14 Commits

Author SHA1 Message Date
0051e97bc7 Merge pull request 'feat(theme): draw the app in the shard's chosen type families (M12 phase 3)' (#36) from feat/m12-phase-3-fonts into edge
Reviewed-on: #36
2026-08-08 10:51:39 +00:00
a19fdd3582 feat(theme): draw the app in the shard's chosen type families (M12 phase 3)
Phase 3 of M12 (docs/android/THEMING_AND_NAV.md §5.3) — the fonts third of the
admin's Appearance page, after phase 1's colors and phase 2's structure.

ShardTypeface.resolve(theme) maps the three font stacks onto three FontFamily
values and shardTypography(faces) draws the M5 type scale in them. Only the
family moves: every size, weight, line height and tracking is the M5 value, so
an unthemed instance reproduces the pre-M12 scale exactly. Resolution is pure,
so every assertion is a plain JVM test with no Compose rule.

Seven families are bundled beside the existing Cinzel (EB Garamond,
Merriweather, Playfair Display, IM Fell English, Inter, Work Sans,
Source Sans 3), taken verbatim from google/fonts the way M5 took Cinzel, each
with its SIL OFL licence under app/licenses/. Italics for the four families
client/index.html requests one for; the rest are skewed, as they were before.

Three things worth knowing:

1. The per-role font list is not the set of values a role can hold. The server
   validates admin-entered fonts against FONT_OPTIONS[role], but a preset's
   tokens are copied verbatim by resolveThemeTokens and never pass through it —
   `modern` publishes --display: 'Work Sans' and `fantasy` publishes
   --sans: 'EB Garamond', neither of which its own dropdown offers. The lookup
   is therefore one global map keyed by the lowercased first family name, and
   both preset cases are asserted by name so a per-role "tidy-up" fails loudly.
   Same trap phase 2 hit with --shadow-card, in a different token group.

2. The APK nearly tripled, and that was a decision, not a discovery. Measured
   unsigned release, R8 + resource shrink: 5,031,411 B (4.80 MiB) before,
   13,574,703 B (12.94 MiB) after — +8.15 MiB against a drafted estimate of
   1.5-2.5 MB. Merriweather alone is 6.08 MiB of that, because upstream ships
   it as a three-axis [opsz,wdth,wght] variable font that deflates only 31%.
   The org lead chose to bundle it verbatim with the cheaper options costed:
   Google's own static 400/700 builds would have held the app near 6.8 MiB,
   and dropping it near 6.2 MiB at the price of a serif option that silently
   does nothing on Android.

3. Typography implements equals — like phase 2's Shapes, unlike phase 1's
   ColorScheme, checked the same way in the material3 1.3.0 bytecode. AC-1's
   type half is one comparison against a verbatim copy of the pre-M12 scale
   held in the test.

No LocalShardTypeface: unlike the palette and the structure, MaterialTheme
carries the families completely, and the two composables that override
anything override the style rather than the family. Type.kt's `val Typography`
becoming a function is the whole migration — the three families were
referenced from that one file and nowhere else.

Tests: ShardTypefaceTest (15). 401 unit tests green (386 + 15), lintDebug and
assembleDebug clean. Not exercised on device — that is AC-5, in phase 8, where
IM Fell English's synthesised bold is the thing to look at.

Docs: RunicGateway/docs#TBD

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-08 05:45:31 -05:00
7acbe54f46 Merge pull request 'feat(theme): scale the shard's radii and card depth onto the app's scale (M12 phase 2)' (#35) from feat/m12-phase-2-structure into edge
Reviewed-on: #35
2026-08-08 10:17:39 +00:00
c7c49a9d6b feat(theme): scale the shard's radii and card depth onto the app's scale (M12 phase 2)
The structure half of the admin's Appearance page. ShardStructure.resolve() turns
the four --radius-* tokens and --shadow-card into a Material shape scale, a pill
shape and a card elevation; RunicGatewayTheme feeds the scale to MaterialTheme and
the other two to a LocalShardStructure, mirroring phase 1's palette split.

Radii are applied as a ratio, never as a literal. The app's Shapes came from the
M5 mockup and the website's from theme.css, and the two scales differ - copying
the web value in would have restyled an untouched app on day one. Each field is
scaled by resolved / runic-gateway baseline instead, so the shipped theme and an
explicit runic-gateway both give ratio 1.0 and are provable no-ops.

Three things the spec did not survive contact with:

Card depth is not a no-op, and that is the org lead's decision. Material3's
filled Card is Level0 and FeatureCard drew none of the shadow its own docs
claimed, so the app has been flat since M5 - while the preset it was drawn from
selects the "Default" shadow. Section 5.4 is applied as written rather than
rebased on the flat baseline, which would have collapsed three of the admin's
four choices onto 0dp. Every card gains 4dp; sections 2, 5.4 and AC-1 record it.

The shadow is matched by nearest blur, not by exact string. The fantasy preset
publishes a --shadow-card that SHADOW_OPTIONS does not contain, because a
preset's tokens are copied verbatim and never pass through the admin dropdown -
an exact match would have missed the one preset whose point is a heavier shadow.

--radius-pill is resolved as a literal px, because CircleShape is a percentage
and has no shipped dp for a ratio to scale. It reaches exactly one composable:
the app's other two CircleShape uses are 8dp status dots, and a dot stays a dot.

ShardCard exists because Material's theme cannot carry elevation - Card takes it
as a default argument. All 24 Card( call sites across 20 files moved to the
wrapper, which is mechanical because every one of them passed only a modifier. A
Card( outside ThemeComponents.kt is now, by construction, an unthemable card.

Shapes does implement equals (unlike ColorScheme), so the structural no-op proof
is one assertion against a verbatim copy of the pre-M12 scale. 13 new tests, 386
green, lintDebug and assembleDebug clean.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-08 05:15:08 -05:00
1530c83fbc Merge pull request 'feat(theme): resolve the shard's palette into the Material scheme (M12 phase 1)' (#34) from feat/m12-phase-1-colors into edge
Reviewed-on: #34
2026-08-08 09:57:21 +00:00
c65913c62a feat(theme): resolve the shard's palette into the Material scheme (M12 phase 1)
The fifteen themable tokens of GET /public/settings' theme map are parsed into
a ShardPalette and applied field by field over the shipped M5 palette, which is
the runic-gateway preset value for value — so an instance with no theme_visual
row resolves back to a color scheme identical to the one the app shipped, not
an approximation of it (THEMING_AND_NAV.md §2, §5.1).

Ten tokens have a Material role and go through darkColorScheme; the other five
reach screens through LocalShardPalette. ShardOnCta and ShardPillFg are derived
rather than themed — they track --bg-deep and --accent-bright, following the
server's rule that a value expressed in terms of another token is never frozen
as a literal.

RunicGatewayTheme(accent) becomes RunicGatewayTheme(appearance). The old
signature put --accent on primary, which the contract assigns to
--accent-bright; brand.accent now seeds --accent alone, and the server already
resolves it as theme['--accent'] || env so the two can never disagree.

ThemeComponents.kt was the only file reaching past MaterialTheme.colorScheme
for a themable color; its seven now come from the palette and its seven
semantic constants stay imported.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-08 04:53:23 -05:00
17e9451494 Merge pull request 'feat(appearance): read the admin theme and nav contract into a SiteAppearance (M12 phase 0)' (#33) from feat/m12-phase-0-appearance-store into edge
Reviewed-on: #33
Reviewed-by: Colby Whitlock <whitlocktech@gmail.com>
2026-08-08 07:01:42 +00:00
b0117acac1 feat(appearance): read the admin theme and nav contract into a SiteAppearance (M12 phase 0)
The app has been reading exactly one field of the website's admin theming
contract -- brand.accent. This lands the store the rest of M12 builds on:
GET /public/settings' `theme` (the resolved token map) and `nav_public` (the
raw nav override row) are now decoded, coerced and held beside the brand as
one SiteAppearance, refreshed on resume alongside the session re-validation.

Nothing reads the two new fields yet. Phase 0's hard rule is that it must
change nothing on screen, so RunicApp still takes `brand: BrandDto?` and the
theme is still seeded from the accent alone; AppState.Ready is the only place
a type changed.

Two judgement calls, both in service of THEMING_AND_NAV.md section 2's
forgiving-on-read rule:

- `theme` is modeled as a raw JsonElement rather than Map<String,String>?.
  kotlinx fails the decode of the whole object on a value of an unexpected
  kind, and `theme` shares its payload with `brand` and `push` -- one odd
  token would have blanked the branding and dropped the push relay URL. It is
  coerced field-by-field instead, so a bad token costs exactly itself.
- A failed *refresh* keeps the last good appearance rather than falling back
  to NONE. Only the initial load can produce NONE, so a moment of no
  connectivity on resume cannot repaint a themed shard back to the defaults.

The second-stage parse stops at "is this a plain object", mirroring the web
client's lib/settingsJson.js exactly; reading items/sections/links out of it
is phases 5 and 6's job, so no half-built nav model ships here.

Tests: SettingsJsonTest (6) and SiteAppearanceTest (8) cover the two pure
modules, plus three decode cases in PublicDtoTest for the wire shapes.
360 unit tests green; lintDebug and assembleDebug clean.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-08 01:57:45 -05:00
5eaf5d22c6 Merge pull request 'feat(shard): follow the visibility framework and read the Protocol 3.0 profile' (#30) from feat/protocol-3-visibility into main
All checks were successful
sync-project-tree / sync (push) Successful in 20s
SonarQube / analysis (push) Successful in 5m14s
Release APK / release (push) Successful in 10m13s
Reviewed-on: #30
Reviewed-by: Colby Whitlock <whitlocktech@gmail.com>
2026-08-01 07:22:05 +00:00
12b2172731 Merge pull request 'fix(shard): decode the atlas places objects and render them' (#32) from fix/atlas-places-decode into feat/protocol-3-visibility
All checks were successful
PR Checks / android-build (pull_request) Successful in 6m22s
Reviewed-on: #32
2026-08-01 06:03:51 +00:00
4f85021be2 fix(shard): decode the atlas places objects and render them
`AtlasCreatureDto.places` was typed `List<String>` while the server sends
`{facet, label, spawners, maxAlive}` objects. The detail route answers 200 with
~49 KB, kotlinx throws on decode, and the screen renders "Something went wrong
on the server" — so the whole Atlas creature page was dead, and the error
blamed a server that was fine. Nullable-with-defaults protects against a
missing field, never a wrong element type.

Adds AtlasPlaceDto, plus the `art` field the server also sends, so a decode
cannot depend on that staying absent (neither client renders art yet).

`places` was never rendered either, so the aggregate the atlas exists to give —
"Shrines, Isamu-Jima, Yew", resolved server-side by point-in-rect — was missing
from the app while the web page led with it. Adds a "Where it spawns" section
above the individual spawners, matching web's ordering, and a plural for the
spawner count now that single-spawner places are on screen in bulk.

Adds ShardContentDtoTest — the first decode test any of the four Protocol 3.0
DTOs has had, fed payloads captured from a live server. That absence is the
root cause: the fakes in data/api/fake/ construct DTOs in Kotlin, so no test in
the suite could see a wire mismatch, even though PLAN.md §9 already required
"DTO decode for each new shape".

Also renders a placeholder row on an unscored leaderboard (the instance name,
em dash where a score goes) rather than a blank card — deliberately not shaped
like a real entry, since a placeholder that looked like a standing would be a
fabricated one.

Found by the on-device five-rung walk against a live shard; all four screens
re-verified on the emulator afterwards.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U7CBg11prhLimL9iHSX1bP
2026-08-01 00:59:23 -05:00
06b6b015c2 Merge pull request 'feat(shard): the four Protocol 3.0 content screens' (#31) from feat/protocol-3-screens into feat/protocol-3-visibility
All checks were successful
PR Checks / android-build (pull_request) Successful in 6m26s
Reviewed-on: #31
2026-07-30 07:54:27 +00:00
aacef35def feat(shard): the four Protocol 3.0 content screens
M11 Part 2 (docs/android/PLAN.md §9), on the visibility plumbing Part 1 added.
Each screen hides from the menu when the shard doesn't publish its feature, and
self-reports "not available here" from its own 404/403 so a deep link still
lands on an honest answer.

  - Rules (/public/shard/ruleset). A null body means the shard has never
    published a ruleset, which is a SUCCESS state, not the feature being off —
    the screen tells the two apart. Blocks render only when published, since an
    omitted block means the system is off rather than unknown. Skill caps are
    converted out of tenths; the raw 1000 reads as ten times the real limit.
    Live via world.ruleset, which the shard re-emits on every reconnect.
  - Leaderboards (/public/shard/points). Boards order most-contested first, live
    via points.board. maxPoints 0 is uncapped so no cap line is drawn, and a
    cliloc-named board (nameString null, the usual case) falls back to the
    humanised PointsType key. A nameless rank is a valid row: the character name
    is the feature's one admin-configurable field.
  - Market (/public/shard/market + /meta + /vendors/:serial). NOT live: the
    market feature ships with its SSE fan-out disabled, so this is a plain
    paginated read, searched on submit rather than per keystroke because it is
    the site's first rate-limited public endpoint. The staleness line is
    required, not decoration — the round-robin sweep means a price can be a full
    cycle old. The vendor screen is the only surface that can render a truncated
    shop and a gated location, the latter as a real answer rather than a blank
    coordinate.
  - Atlas (/public/atlas/creatures[/:slug]). Static shard content, so it stays
    readable while the shard is down — but site-mode gated, unlike /shard/*.
    Rows lead with the server's placement label ("Despise, Felucca"), which is
    the transform the whole feature exists for. Respawn delays are read as
    SECONDS, the unit the parser normalises XmlSpawner's mixed minutes/seconds
    into. Facet filter options are discovered from the shard's own data — nothing
    here names a facet, since a shard may add, replace or rename them.

336 unit tests pass (32 new); lint clean. The five-rung on-device walk runs
against a local website on the cutover branch before the cutover merges.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-30 02:50:19 -05:00
833e51de69 feat(shard): follow the visibility framework and read the Protocol 3.0 profile
All checks were successful
PR Checks / android-build (pull_request) Successful in 6m20s
M11 Part 1 (docs/android/PLAN.md §9). The website's Protocol 3.0 work made every
shard-derived surface admin-configurable — a feature can be switched off, or its
audience raised above the caller's rung — and the app knew nothing about it: it
gated shard navigation on the session role alone, so an admin change left the
drawer and the hub offering entries that 404/403 into a generic error where the
web client hides them.

The visibility rules:

  - GET /public/shard/features behind a singleton ShardFeaturesRepository,
    re-resolved on every session change (the answer is per-viewer) and dropped on
    a Settings → Server switch, which is the one case no session change covers.
  - MenuEntry gains `feature` beside `access`; the two gates are independent and
    both must pass. ShardBoard tags each hub tile the same way.
  - An unknown answer FAILS OPEN, matching lib/useShardFeatures.js: the server
    gates every call regardless, so a link that briefly 403s beats a drawer that
    flickers its entries in on every cold start. A pre-3.0 website 404s this
    route, which reads as "unknown" and behaves exactly as before.
  - toShardUiState() maps 404 AND 403 to a new ErrorKind.FEATURE_UNAVAILABLE:
    requireFeature answers 404 for a disabled feature (deliberately not
    disclosing it exists) and 403 for a viewer below its rung. Kept separate from
    toUiState() because both statuses mean something else off the shard surface —
    a deleted post, an ownership refusal. That state renders without a retry
    button; an admin controls it, so retrying cannot change the answer.

The read-model adds, from the same v3 series:

  - char.profile `points` — the Loyalty & Points block. maxPoints 0 means
    UNCAPPED and is the common case, so nothing divides by it and only a capped
    system gets a meter; nameString is usually null (systems name themselves with
    a cliloc) so humanising the PointsType key is the primary display path; rank
    is absent unless the shard opts in, and absent is not "unranked".
  - Cliloc-resolved names — equipment `clilocName` and titles `rewardResolved`,
    so items stop rendering as a layer. rewardResolved is positional: an entry
    the table could not resolve is null and is skipped WITHOUT shifting the
    `selected` index onto its neighbour.

ActorDto keeps acct/webId but documents them as admin-locked rather than
available. Points ride ungated on /player/shard/char/:serial — a character's own
standings are self-service and do not depend on the public leaderboards feature,
so the app mirrors that rather than re-gating it.

304 unit tests pass; lint clean.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-30 02:34:41 -05:00
93 changed files with 5974 additions and 211 deletions

3
.gitattributes vendored
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@@ -17,3 +17,6 @@ gradlew text eol=lf
*.png binary
*.webp binary
*.ico binary
# Bundled type families (res/font). `text=auto` already detects these as binary,
# but a font is too easy to corrupt silently to leave to a heuristic.
*.ttf binary

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@@ -0,0 +1,93 @@
Copyright 2017 The EB Garamond Project Authors (https://github.com/octaviopardo/EBGaramond12)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright (c) 2010, Igino Marini (mail@iginomarini.com)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1,93 @@
Copyright 2020 The Inter Project Authors (https://github.com/rsms/inter)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -0,0 +1,93 @@
Copyright 2020 The Merriweather Project Authors (https://github.com/EbenSorkin/Merriweather4) with Reserved Font Name "Merriweather".
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -0,0 +1,93 @@
Copyright 2017 The Playfair Display Project Authors (https://github.com/clauseggers/Playfair-Display), with Reserved Font Name "Playfair Display"
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -0,0 +1,93 @@
Copyright 2010-2020 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark of Adobe in the United States and/or other countries.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -0,0 +1,93 @@
Copyright 2019 The Work Sans Project Authors (https://github.com/weiweihuanghuang/Work-Sans)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -23,6 +23,7 @@ import androidx.compose.ui.Modifier
import com.runicgateway.app.core.auth.sso.SsoAuthManager
import com.runicgateway.app.core.push.PushNotifier
import androidx.hilt.navigation.compose.hiltViewModel
import androidx.lifecycle.compose.LifecycleResumeEffect
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.ui.AppViewModel
import com.runicgateway.app.ui.AppViewModel.AppState
@@ -30,8 +31,8 @@ import com.runicgateway.app.ui.LocalAssetResolver
import com.runicgateway.app.ui.RunicApp
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.connect.ConnectScreen
import com.runicgateway.app.data.appearance.SiteAppearance
import com.runicgateway.app.ui.theme.RunicGatewayTheme
import com.runicgateway.app.ui.theme.parseBrandColor
import dagger.hilt.android.AndroidEntryPoint
import kotlinx.coroutines.launch
import javax.inject.Inject
@@ -39,8 +40,8 @@ import javax.inject.Inject
/**
* Single-activity host (PLAN.md §2). Gates on [AppViewModel]: the first-run
* connect screen until a shard site is configured (§3), then the main app.
* The Material theme is seeded from the per-shard brand accent, and asset-path
* resolution is provided to the whole tree.
* The Material theme is resolved from the shard's published appearance (M12),
* and asset-path resolution is provided to the whole tree.
*/
@AndroidEntryPoint
class MainActivity : ComponentActivity() {
@@ -69,9 +70,21 @@ class MainActivity : ComponentActivity() {
val appViewModel: AppViewModel = hiltViewModel()
val state by appViewModel.state.collectAsStateWithLifecycle()
val accent = (state as? AppState.Ready)?.brand?.let { parseBrandColor(it.accent) }
// The whole theme, not just the accent (THEMING_AND_NAV.md §5.1): the
// resolved token map is applied field by field over the shipped palette,
// so NONE — before the site is connected, or when settings can't be
// read — is the app exactly as it shipped.
val appearance = (state as? AppState.Ready)?.appearance ?: SiteAppearance.NONE
RunicGatewayTheme(accent = accent) {
// The admin's theme and nav can change while the app is backgrounded
// (THEMING_AND_NAV.md §5.5). Re-read them on resume, beside the session
// re-validation RunicApp already does. Best-effort and silent.
LifecycleResumeEffect(Unit) {
appViewModel.refreshAppearance()
onPauseOrDispose { }
}
RunicGatewayTheme(appearance = appearance) {
CompositionLocalProvider(LocalAssetResolver provides appViewModel::resolveAsset) {
Surface(
modifier = Modifier.fillMaxSize(),
@@ -83,7 +96,7 @@ class MainActivity : ComponentActivity() {
ConnectScreen(onConnected = appViewModel::onConnected)
is AppState.Ready ->
RunicApp(
brand = s.brand,
brand = s.appearance.brand,
onChangeServer = appViewModel::changeServer,
deepLinkStream = pendingStream,
onDeepLinkConsumed = { pendingStream = null },

View File

@@ -3,6 +3,9 @@
*/
package com.runicgateway.app.data.api
import com.runicgateway.app.data.api.dto.AtlasCreatureDto
import com.runicgateway.app.data.api.dto.AtlasCreaturePageDto
import com.runicgateway.app.data.api.dto.AtlasMetaDto
import com.runicgateway.app.data.api.dto.ChampDto
import com.runicgateway.app.data.api.dto.ContactRequest
import com.runicgateway.app.data.api.dto.ContactResponse
@@ -12,11 +15,17 @@ import com.runicgateway.app.data.api.dto.GovernorDto
import com.runicgateway.app.data.api.dto.GovernorTermDto
import com.runicgateway.app.data.api.dto.GuildDto
import com.runicgateway.app.data.api.dto.HouseDto
import com.runicgateway.app.data.api.dto.MarketMetaDto
import com.runicgateway.app.data.api.dto.MarketPageDto
import com.runicgateway.app.data.api.dto.MarketVendorDto
import com.runicgateway.app.data.api.dto.OnlineStaffDto
import com.runicgateway.app.data.api.dto.PageDto
import com.runicgateway.app.data.api.dto.PointsBoardDto
import com.runicgateway.app.data.api.dto.PostDto
import com.runicgateway.app.data.api.dto.PresenceDto
import com.runicgateway.app.data.api.dto.RulesetDto
import com.runicgateway.app.data.api.dto.SettingsDto
import com.runicgateway.app.data.api.dto.ShardFeaturesDto
import com.runicgateway.app.data.api.dto.ShardStatusDto
import com.runicgateway.app.data.api.dto.StatusDto
import com.runicgateway.app.data.api.dto.WikiCategoryDto
@@ -93,6 +102,14 @@ interface PublicApi {
suspend fun postContact(@Body body: ContactRequest): ContactResponse
// ── Public shard widgets (§6.2) ──────────────────────────────────────
/**
* Which shard features this caller may reach, so the menu hides entries instead
* of rendering links that 404/403 (§5, M11). Answered per-viewer: an anonymous
* call and a signed-in one can differ.
*/
@GET("api/v1/public/shard/features")
suspend fun getShardFeatures(): ShardFeaturesDto
@GET("api/v1/public/shard/status")
suspend fun getShardStatus(): ShardStatusDto
@@ -128,4 +145,65 @@ interface PublicApi {
@GET("api/v1/public/shard/houses")
suspend fun getShardHouses(): List<HouseDto>
// ── Protocol 3.0 shard content (§9 M11) ──────────────────────────────
//
// Each of these sits behind the website's `requireFeature` gate: a 404 means the
// shard doesn't publish it and a 403 means this viewer is below its audience rung,
// which `toShardUiState()` folds into one "not available here" state.
/** The shard's configured ruleset. A `null` body means "not published yet". */
@GET("api/v1/public/shard/ruleset")
suspend fun getShardRuleset(): RulesetDto?
/** Every points/loyalty leaderboard the shard publishes. */
@GET("api/v1/public/shard/points")
suspend fun getShardPoints(): List<PointsBoardDto>
@GET("api/v1/public/shard/points/{system}")
suspend fun getShardPointsBoard(@Path("system") system: String): PointsBoardDto
/**
* Search the player-vendor index. **Rate-limited** — the first genuinely expensive
* public endpoint on the site, so handle `429` (`ErrorKind.RATE_LIMITED`).
*/
@GET("api/v1/public/shard/market")
suspend fun getShardMarket(
@Query("q") query: String? = null,
@Query("minPrice") minPrice: Long? = null,
@Query("maxPrice") maxPrice: Long? = null,
@Query("map") map: String? = null,
@Query("region") region: String? = null,
@Query("sort") sort: String? = null,
@Query("limit") limit: Int? = null,
@Query("offset") offset: Int? = null,
): MarketPageDto
/** Index size, staleness, and which facets/regions actually hold vendors. */
@GET("api/v1/public/shard/market/meta")
suspend fun getShardMarketMeta(): MarketMetaDto
@GET("api/v1/public/shard/market/vendors/{serial}")
suspend fun getShardMarketVendor(
@Path("serial") serial: String,
@Query("limit") limit: Int? = null,
@Query("offset") offset: Int? = null,
): MarketVendorDto
// The atlas lives under /public/atlas, NOT /public/shard: it is static shard
// content parsed from the server's data files, so it stays readable while the
// shard is down — but it IS site-mode gated, unlike the shard routes.
@GET("api/v1/public/atlas/creatures")
suspend fun getAtlasCreatures(
@Query("q") query: String? = null,
@Query("facet") facet: String? = null,
@Query("limit") limit: Int? = null,
@Query("offset") offset: Int? = null,
): AtlasCreaturePageDto
@GET("api/v1/public/atlas/creatures/{slug}")
suspend fun getAtlasCreature(@Path("slug") slug: String): AtlasCreatureDto
@GET("api/v1/public/atlas/meta")
suspend fun getAtlasMeta(): AtlasMetaDto
}

View File

@@ -83,8 +83,47 @@ data class CharProfileDto(
val titles: TitlesDto? = null,
val guild: GuildRefDto? = null,
val governorOf: List<String> = emptyList(),
/**
* Loyalty / points standings (Protocol 3.0 §7.3). Empty for a character that has
* earned nothing anywhere — the shard omits systems the character has no entry in
* — and empty on a shard whose plugin predates 3.0.
*
* Served **ungated**: a character's own standings are self-service data on
* `/player/shard/char/:serial` and do not depend on the public `leaderboards`
* feature being visible. Don't re-gate them app-side.
*/
val points: List<CharPointsDto> = emptyList(),
)
/**
* One point system a character holds a score in (Protocol 3.0 §7.3).
*
* Three shapes here are counter-intuitive, and all three are what a REAL shard sends
* (`docs/link/v3.md` §7.5 — a fake shard emits whatever the spec says it should):
*
* - **[maxPoints] `0` means UNCAPPED, and is the common case**, not an edge case.
* ServUO's idiom for an uncapped system is `double.MaxValue`, which the plugin
* normalises to `0` because the C# cast is unchecked and yielded `long.MinValue`.
* Nothing may divide by it, and a full-width progress bar for an uncapped score
* would imply a completion that doesn't exist.
* - **[nameString] is usually `null`.** Most systems name themselves with a cliloc
* rather than a literal, so humanising [system] (`QueensLoyalty` → "Queens
* Loyalty") is the PRIMARY display path, not a defensive fallback.
* - **[rank] is absent unless the shard runs `Bridge.cfg PointsProfileRank=true`.**
* Absent and "unranked" are different answers, so it renders only when sent.
*/
@Serializable
data class CharPointsDto(
val system: String? = null,
val nameString: String? = null,
val points: Long? = null,
val maxPoints: Long? = null,
val rank: Int? = null,
) {
/** The cap, or null when the system is uncapped (see [maxPoints]). */
val cap: Long? get() = maxPoints?.takeIf { it > 0 }
}
@Serializable
data class CharStatsDto(
val str: Int? = null,
@@ -134,17 +173,45 @@ data class EquipmentDto(
val itemId: Int? = null,
val hue: Int? = null,
val mods: JsonObject? = null,
)
/**
* A player-given name — set for the minority of items someone has renamed, null
* for almost everything else. The shard sends the plain `Item.Name` field; it
* never builds a display name (that call is a packet builder, not a field read).
*/
val name: String? = null,
/**
* The item's type name, resolved from its cliloc id **by the website** against
* its own table (`docs/website/CLILOCS.md`). Null on a shard that has no cliloc
* table configured, which is fully supported — the sheet then falls back to the
* layer, exactly as it did before the table existed.
*/
val clilocName: String? = null,
) {
/**
* What to call this item.
*
* A player-given [name] outranks the resolved type name — "Bob's lucky axe" must
* not be relabelled "hatchet" — and the server applies the same precedence, so
* this only re-states it for an item that arrived with both.
*/
val label: String? get() = name ?: clilocName ?: layer
}
/**
* Display titles (Protocol 2.0). `selected` is the index into `reward` currently
* shown (-1 if none); `reward` entries may be a cliloc number-as-string or a
* literal — numeric ones are skipped without a cliloc table (as the website does).
* Display titles (Protocol 2.0). `selected` is the index into [reward] currently
* shown (-1 if none); [reward] entries may be a cliloc number-as-string or a literal.
*
* [rewardResolved] is the website's **parallel array** with the numeric entries turned
* into words against its cliloc table — same length and order as [reward], with a null
* where an id resolved to nothing. It is absent entirely when no entry was numeric or
* the shard has no cliloc table, so read it positionally and tolerate it being short.
* See `displayTitles` in the character sheet.
*/
@Serializable
data class TitlesDto(
val selected: Int? = null,
val reward: List<String> = emptyList(),
val rewardResolved: List<String?> = emptyList(),
val fameKarma: String? = null,
val skill: String? = null,
)

View File

@@ -5,6 +5,7 @@ package com.runicgateway.app.data.api.dto
import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
import kotlinx.serialization.json.JsonElement
/**
* DTOs for the public site/identity endpoints. Shapes mirror the backend
@@ -80,4 +81,28 @@ data class SettingsDto(
val brand: BrandDto = BrandDto(),
/** Push relay config (M7); default (null ntfyUrl) on a backend that predates it. */
val push: PushConfigDto = PushConfigDto(),
/**
* The admin's **resolved** theme tokens — the CSS custom properties the site
* paints, already layered `:root ← preset ← custom` by the server
* (THEMING_AND_NAV.md §3). Absent when no `theme_visual` row exists, which
* means "the shipped defaults" and is the untouched-instance path.
*
* Held as a raw [JsonElement] rather than a `Map<String, String>` on
* purpose: a single unexpected value must not fail the decode of the whole
* settings payload and take `brand` and `push` down with it. It is coerced
* field-by-field by `SiteAppearance.from`.
*
* The raw `theme_visual` / `brand_assets` rows ride along in this same
* response and are deliberately **not** modeled — they are inputs, and
* re-deriving a palette from them would be a second `resolveThemeTokens` in
* Kotlin, guaranteed to drift (§3).
*/
val theme: JsonElement? = null,
/**
* The public nav overrides, as the raw JSON **string** stored in
* `settings.value` (TEXT) — so it is parsed a second time, exactly as the web
* client's `parseJsonSetting` does. Absent when the admin never edited the
* nav.
*/
@SerialName("nav_public") val navPublic: String? = null,
)

