
||||
process.stderr.write(`atlas:import failed: ${err.message}\n`)
|
||||
process.exitCode = 1
|
||||
})
|
||||
.finally(() => db().close())
|
||||
}
|
||||
|
||||
module.exports = { describe, parseArgs }
|
||||
@@ -16,10 +16,11 @@
|
||||
* derived (only annotated routes appear) and documents intent; this records reality.
|
||||
*
|
||||
* Scope: only `/api/**` and `/.well-known/**` from the public app, plus everything
|
||||
* on the internal app. Three mounts in app.js are *filesystem* conditional — the SPA
|
||||
* catch-all `GET *`, the `/brand` static mount and swagger-ui's `/api/docs` static
|
||||
* assets — so including them would make the output depend on whether CI had built
|
||||
* the client. Static mounts are not API contract.
|
||||
* on the internal app. Four mounts in app.js are *filesystem* conditional — the SPA
|
||||
* catch-all `GET *`, the `/brand` static mount, installed modules' `/modules/<id>`
|
||||
* chunks and swagger-ui's `/api/docs` static assets — so including them would make
|
||||
* the output depend on whether CI had built the client, or on which modules were
|
||||
* mounted. Static mounts are not API contract.
|
||||
*
|
||||
* Usage:
|
||||
* npm run routes:manifest # write server/routes.manifest.json (+ guards)
|
||||
@@ -56,7 +57,8 @@ const GUARDS_COMMENT =
|
||||
'`npm run routes:manifest`.'
|
||||
|
||||
// Only these prefixes are contract. Everything else the public app serves (SPA
|
||||
// shell, /uploads, /brand, swagger-ui assets) is static delivery, not API surface.
|
||||
// shell, /uploads, /brand, /modules, swagger-ui assets) is static delivery, not
|
||||
// API surface.
|
||||
const PUBLIC_PREFIXES = ['/api/', '/.well-known/']
|
||||
|
||||
/**
|
||||
@@ -64,9 +66,16 @@ const PUBLIC_PREFIXES = ['/api/', '/.well-known/']
|
||||
*
|
||||
* Express keeps no copy of the mount string, only the compiled regexp. For a
|
||||
* literal mount (`/api/v1`) that is `^\/api\/v1\/?(?=\/|$)`; a parameterised mount
|
||||
* contributes one `(?:([^\/]+?))` group per entry in `layer.keys`. Unwinding both
|
||||
* gets us back to `/api/v1` and `/thing/:id` respectively. `fast_slash` is
|
||||
* express's marker for a router mounted at the root, which contributes nothing.
|
||||
* contributes one group per entry in `layer.keys`, and the separator before the
|
||||
* parameter lives INSIDE that group — express 4.22 compiles `use('/:id', r)` to
|
||||
* `^(?:\/([^/]+?))\/?(?=\/|$)`. Unwinding both gets us back to `/api/v1` and
|
||||
* `/:id` respectively. `fast_slash` is express's marker for a router mounted at
|
||||
* the root, which contributes nothing.
|
||||
*
|
||||
* The parameterised branch went unexercised until the `admin.users.detail`
|
||||
* extension slot mounted a router at `/:id` (MODULE_SYSTEM.md §1.9), and it was
|
||||
* wrong: it expected the group as `(?:([^\/]+?))`, with the slash outside and the
|
||||
* class escaped. It threw rather than guessing, which is exactly what it is for.
|
||||
*/
|
||||
function mountPath(layer) {
|
||||
const re = layer.regexp
|
||||
@@ -79,9 +88,11 @@ function mountPath(layer) {
|
||||
|
||||
const keys = layer.keys || []
|
||||
let i = 0
|
||||
src = src.replace(/\(\?:\(\[\^\\\/\]\+\?\)\)/g, () => {
|
||||
// `\/` optional and the `/` in the class optionally escaped, so this survives a
|
||||
// path-to-regexp that emits either shape.
|
||||
src = src.replace(/\((?:\?:)?(\\\/)?\(\[\^\\?\/\]\+\?\)\)/g, (_m, slash) => {
|
||||
const key = keys[i++]
|
||||
return key ? `:${key.name}` : ':param'
|
||||
return `${slash ? '/' : ''}:${key ? key.name : 'param'}`
|
||||
})
|
||||
|
||||
// Whatever is left should be a literal path with regexp-escaped separators.
|
||||
|
||||
@@ -10,6 +10,8 @@ require('dotenv').config()
|
||||
const swaggerUi = require('swagger-ui-express')
|
||||
|
||||
const apiRouter = require('./router/api.router')
|
||||
const modules = require('./modules/loader')
|
||||
const registries = require('./modules/registries')
|
||||
const wellKnown = require('./router/wellKnown.controller')
|
||||
const cspReport = require('./router/cspReport.controller')
|
||||
const brand = require('./config/brand')
|
||||
@@ -19,7 +21,6 @@ const createLogger = require('./utils/logger')
|
||||
const htmlShell = require('./utils/htmlShell')
|
||||
const { applyTrustProxy, trustProxyDebug } = require('./utils/trustProxy')
|
||||
const botScore = require('./middleware/botScore')
|
||||
const modules = require('./modules/loader')
|
||||
|
||||
const httpLog = createLogger('http')
|
||||
const errLog = createLogger('error')
|
||||
@@ -109,34 +110,6 @@ app.use(
|
||||
}),
|
||||
)
|
||||
|
||||
// ── Installed modules ─────────────────────────────────────────────────
|
||||
// Discovered synchronously from the filesystem, with no database (see
|
||||
// modules/loader.js for why that is not negotiable). The scan has already run by
|
||||
// the time the routers below are required; calling it here makes the ordering
|
||||
// explicit rather than incidental.
|
||||
modules.scan()
|
||||
|
||||
// A module's prebuilt client chunk, served same-origin at /modules/<id>/*.
|
||||
// Same-origin is the whole point: CSP is `script-src 'self'` with no
|
||||
// 'unsafe-inline' (config/csp.js:49), so this loads with no nonce and no import
|
||||
// map — see docs/website/MODULE_API.md §3.1.
|
||||
//
|
||||
// **One static mount PER MODULE, rooted at that module's client dist** — never
|
||||
// one mount over the modules directory. A module holds its server source, its
|
||||
// module.json and its schema fragment alongside the client build; a single
|
||||
// `express.static(modulesDir)` would publish all of it. This serves exactly the
|
||||
// directory the module nominated as its browser bundle and nothing above it.
|
||||
for (const mod of modules.list()) {
|
||||
if (!mod.clientDir || !fs.existsSync(mod.clientDir)) continue
|
||||
app.use(
|
||||
`/modules/${mod.id}`,
|
||||
express.static(mod.clientDir, {
|
||||
index: false,
|
||||
setHeaders: (res) => res.set('X-Content-Type-Options', 'nosniff'),
|
||||
}),
|
||||
)
|
||||
}
|
||||
|
||||
// ── API docs (Swagger UI) ─────────────────────────────────────────────
|
||||
// Interactive OpenAPI docs at /api/docs, raw spec at /api/docs.json. The spec
|
||||
// is generated from route annotations by `npm run swagger` (server/swagger/).
|
||||
@@ -183,8 +156,77 @@ app.get(
|
||||
app.post(csp.REPORT_PATH, cspReportLimiter, ...cspReport.parsers, cspReport.receive)
|
||||
|
||||
app.use('/api', apiRouter)
|
||||
|
||||
// ── Installed modules ─────────────────────────────────────────────────
|
||||
// Discover, validate and mount whatever is on the modules volume
|
||||
// (docs/website/MODULE_API.md Part 4). One explicit call, here and nowhere else:
|
||||
// the loader has no lazy self-scan, so there is exactly one place that decides
|
||||
// when modules are discovered, and reading the module list before this line is
|
||||
// an error rather than a silent empty answer (§7.6).
|
||||
//
|
||||
// Position is load-bearing, in both directions. It is AFTER `/api` is mounted,
|
||||
// so every core prefix is already on the tier routers when the collision check
|
||||
// asks them what core owns — and so first-match-wins means a module physically
|
||||
// cannot shadow a core route. It is BEFORE the `/api` 404 below, so a module
|
||||
// route reaches its handler instead of the catch-all.
|
||||
//
|
||||
// The three requires resolve from cache to the very routers v1.router.js
|
||||
// mounted; this is a reference to them, not a second copy.
|
||||
//
|
||||
// registerCore() first, and for the same reason the loader runs after `/api`: a
|
||||
// module's collision checks are asked against what is ALREADY registered, so
|
||||
// core's streams, its announce leg and its extension-slot fill have to be there
|
||||
// before the first module registers anything (MODULE_SYSTEM.md §1.8).
|
||||
registries.registerCore()
|
||||
modules.load({
|
||||
public: require('./router/v1/public'),
|
||||
admin: require('./router/v1/admin'),
|
||||
player: require('./router/v1/player'),
|
||||
})
|
||||
|
||||
app.use('/api', (req, res) => res.status(404).json({ message: 'Not found' }))
|
||||
|
||||
// Installed modules' prebuilt client chunks, at /modules/<id>/ — same-origin, so
|
||||
// `script-src 'self'` admits them with no nonce and no inline script
|
||||
// (docs/website/MODULE_API.md §3.1). Three properties, each load-bearing:
|
||||
//
|
||||
// • The static root is the directory the ENTRY sits in, never the module root.
|
||||
// One express.static over a module root would publish its server source, its
|
||||
// module.json and its schema fragment; the loader rejects an entry that would
|
||||
// make those the same directory.
|
||||
// • Behind the module's own state guard, so a failed module's chunk is 503 and
|
||||
// a disabled one's is 404 — the same answers its API gives, for the same
|
||||
// reason: the browser should not be running the client half of something the
|
||||
// server half has stopped serving.
|
||||
// • `fallthrough: false`, so a missing file is a 404 here rather than falling
|
||||
// through to the SPA catch-all and answering a `<script src>` with the index
|
||||
// shell, which the browser then rejects on its MIME type instead.
|
||||
//
|
||||
// Vite's library build emits an unhashed `entry.js`, so `no-cache` (revalidate,
|
||||
// not "do not store") is what stops an upgraded module serving yesterday's chunk
|
||||
// out of the disk cache.
|
||||
for (const chunk of modules.clientChunks()) {
|
||||
app.use(
|
||||
chunk.url,
|
||||
chunk.guard,
|
||||
express.static(chunk.dir, {
|
||||
fallthrough: false,
|
||||
setHeaders: (res) => {
|
||||
res.set('Cache-Control', 'no-cache')
|
||||
res.set('X-Content-Type-Options', 'nosniff')
|
||||
},
|
||||
}),
|
||||
)
|
||||
}
|
||||
|
||||
// Everything else under /modules is a 404, not the SPA shell. The namespace
|
||||
// belongs to installed modules' chunks — an unknown module id or a file a module
|
||||
// does not ship is a missing file, and answering a `<script src>` with an HTML
|
||||
// page turns that into a MIME-type refusal in the console with a 200 in the
|
||||
// network tab. It also keeps the namespace's boundary a fact of the app rather
|
||||
// than of whichever catch-all happens to be mounted after it.
|
||||
app.use('/modules', (req, res) => res.status(404).json({ message: 'Not found' }))
|
||||
|
||||
// ── /.well-known ──────────────────────────────────────────────────────
|
||||
// Android App Links verification file at the web root (M9 follow-up). Mounted
|
||||
// before the SPA catch-all so it returns JSON, not the index shell. 404s unless
|
||||
|
||||
26
server/src/config/coreStreams.js
Normal file
26
server/src/config/coreStreams.js
Normal file
@@ -0,0 +1,26 @@
|
||||
// ── Core's own push-notification streams ───────────────────────────────────
|
||||
//
|
||||
// What is left of config/notificationStreams.js once the shard-derived catalog
|
||||
// moved to config/shardStreams.js (MODULE_SYSTEM.md §1.8: push INFRASTRUCTURE is
|
||||
// core, the CATALOG is content). Exactly one stream is core's: `news.post` is
|
||||
// produced by the website's own posts path, not by any game feed.
|
||||
//
|
||||
// Registered through modules/registries.js like any module's, and read back
|
||||
// through it — nothing imports this file to get "the catalog", because the
|
||||
// catalog is core's plus every module's.
|
||||
//
|
||||
// The payload that ever leaves the server is a CONTENT-FREE tickle
|
||||
// ({ stream, ref }); the app wakes and PULLS the real, ownership-checked content
|
||||
// over the authenticated API (docs/android/PLAN.md §11).
|
||||
|
||||
const STREAMS = [
|
||||
{
|
||||
id: 'news.post',
|
||||
label: 'News posts',
|
||||
description: 'New news / Five-on-Friday / newsletter posts.',
|
||||
personal: false,
|
||||
requiresLinkedAccount: false,
|
||||
},
|
||||
]
|
||||
|
||||
module.exports = { STREAMS }
|
||||
@@ -1,168 +0,0 @@
|
||||
// ── Push-notification stream catalog + event → stream mapping ───────────────
|
||||
//
|
||||
// The single source of truth for which streams a user can subscribe to, and how
|
||||
// a shard event maps onto them. Two families:
|
||||
// • public / opt-in — no linked game account required; delivered to every
|
||||
// subscriber. Drawn ONLY from the SSE public allowlist
|
||||
// (utils/shardBroadcast PUBLIC_KINDS) — a sensitive kind
|
||||
// can never produce a public push.
|
||||
// • personal / owner-keyed — require a linked game account; delivered ONLY to
|
||||
// the owning user's devices (resolved from the event's
|
||||
// game account via shardLinks), never fanned out publicly.
|
||||
//
|
||||
// The payload the relay ever carries is a CONTENT-FREE tickle ({ stream, ref });
|
||||
// `ref` is an opaque hint (serial / city / timestamp) the app uses to pull the
|
||||
// real, ownership-checked content over the authenticated API. So even a leaked
|
||||
// ntfy topic reveals nothing (docs/android/PLAN.md §11).
|
||||
|
||||
const { PUBLIC_KINDS } = require('../utils/shardBroadcast')
|
||||
|
||||
// The subscribable catalog. `news.post` is produced by the website's own posts
|
||||
// path (not the shard feed) — see utils/pushDispatch — so it has no mapShardEvent
|
||||
// case; every other stream is shard-derived below.
|
||||
const STREAMS = [
|
||||
{
|
||||
id: 'news.post',
|
||||
label: 'News posts',
|
||||
description: 'New news / Five-on-Friday / newsletter posts.',
|
||||
personal: false,
|
||||
requiresLinkedAccount: false,
|
||||
},
|
||||
{
|
||||
id: 'server.status',
|
||||
label: 'Server up / down',
|
||||
description: 'The shard comes online or goes offline.',
|
||||
personal: false,
|
||||
requiresLinkedAccount: false,
|
||||
},
|
||||
{
|
||||
id: 'idoc.warning',
|
||||
label: 'IDOC warnings',
|
||||
description: 'A house falls into its final (IDOC) decay stage.',
|
||||
personal: false,
|
||||
requiresLinkedAccount: false,
|
||||
},
|
||||
{
|
||||
id: 'champ.start',
|
||||
label: 'Champion spawn starts',
|
||||
description: 'A champion spawn becomes active.',
|
||||
personal: false,
|
||||
requiresLinkedAccount: false,
|
||||
},
|
||||
{
|
||||
id: 'governor.election',
|
||||
label: 'Governor elections',
|
||||
description: 'A town elects a new governor.',
|
||||
personal: false,
|
||||
requiresLinkedAccount: false,
|
||||
},
|
||||
{
|
||||
id: 'vendor.sale',
|
||||
label: 'Your vendor sold an item',
|
||||
description: 'One of your player vendors made a sale.',
|
||||
personal: true,
|
||||
requiresLinkedAccount: true,
|
||||
},
|
||||
{
|
||||
id: 'house.idoc',
|
||||
label: 'Your house entered IDOC',
|
||||
description: 'One of your houses fell into its final decay stage.',
|
||||
personal: true,
|
||||
requiresLinkedAccount: true,
|
||||
},
|
||||
{
|
||||
id: 'account.login',
|
||||
label: 'A login to your account',
|
||||
description: 'An authentication attempt against your game account.',
|
||||
personal: true,
|
||||
requiresLinkedAccount: true,
|
||||
},
|
||||
]
|
||||
|
||||
const STREAM_IDS = new Set(STREAMS.map((s) => s.id))
|
||||
const isValidStream = (id) => STREAM_IDS.has(id)
|
||||
const PERSONAL_STREAMS = new Set(STREAMS.filter((s) => s.personal).map((s) => s.id))
|
||||
|
||||
// Per-process transition state so full-state upserts (champ.update / city.update
|
||||
// are upserts, not discrete "started"/"elected" events — see docs/link
|
||||
// PROTOCOL_2 §383) only fire once, on an actual transition. Injectable so tests
|
||||
// pass a fresh tracker; a module-level default backs the live dispatcher.
|
||||
function createTracker() {
|
||||
return { champActive: new Map(), cityGovernor: new Map() }
|
||||
}
|
||||
const defaultTracker = createTracker()
|
||||
|
||||
// Per-kind mappers, each pushing 0+ targets onto `out` (and updating `tracker`
|
||||
// for the upsert-transition kinds). Split out of mapShardEvent so that function
|
||||
// stays a trivial dispatch + the public-safety filter.
|
||||
const serverStatusUp = (event, tracker, out) =>
|
||||
out.push({ streamId: 'server.status', ref: `up:${event.bootId || ''}` })
|
||||
const serverStatusDown = (event, tracker, out) => out.push({ streamId: 'server.status', ref: 'down' })
|
||||
|
||||
const EVENT_MAPPERS = {
|
||||
'server.hello': serverStatusUp,
|
||||
'server.shutdown': serverStatusDown,
|
||||
'server.crashed': serverStatusDown,
|
||||
'house.decay': (event, tracker, out) => {
|
||||
if (String(event.to).toUpperCase() !== 'IDOC') return
|
||||
const ref = String(event.serial ?? '')
|
||||
out.push({ streamId: 'idoc.warning', ref }) // public — location only
|
||||
if (event.ownerAcct) {
|
||||
out.push({ streamId: 'house.idoc', ref, ownerAccount: event.ownerAcct }) // personal
|
||||
}
|
||||
},
|
||||
'champ.update': (event, tracker, out) => {
|
||||
const { serial } = event
|
||||
if (serial == null) return
|
||||
const wasActive = tracker.champActive.get(serial) === true
|
||||
const isActive = event.active === true
|
||||
tracker.champActive.set(serial, isActive)
|
||||
if (isActive && !wasActive) out.push({ streamId: 'champ.start', ref: String(serial) })
|
||||
},
|
||||
'champ.remove': (event, tracker) => {
|
||||
if (event.serial != null) tracker.champActive.delete(event.serial)
|
||||
},
|
||||
'city.update': (event, tracker, out) => {
|
||||
const { city } = event
|
||||
if (!city) return
|
||||
const gov = event.governor && event.governor.serial != null ? String(event.governor.serial) : null
|
||||
const prev = tracker.cityGovernor.get(city)
|
||||
tracker.cityGovernor.set(city, gov)
|
||||
// Only a real transition to a new governor, and never on first sight
|
||||
// (prev === undefined) so a reconnect snapshot isn't read as an election.
|
||||
if (prev !== undefined && gov && gov !== prev) {
|
||||
out.push({ streamId: 'governor.election', ref: String(city) })
|
||||
}
|
||||
},
|
||||
'vendor.sale': (event, tracker, out) => {
|
||||
if (event.ownerAcct) {
|
||||
out.push({ streamId: 'vendor.sale', ref: String(event.t ?? ''), ownerAccount: event.ownerAcct })
|
||||
}
|
||||
},
|
||||
'account.login.attempt': (event, tracker, out) => {
|
||||
if (event.acct) {
|
||||
out.push({ streamId: 'account.login', ref: String(event.t ?? ''), ownerAccount: event.acct })
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
// Map one shard event → an array of targets ({ streamId, ref, ownerAccount? }).
|
||||
// May yield 0, 1, or 2 targets (an owner house.decay produces both the public
|
||||
// idoc.warning and the personal house.idoc). Pure given `tracker`.
|
||||
function mapShardEvent(event, tracker = defaultTracker) {
|
||||
if (!event || typeof event.kind !== 'string') return []
|
||||
const kind = event.kind
|
||||
const out = []
|
||||
|
||||
const mapper = EVENT_MAPPERS[kind]
|
||||
if (mapper) mapper(event, tracker, out)
|
||||
|
||||
// Defense in depth: a PUBLIC (non-personal) target may only ride a public-safe
|
||||
// kind. Personal targets are owner-keyed and delivered solely to the owner, so
|
||||
// they are exempt from the public allowlist (that is the whole point of the
|
||||
// owner-keyed split). This guarantees a sensitive kind can never leak publicly
|
||||
// even if a future mapping case is added carelessly.
|
||||
return out.filter((t) => (PERSONAL_STREAMS.has(t.streamId) ? true : PUBLIC_KINDS.has(kind)))
|
||||
}
|
||||
|
||||
module.exports = { STREAMS, isValidStream, mapShardEvent, createTracker, PERSONAL_STREAMS }
|
||||
@@ -118,19 +118,6 @@ const passwordResetConfirmLimiter = makeLimiter({
|
||||
message: 'Too many attempts. Please try again later.',
|
||||
})
|
||||
|
||||
// The player-vendor market search. The first genuinely expensive PUBLIC endpoint
|
||||
// on the site: every call is a LIKE scan plus a COUNT over the listings table,
|
||||
// which on a large shard is the biggest table there is, and it is anonymous by
|
||||
// default. Generous for a human browsing shops (a typed search is debounced to
|
||||
// one request, and paging is a click), tight enough that it cannot be used as a
|
||||
// cheap way to load the database.
|
||||
const marketLimiter = makeLimiter({
|
||||
windowMs: 60 * 1000,
|
||||
max: 60,
|
||||
label: 'market',
|
||||
message: 'Too many searches. Please slow down.',
|
||||
})
|
||||
|
||||
// CSP violation reports. Unauthenticated by necessity (browsers send them with no
|
||||
// session), and every accepted report writes a log line — so an attacker who can get
|
||||
// a victim to load a page could otherwise use it as a log-flood amplifier. Generous
|
||||
@@ -144,6 +131,14 @@ const cspReportLimiter = makeLimiter({
|
||||
})
|
||||
|
||||
module.exports = {
|
||||
// Exported for modules (MODULE_API.md 2.3, added in API 1.1.0). A module
|
||||
// writes its own policy -- the window and the cap are its business, since it
|
||||
// knows what its endpoints cost -- but it takes the PLUMBING from here: one
|
||||
// express-rate-limit in the process, one store, and one place limit breaches
|
||||
// are logged. A module resolving the package itself would get a second store,
|
||||
// and a limit enforced by two independent counters is not the limit either of
|
||||
// them states.
|
||||
makeLimiter,
|
||||
loginLimiter,
|
||||
registerLimiter,
|
||||
accountChangeLimiter,
|
||||
@@ -154,6 +149,5 @@ module.exports = {
|
||||
mobileSsoExchangeLimiter,
|
||||
passwordResetRequestLimiter,
|
||||
passwordResetConfirmLimiter,
|
||||
marketLimiter,
|
||||
cspReportLimiter,
|
||||
}
|
||||
|
||||
@@ -1,26 +1,68 @@
|
||||
// ── Announcement pipeline: SQL ─────────────────────────────────────────────
|
||||
//
|
||||
// Two tables since PR 4 (MODULE_SYSTEM.md §1.8): `announce_jobs` is one row per
|
||||
// publish event, `announce_job_legs` one row per delivery leg of that job. The
|
||||
// leg set is registered rather than fixed, so a leg is a stored VALUE now instead
|
||||
// of a group of leg-prefixed columns — which is what lets a module bring its own
|
||||
// leg without altering a core table.
|
||||
//
|
||||
// Every read returns the job with a `legs` array attached, so a caller never has
|
||||
// to remember to fetch the second table.
|
||||
|
||||
const { query } = require('../../utils/db')
|
||||
|
||||
const COLS =
|
||||
'id, post_id, status, ' +
|
||||
'towncrier_status, towncrier_attempts, towncrier_last_error, towncrier_next_attempt_at, ' +
|
||||
'discord_status, discord_attempts, discord_last_error, discord_next_attempt_at, ' +
|
||||
'created_at, updated_at'
|
||||
const COLS = 'id, post_id, status, created_at, updated_at'
|
||||
const LEG_COLS = 'job_id, leg, status, attempts, last_error, next_attempt_at'
|
||||
|
||||
// Whitelist so a `leg` value can be interpolated into a column name safely — it
|
||||
// never comes from raw user input, but keep the guard explicit.
|
||||
const LEGS = ['towncrier', 'discord']
|
||||
function assertLeg(leg) {
|
||||
if (!LEGS.includes(leg)) throw new Error(`unknown announce leg: ${leg}`)
|
||||
async function legsFor(jobIds) {
|
||||
if (jobIds.length === 0) return new Map()
|
||||
const marks = jobIds.map(() => '?').join(', ')
|
||||
const rows = await query(
|
||||
`SELECT ${LEG_COLS} FROM announce_job_legs WHERE job_id IN (${marks}) ORDER BY job_id, leg`,
|
||||
jobIds,
|
||||
)
|
||||
const byJob = new Map(jobIds.map((id) => [id, []]))
|
||||
for (const row of rows) byJob.get(row.job_id).push(row)
|
||||
return byJob
|
||||
}
|
||||
|
||||
async function create(postId) {
|
||||
async function attachLegs(jobs) {
|
||||
const byJob = await legsFor(jobs.map((j) => j.id))
|
||||
for (const job of jobs) job.legs = byJob.get(job.id) || []
|
||||
return jobs
|
||||
}
|
||||
|
||||
// Create a job and its leg rows in one go. `legs` is the registered leg id list —
|
||||
// an empty list is legal and yields a job with nothing to deliver.
|
||||
async function create(postId, legs = []) {
|
||||
const res = await query('INSERT INTO announce_jobs (post_id) VALUES (?)', [postId])
|
||||
return res.insertId
|
||||
const jobId = Number(res.insertId)
|
||||
if (legs.length > 0) {
|
||||
const values = legs.map(() => '(?, ?)').join(', ')
|
||||
await query(
|
||||
`INSERT INTO announce_job_legs (job_id, leg) VALUES ${values}`,
|
||||
legs.flatMap((leg) => [jobId, leg]),
|
||||
)
|
||||
}
|
||||
return jobId
|
||||
}
|
||||
|
||||
// Add any registered legs this job is missing. A job enqueued before a module was
|
||||
// installed has no row for that module's leg, and without this it could never
|
||||
// deliver one — the worker only ever sees rows that exist.
|
||||
async function ensureLegs(jobId, legs = []) {
|
||||
if (legs.length === 0) return
|
||||
const values = legs.map(() => '(?, ?)').join(', ')
|
||||
await query(
|
||||
`INSERT IGNORE INTO announce_job_legs (job_id, leg) VALUES ${values}`,
|
||||
legs.flatMap((leg) => [jobId, leg]),
|
||||
)
|
||||
}
|
||||
|
||||
async function findById(id) {
|
||||
const rows = await query(`SELECT ${COLS} FROM announce_jobs WHERE id = ? LIMIT 1`, [id])
|
||||
return rows[0] || null
|
||||
if (rows.length === 0) return null
|
||||
return (await attachLegs(rows))[0]
|
||||
}
|
||||
|
||||
async function findByPostId(postId) {
|
||||
@@ -28,36 +70,38 @@ async function findByPostId(postId) {
|
||||
`SELECT ${COLS} FROM announce_jobs WHERE post_id = ? ORDER BY id DESC LIMIT 1`,
|
||||
[postId],
|
||||
)
|
||||
return rows[0] || null
|
||||
if (rows.length === 0) return null
|
||||
return (await attachLegs(rows))[0]
|
||||
}
|
||||
|
||||
// Jobs with at least one leg that is due now: pending and either never scheduled
|
||||
// (next_attempt_at IS NULL — a fresh enqueue) or past its backoff time.
|
||||
// (next_attempt_at IS NULL — a fresh enqueue) or past its backoff time. Returns
|
||||
// whole jobs with every leg attached; the worker decides which legs to run, so
|
||||
// this stays one query regardless of how many legs are registered.
|
||||
async function findDue(now = new Date(), limit = 25) {
|
||||
return query(
|
||||
`SELECT ${COLS} FROM announce_jobs
|
||||
WHERE (towncrier_status = 'pending'
|
||||
AND (towncrier_next_attempt_at IS NULL OR towncrier_next_attempt_at <= ?))
|
||||
OR (discord_status = 'pending'
|
||||
AND (discord_next_attempt_at IS NULL OR discord_next_attempt_at <= ?))
|
||||
ORDER BY id ASC
|
||||
const rows = await query(
|
||||
`SELECT ${COLS} FROM announce_jobs j
|
||||
WHERE EXISTS (
|
||||
SELECT 1 FROM announce_job_legs l
|
||||
WHERE l.job_id = j.id
|
||||
AND l.status = 'pending'
|
||||
AND (l.next_attempt_at IS NULL OR l.next_attempt_at <= ?))
|
||||
ORDER BY j.id ASC
|
||||
LIMIT ?`,
|
||||
[now, now, limit],
|
||||
[now, limit],
|
||||
)
|
||||
return attachLegs(rows)
|
||||
}
|
||||
|
||||
// Update one leg's columns. `fields` uses leg-agnostic keys (status, attempts,
|
||||
// lastError, nextAttemptAt); we map them onto the leg-prefixed columns.
|
||||
async function updateLeg(id, leg, { status, attempts, lastError, nextAttemptAt }) {
|
||||
assertLeg(leg)
|
||||
// Update one leg's row. `leg` is a bound VALUE, not an interpolated column name —
|
||||
// the reason the old leg allowlist that guarded that interpolation is gone. A
|
||||
// module's leg id could not have passed it anyway.
|
||||
async function updateLeg(jobId, leg, { status, attempts, lastError, nextAttemptAt }) {
|
||||
await query(
|
||||
`UPDATE announce_jobs SET
|
||||
${leg}_status = ?,
|
||||
${leg}_attempts = ?,
|
||||
${leg}_last_error = ?,
|
||||
${leg}_next_attempt_at = ?
|
||||
WHERE id = ?`,
|
||||
[status, attempts, lastError ?? null, nextAttemptAt ?? null, id],
|
||||
`UPDATE announce_job_legs SET
|
||||
status = ?, attempts = ?, last_error = ?, next_attempt_at = ?
|
||||
WHERE job_id = ? AND leg = ?`,
|
||||
[status, attempts, lastError ?? null, nextAttemptAt ?? null, jobId, leg],
|
||||
)
|
||||
}
|
||||
|
||||
@@ -65,4 +109,4 @@ async function setStatus(id, status) {
|
||||
await query('UPDATE announce_jobs SET status = ? WHERE id = ?', [status, id])
|
||||
}
|
||||
|
||||
module.exports = { LEGS, create, findById, findByPostId, findDue, updateLeg, setStatus }
|
||||
module.exports = { create, ensureLegs, findById, findByPostId, findDue, updateLeg, setStatus }
|
||||
|
||||
@@ -1,87 +1,38 @@
|
||||
// ── Announcement pipeline: pure logic ──────────────────────────────────────
|
||||
//
|
||||
// No DB, no network — just the decisions the worker and model make, kept here so
|
||||
// they are unit-testable in isolation (server/test/announceJobs.test.js):
|
||||
// • buildTownCrierText — turn a post into sidecar-safe town-crier lines
|
||||
// • classifyTownCrier / classifyDiscord — map a dispatch result to done / retry
|
||||
// / terminal, so a data problem fails fast and a transient outage retries
|
||||
// No DB, no network — just the LEG-AGNOSTIC decisions the worker and model make,
|
||||
// kept here so they are unit-testable in isolation (server/test/announceJobs.test.js):
|
||||
// • scheduleAfter — exponential backoff schedule + the attempt cap
|
||||
// • rollupStatus — derive the parent job status from the two legs
|
||||
|
||||
const { deriveExcerpt } = require('../../utils/sanitizeHtml')
|
||||
|
||||
// Sidecar town-crier caps, mirrored from the admin route validation
|
||||
// (admin/uoLink.router.js: lines isArray({ max: 8 }), lines.* isLength({ max: 200 })).
