2025-08-03 - 2026-08-03

Overview

30 Active Pull Requests
0 Active Issues
Excluding merges, 1 author has pushed 1 commit to main and 41 commits to all branches. On main, 2 files have changed and there have been 234 additions and 0 deletions.

10 Releases published by 1 user

Published v0.4.0 v0.4.0 2026-08-01 07:22:05 +00:00

Published v0.3.6 v0.3.6 2026-07-28 06:11:30 +00:00

Published v0.3.5 v0.3.5 2026-07-22 21:24:49 +00:00

Published v0.3.4 v0.3.4 2026-07-22 16:48:06 +00:00

Published v0.3.3 v0.3.3 2026-07-22 08:32:57 +00:00

Published v0.3.2 v0.3.2 2026-07-22 06:26:54 +00:00

Published v0.3.1 v0.3.1 2026-07-22 01:16:54 +00:00

Published v0.3.0 v0.3.0 2026-07-21 21:28:32 +00:00

Published v0.2.0 v0.2.0 2026-07-21 00:20:49 +00:00

Published v0.1.0 v0.1.0 2026-07-20 19:11:40 +00:00

30 Pull requests merged by 2 users

Merged #30 feat(shard): follow the visibility framework and read the Protocol 3.0 profile 2026-08-01 07:22:09 +00:00

Merged #32 fix(shard): decode the atlas places objects and render them 2026-08-01 06:03:55 +00:00

Merged #31 feat(shard): the four Protocol 3.0 content screens 2026-07-30 07:54:30 +00:00

Merged #29 feat(auth): persist the trust token returned by the SSO exchange 2026-07-28 06:11:32 +00:00

Merged #28 ci(docs): auto-sync PROJECT_TREE.md to the docs repo on push to main 2026-07-22 21:24:51 +00:00

Merged #27 test(coverage): raise unit coverage past the 50% gate (phases 0-2) 2026-07-22 21:11:57 +00:00

Merged #26 chore(sonar): wire JaCoCo coverage and clear actionable smells 2026-07-22 19:11:03 +00:00

Merged #25 fix(notifications): always serialize streams so clearing the last subscription saves 2026-07-22 16:48:08 +00:00

Merged #24 fix(nav): show the player game-data groups to staff 2026-07-22 08:32:59 +00:00

Merged #23 feat(auth): trusted devices & recovery codes on the mobile client 2026-07-22 06:26:56 +00:00

Merged #22 fix(shard): decode in-game serials as hex strings, not numbers 2026-07-22 01:16:56 +00:00

Merged #21 feat: M10 — native SSO fixes + staff operations 2026-07-21 21:38:49 +00:00

Merged #20 fix(security): declare explicit network security config to forbid cleartext 2026-07-21 05:25:39 +00:00

Merged #19 ci(sonarqube): add non-blocking SonarQube analysis (project key Runic-Gateway-Android-app) 2026-07-21 04:32:37 +00:00

Merged #17 feat(sso): App Links autoVerify callback + paired-host trust check 2026-07-21 00:20:52 +00:00

Merged #16 feat(auth): M9 Part 2 — native in-app SSO via the mobile bridge 2026-07-20 23:14:47 +00:00

Merged #15 feat(push): M7 Part 2 — opt-in push notifications (embedded ntfy distributor) 2026-07-20 21:18:29 +00:00

Merged #14 ci(release): make the release tag-driven (stop pushing to protected main) 2026-07-20 19:11:43 +00:00

Merged #13 ci(release): trim setup-android, drop broken Gradle cache, add job timeout 2026-07-20 17:50:26 +00:00

Merged #12 ci(release): conventional-commit auto-release engine for the APK 2026-07-20 09:35:21 +00:00

Merged #11 feat(release): m6 release mechanics — signed APK, R8, version guard, icons 2026-07-20 09:17:24 +00:00

Merged #10 feat(ui): m5 shard-website design pass 2026-07-20 07:48:32 +00:00

Merged #9 feat(m4): player self-service & game data 2026-07-20 03:45:15 +00:00

Merged #8 feat(m3): native auth — login+TOTP, token storage, refresh, access-level menu 2026-07-20 00:19:51 +00:00

Merged #7 feat(m2): public shard widgets + live SSE stream 2026-07-19 23:44:39 +00:00

Merged #6 feat(m1): Connect & browse — first-run flow, public content, contact 2026-07-19 23:10:48 +00:00

Merged #5 docs(android): note CI verified green + runner-specific accommodations 2026-07-19 19:05:08 +00:00

Merged #4 ci(android): fix CI runner (JDK/SDK/gradlew) + variant test 2026-07-19 18:52:57 +00:00

Merged #2 chore(scaffold): M0 — Gradle + Compose + Hilt skeleton with CI 2026-07-19 17:56:17 +00:00

Merged #1 Governance Documents added 2026-07-19 06:40:43 +00:00