View File

@@ -0,0 +1,367 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.data.api.dto
import kotlinx.serialization.Serializable
/**
* DTOs for the four shard-content surfaces Protocol 3.0 added (PLAN.md §9 M11):
* the ruleset, the points leaderboards, the player-vendor marketplace, and the spawn
* atlas. Shapes mirror the website's `public/shard.controller.js` + `public/atlas.
* controller.js` responses; see `docs/link/v3.md` §5–§8.
*
* Every field is nullable-with-a-default, which is load-bearing rather than merely
* defensive here: an admin can gate individual fields away per audience rung
* (`ownerName`, `location`, a board's `name`), so a response legitimately arrives
* with them missing and must still decode.
*/
// ── Ruleset (§5) ────────────────────────────────────────────────────────────
/**
* `GET /public/shard/ruleset` — what this shard's world is configured to do.
*
* Every block is optional and omitted when its system is off, so a null block means
* "not applicable here", not "unknown". A `null` BODY (rather than an empty object)
* means the shard has never published a ruleset — distinct from the feature being
* switched off, which is a 404.
*/
@Serializable
data class RulesetDto(
val shard: String? = null,
val expansion: String? = null,
/**
* The public connect address, published only when the operator set one. It is
* also the ruleset's one admin-configurable field, so it can be present for a
* signed-in viewer and absent for an anonymous one.
*/
val connect: String? = null,
/** A flat bag of on/off flags — `cityLoyalty`, `vvv`, `siege`, `chat`, … */
val systems: Map<String, Boolean> = emptyMap(),
val caps: RulesetCapsDto? = null,
val accounts: RulesetAccountsDto? = null,
val housing: RulesetHousingDto? = null,
val vetRewards: RulesetVetRewardsDto? = null,
val vendors: RulesetVendorsDto? = null,
val vvv: RulesetVvvDto? = null,
val store: RulesetStoreDto? = null,
val schedule: RulesetScheduleDto? = null,
val updatedAt: String? = null,
)
/**
* Skill and stat caps.
*
* **[skill] and [totalSkill] are in TENTHS** — 1000 is 100.0 — the way ServUO stores
* them, and the raw number is actively misleading rather than merely unhelpful (a
* "1000 skill cap" reads as a shard with ten times the usual limit). Use [skillCap]
* and [totalSkillCap]. The stat caps below them are plain values.
*/
@Serializable
data class RulesetCapsDto(
val skill: Int? = null,
val totalSkill: Int? = null,
val stat: Int? = null,
val str: Int? = null,
val dex: Int? = null,
val int: Int? = null,
val strMax: Int? = null,
val dexMax: Int? = null,
val intMax: Int? = null,
) {
val skillCap: Double? get() = skill?.let { it / 10.0 }
val totalSkillCap: Double? get() = totalSkill?.let { it / 10.0 }
}
@Serializable
data class RulesetAccountsDto(
val perIp: Int? = null,
val charSlots: Int? = null,
val autoCreate: Boolean? = null,
)
@Serializable
data class RulesetHousingDto(val accountHouseLimit: Int? = null)
@Serializable
data class RulesetVetRewardsDto(
val enabled: Boolean? = null,
val rewardIntervalDays: Int? = null,
)
@Serializable
data class RulesetVendorsDto(
val restockDelayMinutes: Int? = null,
val maxSell: Int? = null,
val economyStockAmount: Int? = null,
)
@Serializable
data class RulesetVvvDto(
val enabled: Boolean? = null,
val startSilver: Int? = null,
val enhancedRules: Boolean? = null,
)
@Serializable
data class RulesetStoreDto(
val enabled: Boolean? = null,
val currencyName: String? = null,
)
@Serializable
data class RulesetScheduleDto(
val autoSaveFrequencyMinutes: Int? = null,
val autoRestartEnabled: Boolean? = null,
val autoRestartHour: Int? = null,
val autoRestartMinute: Int? = null,
)
// ── Leaderboards (§7) ───────────────────────────────────────────────────────
/**
* One point system's board (`GET /public/shard/points`, `/points/:system`).
*
* [maxPoints] `0` means **uncapped** and is the common case, and [nameString] is
* usually null because most systems name themselves with a cliloc — the same two
* traps as [CharPointsDto], documented in full there.
*
* [players] counts players actually *holding* points, not the entry count: ten of the
* shard's systems auto-add a zero-point row for every character ever created, so the
* raw count would report the whole census as one system's participants.
*/
@Serializable
data class PointsBoardDto(
val system: String? = null,
val nameString: String? = null,
val nameNumber: Int? = null,
val maxPoints: Long? = null,
val players: Int? = null,
val showOnGump: Boolean = true,
val top: List<PointsEntryDto> = emptyList(),
val t: Long? = null,
val updatedAt: String? = null,
) {
/** The cap, or null when the system is uncapped. */
val cap: Long? get() = maxPoints?.takeIf { it > 0 }
}
/**
* A ranked character on a board. [name] is admin-configurable (the `leaderboards`
* feature's one field rule), so a shard can publish standings without naming who
* holds them — a rank with no name is a valid row, not a broken one.
*/
@Serializable
data class PointsEntryDto(
val rank: Int? = null,
val serial: String? = null,
val name: String? = null,
val points: Long? = null,
)
// ── Marketplace (§8) ────────────────────────────────────────────────────────
/**
* Where a shop stands. **Nested, not flattened**, on the wire and in the read model
* alike, so that ONE admin rule hides the facet, the coordinates, the region and the
* house together — five flat keys would be five rules that drift apart (`v3.md` §8.8).
* A null location means an admin gated it away; render that as an answer, not a blank.
*/
@Serializable
data class MarketLocationDto(
val map: String? = null,
val x: Int? = null,
val y: Int? = null,
val z: Int? = null,
val region: String? = null,
val house: String? = null,
)
/** The shop a listing belongs to, as embedded in a search result. */
@Serializable
data class MarketVendorRefDto(
val serial: String? = null,
val shopName: String? = null,
val ownerName: String? = null,
val location: MarketLocationDto? = null,
)
/**
* One item for sale. [displayName] is resolved server-side against the site's cliloc
* table, preferring a player-set [name]; a shard with no cliloc table configured sends
* neither and the item renders by id.
*
* [child] marks an item priced by an enclosing container rather than itself, exactly
* as the in-game Vendor Search reports it.
*/
@Serializable
data class MarketListingDto(
val serial: String? = null,
val itemId: Int? = null,
val hue: Int? = null,
val amount: Int? = null,
val price: Long? = null,
val name: String? = null,
val cliloc: Int? = null,
val displayName: String? = null,
val child: Boolean = false,
val vendor: MarketVendorRefDto? = null,
) {
/** What to call this item; null when the shard publishes no name for it. */
val label: String? get() = name ?: displayName
}
/**
* A page of search results (`GET /public/shard/market`).
*
* Returns **listings, not vendors**: "who sells a vanquishing kryss and for how much"
* is the question, and a vendor-shaped result would make every caller flatten the
* shops back out.
*
* [staleAt] is the oldest vendor timestamp in the index and **must be surfaced**. The
* shard sweeps vendors round-robin, so a listing can legitimately be a full cycle old;
* a page implying live prices sends someone to an item that sold twenty minutes ago.
*/
@Serializable
data class MarketPageDto(
val listings: List<MarketListingDto> = emptyList(),
val total: Int = 0,
val limit: Int? = null,
val offset: Int? = null,
val vendors: Int? = null,
val staleAt: String? = null,
)
/**
* One shop and its stock (`GET /public/shard/market/vendors/:serial`).
*
* [truncated] means the shard publishes only the first `MarketMaxListings` of a larger
* inventory — [count] is what is published, [total] what the shop holds. Saying so is
* the point of this screen: a search result list cannot express it.
*/
@Serializable
data class MarketVendorDto(
val serial: String? = null,
val shopName: String? = null,
val ownerSerial: String? = null,
val ownerName: String? = null,
val location: MarketLocationDto? = null,
val count: Int? = null,
val total: Int? = null,
val truncated: Boolean = false,
val updatedAt: String? = null,
val items: List<MarketListingDto> = emptyList(),
)
/** Index size, staleness and the filter options that actually hold vendors. */
@Serializable
data class MarketMetaDto(
val vendors: Int = 0,
val items: Int = 0,
val staleAt: String? = null,
val freshAt: String? = null,
val maps: List<String> = emptyList(),
val regions: List<String> = emptyList(),
)
// ── Spawn atlas (§6) ────────────────────────────────────────────────────────
/**
* A creature in the bestiary. Served from `/public/atlas`, **not** `/public/shard`:
* the atlas is static shard *content* parsed from the server's own data files, not
* live shard *state*, so it does not go offline with the sidecar — but unlike the
* shard routes it IS site-mode gated, like posts and the wiki.
*
* [points] is a **count** of spawners; [spawners] is the list, and only the
* single-creature route sends it. The two names are one letter apart in meaning and
* were deliberately separated (`v3.md` §6.3) — do not reuse one for the other.
*/
@Serializable
data class AtlasCreatureDto(
val slug: String? = null,
val name: String? = null,
/** How many can be alive at once, summed across every spawner. */
val total: Int? = null,
/** How many spawners mention this creature. */
val points: Int? = null,
/** Spawner count per facet. */
val facets: Map<String, Int> = emptyMap(),
/**
* Where it appears, aggregated per named place — the detail route only, and the
* answer the whole screen exists to give. **Objects, not strings:** the server
* sends `{facet, label, spawners, maxAlive}`, and typing this `List<String>`
* made the detail route fail to decode entirely.
*/
val places: List<AtlasPlaceDto> = emptyList(),
/**
* Operator-supplied sprite file name under `/uploads/atlas/`, or null — which is
* the normal state, since no artwork ships. Neither client renders it yet; the
* field is carried so a decode never depends on that staying true.
*/
val art: String? = null,
val spawners: List<AtlasSpawnerDto> = emptyList(),
val spawnersTruncated: Boolean = false,
/** Creatures sharing its spawners — the detail route only. */
val alsoHere: List<AtlasCreatureDto> = emptyList(),
)
/**
* One named place a creature spawns in, already aggregated across its spawners.
*
* [label] is the server's point-in-rect resolution of raw coordinates ("Shrines",
* "Isamu-Jima", "Yew"), falling back to the nearest landmark and finally
* "Wilderness" — turning a list of coordinates into an answer.
*/
@Serializable
data class AtlasPlaceDto(
val facet: String? = null,
val label: String? = null,
/** Spawners in this place. */
val spawners: Int? = null,
/** How many can be alive at once here, summed across those spawners. */
val maxAlive: Int? = null,
)
/**
* One spawn point.
*
* **[minDelay] / [maxDelay] are SECONDS**, normalised by the server's parser.
* XmlSpawner writes them in minutes *except* when a delay doesn't divide into whole
* minutes, flagging that per record — so the raw file has `5` meaning five minutes on
* one spawner and five seconds on the next, both plausible. The API and this client
* carry seconds throughout.
*/
@Serializable
data class AtlasSpawnerDto(
val id: Long? = null,
val facet: String? = null,
val name: String? = null,
val x: Int? = null,
val y: Int? = null,
val maxCount: Int? = null,
val minDelay: Int? = null,
val maxDelay: Int? = null,
val region: String? = null,
val landmark: String? = null,
/** The server's own "Despise, Felucca" style placement label. */
val label: String? = null,
)
/** A page of creature search results (`GET /public/atlas/creatures`). */
@Serializable
data class AtlasCreaturePageDto(
val creatures: List<AtlasCreatureDto> = emptyList(),
val total: Int = 0,
val limit: Int? = null,
val offset: Int? = null,
)
/** When the atlas was last derived from the shard's data files, and what it holds. */
@Serializable
data class AtlasMetaDto(
val importedAt: String? = null,
val generatedAt: String? = null,
val counts: Map<String, Int> = emptyMap(),
val facets: List<String> = emptyList(),
)

View File

@@ -15,11 +15,36 @@ import kotlinx.serialization.json.JsonObject
* `*.update` frames on `/public/shard/stream` decode into these same DTOs.
*/
/**
* Which shard surfaces this caller may reach (`GET /public/shard/features`), plus
* the audience rung they resolved to.
*
* Every shard-derived feature is admin-configurable — it can be switched off or
* raised to a higher rung — so the menu cannot be a static list (PLAN.md §5, M11).
* [level] is the SERVER's answer on the `anonymous → logged_in → player → staff →
* admin` ladder and is authoritative: don't re-derive a rung from the session role,
* since `player` means *a linked game account* and staff always satisfy it.
*
* The response reports only what the caller can see, so the list itself never
* discloses a feature they're gated out of.
*/
@Serializable
data class ShardFeaturesDto(
val level: String? = null,
val features: List<String> = emptyList(),
)
/**
* A game actor (player/leader/governor) as embedded in board payloads. Per the wire
* spec (`docs/link/INTEGRATION.md` §1), in-game [serial]s are opaque hex-string keys
* (e.g. `"0x1A2B"`), never numbers, and [webId] is the linked site-user id as a
* string (e.g. `"9931"`) — both are decoded as strings, not parsed.
* (e.g. `"0x1A2B"`), never numbers.
*
* [acct] and [webId] are **locked to the admin rung** by the visibility framework
* (`docs/link/v3.md` §3.4 rule 1) — a game account name and a linked site-user id are
* not in-game-visible the way a character name is, so they are stripped from every
* response below `admin` and no admin setting can loosen that. The fields stay
* declared because an admin session does receive them; nothing below one should
* expect a value.
*/
@Serializable
data class ActorDto(

View File

@@ -0,0 +1,37 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.data.appearance
import kotlinx.serialization.SerializationException
import kotlinx.serialization.json.Json
import kotlinx.serialization.json.JsonObject
/**
* Parse a JSON-valued settings row, client side — the second stage of decoding
* `nav_public` (THEMING_AND_NAV.md §3).
*
* The Kotlin counterpart to the web client's `lib/settingsJson.js`, and
* deliberately the same three lines of judgement: `settings.value` is TEXT, so
* the row arrives as a **string inside** the already-decoded settings object,
* and a malformed or wrong-shaped one must read as **absent** — the surface
* falls back to the coded default — never as an error and never as a
* half-applied object.
*/
private val settingsJson = Json { ignoreUnknownKeys = true }
/**
* @param raw the raw stored value, as it arrived in the settings payload
* @return the parsed object, or null when absent/malformed
*/
fun parseJsonSetting(raw: String?): JsonObject? {
if (raw.isNullOrEmpty()) return null
val parsed = try {
settingsJson.parseToJsonElement(raw)
} catch (_: SerializationException) {
return null
}
// Only plain objects. A stored `null`, `4`, `"x"` or array is as unusable to
// every consumer of these keys as a syntax error is.
return parsed as? JsonObject
}

View File

@@ -0,0 +1,73 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.data.appearance
import com.runicgateway.app.data.api.dto.BrandDto
import com.runicgateway.app.data.api.dto.SettingsDto
import kotlinx.serialization.json.JsonObject
import kotlinx.serialization.json.JsonPrimitive
/**
* Everything the app renders itself with that the shard's admin controls
* (THEMING_AND_NAV.md, M12): the brand block, the resolved theme tokens, and the
* public navigation overrides. One value, held once in [com.runicgateway.app.ui.AppViewModel],
* so the theme and the drawer can never disagree about which shard they are showing.
*
* **[NONE] is the shipped app.** An instance with no settings rows, a backend
* that predates the feature, and a settings call that failed outright are all the
* same state here, and all three must render exactly as the app did before this
* milestone existed (§2). That is why nothing on this class is nullable except
* [brand], which was already nullable and whose absence already meant "use the
* bundled strings".
*/
data class SiteAppearance(
/** The per-shard branding block; null when settings couldn't be loaded. */
val brand: BrandDto? = null,
/**
* The resolved CSS custom properties, keyed by token (`"--accent"` → `"#7f99bd"`).
* Empty means "the shipped defaults" — the server never emits an empty map,
* but absent and empty are the same thing to the app and it must not depend
* on that.
*/
val theme: Map<String, String> = emptyMap(),
/**
* The parsed `nav_public` row, or null when the admin never edited the nav.
* Kept as the raw object here; reading `items` / `sections` / `links` out of
* it is the job of the phases that render them.
*/
val navPublic: JsonObject? = null,
) {
companion object {
/** The shipped app: no brand, no overrides. Also what a failed load means. */
val NONE = SiteAppearance()
/**
* Build the appearance from a `GET /public/settings` body. Forgiving
* field by field (§2): a bad `--accent` must not discard a good `--bg`
* beside it, and a malformed `nav_public` must not cost the theme.
*/
fun from(settings: SettingsDto?): SiteAppearance {
if (settings == null) return NONE
return SiteAppearance(
brand = settings.brand,
theme = themeTokens(settings.theme as? JsonObject),
navPublic = parseJsonSetting(settings.navPublic),
)
}
// Every themable token is a string server-side (validated on write, and
// resolveThemeTokens only ever copies a validated value). Anything else
// is dropped rather than coerced, so an unexpected value costs exactly
// its own token and the rest of the palette still applies.
private fun themeTokens(raw: JsonObject?): Map<String, String> {
if (raw.isNullOrEmpty()) return emptyMap()
return buildMap {
for ((token, value) in raw) {
val text = (value as? JsonPrimitive)?.takeIf { it.isString }?.content
if (!text.isNullOrBlank()) put(token, text)
}
}
}
}
}

View File

@@ -28,6 +28,7 @@ class ConnectionRepository @Inject constructor(
private val baseUrlHolder: BaseUrlHolder,
private val sessionManager: SessionManager,
private val trustTokenStore: TrustTokenStore,
private val shardFeaturesRepository: ShardFeaturesRepository,
private val pushManager: com.runicgateway.app.core.push.PushManager,
private val config: com.runicgateway.app.core.AppConfig,
) {
@@ -111,6 +112,10 @@ class ConnectionRepository @Inject constructor(
// The trust token is bound to the old host — drop it so we don't replay it
// against a different shard (it survives a plain logout, but not a host switch).
trustTokenStore.clear()
// Shard visibility is the OLD host's answer. Sign-out alone would not clear it:
// a switch between two signed-out hosts changes no session, so nothing else
// invalidates the cache and the new shard would inherit the old one's menu.
shardFeaturesRepository.invalidate()
prefs.clear()
baseUrlHolder.set(null)
}

View File

@@ -0,0 +1,111 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.data.repository
import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.core.result.safeApiCall
import com.runicgateway.app.data.api.PublicApi
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.sync.Mutex
import kotlinx.coroutines.sync.withLock
import javax.inject.Inject
import javax.inject.Singleton
/**
* Which shard surfaces the current viewer may reach, from
* `GET /public/shard/features` (PLAN.md §5, §9 M11).
*
* Every shard-derived feature is admin-configurable — it can be switched off, or its
* audience raised above the caller's rung — so shard navigation can no longer be a
* static list gated on the session role alone. [level] is the server's own answer on
* the `anonymous → logged_in → player → staff → admin` ladder; the app does not
* re-derive it.
*
* **This is presentation only.** The gate is server-side: a disabled feature `404`s
* and an out-of-rung one `403`s whether or not the entry was rendered. That is why an
* unknown answer deliberately **fails open** — see [ShardFeatures] and [canSee].
*/
@Singleton
class ShardFeaturesRepository @Inject constructor(
private val api: PublicApi,
) {
private val _features = MutableStateFlow<ShardFeatures?>(null)
/** The current answer, or `null` while it is unknown (in flight, or the lookup failed). */
val features: StateFlow<ShardFeatures?> = _features.asStateFlow()
// Serializes concurrent refreshes: the shell refreshes on every session change,
// and two overlapping loads would race to publish.
private val mutex = Mutex()
/**
* Re-resolve the visible set. Called on every session change (sign-in, sign-out,
* a role revalidation that actually changed the user), because the answer is
* per-viewer.
*
* A failed lookup clears the cache rather than keeping a stale one: falling back
* to "show everything" is the safe direction here, since the server still gates
* every call.
*/
suspend fun refresh() = mutex.withLock {
_features.value = when (val result = safeApiCall { api.getShardFeatures() }) {
is ApiResult.Ok -> ShardFeatures(
level = result.data.level,
visible = result.data.features.toSet(),
)
// Includes the 404 an older, pre-Protocol-3.0 website returns for this
// route — that site has no visibility framework, so "unknown" is exactly
// the right answer and the menu behaves as it did before M11.
else -> null
}
}
/**
* Drop the cached answer. Called on a Settings → Server switch: the features
* belong to the host that reported them, and a switch between two signed-out
* hosts changes no session, so nothing else would invalidate them.
*/
fun invalidate() {
_features.value = null
}
}
/**
* The resolved visibility answer for one viewer: the rung the server placed them on
* and the shard features they may reach.
*/
data class ShardFeatures(
val level: String?,
val visible: Set<String>,
)
/**
* True when [feature] may be shown — **or when the answer isn't known yet**.
*
* The fail-open default is deliberate and matches the web client (`lib/useShardFeatures.js`):
* the server gates every call regardless, so the cost of guessing wrong is a link that
* briefly `403`s, while the cost of guessing the other way is a navigation drawer that
* flickers its entries in on every cold start.
*/
fun canSee(features: ShardFeatures?, feature: String): Boolean =
features == null || feature in features.visible
/** Feature names as the website's `shardVisibility.js` `FEATURES` map spells them. */
object ShardFeature {
const val STATUS = "status"
const val ACTIVITY = "activity"
const val CHAMPS = "champs"
const val GUILDS = "guilds"
const val GOVERNORS = "governors"
const val HOUSES = "houses"
const val PRESENCE = "presence"
// Added by Protocol 3.0.
const val RULESET = "ruleset"
const val ATLAS = "atlas"
const val LEADERBOARDS = "leaderboards"
const val MARKET = "market"
}

View File

@@ -8,6 +8,8 @@ import com.runicgateway.app.core.net.ShardStreamEvent
import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.core.result.safeApiCall
import com.runicgateway.app.data.api.PublicApi
import com.runicgateway.app.data.api.dto.AtlasCreatureDto
import com.runicgateway.app.data.api.dto.AtlasCreaturePageDto
import com.runicgateway.app.data.api.dto.ChampDto
import com.runicgateway.app.data.api.dto.EconomySampleDto
import com.runicgateway.app.data.api.dto.FeedEventDto
@@ -15,8 +17,13 @@ import com.runicgateway.app.data.api.dto.GovernorDto
import com.runicgateway.app.data.api.dto.GovernorTermDto
import com.runicgateway.app.data.api.dto.GuildDto
import com.runicgateway.app.data.api.dto.HouseDto
import com.runicgateway.app.data.api.dto.MarketMetaDto
import com.runicgateway.app.data.api.dto.MarketPageDto
import com.runicgateway.app.data.api.dto.MarketVendorDto
import com.runicgateway.app.data.api.dto.OnlineStaffDto
import com.runicgateway.app.data.api.dto.PointsBoardDto
import com.runicgateway.app.data.api.dto.PresenceDto
import com.runicgateway.app.data.api.dto.RulesetDto
import com.runicgateway.app.data.api.dto.ShardStatusDto
import kotlinx.coroutines.flow.Flow
import kotlinx.serialization.KSerializer
@@ -62,6 +69,59 @@ class ShardRepository @Inject constructor(
suspend fun houses(): ApiResult<List<HouseDto>> = safeApiCall { api.getShardHouses() }
// ── Protocol 3.0 shard content (§9 M11) ──────────────────────────────
//
// All four sit behind `requireFeature`, so a 404/403 here is "this shard doesn't
// publish it" rather than a fault — see `toShardUiState()`.
/** The shard ruleset, or `Ok(null)` when the shard has never published one. */
suspend fun ruleset(): ApiResult<RulesetDto?> = safeApiCall { api.getShardRuleset() }
suspend fun pointsBoards(): ApiResult<List<PointsBoardDto>> = safeApiCall { api.getShardPoints() }
suspend fun pointsBoard(system: String): ApiResult<PointsBoardDto> =
safeApiCall { api.getShardPointsBoard(system) }
suspend fun market(
query: String? = null,
map: String? = null,
region: String? = null,
sort: String = SORT_PRICE_ASC,
limit: Int = MARKET_PAGE,
offset: Int = 0,
): ApiResult<MarketPageDto> = safeApiCall {
api.getShardMarket(
query = query?.takeIf { it.isNotBlank() },
map = map?.takeIf { it.isNotBlank() },
region = region?.takeIf { it.isNotBlank() },
sort = sort,
limit = limit,
offset = offset,
)
}
suspend fun marketMeta(): ApiResult<MarketMetaDto> = safeApiCall { api.getShardMarketMeta() }
suspend fun marketVendor(serial: String): ApiResult<MarketVendorDto> =
safeApiCall { api.getShardMarketVendor(serial) }
suspend fun atlasCreatures(
query: String? = null,
facet: String? = null,
limit: Int = ATLAS_PAGE,
offset: Int = 0,
): ApiResult<AtlasCreaturePageDto> = safeApiCall {
api.getAtlasCreatures(
query = query?.takeIf { it.isNotBlank() },
facet = facet?.takeIf { it.isNotBlank() },
limit = limit,
offset = offset,
)
}
suspend fun atlasCreature(slug: String): ApiResult<AtlasCreatureDto> =
safeApiCall { api.getAtlasCreature(slug) }
// ── Live stream ──────────────────────────────────────────────────────
/** The shared public SSE feed (safe kinds only), reconnecting with backoff (§7). */
fun liveEvents(): Flow<ShardStreamEvent> = stream.events()
@@ -73,9 +133,27 @@ class ShardRepository @Inject constructor(
fun governorFrame(obj: JsonObject): GovernorDto? = decode(obj, GovernorDto.serializer())
fun presenceFrame(obj: JsonObject): PresenceDto? = decode(obj, PresenceDto.serializer())
// Protocol 3.0 frames. `world.ruleset` and `points.board` ride the public stream by
// default; `vendor.listing` does NOT — the market feature ships with its SSE fan-out
// disabled (a live firehose of vendor inventories would be the site's biggest
// bandwidth consumer), so the market screen is a plain paginated read and must never
// wait on a frame.
fun rulesetFrame(obj: JsonObject): RulesetDto? = decode(obj, RulesetDto.serializer())
fun pointsBoardFrame(obj: JsonObject): PointsBoardDto? = decode(obj, PointsBoardDto.serializer())
private fun <T> decode(obj: JsonObject, serializer: KSerializer<T>): T? = try {
json.decodeFromJsonElement(serializer, obj)
} catch (_: Exception) {
null
}
companion object {
const val SORT_PRICE_ASC = "price_asc"
const val SORT_PRICE_DESC = "price_desc"
const val SORT_RECENT = "recent"
/** The server caps `limit` at 100; stay well under it on a phone. */
const val MARKET_PAGE = 50
const val ATLAS_PAGE = 50
}
}

View File

@@ -8,7 +8,7 @@ import androidx.lifecycle.viewModelScope
import com.runicgateway.app.core.net.BaseUrlHolder
import com.runicgateway.app.core.push.PushManager
import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.data.api.dto.BrandDto
import com.runicgateway.app.data.appearance.SiteAppearance
import com.runicgateway.app.data.repository.ConnectionRepository
import com.runicgateway.app.data.repository.SettingsRepository
import dagger.hilt.android.lifecycle.HiltViewModel
@@ -20,8 +20,8 @@ import javax.inject.Inject
/**
* Top-level app gate (PLAN.md §3): decides whether the first-run connect screen
* or the main UI shows, and holds the per-shard branding the theme is seeded
* from. Activity-scoped so the whole app observes one state.
* or the main UI shows, and holds the per-shard [SiteAppearance] the theme and
* the drawer are built from. Activity-scoped so the whole app observes one state.
*/
@HiltViewModel
class AppViewModel @Inject constructor(
@@ -38,8 +38,11 @@ class AppViewModel @Inject constructor(
/** No shard site configured yet — show the connect screen. */
data object NeedsConnection : AppState
/** A site is configured; [brand] is null if branding couldn't be loaded (still usable). */
data class Ready(val brand: BrandDto?) : AppState
/**
* A site is configured. [appearance] is [SiteAppearance.NONE] when settings
* couldn't be loaded — the shipped app, still fully usable (§2).
*/
data class Ready(val appearance: SiteAppearance) : AppState
}
private val _state = MutableStateFlow<AppState>(AppState.Loading)
@@ -48,7 +51,7 @@ class AppViewModel @Inject constructor(
init {
viewModelScope.launch {
_state.value = if (connectionRepository.restore()) {
AppState.Ready(loadBrand())
AppState.Ready(loadAppearance())
} else {
AppState.NeedsConnection
}
@@ -57,7 +60,30 @@ class AppViewModel @Inject constructor(
/** Called by the connect screen once a site has been validated + saved. */
fun onConnected() {
viewModelScope.launch { _state.value = AppState.Ready(loadBrand()) }
viewModelScope.launch { _state.value = AppState.Ready(loadAppearance()) }
}
/**
* Re-read the appearance while the app is already running — on resume, beside
* the session's own re-validation (§5.5). An admin who re-skins the site from
* a laptop and picks the phone up should see it.
*
* Best-effort, and silent either way: a failed refresh **keeps the last good
* appearance** rather than dropping back to the shipped one, so a moment of
* no connectivity does not repaint a themed shard. There is no loading state
* and no error surface. Ignored unless a site is configured.
*/
fun refreshAppearance() {
if (_state.value !is AppState.Ready) return
viewModelScope.launch {
val settings = (settingsRepository.getSettings() as? ApiResult.Ok)?.data ?: return@launch
pushManager.setNtfyUrl(settings.push.ntfyUrl)
// changeServer() may have raced us back to the connect screen while the
// call was in flight; don't resurrect Ready on top of it.
if (_state.value is AppState.Ready) {
_state.value = AppState.Ready(SiteAppearance.from(settings))
}
}
}
/** Settings → Server switch: hard reset back to the connect screen (§3). */
@@ -69,14 +95,14 @@ class AppViewModel @Inject constructor(
}
/**
* Load public settings for branding and feed the shard's push relay URL into the
* [PushManager] (§11) — its arrival is what lets push re-register after a restart
* or sign-in. Returns the brand block (null if settings couldn't be loaded).
* Load public settings for the appearance and feed the shard's push relay URL into
* the [PushManager] (§11) — its arrival is what lets push re-register after a restart
* or sign-in. Returns [SiteAppearance.NONE] if settings couldn't be loaded.
*/
private suspend fun loadBrand(): BrandDto? {
private suspend fun loadAppearance(): SiteAppearance {
val settings = (settingsRepository.getSettings() as? ApiResult.Ok)?.data
pushManager.setNtfyUrl(settings?.push?.ntfyUrl)
return settings?.brand
return SiteAppearance.from(settings)
}
/**

View File

@@ -72,10 +72,16 @@ import com.runicgateway.app.ui.player.CharactersScreen
import com.runicgateway.app.ui.player.MyHousesScreen
import com.runicgateway.app.ui.player.VendorsScreen
import com.runicgateway.app.ui.session.SessionViewModel
import com.runicgateway.app.ui.shard.AtlasCreatureScreen
import com.runicgateway.app.ui.shard.AtlasScreen
import com.runicgateway.app.ui.shard.ChampsScreen
import com.runicgateway.app.ui.shard.GovernorsScreen
import com.runicgateway.app.ui.shard.GuildsScreen
import com.runicgateway.app.ui.shard.HousesScreen
import com.runicgateway.app.ui.shard.LeaderboardsScreen
import com.runicgateway.app.ui.shard.MarketScreen
import com.runicgateway.app.ui.shard.MarketVendorScreen
import com.runicgateway.app.ui.shard.RulesScreen
import com.runicgateway.app.ui.shard.ShardBoard
import com.runicgateway.app.ui.shard.ShardScreen
import com.runicgateway.app.ui.wiki.WikiPageScreen
@@ -85,6 +91,9 @@ import kotlinx.coroutines.launch
/** Destinations that show the drawer (hamburger); others show a back arrow. */
private val TOP_LEVEL_ROUTES = setOf(
Routes.HOME, Routes.NEWS, Routes.WIKI, Routes.SHARD, Routes.CONTACT, Routes.PAGE, Routes.ACCOUNT,
// Protocol 3.0 content screens are drawer destinations, so the drawer gesture works
// on them too (M11).
Routes.SHARD_RULES, Routes.SHARD_LEADERBOARDS, Routes.SHARD_MARKET, Routes.ATLAS,
Routes.NOTIFICATIONS,
Routes.PLAYER_CHARACTERS, Routes.PLAYER_VENDORS, Routes.PLAYER_HOUSES,
Routes.ADMIN_DASHBOARD, Routes.ADMIN_CONTENT, Routes.ADMIN_MODERATION, Routes.ADMIN_SUPPORT,
@@ -112,6 +121,8 @@ fun RunicApp(
val scope = rememberCoroutineScope()
val session by sessionViewModel.session.collectAsStateWithLifecycle()
// What this shard publishes, independently of who the caller is (§5, M11).
val shardFeatures by sessionViewModel.shardFeatures.collectAsStateWithLifecycle()
// Re-validate the cached role each time the app returns to the foreground (§4.3).
LifecycleResumeEffect(Unit) {
@@ -132,7 +143,7 @@ fun RunicApp(
val backStackEntry by navController.currentBackStackEntryAsState()
val currentRoute = backStackEntry?.destination?.route
val isTopLevel = currentRoute in TOP_LEVEL_ROUTES
val entries = visibleEntries(APP_MENU, session)
val entries = visibleEntries(APP_MENU, session, shardFeatures)
ModalNavigationDrawer(
drawerState = drawerState,
@@ -303,6 +314,30 @@ private fun RunicNavHost(
composable(Routes.SHARD_GUILDS) { GuildsScreen() }
composable(Routes.SHARD_GOVERNORS) { GovernorsScreen() }
composable(Routes.SHARD_HOUSES) { HousesScreen() }
// Protocol 3.0 shard content (M11). Each screen self-reports "not published
// here" from its own 404/403, so a deep link to a gated feature still lands on
// an honest answer even though the menu hides the entry.
composable(Routes.SHARD_RULES) { RulesScreen() }
composable(Routes.SHARD_LEADERBOARDS) { LeaderboardsScreen(brand = brand) }
composable(Routes.SHARD_MARKET) {
MarketScreen(onOpenVendor = { serial -> navController.navigate(Routes.marketVendor(serial)) })
}
composable(
route = Routes.SHARD_MARKET_VENDOR,
arguments = listOf(navArgument(Routes.Args.SERIAL) { type = NavType.StringType }),
) { entry ->
MarketVendorScreen(serial = entry.arguments?.getString(Routes.Args.SERIAL).orEmpty())
}
composable(Routes.ATLAS) {
AtlasScreen(onOpenCreature = { slug -> navController.navigate(Routes.atlasCreature(slug)) })
}
composable(
route = Routes.ATLAS_CREATURE,
arguments = listOf(navArgument(Routes.Args.SLUG) { type = NavType.StringType }),
) { entry ->
AtlasCreatureScreen(slug = entry.arguments?.getString(Routes.Args.SLUG).orEmpty())
}
composable(Routes.WIKI) {
WikiScreen(onOpenPage = { slug -> navController.navigate(Routes.wikiPage(slug)) })
}