|
||||
// We pre-truncate to these so a published post never bounces with towncrier.error.
|
||||
const MAX_LINES = 8
|
||||
const MAX_LINE_LEN = 200
|
||||
// • rollupStatus — derive the parent job status from its legs
|
||||
// • legError — squeeze a client result into one error line
|
||||
// • baseUrl / articleUrl — the public link an announcement carries
|
||||
//
|
||||
// What used to be here and is not any more: `buildTownCrierText`,
|
||||
// `classifyTownCrier` and `classifyDiscord`. A leg's own text-building and result
|
||||
// classification belong to the leg, and a leg is a registration now
|
||||
// (MODULE_SYSTEM.md §1.8) — they live in utils/shardAnnounce.js and
|
||||
// utils/discordAnnounce.js. This file is what every leg shares.
|
||||
|
||||
// Backoff between retries, indexed by attempts-so-far. Six attempts spread over
|
||||
// ~a couple of hours; after the last one a leg is marked failed and surfaced in
|
||||
// the post's admin panel. Shared by both legs.
|
||||
// the post's admin panel. Shared by every leg.
|
||||
const BACKOFF_MS = [30_000, 120_000, 600_000, 1_800_000, 3_600_000, 7_200_000]
|
||||
const MAX_ATTEMPTS = BACKOFF_MS.length
|
||||
|
||||
// Trim to a hard length, appending an ellipsis only when something was cut.
|
||||
function clamp(value, max) {
|
||||
const s = String(value == null ? '' : value)
|
||||
.replace(/\s+/g, ' ')
|
||||
.trim()
|
||||
if (s.length <= max) return s
|
||||
return `${s.slice(0, max - 1).trimEnd()}…`
|
||||
// The site's public base, used to build the link an announcement carries.
|
||||
function baseUrl() {
|
||||
return (process.env.APP_BASE_URL || 'http://localhost:5173').replace(/\/+$/, '')
|
||||
}
|
||||
|
||||
// The public link that goes in the announcement. News has no per-post route
|
||||
// (App.jsx only has the /site/news list), so we link the list — matches the
|
||||
// pre-pipeline Discord announce behavior.
|
||||
function articleUrl(baseUrl) {
|
||||
return `${String(baseUrl || '').replace(/\/+$/, '')}/site/news`
|
||||
}
|
||||
|
||||
// Build the town-crier lines: title, a one-line excerpt, then the URL. Each line
|
||||
// is clamped to the sidecar's per-line cap and the whole thing to the line-count
|
||||
// cap. Falls back to a stripped body excerpt when the post has no excerpt.
|
||||
function buildTownCrierText(post, { baseUrl } = {}) {
|
||||
const title = clamp(post.title, MAX_LINE_LEN)
|
||||
const excerptSource = post.excerpt || deriveExcerpt(post.body, MAX_LINE_LEN) || ''
|
||||
const lines = [title]
|
||||
const excerpt = clamp(excerptSource, MAX_LINE_LEN)
|
||||
if (excerpt) lines.push(excerpt)
|
||||
const url = clamp(articleUrl(baseUrl), MAX_LINE_LEN)
|
||||
if (url) lines.push(url)
|
||||
return lines.filter(Boolean).slice(0, MAX_LINES)
|
||||
}
|
||||
|
||||
// ── Result classification ──────────────────────────────────────────────────
|
||||
// Both clients return { ok, status, error }. Map that to one of:
|
||||
// done — delivered, mark the leg done
|
||||
// retry — transient (shard restarting, bot down, network); back off + retry
|
||||
// terminal — will never succeed as-is (over caps, bad auth/config); fail now
|
||||
|
||||
function classifyTownCrier(result) {
|
||||
if (result && result.ok) return { outcome: 'done' }
|
||||
const status = result ? result.status : 0
|
||||
// 400 = over the line/duration caps (a data problem — do NOT retry).
|
||||
// 401 = token mismatch, 409 = protocol mismatch (both config problems).
|
||||
if (status === 400 || status === 401 || status === 409) {
|
||||
return { outcome: 'terminal', error: legError(result) }
|
||||
}
|
||||
// 503 (shard not connected), 504 (shard timeout), 0 (network/timeout / not
|
||||
// configured yet), and any other 5xx are transient — retry.
|
||||
return { outcome: 'retry', error: legError(result) }
|
||||
}
|
||||
|
||||
function classifyDiscord(result) {
|
||||
if (result && result.ok) return { outcome: 'done' }
|
||||
// The bot's /internal/announce collapses failures (503 = not connected,
|
||||
// 400 = no news channel configured) without surfacing Discord's own
|
||||
// retry_after, so there is no reliable terminal signal to key on here. Retry
|
||||
// every failure on the shared backoff; a genuine config problem simply
|
||||
// exhausts its attempts and lands as `failed` in the admin panel, where the
|
||||
// per-leg retry button re-runs it after the channel is set.
|
||||
return { outcome: 'retry', error: legError(result) }
|
||||
function articleUrl(base) {
|
||||
return `${String(base || '').replace(/\/+$/, '')}/site/news`
|
||||
}
|
||||
|
||||
// Every leg's client returns { ok, status, data, error }. Squeeze a failure into
|
||||
// the one line stored in announce_job_legs.last_error and shown in the panel.
|
||||
function legError(result) {
|
||||
if (!result) return 'no response'
|
||||
if (result.status) {
|
||||
@@ -99,29 +50,32 @@ function scheduleAfter(attempts) {
|
||||
return BACKOFF_MS[Math.min(attempts - 1, BACKOFF_MS.length - 1)]
|
||||
}
|
||||
|
||||
// Parent job status derived from the two leg statuses:
|
||||
// done — both legs delivered
|
||||
// failed — both legs gave up
|
||||
// partial — at least one leg reached a terminal state while the other has not
|
||||
// matched it (still pending/retrying, or the opposite terminal state)
|
||||
// pending — neither leg is terminal yet
|
||||
function rollupStatus(towncrierStatus, discordStatus) {
|
||||
if (towncrierStatus === 'done' && discordStatus === 'done') return 'done'
|
||||
if (towncrierStatus === 'failed' && discordStatus === 'failed') return 'failed'
|
||||
// Parent job status derived from its leg statuses:
|
||||
// done — every leg delivered
|
||||
// failed — every leg gave up
|
||||
// partial — at least one leg reached a terminal state without all of them
|
||||
// agreeing (some still pending/retrying, or a mix of done and failed)
|
||||
// pending — no leg is terminal yet
|
||||
//
|
||||
// Takes the list of leg statuses rather than two named arguments, because the leg
|
||||
// set is registered rather than fixed (MODULE_SYSTEM.md §1.8). No legs at all
|
||||
// rolls up `done`: with nothing registered there is nothing left to deliver, and
|
||||
// leaving such jobs `pending` would pile up rows the worker never touches.
|
||||
function rollupStatus(statuses) {
|
||||
const list = Array.isArray(statuses) ? statuses : []
|
||||
const terminal = (s) => s === 'done' || s === 'failed'
|
||||
if (terminal(towncrierStatus) || terminal(discordStatus)) return 'partial'
|
||||
if (list.every((s) => s === 'done')) return 'done'
|
||||
if (list.every((s) => s === 'failed')) return 'failed'
|
||||
if (list.some(terminal)) return 'partial'
|
||||
return 'pending'
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
MAX_LINES,
|
||||
MAX_LINE_LEN,
|
||||
MAX_ATTEMPTS,
|
||||
BACKOFF_MS,
|
||||
buildTownCrierText,
|
||||
baseUrl,
|
||||
articleUrl,
|
||||
classifyTownCrier,
|
||||
classifyDiscord,
|
||||
legError,
|
||||
scheduleAfter,
|
||||
rollupStatus,
|
||||
}
|
||||
|
||||
@@ -2,19 +2,21 @@
|
||||
//
|
||||
// Sits between the DB rows and the worker: creates jobs on publish, records each
|
||||
// leg's outcome, keeps the parent `status` rollup in sync, stamps the post's
|
||||
// announced_at when both legs land, and resets a leg for the admin retry button.
|
||||
// The pure decisions (backoff, rollup, classification) live in .logic.js.
|
||||
// announced_at when every leg lands, and resets a leg for the admin retry button.
|
||||
// The pure decisions (backoff, rollup) live in .logic.js; which legs exist at all
|
||||
// is modules/registries.js's answer, not this file's (MODULE_SYSTEM.md §1.8).
|
||||
|
||||
const db = require('./announceJobs.db')
|
||||
const logic = require('./announceJobs.logic')
|
||||
const registries = require('../../modules/registries')
|
||||
const posts = require('../posts/posts.model')
|
||||
const log = require('../../utils/logger')('announce')
|
||||
|
||||
// Enqueue an announcement for a freshly-published news post: one job row (both
|
||||
// legs pending, due immediately) plus a back-pointer on the post so the admin
|
||||
// panel can find it. Returns the new job id.
|
||||
// Enqueue an announcement for a freshly-published news post: one job row, one leg
|
||||
// row per registered leg (all pending, due immediately), plus a back-pointer on
|
||||
// the post so the admin panel can find it. Returns the new job id.
|
||||
async function enqueue(postId) {
|
||||
const jobId = await db.create(postId)
|
||||
const jobId = await db.create(postId, registries.announceLegIds())
|
||||
await posts.linkAnnounceJob(postId, jobId)
|
||||
log.info('announce job enqueued', { jobId, postId })
|
||||
return jobId
|
||||
@@ -43,12 +45,13 @@ async function enqueueIfNeeded(post, transition) {
|
||||
}
|
||||
}
|
||||
|
||||
// Record a leg's dispatch outcome and refresh the rollup. `outcome` is one of
|
||||
// logic.classify*'s results: 'done' | 'retry' | 'terminal'. For 'retry' we bump
|
||||
// the attempt count and schedule the next run (or fail the leg once the cap is
|
||||
// hit). Returns the updated job row.
|
||||
// Record a leg's dispatch outcome and refresh the rollup. `outcome` is one of a
|
||||
// leg's classify() results: 'done' | 'retry' | 'terminal'. For 'retry' we bump the
|
||||
// attempt count and schedule the next run (or fail the leg once the cap is hit).
|
||||
// Returns the updated job row.
|
||||
async function recordOutcome(job, leg, { outcome, error }) {
|
||||
const attempts = Number(job[`${leg}_attempts`]) || 0
|
||||
const row = (job.legs || []).find((l) => l.leg === leg)
|
||||
const attempts = Number(row && row.attempts) || 0
|
||||
|
||||
if (outcome === 'done') {
|
||||
await db.updateLeg(job.id, leg, { status: 'done', attempts, lastError: null, nextAttemptAt: null })
|
||||
@@ -71,12 +74,12 @@ async function recordOutcome(job, leg, { outcome, error }) {
|
||||
return refreshStatus(job.id)
|
||||
}
|
||||
|
||||
// Recompute and persist the parent status from the two legs; stamp the post's
|
||||
// announced_at the moment both legs have delivered.
|
||||
// Recompute and persist the parent status from the legs; stamp the post's
|
||||
// announced_at the moment every leg has delivered.
|
||||
async function refreshStatus(jobId) {
|
||||
const job = await db.findById(jobId)
|
||||
if (!job) return null
|
||||
const status = logic.rollupStatus(job.towncrier_status, job.discord_status)
|
||||
const status = logic.rollupStatus(job.legs.map((l) => l.status))
|
||||
if (status !== job.status) await db.setStatus(jobId, status)
|
||||
job.status = status
|
||||
if (status === 'done') {
|
||||
@@ -93,16 +96,33 @@ async function refreshStatus(jobId) {
|
||||
// the worker pick it up on the next tick. Resets the attempt count so a retry
|
||||
// after a config fix gets a full budget again.
|
||||
async function resetLeg(postId, leg) {
|
||||
if (!db.LEGS.includes(leg)) throw new Error(`unknown announce leg: ${leg}`)
|
||||
if (!registries.announceLeg(leg)) throw new Error(`unknown announce leg: ${leg}`)
|
||||
const job = await db.findByPostId(postId)
|
||||
if (!job) return null
|
||||
// A job enqueued before this leg was registered has no row for it; create it so
|
||||
// the retry button works on an existing post after a module is installed.
|
||||
await db.ensureLegs(job.id, [leg])
|
||||
await db.updateLeg(job.id, leg, { status: 'pending', attempts: 0, lastError: null, nextAttemptAt: null })
|
||||
log.info('announce leg reset for retry', { jobId: job.id, postId, leg })
|
||||
return refreshStatus(job.id)
|
||||
// Labelled, because this is the response body the admin panel re-renders from.
|
||||
return withLabels(await refreshStatus(job.id))
|
||||
}
|
||||
|
||||
// Decorate a job's legs with the label their registration carries, so the admin
|
||||
// panel renders a module's leg with a real name and no client change
|
||||
// (MODULE_SYSTEM.md §1.8). An unregistered leg — a stale row from a module that
|
||||
// was since removed — keeps its id as the label rather than disappearing.
|
||||
function withLabels(job) {
|
||||
if (!job) return job
|
||||
job.legs = (job.legs || []).map((l) => {
|
||||
const registered = registries.announceLeg(l.leg)
|
||||
return { ...l, label: registered ? registered.label : l.leg }
|
||||
})
|
||||
return job
|
||||
}
|
||||
|
||||
async function getByPostId(postId) {
|
||||
return db.findByPostId(postId)
|
||||
return withLabels(await db.findByPostId(postId))
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
@@ -113,4 +133,5 @@ module.exports = {
|
||||
refreshStatus,
|
||||
resetLeg,
|
||||
getByPostId,
|
||||
withLabels,
|
||||
}
|
||||
|
||||
59
server/src/model/modules/modules.db.js
Normal file
59
server/src/model/modules/modules.db.js
Normal file
@@ -0,0 +1,59 @@
|
||||
const { query } = require('../../utils/db')
|
||||
|
||||
// SQL for installed_modules — the module system's record of what is installed and
|
||||
// what happened to it on the last boot (db/schema.sql, docs/website/MODULE_SYSTEM.md
|
||||
// §2.4). Rows are keyed by module id. All state rules live in modules.model.js;
|
||||
// this file only moves rows.
|
||||
|
||||
const COLS = `id, name, version, state, failure_stage, failure_reason,
|
||||
source, sha256, installed_at, started_at, updated_at`
|
||||
|
||||
const listAll = () => query(`SELECT ${COLS} FROM installed_modules ORDER BY id`)
|
||||
|
||||
const getOne = (id) => query(`SELECT ${COLS} FROM installed_modules WHERE id = ?`, [id])
|
||||
|
||||
// Write (or refresh) the row for an installed module. A re-install or an upgrade
|
||||
// updates the metadata and deliberately leaves `state` alone: upgrading an enabled
|
||||
// module must not silently disable it, and re-installing a disabled one must not
|
||||
// silently switch it back on. A brand-new row lands in `installed`, the transient
|
||||
// state the next restart resolves.
|
||||
const upsert = ({ id, name, version, source, sha256 }) =>
|
||||
query(
|
||||
`INSERT INTO installed_modules (id, name, version, source, sha256, state)
|
||||
VALUES (?, ?, ?, ?, ?, 'installed')
|
||||
ON DUPLICATE KEY UPDATE
|
||||
name = VALUES(name),
|
||||
version = VALUES(version),
|
||||
source = VALUES(source),
|
||||
sha256 = VALUES(sha256)`,
|
||||
[id, name, version, source ?? null, sha256 ?? null],
|
||||
)
|
||||
|
||||
// Move one row to a new state. `failureStage`/`failureReason` are written on every
|
||||
// call — a non-failing transition passes nulls, which is what clears a stale reason
|
||||
// off a module that has since come up. `stampStarted` sets started_at to now.
|
||||
const setState = ({ id, state, failureStage = null, failureReason = null, stampStarted = false }) =>
|
||||
query(
|
||||
`UPDATE installed_modules
|
||||
SET state = ?, failure_stage = ?, failure_reason = ?
|
||||
${stampStarted ? ', started_at = CURRENT_TIMESTAMP' : ''}
|
||||
WHERE id = ?`,
|
||||
[state, failureStage, failureReason, id],
|
||||
)
|
||||
|
||||
// Boot reset: every row the operator has not disabled goes back to `enabled` with
|
||||
// no failure recorded, so the load that follows writes this boot's outcome rather
|
||||
// than leaving the last one on display. `disabled` is untouched — it is a decision,
|
||||
// not an outcome.
|
||||
const resetForBoot = () =>
|
||||
query(
|
||||
`UPDATE installed_modules
|
||||
SET state = 'enabled', failure_stage = NULL, failure_reason = NULL
|
||||
WHERE state <> 'disabled'`,
|
||||
)
|
||||
|
||||
// Drop the row entirely. Only the explicit purge does this (§2.5); a plain
|
||||
// uninstall disables the module and keeps its row and its data.
|
||||
const remove = (id) => query('DELETE FROM installed_modules WHERE id = ?', [id])
|
||||
|
||||
module.exports = { listAll, getOne, upsert, setState, resetForBoot, remove }
|
||||
183
server/src/model/modules/modules.model.js
Normal file
183
server/src/model/modules/modules.model.js
Normal file
@@ -0,0 +1,183 @@
|
||||
// The module state machine (docs/website/MODULE_SYSTEM.md §2.4, MODULE_API.md §4.4).
|
||||
//
|
||||
// installed ──► enabled ──► started
|
||||
// │ │
|
||||
// │ └──► startup_failed ──┐
|
||||
// │ │ (retry)
|
||||
// └──────────────► disabled ◄─────────┘
|
||||
//
|
||||
// One row per installed module, one column holding the state. The rules that make
|
||||
// the machine mean anything live here, not in the SQL:
|
||||
//
|
||||
// - `installed` is transient. An install writes the row; the restart that follows
|
||||
// resolves it to `started` or `startup_failed` (§2.5).
|
||||
// - `disabled` is the only state a boot leaves alone. It is the operator's
|
||||
// decision; every other state is an outcome and is recomputed each boot by
|
||||
// beginBoot(). That is what makes a fixed module recover on restart without
|
||||
// anyone visiting the admin panel.
|
||||
// - A failure is recorded with the stage it happened at, and every non-failing
|
||||
// transition clears it — a running module can never show a stale reason.
|
||||
//
|
||||
// What this table does NOT decide is which routes exist. The loader scans the
|
||||
// filesystem at require time, before the database is reachable (MODULE_API.md §4.1),
|
||||
// so a disabled module is still mounted and simply guarded (§4.5). Keeping the URL
|
||||
// surface a property of the volume is what lets routes.manifest.json be generated
|
||||
// off a dead database.
|
||||
|
||||
const db = require('./modules.db')
|
||||
|
||||
const STATES = ['installed', 'enabled', 'disabled', 'started', 'startup_failed']
|
||||
|
||||
// The stage a failure happened at: MODULE_API.md §4.3's seven validation steps,
|
||||
// plus `boot` for an onBoot hook that threw (§2.5).
|
||||
const FAILURE_STAGES = [
|
||||
'manifest',
|
||||
'core_api',
|
||||
'mounts',
|
||||
'extensions',
|
||||
'schema',
|
||||
'require',
|
||||
'register',
|
||||
'boot',
|
||||
]
|
||||
|
||||
class ModuleStateError extends Error {
|
||||
constructor(code, message) {
|
||||
super(message)
|
||||
this.name = 'ModuleStateError'
|
||||
this.code = code
|
||||
}
|
||||
}
|
||||
|
||||
// Legal moves, keyed by target state. Anything not listed is a bug in the caller
|
||||
// and throws rather than writing a row that misrepresents what happened.
|
||||
const ALLOWED_FROM = {
|
||||
// Enabling is the recovery path as well as the first step: a disabled module the
|
||||
// operator switches back on, and a startup_failed one they retry, both land here.
|
||||
enabled: ['installed', 'enabled', 'disabled', 'startup_failed', 'started'],
|
||||
// The operator may disable a module in any state, including one that is running.
|
||||
disabled: STATES,
|
||||
// Reached from `enabled` on a normal boot, and from `installed` on the first boot
|
||||
// after an install (or for a directory placed on the volume by hand, whose row is
|
||||
// written moments earlier in the same boot).
|
||||
started: ['installed', 'enabled'],
|
||||
// Failure always precedes `started` in the lifecycle; `started` is accepted so a
|
||||
// late failure can still be recorded truthfully rather than dropped.
|
||||
startup_failed: ['installed', 'enabled', 'started'],
|
||||
}
|
||||
|
||||
// row → API shape.
|
||||
function serialize(row) {
|
||||
if (!row) return null
|
||||
return {
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
version: row.version,
|
||||
state: row.state,
|
||||
failureStage: row.failure_stage ?? null,
|
||||
failureReason: row.failure_reason ?? null,
|
||||
source: row.source ?? null,
|
||||
sha256: row.sha256 ?? null,
|
||||
installedAt: row.installed_at ?? null,
|
||||
startedAt: row.started_at ?? null,
|
||||
updatedAt: row.updated_at ?? null,
|
||||
}
|
||||
}
|
||||
|
||||
async function list() {
|
||||
const rows = await db.listAll()
|
||||
return rows.map(serialize)
|
||||
}
|
||||
|
||||
async function get(id) {
|
||||
const rows = await db.getOne(id)
|
||||
return serialize(rows[0])
|
||||
}
|
||||
|
||||
// Record an install (or a re-install / upgrade). Metadata is refreshed; the state is
|
||||
// left as it is, so upgrading an enabled module does not switch it off and
|
||||
// re-installing a disabled one does not switch it on. A new row lands in `installed`.
|
||||
async function recordInstalled({ id, name, version, source = null, sha256 = null }) {
|
||||
if (!id || !name || !version) {
|
||||
throw new ModuleStateError('invalid_module', 'id, name and version are required')
|
||||
}
|
||||
await db.upsert({ id, name, version, source, sha256 })
|
||||
return get(id)
|
||||
}
|
||||
|
||||
// Start of boot: clear the last boot's outcomes so what is on display after this
|
||||
// boot is what this boot did. Leaves `disabled` rows alone (see the header).
|
||||
// Returns the number of rows reset.
|
||||
async function beginBoot() {
|
||||
const res = await db.resetForBoot()
|
||||
return res?.affectedRows ?? 0
|
||||
}
|
||||
|
||||
// Apply one transition, after checking it is legal for the row's current state.
|
||||
// A row that does not exist is not an error the caller can act on — a module can be
|
||||
// present on the volume with no row at all — so it returns null and writes nothing.
|
||||
async function transition(id, target, { failureStage = null, failureReason = null } = {}) {
|
||||
const current = await get(id)
|
||||
if (!current) return null
|
||||
|
||||
const allowed = ALLOWED_FROM[target]
|
||||
if (!allowed.includes(current.state)) {
|
||||
throw new ModuleStateError(
|
||||
'illegal_transition',
|
||||
`module '${id}': cannot move from '${current.state}' to '${target}'`,
|
||||
)
|
||||
}
|
||||
|
||||
await db.setState({
|
||||
id,
|
||||
state: target,
|
||||
failureStage,
|
||||
failureReason,
|
||||
stampStarted: target === 'started',
|
||||
})
|
||||
return get(id)
|
||||
}
|
||||
|
||||
const enable = (id) => transition(id, 'enabled')
|
||||
const disable = (id) => transition(id, 'disabled')
|
||||
const markStarted = (id) => transition(id, 'started')
|
||||
|
||||
// Record a failure at a named stage. Two deliberate softenings, both because this is
|
||||
// called from the boot path where throwing would turn one module's failure into
|
||||
// everybody's (MODULE_API.md §4.4 — the failing module fails alone):
|
||||
//
|
||||
// - a `disabled` row is a no-op. The operator switched it off; a broken module
|
||||
// they already disabled is not news, and overwriting their decision with an
|
||||
// outcome would silently re-enable it on the next boot.
|
||||
// - an unrecognised stage is recorded as `require` rather than rejected, so a
|
||||
// miscategorised failure still reaches the admin panel with its reason intact.
|
||||
async function markStartupFailed(id, { stage, reason }) {
|
||||
const current = await get(id)
|
||||
if (!current || current.state === 'disabled') return current
|
||||
|
||||
return transition(id, 'startup_failed', {
|
||||
failureStage: FAILURE_STAGES.includes(stage) ? stage : 'require',
|
||||
failureReason: String(reason ?? 'unknown error').slice(0, 4000),
|
||||
})
|
||||
}
|
||||
|
||||
// Purge only (§2.5). A plain uninstall disables the module and keeps its row, so its
|
||||
// data survives and the admin panel can still show what was there.
|
||||
async function remove(id) {
|
||||
await db.remove(id)
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
STATES,
|
||||
FAILURE_STAGES,
|
||||
ModuleStateError,
|
||||
list,
|
||||
get,
|
||||
recordInstalled,
|
||||
beginBoot,
|
||||
enable,
|
||||
disable,
|
||||
markStarted,
|
||||
markStartupFailed,
|
||||
remove,
|
||||
}
|
||||
@@ -1,8 +1,10 @@
|
||||
// Per-user push-notification subscriptions (which streams a user opted into;
|
||||
// applied to every device they register). The catalog is config/notificationStreams.
|
||||
// applied to every device they register). The catalog is core's plus every
|
||||
// installed module's, so it is read back through modules/registries rather than
|
||||
// from a config file (MODULE_SYSTEM.md §1.8).
|
||||
|
||||
const db = require('./notificationSubs.db')
|
||||
const { isValidStream } = require('../../config/notificationStreams')
|
||||
const { isValidStream } = require('../../modules/registries')
|
||||
|
||||
const getForUser = async (userId) => (await db.listByUser(userId)).map((r) => r.stream_id)
|
||||
|
||||
|
||||
@@ -1,108 +0,0 @@
|
||||
const { pool, query } = require('../../utils/db')
|
||||
|
||||
// Raw SQL for the cliloc table. `shard_clilocs` is IMPORT-OWNED: `replaceAll`
|
||||
// empties and refills it inside one transaction, and nothing else in the
|
||||
// codebase writes to it. No foreign keys, consistent with every other shard_*
|
||||
// table.
|
||||
|
||||
const BATCH = 1000
|
||||
|
||||
/**
|
||||
* Replace the entire cliloc table in one transaction.
|
||||
*
|
||||
* All-or-nothing on purpose: a failed reload must leave the previous table
|
||||
* intact rather than a half-loaded one, because a partially-imported cliloc
|
||||
* table is indistinguishable from a complete one to anyone reading it — you
|
||||
* would just see some items named and some not, which is also what "no table at
|
||||
* all" looks like.
|
||||
*
|
||||
* `DELETE`, not `TRUNCATE` — `TRUNCATE` is DDL in MariaDB and implicitly
|
||||
* commits, which would defeat exactly that guarantee. (The same trap the spawn
|
||||
* atlas import documents; at ~123k rows `DELETE` is still well under a second.)
|
||||
*/
|
||||
async function replaceAll(entries, meta) {
|
||||
const conn = await pool.getConnection()
|
||||
try {
|
||||
await conn.beginTransaction()
|
||||
await conn.query('DELETE FROM shard_clilocs')
|
||||
|
||||
// Blank entries are dropped rather than stored. Roughly HALF of a real
|
||||
// cliloc table is empty strings — ids the client reserves and never uses —
|
||||
// and a row that resolves to no name is indistinguishable from no row at
|
||||
// all to every caller. Dropping them halves the table (123,490 → ~67,500)
|
||||
// and, more importantly, makes the binary and text imports converge on
|
||||
// identical content: the binary format carries the blanks explicitly and a
|
||||
// text export may or may not, depending on the tool.
|
||||
//
|
||||
// Later duplicates win. Merging across sources already happened upstream in
|
||||
// `readCliloc`, so in practice this collapses nothing — it is kept because
|
||||
// the plain format permits a repeated id WITHIN one file and the client's
|
||||
// own loader resolves it the same way (its dictionary assignment
|
||||
// overwrites). Without it, a file the game itself would load happily would
|
||||
// fail the batch insert on a primary-key collision.
|
||||
const byNumber = new Map()
|
||||
let blank = 0
|
||||
for (const entry of entries) {
|
||||
if (!Number.isInteger(entry.number)) continue
|
||||
if (String(entry.text ?? '').trim() === '') {
|
||||
blank++
|
||||
continue
|
||||
}
|
||||
byNumber.set(entry.number, entry)
|
||||
}
|
||||
|
||||
const rows = [...byNumber.values()].map((e) => [e.number, e.flag ?? 0, e.text])
|
||||
for (let i = 0; i < rows.length; i += BATCH) {
|
||||
await conn.batch('INSERT INTO shard_clilocs (number, flag, text) VALUES (?,?,?)', rows.slice(i, i + BATCH))
|
||||
}
|
||||
|
||||
await conn.query(
|
||||
'INSERT INTO shard_cliloc_meta (id, payload) VALUES (1, ?) ' +
|
||||
'ON DUPLICATE KEY UPDATE payload = VALUES(payload), imported_at = CURRENT_TIMESTAMP',
|
||||
[JSON.stringify({ ...meta, count: rows.length })],
|
||||
)
|
||||
|
||||
await conn.commit()
|
||||
return { count: rows.length, blank, duplicates: entries.length - blank - rows.length }
|
||||
} catch (err) {
|
||||
await conn.rollback().catch(() => {})
|
||||
throw err
|
||||
} finally {
|
||||
conn.release()
|
||||
}
|
||||
}
|
||||
|
||||
async function getMeta() {
|
||||
const rows = await query('SELECT payload, imported_at FROM shard_cliloc_meta WHERE id = 1')
|
||||
if (rows.length === 0) return null
|
||||
const payload = typeof rows[0].payload === 'string' ? JSON.parse(rows[0].payload) : rows[0].payload
|
||||
return { ...payload, importedAt: rows[0].imported_at }
|
||||
}
|
||||
|
||||
/**
|
||||
* Look up a batch of ids.
|
||||
*
|
||||
* Batched rather than one-at-a-time because every caller has a LIST: a character
|
||||
* sheet resolves a dozen equipment ids at once, and a page of marketplace
|
||||
* listings resolves fifty. `IN (...)` with generated placeholders keeps it one
|
||||
* round trip and one parameterized statement.
|
||||
*/
|
||||
async function lookup(numbers) {
|
||||
if (!Array.isArray(numbers) || numbers.length === 0) return []
|
||||
const ids = [...new Set(numbers.filter((n) => Number.isInteger(n)))]
|
||||
if (ids.length === 0) return []
|
||||
const placeholders = ids.map(() => '?').join(',')
|
||||
return query(`SELECT number, text FROM shard_clilocs WHERE number IN (${placeholders})`, ids)
|
||||
}
|
||||
|
||||
async function count() {
|
||||
const rows = await query('SELECT COUNT(*) AS n FROM shard_clilocs')
|
||||
return Number(rows[0]?.n) || 0
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
replaceAll,
|
||||
getMeta,
|
||||
lookup,
|
||||
count,
|
||||
}
|
||||
@@ -1,368 +0,0 @@
|
||||
const db = require('./shardClilocs.db')
|
||||
const settings = require('../settings/settings.model')
|
||||
const { displayText } = require('../../utils/clilocParse')
|
||||
const {
|
||||
ClilocFormatError,
|
||||
ClilocSourceError,
|
||||
PARSER_VERSION,
|
||||
hashSources,
|
||||
sameSources,
|
||||
missingSources,
|
||||
readCliloc,
|
||||
} = require('../../utils/clilocSource')
|
||||
const log = require('../../utils/logger')('shardClilocs')
|
||||
|
||||
// The cliloc table — UO's id → display-string map, refreshed from a file the
|
||||
// operator converts once from their own client.
|
||||
//
|
||||
// Why the site holds this at all: items on the wire carry a `LabelNumber`, not a
|
||||
// name. `char.profile.equipment` has always sent `cliloc`, and every marketplace
|
||||
// listing sends one too. Without the table the UI can only print `id 1023721`
|
||||
// where the game prints "quarter staff".
|
||||
//
|
||||
// Two rules govern the boot path, both inherited from the spawn atlas:
|
||||
//
|
||||
// 1. **It never blocks startup.** No configured path, an unreadable file, a
|
||||
// wrong-format file, a database error — all caught and logged. The site
|
||||
// comes up either way, serving whatever table it already had (or none, in
|
||||
// which case the UI falls back to item ids exactly as it did before).
|
||||
// 2. **Nothing client-derived is committed.** The table is built from the
|
||||
// operator's own file at a configured path. The repo ships no strings.
|
||||
//
|
||||
// The table is built from a SET of sources — the converted client table plus
|
||||
// every operator-maintained overlay beside it — because shards edit items and
|
||||
// add new ones, and those carry cliloc ids no stock client table has. All of
|
||||
// them are re-read on every boot and hash-gated together, so adding one custom
|
||||
// item never means re-exporting a 5 MB client file. Later sources win.
|
||||
//
|
||||
// That set is also why this has the atlas's escalation, in a lighter form. A
|
||||
// single corrupt file fails the parse loudly, but a source that has simply
|
||||
// VANISHED parses perfectly and imports a table quietly missing everything it
|
||||
// contributed — the same ambiguity (real change vs half-copied mount) the atlas
|
||||
// stages a facet removal for. So a disappearing source is refused and reported
|
||||
// rather than applied.
|
||||
//
|
||||
// It is lighter than the atlas's because it needs to be: the atlas stores a
|
||||
// pending decision in its own table and adds approve/reject endpoints, whereas
|
||||
// here the decision is a single boolean an admin passes to the import they were
|
||||
// already going to run. Re-parsing at approval time — the property that makes
|
||||
// the atlas store only the decision — is automatic when there is nothing stored.
|
||||
|
||||
const SETTING_KEY = 'cliloc_client_path'
|
||||
|
||||
/**
|
||||
* Where the converted cliloc file lives.
|
||||
*
|
||||
* The admin setting wins over the environment so an operator can repoint it
|
||||
* without a redeploy, matching how the rest of the shard integration is
|
||||
* admin-managed rather than env-configured. `UO_CLIENT_PATH` remains as the
|
||||
* deploy-time default, since the path usually describes a mount the deployment
|
||||
* sets up.
|
||||
*/
|
||||
async function getClientPath() {
|
||||
try {
|
||||
const configured = await settings.get(SETTING_KEY)
|
||||
if (configured && String(configured).trim() !== '') return String(configured).trim()
|
||||
} catch {
|
||||
// Settings unavailable is not fatal — fall through to the env default.
|
||||
}
|
||||
const fromEnv = process.env.UO_CLIENT_PATH
|
||||
return fromEnv && fromEnv.trim() !== '' ? fromEnv.trim() : ''
|
||||
}
|
||||
|
||||
async function setClientPath(value, updatedBy = null) {
|
||||
const result = await settings.set(SETTING_KEY, String(value ?? '').trim(), updatedBy)
|
||||
invalidate()
|
||||
return result
|
||||
}
|
||||
|
||||
// ── Refresh ────────────────────────────────────────────────────────────────
|
||||
|
||||
/** Was the loaded table built by THIS parser? */
|
||||
const currentParser = (meta) => meta?.parserVersion === PARSER_VERSION
|
||||
|
||||
/**
|
||||
* Refresh the cliloc table from the configured file.
|
||||
*
|
||||
* Returns a result describing what happened rather than throwing, so the caller
|
||||
* — including the boot path — can log it and move on:
|
||||
*
|
||||
* `skipped` no path configured
|
||||
* `unavailable` path configured but missing / unreadable / not a cliloc file
|
||||
* `unchanged` source hashes match the loaded table; nothing parsed
|
||||
* `imported` parsed and applied
|
||||
* `needsReview` a previously-present source has vanished; NOT applied
|
||||
* `failed` parsed or applied and something went wrong
|
||||
*
|
||||
* `force` skips the hash check (an admin asking for a reimport). `approve`
|
||||
* additionally accepts a vanished source.
|
||||
*/
|
||||
async function refresh({ force = false, approve = false, path: pathOverride = '' } = {}) {
|
||||
// An explicit override wins outright — a one-off "use this file", which must
|
||||
// not be silently overruled by the configured path the way an env default is.
|
||||
const configured = pathOverride.trim() !== '' ? pathOverride.trim() : await getClientPath()
|
||||
if (configured === '') return { status: 'skipped', reason: 'no cliloc path configured' }
|
||||
|
||||
let fingerprint
|
||||
try {
|
||||
fingerprint = hashSources(configured)
|
||||
} catch (err) {
|
||||
if (err instanceof ClilocSourceError) {
|
||||
return { status: 'unavailable', reason: err.message, code: err.code, path: configured }
|
||||
}
|
||||
return { status: 'failed', reason: err.message, path: configured }
|
||||
}
|
||||
|
||||
const meta = await db.getMeta().catch(() => null)
|
||||
|
||||
// Two things make a loaded table stale: any source changed, or the PARSER did.
|
||||
// Only checking the sources would strand an install whose client never patches
|
||||
// on whatever an older build derived.
|
||||
if (!force && sameSources(fingerprint.hashes, meta?.hashes) && currentParser(meta)) {
|
||||
return {
|
||||
status: 'unchanged',
|
||||
path: configured,
|
||||
file: fingerprint.file,
|
||||
count: meta.count ?? null,
|
||||
customCount: fingerprint.customCount,
|
||||
}
|
||||
}
|
||||
|
||||
// A source that was there last import and is not there now is refused, not
|
||||
// applied — an unmounted volume and a deliberate deletion look identical from
|
||||
// here, and the wrong guess silently drops every name that file contributed.
|
||||
const gone = missingSources(fingerprint.hashes, meta?.hashes)
|
||||
if (gone.length > 0 && !approve) {
|
||||
return {
|
||||
status: 'needsReview',
|
||||
reason: `${gone.length} previously-loaded cliloc source(s) are missing; the existing table is unchanged`,
|
||||
missingSources: gone,
|
||||
path: configured,
|
||||
file: fingerprint.file,
|
||||
}
|
||||
}
|
||||
|
||||
let parsed
|
||||
try {
|
||||
parsed = readCliloc(configured)
|
||||
} catch (err) {
|
||||
if (err instanceof ClilocFormatError || err instanceof ClilocSourceError) {
|
||||
return { status: 'unavailable', reason: err.message, code: err.code, path: configured }
|
||||
}
|
||||
return { status: 'failed', reason: err.message, path: configured }
|
||||
}
|
||||
|
||||
try {
|
||||
const applied = await db.replaceAll(parsed.entries, parsed.source)
|
||||
invalidate()
|
||||
return {
|
||||
status: 'imported',
|
||||
path: configured,
|
||||
file: parsed.source.file,
|
||||
count: applied.count,
|
||||
parsed: parsed.entries.length,
|
||||
blank: applied.blank,
|
||||
// Per-source breakdown: how many entries each file contributed and how
|
||||
// many of them overrode something already merged. An operator who adds an
|
||||
// overlay wants to see it took effect, and "overrode: 0" on a file meant
|
||||
// to re-label stock items says it did not.
|
||||
sources: parsed.source.sources,
|
||||
acceptedMissing: gone.length > 0 ? gone : undefined,
|
||||
}
|
||||
} catch (err) {
|
||||
return { status: 'failed', reason: err.message, path: configured }
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Boot hook. Best-effort by contract: it logs and returns, never throws, so a
|
||||
* missing or malformed cliloc file can never stop the site coming up.
|
||||
*/
|
||||
async function refreshOnBoot() {
|
||||
try {
|
||||
const result = await refresh()
|
||||
switch (result.status) {
|
||||
case 'imported':
|
||||
log.info('cliloc table refreshed', {
|
||||
file: result.file,
|
||||
count: result.count,
|
||||
overlays: (result.sources || []).filter((s) => s.kind === 'custom').length,
|
||||
})
|
||||
break
|
||||
case 'needsReview':
|
||||
log.warn(
|
||||
'cliloc refresh staged for admin review — a previously-loaded source is missing; ' +
|
||||
'the existing table is unchanged',
|
||||
{ missing: result.missingSources },
|
||||
)
|
||||
break
|
||||
case 'unavailable':
|
||||
// Deliberately a warning, not an error: an operator who has not supplied
|
||||
// a cliloc file is in a supported state (the UI shows item ids), and the
|
||||
// most common cause — pointing at the client's own compressed file —
|
||||
// needs the reason spelled out rather than a stack trace.
|
||||
log.warn('cliloc source unavailable (item names will show as ids)', {
|
||||
reason: result.reason,
|
||||
code: result.code,
|
||||
path: result.path,
|
||||
})
|
||||
break
|
||||
case 'failed':
|
||||
log.warn('cliloc refresh failed', { reason: result.reason })
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
return result
|
||||
} catch (err) {
|
||||
log.warn('cliloc refresh errored', { error: err.message })
|
||||
return { status: 'failed', reason: err.message }
|
||||
}
|
||||
}
|
||||
|
||||
/** Everything the admin panel needs to describe cliloc state. */
|
||||
async function status({ path: pathOverride = '' } = {}) {
|
||||
const configured = pathOverride.trim() !== '' ? pathOverride.trim() : await getClientPath()
|
||||
const meta = await db.getMeta().catch(() => null)
|
||||
const loaded = await db.count().catch(() => 0)
|
||||
|
||||
let fileReadable = false
|
||||
let file = null
|
||||
let drift = null
|
||||
let problem = null
|
||||
let code = null
|
||||
let sources = []
|
||||
let missing = []
|
||||
if (configured !== '') {
|
||||
try {
|
||||
const fingerprint = hashSources(configured)
|
||||
fileReadable = true
|
||||
file = fingerprint.file
|
||||
sources = Object.keys(fingerprint.hashes)
|
||||
missing = missingSources(fingerprint.hashes, meta?.hashes)
|
||||
// A compressed file is readable but not importable, and the panel has to
|
||||
// say so HERE — otherwise pointing at an unconverted client directory
|
||||
// reports a healthy file with pending drift ("ready to import") and the
|
||||
// operator only finds out when the import fails. `drift` stays null
|
||||
// because comparing hashes with an unusable file answers nothing.
|
||||
if (fingerprint.compressed) {
|
||||
problem =
|
||||
'This is a compressed (Mythic-format) cliloc file, which the site cannot read. ' +
|
||||
'Convert it to the plain format first — see docs/website/CLILOCS.md.'
|
||||
code = 'COMPRESSED'
|
||||
} else {
|
||||
drift = !sameSources(fingerprint.hashes, meta?.hashes) || !currentParser(meta)
|
||||
}
|
||||
} catch (err) {
|
||||
fileReadable = false
|
||||
problem = err.message
|
||||
code = err.code ?? null
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
configured: configured !== '',
|
||||
path: configured,
|
||||
file,
|
||||
fileReadable,
|
||||
problem,
|
||||
code,
|
||||
drift,
|
||||
count: loaded,
|
||||
// Every source found now (base first, then overlays), what each contributed
|
||||
// at the last import, and any that have since vanished — which is the state
|
||||
// an import will refuse without `approve`.
|
||||
sources,
|
||||
loadedSources: meta?.sources ?? null,
|
||||
missingSources: missing,
|
||||
importedAt: meta?.importedAt ?? null,
|
||||
sourceBytes: meta?.bytes ?? null,
|
||||
}
|
||||
}
|
||||
|
||||
// ── Lookup ─────────────────────────────────────────────────────────────────
|
||||
//
|
||||
// Resolution happens SERVER-SIDE, not in the browser. Two reasons: the table is
|
||||
// ~123k rows and shipping it to a client would dwarf every page that uses it,
|
||||
// and the Android app consumes the same JSON and would otherwise need its own
|
||||
// copy. Callers get names, not ids-plus-a-table.
|
||||
|
||||
// A small write-through cache in front of the table. Item ids repeat heavily —
|
||||
// one page of listings is mostly the same few hundred clilocs, and a character
|
||||
// sheet re-resolves the same gear on every view — so this turns the steady state
|
||||
// into zero queries. Capped so a pathological caller cannot grow it without
|
||||
// bound; on overflow it is dropped wholesale rather than evicted entry-by-entry,
|
||||
// which is cheap and correct for a table that only changes on reimport.
|
||||
const CACHE_MAX = 20000
|
||||
let cache = new Map()
|
||||
|
||||
function invalidate() {
|
||||
cache = new Map()
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolve a batch of cliloc ids to display strings.
|
||||
*
|
||||
* Returns a `Map<number, string>` holding only the ids that resolved to
|
||||
* something displayable — an id with no row, or one whose text is nothing but
|
||||
* interpolated arguments we do not have, is simply absent. Callers fall back to
|
||||
* whatever they had (the item id), so "missing" and "unnamed" collapse into one
|
||||
* branch at the call site.
|
||||
*
|
||||
* Never throws: a cliloc lookup is decoration on someone's character sheet, and
|
||||
* a database blip must not fail the sheet.
|
||||
*/
|
||||
async function resolveMany(numbers) {
|
||||
const out = new Map()
|
||||
if (!Array.isArray(numbers)) return out
|
||||
|
||||
const wanted = [...new Set(numbers.filter((n) => Number.isInteger(n) && n > 0))]
|
||||
if (wanted.length === 0) return out
|
||||
|
||||
const missing = []
|
||||
for (const number of wanted) {
|
||||
if (cache.has(number)) {
|
||||
const hit = cache.get(number)
|
||||
if (hit !== '') out.set(number, hit)
|
||||
} else {
|
||||
missing.push(number)
|
||||
}
|
||||
}
|
||||
|
||||
if (missing.length > 0) {
|
||||
try {
|
||||
const rows = await db.lookup(missing)
|
||||
const found = new Map(rows.map((r) => [Number(r.number), displayText(r.text)]))
|
||||
if (cache.size + missing.length > CACHE_MAX) invalidate()
|
||||
for (const number of missing) {
|
||||
// Cache the miss too ('' meaning "no usable name"), so an id absent from
|
||||
// the table does not re-query on every page view.
|
||||
const text = found.get(number) ?? ''
|
||||
cache.set(number, text)
|
||||
if (text !== '') out.set(number, text)
|
||||
}
|
||||
} catch (err) {
|
||||
log.warn('cliloc lookup failed', { message: err.message })
|
||||
}
|
||||
}
|
||||
|
||||
return out
|
||||
}
|
||||
|
||||
/** Single-id convenience. Returns `null` when there is no usable name. */
|
||||
async function resolve(number) {
|
||||
const found = await resolveMany([number])
|
||||
return found.get(number) ?? null
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
SETTING_KEY,
|
||||
getClientPath,
|
||||
setClientPath,
|
||||
refresh,
|
||||
refreshOnBoot,
|
||||
status,
|
||||
resolveMany,
|
||||
resolve,
|
||||
invalidate,
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
const { query } = require('../../utils/db')
|
||||
|
||||
// INSERT IGNORE on the UNIQUE dedupe_key — a re-ingested event (WS-reconnect
|
||||
// backfill overlap) is silently skipped rather than duplicated. Returns true if
|
||||
// a new row was actually inserted.
|
||||
async function insertIgnore({ kind, t, bootId, payload, dedupeKey }) {
|
||||
const res = await query(
|
||||
`INSERT IGNORE INTO shard_events (kind, t, boot_id, payload, dedupe_key)
|
||||
VALUES (?, ?, ?, ?, ?)`,
|
||||
[kind, t, bootId || null, JSON.stringify(payload), dedupeKey],
|
||||
)
|
||||
return res.affectedRows > 0
|
||||
}
|
||||
|
||||
// Recent events, newest first. Filter by a single `kind`, or an allowlist of
|
||||
// `kinds` (IN clause) — the public feed uses the allowlist so it can never leak
|
||||
// staff/sensitive kinds. limit is clamped by the model.
|
||||
async function list({ kind, kinds, limit }) {
|
||||
// An allowlist that resolved to NOTHING means "serve nothing" — never "serve
|
||||
// everything". Falling through to the unfiltered query below would have turned
|
||||
// a fully-gated visibility config into a full dump of the event log, staff
|
||||
// audit and cheat detections included.
|
||||
if (kinds && kinds.length === 0) return []
|
||||
if (kinds && kinds.length) {
|
||||
const placeholders = kinds.map(() => '?').join(', ')
|
||||
return query(
|
||||
`SELECT id, kind, t, boot_id, payload, created_at
|
||||
FROM shard_events WHERE kind IN (${placeholders}) ORDER BY t DESC LIMIT ?`,
|
||||
[...kinds, limit],
|
||||
)
|
||||
}
|
||||
if (kind) {
|
||||
return query(
|
||||
`SELECT id, kind, t, boot_id, payload, created_at
|
||||
FROM shard_events WHERE kind = ? ORDER BY t DESC LIMIT ?`,
|
||||
[kind, limit],
|
||||
)
|
||||
}
|
||||
return query(
|
||||
`SELECT id, kind, t, boot_id, payload, created_at
|
||||
FROM shard_events ORDER BY t DESC LIMIT ?`,
|
||||
[limit],
|
||||
)
|
||||
}
|
||||
|
||||
module.exports = { insertIgnore, list }
|
||||
@@ -1,61 +0,0 @@
|
||||
// Append-only shard event log. The WS ingest dispatcher calls append() for the
|
||||
// notable kinds; the public/admin read endpoints call list(). The DB layer only
|
||||
// sees an already-computed dedupe_key so INSERT IGNORE is idempotent across
|
||||
// WS-reconnect backfill.
|
||||
|
||||
const crypto = require('crypto')
|
||||
const db = require('./shardEvents.db')
|
||||
|
||||
const MAX_LIMIT = 1000
|
||||
const DEFAULT_LIMIT = 100
|
||||
|
||||
// Stable stringify — keys sorted — so the dedupe hash is independent of the
|
||||
// property order the sidecar happened to serialize with.
|
||||
function stableStringify(value) {
|
||||
if (value === null || typeof value !== 'object') return JSON.stringify(value)
|
||||
if (Array.isArray(value)) return `[${value.map(stableStringify).join(',')}]`
|
||||
const keys = Object.keys(value).sort()
|
||||
const entries = keys.map((k) => `${JSON.stringify(k)}:${stableStringify(value[k])}`)
|
||||
return `{${entries.join(',')}}`
|
||||
}
|
||||
|
||||
// dedupe_key = sha256(kind + t + stable-json(payload)), truncated to 40 hex chars.
|
||||
// This is a content fingerprint for idempotent INSERT IGNORE, not a security value,
|
||||
// but we use SHA-256 rather than SHA-1 anyway; the truncation keeps it inside the
|
||||
// CHAR(40) column (160 bits is ample collision resistance for dedupe). Two identical
|
||||
// events (same kind, same timestamp, same body) collapse to one row.
|
||||
function dedupeKey(kind, t, payload) {
|
||||
return crypto
|
||||
.createHash('sha256')
|
||||
.update(`${kind}|${t}|${stableStringify(payload)}`)
|
||||
.digest('hex')
|
||||
.slice(0, 40)
|
||||
}
|
||||
|
||||
// Append one event. Returns true if a new row was inserted (false = deduped).
|
||||
async function append({ kind, t, bootId, payload }) {
|
||||
return db.insertIgnore({ kind, t, bootId, payload, dedupeKey: dedupeKey(kind, t, payload) })
|
||||
}
|
||||
|
||||
function normalizeLimit(limit) {
|
||||
const n = Number(limit)
|
||||
if (!Number.isFinite(n) || n <= 0) return DEFAULT_LIMIT
|
||||
return Math.min(Math.floor(n), MAX_LIMIT)
|
||||
}
|
||||
|
||||
// Recent events, newest first. Each row's JSON payload is parsed back to an
|
||||
// object. `kinds` (array) restricts to an allowlist; `kind` filters a single kind.
|
||||
async function list({ kind, kinds, limit } = {}) {
|
||||
const rows = await db.list({ kind, kinds, limit: normalizeLimit(limit) })
|
||||
return rows.map((row) => ({
|
||||
id: row.id,
|
||||
kind: row.kind,
|
||||
t: row.t,
|
||||
bootId: row.boot_id || null,
|
||||
// mariadb returns JSON columns as strings on some versions; parse defensively.
|
||||
payload: typeof row.payload === 'string' ? JSON.parse(row.payload) : row.payload,
|
||||
createdAt: row.created_at,
|
||||
}))
|
||||
}
|
||||
|
||||
module.exports = { append, list, dedupeKey }
|
||||
@@ -1,42 +0,0 @@
|
||||
const { query } = require('../../utils/db')
|
||||
|
||||
const COLS = 'account, user_id, char_name, linked_at'
|
||||
|
||||
// Upsert a link. account is the PK, so a re-link moves the account to the new
|
||||
// user (the sidecar already treats /link/confirm as authoritative).
|
||||
async function upsert({ account, userId, charName }) {
|
||||
await query(
|
||||
`INSERT INTO shard_account_links (account, user_id, char_name)
|
||||
VALUES (?, ?, ?)
|
||||
ON DUPLICATE KEY UPDATE user_id = VALUES(user_id), char_name = VALUES(char_name)`,
|
||||
[account, userId, charName || null],
|
||||
)
|
||||
return getByAccount(account)
|
||||
}
|
||||
|
||||
async function getByAccount(account) {
|
||||
const rows = await query(`SELECT ${COLS} FROM shard_account_links WHERE account = ? LIMIT 1`, [account])
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
const listByUser = (userId) =>
|
||||
query(`SELECT ${COLS} FROM shard_account_links WHERE user_id = ? ORDER BY linked_at DESC`, [userId])
|
||||
|
||||
async function isOwnedBy(account, userId) {
|
||||
const rows = await query(
|
||||
'SELECT 1 FROM shard_account_links WHERE account = ? AND user_id = ? LIMIT 1',
|
||||
[account, userId],
|
||||
)
|
||||
return rows.length > 0
|
||||
}
|
||||
|
||||
const remove = (account, userId) =>
|
||||
query('DELETE FROM shard_account_links WHERE account = ? AND user_id = ?', [account, userId])
|
||||
|
||||
// Drop the mirror for an account regardless of which user held it — used to
|
||||
// reconcile when the tie is severed at the source (an in-game [unlink →
|
||||
// account.unlinked event, or a site-side DELETE /link/{account}).
|
||||
const removeByAccount = (account) =>
|
||||
query('DELETE FROM shard_account_links WHERE account = ?', [account])
|
||||
|
||||
module.exports = { upsert, getByAccount, listByUser, isOwnedBy, remove, removeByAccount }
|
||||
@@ -1,37 +0,0 @@
|
||||
// Site-side mirror of in-game-account → website-user links. The sidecar owns the
|
||||
// authoritative link (it tags the game account on /link/confirm); this model
|
||||
// records it locally so the player portal can list links and enforce ownership.
|
||||
|
||||
const db = require('./shardLinks.db')
|
||||
|
||||
function toSafe(row) {
|
||||
if (!row) return null
|
||||
return {
|
||||
account: row.account,
|
||||
userId: row.user_id,
|
||||
charName: row.char_name || null,
|
||||
linkedAt: row.linked_at,
|
||||
}
|
||||
}
|
||||
|
||||
async function link({ account, userId, charName }) {
|
||||
return toSafe(await db.upsert({ account, userId, charName }))
|
||||
}
|
||||
|
||||
async function listForUser(userId) {
|
||||
const rows = await db.listByUser(userId)
|
||||
return rows.map(toSafe)
|
||||
}
|
||||
|
||||
const ownsAccount = (account, userId) => db.isOwnedBy(account, userId)
|
||||
|
||||
async function getByAccount(account) {
|
||||
return toSafe(await db.getByAccount(account))
|
||||
}
|
||||
|
||||
const unlink = (account, userId) => db.remove(account, userId)
|
||||
|
||||
// Drop the local mirror for an account (source-of-truth severed elsewhere).
|
||||
const removeByAccount = (account) => db.removeByAccount(account)
|
||||
|
||||
module.exports = { link, listForUser, ownsAccount, getByAccount, unlink, removeByAccount }
|
||||
@@ -1,299 +0,0 @@
|
||||
const { pool, query } = require('../../utils/db')
|
||||
|
||||
// Raw SQL for the player-vendor market index (Protocol 3.0 vendor.listing).
|
||||
//
|
||||
// Two tables, both INGEST-OWNED: `shard_vendors` (one row per shop) and
|
||||
// `shard_vendor_items` (one row per priced listing). Nothing else in the codebase
|
||||
// writes to either. No foreign keys, consistent with every other shard_* table.
|
||||
|
||||
// Insert batch size for one vendor's listings. A shop is capped at
|
||||
// MarketMaxListings (250 by default) on the shard side, so in practice this is
|
||||
// one batch — it exists for the operator who raised that cap.
|
||||
const BATCH = 500
|
||||
|
||||
// LIKE wildcards in user input. `%` and `_` are not special to the parameterized
|
||||
// query — they are special to LIKE itself — so a search for "50% off" would
|
||||
// otherwise match everything containing "50" and a search for "_" would match
|
||||
// every single-character name. Escaped with a backslash, which is MariaDB's
|
||||
// default LIKE escape (no ESCAPE clause needed).
|
||||
const likeTerm = (q) => `%${String(q).replace(/[\\%_]/g, (c) => `\\${c}`)}%`
|
||||
|
||||
/**
|
||||
* Replace one vendor's whole row and listing set, in one transaction.
|
||||
*
|
||||
* Delete-then-insert rather than a diff, because the frame is AUTHORITATIVE for
|
||||
* that vendor: the shard's sweep only emits a shop whose contents, prices or
|
||||
* location moved, and when it does it sends the whole shop. Reconciling it item
|
||||
* by item would be more code for the same result and would leave sold items
|
||||
* behind on any path the reconciliation missed.
|
||||
*
|
||||
* All-or-nothing matters here for a specific reason: the two writes are "the
|
||||
* shop" and "what is in it", and a failure between them leaves a shop advertising
|
||||
* an inventory it no longer has (or none at all) — visibly wrong on the page, and
|
||||
* indistinguishable from a genuinely empty shop.
|
||||
*/
|
||||
async function replaceVendor(vendor, items) {
|
||||
const conn = await pool.getConnection()
|
||||
try {
|
||||
await conn.beginTransaction()
|
||||
|
||||
await conn.query(
|
||||
`INSERT INTO shard_vendors
|
||||
(serial, shop_name, owner_serial, owner_name, map, x, y, z, region, house,
|
||||
item_count, item_total, truncated, t)
|
||||
VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?)
|
||||
ON DUPLICATE KEY UPDATE shop_name = VALUES(shop_name), owner_serial = VALUES(owner_serial),
|
||||
owner_name = VALUES(owner_name), map = VALUES(map), x = VALUES(x), y = VALUES(y),
|
||||
z = VALUES(z), region = VALUES(region), house = VALUES(house),
|
||||
item_count = VALUES(item_count), item_total = VALUES(item_total),
|
||||
truncated = VALUES(truncated), t = VALUES(t),
|
||||
-- Touched explicitly rather than left to ON UPDATE CURRENT_TIMESTAMP:
|
||||
-- MariaDB does not fire that when every column is written back
|
||||
-- unchanged, and a shop that is re-published identically is still
|
||||
-- FRESHLY CONFIRMED. Without this the staleness banner would age a
|
||||
-- perfectly current shop forever.
|
||||
updated_at = CURRENT_TIMESTAMP`,
|
||||
[
|
||||
vendor.serial,
|
||||
vendor.shopName ?? null,
|
||||
vendor.ownerSerial ?? null,
|
||||
vendor.ownerName ?? null,
|
||||
vendor.map ?? null,
|
||||
Number.isFinite(vendor.x) ? vendor.x : null,
|
||||
Number.isFinite(vendor.y) ? vendor.y : null,
|
||||
Number.isFinite(vendor.z) ? vendor.z : null,
|
||||
vendor.region ?? null,
|
||||
vendor.house ?? null,
|
||||
items.length,
|
||||
Number.isFinite(vendor.itemTotal) ? vendor.itemTotal : items.length,
|
||||
vendor.truncated ? 1 : 0,
|
||||
Number.isFinite(vendor.t) ? vendor.t : null,
|
||||
],
|
||||
)
|
||||
|
||||
await conn.query('DELETE FROM shard_vendor_items WHERE vendor_serial = ?', [vendor.serial])
|
||||
|
||||
const rows = items.map((i) => [
|
||||
vendor.serial,
|
||||
i.serial,
|
||||
i.itemId,
|
||||
i.hue,
|
||||
i.amount,
|
||||
i.price,
|
||||
i.name,
|
||||
i.cliloc,
|
||||
i.displayName,
|
||||
i.child ? 1 : 0,
|
||||
])
|
||||
|
||||
for (let i = 0; i < rows.length; i += BATCH) {
|
||||
await conn.batch(
|
||||
`INSERT INTO shard_vendor_items
|
||||
(vendor_serial, serial, item_id, hue, amount, price, name, cliloc, display_name, child)
|
||||
VALUES (?,?,?,?,?,?,?,?,?,?)`,
|
||||
rows.slice(i, i + BATCH),
|
||||
)
|
||||
}
|
||||
|
||||
await conn.commit()
|
||||
return { items: rows.length }
|
||||
} catch (err) {
|
||||
await conn.rollback().catch(() => {})
|
||||
throw err
|
||||
} finally {
|
||||
conn.release()
|
||||
}
|
||||
}
|
||||
|
||||
/** Drop one vendor and its listings (vendor.listing.remove). */
|
||||
async function removeVendor(serial) {
|
||||
const conn = await pool.getConnection()
|
||||
try {
|
||||
await conn.beginTransaction()
|
||||
await conn.query('DELETE FROM shard_vendor_items WHERE vendor_serial = ?', [serial])
|
||||
await conn.query('DELETE FROM shard_vendors WHERE serial = ?', [serial])
|
||||
await conn.commit()
|
||||
} catch (err) {
|
||||
await conn.rollback().catch(() => {})
|
||||
throw err
|
||||
} finally {
|
||||
conn.release()
|
||||
}
|
||||
}
|
||||
|
||||
// ── Search ─────────────────────────────────────────────────────────────────
|
||||
//
|
||||
// The unit of a search RESULT is a listing, not a vendor: "who sells a vanquishing
|
||||
// kryss and for how much" is the question, and answering it per vendor would make
|
||||
// the caller flatten the shops back out. The vendor's columns ride along on the
|
||||
// join so a result row is self-contained.
|
||||
|
||||
function searchWhere({ q, minPrice, maxPrice, itemId, map, region }) {
|
||||
const where = ['i.price > 0']
|
||||
const params = []
|
||||
|
||||
if (q) {
|
||||
// Both the resolved display name and the item's own literal, because an item
|
||||
// with a player-set name (most of what is actually worth searching for on a
|
||||
// player-run shard) may have a generic cliloc.
|
||||
where.push('(i.display_name LIKE ? OR i.name LIKE ?)')
|
||||
params.push(likeTerm(q), likeTerm(q))
|
||||
}
|
||||
if (Number.isFinite(minPrice)) {
|
||||
where.push('i.price >= ?')