View File

@@ -34,6 +34,13 @@ enum class ErrorKind {
/** Shard/sidecar down (503) — shard reads only; render as offline (§6.3). */
SHARD_OFFLINE,
/**
* This shard doesn't publish the surface, or doesn't publish it to this viewer
* (M11). Distinct from [NOT_FOUND] and [SHARD_OFFLINE]: the site is up, the shard
* may well be up, and retrying changes nothing — an admin decides this.
*/
FEATURE_UNAVAILABLE,
/** Any other non-2xx server response. */
SERVER,
}
@@ -52,3 +59,27 @@ fun <T> ApiResult<T>.toUiState(): UiState<T> = when (this) {
httpStatus = status,
)
}
/**
* [toUiState] for a **shard-derived** read, where `404` carries a second meaning.
*
* The website's `requireFeature` gate answers `404` when a feature is switched off —
* deliberately, so the response doesn't disclose that the surface exists — and `403`
* when it's on but the caller is below its audience rung (`docs/link/v3.md` §3.6).
* On these routes a `404` therefore almost never means "no such thing"; it means this
* shard doesn't publish it. Rendering "couldn't be found" with a retry button would
* invite the user to retry something an admin controls.
*
* Kept as a separate mapper rather than folded into [toUiState] because both statuses
* mean something else off the shard surface: `404` is a genuinely missing item (a
* deleted post, an unknown wiki slug) and `403` is an ownership or role refusal on a
* player or admin route, which is not an admin's visibility setting.
*/
fun <T> ApiResult<T>.toShardUiState(): UiState<T> = when (this) {
is ApiResult.HttpError -> if (status == 403 || status == 404) {
UiState.Error(ErrorKind.FEATURE_UNAVAILABLE, httpStatus = status)
} else {
toUiState()
}
else -> toUiState()
}

View File

@@ -15,7 +15,6 @@ import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.Card
import androidx.compose.material3.FilterChip
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
@@ -46,6 +45,7 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.PillTone
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatusPill
/**
@@ -139,7 +139,7 @@ private fun PostsTab(
}
}
items(state.data, key = { it.id }) { post ->
Card(Modifier.fillMaxWidth().padding(vertical = 6.dp)) {
ShardCard(Modifier.fillMaxWidth().padding(vertical = 6.dp)) {
Column(Modifier.padding(12.dp)) {
Text(post.title, style = MaterialTheme.typography.bodyLarge)
Spacer(Modifier.height(4.dp))
@@ -190,7 +190,7 @@ private fun WikiTab(
}
}
items(state.data, key = { it.id }) { cat ->
Card(Modifier.fillMaxWidth().padding(vertical = 6.dp)) {
ShardCard(Modifier.fillMaxWidth().padding(vertical = 6.dp)) {
Column(Modifier.padding(12.dp)) {
Text(cat.title, style = MaterialTheme.typography.bodyLarge)
Text(

View File

@@ -14,7 +14,6 @@ import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.Card
import androidx.compose.material3.Checkbox
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
@@ -38,6 +37,7 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.EmptyView
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.ShardCard
/**
* The support (help-page) queue (PLAN.md §1, M10): open tickets with reply/close,
@@ -100,7 +100,7 @@ private fun SupportPageCard(
onReply: () -> Unit,
onClose: () -> Unit,
) {
Card(Modifier.fillMaxWidth().padding(vertical = 6.dp)) {
ShardCard(Modifier.fillMaxWidth().padding(vertical = 6.dp)) {
Column(Modifier.padding(12.dp)) {
val who = page.sender?.name ?: page.sender?.account ?: page.pageId
Text(

View File

@@ -17,7 +17,6 @@ import androidx.compose.foundation.layout.size
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.Button
import androidx.compose.material3.Card
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedButton
@@ -51,6 +50,7 @@ import com.runicgateway.app.ui.auth.AccountViewModel.Section
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.PillTone
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatusPill
/**
@@ -107,7 +107,7 @@ fun AccountScreen(
@Composable
private fun IdentityCard(username: String, roleLabel: String) {
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(20.dp)) {
Text(text = username, style = MaterialTheme.typography.titleLarge)
StatusPill(
@@ -154,7 +154,7 @@ private fun SecuritySection(onOpenTrustedDevices: () -> Unit, onOpenRecoveryCode
@Composable
private fun SectionCard(@StringRes titleRes: Int, content: @Composable () -> Unit) {
Card(Modifier.fillMaxWidth().padding(top = 12.dp)) {
ShardCard(Modifier.fillMaxWidth().padding(top = 12.dp)) {
Column(Modifier.padding(16.dp)) {
Text(stringResource(titleRes), style = MaterialTheme.typography.titleMedium)
content()

View File

@@ -14,7 +14,6 @@ import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.Button
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedButton
import androidx.compose.material3.OutlinedTextField
@@ -38,6 +37,7 @@ import androidx.hilt.navigation.compose.hiltViewModel
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.ShardCard
/**
* Account → Recovery Codes (TRUSTED_DEVICES_MFA.md): shows the remaining count and a
@@ -117,7 +117,7 @@ fun RecoveryCodesShowOnceCard(codes: List<String>, onDismiss: () -> Unit) {
val clipboard = LocalClipboardManager.current
val joined = remember(codes) { codes.joinToString("\n") }
Card(Modifier.fillMaxWidth().padding(top = 16.dp)) {
ShardCard(Modifier.fillMaxWidth().padding(top = 16.dp)) {
Column(Modifier.padding(16.dp)) {
Text(stringResource(R.string.recovery_codes_new_title), style = MaterialTheme.typography.titleMedium)
Text(

View File

@@ -11,7 +11,6 @@ import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.Button
import androidx.compose.material3.Card
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedButton
@@ -30,6 +29,7 @@ import com.runicgateway.app.data.api.dto.TrustedDeviceDto
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.ShardCard
/**
* Account → Trusted Devices (TRUSTED_DEVICES_MFA.md): the devices allowed to skip
@@ -108,7 +108,7 @@ fun TrustedDevicesScreen(
@Composable
private fun TrustedDeviceRow(device: TrustedDeviceDto, busy: Boolean, onRevoke: () -> Unit) {
Card(Modifier.fillMaxWidth().padding(top = 12.dp)) {
ShardCard(Modifier.fillMaxWidth().padding(top = 12.dp)) {
Row(
Modifier.fillMaxWidth().padding(16.dp),
verticalAlignment = Alignment.CenterVertically,

View File

@@ -36,6 +36,10 @@ fun LoadingView(modifier: Modifier = Modifier) {
/**
* Whole-screen error state with a friendly, kind-specific message and a Retry
* button (§7). Copy is resolved from string resources so it stays localizable.
*
* [ErrorKind.FEATURE_UNAVAILABLE] renders **without** the button: an admin decides
* whether the shard publishes that surface, so retrying cannot change the answer and
* offering it would read as a transient failure the user could wait out (M11).
*/
@Composable
fun ErrorView(
@@ -53,15 +57,20 @@ fun ErrorView(
style = MaterialTheme.typography.bodyLarge,
textAlign = TextAlign.Center,
)
Button(
onClick = onRetry,
modifier = Modifier.padding(top = 16.dp).width(160.dp),
) {
Text(stringResource(R.string.action_retry))
if (isRetryable(kind)) {
Button(
onClick = onRetry,
modifier = Modifier.padding(top = 16.dp).width(160.dp),
) {
Text(stringResource(R.string.action_retry))
}
}
}
}
/** Whether retrying this failure could plausibly succeed. Pure, so it is unit-tested. */
fun isRetryable(kind: ErrorKind): Boolean = kind != ErrorKind.FEATURE_UNAVAILABLE
/** Centered informational message for an empty list (§7). */
@Composable
fun EmptyView(message: String, modifier: Modifier = Modifier) {
@@ -83,5 +92,6 @@ private fun errorMessageRes(kind: ErrorKind): Int = when (kind) {
ErrorKind.NOT_FOUND -> R.string.error_not_found
ErrorKind.RATE_LIMITED -> R.string.error_rate_limited
ErrorKind.SHARD_OFFLINE -> R.string.error_shard_offline
ErrorKind.FEATURE_UNAVAILABLE -> R.string.error_feature_unavailable
ErrorKind.SERVER -> R.string.error_server
}

View File

@@ -14,24 +14,22 @@ import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.Card
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.draw.shadow
import androidx.compose.ui.graphics.Brush
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import com.runicgateway.app.ui.theme.ShardCardBottom
import com.runicgateway.app.ui.theme.ShardCardTop
import com.runicgateway.app.ui.theme.LocalShardPalette
import com.runicgateway.app.ui.theme.LocalShardStructure
import com.runicgateway.app.ui.theme.ShardDanger
import com.runicgateway.app.ui.theme.ShardDangerBg
import com.runicgateway.app.ui.theme.ShardElevated
import com.runicgateway.app.ui.theme.ShardFaint
import com.runicgateway.app.ui.theme.ShardOutline
import com.runicgateway.app.ui.theme.ShardPillBg
import com.runicgateway.app.ui.theme.ShardPillFg
import com.runicgateway.app.ui.theme.ShardSuccess
import com.runicgateway.app.ui.theme.ShardSuccessBg
import com.runicgateway.app.ui.theme.ShardSuccessDot
@@ -43,6 +41,14 @@ import com.runicgateway.app.ui.theme.ShardWarningBg
* (docs/android/PLAN.md §M5): the recurring pill, section-label, feature-card,
* and stat-bar motifs the mockup repeats across screens. Pure presentation —
* no state, no data dependencies — so any screen can adopt them.
*
* This is the app's **only** file that reaches past `MaterialTheme` for a
* themable value, so it is the one place M12 had to migrate: the surface, line
* and accent tokens come from [LocalShardPalette] and the pill shape and card
* depth from [LocalShardStructure], both following the shard's theme
* (THEMING_AND_NAV.md §5.1, §5.2, §5.4). The success/warning/danger constants
* stay imported directly — those are semantic and never themed, mirroring the
* server's `FIXED_TOKENS`.
*/
/** Semantic tone for a [StatusPill] / [OnlineDot]. */
@@ -50,21 +56,26 @@ enum class PillTone { Success, Warning, Danger, Neutral, Info }
private data class PillColors(val fg: Color, val bg: Color)
@Composable
private fun toneColors(tone: PillTone): PillColors = when (tone) {
PillTone.Success -> PillColors(ShardSuccess, ShardSuccessBg)
PillTone.Warning -> PillColors(ShardWarning, ShardWarningBg)
PillTone.Danger -> PillColors(ShardDanger, ShardDangerBg)
PillTone.Neutral, PillTone.Info -> PillColors(ShardPillFg, ShardPillBg)
PillTone.Neutral, PillTone.Info ->
LocalShardPalette.current.let { PillColors(it.pillFg, it.pillBg) }
}
/**
* A small uppercase status chip — "Live", "Up", "Enabled", "IDOC", a role — with a
* rounded filled background tinted by [tone]. Mirrors the mockup's pill badges.
*
* The one place `--radius-pill` lands: the app's other two [CircleShape] uses are
* 8dp status dots, and a dot stays a dot however square the shard makes its site.
*/
@Composable
fun StatusPill(text: String, tone: PillTone, modifier: Modifier = Modifier) {
val c = toneColors(tone)
Surface(color = c.bg, shape = CircleShape, modifier = modifier) {
Surface(color = c.bg, shape = LocalShardStructure.current.pill, modifier = modifier) {
Text(
text = text.uppercase(),
style = MaterialTheme.typography.labelSmall,
@@ -81,7 +92,7 @@ fun OnlineDot(tone: PillTone, modifier: Modifier = Modifier) {
PillTone.Success -> ShardSuccessDot
PillTone.Warning -> ShardWarning
PillTone.Danger -> ShardDanger
PillTone.Neutral, PillTone.Info -> ShardFaint
PillTone.Neutral, PillTone.Info -> LocalShardPalette.current.faint
}
Box(modifier.size(8.dp).clip(CircleShape).background(color))
}
@@ -95,7 +106,7 @@ fun SectionLabel(text: String, modifier: Modifier = Modifier) {
Text(
text = text.uppercase(),
style = MaterialTheme.typography.labelSmall,
color = ShardFaint,
color = LocalShardPalette.current.faint,
modifier = modifier,
)
}
@@ -104,6 +115,11 @@ fun SectionLabel(text: String, modifier: Modifier = Modifier) {
* The elevated "feature" card: a vertical blue gradient with a hairline outline and
* soft shadow, used for the home status card, the shard-online banner, and the
* vendor card. [content] is laid out in a padded [Column].
*
* The radius is `MaterialTheme.shapes.medium` rather than the literal 12dp it was
* built with — the same value, now following `--radius-card`'s ratio (§5.2). The
* shadow this doc always claimed is finally drawn, at the depth `--shadow-card`
* resolves to (§5.4).
*/
@Composable
fun FeatureCard(
@@ -111,17 +127,40 @@ fun FeatureCard(
contentPadding: Int = 18,
content: @Composable ColumnScope.() -> Unit,
) {
val palette = LocalShardPalette.current
val shape = MaterialTheme.shapes.medium
Box(
modifier = modifier
.fillMaxWidth()
.clip(RoundedCornerShape(12.dp))
.background(Brush.verticalGradient(listOf(ShardCardTop, ShardCardBottom)))
.border(1.dp, ShardOutline, RoundedCornerShape(12.dp)),
.shadow(LocalShardStructure.current.cardElevation, shape)
.clip(shape)
.background(Brush.verticalGradient(listOf(palette.cardTop, palette.cardBottom)))
.border(1.dp, palette.outline, shape),
) {
Column(Modifier.padding(contentPadding.dp), content = content)
}
}
/**
* A Material [Card] at the shard's resolved depth — the app's standard card, and
* the reason every screen's `Card(` became a `ShardCard(`.
*
* `Card` takes its elevation as a **default argument**, not from the theme, so
* unlike the color scheme and the shape scale there is no way to make
* `--shadow-card` reach ~24 call sites without a wrapper. Passing
* [CardDefaults.cardElevation] at each site instead would have put the same line
* in eighteen files and let one drift. A `Card(` outside this file is therefore a
* card the shard cannot theme, which makes the invariant greppable.
*/
@Composable
fun ShardCard(modifier: Modifier = Modifier, content: @Composable ColumnScope.() -> Unit) {
Card(
modifier = modifier,
elevation = CardDefaults.cardElevation(defaultElevation = LocalShardStructure.current.cardElevation),
content = content,
)
}
/**
* A slim rounded meter (vitals / skills). [fraction] is clamped to 0..1; the fill is
* the slate accent over a bordered dark track.
@@ -129,13 +168,14 @@ fun FeatureCard(
@Composable
fun StatBar(fraction: Float, modifier: Modifier = Modifier) {
val pct = fraction.coerceIn(0f, 1f)
val palette = LocalShardPalette.current
Box(
modifier = modifier
.fillMaxWidth()
.height(6.dp)
.clip(RoundedCornerShape(3.dp))
.background(ShardElevated)
.border(1.dp, ShardOutline, RoundedCornerShape(3.dp)),
.background(palette.elevated)
.border(1.dp, palette.outline, RoundedCornerShape(3.dp)),
) {
Box(
Modifier

View File

@@ -6,6 +6,9 @@ package com.runicgateway.app.ui.navigation
import androidx.annotation.StringRes
import com.runicgateway.app.R
import com.runicgateway.app.core.auth.Session
import com.runicgateway.app.data.repository.ShardFeature
import com.runicgateway.app.data.repository.ShardFeatures
import com.runicgateway.app.data.repository.canSee
/**
* One shared, declarative, access-level navigation definition (PLAN.md §5): a
@@ -40,6 +43,15 @@ data class MenuEntry(
val route: String,
@param:StringRes val labelRes: Int,
val access: MenuAccess = MenuAccess.PUBLIC,
/**
* For a shard-derived surface, the visibility feature it belongs to (M11).
*
* Session role is not the only gate on these: an admin can switch a feature off
* or raise its audience above the caller's rung, so the entry is filtered by
* `GET /public/shard/features` as well as by [access]. `null` means the entry
* isn't shard-derived and only [access] applies.
*/
val feature: String? = null,
)
/**
@@ -51,7 +63,13 @@ val APP_MENU: List<MenuEntry> = listOf(
MenuEntry(Routes.HOME, R.string.menu_home),
MenuEntry(Routes.NEWS, R.string.menu_news),
MenuEntry(Routes.WIKI, R.string.menu_wiki),
MenuEntry(Routes.SHARD, R.string.menu_shard),
MenuEntry(Routes.SHARD, R.string.menu_shard, feature = ShardFeature.STATUS),
// Protocol 3.0 shard content (M11). Each hides when the shard doesn't publish it,
// which for a brand-new install is every one of them until the plugin has swept.
MenuEntry(Routes.SHARD_RULES, R.string.menu_rules, feature = ShardFeature.RULESET),
MenuEntry(Routes.ATLAS, R.string.menu_atlas, feature = ShardFeature.ATLAS),
MenuEntry(Routes.SHARD_LEADERBOARDS, R.string.menu_leaderboards, feature = ShardFeature.LEADERBOARDS),
MenuEntry(Routes.SHARD_MARKET, R.string.menu_market, feature = ShardFeature.MARKET),
MenuEntry(Routes.page("about"), R.string.menu_about),
MenuEntry(Routes.CONTACT, R.string.menu_contact),
MenuEntry(Routes.ACCOUNT, R.string.menu_account, MenuAccess.SIGNED_IN),
@@ -67,16 +85,28 @@ val APP_MENU: List<MenuEntry> = listOf(
)
/**
* The entries the given [session] may see. Pure + side-effect-free so the access
* gating is unit-tested without Compose.
* The entries the given [session] may see, given the shard [features] it may reach.
* Pure + side-effect-free so the gating is unit-tested without Compose.
*
* Two independent filters, and both must pass:
*
* - [MenuEntry.access] against the session — who the caller is.
* - [MenuEntry.feature] against the shard's live visibility config — what this shard
* publishes at all (M11). `null` [features] means the answer isn't known yet and
* every shard entry shows; see [canSee] for why that direction is deliberate.
*/
fun visibleEntries(entries: List<MenuEntry>, session: Session): List<MenuEntry> =
fun visibleEntries(
entries: List<MenuEntry>,
session: Session,
features: ShardFeatures? = null,
): List<MenuEntry> =
entries.filter { entry ->
when (entry.access) {
val allowedByRole = when (entry.access) {
MenuAccess.PUBLIC -> true
MenuAccess.SIGNED_IN -> session is Session.SignedIn
MenuAccess.PLAYER -> session is Session.SignedIn && (session.user.isPlayer || session.user.isStaff)
MenuAccess.STAFF -> session is Session.SignedIn && session.user.isStaff
MenuAccess.MODERATOR -> session is Session.SignedIn && session.user.isModerator
}
allowedByRole && (entry.feature == null || canSee(features, entry.feature))
}

View File

@@ -34,6 +34,18 @@ object Routes {
const val SHARD_GOVERNORS = "shard/governors"
const val SHARD_HOUSES = "shard/houses"
/**
* Protocol 3.0 shard content (M11), each gated by its own visibility feature. The
* atlas is not under `shard/` on the wire (`/public/atlas`) because it is static
* content rather than live state, but it is a peer of these in the app's nav.
*/
const val SHARD_RULES = "shard/rules"
const val SHARD_LEADERBOARDS = "shard/leaderboards"
const val SHARD_MARKET = "shard/market"
const val SHARD_MARKET_VENDOR = "shard/market/{serial}"
const val ATLAS = "atlas"
const val ATLAS_CREATURE = "atlas/{slug}"
/** Player game-data groups (§6.3, player-only). Distinct from the public shard boards. */
const val PLAYER_CHARACTERS = "player/characters"
const val PLAYER_VENDORS = "player/vendors"
@@ -72,6 +84,12 @@ object Routes {
/** The character-sheet route for an in-game serial (e.g. "0x24C"). */
fun playerChar(serial: String) = "player/char/$serial"
/** One player vendor's shop, by in-game (hex) serial. */
fun marketVendor(serial: String) = "shard/market/$serial"
/** One creature's atlas page, by slug. */
fun atlasCreature(slug: String) = "atlas/$slug"
/**
* The in-app destination a tapped push notification deep-links to (§11, M7
* Part 2 work item 7). Maps a stream id to the screen that shows its content;

View File

@@ -10,7 +10,6 @@ import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.ScrollableTabRow
import androidx.compose.material3.Tab
@@ -29,6 +28,7 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.EmptyView
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.ShardCard
/** News hub with category tabs and a post list (PLAN.md §6.1). */
@Composable
@@ -82,7 +82,7 @@ private fun PostList(
@Composable
private fun PostRow(post: PostDto, onClick: () -> Unit) {
Card(
ShardCard(
modifier = Modifier
.fillMaxWidth()
.padding(vertical = 6.dp)

View File

@@ -13,7 +13,6 @@ import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
@@ -26,6 +25,7 @@ import androidx.compose.ui.unit.dp
import androidx.hilt.navigation.compose.hiltViewModel
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.data.api.dto.CharPointsDto
import com.runicgateway.app.data.api.dto.CharProfileDto
import com.runicgateway.app.data.api.dto.CharStatsDto
import com.runicgateway.app.data.api.dto.EquipmentDto
@@ -36,6 +36,7 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.SectionLabel
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatBar
import kotlinx.serialization.json.jsonPrimitive
@@ -71,6 +72,7 @@ private fun CharacterSheet(char: CharProfileDto, modifier: Modifier = Modifier)
char.stats?.let { AttributesBlock(it) }
char.stats?.resist?.let { ResistancesBlock(it) }
SkillsBlock(char.skills)
PointsBlock(displayPoints(char))
EquipmentBlock(char.equipment)
}
}
@@ -215,6 +217,47 @@ private fun SkillsBlock(skills: List<SkillDto>) {
}
}
/**
* Loyalty & points standings (Protocol 3.0 §7.3). Renders nothing at all for a
* character that has earned nothing anywhere, which is a normal state.
*
* Only a system with a real cap gets a meter: an uncapped score
* ([CharPointsDto.maxPoints] `0`, the common case on a real shard) has nothing to be
* a fraction of, and a full-width bar would imply a completion that doesn't exist.
*/
@Composable
private fun PointsBlock(points: List<CharPointsDto>) {
if (points.isEmpty()) return
SheetCard(R.string.player_char_points) {
points.forEach { entry ->
val cap = entry.cap
val score = entry.points ?: 0L
Column(Modifier.padding(vertical = 5.dp)) {
Row(
Modifier.fillMaxWidth().padding(bottom = 4.dp),
horizontalArrangement = Arrangement.SpaceBetween,
) {
Text(
// `rank` is absent unless the shard opts in; absent and
// "unranked" are different, so the suffix only appears when sent.
entry.rank?.let { stringResource(R.string.player_char_points_ranked, pointsLabel(entry), it) }
?: pointsLabel(entry),
style = MaterialTheme.typography.labelMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Text(
cap?.let { stringResource(R.string.player_char_points_of, score, it) } ?: score.toString(),
style = MaterialTheme.typography.labelMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
fontWeight = FontWeight.Medium,
)
}
if (cap != null) StatBar((score.toDouble() / cap).coerceIn(0.0, 1.0).toFloat())
}
}
}
}
@OptIn(ExperimentalLayoutApi::class)
@Composable
private fun EquipmentBlock(equipment: List<EquipmentDto>) {
@@ -223,7 +266,7 @@ private fun EquipmentBlock(equipment: List<EquipmentDto>) {
equipment.forEach { item ->
Column(Modifier.fillMaxWidth().padding(vertical = 6.dp)) {
Text(
item.layer ?: stringResource(R.string.player_char_item),
item.label ?: stringResource(R.string.player_char_item),
style = MaterialTheme.typography.bodyLarge,
)
val meta = listOfNotNull(
@@ -246,7 +289,7 @@ private fun EquipmentBlock(equipment: List<EquipmentDto>) {
@Composable
private fun SheetCard(titleRes: Int, content: @Composable () -> Unit) {
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Text(stringResource(titleRes), style = MaterialTheme.typography.titleMedium)
content()
@@ -266,23 +309,58 @@ internal fun formatSkill(value: Double): String =
/**
* The human-readable title chips for a [TitlesDto] (parity with the website's
* `CharacterSheet.jsx#displayTitles`): fame/karma, skill title, and the selected
* reward title — but only if it is a literal string, not a bare cliloc number
* (the app ships no cliloc table). De-duplicated, blanks dropped.
* reward title.
*
* Reward entries arrive as either a literal or a cliloc number in string form. The
* server now resolves the numeric ones into `rewardResolved`, a **parallel** array
* (see `docs/website/CLILOCS.md`), so the mapping below is index-preserving: an entry
* that didn't resolve becomes null and is skipped, but must not shift the `selected`
* index onto its neighbour. A number with no resolution is still skipped rather than
* rendered as a raw id, which is also the whole behavior on a shard that configures
* no cliloc table.
*
* Falling back to the first title that resolved (rather than showing nothing) matters
* when the *selected* one is the unresolved entry. De-duplicated, blanks dropped.
*/
internal fun displayTitles(titles: TitlesDto?): List<String> {
if (titles == null) return emptyList()
val out = mutableListOf<String>()
titles.fameKarma?.let { out.add(it) }
titles.skill?.let { out.add(it) }
val reward = titles.reward
val sel = titles.selected ?: -1
val candidate = when {
sel in reward.indices -> reward[sel]
else -> reward.firstOrNull { it.isNotBlank() && !it.all(Char::isDigit) }
val reward = titles.reward.mapIndexed { i, raw ->
titles.rewardResolved.getOrNull(i)
?: raw.takeUnless { it.isBlank() || it.all(Char::isDigit) }
}
if (candidate != null && candidate.isNotBlank() && !candidate.all(Char::isDigit)) out.add(candidate)
val candidate = reward.getOrNull(titles.selected ?: -1) ?: reward.firstNotNullOfOrNull { it }
if (!candidate.isNullOrBlank()) out.add(candidate)
return out.filter { it.isNotBlank() }.distinct()
}
/**
* A point system's display name: the shard's own [CharPointsDto.nameString] when it
* has one, else the humanised `PointsType` key.
*
* The fallback is the PRIMARY path, not a defensive nicety — most systems name
* themselves with a cliloc, so `nameString` comes back null for four of five boards
* on a real shard (`docs/link/v3.md` §7.5). Parity with the website's
* `humanisePoints`.
*/
internal fun pointsLabel(entry: CharPointsDto): String {
entry.nameString?.takeIf { it.isNotBlank() }?.let { return it }
val key = entry.system.orEmpty()
return key
.replace(Regex("([a-z0-9])([A-Z])"), "$1 $2")
.replaceFirstChar { it.uppercaseChar() }
}
/**
* The points block, best standing first, dropping systems the character has no score
* in. Guarded for an older shard plugin that sends no `points` block at all.
*/
internal fun displayPoints(char: CharProfileDto): List<CharPointsDto> =
char.points
.filter { (it.points ?: 0L) > 0L }
.sortedByDescending { it.points ?: 0L }
private fun jsonText(element: kotlinx.serialization.json.JsonElement): String =
runCatching { element.jsonPrimitive.content }.getOrElse { element.toString() }

View File

@@ -13,7 +13,6 @@ import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.Button
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
@@ -39,6 +38,7 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.PillTone
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatusPill
/**
@@ -90,7 +90,7 @@ fun CharactersScreen(
@Composable
private fun LinkCard(state: CharactersViewModel.State, viewModel: CharactersViewModel) {
var code by rememberSaveable { mutableStateOf("") }
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Text(stringResource(R.string.player_link_title), style = MaterialTheme.typography.titleMedium)
Text(
@@ -121,7 +121,7 @@ private fun LinkCard(state: CharactersViewModel.State, viewModel: CharactersView
private fun CreateAccountCard(state: CharactersViewModel.State, viewModel: CharactersViewModel) {
var account by rememberSaveable { mutableStateOf("") }
var password by rememberSaveable { mutableStateOf("") }
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Text(stringResource(R.string.player_create_title), style = MaterialTheme.typography.titleMedium)
OutlinedTextField(
@@ -204,7 +204,7 @@ private fun RosterError(kind: ErrorKind, onRetry: () -> Unit) {
@Composable
private fun CharRow(char: RosterCharDto, onOpenChar: (String) -> Unit) {
Card(
ShardCard(
Modifier
.fillMaxWidth()
.padding(vertical = 4.dp)

View File

@@ -11,7 +11,6 @@ import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
@@ -28,6 +27,7 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.EmptyView
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.ShardCard
/**
* The player's own houses with home/decay status (PLAN.md §6.3), text-only. An
@@ -60,7 +60,7 @@ fun MyHousesScreen(
@Composable
private fun HouseCard(house: PlayerHouseDto) {
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Row(Modifier.fillMaxWidth()) {
Text(

View File

@@ -11,7 +11,6 @@ import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.Card
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
@@ -31,6 +30,7 @@ import com.runicgateway.app.ui.ErrorKind
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.ShardCard
import java.text.DateFormat
import java.util.Date
@@ -79,7 +79,7 @@ fun VendorsScreen(
@Composable
private fun SalesCard(sales: UiState<List<VendorSaleDto>>) {
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Text(stringResource(R.string.player_sales_title), style = MaterialTheme.typography.titleMedium)
when (sales) {
@@ -185,7 +185,7 @@ private fun VendorError(kind: ErrorKind, onRetry: () -> Unit) {
@Composable
private fun VendorCard(vendor: VendorDto) {
Card(Modifier.fillMaxWidth().padding(vertical = 4.dp)) {
ShardCard(Modifier.fillMaxWidth().padding(vertical = 4.dp)) {
Column(Modifier.padding(16.dp)) {
Text(
vendor.shopName ?: stringResource(R.string.player_vendor_fallback),

View File

@@ -8,6 +8,8 @@ import androidx.lifecycle.viewModelScope
import com.runicgateway.app.core.auth.Session
import com.runicgateway.app.core.auth.SessionManager
import com.runicgateway.app.data.repository.AuthRepository
import com.runicgateway.app.data.repository.ShardFeatures
import com.runicgateway.app.data.repository.ShardFeaturesRepository
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
@@ -23,10 +25,28 @@ import javax.inject.Inject
class SessionViewModel @Inject constructor(
sessionManager: SessionManager,
private val authRepository: AuthRepository,
shardFeaturesRepository: ShardFeaturesRepository,
) : ViewModel() {
val session: StateFlow<Session> = sessionManager.state
/**
* Which shard features this viewer may reach (M11). Held here beside [session]
* because it answers the same question for the same consumer: what the shared
* menu reveals. Role and feature config are independent gates — see
* [com.runicgateway.app.ui.navigation.visibleEntries].
*/
val shardFeatures: StateFlow<ShardFeatures?> = shardFeaturesRepository.features
init {
// The answer is per-viewer, so it is re-resolved on every session change.
// A StateFlow conflates equal values, so a resume revalidation that returns
// the same user does not refetch — only a real sign-in/out/role change does.
viewModelScope.launch {
session.collect { shardFeaturesRepository.refresh() }
}
}
/** Re-validate the cached role against the backend on app resume. */
fun revalidate() {
viewModelScope.launch { authRepository.revalidate() }