|
||||
params.push(minPrice)
|
||||
}
|
||||
if (Number.isFinite(maxPrice)) {
|
||||
where.push('i.price <= ?')
|
||||
params.push(maxPrice)
|
||||
}
|
||||
if (Number.isFinite(itemId)) {
|
||||
where.push('i.item_id = ?')
|
||||
params.push(itemId)
|
||||
}
|
||||
if (map) {
|
||||
where.push('v.map = ?')
|
||||
params.push(map)
|
||||
}
|
||||
if (region) {
|
||||
where.push('v.region = ?')
|
||||
params.push(region)
|
||||
}
|
||||
|
||||
return { sql: `WHERE ${where.join(' AND ')}`, params }
|
||||
}
|
||||
|
||||
// Whitelisted, because this interpolates into the statement. `recent` sorts by
|
||||
// the vendor's freshness, which is the only way to see what has just been listed
|
||||
// on a shard whose sweep is minutes wide.
|
||||
const SORTS = {
|
||||
price_asc: 'i.price ASC, i.id ASC',
|
||||
price_desc: 'i.price DESC, i.id ASC',
|
||||
recent: 'v.updated_at DESC, i.id ASC',
|
||||
}
|
||||
|
||||
async function searchListings({ q, minPrice, maxPrice, itemId, map, region, sort, limit, offset }) {
|
||||
const { sql, params } = searchWhere({ q, minPrice, maxPrice, itemId, map, region })
|
||||
const order = SORTS[sort] || SORTS.price_asc
|
||||
|
||||
const rows = await query(
|
||||
`SELECT i.serial, i.item_id, i.hue, i.amount, i.price, i.name, i.cliloc, i.display_name, i.child,
|
||||
v.serial AS vendor_serial, v.shop_name, v.owner_serial, v.owner_name,
|
||||
v.map, v.x, v.y, v.z, v.region, v.house, v.updated_at
|
||||
FROM shard_vendor_items i
|
||||
JOIN shard_vendors v ON v.serial = i.vendor_serial
|
||||
${sql}
|
||||
ORDER BY ${order}
|
||||
LIMIT ? OFFSET ?`,
|
||||
[...params, limit, offset],
|
||||
)
|
||||
|
||||
const counted = await query(
|
||||
`SELECT COUNT(*) AS n
|
||||
FROM shard_vendor_items i
|
||||
JOIN shard_vendors v ON v.serial = i.vendor_serial
|
||||
${sql}`,
|
||||
params,
|
||||
)
|
||||
|
||||
return { rows, total: Number(counted[0]?.n) || 0 }
|
||||
}
|
||||
|
||||
async function getVendor(serial) {
|
||||
const rows = await query(
|
||||
`SELECT serial, shop_name, owner_serial, owner_name, map, x, y, z, region, house,
|
||||
item_count, item_total, truncated, t, updated_at
|
||||
FROM shard_vendors WHERE serial = ?`,
|
||||
[serial],
|
||||
)
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
async function listVendorItems(serial, { limit, offset }) {
|
||||
return query(
|
||||
`SELECT serial, item_id, hue, amount, price, name, cliloc, display_name, child
|
||||
FROM shard_vendor_items
|
||||
WHERE vendor_serial = ?
|
||||
ORDER BY price ASC, id ASC
|
||||
LIMIT ? OFFSET ?`,
|
||||
[serial, limit, offset],
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* What the market page's header needs: how big the index is, and how stale it may
|
||||
* be. `staleAt` is the OLDEST vendor row — the round-robin sweep means a shop can
|
||||
* be a full cycle behind, and the page says so rather than implying live prices.
|
||||
*/
|
||||
async function meta() {
|
||||
const rows = await query(
|
||||
`SELECT COUNT(*) AS vendors, MIN(updated_at) AS stale_at, MAX(updated_at) AS fresh_at
|
||||
FROM shard_vendors`,
|
||||
)
|
||||
const items = await query('SELECT COUNT(*) AS n FROM shard_vendor_items')
|
||||
return {
|
||||
vendors: Number(rows[0]?.vendors) || 0,
|
||||
items: Number(items[0]?.n) || 0,
|
||||
staleAt: rows[0]?.stale_at || null,
|
||||
freshAt: rows[0]?.fresh_at || null,
|
||||
}
|
||||
}
|
||||
|
||||
/** The distinct facets and regions holding vendors — drives the page's filters. */
|
||||
async function listPlaces() {
|
||||
const maps = await query(
|
||||
'SELECT DISTINCT map FROM shard_vendors WHERE map IS NOT NULL ORDER BY map',
|
||||
)
|
||||
const regions = await query(
|
||||
'SELECT DISTINCT region FROM shard_vendors WHERE region IS NOT NULL ORDER BY region',
|
||||
)
|
||||
return { maps: maps.map((r) => r.map), regions: regions.map((r) => r.region) }
|
||||
}
|
||||
|
||||
// ── Cliloc re-resolution ───────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* One page of listings whose name still needs resolving, for the bulk pass that
|
||||
* runs after a cliloc import.
|
||||
*
|
||||
* Keyed on `id > after` rather than OFFSET: the pass updates the very rows it is
|
||||
* scanning, and an OFFSET walk over a table being rewritten skips rows. Every
|
||||
* row with a cliloc is re-read, not just the unresolved ones, because an import
|
||||
* can also CHANGE a name — a shard overlay relabelling a stock item is the whole
|
||||
* reason overlays exist.
|
||||
*/
|
||||
async function listResolvableItems(after, limit) {
|
||||
return query(
|
||||
`SELECT id, cliloc, name, display_name
|
||||
FROM shard_vendor_items
|
||||
WHERE cliloc IS NOT NULL AND cliloc > 0 AND id > ?
|
||||
ORDER BY id
|
||||
LIMIT ?`,
|
||||
[after, limit],
|
||||
)
|
||||
}
|
||||
|
||||
/** Write back a batch of re-resolved display names. */
|
||||
async function updateDisplayNames(pairs) {
|
||||
if (pairs.length === 0) return 0
|
||||
const conn = await pool.getConnection()
|
||||
try {
|
||||
await conn.batch('UPDATE shard_vendor_items SET display_name = ? WHERE id = ?', pairs)
|
||||
return pairs.length
|
||||
} finally {
|
||||
conn.release()
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
replaceVendor,
|
||||
removeVendor,
|
||||
searchListings,
|
||||
getVendor,
|
||||
listVendorItems,
|
||||
meta,
|
||||
listPlaces,
|
||||
listResolvableItems,
|
||||
updateDisplayNames,
|
||||
likeTerm,
|
||||
}
|
||||
@@ -1,329 +0,0 @@
|
||||
// ── Player-vendor market index (Protocol 3.0 vendor.listing) ───────────────
|
||||
//
|
||||
// The shard-wide shop index: what every player vendor is selling, for how much,
|
||||
// and where it is standing. This is the website's half of the search the in-game
|
||||
// Vendor Search gump offers — the same data, the same opt-out, reachable without
|
||||
// logging in to the game.
|
||||
//
|
||||
// Ingest is per-vendor and authoritative: the shard's round-robin sweep emits one
|
||||
// `vendor.listing` frame per shop whose contents, prices or location moved, and
|
||||
// the frame is the whole shop (see docs/link/v3.md §8 and BridgeMarket.cs). This
|
||||
// module normalizes it into shard_vendors + shard_vendor_items and, crucially,
|
||||
// resolves each listing's cliloc to a DISPLAY NAME on the way in — a search for
|
||||
// "kryss" is a search over names, and the shard only ever sends numbers.
|
||||
|
||||
const db = require('./shardMarket.db')
|
||||
const clilocs = require('../shardClilocs/shardClilocs.model')
|
||||
const log = require('../../utils/logger')('shard-market')
|
||||
|
||||
// Defense in depth on top of the shard's own MarketMaxListings cap. The shard is
|
||||
// trusted, but it is a separately-versioned component: a frame from a plugin
|
||||
// whose cap was raised (or a shard running modified scripts) must not be able to
|
||||
// turn one ingest into an unbounded transaction.
|
||||
const MAX_ITEMS_PER_VENDOR = 5000
|
||||
|
||||
// Column widths in schema.sql. Truncating here rather than letting MariaDB do it
|
||||
// keeps the behavior the same in strict mode, where an over-length value is an
|
||||
// ERROR and would fail the whole vendor rather than shortening one name.
|
||||
const MAX_NAME = 160
|
||||
const MAX_SHOP = 160
|
||||
const MAX_OWNER = 64
|
||||
const MAX_MAP = 40
|
||||
const MAX_REGION = 80
|
||||
const MAX_SERIAL = 20
|
||||
|
||||
const clip = (value, max) => {
|
||||
if (value == null) return null
|
||||
const s = String(value)
|
||||
return s.length > max ? s.slice(0, max) : s
|
||||
}
|
||||
|
||||
const int = (value, fallback = 0) => {
|
||||
const n = Number(value)
|
||||
return Number.isFinite(n) ? Math.trunc(n) : fallback
|
||||
}
|
||||
|
||||
// ── Ingest ─────────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Flatten one `vendor.listing` frame into the row shapes the DB layer wants.
|
||||
*
|
||||
* `location` arrives as a nested object rather than flat map/x/y/region, and that
|
||||
* shape is load-bearing rather than cosmetic: the visibility projection matches
|
||||
* literal JSON keys, so ONE `market.location` rule can hide a vendor's
|
||||
* whereabouts only if `location` is a single key on both the live frame and the
|
||||
* stored read model. Flattening it here for storage and re-nesting it on read is
|
||||
* what keeps that true on both paths.
|
||||
*
|
||||
* Exported for tests — it is the part with rules in it, and it is pure.
|
||||
*/
|
||||
function flattenFrame(ev) {
|
||||
const loc = (ev && ev.location) || {}
|
||||
return {
|
||||
serial: clip(ev.serial, MAX_SERIAL),
|
||||
shopName: clip(ev.shopName, MAX_SHOP),
|
||||
ownerSerial: clip(ev.ownerSerial, MAX_SERIAL),
|
||||
ownerName: clip(ev.ownerName, MAX_OWNER),
|
||||
map: clip(loc.map, MAX_MAP),
|
||||
x: Number.isFinite(loc.x) ? Math.trunc(loc.x) : null,
|
||||
y: Number.isFinite(loc.y) ? Math.trunc(loc.y) : null,
|
||||
z: Number.isFinite(loc.z) ? Math.trunc(loc.z) : null,
|
||||
region: clip(loc.region, MAX_REGION),
|
||||
house: clip(loc.house, MAX_SHOP),
|
||||
// What the SHOP holds, which is not what the frame carries when it was
|
||||
// truncated. Kept apart so the page can say "showing 250 of 3,104" rather
|
||||
// than presenting a partial shop as a complete one.
|
||||
itemTotal: int(ev.total, int(ev.count, 0)),
|
||||
truncated: ev.truncated === true,
|
||||
t: Number.isFinite(ev.t) ? ev.t : null,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolve each listing's display name.
|
||||
*
|
||||
* Order of preference is the item's own literal `name` first, then the cliloc.
|
||||
* That is the opposite of what "resolve the id" suggests and it is right: a
|
||||
* literal name only exists because a player set one ("Bob's vanquishing kryss"),
|
||||
* and it is strictly more specific than the generic cliloc the item still
|
||||
* carries.
|
||||
*
|
||||
* One batched lookup per frame rather than per item; `resolveMany` is cached and
|
||||
* never throws, so a cliloc table that is missing entirely just leaves
|
||||
* `displayName` null and the page renders item ids, exactly as it did before the
|
||||
* table existed.
|
||||
*/
|
||||
async function shapeItems(ev) {
|
||||
const raw = Array.isArray(ev.items) ? ev.items.slice(0, MAX_ITEMS_PER_VENDOR) : []
|
||||
|
||||
const wanted = raw
|
||||
.map((i) => int(i && i.cliloc, 0))
|
||||
.filter((n) => n > 0)
|
||||
|
||||
const names = await clilocs.resolveMany(wanted)
|
||||
|
||||
return raw
|
||||
.filter((i) => i && i.serial)
|
||||
.map((i) => {
|
||||
const literal = clip(i.name, MAX_NAME)
|
||||
const cliloc = int(i.cliloc, 0) || null
|
||||
return {
|
||||
serial: clip(i.serial, MAX_SERIAL),
|
||||
itemId: int(i.itemId, 0),
|
||||
hue: int(i.hue, 0),
|
||||
amount: int(i.amount, 1),
|
||||
price: int(i.price, 0),
|
||||
name: literal,
|
||||
cliloc,
|
||||
displayName: literal || (cliloc ? clip(names.get(cliloc) ?? null, MAX_NAME) : null),
|
||||
child: i.child === true,
|
||||
}
|
||||
})
|
||||
// Unpriced rows are inventory, not listings. The shard already drops them;
|
||||
// this is the same rule enforced where the table is written, so a plugin that
|
||||
// stops enforcing it cannot put un-buyable rows on the market page.
|
||||
.filter((i) => i.price > 0)
|
||||
}
|
||||
|
||||
/** Ingest one `vendor.listing` frame. */
|
||||
async function upsertVendor(ev) {
|
||||
if (!ev || !ev.serial) return
|
||||
const vendor = flattenFrame(ev)
|
||||
const items = await shapeItems(ev)
|
||||
await db.replaceVendor(vendor, items)
|
||||
}
|
||||
|
||||
/** Ingest one `vendor.listing.remove` frame. */
|
||||
async function removeVendor(serial) {
|
||||
if (!serial) return
|
||||
await db.removeVendor(String(serial).slice(0, MAX_SERIAL))
|
||||
}
|
||||
|
||||
// ── Read models ────────────────────────────────────────────────────────────
|
||||
//
|
||||
// `location` is re-nested (see flattenFrame) so the stored read model and the
|
||||
// live wire frame present the same keys to the visibility projection.
|
||||
|
||||
const place = (r) => ({
|
||||
map: r.map,
|
||||
x: r.x,
|
||||
y: r.y,
|
||||
z: r.z,
|
||||
region: r.region,
|
||||
house: r.house,
|
||||
})
|
||||
|
||||
// A listing as the search returns it: the item, plus enough of its shop to be
|
||||
// actionable without a second request. `displayName` falls back to nothing rather
|
||||
// than to a fabricated "Item 3922" — the client decides how to render an
|
||||
// unresolved id, and inventing a name here would make it indistinguishable from
|
||||
// a real one.
|
||||
const shapeListing = (r) => ({
|
||||
serial: r.serial,
|
||||
itemId: r.item_id,
|
||||
hue: r.hue,
|
||||
amount: r.amount,
|
||||
price: Number(r.price),
|
||||
name: r.name,
|
||||
cliloc: r.cliloc,
|
||||
displayName: r.display_name,
|
||||
child: !!r.child,
|
||||
vendor: {
|
||||
serial: r.vendor_serial,
|
||||
shopName: r.shop_name,
|
||||
ownerSerial: r.owner_serial,
|
||||
ownerName: r.owner_name,
|
||||
location: place(r),
|
||||
updatedAt: r.updated_at,
|
||||
},
|
||||
})
|
||||
|
||||
const shapeVendor = (r) => ({
|
||||
serial: r.serial,
|
||||
shopName: r.shop_name,
|
||||
ownerSerial: r.owner_serial,
|
||||
ownerName: r.owner_name,
|
||||
location: place(r),
|
||||
count: r.item_count,
|
||||
total: r.item_total,
|
||||
truncated: !!r.truncated,
|
||||
updatedAt: r.updated_at,
|
||||
})
|
||||
|
||||
const shapeItem = (r) => ({
|
||||
serial: r.serial,
|
||||
itemId: r.item_id,
|
||||
hue: r.hue,
|
||||
amount: r.amount,
|
||||
price: Number(r.price),
|
||||
name: r.name,
|
||||
cliloc: r.cliloc,
|
||||
displayName: r.display_name,
|
||||
child: !!r.child,
|
||||
})
|
||||
|
||||
/**
|
||||
* Search the index. Returns a page of LISTINGS (not vendors) plus the
|
||||
* unpaginated total and the staleness stamp the page's banner needs.
|
||||
*/
|
||||
async function search({
|
||||
q = '',
|
||||
minPrice,
|
||||
maxPrice,
|
||||
itemId,
|
||||
map = '',
|
||||
region = '',
|
||||
sort = 'price_asc',
|
||||
limit = 50,
|
||||
offset = 0,
|
||||
} = {}) {
|
||||
const { rows, total } = await db.searchListings({
|
||||
q: q.trim(),
|
||||
minPrice: Number.isFinite(minPrice) ? minPrice : undefined,
|
||||
maxPrice: Number.isFinite(maxPrice) ? maxPrice : undefined,
|
||||
itemId: Number.isFinite(itemId) ? itemId : undefined,
|
||||
map: map.trim(),
|
||||
region: region.trim(),
|
||||
sort,
|
||||
limit,
|
||||
offset,
|
||||
})
|
||||
|
||||
const info = await db.meta()
|
||||
|
||||
return {
|
||||
listings: rows.map(shapeListing),
|
||||
total,
|
||||
limit,
|
||||
offset,
|
||||
// Repeated on every search response rather than left to a separate /meta
|
||||
// call: the banner that says how old these prices are must age with the
|
||||
// results it labels, and a client that fetched it once would keep showing a
|
||||
// stamp from before the page it is looking at.
|
||||
staleAt: info.staleAt,
|
||||
vendors: info.vendors,
|
||||
}
|
||||
}
|
||||
|
||||
/** One shop and its listings. `null` when the index has never seen that serial. */
|
||||
async function getVendor(serial, { limit = 250, offset = 0 } = {}) {
|
||||
const row = await db.getVendor(serial)
|
||||
if (!row) return null
|
||||
const items = await db.listVendorItems(serial, { limit, offset })
|
||||
return { ...shapeVendor(row), items: items.map(shapeItem) }
|
||||
}
|
||||
|
||||
/** Index size, staleness, and the facet/region filter options. */
|
||||
async function meta() {
|
||||
const [info, places] = await Promise.all([db.meta(), db.listPlaces()])
|
||||
return { ...info, ...places }
|
||||
}
|
||||
|
||||
// ── Cliloc re-resolution ───────────────────────────────────────────────────
|
||||
|
||||
// Batch size for the post-import pass. Big enough that a 40k-row table is ~40
|
||||
// round trips, small enough that a single batch is not a long-held connection.
|
||||
const RESOLVE_BATCH = 1000
|
||||
|
||||
/**
|
||||
* Re-resolve every listing's display name against the current cliloc table.
|
||||
*
|
||||
* Called after a cliloc import, and it has to be: the market's diff sweep will
|
||||
* NOT re-send an unchanged shop just because the site learned what its items are
|
||||
* called, so without this an operator who configures clilocs after the first
|
||||
* market sweep sees item ids until every shop happens to change. That is the same
|
||||
* class of staleness the spawn atlas avoids by re-parsing on boot — here the
|
||||
* source of truth for names moved, not the data.
|
||||
*
|
||||
* Never throws. It is a cosmetic backfill on a table that is already serving; a
|
||||
* failure means names stay as they were, which is exactly the pre-import state.
|
||||
*/
|
||||
async function refreshDisplayNames() {
|
||||
let after = 0
|
||||
let scanned = 0
|
||||
let changed = 0
|
||||
|
||||
try {
|
||||
for (;;) {
|
||||
const rows = await db.listResolvableItems(after, RESOLVE_BATCH)
|
||||
if (rows.length === 0) break
|
||||
|
||||
after = rows[rows.length - 1].id
|
||||
scanned += rows.length
|
||||
|
||||
const names = await clilocs.resolveMany(rows.map((r) => Number(r.cliloc)))
|
||||
|
||||
const pairs = []
|
||||
for (const row of rows) {
|
||||
// The literal name still wins, so a re-resolution never overwrites a
|
||||
// player-set name with the generic cliloc behind it.
|
||||
const next = row.name
|
||||
? clip(row.name, MAX_NAME)
|
||||
: clip(names.get(Number(row.cliloc)) ?? null, MAX_NAME)
|
||||
if (next !== row.display_name) pairs.push([next, row.id])
|
||||
}
|
||||
|
||||
changed += await db.updateDisplayNames(pairs)
|
||||
}
|
||||
|
||||
if (changed > 0) log.info('market display names refreshed', { scanned, changed })
|
||||
return { scanned, changed }
|
||||
} catch (err) {
|
||||
log.warn('market display-name refresh failed', { message: err.message, scanned, changed })
|
||||
return { scanned, changed, error: err.message }
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
upsertVendor,
|
||||
removeVendor,
|
||||
search,
|
||||
getVendor,
|
||||
meta,
|
||||
refreshDisplayNames,
|
||||
flattenFrame,
|
||||
shapeItems,
|
||||
shapeListing,
|
||||
shapeVendor,
|
||||
MAX_ITEMS_PER_VENDOR,
|
||||
}
|
||||
@@ -1,369 +0,0 @@
|
||||
const { query } = require('../../utils/db')
|
||||
|
||||
// Shared upsert builder for the shard-state tables. Each is keyed on a single
|
||||
// primary column (`pkCol` = pk); `fields` carries only the columns the model
|
||||
// wants to write, so a partial refresh touches nothing else. `coalesce` keeps
|
||||
// the prior column value when the incoming one is NULL (used by shard_online so a
|
||||
// vitals frame that omits acct/name doesn't blank what mob.login set); otherwise
|
||||
// the incoming value wins (VALUES()).
|
||||
function upsertRow(table, pkCol, pk, fields, { coalesce = false } = {}) {
|
||||
const cols = Object.keys(fields)
|
||||
const allCols = [pkCol, ...cols]
|
||||
const insertCols = allCols.map((c) => `\`${c}\``).join(', ')
|
||||
const placeholders = allCols.map(() => '?').join(', ')
|
||||
const rhs = coalesce
|
||||
? (c) => `\`${c}\` = COALESCE(VALUES(\`${c}\`), \`${c}\`)`
|
||||
: (c) => `\`${c}\` = VALUES(\`${c}\`)`
|
||||
const updates = cols.map(rhs).join(', ')
|
||||
return query(
|
||||
`INSERT INTO ${table} (${insertCols}) VALUES (${placeholders})
|
||||
ON DUPLICATE KEY UPDATE ${updates}`,
|
||||
[pk, ...cols.map((c) => fields[c])],
|
||||
)
|
||||
}
|
||||
|
||||
// ── Online players ─────────────────────────────────────────────────────────
|
||||
const ONLINE_COLS =
|
||||
'serial, name, acct, web_id, map, x, y, z, hits, hits_max, mana, mana_max, stam, stam_max, str, dex, `int`, updated_at'
|
||||
|
||||
// Upsert one online player. `fields` already prepared by the model (only the
|
||||
// columns it wants to write); serial is required and is the primary key.
|
||||
// COALESCE variant: a char.vitals frame that omits acct/name must not blank what
|
||||
// mob.login set, so an incoming NULL keeps the prior column value.
|
||||
const upsertOnline = (serial, fields) =>
|
||||
upsertRow('shard_online', 'serial', serial, fields, { coalesce: true })
|
||||
|
||||
const removeOnline = (serial) => query('DELETE FROM shard_online WHERE serial = ?', [serial])
|
||||
const clearOnline = () => query('DELETE FROM shard_online')
|
||||
|
||||
async function countOnline() {
|
||||
const rows = await query('SELECT COUNT(*) AS n FROM shard_online')
|
||||
return rows[0] ? Number(rows[0].n) : 0
|
||||
}
|
||||
|
||||
const listOnline = () =>
|
||||
query(`SELECT ${ONLINE_COLS} FROM shard_online ORDER BY name ASC`)
|
||||
|
||||
// Online players on any of the given game accounts (admin: a user's linked
|
||||
// accounts). Empty list short-circuits so we never emit `IN ()`.
|
||||
const listOnlineByAccounts = (accounts) =>
|
||||
accounts.length === 0
|
||||
? Promise.resolve([])
|
||||
: query(
|
||||
`SELECT ${ONLINE_COLS} FROM shard_online
|
||||
WHERE acct IN (${accounts.map(() => '?').join(', ')})
|
||||
ORDER BY name ASC`,
|
||||
accounts,
|
||||
)
|
||||
|
||||
// Staff roles whose online presence is shown on the public Shard page. Players
|
||||
// who link an account are NOT surfaced publicly — only staff opt into visibility
|
||||
// by virtue of being staff.
|
||||
const PUBLIC_ONLINE_ROLES = ['admin', 'editor', 'moderator']
|
||||
|
||||
// Online players whose game account is linked to a STAFF website user. Joined
|
||||
// against shard_account_links (not the sidecar-supplied web_id) so a link takes
|
||||
// effect immediately, regardless of whether the player has re-logged since
|
||||
// linking, then through to users so only staff roles are surfaced publicly.
|
||||
const listOnlineLinked = () => {
|
||||
const cols = ONLINE_COLS.split(', ')
|
||||
.map((c) => `o.${c}`)
|
||||
.join(', ')
|
||||
return query(
|
||||
`SELECT ${cols}
|
||||
FROM shard_online o
|
||||
JOIN shard_account_links l ON l.account = o.acct
|
||||
JOIN users u ON u.id = l.user_id
|
||||
WHERE u.role IN (${PUBLIC_ONLINE_ROLES.map(() => '?').join(', ')})
|
||||
ORDER BY o.name ASC`,
|
||||
PUBLIC_ONLINE_ROLES,
|
||||
)
|
||||
}
|
||||
|
||||
// ── Economy supply series ────────────────────────────────────────────────
|
||||
const insertEconomy = ({ accounts, gold, t }) =>
|
||||
query('INSERT INTO shard_economy (accounts, gold, t) VALUES (?, ?, ?)', [
|
||||
accounts ?? null,
|
||||
gold ?? null,
|
||||
t,
|
||||
])
|
||||
|
||||
const listEconomy = (limit) =>
|
||||
query('SELECT accounts, gold, t FROM shard_economy ORDER BY t DESC LIMIT ?', [limit])
|
||||
|
||||
async function latestEconomy() {
|
||||
const rows = await query('SELECT accounts, gold, t FROM shard_economy ORDER BY t DESC LIMIT 1')
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
// ── Houses / IDOC ────────────────────────────────────────────────────────
|
||||
const HOUSE_COLS =
|
||||
'serial, stage, map, x, y, z, region, name, owner_serial, owner_acct, built_on, last_refreshed, is_idoc, updated_at'
|
||||
|
||||
const upsertHouse = (serial, fields) => upsertRow('shard_houses', 'serial', serial, fields)
|
||||
|
||||
const listIdocHouses = () =>
|
||||
query(`SELECT ${HOUSE_COLS} FROM shard_houses WHERE is_idoc = 1 ORDER BY updated_at DESC`)
|
||||
|
||||
// Houses owned by any of the given game accounts (admin: a user's linked
|
||||
// accounts). IDOC houses first, then newest-refreshed. Empty list short-circuits.
|
||||
const listHousesByAccounts = (accounts) =>
|
||||
accounts.length === 0
|
||||
? Promise.resolve([])
|
||||
: query(
|
||||
`SELECT ${HOUSE_REG_COLS} FROM shard_houses
|
||||
WHERE owner_acct IN (${accounts.map(() => '?').join(', ')})
|
||||
ORDER BY is_idoc DESC, updated_at DESC`,
|
||||
accounts,
|
||||
)
|
||||
|
||||
// ── House registry (Protocol 2.0 house.update / house.remove) ──────────────
|
||||
// The registry columns extend HOUSE_COLS; a registry row is one we've seen via
|
||||
// house.update (in_registry = 1), as opposed to a decay-only transition row.
|
||||
const HOUSE_REG_COLS = `${HOUSE_COLS}, owner_name, co_owners, friends, price, decay, in_registry`
|
||||
|
||||
const removeHouse = (serial) => query('DELETE FROM shard_houses WHERE serial = ?', [serial])
|
||||
|
||||
// The full registered-house browser: every row we've seen via house.update.
|
||||
const listRegistryHouses = () =>
|
||||
query(`SELECT ${HOUSE_REG_COLS} FROM shard_houses WHERE in_registry = 1 ORDER BY name ASC`)
|
||||
|
||||
// ── Champion spawns ────────────────────────────────────────────────────────
|
||||
const CHAMP_COLS =
|
||||
'serial, category, type, name, status, active, map, x, y, z, boss_up, payload, t, updated_at'
|
||||
|
||||
const upsertChamp = (serial, fields) => upsertRow('shard_champs', 'serial', serial, fields)
|
||||
|
||||
const removeChamp = (serial) => query('DELETE FROM shard_champs WHERE serial = ?', [serial])
|
||||
const clearChamps = () => query('DELETE FROM shard_champs')
|
||||
// Ordered by name (matches the sidecar's /champs ordering).
|
||||
const listChamps = () => query(`SELECT ${CHAMP_COLS} FROM shard_champs ORDER BY name ASC`)
|
||||
|
||||
// ── Help-page (support) queue ──────────────────────────────────────────────
|
||||
const PAGE_COLS =
|
||||
'page_id, type, sender_name, sender_acct, web_id, message, map, x, y, z, sent_ms, handled, handler, payload, updated_at'
|
||||
|
||||
async function upsertPage(pageId, fields) {
|
||||
const cols = Object.keys(fields)
|
||||
const allCols = ['page_id', ...cols]
|
||||
const insertCols = allCols.map((c) => `\`${c}\``).join(', ')
|
||||
const placeholders = allCols.map(() => '?').join(', ')
|
||||
const updates = cols.map((c) => `\`${c}\` = VALUES(\`${c}\`)`).join(', ')
|
||||
await query(
|
||||
`INSERT INTO shard_pages (${insertCols}) VALUES (${placeholders})
|
||||
ON DUPLICATE KEY UPDATE ${updates}`,
|
||||
[pageId, ...cols.map((c) => fields[c])],
|
||||
)
|
||||
}
|
||||
|
||||
const removePage = (pageId) => query('DELETE FROM shard_pages WHERE page_id = ?', [pageId])
|
||||
const clearPages = () => query('DELETE FROM shard_pages')
|
||||
// Oldest-open first so the queue reads like a work list.
|
||||
const listPages = () => query(`SELECT ${PAGE_COLS} FROM shard_pages ORDER BY sent_ms ASC`)
|
||||
|
||||
// ── Guild board (Protocol 2.0) ─────────────────────────────────────────────
|
||||
const GUILD_COLS =
|
||||
'id, name, abbr, members, online, alliance, leader_serial, leader_name, leader_acct, leader_web_id, payload, t, updated_at'
|
||||
|
||||
const upsertGuild = (id, fields) => upsertRow('shard_guilds', 'id', id, fields)
|
||||
|
||||
const removeGuild = (id) => query('DELETE FROM shard_guilds WHERE id = ?', [id])
|
||||
const clearGuilds = () => query('DELETE FROM shard_guilds')
|
||||
const listGuilds = () => query(`SELECT ${GUILD_COLS} FROM shard_guilds ORDER BY name ASC`)
|
||||
|
||||
// The guild an actor LEADS — matched on the current board (leader_serial or the
|
||||
// linked leader_acct), so it reflects live state. Guild MEMBERSHIP for non-leaders
|
||||
// is not modelled (the board carries only counts + leader), so we don't guess it.
|
||||
const findGuildLedByActor = (serial, acct) =>
|
||||
query(
|
||||
`SELECT id, name, abbr, alliance, leader_name FROM shard_guilds
|
||||
WHERE leader_serial = ? OR (leader_acct IS NOT NULL AND leader_acct = ?)
|
||||
LIMIT 1`,
|
||||
[serial ?? null, acct ?? null],
|
||||
)
|
||||
|
||||
// Guilds led by any of the given game accounts (admin: a user's linked accounts).
|
||||
const listGuildsLedByAccounts = (accounts) =>
|
||||
accounts.length === 0
|
||||
? Promise.resolve([])
|
||||
: query(
|
||||
`SELECT id, name, abbr, alliance, leader_name FROM shard_guilds
|
||||
WHERE leader_acct IN (${accounts.map(() => '?').join(', ')})
|
||||
ORDER BY name ASC`,
|
||||
accounts,
|
||||
)
|
||||
|
||||
// ── Governor board + term history (Protocol 2.0) ───────────────────────────
|
||||
const GOV_COLS =
|
||||
'city, governor_serial, governor_name, governor_acct, governor_web_id, elect_serial, elect_name, elect_acct, election_phase, candidates, auto_pick_at, payload, t, updated_at'
|
||||
|
||||
const upsertGovernor = (city, fields) => upsertRow('shard_governors', 'city', city, fields)
|
||||
|
||||
const listGovernors = () => query(`SELECT ${GOV_COLS} FROM shard_governors ORDER BY city ASC`)
|
||||
|
||||
// Cities whose current governor is one of the given game accounts (cross-link:
|
||||
// does this user hold a governorship?). Empty list short-circuits.
|
||||
const listGovernorshipsByAccounts = (accounts) =>
|
||||
accounts.length === 0
|
||||
? Promise.resolve([])
|
||||
: query(
|
||||
`SELECT ${GOV_COLS} FROM shard_governors
|
||||
WHERE governor_acct IN (${accounts.map(() => '?').join(', ')})
|
||||
ORDER BY city ASC`,
|
||||
accounts,
|
||||
)
|
||||
|
||||
// The single open term (ended_at IS NULL) for a city, if any.
|
||||
async function currentGovernorTerm(city) {
|
||||
const rows = await query(
|
||||
'SELECT id, city, governor_serial, governor_name, governor_acct, governor_web_id, started_at, ended_at, votes FROM shard_governor_terms WHERE city = ? AND ended_at IS NULL ORDER BY started_at DESC LIMIT 1',
|
||||
[city],
|
||||
)
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
const closeGovernorTerm = (id, endedAt) =>
|
||||
query('UPDATE shard_governor_terms SET ended_at = ? WHERE id = ?', [endedAt, id])
|
||||
|
||||
const openGovernorTerm = ({ city, serial, name, acct, webId, startedAt }) =>
|
||||
query(
|
||||
`INSERT INTO shard_governor_terms
|
||||
(city, governor_serial, governor_name, governor_acct, governor_web_id, started_at)
|
||||
VALUES (?, ?, ?, ?, ?, ?)`,
|
||||
[city, serial ?? null, name ?? null, acct ?? null, webId ?? null, startedAt],
|
||||
)
|
||||
|
||||
const listGovernorTerms = (city, limit) =>
|
||||
query(
|
||||
'SELECT id, city, governor_serial, governor_name, governor_acct, governor_web_id, started_at, ended_at, votes FROM shard_governor_terms WHERE city = ? ORDER BY started_at DESC LIMIT ?',
|
||||
[city, limit],
|
||||
)
|
||||
|
||||
// ── Online-population snapshot (Protocol 2.0 presence.online) ───────────────
|
||||
async function setPresence({ count, byFacet, byRegion, t }) {
|
||||
await query(
|
||||
`INSERT INTO shard_presence (id, count, by_facet, by_region, t) VALUES (1, ?, ?, ?, ?)
|
||||
ON DUPLICATE KEY UPDATE count = VALUES(count), by_facet = VALUES(by_facet),
|
||||
by_region = VALUES(by_region), t = VALUES(t)`,
|
||||
[
|
||||
Number.isFinite(count) ? count : 0,
|
||||
byFacet ? JSON.stringify(byFacet) : null,
|
||||
byRegion ? JSON.stringify(byRegion) : null,
|
||||
Number.isFinite(t) ? t : null,
|
||||
],
|
||||
)
|
||||
}
|
||||
|
||||
async function latestPresence() {
|
||||
const rows = await query('SELECT count, by_facet, by_region, t FROM shard_presence WHERE id = 1')
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
// ── Shard ruleset (Protocol 3.0 world.ruleset) ─────────────────────────────
|
||||
// Singleton, same shape as shard_presence: the shard re-emits the whole frame on
|
||||
// every connect, so there is nothing to merge — the latest one wins outright.
|
||||
async function setRuleset({ rev, expansion, payload, t }) {
|
||||
await query(
|
||||
`INSERT INTO shard_ruleset (id, rev, expansion, payload, t) VALUES (1, ?, ?, ?, ?)
|
||||
ON DUPLICATE KEY UPDATE rev = VALUES(rev), expansion = VALUES(expansion),
|
||||
payload = VALUES(payload), t = VALUES(t)`,
|
||||
[rev ?? null, expansion ?? null, payload, Number.isFinite(t) ? t : null],
|
||||
)
|
||||
}
|
||||
|
||||
async function getRuleset() {
|
||||
const rows = await query(
|
||||
'SELECT rev, expansion, payload, t, updated_at FROM shard_ruleset WHERE id = 1',
|
||||
)
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
// ── Points/loyalty boards (Protocol 3.0 points.board) ──────────────────────
|
||||
// One row per point system. The shard only emits a system whose top N actually
|
||||
// moved, so this is a sparse stream of overwrites; there is no delete, because
|
||||
// the shard's set of systems is fixed at startup.
|
||||
async function upsertPointsBoard({ system, name, nameCliloc, maxPoints, players, showOnGump, payload, t }) {
|
||||
await query(
|
||||
`INSERT INTO shard_points_boards
|
||||
(system, name, name_cliloc, max_points, players, show_on_gump, payload, t)
|
||||
VALUES (?, ?, ?, ?, ?, ?, ?, ?)
|
||||
ON DUPLICATE KEY UPDATE name = VALUES(name), name_cliloc = VALUES(name_cliloc),
|
||||
max_points = VALUES(max_points), players = VALUES(players),
|
||||
show_on_gump = VALUES(show_on_gump), payload = VALUES(payload), t = VALUES(t)`,
|
||||
[
|
||||
system,
|
||||
name ?? null,
|
||||
Number.isFinite(nameCliloc) ? nameCliloc : null,
|
||||
Number.isFinite(maxPoints) ? maxPoints : null,
|
||||
Number.isFinite(players) ? players : null,
|
||||
showOnGump ? 1 : 0,
|
||||
payload,
|
||||
Number.isFinite(t) ? t : null,
|
||||
],
|
||||
)
|
||||
}
|
||||
|
||||
// Ordered by display name, falling back to the system key for a board whose name
|
||||
// arrived as a bare cliloc — otherwise every unresolved board would sort together
|
||||
// under NULL.
|
||||
async function listPointsBoards() {
|
||||
return query(
|
||||
`SELECT system, name, name_cliloc, max_points, players, show_on_gump, payload, t, updated_at
|
||||
FROM shard_points_boards ORDER BY COALESCE(name, system), system`,
|
||||
)
|
||||
}
|
||||
|
||||
async function getPointsBoard(system) {
|
||||
const rows = await query(
|
||||
`SELECT system, name, name_cliloc, max_points, players, show_on_gump, payload, t, updated_at
|
||||
FROM shard_points_boards WHERE system = ?`,
|
||||
[system],
|
||||
)
|
||||
return rows[0] || null
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
upsertOnline,
|
||||
removeOnline,
|
||||
clearOnline,
|
||||
countOnline,
|
||||
listOnline,
|
||||
listOnlineLinked,
|
||||
listOnlineByAccounts,
|
||||
insertEconomy,
|
||||
listEconomy,
|
||||
latestEconomy,
|
||||
upsertHouse,
|
||||
listIdocHouses,
|
||||
listHousesByAccounts,
|
||||
removeHouse,
|
||||
listRegistryHouses,
|
||||
upsertGuild,
|
||||
removeGuild,
|
||||
clearGuilds,
|
||||
listGuilds,
|
||||
findGuildLedByActor,
|
||||
listGuildsLedByAccounts,
|
||||
upsertGovernor,
|
||||
listGovernors,
|
||||
listGovernorshipsByAccounts,
|
||||
currentGovernorTerm,
|
||||
closeGovernorTerm,
|
||||
openGovernorTerm,
|
||||
listGovernorTerms,
|
||||
setPresence,
|
||||
latestPresence,
|
||||
setRuleset,
|
||||
getRuleset,
|
||||
upsertPointsBoard,
|
||||
listPointsBoards,
|
||||
getPointsBoard,
|
||||
upsertChamp,
|
||||
removeChamp,
|
||||
clearChamps,
|
||||
listChamps,
|
||||
upsertPage,
|
||||
removePage,
|
||||
clearPages,
|
||||
listPages,
|
||||
}
|
||||
@@ -1,638 +0,0 @@
|
||||
// Live shard state derived from the WS feed: who is online, the gold-supply
|
||||
// series, and per-house decay stage. The ingest dispatcher calls the write
|
||||
// methods; the public read endpoints call the list/count methods. Writes take
|
||||
// camelCase semantic objects and map to the snake_case columns; only the keys
|
||||
// present are written (so a char.vitals refresh doesn't clobber login fields).
|
||||
|
||||
const db = require('./shardState.db')
|
||||
|
||||
const MAX_ECONOMY = 1000
|
||||
|
||||
// Small coercion helpers, kept out of the upsert builders below so those stay
|
||||
// flat (each inline `?? null` / ternary otherwise adds to cognitive complexity).
|
||||
const orNull = (v) => v ?? null
|
||||
const toDate = (v) => (v ? new Date(v) : null)
|
||||
// Owner is an actor object (or null for an abandoned house); flatten to columns.
|
||||
const ownerFields = (owner) => ({
|
||||
owner_serial: orNull(owner?.serial),
|
||||
owner_acct: orNull(owner?.acct),
|
||||
owner_name: orNull(owner?.name),
|
||||
})
|
||||
|
||||
// Map a camelCase online descriptor to DB columns, dropping undefined keys so a
|
||||
// partial refresh only touches the fields it carries.
|
||||
function onlineFields(data) {
|
||||
const map = {
|
||||
name: data.name,
|
||||
acct: data.acct,
|
||||
web_id: data.webId,
|
||||
map: data.map,
|
||||
x: data.x,
|
||||
y: data.y,
|
||||
z: data.z,
|
||||
hits: data.hits,
|
||||
hits_max: data.hitsMax,
|
||||
mana: data.mana,
|
||||
mana_max: data.manaMax,
|
||||
stam: data.stam,
|
||||
stam_max: data.stamMax,
|
||||
str: data.str,
|
||||
dex: data.dex,
|
||||
int: data.int,
|
||||
}
|
||||
const fields = {}
|
||||
for (const [k, v] of Object.entries(map)) if (v !== undefined) fields[k] = v
|
||||
return fields
|
||||
}
|
||||
|
||||
// Upsert an online player (mob.login) or refresh their vitals (char.vitals).
|
||||
async function upsertOnline(data) {
|
||||
if (!data || !data.serial) return
|
||||
await db.upsertOnline(data.serial, onlineFields(data))
|
||||
}
|
||||
|
||||
const setOffline = (serial) => db.removeOnline(serial)
|
||||
const clearOnline = () => db.clearOnline()
|
||||
const onlineCount = () => db.countOnline()
|
||||
|
||||
function shapeOnline(r) {
|
||||
return {
|
||||
serial: r.serial,
|
||||
name: r.name,
|
||||
acct: r.acct,
|
||||
webId: r.web_id,
|
||||
map: r.map,
|
||||
x: r.x,
|
||||
y: r.y,
|
||||
z: r.z,
|
||||
hits: r.hits,
|
||||
hitsMax: r.hits_max,
|
||||
mana: r.mana,
|
||||
manaMax: r.mana_max,
|
||||
stam: r.stam,
|
||||
stamMax: r.stam_max,
|
||||
str: r.str,
|
||||
dex: r.dex,
|
||||
int: r.int,
|
||||
updatedAt: r.updated_at,
|
||||
}
|
||||
}
|
||||
|
||||
// Only players whose account is linked to a website user (opt-in visibility).
|
||||
async function listOnlineLinked() {
|
||||
const rows = await db.listOnlineLinked()
|
||||
return rows.map(shapeOnline)
|
||||
}
|
||||
|
||||
async function listOnline() {
|
||||
const rows = await db.listOnline()
|
||||
return rows.map(shapeOnline)
|
||||
}
|
||||
|
||||
// Append a gold-supply sample (economy.supply).
|
||||
async function addEconomySample({ accounts, gold, t }) {
|
||||
await db.insertEconomy({ accounts, gold, t })
|
||||
}
|
||||
|
||||
async function listEconomy(limit = 100) {
|
||||
const n = Math.min(Math.max(Number(limit) || 100, 1), MAX_ECONOMY)
|
||||
const rows = await db.listEconomy(n)
|
||||
// Return oldest → newest for charting.
|
||||
return rows
|
||||
.map((r) => ({ accounts: r.accounts, gold: r.gold == null ? null : Number(r.gold), t: r.t }))
|
||||
.reverse()
|
||||
}
|
||||
|
||||
async function latestEconomy() {
|
||||
const r = await db.latestEconomy()
|
||||
return r ? { accounts: r.accounts, gold: r.gold == null ? null : Number(r.gold), t: r.t } : null
|
||||
}
|
||||
|
||||
// Upsert a house's decay stage (house.decay). is_idoc is derived from the stage.
|
||||
async function upsertHouse(data) {
|
||||
if (!data || !data.serial) return
|
||||
const fields = {
|
||||
stage: data.stage ?? null,
|
||||
map: data.map ?? null,
|
||||
x: data.x ?? null,
|
||||
y: data.y ?? null,
|
||||
z: data.z ?? null,
|
||||
region: data.region ?? null,
|
||||
name: data.name ?? null,
|
||||
owner_serial: data.ownerSerial ?? null,
|
||||
owner_acct: data.ownerAcct ?? null,
|
||||
built_on: data.builtOn ? new Date(data.builtOn) : null,
|
||||
last_refreshed: data.lastRefreshed ? new Date(data.lastRefreshed) : null,
|
||||
is_idoc: String(data.stage).toUpperCase() === 'IDOC' ? 1 : 0,
|
||||
}
|
||||
await db.upsertHouse(data.serial, fields)
|
||||
}
|
||||
|
||||
function shapeHouse(r) {
|
||||
return {
|
||||
serial: r.serial,
|
||||
stage: r.stage,
|
||||
map: r.map,
|
||||
x: r.x,
|
||||
y: r.y,
|
||||
z: r.z,
|
||||
region: r.region,
|
||||
name: r.name,
|
||||
ownerSerial: r.owner_serial,
|
||||
ownerAcct: r.owner_acct,
|
||||
// Registry fields (Protocol 2.0 house.update); undefined on decay-only rows.
|
||||
ownerName: r.owner_name,
|
||||
coOwners: r.co_owners,
|
||||
friends: r.friends,
|
||||
price: r.price == null ? null : Number(r.price),
|
||||
decay: r.decay,
|
||||
inRegistry: r.in_registry == null ? undefined : Boolean(r.in_registry),
|
||||
builtOn: r.built_on,
|
||||
lastRefreshed: r.last_refreshed,
|
||||
isIdoc: Boolean(r.is_idoc),
|
||||
updatedAt: r.updated_at,
|
||||
}
|
||||
}
|
||||
|
||||
async function listIdoc() {
|
||||
const rows = await db.listIdocHouses()
|
||||
return rows.map(shapeHouse)
|
||||
}
|
||||
|
||||
// Houses owned by the given game accounts (admin: a user's linked accounts).
|
||||
async function listHousesForAccounts(accounts) {
|
||||
const rows = await db.listHousesByAccounts(accounts)
|
||||
return rows.map(shapeHouse)
|
||||
}
|
||||
|
||||
// ── House registry (Protocol 2.0 house.update / house.remove) ──────────────
|
||||
// Richer per-house snapshot than the decay-transition feed. Writes only the
|
||||
// registry columns (+ shared location/owner fields); is_idoc/stage stay owned by
|
||||
// the house.decay path, so the two feeds never clobber each other. owner is an
|
||||
// actor object (or null for an abandoned house).
|
||||
async function upsertHouseRegistry(data) {
|
||||
if (!data || !data.serial) return
|
||||
const fields = {
|
||||
name: orNull(data.name),
|
||||
...ownerFields(data.owner || null),
|
||||
co_owners: orNull(data.coOwners),
|
||||
friends: orNull(data.friends),
|
||||
price: orNull(data.price),
|
||||
decay: orNull(data.decay),
|
||||
region: orNull(data.region),
|
||||
map: orNull(data.map),
|
||||
x: orNull(data.x),
|
||||
y: orNull(data.y),
|
||||
z: orNull(data.z),
|
||||
built_on: toDate(data.builtOn),
|
||||
last_refreshed: toDate(data.lastRefreshed),
|
||||
in_registry: 1,
|
||||
}
|
||||
await db.upsertHouse(data.serial, fields)
|
||||
}
|
||||
|
||||
const removeHouse = (serial) => (serial ? db.removeHouse(serial) : Promise.resolve())
|
||||
|
||||
async function listHouses() {
|
||||
const rows = await db.listRegistryHouses()
|
||||
return rows.map(shapeHouse)
|
||||
}
|
||||
|
||||
// Online players on the given game accounts (admin: a user's linked accounts).
|
||||
async function listOnlineForAccounts(accounts) {
|
||||
const rows = await db.listOnlineByAccounts(accounts)
|
||||
return rows.map(shapeOnline)
|
||||
}
|
||||
|
||||
// ── Champion spawns ────────────────────────────────────────────────────────
|
||||
// Upsert a champ spawn's state (champ.update). The full event is stored in
|
||||
// `payload` for the category-specific fields; a few columns are hoisted out for
|
||||
// querying/ordering. is-boss-up is derived from bossUp (sea bosses are always up).
|
||||
async function upsertChamp(ev) {
|
||||
if (!ev || !ev.serial) return
|
||||
await db.upsertChamp(ev.serial, {
|
||||
category: orNull(ev.category),
|
||||
type: orNull(ev.type),
|
||||
name: orNull(ev.name),
|
||||
status: orNull(ev.status),
|
||||
active: ev.active ? 1 : 0,
|
||||
map: orNull(ev.map),
|
||||
x: orNull(ev.x),
|
||||
y: orNull(ev.y),
|
||||
z: orNull(ev.z),
|
||||
boss_up: ev.bossUp ? 1 : 0,
|
||||
payload: JSON.stringify(ev),
|
||||
t: Number.isFinite(ev.t) ? ev.t : null,
|
||||
})
|
||||
}
|
||||
|
||||
const removeChamp = (serial) => (serial ? db.removeChamp(serial) : Promise.resolve())
|
||||
const clearChamps = () => db.clearChamps()
|
||||
|
||||
// Return the stored champ.update payload (the shape the sidecar/UI expect),
|
||||
// falling back to the hoisted columns if an older row lacks a payload.
|
||||
function shapeChamp(r) {
|
||||
const payload = typeof r.payload === 'string' ? safeJson(r.payload) : r.payload
|
||||
return payload || {
|
||||
kind: 'champ.update',
|
||||
serial: r.serial,
|
||||
category: r.category,
|
||||
type: r.type,
|
||||
name: r.name,
|
||||
status: r.status,
|
||||
active: Boolean(r.active),
|
||||
map: r.map,
|
||||
x: r.x,
|
||||
y: r.y,
|
||||
z: r.z,
|
||||
bossUp: Boolean(r.boss_up),
|
||||
t: r.t,
|
||||
}
|
||||
}
|
||||
|
||||
async function listChamps() {
|
||||
const rows = await db.listChamps()
|
||||
return rows.map(shapeChamp)
|
||||
}
|
||||
|
||||
// Replace the whole board with a fresh snapshot (sidecar GET /champs on connect).
|
||||
async function replaceChamps(spawns) {
|
||||
await db.clearChamps()
|
||||
for (const ev of spawns || []) await upsertChamp(ev)
|
||||
}
|
||||
|
||||
// ── Help-page (support) queue ──────────────────────────────────────────────
|
||||
// Upsert a page (page.new / page.updated). The `sender` actor object carries the
|
||||
// name/acct/webId; the rest are top-level fields.
|
||||
async function upsertPage(ev) {
|
||||
const pageId = ev && (ev.pageId || (ev.sender && ev.sender.serial))
|
||||
if (!pageId) return
|
||||
const sender = ev.sender || {}
|
||||
await db.upsertPage(pageId, {
|
||||
type: orNull(ev.type),
|
||||
sender_name: orNull(sender.name),
|
||||
sender_acct: orNull(sender.acct),
|
||||
web_id: orNull(sender.webId),
|
||||
message: orNull(ev.message),
|
||||
map: orNull(ev.map),
|
||||
x: orNull(ev.x),
|
||||
y: orNull(ev.y),
|
||||
z: orNull(ev.z),
|
||||
sent_ms: Number.isFinite(ev.sentMs) ? ev.sentMs : null,
|
||||
handled: ev.handled ? 1 : 0,
|
||||
handler: orNull(ev.handler),
|
||||
payload: JSON.stringify(ev),
|
||||
})
|
||||
}
|
||||
|
||||
const removePage = (pageId) => (pageId ? db.removePage(pageId) : Promise.resolve())
|
||||
const clearPages = () => db.clearPages()
|
||||
|
||||
function shapePage(r) {
|
||||
const payload = typeof r.payload === 'string' ? safeJson(r.payload) : r.payload
|
||||
return {
|
||||
pageId: r.page_id,
|
||||
type: r.type,
|
||||
sender: { serial: r.page_id, name: r.sender_name, acct: r.sender_acct, webId: r.web_id },
|
||||
message: r.message,
|
||||
map: r.map,
|
||||
x: r.x,
|
||||
y: r.y,
|
||||
z: r.z,
|
||||
sentMs: r.sent_ms == null ? null : Number(r.sent_ms),
|
||||
handled: Boolean(r.handled),
|
||||
handler: r.handler,
|
||||
updatedAt: r.updated_at,
|
||||
// Keep the raw payload available for any field not hoisted above.
|
||||
payload: payload || undefined,
|
||||
}
|
||||
}
|
||||
|
||||
async function listPages() {
|
||||
const rows = await db.listPages()
|
||||
return rows.map(shapePage)
|
||||
}
|
||||
|
||||
// Replace the whole queue with a fresh snapshot (sidecar GET /pages on connect).
|
||||
async function replacePages(pages) {
|
||||
await db.clearPages()
|
||||
for (const ev of pages || []) await upsertPage(ev)
|
||||
}
|
||||
|
||||
// ── Guild board (Protocol 2.0) ─────────────────────────────────────────────
|
||||
// Upsert a guild's roster snapshot (guild.update). The leader is an actor object
|
||||
// flattened into leader_* columns; the full event lives in `payload`.
|
||||
async function upsertGuild(ev) {
|
||||
if (!ev || ev.id == null) return
|
||||
const leader = ev.leader || {}
|
||||
await db.upsertGuild(ev.id, {
|
||||
name: ev.name ?? null,
|
||||
abbr: ev.abbr ?? null,
|
||||
members: ev.members ?? null,
|
||||
online: ev.online ?? null,
|
||||
alliance: ev.alliance ?? null,
|
||||
leader_serial: leader.serial ?? null,
|
||||
leader_name: leader.name ?? null,
|
||||
leader_acct: leader.acct ?? null,
|
||||
leader_web_id: leader.webId ?? null,
|
||||
payload: JSON.stringify(ev),
|
||||
t: Number.isFinite(ev.t) ? ev.t : null,
|
||||
})
|
||||
}
|
||||
|
||||
const removeGuild = (id) => (id == null ? Promise.resolve() : db.removeGuild(id))
|
||||
const clearGuilds = () => db.clearGuilds()
|
||||
|
||||
function shapeGuild(r) {
|
||||
const payload = typeof r.payload === 'string' ? safeJson(r.payload) : r.payload
|
||||
return payload || {
|
||||
kind: 'guild.update',
|
||||
id: r.id,
|
||||
name: r.name,
|
||||
abbr: r.abbr,
|
||||
members: r.members,
|
||||
online: r.online,
|
||||
alliance: r.alliance,
|
||||
leader: r.leader_serial
|
||||
? { serial: r.leader_serial, name: r.leader_name, acct: r.leader_acct, webId: r.leader_web_id }
|
||||
: null,
|
||||
t: r.t,
|
||||
}
|
||||
}
|
||||
|
||||
async function listGuilds() {
|
||||
const rows = await db.listGuilds()
|
||||
return rows.map(shapeGuild)
|
||||
}
|
||||
|
||||
// Replace the board with a fresh snapshot (sidecar GET /guilds on connect).
|
||||
async function replaceGuilds(guilds) {
|
||||
await db.clearGuilds()
|
||||
for (const ev of guilds || []) await upsertGuild(ev)
|
||||
}
|
||||
|
||||
// The guild an actor leads (cross-link on the character sheet). Leadership only —
|
||||
// see the db note; membership for rank-and-file isn't in the feed, so we return
|
||||
// null rather than show a possibly-stale guess.
|
||||
async function findGuildForActor({ serial, acct }) {
|
||||
const rows = await db.findGuildLedByActor(serial ?? null, acct ?? null)
|
||||
const g = rows[0]
|
||||
if (!g) return null
|
||||
return { id: g.id, name: g.name, abbr: g.abbr, alliance: g.alliance, role: 'leader' }
|
||||
}
|
||||
|
||||
// Guilds led by any of a user's linked accounts (admin user-detail cross-link).
|
||||
async function listGuildsLedForAccounts(accounts) {
|
||||
const rows = await db.listGuildsLedByAccounts(accounts)
|
||||
return rows.map((g) => ({ id: g.id, name: g.name, abbr: g.abbr, alliance: g.alliance, leaderName: g.leader_name }))
|
||||
}
|
||||
|
||||
// ── Town governors (Protocol 2.0) ──────────────────────────────────────────
|
||||
// Upsert a city's governance snapshot (city.update) AND capture term history.
|
||||
// Term capture runs first (it reads the CURRENT open term to decide whether the
|
||||
// governor changed) and is idempotent: a repeat/backfill of the same governor is a
|
||||
// no-op, so it's safe to call on the live feed and on reconnect snapshots alike.
|
||||
async function upsertGovernor(ev) {
|
||||
if (!ev || !ev.city) return
|
||||
await recordGovernorTransition(ev)
|
||||
const gov = ev.governor
|
||||
const elect = ev.governorElect
|
||||
await db.upsertGovernor(ev.city, {
|
||||
governor_serial: orNull(gov?.serial),
|
||||
governor_name: orNull(gov?.name),
|
||||
governor_acct: orNull(gov?.acct),
|
||||
governor_web_id: orNull(gov?.webId),
|
||||
elect_serial: orNull(elect?.serial),
|
||||
elect_name: orNull(elect?.name),
|
||||
elect_acct: orNull(elect?.acct),
|
||||
election_phase: orNull(ev.electionPhase),
|
||||
candidates: orNull(ev.candidates),
|
||||
auto_pick_at: toDate(ev.autoPickAt),
|
||||
payload: JSON.stringify(ev),
|
||||
t: Number.isFinite(ev.t) ? ev.t : null,
|
||||
})
|
||||
}
|
||||
|
||||
// Close the open term and open a new one when the governor CHANGES. Idempotent:
|
||||
// same governor as the open term ⇒ nothing happens (so backfill/duplicate
|
||||
// city.update events never spawn spurious terms).
|
||||
async function recordGovernorTransition(ev) {
|
||||
const gov = ev.governor || null
|
||||
const newSerial = gov ? gov.serial ?? null : null
|
||||
const t = Number.isFinite(ev.t) ? ev.t : Date.now()
|
||||
const open = await db.currentGovernorTerm(ev.city)
|
||||
const openSerial = open ? open.governor_serial : null
|
||||
if (open && openSerial === newSerial) return // unchanged — nothing to record
|
||||
if (open) await db.closeGovernorTerm(open.id, t) // governor changed or seat vacated
|
||||
if (newSerial) {
|
||||
await db.openGovernorTerm({
|
||||
city: ev.city,
|
||||
serial: newSerial,
|
||||
name: gov.name ?? null,
|
||||
acct: gov.acct ?? null,
|
||||
webId: gov.webId ?? null,
|
||||
startedAt: t,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function shapeGovernor(r) {
|
||||
const payload = typeof r.payload === 'string' ? safeJson(r.payload) : r.payload
|
||||
return payload || {
|
||||
kind: 'city.update',
|
||||
city: r.city,
|
||||
governor: r.governor_serial
|
||||
? { serial: r.governor_serial, name: r.governor_name, acct: r.governor_acct, webId: r.governor_web_id }
|
||||
: null,
|
||||
governorElect: r.elect_serial
|
||||
? { serial: r.elect_serial, name: r.elect_name, acct: r.elect_acct }
|
||||
: null,
|
||||
electionPhase: r.election_phase,
|
||||
candidates: r.candidates,
|
||||
t: r.t,
|
||||
}
|
||||
}
|
||||
|
||||
async function listGovernors() {
|
||||
const rows = await db.listGovernors()
|
||||
return rows.map(shapeGovernor)
|
||||
}
|
||||
|
||||
// Cities the given game accounts currently govern (cross-link badge).
|
||||
async function listGovernorshipsForAccounts(accounts) {
|
||||
const rows = await db.listGovernorshipsByAccounts(accounts)
|
||||
return rows.map(shapeGovernor)
|
||||
}
|
||||
|
||||
// Term history for a city (look-back), newest first.
|
||||
async function listGovernorHistory(city, limit = 100) {
|
||||
const n = Math.min(Math.max(Number(limit) || 100, 1), 500)
|
||||
const rows = await db.listGovernorTerms(city, n)
|
||||
return rows.map((r) => ({
|
||||
city: r.city,
|
||||
governor: r.governor_serial
|
||||
? { serial: r.governor_serial, name: r.governor_name, acct: r.governor_acct, webId: r.governor_web_id }
|
||||
: null,
|
||||
startedAt: r.started_at == null ? null : Number(r.started_at),
|
||||
endedAt: r.ended_at == null ? null : Number(r.ended_at),
|
||||
votes: r.votes,
|
||||
}))
|
||||
}
|
||||
|
||||
// Upsert governors without clearing (cities are fixed, no remove event); term
|
||||
// capture inside upsertGovernor stays idempotent across reconnect snapshots.
|
||||
async function replaceGovernors(cities) {
|
||||
for (const ev of cities || []) await upsertGovernor(ev)
|
||||
}
|
||||
|
||||
// ── Online-population snapshot (Protocol 2.0 presence.online) ───────────────
|
||||
async function setPresence(ev) {
|
||||
if (!ev) return
|
||||
await db.setPresence({
|
||||
count: ev.count,
|
||||
byFacet: ev.byFacet || null,
|
||||
byRegion: ev.byRegion || null,
|
||||
t: ev.t,
|
||||
})
|
||||
}
|
||||
|
||||
async function latestPresence() {
|
||||
const r = await db.latestPresence()
|
||||
if (!r) return { count: 0, byFacet: {}, byRegion: {}, t: null }
|
||||
const parse = (v) => (typeof v === 'string' ? safeJson(v) || {} : v || {})
|
||||
return {
|
||||
count: Number(r.count) || 0,
|
||||
byFacet: parse(r.by_facet),
|
||||
byRegion: parse(r.by_region),
|
||||
t: r.t == null ? null : Number(r.t),
|
||||
}
|
||||
}
|
||||
|
||||
// ── Shard ruleset (Protocol 3.0 world.ruleset) ─────────────────────────────
|
||||
//
|
||||
// The whole frame is stored in `payload` and served back whole. Nothing is
|
||||
// normalized out of it: it is a flat description of config read as one page, and
|
||||
// splitting it into columns would mean a schema change every time the shard grows
|
||||
// a new block. `rev` and `expansion` are hoisted only because they are cheap to
|
||||
// index/display, following shard_champs' payload-plus-hoisted-columns pattern.