View File

@@ -0,0 +1,301 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ExperimentalLayoutApi
import androidx.compose.foundation.layout.FlowRow
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.foundation.text.KeyboardActions
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.pluralStringResource
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.text.input.ImeAction
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.hilt.navigation.compose.hiltViewModel
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.data.api.dto.AtlasCreatureDto
import com.runicgateway.app.data.api.dto.AtlasPlaceDto
import com.runicgateway.app.data.api.dto.AtlasSpawnerDto
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.EmptyView
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.PillTone
import com.runicgateway.app.ui.components.SectionLabel
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatusPill
/**
* The spawn atlas / bestiary (PLAN.md §9 M11): "where do I find X".
*
* The whole point of the feature is the placement transform the server does — a spawn
* at 5411,1234 becomes *"Despise, Felucca"* — so a row leads with where a creature is
* found, not with coordinates.
*/
@Composable
fun AtlasScreen(
onOpenCreature: (String) -> Unit,
modifier: Modifier = Modifier,
viewModel: AtlasViewModel = hiltViewModel(),
) {
val state by viewModel.state.collectAsStateWithLifecycle()
val query by viewModel.query.collectAsStateWithLifecycle()
Column(modifier.fillMaxSize()) {
OutlinedTextField(
value = query,
onValueChange = viewModel::onQueryChange,
label = { Text(stringResource(R.string.atlas_search_label)) },
singleLine = true,
keyboardOptions = KeyboardOptions(imeAction = ImeAction.Search),
keyboardActions = KeyboardActions(onSearch = { viewModel.search() }),
modifier = Modifier.fillMaxWidth().padding(horizontal = 16.dp, vertical = 8.dp),
)
when (val s = state) {
is UiState.Loading -> LoadingView()
is UiState.Error -> ErrorView(s.kind, onRetry = viewModel::load)
is UiState.Success -> {
if (s.data.creatures.isEmpty()) {
EmptyView(stringResource(R.string.atlas_empty))
} else {
LazyColumn(
modifier = Modifier.fillMaxSize().padding(horizontal = 16.dp),
verticalArrangement = Arrangement.spacedBy(8.dp),
contentPadding = androidx.compose.foundation.layout.PaddingValues(bottom = 16.dp),
) {
items(s.data.creatures, key = { it.slug.orEmpty() }) { creature ->
CreatureCard(creature, onOpenCreature)
}
}
}
}
}
}
}
@Composable
private fun CreatureCard(creature: AtlasCreatureDto, onOpenCreature: (String) -> Unit) {
val slug = creature.slug
ShardCard(
Modifier
.fillMaxWidth()
.then(if (slug != null) Modifier.clickable { onOpenCreature(slug) } else Modifier),
) {
Column(Modifier.padding(16.dp)) {
Row(Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
Text(
text = creature.name ?: slug.orEmpty(),
style = MaterialTheme.typography.titleSmall,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
modifier = Modifier.weight(1f),
)
// `points` is a COUNT of spawners on this route; `spawners` is the list,
// and only the detail route sends it.
creature.points?.let {
Text(
text = pluralStringResource(R.plurals.atlas_spawner_count, it, it),
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
facetSummary(creature)?.let {
Text(
text = it,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
/** One creature: every spawner, where it stands, and what shares its spawns. */
@OptIn(ExperimentalLayoutApi::class)
@Composable
fun AtlasCreatureScreen(
slug: String,
modifier: Modifier = Modifier,
viewModel: AtlasCreatureViewModel = hiltViewModel(),
) {
LaunchedEffect(slug) { viewModel.load(slug) }
val state by viewModel.state.collectAsStateWithLifecycle()
when (val s = state) {
is UiState.Loading -> LoadingView(modifier)
is UiState.Error -> ErrorView(s.kind, onRetry = viewModel::retry, modifier = modifier)
is UiState.Success -> {
val creature = s.data
LazyColumn(
modifier = modifier.fillMaxSize().padding(horizontal = 16.dp),
verticalArrangement = Arrangement.spacedBy(8.dp),
contentPadding = androidx.compose.foundation.layout.PaddingValues(vertical = 16.dp),
) {
item {
Column {
Text(
creature.name ?: creature.slug.orEmpty(),
style = MaterialTheme.typography.titleLarge,
)
creature.total?.let {
Text(
stringResource(R.string.atlas_total_alive, it),
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
if (creature.facets.isNotEmpty()) {
FlowRow(
Modifier.padding(top = 8.dp),
horizontalArrangement = Arrangement.spacedBy(6.dp),
verticalArrangement = Arrangement.spacedBy(6.dp),
) {
creature.facets.entries.sortedBy { it.key }.forEach { (facet, count) ->
StatusPill(
text = stringResource(R.string.atlas_facet_count, facet, count),
tone = PillTone.Neutral,
)
}
}
}
}
}
// The aggregate comes first: "where is it" is the question, and the
// individual coordinates below are the follow-up. Same ordering as web.
if (creature.places.isNotEmpty()) {
item { SectionLabel(stringResource(R.string.atlas_section_places)) }
items(
creature.places,
key = { "${it.facet.orEmpty()}:${it.label.orEmpty()}" },
) { place ->
PlaceRow(place)
}
}
if (creature.spawners.isNotEmpty()) {
item { SectionLabel(stringResource(R.string.atlas_section_spawners)) }
items(creature.spawners, key = { it.id ?: it.hashCode().toLong() }) { spawner ->
SpawnerRow(spawner)
}
if (creature.spawnersTruncated) {
item {
Text(
stringResource(R.string.atlas_spawners_truncated),
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
if (creature.alsoHere.isNotEmpty()) {
item { SectionLabel(stringResource(R.string.atlas_section_also_here)) }
item {
Text(
creature.alsoHere.mapNotNull { it.name ?: it.slug }.joinToString(", "),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
}
}
@Composable
private fun PlaceRow(place: AtlasPlaceDto) {
Column(Modifier.fillMaxWidth().padding(vertical = 4.dp)) {
Text(
text = placeLabel(place),
style = MaterialTheme.typography.bodyMedium,
)
val meta = listOfNotNull(
place.facet,
place.spawners?.let { pluralStringResource(R.plurals.atlas_spawner_count, it, it) },
place.maxAlive?.let { stringResource(R.string.atlas_place_max_alive, it) },
).joinToString(" · ")
if (meta.isNotBlank()) {
Text(meta, style = MaterialTheme.typography.labelSmall, color = MaterialTheme.colorScheme.onSurfaceVariant)
}
}
}
@Composable
private fun SpawnerRow(spawner: AtlasSpawnerDto) {
Column(Modifier.fillMaxWidth().padding(vertical = 4.dp)) {
Text(
text = spawnerPlace(spawner),
style = MaterialTheme.typography.bodyMedium,
)
val meta = listOfNotNull(
spawner.maxCount?.let { stringResource(R.string.atlas_max_count, it) },
// Seconds, normalised server-side — the raw XmlSpawner values are minutes
// OR seconds per record.
formatRespawn(spawner.minDelay, spawner.maxDelay)
?.let { stringResource(R.string.atlas_respawn, it) },
).joinToString(" · ")
if (meta.isNotBlank()) {
Text(meta, style = MaterialTheme.typography.labelSmall, color = MaterialTheme.colorScheme.onSurfaceVariant)
}
}
}
// ── Pure helpers (unit-tested) ───────────────────────────────────────────────
/**
* Where a spawner stands, preferring the server's own placement label — the
* point-in-rect transform is what turns a coordinate into "Despise, Felucca" and is
* the reason this feature exists. Falls back through region, landmark, and finally the
* raw coordinates, which is honest rather than useless for the ~17% of spawns that
* resolve to no named place.
*/
internal fun spawnerPlace(spawner: AtlasSpawnerDto): String {
spawner.label?.takeIf { it.isNotBlank() }?.let { return it }
val place = spawner.region ?: spawner.landmark
val facet = spawner.facet
return when {
place != null && facet != null -> "$place, $facet"
place != null -> place
spawner.x != null && spawner.y != null ->
listOfNotNull(facet, "${spawner.x}, ${spawner.y}").joinToString(" ")
else -> facet.orEmpty()
}
}
/**
* The name of an aggregated place. [AtlasPlaceDto.label] is already the server's
* resolved answer and falls back to "Wilderness" there, so the only case left here is
* a place that carried no label at all — then the facet is better than nothing.
*/
internal fun placeLabel(place: AtlasPlaceDto): String =
place.label?.takeIf { it.isNotBlank() } ?: place.facet.orEmpty()
/**
* A creature's facets as one line, most spawners first — "where is it *mostly*" is the
* question a search result answers.
*/
internal fun facetSummary(creature: AtlasCreatureDto): String? {
if (creature.facets.isEmpty()) return null
return creature.facets.entries
.sortedByDescending { it.value }
.joinToString(", ") { it.key }
}

View File

@@ -0,0 +1,125 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.data.api.dto.AtlasCreatureDto
import com.runicgateway.app.data.api.dto.AtlasCreaturePageDto
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.launch
import javax.inject.Inject
/**
* The spawn atlas / bestiary (PLAN.md §9 M11, `docs/link/v3.md` §6): where each
* creature spawns, derived server-side from the shard's own data files.
*
* Static shard **content**, not live state — it does not go offline with the sidecar,
* and it lives under `/public/atlas`, not `/public/shard`. Unlike the shard routes it
* IS site-mode gated, so a site in maintenance withholds it independently.
*/
@HiltViewModel
class AtlasViewModel @Inject constructor(
private val repository: ShardRepository,
) : ViewModel() {
private val _state = MutableStateFlow<UiState<AtlasCreaturePageDto>>(UiState.Loading)
val state: StateFlow<UiState<AtlasCreaturePageDto>> = _state.asStateFlow()
private val _query = MutableStateFlow("")
val query: StateFlow<String> = _query.asStateFlow()
private val _facet = MutableStateFlow<String?>(null)
val facet: StateFlow<String?> = _facet.asStateFlow()
/**
* The facets this shard actually has. Discovered from the atlas itself — a shard
* may add, replace or rename facets when its maps change, so nothing here may name
* one (`v3.md` §6.1 R2).
*/
private val _facets = MutableStateFlow<List<String>>(emptyList())
val facets: StateFlow<List<String>> = _facets.asStateFlow()
init {
load()
}
fun onQueryChange(value: String) {
_query.value = value
}
fun onFacetChange(value: String?) {
if (value == _facet.value) return
_facet.value = value
search()
}
fun search() = load()
fun load() {
_state.value = UiState.Loading
viewModelScope.launch {
val page = repository.atlasCreatures(query = _query.value, facet = _facet.value)
if (page is ApiResult.Ok && _facets.value.isEmpty()) {
// Only the first successful page needs to establish the filter options;
// a filtered page would otherwise narrow them to its own results.
_facets.value = page.data.creatures
.flatMap { it.facets.keys }
.distinct()
.sorted()
}
_state.value = page.toShardUiState()
}
}
}
/** One creature's detail page: every spawner, and what else shares them. */
@HiltViewModel
class AtlasCreatureViewModel @Inject constructor(
private val repository: ShardRepository,
) : ViewModel() {
private val _state = MutableStateFlow<UiState<AtlasCreatureDto>>(UiState.Loading)
val state: StateFlow<UiState<AtlasCreatureDto>> = _state.asStateFlow()
private var slug: String? = null
fun load(slug: String) {
this.slug = slug
_state.value = UiState.Loading
viewModelScope.launch {
_state.value = repository.atlasCreature(slug).toShardUiState()
}
}
fun retry() {
slug?.let { load(it) }
}
}
/**
* A respawn delay as text. **The API carries SECONDS** — XmlSpawner stores minutes
* except when a delay doesn't divide into whole minutes, and the server's parser
* normalises the two spellings so a `5` is never ambiguous here (`v3.md` §6.3).
*
* Pure, so the unit conversion is unit-tested rather than eyeballed on a page.
*/
internal fun formatRespawn(minSeconds: Int?, maxSeconds: Int?): String? {
val lo = minSeconds ?: maxSeconds ?: return null
val hi = maxSeconds ?: minSeconds ?: return null
return if (lo == hi) humaniseSeconds(lo) else "${humaniseSeconds(lo)}–${humaniseSeconds(hi)}"
}
private fun humaniseSeconds(seconds: Int): String = when {
seconds < 60 -> "${seconds}s"
seconds % 60 == 0 -> "${seconds / 60}m"
else -> "${seconds / 60}m ${seconds % 60}s"
}

View File

@@ -7,7 +7,6 @@ import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
@@ -21,6 +20,7 @@ import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.data.api.dto.ChampDto
import com.runicgateway.app.ui.components.PillTone
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatusPill
/** The champion-spawn board (PLAN.md §6.2), live via SSE deltas. */
@@ -44,7 +44,7 @@ fun ChampsScreen(
@Composable
private fun ChampCard(champ: ChampDto) {
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Row(Modifier.fillMaxWidth()) {
Text(

View File

@@ -10,7 +10,7 @@ import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.data.api.dto.ChampDto
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toUiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
@@ -49,7 +49,7 @@ class ChampsViewModel @Inject constructor(
board.seed(result.data)
publish()
}
else -> _state.value = result.toUiState()
else -> _state.value = result.toShardUiState()
}
}
}

View File

@@ -12,7 +12,6 @@ import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.material3.Card
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
@@ -33,6 +32,7 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.EmptyView
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.ShardCard
/** The town-governor board (PLAN.md §6.2), live via `city.update`, with per-city history. */
@Composable
@@ -84,7 +84,7 @@ private fun CityCard(
onExpand: () -> Unit,
) {
var expanded by remember { mutableStateOf(false) }
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column {
Column(
Modifier

View File

@@ -11,7 +11,7 @@ import com.runicgateway.app.data.api.dto.GovernorDto
import com.runicgateway.app.data.api.dto.GovernorTermDto
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toUiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
@@ -55,7 +55,7 @@ class GovernorsViewModel @Inject constructor(
board.seed(result.data)
publish()
}
else -> _state.value = result.toUiState()
else -> _state.value = result.toShardUiState()
}
}
}

View File

@@ -7,7 +7,6 @@ import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
@@ -20,6 +19,7 @@ import androidx.hilt.navigation.compose.hiltViewModel
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.data.api.dto.GuildDto
import com.runicgateway.app.ui.components.ShardCard
/** The guild board (PLAN.md §6.2), live via SSE deltas. */
@Composable
@@ -42,7 +42,7 @@ fun GuildsScreen(
@Composable
private fun GuildCard(guild: GuildDto) {
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Row(Modifier.fillMaxWidth()) {
Text(

View File

@@ -10,7 +10,7 @@ import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.data.api.dto.GuildDto
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toUiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
@@ -50,7 +50,7 @@ class GuildsViewModel @Inject constructor(
board.seed(result.data)
publish()
}
else -> _state.value = result.toUiState()
else -> _state.value = result.toShardUiState()
}
}
}

View File

@@ -7,7 +7,6 @@ import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
@@ -21,6 +20,7 @@ import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.data.api.dto.HouseDto
import com.runicgateway.app.ui.components.PillTone
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatusPill
/** The public "falling houses" (IDOC) board (PLAN.md §6.2), live via `house.decay`. */
@@ -44,7 +44,7 @@ fun HousesScreen(
@Composable
private fun HouseCard(house: HouseDto) {
Card(Modifier.fillMaxWidth()) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Row(Modifier.fillMaxWidth()) {
Text(

View File

@@ -10,7 +10,7 @@ import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.data.api.dto.HouseDto
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toUiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
@@ -50,7 +50,7 @@ class HousesViewModel @Inject constructor(
board.seed(result.data)
publish()
}
else -> _state.value = result.toUiState()
else -> _state.value = result.toShardUiState()
}
}
}

View File

@@ -0,0 +1,169 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.hilt.navigation.compose.hiltViewModel
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.data.api.dto.BrandDto
import com.runicgateway.app.data.api.dto.PointsBoardDto
import com.runicgateway.app.data.api.dto.PointsEntryDto
import com.runicgateway.app.ui.components.SectionLabel
import com.runicgateway.app.ui.components.ShardCard
/**
* The points/loyalty leaderboards (PLAN.md §9 M11), one card per system, live via
* `points.board` frames.
*/
@Composable
fun LeaderboardsScreen(
brand: BrandDto? = null,
modifier: Modifier = Modifier,
viewModel: LeaderboardsViewModel = hiltViewModel(),
) {
val state by viewModel.state.collectAsStateWithLifecycle()
val connected by viewModel.connected.collectAsStateWithLifecycle()
LiveBoardScreen(
emptyMessage = stringResource(R.string.leaderboards_empty),
state = state,
connected = connected,
onRetry = viewModel::load,
key = { it.system.orEmpty() },
modifier = modifier,
) { board -> BoardCard(board, placeholderName(brand)) }
}
@Composable
private fun BoardCard(board: PointsBoardDto, placeholderName: String) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp), verticalArrangement = Arrangement.spacedBy(2.dp)) {
Row(Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
Text(
text = boardLabel(board),
style = MaterialTheme.typography.titleMedium,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
modifier = Modifier.weight(1f),
)
board.players?.let {
Text(
text = stringResource(R.string.leaderboards_players, it),
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
// A cap is worth stating only when there is one; most systems on a real
// shard are uncapped (maxPoints 0), and "/ 0" would be nonsense.
board.cap?.let {
SectionLabel(stringResource(R.string.leaderboards_cap, it))
}
if (board.top.isEmpty()) {
// A board nobody has scored on still gets a row, so the page reads as a
// set of standings waiting to be filled rather than a stack of blanks.
// It is deliberately NOT shaped like an entry — no rank, no score, the
// instance's own name — because a placeholder that looked like a real
// standing would be a fabricated one. The first real entry replaces it.
HorizontalDivider(Modifier.padding(vertical = 8.dp))
Row(
Modifier.fillMaxWidth().padding(vertical = 3.dp),
horizontalArrangement = Arrangement.SpaceBetween,
) {
Text(
text = placeholderName,
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
modifier = Modifier.weight(1f),
)
Text(
text = stringResource(R.string.leaderboards_no_score),
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Text(
stringResource(R.string.leaderboards_board_empty),
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(top = 6.dp),
)
} else {
HorizontalDivider(Modifier.padding(vertical = 8.dp))
board.top.forEach { entry -> EntryRow(entry) }
}
}
}
}
@Composable
private fun EntryRow(entry: PointsEntryDto) {
Row(
Modifier.fillMaxWidth().padding(vertical = 3.dp),
horizontalArrangement = Arrangement.SpaceBetween,
) {
Text(
text = stringResource(
R.string.leaderboards_rank_name,
entry.rank ?: 0,
// The character name is admin-configurable — a shard can publish
// standings without naming who holds them, so a nameless rank is a
// valid row rather than a broken one.
entry.name ?: stringResource(R.string.leaderboards_hidden_name),
),
style = MaterialTheme.typography.bodyMedium,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
modifier = Modifier.weight(1f),
)
Text(
text = (entry.points ?: 0L).toString(),
style = MaterialTheme.typography.bodyMedium,
fontWeight = FontWeight.Medium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
/**
* A board's display name: the shard's own literal when it has one, else the humanised
* `PointsType` key. The fallback is the PRIMARY path — four of five boards on a real
* shard name themselves with a cliloc and send `nameString: null`.
*/
internal fun boardLabel(board: PointsBoardDto): String {
board.nameString?.takeIf { it.isNotBlank() }?.let { return it }
return board.system.orEmpty()
.replace(Regex("([a-z0-9])([A-Z])"), "$1 $2")
.replaceFirstChar { it.uppercaseChar() }
}
/**
* The name to stand in for an empty board: this instance's, falling back to the app
* name — the same resolution the app bar uses, so a shard that publishes no branding
* still reads as *something* rather than as a blank row.
*
* Pure and separate so the fallback order is testable; [BrandDto.name] can be present
* but blank, which is a shard that set the key and left it empty.
*/
@Composable
internal fun placeholderName(brand: BrandDto?): String =
brand?.name?.takeIf { it.isNotBlank() } ?: stringResource(R.string.app_name)

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import com.runicgateway.app.core.net.ShardStreamEvent
import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.data.api.dto.PointsBoardDto
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.launch
import javax.inject.Inject
/**
* The points/loyalty leaderboards (PLAN.md §9 M11, `docs/link/v3.md` §7): one board
* per point currency the shard publishes, each with its top ranks.
*
* Served from the website's own store, so the page renders while the shard is down —
* which matters more here than for live state: these are standings accumulated over
* months, and blanking them during a restart would look like data loss.
*
* Kept live by `points.board` frames, one per system, merged in place by [LiveBoard].
*/
@HiltViewModel
class LeaderboardsViewModel @Inject constructor(
private val repository: ShardRepository,
) : ViewModel() {
private val board = LiveBoard<PointsBoardDto> { it.system.orEmpty() }
private val _state = MutableStateFlow<UiState<List<PointsBoardDto>>>(UiState.Loading)
val state: StateFlow<UiState<List<PointsBoardDto>>> = _state.asStateFlow()
private val _connected = MutableStateFlow(false)
val connected: StateFlow<Boolean> = _connected.asStateFlow()
init {
load()
collectLive()
}
fun load() {
_state.value = UiState.Loading
viewModelScope.launch {
when (val result = repository.pointsBoards()) {
is ApiResult.Ok -> {
board.seed(result.data)
publish()
}
else -> _state.value = result.toShardUiState()
}
}
}
private fun collectLive() {
viewModelScope.launch {
repository.liveEvents().collect { event ->
when (event) {
is ShardStreamEvent.Open -> _connected.value = true
is ShardStreamEvent.Closed -> _connected.value = false
is ShardStreamEvent.Frame -> applyFrame(event)
}
}
}
}
private fun applyFrame(frame: ShardStreamEvent.Frame) {
// There is deliberately no `points.remove` on the wire: the system set is fixed
// for a given shard build, the same argument `city.update` makes.
if (frame.kind != "points.board") return
repository.pointsBoardFrame(frame.data)?.let { board.upsert(it) }
if (_state.value is UiState.Success) publish()
}
private fun publish() {
_state.value = UiState.Success(orderBoards(board.values()))
}
}
/**
* Board display order: most-contested first, then by name, so the boards people
* actually compete on lead. Pure, so the ordering is unit-tested.
*
* Boards the shard flags as not player-facing (`showOnGump = false`) are dropped —
* that is the shard's own "is this for players?" signal and the plugin already filters
* on it, so this only guards a shard configured to publish extras.
*/
internal fun orderBoards(boards: Collection<PointsBoardDto>): List<PointsBoardDto> =
boards
.filter { it.showOnGump }
.sortedWith(
compareByDescending<PointsBoardDto> { it.players ?: 0 }
.thenBy { (it.nameString ?: it.system).orEmpty().lowercase() },
)

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.foundation.text.KeyboardActions
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.input.ImeAction
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.hilt.navigation.compose.hiltViewModel
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.data.api.dto.MarketListingDto
import com.runicgateway.app.data.api.dto.MarketLocationDto
import com.runicgateway.app.data.api.dto.MarketVendorDto
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.EmptyView
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.SectionLabel
import com.runicgateway.app.ui.components.ShardCard
/**
* The shard-wide marketplace (PLAN.md §9 M11): search every player vendor's stock.
*
* The staleness line under the search box is required, not decoration — see
* [MarketViewModel]. Results are listings, so a row names both the item and the shop
* that sells it, and tapping it opens that shop.
*/
@Composable
fun MarketScreen(
onOpenVendor: (String) -> Unit,
modifier: Modifier = Modifier,
viewModel: MarketViewModel = hiltViewModel(),
) {
val state by viewModel.state.collectAsStateWithLifecycle()
val meta by viewModel.meta.collectAsStateWithLifecycle()
val query by viewModel.query.collectAsStateWithLifecycle()
Column(modifier.fillMaxSize()) {
OutlinedTextField(
value = query,
onValueChange = viewModel::onQueryChange,
label = { Text(stringResource(R.string.market_search_label)) },
singleLine = true,
// Searched on submit rather than per keystroke: this is the site's first
// rate-limited public endpoint.
keyboardOptions = KeyboardOptions(imeAction = ImeAction.Search),
keyboardActions = KeyboardActions(onSearch = { viewModel.search() }),
modifier = Modifier.fillMaxWidth().padding(horizontal = 16.dp, vertical = 8.dp),
)
meta?.staleAt?.let {
SectionLabel(
text = stringResource(R.string.market_staleness),
modifier = Modifier.padding(horizontal = 16.dp),
)
}
when (val s = state) {
is UiState.Loading -> LoadingView()
is UiState.Error -> ErrorView(s.kind, onRetry = viewModel::load)
is UiState.Success -> {
if (s.data.listings.isEmpty()) {
EmptyView(stringResource(R.string.market_empty))
} else {
LazyColumn(
modifier = Modifier.fillMaxSize().padding(horizontal = 16.dp),
verticalArrangement = Arrangement.spacedBy(8.dp),
contentPadding = androidx.compose.foundation.layout.PaddingValues(bottom = 16.dp),
) {
items(s.data.listings, key = { it.serial ?: it.hashCode().toString() }) { listing ->
ListingCard(listing, onOpenVendor)
}
}
}
}
}
}
}
@Composable
private fun ListingCard(listing: MarketListingDto, onOpenVendor: (String) -> Unit) {
val vendorSerial = listing.vendor?.serial
ShardCard(
Modifier
.fillMaxWidth()
.then(if (vendorSerial != null) Modifier.clickable { onOpenVendor(vendorSerial) } else Modifier),
) {
Column(Modifier.padding(16.dp)) {
Row(Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
Text(
text = listingTitle(listing)
?: stringResource(R.string.market_unnamed_item, listing.itemId ?: 0),
style = MaterialTheme.typography.titleSmall,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
modifier = Modifier.weight(1f),
)
Text(
text = stringResource(R.string.market_price, listing.price ?: 0L),
style = MaterialTheme.typography.titleSmall,
fontWeight = FontWeight.Medium,
)
}
val shop = listing.vendor?.shopName ?: listing.vendor?.ownerName
if (shop != null) {
Text(
text = shop,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
)
}
locationLine(listing.vendor?.location)?.let {
Text(
text = it,
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
/**
* One shop and its stock. The only surface that can answer the two questions a result
* list can't: how much of a truncated shop is published, and where a shop is when the
* shard doesn't say.
*/
@Composable
fun MarketVendorScreen(
serial: String,
modifier: Modifier = Modifier,
viewModel: MarketVendorViewModel = hiltViewModel(),
) {
androidx.compose.runtime.LaunchedEffect(serial) { viewModel.load(serial) }
val state by viewModel.state.collectAsStateWithLifecycle()
when (val s = state) {
is UiState.Loading -> LoadingView(modifier)
is UiState.Error -> ErrorView(s.kind, onRetry = viewModel::retry, modifier = modifier)
is UiState.Success -> VendorContent(s.data, modifier)
}
}
@Composable
private fun VendorContent(vendor: MarketVendorDto, modifier: Modifier = Modifier) {
LazyColumn(
modifier = modifier.fillMaxSize().padding(horizontal = 16.dp),
verticalArrangement = Arrangement.spacedBy(8.dp),
contentPadding = androidx.compose.foundation.layout.PaddingValues(vertical = 16.dp),
) {
item {
Column {
Text(
vendor.shopName ?: stringResource(R.string.market_unnamed_shop),
style = MaterialTheme.typography.titleLarge,
)
vendor.ownerName?.let {
Text(
stringResource(R.string.market_owner, it),
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Text(
// A gated location is a real answer, not a blank: the shard has
// this shop, it just doesn't publish where it stands.
text = locationLine(vendor.location) ?: stringResource(R.string.market_location_hidden),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
if (vendor.truncated) {
Text(
text = stringResource(
R.string.market_truncated,
vendor.count ?: vendor.items.size,
vendor.total ?: 0,
),
style = MaterialTheme.typography.labelSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(top = 6.dp),
)
}
}
}
if (vendor.items.isEmpty()) {
item { Text(stringResource(R.string.market_shop_empty), style = MaterialTheme.typography.bodyMedium) }
} else {
items(vendor.items, key = { it.serial ?: it.hashCode().toString() }) { item ->
Row(Modifier.fillMaxWidth().padding(vertical = 4.dp), horizontalArrangement = Arrangement.SpaceBetween) {
Text(
text = listingTitle(item) ?: stringResource(R.string.market_unnamed_item, item.itemId ?: 0),
style = MaterialTheme.typography.bodyMedium,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
modifier = Modifier.weight(1f),
)
Text(
text = stringResource(R.string.market_price, item.price ?: 0L),
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
}
}
// ── Pure helpers (unit-tested) ───────────────────────────────────────────────
/**
* What to call a listing: a player-set name, else the server-resolved cliloc name,
* else null so the caller can fall back to the item id. A shard with no cliloc table
* configured legitimately publishes neither.
*
* A stack shows its count, since "12 × ingot" and "ingot" at the same price are very
* different offers.
*/
internal fun listingTitle(listing: MarketListingDto): String? {
val base = listing.label ?: return null
val amount = listing.amount ?: 1
return if (amount > 1) "$amount × $base" else base
}
/**
* A shop's whereabouts as one line, or null when the shard publishes no location —
* which happens both because an admin gated the field and because the nesting means
* the WHOLE block goes at once, never a half-populated one.
*/
internal fun locationLine(location: MarketLocationDto?): String? {
if (location == null) return null
val place = location.house ?: location.region
val facet = location.map
return when {
place != null && facet != null -> "$place, $facet"
place != null -> place
facet != null -> facet
else -> null
}
}

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.data.api.dto.MarketMetaDto
import com.runicgateway.app.data.api.dto.MarketPageDto
import com.runicgateway.app.data.api.dto.MarketVendorDto
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.launch
import javax.inject.Inject
/**
* The shard-wide player-vendor marketplace (PLAN.md §9 M11, `docs/link/v3.md` §8):
* search every shop's stock at once.
*
* **Not live, on purpose.** The `market` feature ships with its SSE fan-out disabled —
* a firehose of full vendor inventories would be the site's biggest bandwidth consumer
* and no screen needs it live — so this is a plain paginated read. It is also the
* first genuinely **rate-limited** public endpoint, which is why the query is applied
* on submit rather than on every keystroke.
*
* The staleness stamp from [meta] is not decoration: the shard sweeps vendors
* round-robin, so a listing can legitimately be a full cycle behind, and a screen that
* implied live prices would send someone to an item that sold twenty minutes ago.
*/
@HiltViewModel
class MarketViewModel @Inject constructor(
private val repository: ShardRepository,
) : ViewModel() {
private val _state = MutableStateFlow<UiState<MarketPageDto>>(UiState.Loading)
val state: StateFlow<UiState<MarketPageDto>> = _state.asStateFlow()
private val _meta = MutableStateFlow<MarketMetaDto?>(null)
val meta: StateFlow<MarketMetaDto?> = _meta.asStateFlow()
private val _query = MutableStateFlow("")
val query: StateFlow<String> = _query.asStateFlow()
private val _sort = MutableStateFlow(ShardRepository.SORT_PRICE_ASC)
val sort: StateFlow<String> = _sort.asStateFlow()
init {
load()
}
fun onQueryChange(value: String) {
// Bounded to what the server accepts, so an over-long query is trimmed here
// rather than bounced as a 400.
_query.value = value.take(MAX_QUERY)
}
fun onSortChange(value: String) {
if (value == _sort.value) return
_sort.value = value
search()
}
/** Run the current query. Called on submit, not per keystroke — this endpoint is rate-limited. */
fun search() = load()
fun load() {
_state.value = UiState.Loading
viewModelScope.launch {
// Meta is secondary: the staleness banner and filter options are worth
// having, but a failure there must not blank the results.
_meta.value = (repository.marketMeta() as? ApiResult.Ok)?.data
_state.value = repository.market(
query = _query.value,
sort = _sort.value,
).toShardUiState()
}
}
companion object {
/** The server rejects a longer `q`. */
const val MAX_QUERY = 60
}
}
/**
* One shop and its stock. The only surface that can render the two states a result
* list cannot: a [MarketVendorDto.truncated] shop, and a location an admin has gated
* away — which is a real answer ("the shard doesn't publish where this is") rather
* than an empty coordinate.
*/
@HiltViewModel
class MarketVendorViewModel @Inject constructor(
private val repository: ShardRepository,
) : ViewModel() {
private val _state = MutableStateFlow<UiState<MarketVendorDto>>(UiState.Loading)
val state: StateFlow<UiState<MarketVendorDto>> = _state.asStateFlow()
private var serial: String? = null
fun load(serial: String) {
this.serial = serial
_state.value = UiState.Loading
viewModelScope.launch {
_state.value = repository.marketVendor(serial).toShardUiState()
}
}
fun retry() {
serial?.let { load(it) }
}
}

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ExperimentalLayoutApi
import androidx.compose.foundation.layout.FlowRow
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.unit.dp
import androidx.hilt.navigation.compose.hiltViewModel
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import com.runicgateway.app.R
import com.runicgateway.app.data.api.dto.RulesetCapsDto
import com.runicgateway.app.data.api.dto.RulesetDto
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.EmptyView
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.PillTone
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatusPill
/**
* The shard ruleset (PLAN.md §9 M11): what this world is configured to do.
*
* Every block renders only when the shard published it — an omitted block means the
* system is off, not that the value is unknown, so an empty section would assert
* something false.
*/
@Composable
fun RulesScreen(
modifier: Modifier = Modifier,
viewModel: RulesViewModel = hiltViewModel(),
) {
val state by viewModel.state.collectAsStateWithLifecycle()
when (val s = state) {
is UiState.Loading -> LoadingView(modifier)
is UiState.Error -> ErrorView(s.kind, onRetry = viewModel::load, modifier = modifier)
is UiState.Success -> {
val ruleset = s.data
// A null body is a successful read of a shard that has never published its
// ruleset — distinct from the feature being switched off, which is an error
// state above.
if (ruleset == null) {
EmptyView(stringResource(R.string.rules_unpublished), modifier)
} else {
RulesetContent(ruleset, modifier)
}
}
}
}
@Composable
private fun RulesetContent(ruleset: RulesetDto, modifier: Modifier = Modifier) {
LazyColumn(
modifier = modifier.fillMaxSize().padding(horizontal = 16.dp),
verticalArrangement = Arrangement.spacedBy(12.dp),
contentPadding = androidx.compose.foundation.layout.PaddingValues(vertical = 16.dp),
) {
item {
RuleCard(stringResource(R.string.rules_section_shard)) {
RuleRow(stringResource(R.string.rules_name), ruleset.shard)
RuleRow(stringResource(R.string.rules_expansion), ruleset.expansion)
// `connect` is the ruleset's one admin-configurable field: an operator
// who published an address may still want it behind a login, so its
// absence here is a setting, not a missing value.
RuleRow(stringResource(R.string.rules_connect), ruleset.connect)
}
}
if (ruleset.systems.isNotEmpty()) {
item { SystemsCard(ruleset.systems) }
}
ruleset.caps?.let { caps -> item { CapsCard(caps) } }
item {
val accounts = ruleset.accounts
val housing = ruleset.housing
if (accounts != null || housing != null) {
RuleCard(stringResource(R.string.rules_section_accounts)) {
RuleRow(stringResource(R.string.rules_char_slots), accounts?.charSlots?.toString())
RuleRow(stringResource(R.string.rules_per_ip), accounts?.perIp?.toString())
RuleRow(
stringResource(R.string.rules_house_limit),
housing?.accountHouseLimit?.toString(),
)
}
}
}
ruleset.vendors?.let { vendors ->
item {
RuleCard(stringResource(R.string.rules_section_vendors)) {
RuleRow(
stringResource(R.string.rules_restock_delay),
vendors.restockDelayMinutes?.let { stringResource(R.string.rules_minutes, it) },
)
RuleRow(stringResource(R.string.rules_max_sell), vendors.maxSell?.toString())
}
}
}
ruleset.schedule?.let { schedule ->
item {
RuleCard(stringResource(R.string.rules_section_schedule)) {
RuleRow(
stringResource(R.string.rules_autosave),
schedule.autoSaveFrequencyMinutes?.let { stringResource(R.string.rules_minutes, it) },
)
RuleRow(
stringResource(R.string.rules_autorestart),
formatRestart(
schedule.autoRestartEnabled,
schedule.autoRestartHour,
schedule.autoRestartMinute,
),
)
}
}
}
}
}
@OptIn(ExperimentalLayoutApi::class)
@Composable
private fun SystemsCard(systems: Map<String, Boolean>) {
RuleCard(stringResource(R.string.rules_section_systems)) {
FlowRow(
Modifier.padding(top = 6.dp),
horizontalArrangement = Arrangement.spacedBy(6.dp),
verticalArrangement = Arrangement.spacedBy(6.dp),
) {
// Sorted so the list is stable across reloads; the wire order is a config
// read order and carries no meaning.
systems.entries.sortedBy { it.key }.forEach { (key, on) ->
StatusPill(
text = humaniseSystem(key),
tone = if (on) PillTone.Success else PillTone.Neutral,
)
}
}
}
}
@Composable
private fun CapsCard(caps: RulesetCapsDto) {
RuleCard(stringResource(R.string.rules_section_caps)) {
// Skill caps arrive in TENTHS (1000 = 100.0). Showing the raw number would read
// as a shard with ten times the usual limit.
RuleRow(stringResource(R.string.rules_skill_cap), caps.skillCap?.let { formatSkillCap(it) })
RuleRow(stringResource(R.string.rules_total_skill_cap), caps.totalSkillCap?.let { formatSkillCap(it) })
RuleRow(stringResource(R.string.rules_stat_cap), caps.stat?.toString())
RuleRow(stringResource(R.string.rules_str_cap), caps.str?.toString())
RuleRow(stringResource(R.string.rules_dex_cap), caps.dex?.toString())
RuleRow(stringResource(R.string.rules_int_cap), caps.int?.toString())
}
}
@Composable
private fun RuleCard(title: String, content: @Composable () -> Unit) {
ShardCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(16.dp)) {
Text(title, style = MaterialTheme.typography.titleMedium)
content()
}
}
}
/** One label/value line. Renders nothing when the shard published no value. */
@Composable
private fun RuleRow(label: String, value: String?) {
if (value.isNullOrBlank()) return
Row(
Modifier.fillMaxWidth().padding(top = 6.dp),
horizontalArrangement = Arrangement.SpaceBetween,
) {
Text(label, style = MaterialTheme.typography.bodyMedium, color = MaterialTheme.colorScheme.onSurfaceVariant)
Text(value, style = MaterialTheme.typography.bodyMedium)
}
}
// ── Pure helpers (unit-tested) ───────────────────────────────────────────────
/** `cityLoyalty` → "City loyalty". The systems block is a flat bag of config keys. */
internal fun humaniseSystem(key: String): String = key
.replace(Regex("([a-z0-9])([A-Z])"), "$1 $2")
.replaceFirstChar { it.uppercaseChar() }
/** A skill cap already converted out of tenths: drop the ".0" on whole values. */
internal fun formatSkillCap(value: Double): String =
if (value % 1.0 == 0.0) value.toInt().toString() else "%.1f".format(value)
/** The auto-restart schedule, or null when the shard doesn't run one. */
internal fun formatRestart(enabled: Boolean?, hour: Int?, minute: Int?): String? {
if (enabled != true) return null
if (hour == null) return null
return "%02d:%02d".format(hour, minute ?: 0)
}

View File

@@ -0,0 +1,63 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import com.runicgateway.app.core.net.ShardStreamEvent
import com.runicgateway.app.data.api.dto.RulesetDto
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.launch
import javax.inject.Inject
/**
* The shard ruleset (PLAN.md §9 M11, `docs/link/v3.md` §5): what this world is
* configured to do — systems on/off, caps, account and housing limits, the champion
* and Felucca tables, the save/restart schedule.
*
* Two states the screen must tell apart, which is why the success type is nullable:
* a `null` body means the shard has **never published** a ruleset (the plugin is old,
* or `RulesetEnabled=false`), while the feature being switched off is a 404 folded
* into `ErrorKind.FEATURE_UNAVAILABLE`.
*
* Kept live by the `world.ruleset` frame, which the shard re-emits on every sidecar
* reconnect — so a shard that restarts with edited config updates the open screen.
*/
@HiltViewModel
class RulesViewModel @Inject constructor(
private val repository: ShardRepository,
) : ViewModel() {
private val _state = MutableStateFlow<UiState<RulesetDto?>>(UiState.Loading)
val state: StateFlow<UiState<RulesetDto?>> = _state.asStateFlow()
init {
load()
collectLive()
}
fun load() {
_state.value = UiState.Loading
viewModelScope.launch {
_state.value = repository.ruleset().toShardUiState()
}
}
private fun collectLive() {
viewModelScope.launch {
repository.liveEvents().collect { event ->
if (event !is ShardStreamEvent.Frame || event.kind != "world.ruleset") return@collect
// The frame IS the whole ruleset — replace rather than merge. A frame the
// app can't decode is skipped, leaving the loaded copy in place.
repository.rulesetFrame(event.data)?.let { _state.value = UiState.Success(it) }
}
}
}
}

View File

@@ -12,7 +12,6 @@ import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.material3.Card
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
@@ -32,12 +31,34 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.FeatureCard
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.data.repository.ShardFeature
import com.runicgateway.app.data.repository.ShardFeatures
import com.runicgateway.app.data.repository.canSee
import com.runicgateway.app.ui.components.PillTone
import com.runicgateway.app.ui.components.SectionLabel
import com.runicgateway.app.ui.components.ShardCard
import com.runicgateway.app.ui.components.StatusPill
/** Board destinations reachable from the hub. */
enum class ShardBoard { CHAMPS, GUILDS, GOVERNORS, HOUSES }
/**
* Board destinations reachable from the hub, each tagged with the visibility feature
* that governs it (M11). An admin can switch any of these off or raise its audience,
* so the hub's board list is filtered the same way the drawer is — a tile whose
* feature the caller can't see would only lead to a `404`/`403`.
*/
enum class ShardBoard(val feature: String) {
CHAMPS(ShardFeature.CHAMPS),
GUILDS(ShardFeature.GUILDS),
GOVERNORS(ShardFeature.GOVERNORS),
HOUSES(ShardFeature.HOUSES),
}
/**
* The boards this viewer may reach. Pure + side-effect-free so the gating is
* unit-tested without Compose, exactly like `visibleEntries` for the drawer. An
* unknown answer shows every board — the server gates regardless (see [canSee]).
*/
fun visibleBoards(features: ShardFeatures?): List<ShardBoard> =
ShardBoard.entries.filter { canSee(features, it.feature) }
/**
* The Shard hub (PLAN.md §6.2): live connection status, online count + latest
@@ -54,6 +75,7 @@ fun ShardScreen(
val state by viewModel.state.collectAsStateWithLifecycle()
val feed by viewModel.feed.collectAsStateWithLifecycle()
val connected by viewModel.connected.collectAsStateWithLifecycle()
val features by viewModel.shardFeatures.collectAsStateWithLifecycle()
when (val s = state) {
is UiState.Loading -> LoadingView(modifier)
@@ -62,6 +84,7 @@ fun ShardScreen(
hub = s.data,
feed = feed,
connected = connected,
features = features,
onOpenBoard = onOpenBoard,
modifier = modifier,
)
@@ -73,6 +96,7 @@ private fun HubContent(
hub: ShardHub,
feed: List<FeedLine>,
connected: Boolean,
features: ShardFeatures?,
onOpenBoard: (ShardBoard) -> Unit,
modifier: Modifier = Modifier,
) {
@@ -82,7 +106,7 @@ private fun HubContent(
contentPadding = androidx.compose.foundation.layout.PaddingValues(vertical = 16.dp),
) {
item { StatusCard(hub.status, hub.presence?.count) }
item { BoardsCard(onOpenBoard) }
item { BoardsCard(features, onOpenBoard) }
if (hub.online.isNotEmpty()) {
item { SectionHeader(stringResource(R.string.shard_section_staff)) }
@@ -159,14 +183,17 @@ private fun StatusCard(status: ShardStatusDto, presenceCount: Int?) {
}
@Composable
private fun BoardsCard(onOpenBoard: (ShardBoard) -> Unit) {
val boards = listOf(
ShardBoard.CHAMPS to R.string.shard_nav_champs,
ShardBoard.GUILDS to R.string.shard_nav_guilds,
ShardBoard.GOVERNORS to R.string.shard_nav_governors,
ShardBoard.HOUSES to R.string.shard_nav_houses,
)
Card(Modifier.fillMaxWidth()) {
private fun BoardsCard(features: ShardFeatures?, onOpenBoard: (ShardBoard) -> Unit) {
val boards = visibleBoards(features).map { board ->
board to when (board) {
ShardBoard.CHAMPS -> R.string.shard_nav_champs
ShardBoard.GUILDS -> R.string.shard_nav_guilds
ShardBoard.GOVERNORS -> R.string.shard_nav_governors
ShardBoard.HOUSES -> R.string.shard_nav_houses
}
}
if (boards.isEmpty()) return
ShardCard(Modifier.fillMaxWidth()) {
Column {
boards.forEachIndexed { index, (board, labelRes) ->
Text(

View File

@@ -10,9 +10,11 @@ import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.data.api.dto.OnlineStaffDto
import com.runicgateway.app.data.api.dto.PresenceDto
import com.runicgateway.app.data.api.dto.ShardStatusDto
import com.runicgateway.app.data.repository.ShardFeatures
import com.runicgateway.app.data.repository.ShardFeaturesRepository
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.toUiState
import com.runicgateway.app.ui.toShardUiState
import dagger.hilt.android.lifecycle.HiltViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
@@ -39,11 +41,18 @@ data class ShardHub(
@HiltViewModel
class ShardViewModel @Inject constructor(
private val repository: ShardRepository,
shardFeaturesRepository: ShardFeaturesRepository,
) : ViewModel() {
private val _state = MutableStateFlow<UiState<ShardHub>>(UiState.Loading)
val state: StateFlow<UiState<ShardHub>> = _state.asStateFlow()
/**
* Which boards to offer (M11). Read-only here — the app shell refreshes this on
* every session change, and the hub only filters its tiles with it.
*/
val shardFeatures: StateFlow<ShardFeatures?> = shardFeaturesRepository.features
private val _feed = MutableStateFlow<List<FeedLine>>(emptyList())
val feed: StateFlow<List<FeedLine>> = _feed.asStateFlow()
@@ -69,8 +78,8 @@ class ShardViewModel @Inject constructor(
seedFeed()
}
// Both error variants are ApiResult<Nothing>, so their UiState is Nothing-typed.
is ApiResult.HttpError -> _state.value = status.toUiState()
is ApiResult.NetworkError -> _state.value = status.toUiState()
is ApiResult.HttpError -> _state.value = status.toShardUiState()
is ApiResult.NetworkError -> _state.value = status.toShardUiState()
}
}
}

View File

@@ -10,6 +10,11 @@ import androidx.compose.ui.graphics.Color
* without the leading `#`) into a Compose [Color]. Returns null for anything
* unparseable so the theme falls back to its default scheme (PLAN.md §3, §5).
* Pure logic — covered by JVM unit tests.
*
* Also the parser for every color token in the shard's resolved theme map
* ([ShardPalette.resolve], M12): the server validates those as `#RGB` or
* `#RRGGBB` on write, and a null here is what makes a token that slipped
* through anyway cost only itself.
*/
fun parseBrandColor(hex: String?): Color? {
if (hex.isNullOrBlank()) return null

View File

@@ -6,35 +6,117 @@ package com.runicgateway.app.ui.theme
import androidx.compose.ui.text.ExperimentalTextApi
import androidx.compose.ui.text.font.Font
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontStyle
import androidx.compose.ui.text.font.FontVariation
import androidx.compose.ui.text.font.FontWeight
import com.runicgateway.app.R
/**
* Type families for the M5 shard-website design pass (docs/android/PLAN.md §M5).
* Every type family the app can draw with — the eight the admin's Appearance page
* can select between (THEMING_AND_NAV.md §5.3) plus the two system stacks its
* "shipped default" options resolve to.
*
* - [Cinzel] — the engraved serif display face used for headings, screen titles,
* and the top-bar title. Shipped as a single weight-axis **variable** font
* (`res/font/cinzel_variable.ttf`, SIL OFL — see `app/licenses/Cinzel-OFL.txt`);
* the 500/600/700 instances the design uses are pinned via [FontVariation]
* (supported on API 26+, and our minSdk is 29).
* - [AppSerif] — the parchment body face. Android's platform serif is Noto Serif,
* which reads as the design's Georgia body copy without bundling another binary.
* - [AppSans] — the label/meta/button face (the design's "Helvetica Neue" runs).
* All eight webfonts are **bundled**, not downloadable: the Play Store font
* provider is the only downloadable-font source Compose ships with, so a
* de-Googled device would silently fall back and every text style would gain an
* async loading state. The binaries are taken verbatim from `google/fonts`, which
* is how [Cinzel] arrived in M5; each carries its SIL OFL licence under
* `app/licenses/`, **never** under `res/font/` (aapt rejects a `.txt` there).
*
* A family reaches a text style through [ShardTypeface], which is what maps a
* shard's `--display` / `--serif` / `--sans` stacks onto these. The three
* declared *shipped* roles are [Cinzel] for the engraved display/headline/title
* block, [AppSerif] for parchment body copy, and [AppSans] for the letter-spaced
* label/meta/button block.
*
* ## Weights
*
* The type scale asks for four: 400 (body), 500 and 700 (labels), 600 (display).
* Every family here must supply all four, because a family is **not** confined to
* the role its dropdown lives in — the `modern` preset puts Work Sans in the
* display slot and the `fantasy` preset puts EB Garamond in the sans slot, both
* bypassing the server's per-role option list (see [ShardTypeface]). The variable
* families pin the four instances through [FontVariation] (API 26+; minSdk is 29).
*
* Two families are exceptions, both upstream facts rather than choices:
* - **[IMFellEnglish] has a single weight.** Its one 400 face answers all four
* requests and Android synthesises the bold. The website's dropdown labels it
* "(no bold weight)" for the same reason.
* - **[Cinzel] is left at the 500/600/700 it shipped with in M5.** It is the only
* family the server offers in the display role alone, so nothing can ask it for
* 400; adding an instance would have edited M5's type for no reachable case.
*
* ## Italics
*
* Four families carry a true italic — the same four `client/index.html` requests
* one for. The rest are upright-only and Compose skews them, which is what the
* app already did for every family before this milestone and what the website
* does for its own upright-only faces. The app draws italic in two places.
*/
@OptIn(ExperimentalTextApi::class)
private fun cinzel(weight: FontWeight) =
private fun variable(resId: Int, weight: FontWeight, style: FontStyle = FontStyle.Normal) =
Font(
R.font.cinzel_variable,
resId,
weight = weight,
style = style,
variationSettings = FontVariation.Settings(FontVariation.weight(weight.weight)),
)
// The four weights the type scale asks for, in the order Compose prefers to match.
private val ScaleWeights = listOf(
FontWeight.Normal, // 400 — body
FontWeight.Medium, // 500 — labelMedium / labelSmall
FontWeight.SemiBold, // 600 — display / headline / title
FontWeight.Bold, // 700 — labelLarge
)
/** A variable family pinned at the four scale weights, upright only. */
private fun variableFamily(resId: Int) =
FontFamily(ScaleWeights.map { variable(resId, it) })
/** A variable family pinned at the four scale weights, upright and italic. */
private fun variableFamily(uprightResId: Int, italicResId: Int) =
FontFamily(
ScaleWeights.map { variable(uprightResId, it) } +
ScaleWeights.map { variable(italicResId, it, FontStyle.Italic) },
)
private fun cinzel(weight: FontWeight) = variable(R.font.cinzel_variable, weight)
val Cinzel = FontFamily(
cinzel(FontWeight.Medium), // 500
cinzel(FontWeight.SemiBold), // 600
cinzel(FontWeight.Bold), // 700
)
val EBGaramond = variableFamily(R.font.eb_garamond_variable, R.font.eb_garamond_italic)
val Merriweather = variableFamily(R.font.merriweather_variable, R.font.merriweather_italic)
val PlayfairDisplay =
variableFamily(R.font.playfair_display_variable, R.font.playfair_display_italic)
val Inter = variableFamily(R.font.inter_variable)
val WorkSans = variableFamily(R.font.work_sans_variable)
val SourceSans3 = variableFamily(R.font.source_sans_3_variable)
/**
* IM Fell English, whose upstream release is a single 400 face per style — there
* is no weight axis and no bold cut to pin. Declared once per style so a request
* at 500/600/700 lands on it rather than falling out of the family.
*/
val IMFellEnglish = FontFamily(
Font(R.font.im_fell_english_regular, weight = FontWeight.Normal),
Font(R.font.im_fell_english_italic, weight = FontWeight.Normal, style = FontStyle.Italic),
)
/**
* The platform serif (Noto Serif), which is what the website's
* `Georgia, "Times New Roman", serif` stack resolves to on Android — and the
* app's shipped body face since M5.
*/
val AppSerif = FontFamily.Serif
/**
* The platform sans (Roboto), which the website's
* `"Helvetica Neue", Arial, sans-serif` stack resolves to on Android — and the
* app's shipped label face since M5.
*/
val AppSans = FontFamily.SansSerif

View File

@@ -0,0 +1,126 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.theme
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.graphics.Color
/**
* The shard's resolved color palette — the fifteen themable tokens of
* `GET /public/settings`' `theme` map, parsed into Compose colors
* (THEMING_AND_NAV.md §5.1).
*
* **The default value of every field is the shipped constant from
* [ui/theme/Color.kt], and that is not an approximation.** The app's M5 palette
* *is* the website's `runic-gateway` preset, value for value, because both were
* drawn from the same `theme.css`. So [Shipped] renders exactly as the app did
* before this milestone, and an instance with no `theme_visual` row resolves
* back to it token by token (§2, AC-1).
*
* The palette has two consumers and one resolution: ten of the fifteen tokens
* have a Material role and are fed into the [androidx.compose.material3.ColorScheme]
* by [shardColorScheme]; the other five have none, and reach the screens that
* need them through [LocalShardPalette].
*/
@Immutable
data class ShardPalette(
/** `--bg-deep` — the page behind everything. */
val page: Color = ShardPage,
/** `--bg` — the screen background. */
val surface: Color = ShardSurface,
/** `--panel-flat` — top bar, inputs, drawer, list tracks. */
val elevated: Color = ShardElevated,
/** `--panel-a` — feature-card gradient, top. No Material role. */
val cardTop: Color = ShardCardTop,
/** `--panel-b` — feature-card gradient, bottom. No Material role. */
val cardBottom: Color = ShardCardBottom,
/** `--line` — borders and input outlines. */
val outline: Color = ShardOutline,
/** `--line-soft` — hairline row dividers. */
val divider: Color = ShardDivider,
/** `--ink` — the brightest headings. No Material role. */
val heading: Color = ShardHeading,
/** `--head` — heading on a surface. No Material role. */
val headingDim: Color = ShardHeadingDim,
/** `--text` — body copy. */
val body: Color = ShardBody,
/** `--muted` — secondary text. */
val muted: Color = ShardMuted,
/** `--dim` — meta and faint labels. No Material role. */
val faint: Color = ShardFaint,
/** `--accent` — links and secondary highlights. */
val accent: Color = ShardAccent,
/** `--accent-bright` — the filled CTA surface. */
val cta: Color = ShardCta,
/** `--blue` — the neutral/info pill background. */
val pillBg: Color = ShardPillBg,
) {
/**
* Text drawn on the [cta] fill. **Derived, never themed** — it tracks
* `--bg-deep`, exactly as the server refuses to freeze `--panel-grad` as a
* literal (§5.1). A value expressed in terms of another token must follow
* it, or a future light preset inherits a dark one and looks broken.
*/
val onCta: Color get() = page
/**
* The neutral/info pill's foreground. Also derived: `ShardPillFg` and
* `ShardCta` are the same `--accent-bright` value, so the pill's text
* follows the CTA fill rather than being a sixteenth token the contract
* does not have.
*/
val pillFg: Color get() = cta
companion object {
/** The shipped app: the M5 palette, i.e. the `runic-gateway` preset. */
val Shipped = ShardPalette()
/**
* Resolve a `theme` token map into a palette, **field by field** (§2).
* A token that is missing, blank or unparseable falls back to its
* shipped value on its own; a bad `--accent` must never discard a good
* `--bg` beside it (AC-2).
*
* [brandAccent] is the pre-feature branding path and must keep working:
* an instance with a `BRAND_ACCENT_COLOR` but no `theme_visual` row
* still tints its links and highlights. It seeds `--accent` only — the
* server resolves `brand.accent` as `theme['--accent'] || env`, so the
* token always wins where both exist.
*/
fun resolve(theme: Map<String, String>, brandAccent: Color? = null): ShardPalette {
if (theme.isEmpty() && brandAccent == null) return Shipped
fun token(name: String, shipped: Color): Color =
parseBrandColor(theme[name]) ?: shipped
return ShardPalette(
page = token("--bg-deep", ShardPage),
surface = token("--bg", ShardSurface),
elevated = token("--panel-flat", ShardElevated),
cardTop = token("--panel-a", ShardCardTop),
cardBottom = token("--panel-b", ShardCardBottom),
outline = token("--line", ShardOutline),
divider = token("--line-soft", ShardDivider),
heading = token("--ink", ShardHeading),
headingDim = token("--head", ShardHeadingDim),
body = token("--text", ShardBody),
muted = token("--muted", ShardMuted),
faint = token("--dim", ShardFaint),
accent = token("--accent", brandAccent ?: ShardAccent),
cta = token("--accent-bright", ShardCta),
pillBg = token("--blue", ShardPillBg),
)
}
}
}
/**
* The live palette, for the five tokens with no Material role and for the
* components that draw the card gradient. Everything that *can* go through
* `MaterialTheme.colorScheme` still should — this is the escape hatch, not the
* front door.
*
* Defaulted to [ShardPalette.Shipped] so previews and any composable outside
* [RunicGatewayTheme] still draw the shipped palette rather than crashing.
*/
val LocalShardPalette = staticCompositionLocalOf { ShardPalette.Shipped }

View File

@@ -0,0 +1,179 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.theme
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.Shapes
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import kotlin.math.abs
import kotlin.math.roundToInt
/**
* The shard's resolved corner radii and card depth — the `structure` half of the
* admin's Appearance page (THEMING_AND_NAV.md §5.2, §5.4), the counterpart to
* [ShardPalette].
*
* **Radii are applied as a ratio, never as a literal.** The app's [Shapes] came
* from the M5 mockup and the website's from `theme.css`; the two scales genuinely
* differ (`--radius-card` 10px against `medium` 12dp). Copying the web value in
* would restyle an untouched app the day this milestone shipped, so each field is
* scaled by `resolved ÷ runic-gateway baseline` instead. A shard on the shipped
* theme, or one that explicitly picks `runic-gateway`, gives ratio 1.0 on every
* field and is a provable no-op (§2, AC-1).
*
* Card depth is the one thing here that is **not** a no-op — see [ShippedCardElevation].
*/
@Immutable
data class ShardStructure(
/** The Material shape scale, ratio-scaled off the app's own shipped dp values. */
val shapes: Shapes = ShippedShapes,
/**
* `--radius-pill`. Not part of [shapes]: the app draws its chips with
* [CircleShape], which is a percentage and so has no dp for a ratio to scale.
* Resolved as a literal instead — the only rule available — see [pillShape].
*/
val pill: Shape = CircleShape,
/** `--shadow-card`, mapped onto Material elevation (§5.4). */
val cardElevation: Dp = ShippedCardElevation,
) {
companion object {
/** The shipped app: the M5 shape scale and the `runic-gateway` card depth. */
val Shipped = ShardStructure()
/**
* Resolve a `theme` token map into a structure, **field by field** (§2):
* a `--radius-panel` the server never validated must not cost the
* `--radius-card` beside it, exactly as in [ShardPalette.resolve].
*/
fun resolve(theme: Map<String, String>): ShardStructure {
if (theme.isEmpty()) return Shipped
val input = ratio(theme["--radius-input"], BaseInputPx)
val card = ratio(theme["--radius-card"], BaseCardPx)
val panel = ratio(theme["--radius-panel"], BasePanelPx)
return ShardStructure(
shapes = Shapes(
extraSmall = corner(ShippedExtraSmallDp, input),
small = corner(ShippedSmallDp, input),
medium = corner(ShippedMediumDp, card),
// extraLarge has no web counterpart and follows the panel
// ratio, since it is the panel family.
large = corner(ShippedLargeDp, panel),
extraLarge = corner(ShippedExtraLargeDp, panel),
),
pill = pillShape(theme["--radius-pill"]),
cardElevation = elevation(theme["--shadow-card"]),
)
}
}
}
/**
* The live structure, for the two things Material's theme cannot carry: the pill
* shape, and a card elevation ([androidx.compose.material3.Card] takes its
* elevation as a default argument, not from a composition local). The shape
* scale itself reaches screens through `MaterialTheme.shapes` and needs nothing
* here.
*/
val LocalShardStructure = staticCompositionLocalOf { ShardStructure.Shipped }
// ── the shipped scale ──────────────────────────────────────────────────────
//
// The app's own dp values, which the ratios scale. Kept here rather than in
// Theme.kt so the resolution and the thing it resolves back to sit together.
private const val ShippedExtraSmallDp = 8
private const val ShippedSmallDp = 8
private const val ShippedMediumDp = 12
private const val ShippedLargeDp = 16
private const val ShippedExtraLargeDp = 24
/** 8dp inputs/chips, 12dp cards, 16dp large surfaces — matching the mockup radii. */
internal val ShippedShapes = Shapes(
extraSmall = RoundedCornerShape(ShippedExtraSmallDp.dp),
small = RoundedCornerShape(ShippedSmallDp.dp),
medium = RoundedCornerShape(ShippedMediumDp.dp),
large = RoundedCornerShape(ShippedLargeDp.dp),
extraLarge = RoundedCornerShape(ShippedExtraLargeDp.dp),
)
/**
* The depth an unthemed instance draws its cards at.
*
* **This is the one field of this milestone that is deliberately not a no-op.**
* The app has been flat since M5 — Material's filled `Card` is `Level0` and
* `FeatureCard` never had the shadow its own docs claimed — while the
* `runic-gateway` preset's `--shadow-card` is the "Default" option. §5.4 is
* applied as written rather than rebased on the app's flat baseline, so every
* card gains this depth and the admin's four-step control reads the same on the
* phone as on the web. Approved by the org lead as an amendment to §2.
*/
private val ShippedCardElevation = 4.dp
// ── the runic-gateway baselines ───────────────────────────────────────────
//
// The preset the app's own scale corresponds to (server/src/config/themePresets.js).
// A resolved value is meaningful only against these: the ratio, not the number,
// is what crosses from the web scale to the app's.
private const val BaseInputPx = 8f
private const val BaseCardPx = 10f
private const val BasePanelPx = 12f
private const val BasePillPx = 999f
/**
* Below half the pill baseline the chip stops reading as a pill and becomes a
* rounded rectangle, so an admin who squares the site off squares off the app's
* chips too. Fantasy's 4px and Modern's 8px both land here; `runic-gateway`'s
* 999px does not.
*/
private const val PillCircleFloorPx = BasePillPx / 2f
// A radius as the server writes it: an integer count of px, 0..999, always with
// the unit (`isRadius` in utils/themeResolve.js). Anything else is not a value
// this app can scale, and falls back to the shipped dp on its own.
private val RadiusPx = Regex("""^\s*(\d{1,3})px\s*$""")
// The blur of a CSS box-shadow: `0 14px 34px rgba(...)`. The x offset carries no
// unit, so the blur is the second px length.
private val ShadowLengthPx = Regex("""(\d+(?:\.\d+)?)px""")
/**
* `--shadow-card` mapped to elevation, by **nearest blur** rather than by exact
* string. §5.4 specified a string match against the server's `SHADOW_OPTIONS`,
* but the Fantasy preset publishes `0 16px 38px rgba(0, 0, 0, 0.45)` — a value
* `SHADOW_OPTIONS` does not contain, because a preset's own tokens never pass
* through that dropdown. An exact match would have missed the one preset whose
* point is a heavier shadow. Matching the blur puts any future preset on the
* nearest step instead of silently on the default.
*/
private val ShadowSteps = listOf(20f to 2.dp, 34f to 4.dp, 44f to 8.dp)
private fun parseRadiusPx(raw: String?): Float? =
raw?.let { RadiusPx.find(it) }?.groupValues?.get(1)?.toFloatOrNull()
private fun ratio(raw: String?, baselinePx: Float): Float =
parseRadiusPx(raw)?.let { it / baselinePx } ?: 1f
/** Scale one shipped dp by its ratio, rounded to whole dp and clamped at 0. */
private fun corner(shippedDp: Int, ratio: Float) =
RoundedCornerShape((shippedDp * ratio).roundToInt().coerceAtLeast(0).dp)
private fun pillShape(raw: String?): Shape {
val px = parseRadiusPx(raw) ?: return CircleShape
return if (px >= PillCircleFloorPx) CircleShape else RoundedCornerShape(px.roundToInt().dp)
}
private fun elevation(raw: String?): Dp {
val value = raw?.trim() ?: return ShippedCardElevation
if (value.equals("none", ignoreCase = true)) return 0.dp
val blur = ShadowLengthPx.findAll(value).drop(1).firstOrNull()
?.groupValues?.get(1)?.toFloatOrNull()
?: return ShippedCardElevation
return ShadowSteps.minByOrNull { abs(it.first - blur) }?.second ?: ShippedCardElevation
}

View File

@@ -0,0 +1,95 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.theme
import androidx.compose.runtime.Immutable
import androidx.compose.ui.text.font.FontFamily
/**
* The shard's resolved type families — the `fonts` third of the admin's
* Appearance page (THEMING_AND_NAV.md §5.3), alongside [ShardPalette] and
* [ShardStructure].
*
* The three roles map onto the M5 type scale's three groups verbatim: `--display`
* carries the Cinzel display/headline/title block, `--serif` the body block, and
* `--sans` the label/meta/button block. Sizes, weights and tracking do not move —
* only the family, which is why [shardTypography] is a one-field substitution and
* an unthemed shard is a provable no-op (§2, AC-1).
*
* Resolution is pure, so the acceptance tests need no Compose rule.
*/
@Immutable
data class ShardTypeface(
/** `--display`. */
val display: FontFamily = Cinzel,
/** `--serif`. */
val serif: FontFamily = AppSerif,
/** `--sans`. */
val sans: FontFamily = AppSans,
) {
companion object {
/** The shipped app: the three M5 families. */
val Shipped = ShardTypeface()
/**
* Resolve a `theme` token map into three families, **field by field** (§2):
* an unreadable `--sans` must not cost the `--serif` beside it, exactly as
* in [ShardPalette.resolve] and [ShardStructure.resolve].
*/
fun resolve(theme: Map<String, String>): ShardTypeface {
if (theme.isEmpty()) return Shipped
return ShardTypeface(
display = family(theme["--display"]) ?: Shipped.display,
serif = family(theme["--serif"]) ?: Shipped.serif,
sans = family(theme["--sans"]) ?: Shipped.sans,
)
}
}
}
/**
* Every family name the server can publish, keyed by the lowercased first family
* of the stack.
*
* **This map is deliberately global rather than per-role**, and that is not a
* simplification. The server validates an *admin-entered* font against
* `FONT_OPTIONS[role]`, but a preset's tokens are copied verbatim by
* `resolveThemeTokens` and never pass through that list — `modern` publishes
* `--display: 'Work Sans', Arial, sans-serif`, which the display dropdown does
* not offer, and `fantasy` publishes `--sans: 'EB Garamond', Georgia, serif`,
* which the sans dropdown does not either. A per-role lookup would have missed
* the display face of one preset and the label face of the other. It is the same
* trap phase 2 hit with `--shadow-card`, in a different token group.
*
* The two system entries are the "shipped default" options: neither pulls in a
* webfont on the web, and on Android both resolve to the platform family the app
* has drawn with since M5.
*/
private val FamiliesByFirstName: Map<String, FontFamily> = mapOf(
"cinzel" to Cinzel,
"eb garamond" to EBGaramond,
"merriweather" to Merriweather,
"playfair display" to PlayfairDisplay,
"im fell english" to IMFellEnglish,
"inter" to Inter,
"work sans" to WorkSans,
"source sans 3" to SourceSans3,
"georgia" to AppSerif,
"helvetica neue" to AppSans,
)
/**
* Resolve a CSS font stack to a family by **its first name**, which is how the
* value is constructed server-side and the only part of it that carries the
* admin's choice — everything after the first comma is the web's fallback chain,
* which Android has no use for.
*
* Returns `null` for a stack this app cannot draw, so the caller falls back to
* the role's shipped family rather than to some other role's.
*/
private fun family(stack: String?): FontFamily? {
val first = stack?.substringBefore(',')?.trim()?.trim('\'', '"')?.trim()
if (first.isNullOrEmpty()) return null
return FamiliesByFirstName[first.lowercase()]
}