|
||||
async function setRuleset(ev) {
|
||||
if (!ev) return
|
||||
await db.setRuleset({
|
||||
rev: ev.rev ?? null,
|
||||
expansion: ev.expansion ?? null,
|
||||
payload: JSON.stringify(ev),
|
||||
t: ev.t,
|
||||
})
|
||||
}
|
||||
|
||||
// The stored ruleset, or null when the shard has never published one (an old
|
||||
// plugin, or Bridge.RulesetEnabled=false). Null is a real answer here — the page
|
||||
// says "not published yet" rather than rendering an empty ruleset as if the shard
|
||||
// had no rules — so it is deliberately not smoothed into {}.
|
||||
async function getRuleset() {
|
||||
const r = await db.getRuleset()
|
||||
if (!r) return null
|
||||
const payload = typeof r.payload === 'string' ? safeJson(r.payload) : r.payload
|
||||
if (!payload) return null
|
||||
return { ...payload, updatedAt: r.updated_at }
|
||||
}
|
||||
|
||||
// ── Points/loyalty boards (Protocol 3.0 points.board) ──────────────────────
|
||||
//
|
||||
// The whole frame is stored in `payload`; the columns beside it are hoisted for
|
||||
// listing and ordering only. The top-N list deliberately stays inside the payload
|
||||
// (see schema.sql) — it is a fixed-size list read whole, like the governor board's
|
||||
// candidates.
|
||||
async function upsertPointsBoard(ev) {
|
||||
if (!ev || !ev.system) return
|
||||
await db.upsertPointsBoard({
|
||||
system: String(ev.system).slice(0, 48),
|
||||
name: ev.nameString ?? null,
|
||||
nameCliloc: ev.nameNumber,
|
||||
maxPoints: ev.maxPoints,
|
||||
players: ev.players,
|
||||
showOnGump: ev.showOnGump !== false,
|
||||
payload: JSON.stringify(ev),
|
||||
t: ev.t,
|
||||
})
|
||||
}
|
||||
|
||||
// A stored frame plus the freshness stamp. `top` is normalized to an array so a
|
||||
// caller never has to guard it — a board with nobody on it is a real state (a
|
||||
// system nobody has scored in yet), distinct from a system that was never
|
||||
// published at all, which is absent from the table entirely.
|
||||
function shapePointsBoard(r) {
|
||||
const payload = (typeof r.payload === 'string' ? safeJson(r.payload) : r.payload) || {}
|
||||
return {
|
||||
...payload,
|
||||
system: r.system,
|
||||
top: Array.isArray(payload.top) ? payload.top : [],
|
||||
updatedAt: r.updated_at,
|
||||
}
|
||||
}
|
||||
|
||||
async function listPointsBoards() {
|
||||
const rows = await db.listPointsBoards()
|
||||
return rows.map(shapePointsBoard)
|
||||
}
|
||||
|
||||
async function getPointsBoard(system) {
|
||||
const r = await db.getPointsBoard(system)
|
||||
return r ? shapePointsBoard(r) : null
|
||||
}
|
||||
|
||||
function safeJson(s) {
|
||||
try {
|
||||
return JSON.parse(s)
|
||||
} catch {
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
upsertOnline,
|
||||
setOffline,
|
||||
clearOnline,
|
||||
onlineCount,
|
||||
listOnline,
|
||||
listOnlineLinked,
|
||||
listOnlineForAccounts,
|
||||
addEconomySample,
|
||||
listEconomy,
|
||||
latestEconomy,
|
||||
upsertHouse,
|
||||
listIdoc,
|
||||
listHousesForAccounts,
|
||||
upsertHouseRegistry,
|
||||
removeHouse,
|
||||
listHouses,
|
||||
upsertChamp,
|
||||
removeChamp,
|
||||
clearChamps,
|
||||
listChamps,
|
||||
replaceChamps,
|
||||
upsertPage,
|
||||
removePage,
|
||||
clearPages,
|
||||
listPages,
|
||||
replacePages,
|
||||
upsertGuild,
|
||||
removeGuild,
|
||||
clearGuilds,
|
||||
listGuilds,
|
||||
replaceGuilds,
|
||||
findGuildForActor,
|
||||
listGuildsLedForAccounts,
|
||||
upsertGovernor,
|
||||
listGovernors,
|
||||
listGovernorshipsForAccounts,
|
||||
listGovernorHistory,
|
||||
replaceGovernors,
|
||||
setPresence,
|
||||
latestPresence,
|
||||
setRuleset,
|
||||
getRuleset,
|
||||
upsertPointsBoard,
|
||||
listPointsBoards,
|
||||
getPointsBoard,
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
const { query } = require('../../utils/db')
|
||||
|
||||
// One row per shard feature. Absent rows are fine — utils/shardVisibility.js
|
||||
// compiles a default for every known feature and merges stored rows over it, so
|
||||
// a fresh install with an empty table behaves exactly as the site did pre-v3.
|
||||
|
||||
const COLS = 'feature, enabled, audience, stream, field_rules, updated_by, updated_at'
|
||||
|
||||
const listAll = () => query(`SELECT ${COLS} FROM shard_feature_visibility`)
|
||||
|
||||
const getOne = (feature) =>
|
||||
query(`SELECT ${COLS} FROM shard_feature_visibility WHERE feature = ?`, [feature])
|
||||
|
||||
// Upsert one feature's settings. `fieldRules` is stored as a JSON object of
|
||||
// {field: rung}; the caller has already stripped locked fields and validated
|
||||
// every rung against the ladder.
|
||||
const upsert = ({ feature, enabled, audience, stream, fieldRules, updatedBy }) =>
|
||||
query(
|
||||
`INSERT INTO shard_feature_visibility (feature, enabled, audience, stream, field_rules, updated_by)
|
||||
VALUES (?, ?, ?, ?, ?, ?)
|
||||
ON DUPLICATE KEY UPDATE
|
||||
enabled = VALUES(enabled),
|
||||
audience = VALUES(audience),
|
||||
stream = VALUES(stream),
|
||||
field_rules = VALUES(field_rules),
|
||||
updated_by = VALUES(updated_by)`,
|
||||
[
|
||||
feature,
|
||||
enabled ? 1 : 0,
|
||||
audience,
|
||||
stream ? 1 : 0,
|
||||
fieldRules == null ? null : JSON.stringify(fieldRules),
|
||||
updatedBy ?? null,
|
||||
],
|
||||
)
|
||||
|
||||
module.exports = { listAll, getOne, upsert }
|
||||
@@ -1,44 +0,0 @@
|
||||
// ── Shard feature visibility (model) ───────────────────────────────────────
|
||||
//
|
||||
// Thin row-shaping layer over shardVisibility.db. The policy — the ladder, the
|
||||
// feature catalog, the locked fields, the kind→feature map — lives in
|
||||
// utils/shardVisibility.js; this file only reads and writes rows.
|
||||
|
||||
const db = require('./shardVisibility.db')
|
||||
|
||||
// The `field_rules` JSON column comes back as a string on the mariadb driver.
|
||||
function parseRules(raw) {
|
||||
if (raw == null) return {}
|
||||
if (typeof raw === 'object') return raw
|
||||
try {
|
||||
const parsed = JSON.parse(raw)
|
||||
return parsed && typeof parsed === 'object' && !Array.isArray(parsed) ? parsed : {}
|
||||
} catch {
|
||||
return {}
|
||||
}
|
||||
}
|
||||
|
||||
const toSafe = (row) =>
|
||||
row && {
|
||||
feature: row.feature,
|
||||
enabled: !!row.enabled,
|
||||
audience: row.audience,
|
||||
stream: row.stream == null ? null : !!row.stream,
|
||||
fieldRules: parseRules(row.field_rules),
|
||||
updatedBy: row.updated_by,
|
||||
updatedAt: row.updated_at,
|
||||
}
|
||||
|
||||
async function listAll() {
|
||||
const rows = await db.listAll()
|
||||
return rows.map(toSafe)
|
||||
}
|
||||
|
||||
async function getOne(feature) {
|
||||
const rows = await db.getOne(feature)
|
||||
return toSafe(rows[0])
|
||||
}
|
||||
|
||||
const upsert = (entry) => db.upsert(entry)
|
||||
|
||||
module.exports = { listAll, getOne, upsert }
|
||||
@@ -1,7 +0,0 @@
|
||||
const singletonConfigDb = require('../singletonConfigDb')
|
||||
|
||||
const COLS =
|
||||
'id, base_url, ws_url, auth_token_enc, protocol, enabled, status, status_detail, plugin_connected, last_event_at, boot_id, updated_by, created_at, updated_at'
|
||||
|
||||
// Singleton row (id = 1). See ../singletonConfigDb for the get/upsert contract.
|
||||
module.exports = singletonConfigDb('uo_link_config', COLS)
|
||||
@@ -1,88 +0,0 @@
|
||||
// uo-link sidecar connection config store. Mirrors botConfig/emailConfig: the DB
|
||||
// layer only ever sees ciphertext, and only getWithToken() (used server-side to
|
||||
// call the sidecar over REST/WS) decrypts it. The admin-facing getSafe() never
|
||||
// includes the token — it exposes only `hasToken`. A blank `token` on save means
|
||||
// "leave the existing token unchanged" (same convention as the other configs).
|
||||
|
||||
const db = require('./uoLinkConfig.db')
|
||||
const secretBox = require('../../utils/secretBox')
|
||||
|
||||
// The wire protocol this build speaks (link/sidecar/src/main.rs PROTOCOL_VERSION).
|
||||
// Only used before an admin has saved anything — the stored row wins once it exists,
|
||||
// and UOLINK_PROTOCOL still overrides for an operator running an older sidecar.
|
||||
const DEFAULT_PROTOCOL = Number(process.env.UOLINK_PROTOCOL) || 3
|
||||
|
||||
function toSafe(row) {
|
||||
if (!row) {
|
||||
return {
|
||||
baseUrl: process.env.UOLINK_BASE_URL || null,
|
||||
wsUrl: process.env.UOLINK_WS_URL || null,
|
||||
protocol: DEFAULT_PROTOCOL,
|
||||
enabled: false,
|
||||
hasToken: false,
|
||||
status: 'disconnected',
|
||||
statusDetail: null,
|
||||
pluginConnected: false,
|
||||
lastEventAt: null,
|
||||
bootId: null,
|
||||
}
|
||||
}
|
||||
return {
|
||||
baseUrl: row.base_url || null,
|
||||
wsUrl: row.ws_url || null,
|
||||
protocol: row.protocol || DEFAULT_PROTOCOL,
|
||||
enabled: Boolean(row.enabled),
|
||||
hasToken: Boolean(row.auth_token_enc),
|
||||
status: row.status || 'disconnected',
|
||||
statusDetail: row.status_detail || null,
|
||||
pluginConnected: Boolean(row.plugin_connected),
|
||||
lastEventAt: row.last_event_at || null,
|
||||
bootId: row.boot_id || null,
|
||||
}
|
||||
}
|
||||
|
||||
async function getSafe() {
|
||||
return toSafe(await db.get())
|
||||
}
|
||||
|
||||
// Decrypted token included — server-side only (calling the sidecar's REST/WS
|
||||
// API). Returns null when nothing has been saved yet.
|
||||
async function getWithToken() {
|
||||
const row = await db.get()
|
||||
if (!row) return null
|
||||
return { ...toSafe(row), token: row.auth_token_enc ? secretBox.decrypt(row.auth_token_enc) : null }
|
||||
}
|
||||
|
||||
// Save admin-supplied config. `token` undefined or '' means "leave the existing
|
||||
// token unchanged" (same convention as botConfig.save).
|
||||
async function save({ baseUrl, wsUrl, token, protocol, enabled, updatedBy }) {
|
||||
const fields = {}
|
||||
if (baseUrl !== undefined) fields.base_url = baseUrl
|
||||
if (wsUrl !== undefined) fields.ws_url = wsUrl
|
||||
if (token) fields.auth_token_enc = secretBox.encrypt(token)
|
||||
if (protocol !== undefined) fields.protocol = protocol
|
||||
if (enabled !== undefined) fields.enabled = enabled ? 1 : 0
|
||||
if (updatedBy !== undefined) fields.updated_by = updatedBy
|
||||
const row = await db.upsert(fields)
|
||||
return toSafe(row)
|
||||
}
|
||||
|
||||
// Mirror the sidecar's last-reported connection state into the DB so the admin
|
||||
// panel has something to show between polls and the public status endpoint can
|
||||
// read it without a live round-trip.
|
||||
async function recordStatus({ status, statusDetail, pluginConnected, lastEventAt, bootId }) {
|
||||
const fields = {}
|
||||
if (status !== undefined) fields.status = status
|
||||
if (statusDetail !== undefined) fields.status_detail = statusDetail
|
||||
if (pluginConnected !== undefined) fields.plugin_connected = pluginConnected ? 1 : 0
|
||||
// lastEventAt may arrive as an ISO string (e.g. "2026-07-10T22:08:27Z"); the
|
||||
// mariadb DATETIME parser rejects the "T"/"Z", so hand it a real Date (same
|
||||
// fix as botConfig.recordStatus's last_connected_at).
|
||||
if (lastEventAt !== undefined) fields.last_event_at = lastEventAt ? new Date(lastEventAt) : null
|
||||
if (bootId !== undefined) fields.boot_id = bootId
|
||||
if (Object.keys(fields).length === 0) return getSafe()
|
||||
const row = await db.upsert(fields)
|
||||
return toSafe(row)
|
||||
}
|
||||
|
||||
module.exports = { getSafe, getWithToken, save, recordStatus }
|
||||
208
server/src/modules/lifecycle.js
Normal file
208
server/src/modules/lifecycle.js
Normal file
@@ -0,0 +1,208 @@
|
||||
// ── Module lifecycle dispatch ──────────────────────────────────────────────
|
||||
//
|
||||
// Phase 2, PR 5 of docs/website/MODULE_SYSTEM.md §2.7. Normative contract:
|
||||
// docs/website/MODULE_API.md §2.5 (the hooks and when they run) and §4.4
|
||||
// (failure is a state), plus MODULE_SYSTEM.md §2.4 (what a boot does to
|
||||
// `installed_modules`).
|
||||
//
|
||||
// This is the database half of the loader, and it is a separate file for the
|
||||
// same reason modules/schema.js is: `scripts/routeManifest.js` and
|
||||
// `swagger/swagger.js` both require app.js with the pool pointed at a dead port,
|
||||
// so loader.js may not reach the database. Everything here runs from server.js,
|
||||
// after ensureSchema() has proved the database is up.
|
||||
//
|
||||
// The two halves meet at exactly one place — `loader.setState()` — so the
|
||||
// in-memory record that the §4.5 dispatch guard reads and the row the admin
|
||||
// panel reads are moved together and cannot disagree.
|
||||
//
|
||||
// Two properties this file exists to keep:
|
||||
//
|
||||
// 1. **A module's boot failure costs that module and nothing else** (§4.4).
|
||||
// Its routes stay mounted and answer 503; the site comes up; the next
|
||||
// module boots as if nothing happened.
|
||||
// 2. **The row is a record of what happened, never the source of truth for
|
||||
// what is mounted** (§2.4). Nothing here mounts, unmounts or re-scans. It
|
||||
// reads the outcome of a scan that already happened and writes it down.
|
||||
|
||||
const log = require('../utils/logger')('modules')
|
||||
|
||||
// §2.5: shutdown races the process being killed, so a module that will not let
|
||||
// go is logged and skipped rather than allowed to hang the exit. `onBoot` has no
|
||||
// such budget on purpose — it delays the listener binding, which is the feature.
|
||||
const SHUTDOWN_BUDGET_MS = 5000
|
||||
|
||||
/**
|
||||
* Run one database call for one module without letting it become everyone's
|
||||
* failure. Returns null on failure, having logged it.
|
||||
*
|
||||
* The boot path is the whole reason this exists. A row that will not update is
|
||||
* bad — the admin panel shows the wrong thing — but it is strictly less bad than
|
||||
* a site that will not start, and it must not stop the modules after it from
|
||||
* booting.
|
||||
*/
|
||||
async function safe(what, fn) {
|
||||
try {
|
||||
return await fn()
|
||||
} catch (err) {
|
||||
log.error(`module bookkeeping failed: ${what}`, { error: err.message })
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reconcile `installed_modules` with what the loader found, then run every
|
||||
* surviving module's `onBoot`.
|
||||
*
|
||||
* Called once from server.js, after `ensureSchema()` (so a module's own tables
|
||||
* exist) and `seedDefaults()`, and **before the HTTP listener binds** — a module
|
||||
* that must not serve traffic until it has warmed a cache gets that for free
|
||||
* (§2.5).
|
||||
*
|
||||
* The order of the four steps is the whole design:
|
||||
*
|
||||
* 1. `beginBoot()` clears the last boot's outcomes, so what is on display
|
||||
* afterwards is what THIS boot did. `disabled` rows are left alone: that is
|
||||
* an operator decision, not an outcome (§2.4).
|
||||
* 2. Every module on the volume gets a row, written with null provenance if it
|
||||
* does not have one — a directory placed on the volume by hand is a
|
||||
* supported install (§2.4/§2.5), and without a row it could never be
|
||||
* disabled or shown as failed.
|
||||
* 3. Rows with no directory are marked failed, because step 1 has just reset
|
||||
* them to `enabled` and a row claiming to be enabled for a module that is
|
||||
* not there is the one state that is simply untrue. (A plain uninstall
|
||||
* leaves `disabled`, which step 1 never touches, so this only catches a
|
||||
* directory deleted by hand.)
|
||||
* 4. The outcome each module already carries — disabled by the operator,
|
||||
* failed during load or schema replay, or ready — is written down, and only
|
||||
* then is `onBoot` dispatched.
|
||||
*
|
||||
* Never throws. @param {object} [deps] injection seam for tests.
|
||||
*/
|
||||
async function boot({ modules, model } = {}) {
|
||||
/* eslint-disable global-require */
|
||||
const loader = modules || require('./loader')
|
||||
const rows = model || require('../model/modules/modules.model')
|
||||
/* eslint-enable global-require */
|
||||
|
||||
// Not an error, and the same guard replayFragments carries: a process that
|
||||
// never required app.js has no scan to reconcile against, and writing rows
|
||||
// from an empty list would mark every installed module as missing.
|
||||
if (!loader.isLoaded()) {
|
||||
log.info('no module scan in this process — skipping module boot')
|
||||
return
|
||||
}
|
||||
|
||||
const scanned = loader.list()
|
||||
|
||||
await safe('resetting last boot\'s outcomes', () => rows.beginBoot())
|
||||
|
||||
for (const m of scanned) {
|
||||
await safe(`recording module "${m.id}"`, () => rows.recordInstalled({
|
||||
id: m.id,
|
||||
name: m.name,
|
||||
version: m.version,
|
||||
// Null provenance is what a hand-placed directory looks like. An install
|
||||
// performed through the admin panel (§2.5, a later phase) writes the row
|
||||
// with its source and hash first; this refresh deliberately does not
|
||||
// overwrite either, because recordInstalled leaves what it is not given.
|
||||
}))
|
||||
}
|
||||
|
||||
const stored = (await safe('reading module rows', () => rows.list())) || []
|
||||
const onVolume = new Set(scanned.map((m) => m.id))
|
||||
|
||||
for (const row of stored) {
|
||||
if (onVolume.has(row.id) || row.state === 'disabled') continue
|
||||
await safe(`marking module "${row.id}" missing`, () => rows.markStartupFailed(row.id, {
|
||||
stage: 'require',
|
||||
reason: 'module directory not present on the volume',
|
||||
}))
|
||||
}
|
||||
|
||||
const disabled = new Set(stored.filter((r) => r.state === 'disabled').map((r) => r.id))
|
||||
|
||||
for (const m of scanned) {
|
||||
// The operator's switch wins over everything, including a failure. Its
|
||||
// routes 404 from here on (§4.5 — the leg that was unreachable until this
|
||||
// PR), it is not booted, and its failure is not re-recorded: overwriting a
|
||||
// deliberate `disabled` with an outcome would silently re-enable it on the
|
||||
// next boot.
|
||||
if (disabled.has(m.id)) {
|
||||
loader.setState(m.id, 'disabled')
|
||||
continue
|
||||
}
|
||||
if (m.state === 'startup_failed') {
|
||||
// Already failed in load() or the schema replay — both of which ran before
|
||||
// the database was available to write it down. This is where it lands.
|
||||
await safe(`recording failure for "${m.id}"`, () => rows.markStartupFailed(m.id, {
|
||||
stage: m.stage,
|
||||
reason: m.reason,
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
for (const { id, hook, ctx } of loader.bootable()) {
|
||||
try {
|
||||
// Awaited without a timeout, deliberately (§2.5): a slow onBoot delays the
|
||||
// listener, which is the contract's promise to a module that must warm up
|
||||
// before it serves. Core's own boot steps are awaited the same way.
|
||||
if (hook) await hook(ctx)
|
||||
loader.setState(id, 'started')
|
||||
await safe(`marking module "${id}" started`, () => rows.markStarted(id))
|
||||
log.info(`module "${id}" started`)
|
||||
} catch (err) {
|
||||
// §4.4's second column: the routes are already mounted, so they stay
|
||||
// mounted and answer 503. A module that failed to warm up serving
|
||||
// half-initialised data is worse than one that says it is down.
|
||||
loader.setState(id, 'startup_failed', { stage: 'boot', reason: err.message })
|
||||
await safe(`recording boot failure for "${id}"`, () => rows.markStartupFailed(id, {
|
||||
stage: 'boot',
|
||||
reason: err.message,
|
||||
}))
|
||||
log.error(`module "${id}" onBoot failed — its routes will answer 503`, {
|
||||
reason: err.message,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Reject if `fn`'s promise has not settled within `ms`. */
|
||||
function withBudget(fn, ms) {
|
||||
let timer
|
||||
const budget = new Promise((_, reject) => {
|
||||
timer = setTimeout(() => reject(new Error(`onShutdown exceeded its ${ms}ms budget`)), ms)
|
||||
})
|
||||
return Promise.race([Promise.resolve().then(fn), budget]).finally(() => clearTimeout(timer))
|
||||
}
|
||||
|
||||
/**
|
||||
* Run every started module's `onShutdown`, in reverse registration order.
|
||||
*
|
||||
* Called from server.js's signal handler before anything core owns is closed, so
|
||||
* a module still has a working database pool and push dispatcher to flush
|
||||
* through. Reverse order is the mirror of boot order: a module that booted after
|
||||
* another may be holding something the earlier one handed it.
|
||||
*
|
||||
* Never throws, and never hangs: each hook gets `SHUTDOWN_BUDGET_MS`, after
|
||||
* which it is logged and abandoned. Abandoned, not cancelled — nothing can stop
|
||||
* a promise that is still running — but the process is exiting anyway, and the
|
||||
* alternative is a shard host where `systemctl stop` hangs until SIGKILL.
|
||||
*/
|
||||
async function shutdown({ modules, budgetMs = SHUTDOWN_BUDGET_MS } = {}) {
|
||||
// eslint-disable-next-line global-require
|
||||
const loader = modules || require('./loader')
|
||||
if (!loader.isLoaded()) return
|
||||
|
||||
for (const { id, hook } of loader.shutdownHooks()) {
|
||||
try {
|
||||
await withBudget(hook, budgetMs)
|
||||
log.info(`module "${id}" shut down`)
|
||||
} catch (err) {
|
||||
log.warn(`module "${id}" onShutdown failed or timed out — continuing`, {
|
||||
error: err.message,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = { boot, shutdown, SHUTDOWN_BUDGET_MS }
|
||||
@@ -1,9 +1,7 @@
|
||||
// ── The module loader ──────────────────────────────────────────────────────
|
||||
//
|
||||
// SPIKE (docs/website/MODULE_SYSTEM.md §2.7 Phase 1). This is the smallest
|
||||
// loader that can carry /api/v1/public/atlas/* out of core and prove the
|
||||
// contract in docs/website/MODULE_API.md. Phase 2 rebuilds it properly with the
|
||||
// installed_modules table, the full state machine and the admin panel behind it.
|
||||
// Phase 2, PR 2 of docs/website/MODULE_SYSTEM.md §2.7. The normative contract is
|
||||
// docs/website/MODULE_API.md Part 4; where the two disagree, the contract wins.
|
||||
//
|
||||
// The one property this file exists to guarantee, and the reason it looks the
|
||||
// way it does:
|
||||
@@ -12,18 +10,37 @@
|
||||
// SYNCHRONOUS.** `scripts/routeManifest.js:38` and `swagger/swagger.js:29`
|
||||
// both require app.js with the pool pointed at a dead port. A loader that
|
||||
// awaited a database row before mounting would make every module route
|
||||
// invisible to the frozen-URL-surface test (§1.12). So: readdirSync at
|
||||
// require time, no database, no promises.
|
||||
// invisible to the frozen-URL-surface test (§1.12). So: readdirSync at require
|
||||
// time, no database, no promises (§4.1).
|
||||
//
|
||||
// A module that fails ANYWHERE in this file fails alone. Nothing here may throw
|
||||
// past its own try/catch — a bad module must cost the site its routes, never its
|
||||
// boot.
|
||||
// boot (§4.4).
|
||||
//
|
||||
// PR 7 added the client half's server-side end: validating `client.entry` and
|
||||
// publishing where the chunk lives (`clientChunks()`), so app.js can serve it and
|
||||
// utils/htmlShell.js can inject its script tag. The loader resolves and validates;
|
||||
// it does not mount, because the chunk hangs off the ROOT app rather than a tier
|
||||
// router, and app.js is where core's own static mounts live.
|
||||
//
|
||||
// PR 3 added the fragment half of the schema story: this file VALIDATES a
|
||||
// fragment (statement by statement, at load time, before anything is mounted)
|
||||
// and publishes it through `fragments()`. Replaying it needs a database, so it
|
||||
// belongs to modules/schema.js, which utils/db.js calls after core's schema.
|
||||
//
|
||||
// PR 5 added the lifecycle hooks a module registers here (`onBoot`/`onShutdown`)
|
||||
// and the failure STAGE carried beside every reason. Dispatching those hooks and
|
||||
// reconciling `installed_modules` need a database, so they live in
|
||||
// modules/lifecycle.js for the same reason schema.js is a separate file: this one
|
||||
// stays require-able against a dead pool.
|
||||
|
||||
const fs = require('fs')
|
||||
const path = require('path')
|
||||
|
||||
const { MODULE_API_VERSION } = require('./version')
|
||||
const semver = require('./semver')
|
||||
const registries = require('./registries')
|
||||
const { splitStatements } = require('../utils/sqlStatements')
|
||||
|
||||
const log = require('../utils/logger')('modules')
|
||||
|
||||
@@ -41,35 +58,26 @@ const MANIFEST_KEYS = new Set([
|
||||
'schema', 'purge', 'mounts', 'extensions', 'capabilities',
|
||||
])
|
||||
|
||||
// Prefixes core itself owns, per tier. A module may not take one of these.
|
||||
// Hardcoded for the spike; Phase 2 derives it from the tier mount tables so it
|
||||
// cannot drift the first time core adds a capability router.
|
||||
const CORE_PREFIXES = {
|
||||
public: ['/posts', '/wiki', '/pages', '/shard'],
|
||||
admin: [
|
||||
'/account', '/users', '/invites', '/auth', '/moderation', '/bot-activity',
|
||||
'/activity', '/posts', '/uploads', '/wiki', '/pages', '/shard', '/uo-link',
|
||||
'/email', '/discord-bot', '/settings',
|
||||
],
|
||||
player: ['/account', '/shard', '/appeals'],
|
||||
}
|
||||
// Extension slots are declared by core, at require time, in the router that owns
|
||||
// the resource (registries.declareSlot). The loader asks the registry which exist
|
||||
// rather than keeping a list, for the same reason the prefix check probes the
|
||||
// live tier routers: a second copy of the answer is a copy that drifts.
|
||||
|
||||
// id → record. Populated by scan(), read by mountInto/boot/shutdown/list.
|
||||
// id → record. Populated by load(), read by list().
|
||||
const modules = new Map()
|
||||
let scanned = false
|
||||
let loaded = false
|
||||
|
||||
// ── ctx ────────────────────────────────────────────────────────────────────
|
||||
|
||||
// Everything a module may reach in core, and nothing else (MODULE_API.md §2.3).
|
||||
// Required lazily inside the factory rather than at file scope: this module is
|
||||
// required by app.js, and hoisting these to the top would make the DB pool, the
|
||||
// settings model and the upload directory startup-time dependencies of the
|
||||
// loader itself.
|
||||
// Everything a module may reach in core, and nothing else (§2.3). Required
|
||||
// lazily inside the factory rather than at file scope: this file is required by
|
||||
// app.js, and hoisting these to the top would make the DB pool, the settings
|
||||
// model and the upload directory startup-time dependencies of the loader itself.
|
||||
function buildCtx(id, moduleRoot) {
|
||||
/* eslint-disable global-require */
|
||||
// The shared SERVER dependencies — the exact counterpart of window.__rg's
|
||||
// react/react-dom/react-router on the client, and load-bearing for the same
|
||||
// two reasons.
|
||||
// two reasons (§7.2).
|
||||
//
|
||||
// 1. A module lives at <repo>/modules/<id>/, OUTSIDE server/, so Node's
|
||||
// resolver walks up from there and never sees server/node_modules. A
|
||||
@@ -95,11 +103,14 @@ function buildCtx(id, moduleRoot) {
|
||||
const validate = require('../middleware/validate')
|
||||
const noindex = require('../middleware/noindex')
|
||||
const uploads = require('../router/v1/admin/imageUpload')
|
||||
const activity = require('../model/activity/activity.model')
|
||||
const users = require('../model/users/users.model')
|
||||
const { makeLimiter, accountChangeLimiter } = require('../middleware/rateLimit')
|
||||
/* eslint-enable global-require */
|
||||
|
||||
// Narrowed on purpose (MODULE_API.md §2.3): utils/auth also re-exports
|
||||
// signToken/setAuthCookie/the TOTP challenge primitives, and minting a session
|
||||
// is core's job. A module that needs an identity needs to READ one.
|
||||
// Narrowed on purpose (§2.3): utils/auth also re-exports signToken,
|
||||
// setAuthCookie and the TOTP challenge primitives, and minting a session is
|
||||
// core's job. A module that needs an identity needs to READ one.
|
||||
const ctx = {
|
||||
moduleId: id,
|
||||
paths: { moduleRoot },
|
||||
@@ -115,7 +126,26 @@ function buildCtx(id, moduleRoot) {
|
||||
auth: { getUserFromRequest: auth.getUserFromRequest },
|
||||
push: { publish: pushDispatch.publish },
|
||||
secretBox: { encrypt: secretBox.encrypt, decrypt: secretBox.decrypt },
|
||||
middleware: { requireAuth, requireRole, siteMode, validate, noindex },
|
||||
middleware: {
|
||||
requireAuth,
|
||||
requireRole,
|
||||
siteMode,
|
||||
validate,
|
||||
noindex,
|
||||
// Rate limiting, added in API 1.1.0 as a factory plus one shared limiter.
|
||||
//
|
||||
// `rateLimit(options)` is core's `makeLimiter`: a module states its own
|
||||
// window and cap — it knows what its endpoints cost — and takes the
|
||||
// plumbing from core, so there is one express-rate-limit in the process,
|
||||
// one store, and one place a breach is logged.
|
||||
//
|
||||
// `accountChangeLimiter` is handed over whole because it is genuinely
|
||||
// shared policy: core's `/auth/me`, `/player/account` and
|
||||
// `/player/appeals` are behind the same counter, and a module's
|
||||
// account-change route has to land in it rather than beside it.