View File

@@ -3,78 +3,93 @@
*/
package com.runicgateway.app.ui.theme
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.ColorScheme
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Shapes
import androidx.compose.material3.darkColorScheme
import androidx.compose.runtime.Composable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.remember
import com.runicgateway.app.data.appearance.SiteAppearance
/**
* The shard-website color scheme (M5 design pass). The app is **dark-only** — the
* design is a single deep blue-black theme, so there is no light variant and the
* system light/dark setting is intentionally ignored. Material roles are mapped
* onto the palette in [ui/theme/Color.kt] so the ~20 token-based screens take on
* the theme without per-screen color work.
* Maps a resolved [ShardPalette] onto the Material roles (THEMING_AND_NAV.md
* §5.1). The app is **dark-only** — the design is a single deep blue-black
* theme, so there is no light variant and the system light/dark setting is
* intentionally ignored; every v1 preset on the website is dark too.
*
* Ten of the palette's fifteen tokens land here, which is why the ~20
* token-based screens take on a shard's theme with no per-screen color work.
* Pure, so the no-op proof (AC-1) can assert on it directly.
*/
private val ShardColorScheme = darkColorScheme(
primary = ShardCta, // filled CTA buttons
onPrimary = ShardOnCta,
secondary = ShardAccent, // links / secondary highlights
onSecondary = ShardOnCta,
tertiary = ShardAccent,
onTertiary = ShardOnCta,
background = ShardPage,
onBackground = ShardBody,
surface = ShardSurface,
onSurface = ShardBody,
surfaceVariant = ShardElevated,
onSurfaceVariant = ShardMuted,
surfaceContainer = ShardElevated,
surfaceContainerHigh = ShardElevated,
surfaceContainerLow = ShardSurface,
outline = ShardOutline,
outlineVariant = ShardDivider,
secondaryContainer = ShardPillBg, // neutral chips / selected drawer item
onSecondaryContainer = ShardPillFg,
internal fun shardColorScheme(palette: ShardPalette): ColorScheme = darkColorScheme(
primary = palette.cta, // filled CTA buttons
onPrimary = palette.onCta,
secondary = palette.accent, // links / secondary highlights
onSecondary = palette.onCta,
tertiary = palette.accent,
onTertiary = palette.onCta,
background = palette.page,
onBackground = palette.body,
surface = palette.surface,
onSurface = palette.body,
surfaceVariant = palette.elevated,
onSurfaceVariant = palette.muted,
surfaceContainer = palette.elevated,
surfaceContainerHigh = palette.elevated,
surfaceContainerLow = palette.surface,
outline = palette.outline,
outlineVariant = palette.divider,
secondaryContainer = palette.pillBg, // neutral chips / selected drawer item
onSecondaryContainer = palette.pillFg,
// Semantic, never themed — mirrors the server's FIXED_TOKENS (§4).
error = ShardDanger,
onError = ShardOnCta,
onError = palette.onCta,
errorContainer = ShardDangerBg,
onErrorContainer = ShardDanger,
)
/** 8dp inputs/chips, 12dp cards, 16dp large surfaces — matching the mockup radii. */
private val ShardShapes = Shapes(
extraSmall = RoundedCornerShape(8.dp),
small = RoundedCornerShape(8.dp),
medium = RoundedCornerShape(12.dp),
large = RoundedCornerShape(16.dp),
extraLarge = RoundedCornerShape(24.dp),
)
/**
* App theme. The color scheme is the fixed shard-website dark palette; when a shard
* publishes a brand accent (PLAN.md §3), it seeds the [MaterialTheme]'s primary and
* secondary roles so buttons and highlights carry that shard's color while the rest
* of the deep blue-black system stays intact. With no accent, the slate default is
* used.
* App theme, themed by the shard (M12). [appearance] carries the resolved token
* map the admin's Appearance page publishes; it is applied field by field over
* the shipped palette and shape scale, so [SiteAppearance.NONE] — no settings
* rows, a backend that predates the feature, or a settings call that failed —
* renders as the app did before this milestone (§2), the one exception being the
* card depth [ShardStructure] documents.
*
* The palette reaches screens two ways: through [MaterialTheme]'s color scheme
* for the ten tokens with a Material role, and through [LocalShardPalette] for
* the five without one. The radii split the same way — [MaterialTheme]'s shape
* scale for everything Material draws, [LocalShardStructure] for the pill and
* the card depth, which it cannot carry. The type families need no split and so
* no composition local: every text style in the app comes from
* [MaterialTheme.typography], and the two that override anything override the
* style rather than the family.
*/
@Composable
fun RunicGatewayTheme(
accent: Color? = null,
appearance: SiteAppearance = SiteAppearance.NONE,
content: @Composable () -> Unit,
) {
val colorScheme = if (accent != null) {
ShardColorScheme.copy(primary = accent, secondary = accent, tertiary = accent)
} else {
ShardColorScheme
val palette = remember(appearance) {
ShardPalette.resolve(
theme = appearance.theme,
brandAccent = parseBrandColor(appearance.brand?.accent),
)
}
val colorScheme = remember(palette) { shardColorScheme(palette) }
val structure = remember(appearance) { ShardStructure.resolve(appearance.theme) }
val typeface = remember(appearance) { ShardTypeface.resolve(appearance.theme) }
val typography = remember(typeface) { shardTypography(typeface) }
MaterialTheme(
colorScheme = colorScheme,
typography = Typography,
shapes = ShardShapes,
content = content,
)
CompositionLocalProvider(
LocalShardPalette provides palette,
LocalShardStructure provides structure,
) {
MaterialTheme(
colorScheme = colorScheme,
typography = typography,
shapes = structure.shapes,
content = content,
)
}
}

View File

@@ -9,73 +9,82 @@ import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.sp
/**
* The M5 type scale. Three families carry the design (see [ui/theme/Font.kt]):
* [Cinzel] for the engraved display/headline/title roles, [AppSerif] (Noto Serif)
* for parchment body copy, and [AppSans] for the letter-spaced label/meta/button
* roles. Sizes and tracking mirror the "Runic Gateway Screens" mockup.
* The M5 type scale, drawn in whichever three families the shard resolved to
* (THEMING_AND_NAV.md §5.3).
*
* Only the family moves. Every size, weight, line height and tracking below is
* the M5 value from the "Runic Gateway Screens" mockup, so `ShardTypeface.Shipped`
* — an unthemed instance, a backend that predates the feature, a settings call
* that failed — reproduces the pre-M12 scale exactly. [androidx.compose.material3.Typography]
* implements `equals`, so AC-1 asserts that in one comparison.
*
* The three groups map onto the three roles verbatim: [ShardTypeface.display]
* carries the engraved display/headline/title block, [ShardTypeface.serif] the
* parchment body copy, and [ShardTypeface.sans] the letter-spaced
* label/meta/button roles.
*/
val Typography = Typography(
// Display / headline / title — Cinzel engraved serif
internal fun shardTypography(faces: ShardTypeface) = Typography(
// Display / headline / title — the engraved serif role
displayLarge = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 40.sp, lineHeight = 46.sp, letterSpacing = 0.4.sp,
),
displayMedium = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 32.sp, lineHeight = 40.sp, letterSpacing = 0.3.sp,
),
displaySmall = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 28.sp, lineHeight = 36.sp, letterSpacing = 0.2.sp,
),
headlineLarge = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 26.sp, lineHeight = 34.sp, letterSpacing = 0.2.sp,
),
headlineMedium = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 24.sp, lineHeight = 32.sp, letterSpacing = 0.2.sp,
),
headlineSmall = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 22.sp, lineHeight = 28.sp, letterSpacing = 0.2.sp,
),
titleLarge = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 20.sp, lineHeight = 26.sp, letterSpacing = 0.2.sp,
),
titleMedium = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 17.sp, lineHeight = 24.sp, letterSpacing = 0.15.sp,
),
titleSmall = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontFamily = faces.display, fontWeight = FontWeight.SemiBold,
fontSize = 15.sp, lineHeight = 22.sp, letterSpacing = 0.1.sp,
),
// Body — parchment serif
// Body — the parchment serif role
bodyLarge = TextStyle(
fontFamily = AppSerif, fontWeight = FontWeight.Normal,
fontFamily = faces.serif, fontWeight = FontWeight.Normal,
fontSize = 16.sp, lineHeight = 26.sp, letterSpacing = 0.15.sp,
),
bodyMedium = TextStyle(
fontFamily = AppSerif, fontWeight = FontWeight.Normal,
fontFamily = faces.serif, fontWeight = FontWeight.Normal,
fontSize = 15.sp, lineHeight = 24.sp, letterSpacing = 0.15.sp,
),
bodySmall = TextStyle(
fontFamily = AppSerif, fontWeight = FontWeight.Normal,
fontFamily = faces.serif, fontWeight = FontWeight.Normal,
fontSize = 13.sp, lineHeight = 20.sp, letterSpacing = 0.2.sp,
),
// Labels / meta / buttons — sans, letter-spaced
// Labels / meta / buttons — the sans role, letter-spaced
labelLarge = TextStyle(
fontFamily = AppSans, fontWeight = FontWeight.Bold,
fontFamily = faces.sans, fontWeight = FontWeight.Bold,
fontSize = 14.sp, lineHeight = 18.sp, letterSpacing = 0.45.sp,
),
labelMedium = TextStyle(
fontFamily = AppSans, fontWeight = FontWeight.Medium,
fontFamily = faces.sans, fontWeight = FontWeight.Medium,
fontSize = 12.sp, lineHeight = 16.sp, letterSpacing = 0.4.sp,
),
labelSmall = TextStyle(
fontFamily = AppSans, fontWeight = FontWeight.Medium,
fontFamily = faces.sans, fontWeight = FontWeight.Medium,
fontSize = 11.sp, lineHeight = 15.sp, letterSpacing = 0.5.sp,
),
)

View File

@@ -12,7 +12,6 @@ import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.foundation.text.KeyboardActions
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.material3.Card
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
@@ -30,6 +29,7 @@ import com.runicgateway.app.ui.UiState
import com.runicgateway.app.ui.components.EmptyView
import com.runicgateway.app.ui.components.ErrorView
import com.runicgateway.app.ui.components.LoadingView
import com.runicgateway.app.ui.components.ShardCard
/** Wiki index: search field + page list (PLAN.md §6.1). */
@Composable
@@ -72,7 +72,7 @@ fun WikiScreen(
private fun WikiList(pages: List<WikiSummaryDto>, onOpenPage: (String) -> Unit) {
LazyColumn(modifier = Modifier.fillMaxSize().padding(horizontal = 16.dp)) {
items(pages, key = { it.id }) { page ->
Card(
ShardCard(
modifier = Modifier
.fillMaxWidth()
.padding(vertical = 6.dp)

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@@ -16,6 +16,7 @@
<string name="error_not_found">This content couldn\'t be found.</string>
<string name="error_rate_limited">Too many requests. Please try again in a moment.</string>
<string name="error_shard_offline">The shard is offline right now.</string>
<string name="error_feature_unavailable">This shard doesn\'t publish this here.</string>
<string name="error_server">Something went wrong on the server. Please try again.</string>
<!-- ── First-run connect (§3) ──────────────────────────────────────── -->
@@ -40,6 +41,10 @@
<string name="menu_news">News</string>
<string name="menu_wiki">Wiki</string>
<string name="menu_shard">Shard</string>
<string name="menu_rules">Rules</string>
<string name="menu_atlas">Atlas</string>
<string name="menu_leaderboards">Leaderboards</string>
<string name="menu_market">Market</string>
<string name="menu_about">About</string>
<string name="menu_contact">Contact</string>
<string name="menu_account">My account</string>
@@ -290,6 +295,11 @@
<string name="player_char_pois">Poison</string>
<string name="player_char_energy">Energy</string>
<string name="player_char_skills">Skills</string>
<string name="player_char_points">Loyalty &amp; Points</string>
<!-- A point system's name followed by the character's rank on that board, e.g. "Queens Loyalty · #3". -->
<string name="player_char_points_ranked">%1$s · #%2$d</string>
<!-- A score against its cap. Only shown for capped systems; an uncapped score shows the number alone. -->
<string name="player_char_points_of">%1$d / %2$d</string>
<string name="player_char_equipment">Equipment</string>
<string name="player_char_item">Item</string>
<string name="player_char_item_id">id %1$d</string>
@@ -376,6 +386,85 @@
<string name="guilds_leader">Led by %1$s</string>
<string name="guilds_alliance">Alliance: %1$s</string>
<!-- ── Rules / ruleset (Protocol 3.0 §5, M11) ──────────────────────── -->
<!-- A successful read of a shard that has never published its ruleset — NOT the same
as the feature being switched off, which renders as an error state. -->
<string name="rules_unpublished">This shard hasn\'t published its ruleset yet.</string>
<string name="rules_section_shard">Shard</string>
<string name="rules_section_systems">Systems</string>
<string name="rules_section_caps">Skill &amp; stat caps</string>
<string name="rules_section_accounts">Accounts &amp; housing</string>
<string name="rules_section_vendors">Vendors</string>
<string name="rules_section_schedule">Saves &amp; restarts</string>
<string name="rules_name">Name</string>
<string name="rules_expansion">Expansion</string>
<string name="rules_connect">Connect</string>
<string name="rules_skill_cap">Individual skill cap</string>
<string name="rules_total_skill_cap">Total skill cap</string>
<string name="rules_stat_cap">Total stat cap</string>
<string name="rules_str_cap">Strength cap</string>
<string name="rules_dex_cap">Dexterity cap</string>
<string name="rules_int_cap">Intelligence cap</string>
<string name="rules_char_slots">Character slots</string>
<string name="rules_per_ip">Accounts per IP</string>
<string name="rules_house_limit">Houses per account</string>
<string name="rules_restock_delay">Vendor restock delay</string>
<string name="rules_max_sell">Max sell quantity</string>
<string name="rules_autosave">Auto-save every</string>
<string name="rules_autorestart">Auto-restart at</string>
<string name="rules_minutes">%1$d min</string>
<!-- ── Leaderboards (Protocol 3.0 §7, M11) ─────────────────────────── -->
<string name="leaderboards_empty">This shard isn\'t publishing any leaderboards yet.</string>
<string name="leaderboards_board_empty">Nobody has scored here yet.</string>
<!-- Where a score would sit on the placeholder row of an unscored board. An em
dash, not "0" — nobody has scored zero, nobody has scored at all. -->
<string name="leaderboards_no_score">—</string>
<string name="leaderboards_players">%1$d players</string>
<!-- Only shown for capped systems; most systems on a real shard are uncapped. -->
<string name="leaderboards_cap">Cap: %1$d</string>
<string name="leaderboards_rank_name">#%1$d %2$s</string>
<!-- A shard may publish standings without naming who holds them (the board's one
admin-configurable field). -->
<string name="leaderboards_hidden_name">Someone</string>
<!-- ── Market (Protocol 3.0 §8, M11) ───────────────────────────────── -->
<string name="market_search_label">Search every shop</string>
<string name="market_empty">No listings match that search.</string>
<string name="market_shop_empty">This shop has nothing for sale.</string>
<!-- Required, not decoration: the shard sweeps vendors round-robin, so a price can
legitimately be a full cycle old. -->
<string name="market_staleness">Prices are refreshed in rotation and may be out of date.</string>
<string name="market_price">%1$d gp</string>
<string name="market_unnamed_item">Item %1$d</string>
<string name="market_unnamed_shop">A shop</string>
<string name="market_owner">Kept by %1$s</string>
<!-- A gated location is a real answer: the shop exists, the shard just doesn't say
where it stands. -->
<string name="market_location_hidden">This shard doesn\'t publish shop locations.</string>
<string name="market_truncated">Showing %1$d of %2$d — this shop holds more than the shard publishes.</string>
<!-- ── Spawn atlas (Protocol 3.0 §6, M11) ──────────────────────────── -->
<string name="atlas_search_label">Search creatures</string>
<string name="atlas_empty">No creatures match that search.</string>
<!-- A place can legitimately hold a single spawner, and the aggregate list is full
of them — "1 spawners" on every other row is worth a plural for. -->
<plurals name="atlas_spawner_count">
<item quantity="one">%1$d spawner</item>
<item quantity="other">%1$d spawners</item>
</plurals>
<string name="atlas_total_alive">Up to %1$d alive at once</string>
<string name="atlas_facet_count">%1$s (%2$d)</string>
<!-- The aggregate: "where is it", as opposed to the raw coordinates below it. -->
<string name="atlas_section_places">Where it spawns</string>
<string name="atlas_place_max_alive">up to %1$d at once</string>
<string name="atlas_section_spawners">Spawn points</string>
<string name="atlas_section_also_here">Also spawns here</string>
<string name="atlas_spawners_truncated">More spawn points than shown.</string>
<string name="atlas_max_count">Up to %1$d</string>
<!-- The delay is already in seconds; the server normalizes XmlSpawner's mixed units. -->
<string name="atlas_respawn">Respawn %1$s</string>
<!-- ── Governors (§6.2) ────────────────────────────────────────────── -->
<string name="governors_empty">No governors — this shard may not run the City Loyalty system.</string>
<string name="governor_current">Governed by %1$s</string>

View File

@@ -7,6 +7,7 @@ import kotlinx.serialization.json.Json
import kotlinx.serialization.json.jsonPrimitive
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNotNull
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Test
@@ -99,4 +100,57 @@ class PlayerShardDtoTest {
assertTrue(dto.linked)
assertEquals("whitlocktech", dto.account)
}
// ── Protocol 3.0 additions to char.profile ───────────────────────────
@Test fun charProfileDecodesThePointsBlock() {
// Shaped like a real shard's reply: an uncapped board (maxPoints 0), a
// cliloc-named board (nameString null), and no `rank` unless opted in.
val dto = json.decodeFromString<CharProfileDto>(
"""{"serial":"0x24C","name":"Darrow",
"points":[{"system":"QueensLoyalty","nameString":"Queen's Loyalty",
"points":29500,"maxPoints":30000,"rank":3},
{"system":"VoidPool","nameString":null,"points":180,"maxPoints":0}]}""",
)
assertEquals(2, dto.points.size)
val queens = dto.points[0]
assertEquals("Queen's Loyalty", queens.nameString)
assertEquals(29500L, queens.points)
assertEquals(30000L, queens.cap)
assertEquals(3, queens.rank)
val voidPool = dto.points[1]
assertNull("maxPoints 0 means uncapped, not a zero cap", voidPool.cap)
assertNull("rank is absent unless the shard opts in", voidPool.rank)
assertNull(voidPool.nameString)
}
@Test fun charProfileWithoutAPointsBlockDecodesToEmpty() {
// A shard plugin that predates Protocol 3.0 sends no `points` key at all.
val dto = json.decodeFromString<CharProfileDto>("""{"serial":"0x24C","name":"Darrow"}""")
assertEquals(emptyList<CharPointsDto>(), dto.points)
}
@Test fun equipmentDecodesTheServerResolvedClilocName() {
val dto = json.decodeFromString<CharProfileDto>(
"""{"serial":"0x24C",
"equipment":[{"serial":"0x40","layer":"OneHanded","itemId":5040,"cliloc":1023721,
"clilocName":"hatchet"},
{"serial":"0x41","layer":"Shirt","name":"Bob's lucky shirt",
"clilocName":"fancy shirt"}]}""",
)
assertEquals("hatchet", dto.equipment[0].label)
assertEquals("Bob's lucky shirt", dto.equipment[1].label)
}
@Test fun titlesDecodeTheParallelResolvedArrayIncludingItsNulls() {
// rewardResolved carries a null where the cliloc table had nothing; the array
// must stay positionally aligned with `reward`.
val dto = json.decodeFromString<TitlesDto>(
"""{"selected":1,"reward":["1049565","1049566"],
"rewardResolved":[null,"Knight of Trinsic"]}""",
)
assertEquals(listOf("1049565", "1049566"), dto.reward)
assertEquals(listOf(null, "Knight of Trinsic"), dto.rewardResolved)
}
}

View File

@@ -4,6 +4,8 @@
package com.runicgateway.app.data.api.dto
import kotlinx.serialization.json.Json
import kotlinx.serialization.json.JsonObject
import kotlinx.serialization.json.jsonPrimitive
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertTrue
@@ -69,5 +71,32 @@ class PublicDtoTest {
assertFalse(dto.registration.password)
assertEquals("", dto.brand.name)
assertEquals(null, dto.push.ntfyUrl)
// …and one that predates admin theming: both M12 fields are simply absent
// (THEMING_AND_NAV.md §2 — absence means the shipped defaults).
assertEquals(null, dto.theme)
assertEquals(null, dto.navPublic)
}
@Test fun settingsDecodesTheThemeAndNavRows() {
val dto = json.decodeFromString<SettingsDto>(
"""{
"theme":{"--accent":"#c8a45c","--radius-card":"3px"},
"nav_public":"{\"/wiki\":{\"label\":\"Codex\"}}",
"theme_visual":"{\"preset\":\"fantasy\"}"
}""",
)
assertEquals("#c8a45c", (dto.theme as JsonObject)["--accent"]?.jsonPrimitive?.content)
// nav_public stays a raw string here: settings.value is TEXT, so it is
// parsed a second time by SiteAppearance.
assertEquals("""{"/wiki":{"label":"Codex"}}""", dto.navPublic)
}
@Test fun anUnexpectedThemeKindStillDecodesTheRest() {
// `theme` is a raw JsonElement precisely so a value we did not expect
// cannot fail the decode and take brand/push with it.
val dto = json.decodeFromString<SettingsDto>(
"""{"theme":"nonsense","brand":{"name":"UOMysticmoon"}}""",
)
assertEquals("UOMysticmoon", dto.brand.name)
}
}

View File

@@ -0,0 +1,153 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.data.api.dto
import kotlinx.serialization.json.Json
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Test
/**
* Decode tests for the four Protocol 3.0 content DTOs, against payloads captured from a
* **live** server rather than hand-written to match the Kotlin types.
*
* These exist because the fakes in `data/api/fake/` construct DTOs directly, so no test
* in the suite ever fed one real JSON — and `AtlasCreatureDto.places` shipped typed
* `List<String>` while the server sends objects. That decodes to an exception, the
* screen renders "something went wrong on the server", and 336 green tests say nothing.
* Nullable-with-defaults protects against a *missing* field, never a *wrong type*.
*/
class ShardContentDtoTest {
private val json = Json {
ignoreUnknownKeys = true
explicitNulls = false
coerceInputValues = true
}
// ── Spawn atlas (§6) ─────────────────────────────────────────────────
/** Trimmed from `GET /api/v1/public/atlas/creatures/seaserpent` on a real shard. */
private val seaSerpent = """
{"slug":"seaserpent","name":"SeaSerpent","total":6048,"points":477,
"facets":{"Felucca":237,"Trammel":240},"art":"seaserpent.png",
"places":[{"facet":"Felucca","label":"Wilderness","spawners":91,"maxAlive":1194},
{"facet":"Trammel","label":"Britain","spawners":12,"maxAlive":96}],
"spawners":[{"id":1617,"facet":"Felucca","name":"SeaLife#68","x":1691,"y":1623,
"width":350,"height":350,"range":175,"maxCount":15,"minDelay":300,
"maxDelay":600,"todStart":0,"todEnd":0,"todMode":0,
"region":"Britain","landmark":null,"label":"Britain"}],
"spawnersTruncated":true,
"alsoHere":[{"slug":"waterelemental","name":"WaterElemental","shared":242}]}
""".trimIndent()
@Test fun atlasCreatureDetailDecodesTheRealPayload() {
val creature = json.decodeFromString<AtlasCreatureDto>(seaSerpent)
assertEquals("seaserpent", creature.slug)
assertEquals(6048, creature.total)
assertEquals(477, creature.points)
assertEquals(240, creature.facets["Trammel"])
assertTrue(creature.spawnersTruncated)
assertEquals("seaserpent.png", creature.art)
}
@Test fun atlasPlacesAreObjectsNotStrings() {
// The regression. `places` is the aggregate the screen exists to show, and it
// arrives as {facet,label,spawners,maxAlive} — never as a bare place name.
val places = json.decodeFromString<AtlasCreatureDto>(seaSerpent).places
assertEquals(2, places.size)
assertEquals("Wilderness", places[0].label)
assertEquals("Felucca", places[0].facet)
assertEquals(91, places[0].spawners)
assertEquals(1194, places[0].maxAlive)
}
@Test fun atlasCreatureSurvivesAProjectedOrEmptyPayload() {
// The search route sends no `places`/`spawners`/`art`, and the visibility
// framework can drop any field from any of them.
val lean = json.decodeFromString<AtlasCreatureDto>("""{"slug":"orc"}""")
assertEquals("orc", lean.slug)
assertTrue(lean.places.isEmpty())
assertTrue(lean.spawners.isEmpty())
assertNull(lean.art)
val bare = json.decodeFromString<AtlasCreatureDto>("""{"places":[{}]}""")
assertNull(bare.places[0].label)
assertNull(bare.places[0].spawners)
}
// ── Market (§8) ──────────────────────────────────────────────────────
@Test fun marketListingDecodesWithItsNestedVendorAndLocation() {
// `location` nests on the wire so one visibility rule covers map/x/y/region/house.
val listing = json.decodeFromString<MarketListingDto>(
"""{"serial":"0x40014A57","itemId":3937,"hue":1878,"amount":1,"price":115,
"name":null,"cliloc":1023937,"displayName":"longsword","child":false,
"vendor":{"serial":"0x2CB","shopName":"Seed Shop 225","ownerSerial":"0x201",
"ownerName":"Seed004A",
"location":{"map":"Felucca","x":1562,"y":1604,"z":0,
"region":"Britain","house":"Seed House 4"}}}""",
)
assertEquals("longsword", listing.displayName)
assertEquals(115L, listing.price)
assertEquals("Seed Shop 225", listing.vendor?.shopName)
assertEquals("Felucca", listing.vendor?.location?.map)
}
@Test fun marketListingSurvivesTheFieldsAVisitorMayNotSee() {
// Below the `staff` rung the server omits ownerName/ownerSerial, and below
// `player` the whole nested location. Neither may break the decode.
val projected = json.decodeFromString<MarketListingDto>(
"""{"serial":"0x40014A57","price":115,"displayName":"longsword",
"vendor":{"serial":"0x2CB","shopName":"Seed Shop 225"}}""",
)
assertEquals("Seed Shop 225", projected.vendor?.shopName)
assertNull(projected.vendor?.ownerName)
assertNull(projected.vendor?.location)
}
// ── Points boards (§7) ───────────────────────────────────────────────
@Test fun pointsBoardDecodesAnEmptyBoardAndItsCap() {
// A shard with nothing scored yet is the common case, not an error, and
// maxPoints 0 is the "uncapped" sentinel rather than a cap of zero.
val board = json.decodeFromString<PointsBoardDto>(
"""{"kind":"points.board","system":"QueensLoyalty","nameNumber":1095163,
"nameString":null,"players":0,"maxPoints":15000,"showOnGump":true,
"top":[],"t":1785556444154,"updatedAt":"2026-08-01T03:54:04.000Z"}""",
)
assertEquals("QueensLoyalty", board.system)
assertEquals(15000L, board.maxPoints)
assertNull(board.nameString)
assertTrue(board.top.isEmpty())
}
// ── Ruleset (§5) ─────────────────────────────────────────────────────
@Test fun rulesetDecodesTheNestedSectionsAndTolerantlySkipsUnknownOnes() {
// The frame is built from an allowlist that grows with the shard's config; a
// key this client has never heard of must not break the rules page.
val ruleset = json.decodeFromString<RulesetDto>(
"""{"kind":"world.ruleset","shard":"My Shard","expansion":"EJ",
"caps":{"skill":1000,"totalSkill":7000,"stat":225,"str":125},
"systems":{"factions":false,"vvv":true,"siege":false},
"accounts":{"charSlots":7,"perIp":3},
"somethingAddedLater":{"nested":true}}""",
)
assertEquals("My Shard", ruleset.shard)
assertEquals("EJ", ruleset.expansion)
// Caps arrive in tenths; the DTO's computed property is what the screen shows.
assertEquals(7000, ruleset.caps?.totalSkill)
assertEquals(700.0, ruleset.caps?.totalSkillCap!!, 0.0)
assertEquals(false, ruleset.systems["factions"])
assertEquals(true, ruleset.systems["vvv"])
}
}

View File

@@ -111,4 +111,30 @@ class ShardDtoTest {
assertEquals("bob", ActorDto(acct = "bob").label)
assertEquals("Someone", ActorDto().label)
}
@Test fun actorArrivesWithoutAcctOrWebIdBelowTheAdminRung() {
// Those two fields are locked to `admin` by the visibility framework and are
// stripped from every response below it — the app must decode their absence,
// not depend on them (docs/link/v3.md §3.4 rule 1).
val dto = json.decodeFromString<ActorDto>("""{"serial":"0x24C","name":"Darrow","player":true}""")
assertEquals("Darrow", dto.label)
assertNull(dto.acct)
assertNull(dto.webId)
}
@Test fun shardFeaturesDecodesTheRungAndVisibleSet() {
val dto = json.decodeFromString<ShardFeaturesDto>(
"""{"level":"player","features":["status","champs","guilds","market"]}""",
)
assertEquals("player", dto.level)
assertTrue(dto.features.contains("market"))
assertEquals(4, dto.features.size)
}
@Test fun shardFeaturesDecodesAnEmptySet() {
// A fully-gated shard: every feature switched off for this viewer. Distinct
// from the lookup failing, which the repository represents as null.
val dto = json.decodeFromString<ShardFeaturesDto>("""{"level":"anonymous","features":[]}""")
assertEquals(emptyList<String>(), dto.features)
}
}

View File

@@ -18,6 +18,15 @@ import com.runicgateway.app.data.api.dto.PageDto
import com.runicgateway.app.data.api.dto.PostDto
import com.runicgateway.app.data.api.dto.PresenceDto
import com.runicgateway.app.data.api.dto.SettingsDto
import com.runicgateway.app.data.api.dto.AtlasCreatureDto
import com.runicgateway.app.data.api.dto.AtlasCreaturePageDto
import com.runicgateway.app.data.api.dto.AtlasMetaDto
import com.runicgateway.app.data.api.dto.MarketMetaDto
import com.runicgateway.app.data.api.dto.MarketPageDto
import com.runicgateway.app.data.api.dto.MarketVendorDto
import com.runicgateway.app.data.api.dto.PointsBoardDto
import com.runicgateway.app.data.api.dto.RulesetDto
import com.runicgateway.app.data.api.dto.ShardFeaturesDto
import com.runicgateway.app.data.api.dto.ShardStatusDto
import com.runicgateway.app.data.api.dto.StatusDto
import com.runicgateway.app.data.api.dto.WikiCategoryDto
@@ -56,6 +65,25 @@ class FakePublicApi : PublicApi {
var governors: List<GovernorDto> = emptyList()
var governorHistory: List<GovernorTermDto> = emptyList()
var houses: List<HouseDto> = emptyList()
var shardFeatures: ShardFeaturesDto = ShardFeaturesDto()
// Protocol 3.0 content (M11). `ruleset` is nullable on the wire: null means the
// shard has never published one, which is a success, not a failure.
var ruleset: RulesetDto? = null
var pointsBoards: List<PointsBoardDto> = emptyList()
var pointsBoard: PointsBoardDto = PointsBoardDto()
var market: MarketPageDto = MarketPageDto()
var marketMeta: MarketMetaDto = MarketMetaDto()
var marketVendor: MarketVendorDto = MarketVendorDto()
var atlasCreatures: AtlasCreaturePageDto = AtlasCreaturePageDto()
var atlasCreature: AtlasCreatureDto = AtlasCreatureDto()
var atlasMeta: AtlasMetaDto = AtlasMetaDto()
/** Last market query seen, so a test can assert blanks were dropped. */
var lastMarketQuery: String? = null
/** Last atlas facet filter seen. */
var lastAtlasFacet: String? = null
/** Last contact request body seen (so a test can assert it was trimmed/forwarded). */
var lastContact: ContactRequest? = null
@@ -84,6 +112,41 @@ class FakePublicApi : PublicApi {
return reply(contactResponse)
}
override suspend fun getShardFeatures(): ShardFeaturesDto = reply(shardFeatures)
override suspend fun getShardRuleset(): RulesetDto? = reply(ruleset)
override suspend fun getShardPoints(): List<PointsBoardDto> = reply(pointsBoards)
override suspend fun getShardPointsBoard(system: String): PointsBoardDto = reply(pointsBoard)
override suspend fun getShardMarket(
query: String?,
minPrice: Long?,
maxPrice: Long?,
map: String?,
region: String?,
sort: String?,
limit: Int?,
offset: Int?,
): MarketPageDto {
lastMarketQuery = query
return reply(market)
}
override suspend fun getShardMarketMeta(): MarketMetaDto = reply(marketMeta)
override suspend fun getShardMarketVendor(serial: String, limit: Int?, offset: Int?): MarketVendorDto =
reply(marketVendor)
override suspend fun getAtlasCreatures(
query: String?,
facet: String?,
limit: Int?,
offset: Int?,
): AtlasCreaturePageDto {
lastAtlasFacet = facet
return reply(atlasCreatures)
}
override suspend fun getAtlasCreature(slug: String): AtlasCreatureDto = reply(atlasCreature)
override suspend fun getAtlasMeta(): AtlasMetaDto = reply(atlasMeta)
override suspend fun getShardStatus(): ShardStatusDto = reply(shardStatus)
override suspend fun getShardFeed(kind: String?, limit: Int?): List<FeedEventDto> = reply(shardFeed)
override suspend fun getShardEconomy(limit: Int?): List<EconomySampleDto> = reply(shardEconomy)

View File

@@ -0,0 +1,57 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.data.appearance
import kotlinx.serialization.json.JsonPrimitive
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Test
/**
* The second-stage parse of a JSON-valued settings row (THEMING_AND_NAV.md §3).
* The rule under test is the one the web client's `parseJsonSetting` states:
* anything that is not a plain object reads as **absent**, never as an error.
*/
class SettingsJsonTest {
@Test fun parsesAPlainObject() {
val parsed = parseJsonSetting("""{"/wiki":{"label":"Codex","order":0}}""")
assertEquals(1, parsed!!.size)
assertEquals(setOf("/wiki"), parsed.keys)
}
@Test fun parsesTheWrappedPublicShape() {
val parsed = parseJsonSetting(
"""{"items":{"/":{"hidden":true}},"sections":[{"id":"s1","label":"Play"}],"links":[]}""",
)
assertEquals(setOf("items", "sections", "links"), parsed!!.keys)
}
@Test fun absentValuesReadAsNull() {
assertNull(parseJsonSetting(null))
assertNull(parseJsonSetting(""))
}
@Test fun malformedJsonReadsAsNull() {
assertNull(parseJsonSetting("{"))
assertNull(parseJsonSetting("""{"a":}"""))
assertNull(parseJsonSetting("not json at all"))
}
@Test fun nonObjectJsonReadsAsNull() {
// A stored `null`, number, string or array is as unusable to every
// consumer of these keys as a syntax error is.
assertNull(parseJsonSetting("null"))
assertNull(parseJsonSetting("4"))
assertNull(parseJsonSetting("\"x\""))
assertNull(parseJsonSetting("[]"))
}
@Test fun unusualKeysAndValuesSurviveVerbatim() {
// The parse stage validates the *kind*, not the shape — a nonsense entry
// is dropped later, by the phase that reads it.
val parsed = parseJsonSetting("""{"/site/news":{"order":"first"},"nonsense":7}""")
assertEquals(JsonPrimitive(7), parsed!!["nonsense"])
}
}

View File

@@ -0,0 +1,97 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.data.appearance
import com.runicgateway.app.data.api.dto.SettingsDto
import kotlinx.serialization.json.Json
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Assert.assertSame
import org.junit.Assert.assertTrue
import org.junit.Test
/**
* [SiteAppearance.from] — the coercion between the settings payload and what the
* theme and the drawer read (THEMING_AND_NAV.md §2, §3).
*
* The claims that matter here are the two the milestone rests on: an untouched
* instance resolves to *nothing* (so the shipped app renders), and a bad token
* costs exactly its own token.
*/
class SiteAppearanceTest {
private val json = Json {
ignoreUnknownKeys = true
explicitNulls = false
coerceInputValues = true
}
private fun appearanceOf(body: String) =
SiteAppearance.from(json.decodeFromString<SettingsDto>(body))
@Test fun untouchedInstanceResolvesToNoOverrides() {
// No theme_visual row, no nav_public row: the shipped app, exactly (§2).
val appearance = appearanceOf("""{"brand":{"name":"UOMysticmoon"}}""")
assertTrue(appearance.theme.isEmpty())
assertNull(appearance.navPublic)
assertEquals("UOMysticmoon", appearance.brand?.name)
}
@Test fun failedSettingsCallIsTheSameAsNoOverrides() {
assertSame(SiteAppearance.NONE, SiteAppearance.from(null))
assertNull(SiteAppearance.NONE.brand)
assertTrue(SiteAppearance.NONE.theme.isEmpty())
assertNull(SiteAppearance.NONE.navPublic)
}
@Test fun resolvedThemeTokensAreReadAsAMap() {
val appearance = appearanceOf(
"""{"theme":{"--accent":"#c8a45c","--bg":"#1a1410","--radius-card":"10px",
"--shadow-card":"none","--sans":"Inter, sans-serif"}}""",
)
assertEquals("#c8a45c", appearance.theme["--accent"])
assertEquals("#1a1410", appearance.theme["--bg"])
assertEquals("10px", appearance.theme["--radius-card"])
assertEquals("none", appearance.theme["--shadow-card"])
assertEquals("Inter, sans-serif", appearance.theme["--sans"])
}
@Test fun anEmptyThemeMapIsTheSameAsAbsent() {
// The server returns null rather than {} — the app must not depend on that.
assertTrue(appearanceOf("""{"theme":{}}""").theme.isEmpty())
}
@Test fun aBadTokenCostsOnlyItself() {
// AC-2 in miniature at the decode boundary: a non-string or blank value is
// dropped field-by-field, and its neighbours still apply.
val appearance = appearanceOf(
"""{"theme":{"--accent":"#c8a45c","--bg":7,"--line":null,"--ink":" "}}""",
)
assertEquals(mapOf("--accent" to "#c8a45c"), appearance.theme)
}
@Test fun aThemeOfTheWrongKindDoesNotCostTheBrand() {
// The whole reason `theme` is modeled as a raw JsonElement: one unexpected
// value must not fail the decode and take brand and push down with it.
val appearance = appearanceOf(
"""{"theme":"not an object","brand":{"name":"UOMysticmoon","accent":"#7f99bd"},
"push":{"ntfyUrl":"https://ntfy.example.com"}}""",
)
assertTrue(appearance.theme.isEmpty())
assertEquals("#7f99bd", appearance.brand?.accent)
}
@Test fun navPublicIsParsedASecondTime() {
// It arrives as a JSON string inside a JSON object, because settings.value
// is TEXT.
val appearance = appearanceOf("""{"nav_public":"{\"/wiki\":{\"label\":\"Codex\"}}"}""")
assertEquals(setOf("/wiki"), appearance.navPublic?.keys)
}
@Test fun aMalformedNavPublicDoesNotCostTheTheme() {
val appearance = appearanceOf("""{"nav_public":"{oops","theme":{"--accent":"#c8a45c"}}""")
assertNull(appearance.navPublic)
assertEquals("#c8a45c", appearance.theme["--accent"])
}
}

View File

@@ -0,0 +1,104 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.data.repository
import com.runicgateway.app.data.api.dto.ShardFeaturesDto
import com.runicgateway.app.data.api.fake.FakePublicApi
import com.runicgateway.app.util.httpError
import kotlinx.coroutines.test.runTest
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Test
import java.io.IOException
/**
* The shard-visibility lookup (PLAN.md §9 M11). The behavior worth pinning is the
* FAIL-OPEN direction: an unknown answer must show every entry, because the server
* gates every call regardless and the alternative is a menu that flickers in.
*/
class ShardFeaturesRepositoryTest {
private val api = FakePublicApi()
private val repository = ShardFeaturesRepository(api)
@Test fun refreshPublishesTheVisibleSetAndTheServersRung() = runTest {
api.shardFeatures = ShardFeaturesDto(
level = "player",
features = listOf("status", "champs", "market"),
)
repository.refresh()
val features = repository.features.value
assertEquals("player", features?.level)
assertEquals(setOf("status", "champs", "market"), features?.visible)
}
@Test fun aFeatureTheServerOmittedIsNotVisible() = runTest {
api.shardFeatures = ShardFeaturesDto(level = "anonymous", features = listOf("status"))
repository.refresh()
assertTrue(canSee(repository.features.value, ShardFeature.STATUS))
assertFalse(canSee(repository.features.value, ShardFeature.MARKET))
}
@Test fun aFailedLookupFallsBackToUnknownRatherThanEmpty() = runTest {
// Empty and unknown are opposite answers: empty hides everything, unknown
// shows everything. A failure must never be read as "this shard publishes
// nothing".
api.error = IOException("offline")
repository.refresh()
assertNull(repository.features.value)
assertTrue(canSee(repository.features.value, ShardFeature.MARKET))
}
@Test fun aPreProtocol3WebsiteIs404AndReadsAsUnknown() = runTest {
// The route does not exist before Protocol 3.0. That site has no visibility
// framework at all, so "unknown" is exactly right and the menu behaves as it
// did before M11.
api.error = httpError(404)
repository.refresh()
assertNull(repository.features.value)
assertTrue(canSee(repository.features.value, ShardFeature.CHAMPS))
}
@Test fun aFailedRefreshClearsAPreviouslyGoodAnswer() = runTest {
api.shardFeatures = ShardFeaturesDto(level = "admin", features = listOf("status"))
repository.refresh()
assertEquals(setOf("status"), repository.features.value?.visible)
// Signing out and failing to re-resolve must not leave the previous viewer's
// (possibly wider) answer in place.
api.error = httpError(500)
repository.refresh()
assertNull(repository.features.value)
}
@Test fun invalidateDropsTheCachedAnswer() = runTest {
api.shardFeatures = ShardFeaturesDto(level = "staff", features = listOf("houses"))
repository.refresh()
assertEquals("staff", repository.features.value?.level)
// A Settings → Server switch: the answer belonged to the old host.
repository.invalidate()
assertNull(repository.features.value)
}
@Test fun canSeeTreatsUnknownAsVisibleAndEmptyAsHidden() {
assertTrue("unknown must fail open", canSee(null, ShardFeature.RULESET))
assertFalse(
"an explicit empty set hides everything",
canSee(ShardFeatures(level = "anonymous", visible = emptySet()), ShardFeature.RULESET),
)
}
}

View File

@@ -4,7 +4,9 @@
package com.runicgateway.app.ui
import com.runicgateway.app.core.result.ApiResult
import com.runicgateway.app.ui.components.isRetryable
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertTrue
import org.junit.Test
import java.io.IOException
@@ -34,6 +36,44 @@ class UiStateTest {
assertTrue(ApiResult.HttpError(503).let { it.status == 503 })
}
// ── Shard reads: 404/403 mean "this shard doesn't publish it" (M11) ──
@Test fun shardReadsTreat404And403AsFeatureUnavailable() {
// requireFeature answers 404 for a disabled feature (deliberately not
// disclosing that it exists) and 403 for a viewer below its audience rung.
assertEquals(ErrorKind.FEATURE_UNAVAILABLE, shardKindOf(404))
assertEquals(ErrorKind.FEATURE_UNAVAILABLE, shardKindOf(403))
}
@Test fun shardReadsLeaveEveryOtherStatusAlone() {
assertEquals(ErrorKind.SHARD_OFFLINE, shardKindOf(503))
assertEquals(ErrorKind.RATE_LIMITED, shardKindOf(429))
assertEquals(ErrorKind.SERVER, shardKindOf(500))
assertEquals(
ErrorKind.NETWORK,
(ApiResult.NetworkError(IOException()).toShardUiState() as UiState.Error).kind,
)
assertEquals(UiState.Success("hi"), ApiResult.Ok("hi").toShardUiState())
}
@Test fun nonShardReadsKeep404AsNotFound() {
// The remap is scoped to shard routes on purpose: off them, a 404 is still a
// deleted post or an unknown wiki slug.
assertEquals(ErrorKind.NOT_FOUND, kindOf(404))
}
@Test fun anUnavailableFeatureIsNotRetryable() {
// An admin controls this, so a retry button would read as a transient failure
// the user could wait out.
assertFalse(isRetryable(ErrorKind.FEATURE_UNAVAILABLE))
for (kind in ErrorKind.entries.filter { it != ErrorKind.FEATURE_UNAVAILABLE }) {
assertTrue("$kind should offer a retry", isRetryable(kind))
}
}
private fun kindOf(status: Int): ErrorKind =
(ApiResult.HttpError(status).toUiState() as UiState.Error).kind
private fun shardKindOf(status: Int): ErrorKind =
(ApiResult.HttpError(status).toShardUiState() as UiState.Error).kind
}

View File

@@ -0,0 +1,108 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.navigation
import com.runicgateway.app.core.auth.Role
import com.runicgateway.app.core.auth.Session
import com.runicgateway.app.core.auth.SessionUser
import com.runicgateway.app.data.repository.ShardFeature
import com.runicgateway.app.data.repository.ShardFeatures
import com.runicgateway.app.ui.shard.ShardBoard
import com.runicgateway.app.ui.shard.visibleBoards
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertTrue
import org.junit.Test
/**
* The second gate on a shard entry (PLAN.md §5, §9 M11): the shard's admin-configured
* visibility, independent of the session role. A signed-in admin still doesn't see a
* board the shard doesn't publish, and an anonymous visitor still doesn't see a
* signed-in entry however wide the feature config is.
*/
class MenuFeatureGatingTest {
private fun signedIn(role: Role) =
Session.SignedIn(SessionUser(id = 1, username = "u", role = role))
private fun features(vararg visible: String) =
ShardFeatures(level = "anonymous", visible = visible.toSet())
private val shardEntry = MenuEntry("shard", 0, MenuAccess.PUBLIC, feature = ShardFeature.STATUS)
private val plainEntry = MenuEntry("news", 0, MenuAccess.PUBLIC)
@Test fun aShardEntryHidesWhenItsFeatureIsNotVisible() {
val entries = listOf(plainEntry, shardEntry)
val visible = visibleEntries(entries, Session.SignedOut, features("champs")).map { it.route }
assertEquals(listOf("news"), visible)
}
@Test fun aShardEntryShowsWhenItsFeatureIsVisible() {
val entries = listOf(plainEntry, shardEntry)
val visible = visibleEntries(entries, Session.SignedOut, features("status")).map { it.route }
assertEquals(listOf("news", "shard"), visible)
}
@Test fun unknownFeaturesShowEverythingTheRoleAllows() {
// Fail open while the lookup is in flight or has failed — the server gates
// regardless, so a link that briefly 403s beats a nav that flickers in.
val entries = listOf(plainEntry, shardEntry)
val visible = visibleEntries(entries, Session.SignedOut, features = null).map { it.route }
assertEquals(listOf("news", "shard"), visible)
}
@Test fun theTwoGatesAreIndependent() {
val staffShardEntry = MenuEntry("s", 0, MenuAccess.STAFF, feature = ShardFeature.HOUSES)
val entries = listOf(staffShardEntry)
// Right role, feature switched off → hidden.
assertTrue(visibleEntries(entries, signedIn(Role.ADMIN), features("champs")).isEmpty())
// Feature on, wrong role → hidden.
assertTrue(visibleEntries(entries, signedIn(Role.PLAYER), features("houses")).isEmpty())
// Both → shown.
assertFalse(visibleEntries(entries, signedIn(Role.ADMIN), features("houses")).isEmpty())
}
@Test fun anAdminDoesNotBypassAFeatureGate() {
// The rung the server placed the caller on is what /features already accounts
// for. A staff role is not a licence to render a link to a disabled feature —
// a disabled feature 404s for everyone.
val entries = listOf(shardEntry)
assertTrue(visibleEntries(entries, signedIn(Role.ADMIN), features()).isEmpty())
}
@Test fun everyShardMenuEntryDeclaresAFeature() {
// A shard-derived entry with no feature name silently skips the gate. The app
// menu's only such entry today is the Shard hub; this fails if one is added
// without one.
val shardRoutes = APP_MENU.filter { it.route == Routes.SHARD }
assertTrue(shardRoutes.isNotEmpty())
assertTrue(shardRoutes.all { it.feature != null })
}
// ── The hub's board tiles use the same gate ──────────────────────────
@Test fun hubBoardsAreFilteredByFeature() {
val visible = visibleBoards(features("champs", "houses"))
assertEquals(listOf(ShardBoard.CHAMPS, ShardBoard.HOUSES), visible)
}
@Test fun hubBoardsShowAllWhenTheAnswerIsUnknown() {
assertEquals(ShardBoard.entries.toList(), visibleBoards(null))
}
@Test fun eachBoardMapsToItsOwnFeature() {
assertEquals(ShardFeature.CHAMPS, ShardBoard.CHAMPS.feature)
assertEquals(ShardFeature.GUILDS, ShardBoard.GUILDS.feature)
assertEquals(ShardFeature.GOVERNORS, ShardBoard.GOVERNORS.feature)
assertEquals(ShardFeature.HOUSES, ShardBoard.HOUSES.feature)
}
}

View File

@@ -3,14 +3,18 @@
*/
package com.runicgateway.app.ui.player
import com.runicgateway.app.data.api.dto.CharPointsDto
import com.runicgateway.app.data.api.dto.CharProfileDto
import com.runicgateway.app.data.api.dto.EquipmentDto
import com.runicgateway.app.data.api.dto.TitlesDto
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Test
/**
* Unit tests for the character-sheet display helpers (PLAN.md §6.3), mirroring the
* website's `CharacterSheet.jsx#displayTitles`: fame/karma + skill + a *literal*
* selected reward title, dropping bare cliloc numbers the app can't resolve.
* website's `CharacterSheet.jsx`: title selection over the server's cliloc-resolved
* parallel array, item naming precedence, and the Protocol 3.0 points block.
*/
class CharacterSheetHelpersTest {
@@ -51,4 +55,100 @@ class CharacterSheetHelpersTest {
val titles = TitlesDto(selected = 0, reward = listOf("The Great"), fameKarma = "The Great")
assertEquals(listOf("The Great"), displayTitles(titles))
}
// ── Cliloc-resolved titles (Protocol 3.0 §8.6) ───────────────────────
@Test fun displayTitlesPrefersTheServerResolvedRewardName() {
// The website resolves the numeric entries against its own cliloc table and
// sends a parallel array; the raw number is no longer the only thing we have.
val titles = TitlesDto(
selected = 0,
reward = listOf("1049565"),
rewardResolved = listOf("Knight of Trinsic"),
)
assertEquals(listOf("Knight of Trinsic"), displayTitles(titles))
}
@Test fun displayTitlesKeepsSelectedAlignedWhenAnEntryDoesNotResolve() {
// rewardResolved is POSITIONAL. An entry the table had nothing for is null and
// must be skipped WITHOUT shifting `selected` onto its neighbour — otherwise
// the sheet confidently shows the wrong title.
val titles = TitlesDto(
selected = 1,
reward = listOf("1049565", "1049566"),
rewardResolved = listOf(null, "Knight of Trinsic"),
)
assertEquals(listOf("Knight of Trinsic"), displayTitles(titles))
}
@Test fun displayTitlesFallsBackWhenTheSelectedTitleDidNotResolve() {
val titles = TitlesDto(
selected = 0,
reward = listOf("1049565", "1049566"),
rewardResolved = listOf(null, "Bane of Dragons"),
)
assertEquals(listOf("Bane of Dragons"), displayTitles(titles))
}
@Test fun displayTitlesStillSkipsNumbersWhenNothingResolved() {
// A shard that configures no cliloc table sends no rewardResolved at all —
// the pre-3.0 behavior, unchanged.
val titles = TitlesDto(selected = 0, reward = listOf("1049565"), rewardResolved = emptyList())
assertEquals(emptyList<String>(), displayTitles(titles))
}
// ── Equipment names ──────────────────────────────────────────────────
@Test fun itemLabelPrefersAPlayerGivenNameOverTheResolvedTypeName() {
// "Bob's lucky axe" must not be relabelled "hatchet".
val item = EquipmentDto(layer = "OneHanded", name = "Bob's lucky axe", clilocName = "hatchet")
assertEquals("Bob's lucky axe", item.label)
}
@Test fun itemLabelFallsBackThroughClilocNameThenLayer() {
assertEquals("hatchet", EquipmentDto(layer = "OneHanded", clilocName = "hatchet").label)
assertEquals("OneHanded", EquipmentDto(layer = "OneHanded").label)
assertNull(EquipmentDto().label)
}
// ── Loyalty & points (Protocol 3.0 §7.3) ─────────────────────────────
@Test fun pointsLabelUsesTheHumanisedKeyWhenTheNameIsACliloc() {
// The PRIMARY path on a real shard: most systems name themselves with a
// cliloc, so nameString comes back null.
assertEquals("Queens Loyalty", pointsLabel(CharPointsDto(system = "QueensLoyalty")))
assertEquals("Clean Up Britannia", pointsLabel(CharPointsDto(system = "CleanUpBritannia")))
assertEquals("Void Pool", pointsLabel(CharPointsDto(system = "VoidPool")))
}
@Test fun pointsLabelPrefersTheShardsOwnNameWhenItHasOne() {
val entry = CharPointsDto(system = "QueensLoyalty", nameString = "Queen's Loyalty")
assertEquals("Queen's Loyalty", pointsLabel(entry))
}
@Test fun anUncappedSystemReportsNoCap() {
// maxPoints 0 means UNCAPPED and is the common case — three of five live
// boards on a real shard. Nothing may divide by it.
assertNull(CharPointsDto(points = 900, maxPoints = 0).cap)
assertNull(CharPointsDto(points = 900, maxPoints = null).cap)
assertEquals(30000L, CharPointsDto(points = 900, maxPoints = 30000).cap)
}
@Test fun displayPointsDropsZeroesAndSortsByStandingDescending() {
val char = CharProfileDto(
points = listOf(
CharPointsDto(system = "A", points = 10),
CharPointsDto(system = "Zero", points = 0),
CharPointsDto(system = "B", points = 500),
CharPointsDto(system = "Null", points = null),
),
)
assertEquals(listOf("B", "A"), displayPoints(char).map { it.system })
}
@Test fun displayPointsIsEmptyForAProfileWithNoPointsBlock() {
// A pre-3.0 shard plugin sends none, and a new character has earned nothing —
// both render as nothing at all rather than an empty card.
assertEquals(emptyList<CharPointsDto>(), displayPoints(CharProfileDto()))
}
}

View File

@@ -12,6 +12,7 @@ import com.runicgateway.app.data.api.dto.PresenceDto
import com.runicgateway.app.data.api.dto.ShardStatusDto
import com.runicgateway.app.data.api.fake.FakePublicApi
import com.runicgateway.app.data.api.fake.FakeShardStream
import com.runicgateway.app.data.repository.ShardFeaturesRepository
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.util.MainDispatcherRule
@@ -39,6 +40,10 @@ class ShardBoardViewModelTest {
private fun repo(stream: FakeShardStream = FakeShardStream()) = ShardRepository(api, stream, json)
// The hub reads the feature set only to filter its board tiles; these tests
// exercise loading, so the answer stays at its "unknown" default (show all).
private fun features() = ShardFeaturesRepository(api)
// ── Champs: snapshot + live upsert/remove ─────────────────────────────
@Test fun champsSeedsSnapshotAndMergesLiveFrames() {
api.champs = listOf(ChampDto(serial = "0x1", category = "champion", name = "Rikktor"))
@@ -108,7 +113,7 @@ class ShardBoardViewModelTest {
ShardStreamEvent.Frame("presence.online", buildJsonObject { put("count", 9) }),
),
)
val vm = ShardViewModel(repo(stream))
val vm = ShardViewModel(repo(stream), features())
val hub = (vm.state.value as UiState.Success).data
assertTrue(hub.status.isOnline)
// presence.online frame patched the count in place.
@@ -118,6 +123,6 @@ class ShardBoardViewModelTest {
@Test fun shardHubStatusErrorIsUiError() {
api.error = httpError(503)
assertTrue(ShardViewModel(repo()).state.value is UiState.Error)
assertTrue(ShardViewModel(repo(), features()).state.value is UiState.Error)
}
}

View File

@@ -0,0 +1,184 @@
/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import com.runicgateway.app.data.api.dto.AtlasCreatureDto
import com.runicgateway.app.data.api.dto.AtlasPlaceDto
import com.runicgateway.app.data.api.dto.AtlasSpawnerDto
import com.runicgateway.app.data.api.dto.MarketListingDto
import com.runicgateway.app.data.api.dto.MarketLocationDto
import com.runicgateway.app.data.api.dto.PointsBoardDto
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Test
/**
* The pure display helpers behind the four Protocol 3.0 screens (PLAN.md §9 M11).
* Each one exists because the raw wire value would be wrong or misleading on screen —
* units in tenths, delays in seconds, an "uncapped" cap of zero, a gated field.
*/
class ShardContentHelpersTest {
// ── Rules (§5) ───────────────────────────────────────────────────────
@Test fun skillCapsConvertOutOfTenths() {
// 1000 is 100.0. Showing the raw number reads as a shard with ten times the
// usual limit, which is worse than showing nothing.
assertEquals("100", formatSkillCap(1000 / 10.0))
assertEquals("72.5", formatSkillCap(725 / 10.0))
}
@Test fun systemKeysHumanise() {
// Word boundaries become spaces and the inner capital is kept, matching the
// website's `humanise` — "City Loyalty" is the system's actual name.
assertEquals("City Loyalty", humaniseSystem("cityLoyalty"))
assertEquals("Vvv", humaniseSystem("vvv"))
assertEquals("Treasure Maps", humaniseSystem("treasureMaps"))
}
@Test fun theRestartScheduleOnlyShowsWhenTheShardRunsOne() {
assertEquals("04:30", formatRestart(enabled = true, hour = 4, minute = 30))
assertEquals("04:00", formatRestart(enabled = true, hour = 4, minute = null))
assertNull(formatRestart(enabled = false, hour = 4, minute = 30))
assertNull(formatRestart(enabled = true, hour = null, minute = 30))
}
// ── Leaderboards (§7) ────────────────────────────────────────────────
@Test fun boardLabelFallsBackToTheHumanisedKey() {
// The PRIMARY path: four of five boards on a real shard name themselves with a
// cliloc and send nameString null.
assertEquals("Queens Loyalty", boardLabel(PointsBoardDto(system = "QueensLoyalty")))
assertEquals(
"Queen's Loyalty",
boardLabel(PointsBoardDto(system = "QueensLoyalty", nameString = "Queen's Loyalty")),
)
assertEquals("Clean Up Britannia", boardLabel(PointsBoardDto(system = "CleanUpBritannia", nameString = " ")))
}
@Test fun anUncappedBoardReportsNoCap() {
assertNull(PointsBoardDto(maxPoints = 0).cap)
assertEquals(30000L, PointsBoardDto(maxPoints = 30000).cap)
}
@Test fun boardsOrderByContestedThenName() {
val boards = listOf(
PointsBoardDto(system = "Quiet", players = 2),
PointsBoardDto(system = "Busy", players = 900),
PointsBoardDto(system = "AlsoQuiet", players = 2),
)
assertEquals(listOf("Busy", "Also Quiet", "Quiet"), orderBoards(boards).map { boardLabel(it) })
}
@Test fun boardsTheShardHidesFromItsOwnGumpAreDropped() {
// `showOnGump` is the shard's own "is this player-facing?" signal.
val boards = listOf(
PointsBoardDto(system = "Shown", players = 1, showOnGump = true),
PointsBoardDto(system = "Internal", players = 99, showOnGump = false),
)
assertEquals(listOf("Shown"), orderBoards(boards).map { it.system })
}
// ── Market (§8) ──────────────────────────────────────────────────────
@Test fun listingTitlePrefersAPlayerNameThenTheResolvedOne() {
assertEquals("Bob's axe", listingTitle(MarketListingDto(name = "Bob's axe", displayName = "hatchet")))
assertEquals("hatchet", listingTitle(MarketListingDto(displayName = "hatchet")))
}
@Test fun listingTitleIsNullWithoutAnyName() {
// A shard with no cliloc table configured publishes neither, and the screen
// falls back to the item id rather than inventing a label.
assertNull(listingTitle(MarketListingDto(itemId = 3922)))
}
@Test fun aStackShowsItsCount() {
// "12 × ingot" and "ingot" at the same price are very different offers.
assertEquals("12 × ingot", listingTitle(MarketListingDto(displayName = "ingot", amount = 12)))
assertEquals("ingot", listingTitle(MarketListingDto(displayName = "ingot", amount = 1)))
assertEquals("ingot", listingTitle(MarketListingDto(displayName = "ingot", amount = null)))
}
@Test fun locationPrefersTheHouseThenTheRegion() {
assertEquals(
"Darrow's Tower, Felucca",
locationLine(MarketLocationDto(map = "Felucca", region = "Britain", house = "Darrow's Tower")),
)
assertEquals("Britain, Felucca", locationLine(MarketLocationDto(map = "Felucca", region = "Britain")))
assertEquals("Felucca", locationLine(MarketLocationDto(map = "Felucca")))
}
@Test fun aGatedLocationIsNullRatherThanAHalfAnswer() {
// The block is nested precisely so one admin rule takes the facet, the
// coordinates, the region and the house together — there is no partial state
// to render.
assertNull(locationLine(null))
assertNull(locationLine(MarketLocationDto(x = 100, y = 200)))
}
// ── Atlas (§6) ───────────────────────────────────────────────────────
@Test fun respawnDelaysAreReadAsSeconds() {
// The API normalises XmlSpawner's mixed minutes/seconds, so these ARE seconds.
assertEquals("30s", formatRespawn(30, 30))
assertEquals("5m", formatRespawn(300, 300))
assertEquals("5m–10m", formatRespawn(300, 600))
assertEquals("1m 30s", formatRespawn(90, 90))
}
@Test fun aHalfSpecifiedRespawnStillReads() {
assertEquals("5m", formatRespawn(300, null))
assertEquals("5m", formatRespawn(null, 300))
assertNull(formatRespawn(null, null))
}
@Test fun spawnerPlacePrefersTheServersPlacementLabel() {
// The point-in-rect transform is the reason this feature exists: it turns
// "5411,1234" into "Despise, Felucca".
val spawner = AtlasSpawnerDto(
label = "Despise, Felucca",
region = "Despise",
facet = "Felucca",
x = 5411,
y = 1234,
)
assertEquals("Despise, Felucca", spawnerPlace(spawner))
}
@Test fun spawnerPlaceFallsBackThroughRegionLandmarkThenCoordinates() {
assertEquals(
"Despise, Felucca",
spawnerPlace(AtlasSpawnerDto(region = "Despise", facet = "Felucca")),
)
assertEquals(
"Yew Crossroads, Trammel",
spawnerPlace(AtlasSpawnerDto(landmark = "Yew Crossroads", facet = "Trammel")),
)
// ~17% of stock spawns resolve to no named place; coordinates are honest there.
assertEquals(
"Felucca 5411, 1234",
spawnerPlace(AtlasSpawnerDto(facet = "Felucca", x = 5411, y = 1234)),
)
}
@Test fun placeLabelUsesTheServersResolvedNameAndFallsBackToTheFacet() {
assertEquals(
"Isamu-Jima",
placeLabel(AtlasPlaceDto(facet = "Tokuno", label = "Isamu-Jima", spawners = 4)),
)
// The server already falls back to "Wilderness", so a label-less place is the
// degenerate case; the facet still says something, an empty row does not.
assertEquals("Tokuno", placeLabel(AtlasPlaceDto(facet = "Tokuno")))
assertEquals("Tokuno", placeLabel(AtlasPlaceDto(facet = "Tokuno", label = " ")))
}
@Test fun facetSummaryLeadsWithWhereItMostlyIs() {
val creature = AtlasCreatureDto(
slug = "lizardman",
facets = mapOf("Trammel" to 4, "Felucca" to 30, "Ilshenar" to 12),
)
assertEquals("Felucca, Ilshenar, Trammel", facetSummary(creature))
assertNull(facetSummary(AtlasCreatureDto(slug = "unique")))
}
}