|
||||
rateLimit: makeLimiter,
|
||||
accountChangeLimiter,
|
||||
},
|
||||
uploads,
|
||||
posts: {
|
||||
listAll: posts.listAll,
|
||||
@@ -123,6 +153,25 @@ function buildCtx(id, moduleRoot) {
|
||||
linkAnnounceJob: posts.linkAnnounceJob,
|
||||
markAnnounced: posts.markAnnounced,
|
||||
},
|
||||
// The admin audit log — WRITE only (§2.3, added in API 1.1.0). Core's one
|
||||
// audit trail has to include the admin actions a module performs, or the
|
||||
// trail has a hole exactly where a module operates the game. A module that
|
||||
// kept its own log would be a second place to look, which in practice means
|
||||
// a place nobody looks. `list` stays core's: reading the log is the admin
|
||||
// panel's job, and it spans every actor.
|
||||
activity: { log: activity.log },
|
||||
// One function, for one caller: the `admin.users.detail` slot router needs
|
||||
// the user its prefix names. Narrowed like `ctx.posts` — the users model
|
||||
// exports creation, role changes and password handling, none of which is a
|
||||
// module's business.
|
||||
users: { getById: users.getById },
|
||||
// Where this deployment is reachable, for a module that has to build an
|
||||
// absolute link (an announcement carries one into a game window or a chat
|
||||
// message, where a relative path means nothing). §2.7 forbids a module
|
||||
// reading `process.env` for core configuration and this is core
|
||||
// configuration, so core answers it. A getter, not a captured string: the
|
||||
// value is read per call, so it cannot go stale against the env.
|
||||
site: { get baseUrl() { return (process.env.APP_BASE_URL || 'http://localhost:5173').replace(/\/+$/, '') } },
|
||||
}
|
||||
// A guard against accident, not against a hostile module — the boundary is
|
||||
// organisational, not a security boundary (MODULE_SYSTEM.md §2.2).
|
||||
@@ -143,6 +192,11 @@ function buildApi(record) {
|
||||
if (record.called.has(name)) throw new Error(`${name}() called twice`)
|
||||
record.called.add(name)
|
||||
}
|
||||
const hook = (name) => (fn) => {
|
||||
once(name)
|
||||
if (typeof fn !== 'function') throw new Error(`${name}: expected a function`)
|
||||
record.hooks[name] = fn
|
||||
}
|
||||
return {
|
||||
registerRoutes(mounts) {
|
||||
once('registerRoutes')
|
||||
@@ -156,26 +210,50 @@ function buildApi(record) {
|
||||
}
|
||||
}
|
||||
},
|
||||
// Declared for contract completeness; the spike registers none of these, and
|
||||
// an accepting no-op would let a module think it had registered something.
|
||||
registerExtension() { throw new Error('registerExtension: not implemented in the Phase 1 spike') },
|
||||
registerNotificationStreams() { throw new Error('registerNotificationStreams: not implemented in the Phase 1 spike') },
|
||||
registerAnnounceLeg() { throw new Error('registerAnnounceLeg: not implemented in the Phase 1 spike') },
|
||||
onBoot(fn) {
|
||||
once('onBoot')
|
||||
if (typeof fn !== 'function') throw new Error('onBoot: expected a function')
|
||||
record.onBoot = fn
|
||||
},
|
||||
onShutdown(fn) {
|
||||
once('onShutdown')
|
||||
if (typeof fn !== 'function') throw new Error('onShutdown: expected a function')
|
||||
record.onShutdown = fn
|
||||
// The three de-entanglement registries (§2.4). They live in registries.js
|
||||
// rather than here because core registers through the same staging area, and
|
||||
// core has no `api` object.
|
||||
//
|
||||
// These STAGE. Nothing a module registers is visible to core until the
|
||||
// second pass commits it, for the reason the second pass exists at all: a
|
||||
// module that throws halfway through register(), or fails checkDeclared
|
||||
// after it, must leave nothing behind. A half-registered stream catalog
|
||||
// would be worse than a missing one — it would be a subscribable stream
|
||||
// nothing will ever publish to.
|
||||
registerExtension: record.staged.registerExtension,
|
||||
registerNotificationStreams(streams) {
|
||||
once('registerNotificationStreams')
|
||||
record.staged.registerNotificationStreams(streams)
|
||||
},
|
||||
registerAnnounceLeg: record.staged.registerAnnounceLeg,
|
||||
// The two lifecycle hooks (§2.5). Registered here, dispatched from
|
||||
// lifecycle.js — this file runs with no database and the hooks run with one.
|
||||
// Both are optional: a module with no warm-up and nothing to close simply
|
||||
// never calls them.
|
||||
onBoot: hook('onBoot'),
|
||||
onShutdown: hook('onShutdown'),
|
||||
}
|
||||
}
|
||||
|
||||
// ── Validation ─────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Throw with the §4.3 step that failed attached.
|
||||
*
|
||||
* `installed_modules.failure_stage` exists so the admin panel can say *where* a
|
||||
* module broke and not only what the message was, and the model enumerates the
|
||||
* eight stages (`FAILURE_STAGES`). The steps that share one function — a
|
||||
* manifest read that also checks `coreApi`, the mounts and the slots — cannot be
|
||||
* told apart by position in load(), so they carry their own label; everything
|
||||
* else is inferred from how far load() had got. An untagged error is recorded
|
||||
* against the step that was running, never guessed at.
|
||||
*/
|
||||
function fail(stage, message) {
|
||||
const err = new Error(message)
|
||||
err.stage = stage
|
||||
throw err
|
||||
}
|
||||
|
||||
// Table names a module may create despite not carrying its own id as a prefix.
|
||||
//
|
||||
// module-uo's twenty-seven tables predate the module system by two years, and
|
||||
@@ -195,75 +273,220 @@ function coreTableNames() {
|
||||
coreTables = new Set()
|
||||
try {
|
||||
const sql = fs.readFileSync(path.join(__dirname, '..', '..', 'db', 'schema.sql'), 'utf8')
|
||||
for (const m of sql.matchAll(CREATE_TABLE)) coreTables.add(m[1].toLowerCase())
|
||||
// Split first, for the same reason tablesOf() does: matching the raw file
|
||||
// reads CREATE TABLE out of comments, and a phantom core table makes a
|
||||
// module fail with a collision against something that does not exist.
|
||||
for (const statement of splitStatements(sql)) {
|
||||
for (const m of statement.matchAll(CREATE_TABLE)) coreTables.add(m[1].toLowerCase())
|
||||
}
|
||||
} catch (err) {
|
||||
log.warn('could not read core schema for the table-collision check', { message: err.message })
|
||||
}
|
||||
return coreTables
|
||||
}
|
||||
|
||||
function checkTableNames(dir, manifest) {
|
||||
// The only leading verbs a fragment may use — an allowlist, not a DROP denylist.
|
||||
//
|
||||
// §2.6 bans `DROP`, but a denylist only ever bans what somebody thought of, and
|
||||
// core's own schema.sql needs exactly four verbs: CREATE, ALTER, INSERT, UPDATE.
|
||||
// Anything else in a file that is REPLAYED ON EVERY BOOT is a mistake worth
|
||||
// failing on — TRUNCATE and DELETE would empty a table every restart, RENAME
|
||||
// would break on the second one, and GRANT/SET/USE are core's business, not a
|
||||
// module's. CREATE covers CREATE INDEX as well as CREATE TABLE.
|
||||
//
|
||||
// This is a leading-verb check and says so: `ALTER TABLE x DROP COLUMN y` passes
|
||||
// it. Catching that needs a SQL parser, which is a large dependency to take on
|
||||
// for a rule whose real job is stopping the obvious foot-gun early.
|
||||
const ALLOWED_VERBS = new Set(['CREATE', 'ALTER', 'INSERT', 'UPDATE'])
|
||||
|
||||
const CREATE_TABLE_ANY = /^CREATE\s+TABLE\s+(?:IF\s+NOT\s+EXISTS\s+)?/i
|
||||
const CREATE_TABLE_GUARDED = /^CREATE\s+TABLE\s+IF\s+NOT\s+EXISTS\s+/i
|
||||
|
||||
/**
|
||||
* Read and validate a module's schema fragment; return every table it declares.
|
||||
*
|
||||
* Validation happens HERE, at load time, and not in modules/schema.js where the
|
||||
* fragment is replayed, because every rule §2.6 states is knowable by reading
|
||||
* the file — no database required. Failing at load means a module with a bad
|
||||
* fragment never mounts at all (§4.4's first column: routes and nav simply
|
||||
* absent), rather than mounting, 503ing, and leaving whatever its fragment did
|
||||
* manage to execute behind it.
|
||||
*
|
||||
* Throws if the file is unreadable or breaks a rule.
|
||||
*/
|
||||
function tablesOf(dir, manifest) {
|
||||
if (!manifest.schema) return new Set()
|
||||
const file = path.join(dir, manifest.schema)
|
||||
const sql = fs.readFileSync(file, 'utf8')
|
||||
const allowed = LEGACY_TABLE_PREFIXES[manifest.id] || []
|
||||
const statements = splitStatements(sql)
|
||||
|
||||
for (const statement of statements) {
|
||||
const verb = (statement.match(/^\w+/) || [''])[0].toUpperCase()
|
||||
if (!ALLOWED_VERBS.has(verb)) {
|
||||
throw new Error(`schema fragment statement starts with "${verb}" (allowed: ${[...ALLOWED_VERBS].join(', ')})`)
|
||||
}
|
||||
// A bare CREATE TABLE succeeds exactly once and fails every boot after it,
|
||||
// which presents as a module that worked until the first restart.
|
||||
if (CREATE_TABLE_ANY.test(statement) && !CREATE_TABLE_GUARDED.test(statement)) {
|
||||
throw new Error('schema fragment has a CREATE TABLE without IF NOT EXISTS')
|
||||
}
|
||||
}
|
||||
|
||||
// Scanned over the SPLIT STATEMENTS, never the raw file. `splitStatements`
|
||||
// strips `--` comments; the file does not, and a fragment that documents
|
||||
// itself will say "every CREATE TABLE carries IF NOT EXISTS" in its header.
|
||||
// Read raw, that yields a table called `carries`, and the module is rejected
|
||||
// for a prefix violation on a table that does not exist — a message with no
|
||||
// way back to the comment that caused it. module-uo's fragment hit exactly
|
||||
// this on its first real load.
|
||||
const tables = new Set()
|
||||
for (const statement of statements) {
|
||||
for (const m of statement.matchAll(CREATE_TABLE)) tables.add(m[1].toLowerCase())
|
||||
}
|
||||
return tables
|
||||
}
|
||||
|
||||
function checkTableNames(id, tables) {
|
||||
const allowed = LEGACY_TABLE_PREFIXES[id] || []
|
||||
const core = coreTableNames()
|
||||
|
||||
for (const m of sql.matchAll(CREATE_TABLE)) {
|
||||
const table = m[1].toLowerCase()
|
||||
for (const table of tables) {
|
||||
if (core.has(table)) throw new Error(`schema fragment declares core table "${table}"`)
|
||||
for (const other of modules.values()) {
|
||||
if (other.tables && other.tables.has(table)) {
|
||||
if (other.tables.has(table)) {
|
||||
throw new Error(`schema fragment declares "${table}", already owned by module "${other.id}"`)
|
||||
}
|
||||
}
|
||||
const prefixed = table.startsWith(`${manifest.id}_`) || allowed.some((p) => table.startsWith(p))
|
||||
if (!prefixed) {
|
||||
throw new Error(`schema fragment table "${table}" is not prefixed "${manifest.id}_"`)
|
||||
}
|
||||
const prefixed = table.startsWith(`${id}_`) || allowed.some((p) => table.startsWith(p))
|
||||
if (!prefixed) throw new Error(`schema fragment table "${table}" is not prefixed "${id}_"`)
|
||||
}
|
||||
}
|
||||
|
||||
/** Record which tables a module owns, so the next module can be checked against it. */
|
||||
function tablesOf(dir, manifest) {
|
||||
if (!manifest.schema) return new Set()
|
||||
const sql = fs.readFileSync(path.join(dir, manifest.schema), 'utf8')
|
||||
return new Set([...sql.matchAll(CREATE_TABLE)].map((m) => m[1].toLowerCase()))
|
||||
/**
|
||||
* Does core already own this prefix in this tier?
|
||||
*
|
||||
* Asked of the LIVE tier router rather than a hardcoded list, so the check
|
||||
* cannot drift the first time core adds a capability router — the spike's
|
||||
* hardcoded table was already one prefix stale when it was written. Modules are
|
||||
* loaded after every core mount, so the stack is complete by the time this runs,
|
||||
* and `layer.match` is express's own matcher rather than a second-guess at its
|
||||
* regexp grammar.
|
||||
*
|
||||
* Root-mounted layers are skipped: `use(noindex, requireAuth)` and the two
|
||||
* `use('/', singletonRouter)` mounts match every path, and counting them would
|
||||
* report every prefix as taken.
|
||||
*/
|
||||
function ownedByCore(tierRouter, prefix) {
|
||||
return (tierRouter.stack || []).some(
|
||||
(layer) => layer.regexp && !layer.regexp.fast_slash && layer.match(prefix),
|
||||
)
|
||||
}
|
||||
|
||||
function readManifest(dir, id) {
|
||||
// ── The client chunk ───────────────────────────────────────────────────────
|
||||
|
||||
// A chunk filename, and the same character set utils/htmlShell.js will accept in
|
||||
// a script src. Two copies of the rule, deliberately: this one rejects the module
|
||||
// at load time, that one refuses to write the tag. A validator three files away
|
||||
// staying strict is not something an HTML attribute should depend on.
|
||||
const CHUNK_FILE = /^[A-Za-z0-9][A-Za-z0-9._-]*\.js$/
|
||||
|
||||
/**
|
||||
* Resolve and validate `client.entry` — where a module's prebuilt chunk lives on
|
||||
* disk, and the URL it is served at (§3.1).
|
||||
*
|
||||
* The rule that matters most is the last one, and it is the one a reviewer would
|
||||
* not think to ask for: the static mount is rooted at the DIRECTORY THE ENTRY IS
|
||||
* IN, not at the module root. One `express.static` over a module root would
|
||||
* publish its server source, its `module.json` and its schema fragment to the
|
||||
* internet. So an entry sitting directly in the module root is rejected rather
|
||||
* than quietly turning the whole module into a public directory.
|
||||
*
|
||||
* @returns {{dir: string, url: string, entryUrl: string}|null} null when the
|
||||
* module ships no client half — a server-only module is perfectly normal.
|
||||
*/
|
||||
function resolveClient(dir, id, manifest) {
|
||||
// Absent `client` is a server-only module. Present but empty is not the same
|
||||
// thing: it states a client half and delivers none, which would be a module
|
||||
// whose pages never load and nothing anywhere saying why.
|
||||
if (manifest.client === undefined) return null
|
||||
const { entry } = manifest.client
|
||||
if (typeof entry !== 'string' || !entry.trim()) fail('manifest', 'client.entry must be a path')
|
||||
|
||||
const file = path.resolve(dir, entry)
|
||||
// Containment before anything else: `../../server/src/config` resolves to a
|
||||
// real, readable directory, and every check below it would pass.
|
||||
if (file !== dir && !file.startsWith(dir + path.sep)) {
|
||||
fail('manifest', `client.entry "${entry}" escapes the module directory`)
|
||||
}
|
||||
if (!CHUNK_FILE.test(path.basename(file))) {
|
||||
fail('manifest', `client.entry "${entry}" must name a .js file`)
|
||||
}
|
||||
const chunkDir = path.dirname(file)
|
||||
if (chunkDir === dir) {
|
||||
fail('manifest', `client.entry "${entry}" must be in a subdirectory — its directory is served`)
|
||||
}
|
||||
if (!fs.existsSync(file)) fail('manifest', `client.entry "${entry}" is missing`)
|
||||
|
||||
return {
|
||||
dir: chunkDir,
|
||||
url: `/modules/${id}`,
|
||||
entryUrl: `/modules/${id}/${path.basename(file)}`,
|
||||
}
|
||||
}
|
||||
|
||||
function readManifest(dir, id, tierRouters) {
|
||||
const file = path.join(dir, 'module.json')
|
||||
const manifest = JSON.parse(fs.readFileSync(file, 'utf8'))
|
||||
|
||||
for (const key of Object.keys(manifest)) {
|
||||
// Rejected, not ignored: a typo'd key must be a loud failure rather than a
|
||||
// silently inert setting the operator believes they configured.
|
||||
if (!MANIFEST_KEYS.has(key)) throw new Error(`unknown key "${key}" in module.json`)
|
||||
if (!MANIFEST_KEYS.has(key)) fail('manifest', `unknown key "${key}" in module.json`)
|
||||
}
|
||||
if (!ID.test(manifest.id || '')) throw new Error(`invalid id "${manifest.id}"`)
|
||||
if (manifest.id !== id) throw new Error(`id "${manifest.id}" does not match directory "${id}"`)
|
||||
if (!manifest.version) throw new Error('missing version')
|
||||
if (!manifest.coreApi) throw new Error('missing coreApi')
|
||||
if (!ID.test(manifest.id || '')) fail('manifest', `invalid id "${manifest.id}"`)
|
||||
if (manifest.id !== id) fail('manifest', `id "${manifest.id}" does not match directory "${id}"`)
|
||||
if (!manifest.version) fail('manifest', 'missing version')
|
||||
if (!manifest.coreApi) fail('core_api', 'missing coreApi')
|
||||
if (!semver.satisfies(MODULE_API_VERSION, manifest.coreApi)) {
|
||||
throw new Error(`needs core API ${manifest.coreApi}, this core is ${MODULE_API_VERSION}`)
|
||||
fail('core_api', `needs core API ${manifest.coreApi}, this core is ${MODULE_API_VERSION}`)
|
||||
}
|
||||
if (manifest.schema && !manifest.purge) {
|
||||
// A module that can create tables and cannot drop them leaves an operator
|
||||
// with orphaned data and no supported way to remove it.
|
||||
throw new Error('declares schema but no purge')
|
||||
}
|
||||
if (manifest.schema) checkTableNames(dir, manifest)
|
||||
|
||||
for (const [tier, prefixes] of Object.entries(manifest.mounts || {})) {
|
||||
if (!TIERS.includes(tier)) throw new Error(`unknown tier "${tier}" in mounts`)
|
||||
if (!TIERS.includes(tier)) fail('mounts', `unknown tier "${tier}" in mounts`)
|
||||
for (const prefix of prefixes) {
|
||||
if (!PREFIX.test(prefix)) throw new Error(`bad prefix "${prefix}" in mounts.${tier}`)
|
||||
if (CORE_PREFIXES[tier].includes(prefix)) throw new Error(`prefix ${tier}${prefix} is owned by core`)
|
||||
if (!PREFIX.test(prefix)) fail('mounts', `bad prefix "${prefix}" in mounts.${tier}`)
|
||||
if (ownedByCore(tierRouters[tier], prefix)) {
|
||||
fail('mounts', `prefix ${tier}${prefix} is owned by core`)
|
||||
}
|
||||
for (const other of modules.values()) {
|
||||
if ((other.manifest.mounts?.[tier] || []).includes(prefix)) {
|
||||
throw new Error(`prefix ${tier}${prefix} already registered by module "${other.id}"`)
|
||||
fail('mounts', `prefix ${tier}${prefix} already registered by module "${other.id}"`)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (const slot of manifest.extensions || []) {
|
||||
if (!registries.hasSlot(slot)) fail('extensions', `unknown extension slot "${slot}"`)
|
||||
}
|
||||
|
||||
if (manifest.client !== undefined) {
|
||||
if (typeof manifest.client !== 'object' || manifest.client === null || Array.isArray(manifest.client)) {
|
||||
fail('manifest', 'client must be an object')
|
||||
}
|
||||
for (const key of Object.keys(manifest.client)) {
|
||||
if (key !== 'entry') fail('manifest', `unknown key "client.${key}" in module.json`)
|
||||
}
|
||||
}
|
||||
|
||||
if (manifest.schema && !manifest.purge) {
|
||||
// A module that can create tables and cannot drop them leaves an operator
|
||||
// with orphaned data and no supported way to remove it.
|
||||
fail('schema', 'declares schema but no purge')
|
||||
}
|
||||
if (manifest.purge && !fs.existsSync(path.join(dir, manifest.purge))) {
|
||||
fail('schema', `purge file "${manifest.purge}" is missing`)
|
||||
}
|
||||
return manifest
|
||||
}
|
||||
|
||||
@@ -278,16 +501,35 @@ function checkDeclared(record) {
|
||||
}
|
||||
}
|
||||
|
||||
// ── Scan ───────────────────────────────────────────────────────────────────
|
||||
// ── Load ───────────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Discover, validate and register every module under MODULES_DIR. Synchronous,
|
||||
* filesystem-only, and safe to call when the directory does not exist. Called
|
||||
* once from app.js at require time; a second call is a no-op.
|
||||
* Discover, validate, register and mount every module under MODULES_DIR.
|
||||
*
|
||||
* **Called exactly once, explicitly, from app.js**, after the three tier routers
|
||||
* are required and before the app is exported. There is no lazy self-scan: the
|
||||
* spike's was lazy and silent, so requiring the loader and reading the module
|
||||
* list gave an empty array and no error (MODULE_API.md §7.6). Everything that
|
||||
* reads the module list now throws until this has run.
|
||||
*
|
||||
* The ordering is not incidental. Core's mounts must already be on the tier
|
||||
* routers, because that is what the prefix-collision check is asked about; and
|
||||
* modules mount after them, so first-match-wins means a module could not shadow
|
||||
* a core prefix even if the check were bypassed.
|
||||
*
|
||||
* Safe to call when the modules directory does not exist — that is the normal
|
||||
* case for a bare core, and it is the state this PR ships in.
|
||||
*
|
||||
* @param {{public: Router, admin: Router, player: Router}} tierRouters
|
||||
*/
|
||||
function scan() {
|
||||
if (scanned) return
|
||||
scanned = true
|
||||
function load(tierRouters) {
|
||||
if (loaded) return
|
||||
for (const tier of TIERS) {
|
||||
if (!tierRouters || typeof tierRouters[tier] !== 'function') {
|
||||
throw new Error(`modules.load: missing the "${tier}" tier router`)
|
||||
}
|
||||
}
|
||||
loaded = true
|
||||
|
||||
let entries = []
|
||||
try {
|
||||
@@ -309,23 +551,39 @@ function scan() {
|
||||
dir,
|
||||
manifest: null,
|
||||
routes: { public: new Map(), admin: new Map(), player: new Map() },
|
||||
staged: registries.stage(id),
|
||||
tables: new Set(),
|
||||
called: new Set(),
|
||||
onBoot: null,
|
||||
onShutdown: null,
|
||||
hooks: { onBoot: null, onShutdown: null },
|
||||
client: null,
|
||||
ctx: null,
|
||||
state: 'installed',
|
||||
stage: null,
|
||||
reason: null,
|
||||
}
|
||||
|
||||
// How far load() has got, so an untagged throw is recorded against the step
|
||||
// that was actually running (§4.3's steps 5-7). The steps before it label
|
||||
// themselves, because readManifest covers four of them in one pass.
|
||||
let stage = 'manifest'
|
||||
try {
|
||||
record.manifest = readManifest(dir, id)
|
||||
record.manifest = readManifest(dir, id, tierRouters)
|
||||
record.client = resolveClient(dir, id, record.manifest)
|
||||
stage = 'schema'
|
||||
record.tables = tablesOf(dir, record.manifest)
|
||||
checkTableNames(id, record.tables)
|
||||
if (record.manifest.server) {
|
||||
const entry = path.join(dir, record.manifest.server)
|
||||
stage = 'require'
|
||||
// eslint-disable-next-line global-require, import/no-dynamic-require
|
||||
const register = require(entry)
|
||||
if (typeof register !== 'function') throw new Error(`${record.manifest.server} does not export a function`)
|
||||
register(buildCtx(id, dir), buildApi(record))
|
||||
stage = 'register'
|
||||
// Kept on the record, not discarded after register(): §2.5 hands the
|
||||
// same ctx to onBoot, and building a second one would be a second frozen
|
||||
// object claiming to be the same handle.
|
||||
record.ctx = buildCtx(id, dir)
|
||||
register(record.ctx, buildApi(record))
|
||||
checkDeclared(record)
|
||||
}
|
||||
record.state = 'registered'
|
||||
@@ -337,159 +595,261 @@ function scan() {
|
||||
// A failure here is BEFORE any route was mounted, so this module's routes
|
||||
// and nav are simply absent and the site comes up without it (§4.4).
|
||||
record.state = 'startup_failed'
|
||||
record.stage = err.stage || stage
|
||||
record.reason = err.message
|
||||
record.manifest = record.manifest || { id, version: 'unknown' }
|
||||
modules.set(id, record)
|
||||
log.error(`module "${id}" failed to load — continuing without it`, { reason: err.message })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── Mounting ───────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Mount every registered module's routers for one tier onto that tier's router.
|
||||
* Called from router/v1/{public,admin,player}/index.js, after core's own mounts
|
||||
* so a module can never shadow a core prefix even if the collision check above
|
||||
* were somehow bypassed.
|
||||
*/
|
||||
function mountInto(tier, tierRouter) {
|
||||
scan()
|
||||
for (const record of modules.values()) {
|
||||
if (record.state !== 'registered' && record.state !== 'started') continue
|
||||
for (const [prefix, router] of record.routes[tier]) {
|
||||
// The dispatch guard. A module that failed AFTER mounting (schema replay,
|
||||
// onBoot) keeps its URLs — so routes.manifest.json does not depend on
|
||||
// whether a boot hook happened to succeed on the generating machine — but
|
||||
// answers 503 rather than serving half-initialised data (§4.4).
|
||||
tierRouter.use(prefix, (req, res, next) => {
|
||||
if (record.state === 'startup_failed') {
|
||||
return res.status(503).json({ message: 'Module unavailable' })
|
||||
}
|
||||
if (record.state === 'disabled') return res.status(404).json({ message: 'Not found' })
|
||||
return next()
|
||||
}, router)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── Lifecycle ──────────────────────────────────────────────────────────────
|
||||
|
||||
/** Read every registered module's schema fragment, in scan order. */
|
||||
function schemaFragments() {
|
||||
scan()
|
||||
const out = []
|
||||
for (const record of modules.values()) {
|
||||
if (record.state !== 'registered' || !record.manifest.schema) continue
|
||||
const file = path.join(record.dir, record.manifest.schema)
|
||||
try {
|
||||
out.push({ id: record.id, sql: fs.readFileSync(file, 'utf8') })
|
||||
} catch (err) {
|
||||
markFailed(record.id, `schema fragment unreadable: ${err.message}`)
|
||||
log.error(`module "${record.id}" schema fragment unreadable`, { reason: err.message })
|
||||
}
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
/**
|
||||
* Move a module to `startup_failed` with a reason. Called by whoever ran the
|
||||
* step that failed — ensureSchema() replays the fragments, so it is the only
|
||||
* thing that can know a fragment threw.
|
||||
*
|
||||
* Failing here is a POST-mount failure: the routes stay mounted and the dispatch
|
||||
* guard turns them into 503s, which is what keeps routes.manifest.json
|
||||
* independent of whether a boot step succeeded on the generating machine (§4.4).
|
||||
*/
|
||||
function markFailed(id, reason) {
|
||||
const record = modules.get(id)
|
||||
if (!record) return
|
||||
record.state = 'startup_failed'
|
||||
record.reason = reason
|
||||
}
|
||||
|
||||
/**
|
||||
* Run every registered module's onBoot. Called from server.js AFTER
|
||||
* ensureSchema() and seedDefaults() (so a module's own tables exist) and BEFORE
|
||||
* the listener binds. Individually try/caught: a hook that throws costs that
|
||||
* module its `started` state and nothing else.
|
||||
*/
|
||||
async function boot() {
|
||||
scan()
|
||||
for (const record of modules.values()) {
|
||||
if (record.state !== 'registered') continue
|
||||
try {
|
||||
if (record.onBoot) await record.onBoot(buildCtx(record.id, record.dir))
|
||||
record.state = 'started'
|
||||
log.info(`module "${record.id}" started`)
|
||||
} catch (err) {
|
||||
record.state = 'startup_failed'
|
||||
record.reason = `onBoot: ${err.message}`
|
||||
log.error(`module "${record.id}" onBoot failed — its routes will answer 503`, {
|
||||
log.error(`module "${id}" failed to load — continuing without it`, {
|
||||
stage: record.stage,
|
||||
reason: err.message,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// Mounting is a SECOND pass, after every module has been validated, and not
|
||||
// because it reads better. `ownedByCore` asks the live tier router what is
|
||||
// already on it, so mounting inside the loop would make the first module's
|
||||
// layers indistinguishable from core's — the second module claiming a taken
|
||||
// prefix would be told it collided with core, naming the wrong culprit, and
|
||||
// the module-versus-module check below it could never be reached.
|
||||
for (const record of modules.values()) {
|
||||
if (record.state !== 'registered') continue
|
||||
try {
|
||||
// Commit what this module staged. Collisions with core or with an earlier
|
||||
// module surface here, in scan order, and cost only this module.
|
||||
registries.apply(record.staged.staged)
|
||||
} catch (err) {
|
||||
record.state = 'startup_failed'
|
||||
record.stage = 'register'
|
||||
record.reason = err.message
|
||||
log.error(`module "${record.id}" failed to register — continuing without it`, {
|
||||
reason: err.message,
|
||||
})
|
||||
continue // unmounted, exactly like a validation failure in the first pass
|
||||
}
|
||||
mount(record, tierRouters)
|
||||
}
|
||||
}
|
||||
|
||||
const SHUTDOWN_BUDGET_MS = 5000
|
||||
|
||||
/** Run onShutdown in reverse registration order, bounded, never throwing. */
|
||||
async function shutdown() {
|
||||
const records = [...modules.values()].reverse()
|
||||
for (const record of records) {
|
||||
if (record.state !== 'started' || !record.onShutdown) continue
|
||||
try {
|
||||
await Promise.race([
|
||||
record.onShutdown(),
|
||||
new Promise((_, reject) =>
|
||||
setTimeout(() => reject(new Error('timed out')), SHUTDOWN_BUDGET_MS).unref()),
|
||||
])
|
||||
} catch (err) {
|
||||
log.warn(`module "${record.id}" onShutdown failed`, { reason: err.message })
|
||||
/**
|
||||
* Mount one module's routers onto the tier routers, behind the dispatch guard.
|
||||
*
|
||||
* The guard is the other half of §4.4. A module that fails BEFORE this point has
|
||||
* no routes at all; one that fails after — schema replay (PR 3), `onBoot`
|
||||
* (PR 5) — keeps its URLs and answers 503, so `routes.manifest.json` never
|
||||
* depends on whether a boot hook happened to succeed on the machine that
|
||||
* generated it. `disabled` is 404 and unreachable until PR 5 wires
|
||||
* `installed_modules` in; it is written here because the guard is the contract's
|
||||
* §4.5, not a later addition.
|
||||
*/
|
||||
function mount(record, tierRouters) {
|
||||
for (const tier of TIERS) {
|
||||
for (const [prefix, router] of record.routes[tier]) {
|
||||
tierRouters[tier].use(prefix, stateGuard(record), router)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── Introspection ──────────────────────────────────────────────────────────
|
||||
/**
|
||||
* The dispatch guard, as a middleware over the LIVE record.
|
||||
*
|
||||
* A closure over the record rather than over its state: everything mounts once,
|
||||
* at boot, and the states that matter here are reached afterwards — the schema
|
||||
* replay fails, `onBoot` throws, an admin disables the module. A guard that read
|
||||
* the state at mount time would answer for the state a module was in before any
|
||||
* of that happened.
|
||||
*
|
||||
* Used for a module's API routes and, since PR 7, for its client chunk: a module
|
||||
* answering 503 on its API must not also be handing the browser the script that
|
||||
* calls it, and one an admin has disabled should be as absent from the page as it
|
||||
* is from the nav.
|
||||
*/
|
||||
function stateGuard(record) {
|
||||
return (req, res, next) => {
|
||||
if (record.state === 'startup_failed') {
|
||||
return res.status(503).json({ message: 'Module unavailable' })
|
||||
}
|
||||
if (record.state === 'disabled') return res.status(404).json({ message: 'Not found' })
|
||||
return next()
|
||||
}
|
||||
}
|
||||
|
||||
// ── State ──────────────────────────────────────────────────────────────────
|
||||
|
||||
// The states a loaded record may hold, deliberately a hardcoded subset rather
|
||||
// than an import of model/modules/modules.model.js's STATES: that model reaches
|
||||
// the database, and this file must stay require-able against a dead one.
|
||||
// `installed` is not here because a record leaves load() resolved either way.
|
||||
const RECORD_STATES = new Set(['registered', 'started', 'disabled', 'startup_failed'])
|
||||
|
||||
/**
|
||||
* What GET /api/v1/public/modules, the HTML shell and the admin panel read.
|
||||
* Move a loaded module to a new state — the POST-mount transitions.
|
||||
*
|
||||
* `clientDir` and `entryUrl` are split deliberately: app.js needs the absolute
|
||||
* directory to serve statically, and it must be the DIST directory rather than
|
||||
* the module root — a module keeps its server source, its module.json and its
|
||||
* schema fragment alongside the client build, and one static mount over the
|
||||
* module root would publish all of them.
|
||||
* Called by whoever ran the step that failed or the step that succeeded, because
|
||||
* only they can know: `ensureSchema()` replays the fragments (PR 3), and
|
||||
* lifecycle.js runs `onBoot` and reconciles `installed_modules` (whose `disabled`
|
||||
* rows are what make the guard's 404 leg reachable).
|
||||
*
|
||||
* The stage travels with the reason and is cleared by every non-failing move,
|
||||
* for the same reason the database columns are (§2.4): a running module must
|
||||
* never be able to show a stale failure.
|
||||
*
|
||||
* Unknown ids are ignored rather than thrown on: a module can be absent from the
|
||||
* volume and still have a row, and a caller on the boot path must not turn that
|
||||
* into everyone's failure.
|
||||
*/
|
||||
function setState(id, state, { stage = null, reason = null } = {}) {
|
||||
if (!RECORD_STATES.has(state)) throw new Error(`unknown module state "${state}"`)
|
||||
const record = modules.get(id)
|
||||
if (!record) return
|
||||
record.state = state
|
||||
record.stage = state === 'startup_failed' ? stage : null
|
||||
record.reason = state === 'startup_failed' ? reason : null
|
||||
}
|
||||
|
||||
// ── Introspection ──────────────────────────────────────────────────────────
|
||||
|
||||
function assertLoaded(caller) {
|
||||
if (!loaded) throw new Error(`modules.${caller}() before modules.load()`)
|
||||
}
|
||||
|
||||
/**
|
||||
* Has load() run in this process?
|
||||
*
|
||||
* The one legitimate reason to ask instead of just calling an accessor: a
|
||||
* process that never required app.js and so has no module list to be wrong
|
||||
* about. `npm run seed` (db/seed.js) is exactly that — it calls ensureSchema()
|
||||
* standalone, and the fragment replay has to be able to tell "this is the seed
|
||||
* script" from "the server booted and something is mis-ordered", which is the
|
||||
* distinction §7.6's throw exists to preserve everywhere else.
|
||||
*/
|
||||
const isLoaded = () => loaded
|
||||
|
||||
/**
|
||||
* Every module found on the volume, loaded or failed, in scan order.
|
||||
*
|
||||
* Throws rather than returning `[]` when load() has not run — the empty list is
|
||||
* a real answer for a core with no modules installed, and a caller cannot tell
|
||||
* the two apart (§7.6).
|
||||
*/
|
||||
function list() {
|
||||
scan()
|
||||
return [...modules.values()].map((r) => {
|
||||
const entry = r.manifest.client && r.manifest.client.entry
|
||||
return {
|
||||
id: r.id,
|
||||
name: r.manifest.name || r.id,
|
||||
version: r.manifest.version,
|
||||
state: r.state,
|
||||
reason: r.reason,
|
||||
capabilities: r.manifest.capabilities || [],
|
||||
// e.g. entry "client/dist/entry.js" → dir <root>/client/dist, url /modules/uo/entry.js
|
||||
clientDir: entry ? path.join(r.dir, path.dirname(entry)) : null,
|
||||
entryUrl: entry ? `/modules/${r.id}/${path.basename(entry)}` : null,
|
||||
}
|
||||
})
|
||||
assertLoaded('list')
|
||||
return [...modules.values()].map((r) => ({
|
||||
id: r.id,
|
||||
name: r.manifest.name || r.id,
|
||||
version: r.manifest.version,
|
||||
state: r.state,
|
||||
stage: r.stage,
|
||||
reason: r.reason,
|
||||
capabilities: r.manifest.capabilities || [],
|
||||
}))
|
||||
}
|
||||
|
||||
/**
|
||||
* The modules that are ready to be booted, with their hook, in scan order.
|
||||
*
|
||||
* `registered` only — the state a module holds between a clean load and its
|
||||
* `onBoot`. One that failed validation or schema replay is not going to run, and
|
||||
* one already `started` has run. A module with no `onBoot` is still listed: it
|
||||
* has nothing to warm up, but it still has to reach `started` so the admin panel
|
||||
* and `installed_modules` agree with the guard about what is serving.
|
||||
*
|
||||
* @returns {{id: string, hook: Function|null, ctx: object|null}[]}
|
||||
*/
|
||||
function bootable() {
|
||||
assertLoaded('bootable')
|
||||
return [...modules.values()]
|
||||
.filter((r) => r.state === 'registered')
|
||||
.map((r) => ({ id: r.id, hook: r.hooks.onBoot, ctx: r.ctx }))
|
||||
}
|
||||
|
||||
/**
|
||||
* The shutdown hooks to run, in REVERSE registration order (§2.5).
|
||||
*
|
||||
* `started` only. A module whose `onBoot` threw is mid-way through a warm-up it
|
||||
* never finished, and calling its `onShutdown` would hand it a half-built world
|
||||
* to tear down — the one thing worse than not closing cleanly. Reverse order is
|
||||
* the same reasoning applied between modules rather than within one.
|
||||
*
|
||||
* @returns {{id: string, hook: Function}[]}
|
||||
*/
|
||||
function shutdownHooks() {
|
||||
assertLoaded('shutdownHooks')
|
||||
return [...modules.values()]
|
||||
.filter((r) => r.state === 'started' && r.hooks.onShutdown)
|
||||
.map((r) => ({ id: r.id, hook: r.hooks.onShutdown }))
|
||||
.reverse()
|
||||
}
|
||||
|
||||
/**
|
||||
* Every schema fragment waiting to be replayed, in scan order.
|
||||
*
|
||||
* `registered` only: a module that failed validation must not get its tables
|
||||
* created (it is not going to run), and one already `started` has had them. The
|
||||
* absolute path is resolved here rather than handed out as a manifest-relative
|
||||
* name, so the replay never has to know how a module directory is laid out.
|
||||
*
|
||||
* @returns {{id: string, file: string}[]}
|
||||
*/
|
||||
function fragments() {
|
||||
assertLoaded('fragments')
|
||||
return [...modules.values()]
|
||||
.filter((r) => r.state === 'registered' && r.manifest.schema)
|
||||
.map((r) => ({ id: r.id, file: path.join(r.dir, r.manifest.schema) }))
|
||||
}
|
||||
|
||||
/**
|
||||
* Every module that ships a client chunk, with where to serve it from and the
|
||||
* guard to serve it behind — in scan order.
|
||||
*
|
||||
* Listed regardless of state, because mounting happens once at boot and the
|
||||
* guard is what answers for the state at request time (the same arrangement the
|
||||
* API routes have). A module that failed VALIDATION never reaches here at all:
|
||||
* `record.client` is only resolved once the manifest passed.
|
||||
*
|
||||
* `dir` is the directory the entry sits in, never the module root — see
|
||||
* resolveClient. app.js does the mounting; this file does not know about the
|
||||
* root app.
|
||||
*
|
||||
* @returns {{id: string, dir: string, url: string, entryUrl: string, guard: Function}[]}
|
||||
*/
|
||||
function clientChunks() {
|
||||
assertLoaded('clientChunks')
|
||||
return [...modules.values()]
|
||||
.filter((r) => r.client)
|
||||
.map((r) => ({ id: r.id, ...r.client, guard: stateGuard(r) }))
|
||||
}
|
||||
|
||||
/**
|
||||
* The script URLs the HTML shell should inject, in scan order.
|
||||
*
|
||||
* `started` only, and that is the difference between this and clientChunks():
|
||||
* the mount is a standing offer answered by a guard, while the tag is a decision
|
||||
* taken per page render, when the state is already known. A module whose `onBoot`
|
||||
* failed keeps its URLs and answers 503 on them — loading its client half would
|
||||
* render its pages against a backend that cannot serve them.
|
||||
*
|
||||
* @returns {string[]}
|
||||
*/
|
||||
function clientEntryUrls() {
|
||||
assertLoaded('clientEntryUrls')
|
||||
return [...modules.values()]
|
||||
.filter((r) => r.client && r.state === 'started')
|
||||
.map((r) => r.client.entryUrl)
|
||||
}
|
||||
|
||||
/** Absolute path of the modules directory. */
|
||||
const dir = () => MODULES_DIR
|
||||
|
||||
// Test seam: the scan is memoised, and a test that points MODULES_DIR somewhere
|
||||
// else needs to be able to redo it.
|
||||
function _reset() {
|
||||
modules.clear()
|
||||
scanned = false
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
scan, mountInto, schemaFragments, markFailed, boot, shutdown, list, dir, _reset, MODULES_DIR,
|
||||
load,
|
||||
list,
|
||||
setState,
|
||||
fragments,
|
||||
bootable,
|
||||
shutdownHooks,
|
||||
clientChunks,
|
||||
clientEntryUrls,
|
||||
isLoaded,
|
||||
dir,
|
||||
}
|
||||
|
||||
435
server/src/modules/registries.js
Normal file
435
server/src/modules/registries.js
Normal file
@@ -0,0 +1,435 @@
|
||||
// ── The de-entanglement registries ─────────────────────────────────────────
|
||||
//
|
||||
// Phase 2, PR 4 of docs/website/MODULE_SYSTEM.md §2.7 — the three seams §1.8 and
|
||||
// §1.9 identified, where core code and game-specific content are tangled in one
|
||||
// file and a folder move cannot separate them. The normative contract is
|
||||
// docs/website/MODULE_API.md §2.4.
|
||||
//
|
||||
// The three:
|
||||
//
|
||||
// 1. `registerExtension(slot, router)` — §1.9. Module routes hanging off a
|
||||
// CORE resource (`/admin/users/:id`), so all six shard sub-paths keep their
|
||||
// URLs while core never learns what "shard" means.
|
||||
// 2. `registerNotificationStreams(streams)` — §1.8. The push-stream catalog:
|
||||
// push INFRASTRUCTURE is core, this CATALOG is content.
|
||||
// 3. `registerAnnounceLeg({ leg, label, dispatch, classify })` — §1.8. The news
|
||||
// dispatcher's delivery legs; Discord is core, town crier is content.
|
||||
//
|
||||
// **Core registers through these functions too, and is the only registrant until
|
||||
// Phase 3.** `registerCore()` below is called explicitly from app.js before
|
||||
// `modules.load()` — explicit, never lazy, the same decision the loader's trigger
|
||||
// took (MODULE_API.md §7.6). Core going through the same door is the point: a
|
||||
// registry only core's hardcoded base bypasses is a registry whose first real
|
||||
// exercise is a module, which is the drift this PR exists to prevent.
|
||||
//
|
||||
// **Registering is validate-then-commit, per registrant.** `apply()` checks every
|
||||
// claim in a batch before it writes any of them, so a module that registers two
|
||||
// streams and then throws — or fails a later validation step in the loader — has
|
||||
// left nothing behind. That is the registry-side twin of the loader's second-pass
|
||||
// mount rule: nothing a module claims takes effect until the module as a whole is
|
||||
// known good.
|
||||
//
|
||||
// Nothing here reaches the database or the network. It is a require-time-safe
|
||||
// collection of what core and modules have declared, read at request time.
|
||||
|
||||
const express = require('express')
|
||||
|
||||
const log = require('../utils/logger')('modules')
|
||||
|
||||
// ── State ──────────────────────────────────────────────────────────────────
|
||||
|
||||
// slot → { router, filledBy }. `router` is created when CORE DECLARES the slot
|
||||
// and mounted immediately; registrants `use()` into it later. That indirection is
|
||||
// not optional: users.router.js is required while app.js is being built, long
|
||||
// before any module has been scanned, so the thing core mounts has to be a stable
|
||||
// object that can still be empty.
|
||||
const slots = new Map()
|
||||
|
||||
// Registration order, which is display order in the app's notifications screen.
|
||||
const streams = []
|
||||
const streamOwners = new Map() // stream id → owner id, for the collision message
|
||||
|
||||
// leg id → { owner, leg, label, dispatch, classify }
|
||||
const legs = new Map()
|
||||
|
||||
// owner -> { onSaved?, onDeleted? }. Post hooks (§1.8, API 1.1.0). A Map keyed by
|
||||
// owner rather than a flat list, so a registrant is a single subscription that
|
||||
// can be reported and reasoned about as one thing — and so registering twice is
|
||||
// a collision with a name attached rather than a silently doubled side effect.
|
||||
const postHooks = new Map()
|
||||
|
||||
let coreRegistered = false
|
||||
|
||||
// Stream ids that predate the module system and may not carry their owner's
|
||||
// prefix — the exact counterpart of the loader's LEGACY_TABLE_PREFIXES, for the
|
||||
// exact same reason. These seven ids are stored in `notification_subs` rows and
|
||||
// are read by a shipped Android client; renaming them in Phase 3 would be a data
|
||||
// migration and a client break, so `uo` keeps them and the prefix rule stays real
|
||||
// for every module written after it.
|
||||
const LEGACY_STREAM_IDS = {
|
||||
uo: [
|
||||
'server.status', 'idoc.warning', 'champ.start', 'governor.election',
|
||||
'vendor.sale', 'house.idoc', 'account.login',
|
||||
],
|
||||
}
|
||||
|
||||
// Likewise for announce legs: `towncrier` is a stored value in
|
||||
// announce_job_legs.leg and the body of the admin retry endpoint.
|
||||
const LEGACY_LEGS = { uo: ['towncrier'] }
|
||||
|
||||
const STREAM_ID = /^[a-z][a-z0-9]*(\.[a-z][a-z0-9]*)+$/
|
||||
const LEG_ID = /^[a-z][a-z0-9.]{1,62}$/
|
||||
|
||||
// A module's claim must carry its id. Core's ids are its own namespace, and the
|
||||
// grandfathered names are the ones that predate all of this.
|
||||
function namespaced(owner, name, legacy) {
|
||||
return owner === 'core' || name.startsWith(`${owner}.`) || (legacy[owner] || []).includes(name)
|
||||
}
|
||||
|
||||
// ── Extension slots (§1.9) ─────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Core declares an extension slot and gets the router to mount for it.
|
||||
*
|
||||
* ONLY core may declare a slot; a module may only fill one (MODULE_API.md §2.4).
|
||||
* That asymmetry is why this is not on the `api` object handed to a module.
|
||||
*
|
||||
* `mergeParams` so the slot's router sees the parent's `:id`. Core's own routes
|
||||
* on the resource are declared before the slot is mounted, so first-match-wins
|
||||
* gives core the path conflict, as the contract requires.
|
||||
*
|
||||
* @returns {import('express').Router} mount this at the resource, once.
|
||||
*/
|
||||
function declareSlot(slot) {
|
||||
if (slots.has(slot)) throw new Error(`extension slot "${slot}" already declared`)
|
||||
const router = express.Router({ mergeParams: true })
|
||||
slots.set(slot, { router, filledBy: null })
|
||||
return router
|
||||
}
|
||||
|
||||
/** Does this slot exist? The loader asks, to validate `extensions` in a manifest. */
|
||||
const hasSlot = (slot) => slots.has(slot)
|
||||
|
||||
/** Who filled a slot, or null. */
|
||||
const slotFilledBy = (slot) => (slots.get(slot) || {}).filledBy || null
|
||||
|
||||
/**
|
||||
* Every FILLED slot, for the OpenAPI build step (swagger/slotSpecs.js).
|
||||
*
|
||||
* `router` is the slot's own stable router — the object mounted on the resource —
|
||||
* so the build can find it in the live express stack and recover the prefix it
|
||||
* hangs at without a hardcoded table.
|
||||
*/
|
||||
const filledSlots = () =>
|
||||
[...slots.entries()]
|
||||
.filter(([, e]) => e.filledBy)
|
||||
.map(([slot, e]) => ({ slot, filledBy: e.filledBy, router: e.router, specFile: e.specFile || null }))
|
||||
|
||||
/**
|
||||
* A DECLARED slot's stable router, filled or not.
|
||||
*
|
||||
* `filledSlots()` answers what the build needs — a filled slot has a spec file
|
||||
* to generate a fragment from. This answers what a test needs: the slot exists
|
||||
* from the moment core declares it at require time, and its position in the
|
||||
* express stack has to stay findable whether or not a module has filled it.
|
||||
* Before Phase 3 the two questions had the same answer, because core filled the
|
||||
* only slot itself.
|
||||
*/
|
||||
const declaredSlotRouter = (slot) => (slots.get(slot) || {}).router || null
|
||||
|
||||
// ── Notification streams (§1.8) ────────────────────────────────────────────
|
||||
|
||||
/** The whole catalog, core's entries first, in registration order. */
|
||||
const allStreams = () => streams.slice()
|
||||
|
||||
/** Is this a stream anyone registered? Gates a subscription write. */
|
||||
const isValidStream = (id) => streamOwners.has(id)
|
||||
|
||||
/** Ids of the owner-keyed streams — those needing a linked game account. */
|
||||
const personalStreams = () => new Set(streams.filter((s) => s.personal).map((s) => s.id))
|
||||
|
||||
// ── Post hooks (§1.8) ──────────────────────────────────────────────────────
|
||||
|
||||
// Core's CMS is the only writer of posts, and a module may need to mirror one
|
||||
// somewhere core knows nothing about — module-uo keeps UO's in-game Town Cryer
|
||||
// News gump in step with it. Before this existed, core's post controller
|
||||
// required `utils/newsGump` directly, which is precisely the coupling the
|
||||
// extraction had to remove: core's publish path naming a UO file.
|
||||
//
|
||||
// It is deliberately NOT folded into `registerAnnounceLeg`, which fires on the
|
||||
// same transition. A leg is a one-shot DELIVERY with retry and classification;
|
||||
// a post hook maintains idempotent STATE, has to run on delete as well as save,
|
||||
// and refreshes silently on an edit. Overloading the leg would have meant a
|
||||
// dispatch that must not be retried and a classify that means nothing.
|
||||
|
||||
/** Every registered hook, in registration order. */
|
||||
const postHookEntries = () => [...postHooks.entries()].map(([owner, h]) => ({ owner, ...h }))
|
||||
|
||||
/**
|
||||
* Fire `event` at every registered hook, one at a time, never throwing.
|
||||
*
|
||||
* Best-effort by contract, and awaited rather than fired-and-forgotten: core's
|
||||
* own call site awaited `newsGump.syncPost` before this existed, so a save that
|
||||
* returns 200 still means the mirror was attempted. One subscriber's failure
|
||||
* must not cost another's, and none of them may cost the save — a sidecar
|
||||
* hiccup breaking a post edit would be a worse bug than a stale gump.
|
||||
*/
|
||||
async function dispatchPostHook(event, payload) {
|
||||
for (const { owner, [event]: fn } of postHookEntries()) {
|
||||
if (typeof fn !== 'function') continue
|
||||
try {
|
||||
await fn(payload)
|
||||
} catch (err) {
|
||||
log.warn('post hook failed', { owner, event, message: err.message })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── Announce legs (§1.8) ───────────────────────────────────────────────────
|
||||
|
||||
/** Every registered leg, in registration order. */
|
||||
const announceLegs = () => [...legs.values()]
|
||||
|
||||
/** Just the ids — the enqueue order and the retry endpoint's allowlist. */
|
||||
const announceLegIds = () => [...legs.keys()]
|
||||
|
||||
/** One leg, or null. */
|
||||
const announceLeg = (leg) => legs.get(leg) || null
|
||||
|
||||
// ── Shape checks, run the moment a registrant calls ────────────────────────
|
||||
//
|
||||
// Split from the collision checks below on the same line PR 3 drew through
|
||||
// schema-fragment validation: what can be decided from the argument alone is
|
||||
// decided AT THE CALL, so the error carries the registrant's own stack. What
|
||||
// depends on other registrants has to wait for the batch to be complete.
|
||||
|
||||
function checkStreamShape(entry) {
|
||||
if (!entry || !STREAM_ID.test(entry.id || '')) {
|
||||
throw new Error(`registerNotificationStreams: bad stream id "${entry && entry.id}"`)
|
||||
}
|
||||
if (!entry.label) throw new Error(`registerNotificationStreams: stream "${entry.id}" has no label`)
|
||||
return {
|
||||
id: entry.id,
|
||||
label: entry.label,
|
||||
description: entry.description || '',
|
||||
personal: Boolean(entry.personal),
|
||||
requiresLinkedAccount: Boolean(entry.requiresLinkedAccount),
|
||||
}
|
||||
}
|
||||
|
||||
function checkLegShape(entry) {
|
||||
const { leg, label, dispatch, classify } = entry || {}
|
||||
if (!LEG_ID.test(leg || '')) throw new Error(`registerAnnounceLeg: bad leg id "${leg}"`)
|
||||
if (typeof dispatch !== 'function') throw new Error(`announce leg "${leg}" has no dispatch()`)
|
||||
if (typeof classify !== 'function') throw new Error(`announce leg "${leg}" has no classify()`)
|
||||
return { leg, label: label || leg, dispatch, classify }
|
||||
}
|
||||
|
||||
/**
|
||||
* `registerPostHook({ onSaved, onDeleted })` — both optional, at least one
|
||||
* required. A registration with neither is a subscription that can never fire,
|
||||
* which is a typo rather than an intention.
|
||||
*/
|
||||
function checkPostHookShape(entry) {
|
||||
const { onSaved, onDeleted } = entry || {}
|
||||
for (const [name, fn] of [['onSaved', onSaved], ['onDeleted', onDeleted]]) {
|
||||
if (fn !== undefined && typeof fn !== 'function') {
|
||||
throw new Error(`registerPostHook: ${name} must be a function`)
|
||||
}
|
||||
}
|
||||
if (!onSaved && !onDeleted) throw new Error('registerPostHook: needs onSaved or onDeleted')
|
||||
return { onSaved, onDeleted }
|
||||
}
|
||||
|
||||
// `specFile` is CORE-ONLY and is not on the module-facing signature. A slot's
|
||||
// router reaches the app through declareSlot(), which no static parse of app.js
|
||||
// can follow, so swagger-autogen would silently drop every route in it — the
|
||||
// spike's exact failure (MODULE_API.md §7.4). Core names the file so
|
||||
// `npm run swagger` can generate a fragment from it and merge it into the
|
||||
// committed spec. A MODULE has no equivalent need: it ships a prebuilt
|
||||
// `swagger-fragment.json` in its bundle (§6.1a), because core never has its
|
||||
// sources to analyse.
|
||||
function checkExtensionShape(slot, router, specFile) {
|
||||
if (!slots.has(slot)) throw new Error(`unknown extension slot "${slot}"`)
|
||||
if (typeof router !== 'function') throw new Error(`registerExtension: ${slot} is not a router`)
|
||||
return { slot, router, specFile: specFile || null }
|
||||
}
|
||||
|
||||
// ── Staging + commit ───────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* A registrant's staging area: shape-checked claims, not yet visible to anyone.
|
||||
*
|
||||
* The loader hands one of these to a module through `api`, and `registerCore()`
|
||||
* builds one for core. Nothing a registrant says is readable through
|
||||
* `allStreams()` / `announceLeg()` / the slot routers until `apply()`.
|
||||
*/
|
||||
function stage(owner) {
|
||||
const staged = { owner, streams: [], legs: [], extensions: [], postHooks: [] }
|
||||
return {
|
||||
staged,
|
||||
registerNotificationStreams(entries) {
|
||||
if (!Array.isArray(entries)) throw new Error('registerNotificationStreams: expected an array')
|
||||
for (const e of entries) staged.streams.push(checkStreamShape(e))
|
||||
},
|
||||
registerAnnounceLeg(entry) {
|
||||
staged.legs.push(checkLegShape(entry))
|
||||
},
|
||||
registerExtension(slot, router, specFile) {
|
||||
staged.extensions.push(checkExtensionShape(slot, router, specFile))
|
||||
},
|
||||
registerPostHook(entry) {
|
||||
staged.postHooks.push(checkPostHookShape(entry))
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate a staged batch against everything already registered, then commit it.
|
||||
*
|
||||
* Validation is TOTAL before the first write, so this either takes all of a
|
||||
* registrant's claims or none of them. Throws on the first collision, naming who
|
||||
* holds the thing already — which is the message an operator needs and the one
|
||||
* PR 2 learned to protect (mounting inside the scan loop made every collision
|
||||
* look like it was with core).
|
||||
*/
|
||||
function apply({ owner, streams: newStreams, legs: newLegs, extensions: newExtensions, postHooks: newPostHooks = [] }) {
|
||||
// ── validate ──
|
||||
const seenStreams = new Set()
|
||||
for (const s of newStreams) {
|
||||
const held = streamOwners.get(s.id)
|
||||
if (held) throw new Error(`stream "${s.id}" is already registered by "${held}"`)
|
||||
if (seenStreams.has(s.id)) throw new Error(`stream "${s.id}" registered twice`)
|
||||
if (!namespaced(owner, s.id, LEGACY_STREAM_IDS)) {
|
||||
throw new Error(`stream "${s.id}" is not namespaced "${owner}."`)
|
||||
}
|
||||
seenStreams.add(s.id)
|
||||
}
|
||||
|
||||
const seenLegs = new Set()
|
||||
for (const l of newLegs) {
|
||||
const held = legs.get(l.leg)
|
||||
if (held) throw new Error(`announce leg "${l.leg}" is already registered by "${held.owner}"`)
|
||||
if (seenLegs.has(l.leg)) throw new Error(`announce leg "${l.leg}" registered twice`)
|
||||
if (!namespaced(owner, l.leg, LEGACY_LEGS)) {
|
||||
throw new Error(`announce leg "${l.leg}" is not namespaced "${owner}."`)
|
||||
}
|
||||
seenLegs.add(l.leg)
|
||||
}
|
||||
|
||||
const seenSlots = new Set()
|
||||
for (const x of newExtensions) {
|
||||
const entry = slots.get(x.slot)
|
||||
if (entry.filledBy) {
|
||||
throw new Error(`extension slot "${x.slot}" is already filled by "${entry.filledBy}"`)
|
||||
}
|
||||
if (seenSlots.has(x.slot)) throw new Error(`extension slot "${x.slot}" filled twice`)
|
||||
seenSlots.add(x.slot)
|
||||
}
|
||||
|
||||
if (newPostHooks.length > 1) throw new Error(`"${owner}" registered more than one post hook`)
|
||||
if (newPostHooks.length && postHooks.has(owner)) {
|
||||
throw new Error(`"${owner}" already registered a post hook`)
|
||||
}
|
||||
|
||||
// ── commit — nothing below can fail ──
|
||||
for (const s of newStreams) {
|
||||
streamOwners.set(s.id, owner)
|
||||
streams.push(s)
|
||||
}
|
||||
for (const l of newLegs) legs.set(l.leg, { owner, ...l })
|
||||
for (const x of newExtensions) {
|
||||
const entry = slots.get(x.slot)
|
||||
entry.filledBy = owner
|
||||
entry.specFile = x.specFile
|
||||
entry.router.use(x.router)
|
||||
}
|
||||
for (const h of newPostHooks) postHooks.set(owner, h)
|
||||
}
|
||||
|
||||
// ── Core's own registrations ───────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Register everything CORE owns, through the same staging area a module uses.
|
||||
*
|
||||
* Called once from app.js, before `modules.load()` — before, because a module's
|
||||
* collision checks are asked against what is already registered, and core's
|
||||
* claims must be the ones already there.
|
||||
*
|
||||
* What is here is what survives Phase 3. Everything after the boundary comment is
|
||||
* shard content and leaves with module-uo, registered rather than hardcoded so
|
||||
* the seam is exercised on every boot long before a module first uses it.
|
||||
*/
|
||||
function registerCore() {
|
||||
if (coreRegistered) return
|
||||
|
||||
/* eslint-disable global-require */
|
||||
const coreStreams = require('../config/coreStreams')
|
||||
const discordLeg = require('../utils/discordAnnounce')
|
||||
/* eslint-enable global-require */
|
||||
|
||||
const api = stage('core')
|
||||
api.registerNotificationStreams(coreStreams.STREAMS)
|
||||
api.registerAnnounceLeg(discordLeg.leg)
|
||||
|
||||
// The three lines that used to follow — the shard stream catalog, the town
|
||||
// crier leg and the `admin.users.detail` filling — were shard CONTENT held
|
||||
// here so the seam would be exercised on every boot before a module first used
|
||||
// it. Phase 3 moved them into module-uo's `register()` verbatim, with 'core'
|
||||
// becoming 'uo', and nothing else in core changed. That was the claim PR 4
|
||||
// made, and this deletion is it being collected.
|
||||
apply(api.staged)
|
||||
coreRegistered = true
|
||||
|
||||
log.info('core registrations complete', {
|
||||
streams: streams.length,
|
||||
announceLegs: legs.size,
|
||||
extensions: [...slots.keys()].filter(slotFilledBy),
|
||||
})
|
||||
}
|
||||
|
||||
/** Has registerCore() run? Read by tests, and by the loader's ordering assertion. */
|
||||
const isCoreRegistered = () => coreRegistered
|
||||
|
||||
// Test-only: hand the process back. Registries are process-global by design
|
||||
// (there is one core), so a test that registers has to be able to undo it.
|
||||
//
|
||||
// Slot DECLARATIONS survive, and only their fills are cleared: a slot is declared
|
||||
// at require time by the router that owns the resource, and that require has
|
||||
// already happened and will not happen again in this process. Clearing the map
|
||||
// would leave a slot that nothing can re-declare. The cost is that a test filling
|
||||
// the same slot twice stacks two routers inside it; no test reads through a slot
|
||||
// router, so that is left rather than papered over with a rebuilt router that
|
||||
// would no longer be the object users.router.js mounted.
|
||||
function _reset() {
|
||||
for (const entry of slots.values()) {
|
||||
entry.filledBy = null
|
||||
entry.specFile = null
|
||||
}
|
||||
streams.length = 0
|
||||
streamOwners.clear()
|
||||
legs.clear()
|
||||
postHooks.clear()
|
||||
coreRegistered = false
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
declareSlot,
|
||||
hasSlot,
|
||||
slotFilledBy,
|
||||
filledSlots,
|
||||
declaredSlotRouter,
|
||||
allStreams,
|
||||
isValidStream,
|
||||
personalStreams,
|
||||
announceLegs,
|
||||
announceLegIds,
|
||||
announceLeg,
|
||||
postHookEntries,
|
||||
dispatchPostHook,
|
||||
stage,
|
||||
apply,
|
||||
registerCore,
|
||||
isCoreRegistered,
|
||||
_reset,
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user