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.shard
import com.runicgateway.app.core.net.ShardStreamEvent
import com.runicgateway.app.data.api.dto.AtlasCreatureDto
import com.runicgateway.app.data.api.dto.AtlasCreaturePageDto
import com.runicgateway.app.data.api.dto.MarketListingDto
import com.runicgateway.app.data.api.dto.MarketPageDto
import com.runicgateway.app.data.api.dto.MarketVendorDto
import com.runicgateway.app.data.api.dto.PointsBoardDto
import com.runicgateway.app.data.api.dto.RulesetDto
import com.runicgateway.app.data.api.fake.FakePublicApi
import com.runicgateway.app.data.api.fake.FakeShardStream
import com.runicgateway.app.data.repository.ShardRepository
import com.runicgateway.app.ui.ErrorKind
import com.runicgateway.app.ui.UiState
import com.runicgateway.app.util.MainDispatcherRule
import com.runicgateway.app.util.httpError
import kotlinx.serialization.json.Json
import kotlinx.serialization.json.buildJsonObject
import kotlinx.serialization.json.put
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Rule
import org.junit.Test
/**
* The four Protocol 3.0 content screens (PLAN.md §9 M11): loading, the live merge, and
* the states that are easy to get wrong — "published nothing" vs "switched off", and a
* gated feature reading as unavailable rather than as a fault.
*/
class ShardContentViewModelTest {
@get:Rule val mainDispatcherRule = MainDispatcherRule()
private val api = FakePublicApi()
private val json = Json { ignoreUnknownKeys = true; explicitNulls = false; coerceInputValues = true }
private fun repo(stream: FakeShardStream = FakeShardStream()) = ShardRepository(api, stream, json)
// ── Rules ────────────────────────────────────────────────────────────
@Test fun rulesLoadTheRuleset() {
api.ruleset = RulesetDto(shard = "UOMysticmoon", expansion = "EJ")
val state = RulesViewModel(repo()).state.value
assertEquals("UOMysticmoon", (state as UiState.Success).data?.shard)
}
@Test fun anUnpublishedRulesetIsASuccessWithNoBody() {
// Distinct from the feature being switched off: the shard is reachable and
// simply hasn't emitted world.ruleset yet.
api.ruleset = null
val state = RulesViewModel(repo()).state.value
assertTrue(state is UiState.Success)
assertNull((state as UiState.Success).data)
}
@Test fun aGatedRulesetFeatureReadsAsUnavailableNotAsAFault() {
api.error = httpError(404)
val state = RulesViewModel(repo()).state.value
assertEquals(ErrorKind.FEATURE_UNAVAILABLE, (state as UiState.Error).kind)
}
@Test fun aLiveRulesetFrameReplacesTheLoadedCopy() {
// The frame IS the whole ruleset — the shard re-emits it on every reconnect, so
// a restart with edited config updates an open screen.
api.ruleset = RulesetDto(shard = "Old", expansion = "EJ")
val stream = FakeShardStream(
listOf(
ShardStreamEvent.Frame(
"world.ruleset",
buildJsonObject { put("shard", "New"); put("expansion", "EJ") },
),
),
)
val state = RulesViewModel(repo(stream)).state.value
assertEquals("New", (state as UiState.Success).data?.shard)
}
// ── Leaderboards ─────────────────────────────────────────────────────
@Test fun leaderboardsSeedAndMergeLiveBoards() {
api.pointsBoards = listOf(
PointsBoardDto(system = "QueensLoyalty", players = 800),
PointsBoardDto(system = "VoidPool", players = 10),
)
val stream = FakeShardStream(
listOf(
ShardStreamEvent.Frame(
"points.board",
buildJsonObject { put("system", "VoidPool"); put("players", 999) },
),
),
)
val boards = (LeaderboardsViewModel(repo(stream)).state.value as UiState.Success).data
// The merged board overtook the seeded one on the contested ordering.
assertEquals(listOf("VoidPool", "QueensLoyalty"), boards.map { it.system })
}
@Test fun aGatedLeaderboardsFeatureReadsAsUnavailable() {
api.error = httpError(403)
val state = LeaderboardsViewModel(repo()).state.value
assertEquals(ErrorKind.FEATURE_UNAVAILABLE, (state as UiState.Error).kind)
}
// ── Market ───────────────────────────────────────────────────────────
@Test fun marketLoadsListingsAndMeta() {
api.market = MarketPageDto(
listings = listOf(MarketListingDto(serial = "0x1", displayName = "hatchet", price = 250)),
total = 1,
)
val vm = MarketViewModel(repo())
assertEquals(1, (vm.state.value as UiState.Success).data.listings.size)
}
@Test fun aBlankMarketQueryIsNotSentAsAnEmptyFilter() {
MarketViewModel(repo())
assertNull(api.lastMarketQuery)
}
@Test fun theMarketQueryIsBoundedToWhatTheServerAccepts() {
// Trimmed here rather than bounced as a 400.
val vm = MarketViewModel(repo())
vm.onQueryChange("x".repeat(200))
assertEquals(MarketViewModel.MAX_QUERY, vm.query.value.length)
}
@Test fun aFailedMetaLookupDoesNotBlankTheResults() {
// Meta drives the staleness banner and the filter options; it is secondary.
api.market = MarketPageDto(listings = listOf(MarketListingDto(serial = "0x1")), total = 1)
val vm = MarketViewModel(repo())
assertTrue(vm.state.value is UiState.Success)
}
@Test fun aVendorLoadsBySerialAndKeepsItForRetry() {
api.marketVendor = MarketVendorDto(serial = "0x40001234", shopName = "Darrow's Wares", truncated = true)
val vm = MarketVendorViewModel(repo())
vm.load("0x40001234")
val vendor = (vm.state.value as UiState.Success).data
assertEquals("Darrow's Wares", vendor.shopName)
assertTrue(vendor.truncated)
// Retry re-uses the serial rather than needing it passed again.
api.error = httpError(500)
vm.retry()
assertTrue(vm.state.value is UiState.Error)
}
// ── Atlas ────────────────────────────────────────────────────────────
@Test fun atlasLoadsCreaturesAndDiscoversTheShardsFacets() {
// Nothing may NAME a facet — a shard can add, replace or rename them, so the
// filter options come from the shard's own data.
api.atlasCreatures = AtlasCreaturePageDto(
creatures = listOf(
AtlasCreatureDto(slug = "lizardman", facets = mapOf("Felucca" to 30, "Sosaria" to 2)),
AtlasCreatureDto(slug = "orc", facets = mapOf("Underdark" to 5)),
),
total = 2,
)
val vm = AtlasViewModel(repo())
assertEquals(2, (vm.state.value as UiState.Success).data.creatures.size)
assertEquals(listOf("Felucca", "Sosaria", "Underdark"), vm.facets.value)
}
@Test fun aFilteredPageDoesNotNarrowTheFacetOptions() {
api.atlasCreatures = AtlasCreaturePageDto(
creatures = listOf(AtlasCreatureDto(slug = "a", facets = mapOf("Felucca" to 1, "Trammel" to 1))),
)
val vm = AtlasViewModel(repo())
assertEquals(listOf("Felucca", "Trammel"), vm.facets.value)
// Filtering to one facet must not leave the picker with only that option.
api.atlasCreatures = AtlasCreaturePageDto(
creatures = listOf(AtlasCreatureDto(slug = "a", facets = mapOf("Felucca" to 1))),
)
vm.onFacetChange("Felucca")
assertEquals(listOf("Felucca", "Trammel"), vm.facets.value)
assertEquals("Felucca", api.lastAtlasFacet)
}
@Test fun aGatedAtlasReadsAsUnavailable() {
api.error = httpError(404)
val state = AtlasViewModel(repo()).state.value
assertEquals(ErrorKind.FEATURE_UNAVAILABLE, (state as UiState.Error).kind)
}
@Test fun aCreatureLoadsBySlug() {
api.atlasCreature = AtlasCreatureDto(slug = "lizardman", name = "Lizardman", total = 214)
val vm = AtlasCreatureViewModel(repo())
vm.load("lizardman")
assertEquals(214, (vm.state.value as UiState.Success).data.total)
}
}

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.theme
import androidx.compose.material3.ColorScheme
import androidx.compose.material3.darkColorScheme
import androidx.compose.ui.graphics.Color
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNotEquals
import org.junit.Assert.assertTrue
import org.junit.Test
/**
* **AC-1, the no-op proof** (THEMING_AND_NAV.md §7). An instance with no
* `theme_visual` row must resolve to a color scheme equal to the one the app
* shipped before M12 — not "close enough", identical, because the app's M5
* palette *is* the website's `runic-gateway` preset.
*
* Two things this test has to work around:
*
* - **`ColorScheme` does not implement `equals`** (checked against material3
* 1.3.0), so "the full scheme, not a spot check" is a field-by-field compare.
* It is done by reflection over every color-valued getter rather than by a
* hand-written list, so a role that is added to Material — or one the mapping
* forgets — cannot silently escape the assertion.
* - The expected value is a **verbatim copy of the pre-M12 `ShardColorScheme`**,
* kept here rather than referenced, so the proof is against what the app used
* to do and not against whatever [shardColorScheme] does today.
*/
class ShardColorSchemeTest {
/** The scheme exactly as `ui/theme/Theme.kt` declared it before M12. */
private val preM12Scheme = darkColorScheme(
primary = ShardCta,
onPrimary = ShardOnCta,
secondary = ShardAccent,
onSecondary = ShardOnCta,
tertiary = ShardAccent,
onTertiary = ShardOnCta,
background = ShardPage,
onBackground = ShardBody,
surface = ShardSurface,
onSurface = ShardBody,
surfaceVariant = ShardElevated,
onSurfaceVariant = ShardMuted,
surfaceContainer = ShardElevated,
surfaceContainerHigh = ShardElevated,
surfaceContainerLow = ShardSurface,
outline = ShardOutline,
outlineVariant = ShardDivider,
secondaryContainer = ShardPillBg,
onSecondaryContainer = ShardPillFg,
error = ShardDanger,
onError = ShardOnCta,
errorContainer = ShardDangerBg,
onErrorContainer = ShardDanger,
)
@Test
fun `the shipped palette reproduces the pre-M12 color scheme exactly`() {
assertEquals(roles(preM12Scheme), roles(shardColorScheme(ShardPalette.Shipped)))
}
/** The same claim from the other end: an absent theme map is the shipped app. */
@Test
fun `an absent theme map reproduces the pre-M12 color scheme`() {
val resolved = shardColorScheme(ShardPalette.resolve(emptyMap()))
assertEquals(roles(preM12Scheme), roles(resolved))
}
/** Sanity: the comparison is capable of failing, and covers the whole scheme. */
@Test
fun `the role comparison sees every color role`() {
val roles = roles(preM12Scheme)
// material3 1.3.0 declares 36 color roles; fewer than that means the
// reflection has stopped seeing them and the comparison above went hollow.
assertTrue("expected the full Material role set, got ${roles.keys}", roles.size >= 36)
assertEquals(ShardCta, roles["primary"])
assertNotEquals(
roles,
roles(shardColorScheme(ShardPalette.Shipped.copy(cta = Color(0xFFC9973F)))),
)
}
/** A themed shard moves the roles its tokens own, and only those. */
@Test
fun `a theme token reaches its Material role`() {
val themed = shardColorScheme(
ShardPalette.resolve(mapOf("--accent" to "#c9973f", "--bg-deep" to "#120c07")),
)
val roles = roles(themed)
assertEquals(Color(0xFFC9973F), roles["secondary"])
assertEquals(Color(0xFFC9973F), roles["tertiary"])
assertEquals(Color(0xFF120C07), roles["background"])
assertEquals(Color(0xFF120C07), roles["onPrimary"]) // derived: onCta tracks --bg-deep
assertEquals(ShardCta, roles["primary"]) // untouched by these two tokens
}
/**
* Every color role of a scheme, by name. `Color` is a value class, so the
* roles are the `long`-returning getters and their names carry Kotlin's
* mangling suffix (`getPrimary-0d7_KjU`), which is stripped here.
*/
private fun roles(scheme: ColorScheme): Map<String, Color> =
ColorScheme::class.java.declaredMethods
.filter {
it.name.startsWith("get") &&
it.returnType == java.lang.Long.TYPE &&
it.parameterCount == 0
}
.associate { method ->
val name = method.name.removePrefix("get").substringBefore('-')
.replaceFirstChar { it.lowercase() }
// The getter hands back Color's packed ULong bits, not an ARGB int.
name to Color((method.invoke(scheme) as Long).toULong())
}
}

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.theme
import androidx.compose.ui.graphics.Color
import org.junit.Assert.assertEquals
import org.junit.Assert.assertSame
import org.junit.Test
/**
* The token → palette resolution (THEMING_AND_NAV.md §5.1) and its
* forgiving-on-read rule (§2, AC-2).
*/
class ShardPaletteTest {
/** AC-1, the palette half: no theme row resolves to the shipped M5 palette. */
@Test
fun `no tokens resolve to the shipped palette`() {
assertSame(ShardPalette.Shipped, ShardPalette.resolve(emptyMap()))
}
/** Every one of the fifteen has a home, and lands in the right one. */
@Test
fun `all fifteen tokens map to their palette field`() {
val p = ShardPalette.resolve(
mapOf(
"--bg" to "#010101",
"--bg-deep" to "#020202",
"--panel-a" to "#030303",
"--panel-b" to "#040404",
"--panel-flat" to "#050505",
"--line" to "#060606",
"--line-soft" to "#070707",
"--accent" to "#080808",
"--accent-bright" to "#090909",
"--ink" to "#0a0a0a",
"--head" to "#0b0b0b",
"--text" to "#0c0c0c",
"--muted" to "#0d0d0d",
"--dim" to "#0e0e0e",
"--blue" to "#0f0f0f",
),
)
assertEquals(Color(0xFF010101), p.surface)
assertEquals(Color(0xFF020202), p.page)
assertEquals(Color(0xFF030303), p.cardTop)
assertEquals(Color(0xFF040404), p.cardBottom)
assertEquals(Color(0xFF050505), p.elevated)
assertEquals(Color(0xFF060606), p.outline)
assertEquals(Color(0xFF070707), p.divider)
assertEquals(Color(0xFF080808), p.accent)
assertEquals(Color(0xFF090909), p.cta)
assertEquals(Color(0xFF0A0A0A), p.heading)
assertEquals(Color(0xFF0B0B0B), p.headingDim)
assertEquals(Color(0xFF0C0C0C), p.body)
assertEquals(Color(0xFF0D0D0D), p.muted)
assertEquals(Color(0xFF0E0E0E), p.faint)
assertEquals(Color(0xFF0F0F0F), p.pillBg)
}
/**
* AC-2. One valid token applies; four malformed ones each fall back on their
* own, and none of them costs the good one beside it.
*/
@Test
fun `a malformed token costs only itself`() {
val p = ShardPalette.resolve(
mapOf(
"--accent" to "#c9973f", // the one valid token
"--bg" to "not a color",
"--ink" to "",
"--line" to "#12",
"--text" to "rgb(1, 2, 3)",
),
)
assertEquals(Color(0xFFC9973F), p.accent)
assertEquals(ShardPalette.Shipped.surface, p.surface)
assertEquals(ShardPalette.Shipped.heading, p.heading)
assertEquals(ShardPalette.Shipped.outline, p.outline)
assertEquals(ShardPalette.Shipped.body, p.body)
}
/** A token the app does not know is not an error — it is simply not read. */
@Test
fun `unknown tokens are ignored`() {
val p = ShardPalette.resolve(mapOf("--mode-live" to "#ff0000", "--radius-card" to "2px"))
assertEquals(ShardPalette.Shipped, p)
}
/**
* The pre-feature branding path: a `BRAND_ACCENT_COLOR` with no theme row
* still tints links and highlights, and nothing else moves.
*/
@Test
fun `brand accent seeds only the accent token`() {
val p = ShardPalette.resolve(emptyMap(), brandAccent = Color(0xFFC9973F))
assertEquals(Color(0xFFC9973F), p.accent)
assertEquals(ShardPalette.Shipped.copy(accent = Color(0xFFC9973F)), p)
}
/**
* The server resolves `brand.accent` as `theme['--accent'] || env`, so the two
* can only disagree if a client is holding a stale brand — the token wins.
*/
@Test
fun `the accent token beats the brand accent`() {
val p = ShardPalette.resolve(mapOf("--accent" to "#4f8ef7"), brandAccent = Color(0xFFC9973F))
assertEquals(Color(0xFF4F8EF7), p.accent)
}
/** An unparseable brand accent is the same as none. */
@Test
fun `a malformed brand accent falls back to the shipped accent`() {
assertEquals(ShardPalette.Shipped, ShardPalette.resolve(emptyMap(), parseBrandColor("nope")))
}
/**
* The derived pair (§5.1): expressed in terms of another token, so they must
* follow it rather than being frozen at the shipped literal.
*/
@Test
fun `derived colors track the tokens they are expressed in`() {
val p = ShardPalette.resolve(mapOf("--bg-deep" to "#120c07", "--accent-bright" to "#e8c374"))
assertEquals(Color(0xFF120C07), p.onCta)
assertEquals(Color(0xFFE8C374), p.pillFg)
}
/** And on the shipped palette they are exactly today's two constants. */
@Test
fun `derived colors are the shipped constants by default`() {
assertEquals(ShardOnCta, ShardPalette.Shipped.onCta)
assertEquals(ShardPillFg, ShardPalette.Shipped.pillFg)
}
}

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.theme
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.Shapes
import androidx.compose.ui.unit.dp
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNotEquals
import org.junit.Assert.assertSame
import org.junit.Test
/**
* [ShardStructure.resolve] — the radius ratio (§5.2) and the shadow map (§5.4).
*
* The no-op proof is easier here than it was for the palette: material3's
* [Shapes] *does* implement `equals` (unlike `ColorScheme`), so a whole shape
* scale can be compared in one assertion. As in [ShardColorSchemeTest] the
* expected value is a **verbatim copy of the pre-M12 scale**, kept here rather
* than referenced, so the proof is against what the app used to draw and not
* against whatever [ShippedShapes] says today.
*/
class ShardStructureTest {
/** The scale exactly as `ui/theme/Theme.kt` declared it before M12. */
private val preM12Shapes = Shapes(
extraSmall = RoundedCornerShape(8.dp),
small = RoundedCornerShape(8.dp),
medium = RoundedCornerShape(12.dp),
large = RoundedCornerShape(16.dp),
extraLarge = RoundedCornerShape(24.dp),
)
/** The `runic-gateway` preset's structure tokens, as the server publishes them. */
private val runicGateway = mapOf(
"--radius-pill" to "999px",
"--radius-panel" to "12px",
"--radius-card" to "10px",
"--radius-input" to "8px",
"--shadow-card" to "0 14px 34px rgba(0, 0, 0, 0.3)",
)
private val fantasy = mapOf(
"--radius-pill" to "4px",
"--radius-panel" to "3px",
"--radius-card" to "2px",
"--radius-input" to "2px",
"--shadow-card" to "0 16px 38px rgba(0, 0, 0, 0.45)",
)
private val modern = mapOf(
"--radius-pill" to "8px",
"--radius-panel" to "8px",
"--radius-card" to "6px",
"--radius-input" to "6px",
"--shadow-card" to "0 8px 20px rgba(0, 0, 0, 0.25)",
)
@Test
fun `the shipped scale is the pre-M12 scale`() {
assertEquals(preM12Shapes, ShardStructure.Shipped.shapes)
assertSame(CircleShape, ShardStructure.Shipped.pill)
}
@Test
fun `no theme resolves to the shipped structure`() {
assertEquals(ShardStructure.Shipped, ShardStructure.resolve(emptyMap()))
}
@Test
fun `a theme with no structure tokens resolves to the shipped structure`() {
// A shard that themed its colors only still draws the app's own radii:
// every ratio is 1.0 because every token is absent.
val colorsOnly = mapOf("--accent" to "#7f99bd", "--bg" to "#0b1220")
assertEquals(ShardStructure.Shipped, ShardStructure.resolve(colorsOnly))
}
@Test
fun `the runic-gateway preset is a no-op`() {
// AC-1 for the structure half: an admin who explicitly picks the preset
// the app was drawn from gets ratio 1.0 on all four fields.
assertEquals(ShardStructure.Shipped, ShardStructure.resolve(runicGateway))
}
@Test
fun `fantasy scales the app's own dp, it does not adopt the web's`() {
val s = ShardStructure.resolve(fantasy)
// 2/8 -> 8dp becomes 2dp; the web's own value is also 2px, coincidentally.
assertEquals(RoundedCornerShape(2.dp), s.shapes.extraSmall)
assertEquals(RoundedCornerShape(2.dp), s.shapes.small)
// 2/10 -> 12dp * 0.2 = 2.4, rounded.
assertEquals(RoundedCornerShape(2.dp), s.shapes.medium)
// 3/12 -> 16dp * 0.25. The web value is 3px; the app's is 4dp, which is
// the whole point of the ratio.
assertEquals(RoundedCornerShape(4.dp), s.shapes.large)
// extraLarge has no web counterpart and follows the panel ratio.
assertEquals(RoundedCornerShape(6.dp), s.shapes.extraLarge)
assertEquals(RoundedCornerShape(4.dp), s.pill)
// 38px blur is nearer Default's 34 than Deep's 44.
assertEquals(4.dp, s.cardElevation)
}
@Test
fun `modern scales the app's own dp`() {
val s = ShardStructure.resolve(modern)
assertEquals(RoundedCornerShape(6.dp), s.shapes.extraSmall)
assertEquals(RoundedCornerShape(7.dp), s.shapes.medium)
assertEquals(RoundedCornerShape(11.dp), s.shapes.large)
assertEquals(RoundedCornerShape(16.dp), s.shapes.extraLarge)
assertEquals(RoundedCornerShape(8.dp), s.pill)
assertEquals(2.dp, s.cardElevation)
}
@Test
fun `a bad radius costs only its own field`() {
val s = ShardStructure.resolve(
mapOf(
"--radius-input" to "8", // no unit; the server never writes this
"--radius-card" to "huge",
"--radius-panel" to "3px", // good, and must still apply
"--radius-pill" to "",
),
)
assertEquals(preM12Shapes.extraSmall, s.shapes.extraSmall)
assertEquals(preM12Shapes.medium, s.shapes.medium)
assertEquals(RoundedCornerShape(4.dp), s.shapes.large)
assertSame(CircleShape, s.pill)
}
@Test
fun `a zero radius squares the corner off rather than clamping to the shipped value`() {
val s = ShardStructure.resolve(mapOf("--radius-card" to "0px", "--radius-input" to "0px"))
assertEquals(RoundedCornerShape(0.dp), s.shapes.medium)
assertEquals(RoundedCornerShape(0.dp), s.shapes.extraSmall)
assertNotEquals(preM12Shapes, s.shapes)
}
@Test
fun `the pill keeps its circle until the site is squared off`() {
assertSame(CircleShape, ShardStructure.resolve(mapOf("--radius-pill" to "999px")).pill)
assertSame(CircleShape, ShardStructure.resolve(mapOf("--radius-pill" to "500px")).pill)
assertEquals(RoundedCornerShape(499.dp), ShardStructure.resolve(mapOf("--radius-pill" to "499px")).pill)
assertEquals(RoundedCornerShape(0.dp), ShardStructure.resolve(mapOf("--radius-pill" to "0px")).pill)
}
@Test
fun `every shadow option lands on its step`() {
fun elevation(shadow: String) = ShardStructure.resolve(mapOf("--shadow-card" to shadow)).cardElevation
assertEquals(0.dp, elevation("none"))
assertEquals(2.dp, elevation("0 8px 20px rgba(0, 0, 0, 0.25)"))
assertEquals(4.dp, elevation("0 14px 34px rgba(0, 0, 0, 0.3)"))
assertEquals(8.dp, elevation("0 18px 44px rgba(0, 0, 0, 0.45)"))
}
@Test
fun `a shadow the options do not contain lands on the nearest step`() {
// The reason the match is on blur and not on the exact string: the
// Fantasy preset's own --shadow-card is not one of SHADOW_OPTIONS'
// four values, because a preset's tokens never pass through that
// dropdown. An exact match would have dropped it on the floor.
fun elevation(shadow: String) = ShardStructure.resolve(mapOf("--shadow-card" to shadow)).cardElevation
assertEquals(4.dp, elevation("0 16px 38px rgba(0, 0, 0, 0.45)"))
assertEquals(8.dp, elevation("0 20px 60px rgba(0, 0, 0, 0.5)"))
assertEquals(2.dp, elevation("0 2px 4px rgba(0, 0, 0, 0.2)"))
}
@Test
fun `an unreadable shadow keeps the shipped depth`() {
fun elevation(shadow: String) = ShardStructure.resolve(mapOf("--shadow-card" to shadow)).cardElevation
assertEquals(ShardStructure.Shipped.cardElevation, elevation("inset 0 0 nonsense"))
assertEquals(ShardStructure.Shipped.cardElevation, elevation(""))
// One length is an offset, not a blur — an incomplete value is not a
// reason to flatten every card on the shard.
assertEquals(ShardStructure.Shipped.cardElevation, elevation("0 14px"))
}
@Test
fun `the shipped depth is the runic-gateway default, not flat`() {
// The one deliberate departure from §2: the app has been flat since M5
// (material3's filled Card is Level0 and FeatureCard drew no shadow),
// while the preset the app was drawn from selects the "Default" shadow.
// §5.4 is applied as written, so an untouched instance gains this depth.
assertEquals(4.dp, ShardStructure.Shipped.cardElevation)
}
}

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/*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package com.runicgateway.app.ui.theme
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.unit.sp
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNotEquals
import org.junit.Assert.assertSame
import org.junit.Test
import androidx.compose.material3.Typography as MaterialTypography
/**
* [ShardTypeface.resolve] and [shardTypography] — the font third of the theme
* (§5.3).
*
* Like the shape scale and unlike the color scheme, material3's [MaterialTypography]
* implements `equals` (checked in the 1.3.0 bytecode), so the no-op proof is one
* comparison against a **verbatim copy of the pre-M12 scale** kept in this file.
* Copying it rather than referencing `shardTypography(Shipped)` is the point: the
* assertion is against what the app used to draw, so a stray edit to a size or a
* letter-spacing in `Type.kt` fails here rather than quietly redefining "shipped".
*/
class ShardTypefaceTest {
// ── the stacks, exactly as the server publishes them ──────────────────────
private val runicGateway = mapOf(
"--serif" to "Georgia, \"Times New Roman\", serif",
"--display" to "Cinzel, Georgia, serif",
"--sans" to "\"Helvetica Neue\", Arial, sans-serif",
)
private val fantasy = mapOf(
"--serif" to "'EB Garamond', Georgia, serif",
"--display" to "Cinzel, Georgia, serif",
"--sans" to "'EB Garamond', Georgia, serif",
)
private val modern = mapOf(
"--serif" to "Inter, Arial, sans-serif",
"--display" to "'Work Sans', Arial, sans-serif",
"--sans" to "Inter, Arial, sans-serif",
)
// ── the no-op proof (AC-1) ────────────────────────────────────────────────
@Test
fun `no theme resolves to the shipped families`() {
assertEquals(ShardTypeface.Shipped, ShardTypeface.resolve(emptyMap()))
assertSame(Cinzel, ShardTypeface.Shipped.display)
assertSame(FontFamily.Serif, ShardTypeface.Shipped.serif)
assertSame(FontFamily.SansSerif, ShardTypeface.Shipped.sans)
}
@Test
fun `the shipped scale is the pre-M12 scale`() {
assertEquals(preM12Typography, shardTypography(ShardTypeface.Shipped))
}
@Test
fun `the runic-gateway preset is a no-op`() {
assertEquals(ShardTypeface.Shipped, ShardTypeface.resolve(runicGateway))
assertEquals(preM12Typography, shardTypography(ShardTypeface.resolve(runicGateway)))
}
// ── the presets that bypass the per-role dropdown ─────────────────────────
@Test
fun `the fantasy preset puts EB Garamond in the serif and sans roles`() {
val faces = ShardTypeface.resolve(fantasy)
assertSame(Cinzel, faces.display)
assertSame(EBGaramond, faces.serif)
// Not an option the sans dropdown offers — a preset's tokens are copied
// verbatim and never pass through it.
assertSame(EBGaramond, faces.sans)
}
@Test
fun `the modern preset puts Work Sans in the display role and Inter in the serif role`() {
val faces = ShardTypeface.resolve(modern)
// Neither of these is in its role's FONT_OPTIONS list.
assertSame(WorkSans, faces.display)
assertSame(Inter, faces.serif)
assertSame(Inter, faces.sans)
}
// ── every option on the shortlist ─────────────────────────────────────────
@Test
fun `every serif option resolves`() {
assertSame(EBGaramond, serifFor("'EB Garamond', Georgia, serif"))
assertSame(Merriweather, serifFor("Merriweather, Georgia, serif"))
assertSame(PlayfairDisplay, serifFor("'Playfair Display', Georgia, serif"))
assertSame(IMFellEnglish, serifFor("'IM Fell English', Georgia, serif"))
assertSame(FontFamily.Serif, serifFor("Georgia, \"Times New Roman\", serif"))
}
@Test
fun `every display option resolves`() {
assertSame(Cinzel, displayFor("Cinzel, Georgia, serif"))
assertSame(PlayfairDisplay, displayFor("'Playfair Display', Georgia, serif"))
assertSame(EBGaramond, displayFor("'EB Garamond', Georgia, serif"))
assertSame(IMFellEnglish, displayFor("'IM Fell English', Georgia, serif"))
}
@Test
fun `every sans option resolves`() {
assertSame(Inter, sansFor("Inter, Arial, sans-serif"))
assertSame(WorkSans, sansFor("'Work Sans', Arial, sans-serif"))
assertSame(SourceSans3, sansFor("'Source Sans 3', Arial, sans-serif"))
assertSame(FontFamily.SansSerif, sansFor("\"Helvetica Neue\", Arial, sans-serif"))
}
// ── parsing: only the first name carries the choice ───────────────────────
@Test
fun `the fallback chain after the first comma is ignored`() {
// Same family however the web fallbacks are written, and a serif stack in
// the sans role still resolves to what it names.
assertSame(Merriweather, sansFor("Merriweather, Georgia, serif"))
assertSame(Merriweather, sansFor("Merriweather"))
assertSame(Merriweather, sansFor("Merriweather , whatever , serif"))
}
@Test
fun `quoting and casing do not matter`() {
assertSame(WorkSans, sansFor("'Work Sans', Arial, sans-serif"))
assertSame(WorkSans, sansFor("\"Work Sans\", Arial, sans-serif"))
assertSame(WorkSans, sansFor("Work Sans, Arial, sans-serif"))
assertSame(WorkSans, sansFor(" 'WORK SANS' , Arial "))
}
// ── per-field fallback (AC-2) ─────────────────────────────────────────────
@Test
fun `an unreadable role falls back to its own shipped family, not another role's`() {
val faces = ShardTypeface.resolve(
mapOf(
"--display" to "'Playfair Display', Georgia, serif",
"--serif" to "Comic Sans MS, cursive",
"--sans" to "",
),
)
assertSame(PlayfairDisplay, faces.display)
assertSame(ShardTypeface.Shipped.serif, faces.serif)
assertSame(ShardTypeface.Shipped.sans, faces.sans)
}
@Test
fun `a theme with no font tokens keeps all three shipped families`() {
// A non-empty theme that touches only colors must not disturb the type.
assertEquals(
ShardTypeface.Shipped,
ShardTypeface.resolve(mapOf("--accent" to "#c9a227")),
)
}
@Test
fun `a blank or comma-only stack falls back`() {
assertSame(ShardTypeface.Shipped.sans, sansFor(" "))
assertSame(ShardTypeface.Shipped.sans, sansFor(","))
assertSame(ShardTypeface.Shipped.sans, sansFor("'', Arial, sans-serif"))
}
// ── the scale itself only ever changes family ─────────────────────────────
@Test
fun `a themed scale differs from the shipped one only in its families`() {
val themed = shardTypography(ShardTypeface.resolve(fantasy))
assertNotEquals(preM12Typography, themed)
assertEquals(
preM12Typography.bodyLarge,
themed.bodyLarge.copy(fontFamily = ShardTypeface.Shipped.serif),
)
assertEquals(
preM12Typography.labelLarge,
themed.labelLarge.copy(fontFamily = ShardTypeface.Shipped.sans),
)
assertEquals(
preM12Typography.displayLarge,
themed.displayLarge.copy(fontFamily = ShardTypeface.Shipped.display),
)
}
@Test
fun `each role reaches the styles it owns`() {
val themed = shardTypography(ShardTypeface.resolve(modern))
// display/headline/title
assertSame(WorkSans, themed.displaySmall.fontFamily)
assertSame(WorkSans, themed.headlineMedium.fontFamily)
assertSame(WorkSans, themed.titleSmall.fontFamily)
// body
assertSame(Inter, themed.bodyLarge.fontFamily)
assertSame(Inter, themed.bodySmall.fontFamily)
// labels
assertSame(Inter, themed.labelLarge.fontFamily)
assertSame(Inter, themed.labelSmall.fontFamily)
}
private fun serifFor(stack: String) =
ShardTypeface.resolve(mapOf("--serif" to stack)).serif
private fun displayFor(stack: String) =
ShardTypeface.resolve(mapOf("--display" to stack)).display
private fun sansFor(stack: String) =
ShardTypeface.resolve(mapOf("--sans" to stack)).sans
/**
* The type scale exactly as `ui/theme/Type.kt` declared it before M12, with the
* three families it named directly.
*/
private val preM12Typography = MaterialTypography(
displayLarge = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 40.sp, lineHeight = 46.sp, letterSpacing = 0.4.sp,
),
displayMedium = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 32.sp, lineHeight = 40.sp, letterSpacing = 0.3.sp,
),
displaySmall = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 28.sp, lineHeight = 36.sp, letterSpacing = 0.2.sp,
),
headlineLarge = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 26.sp, lineHeight = 34.sp, letterSpacing = 0.2.sp,
),
headlineMedium = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 24.sp, lineHeight = 32.sp, letterSpacing = 0.2.sp,
),
headlineSmall = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 22.sp, lineHeight = 28.sp, letterSpacing = 0.2.sp,
),
titleLarge = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 20.sp, lineHeight = 26.sp, letterSpacing = 0.2.sp,
),
titleMedium = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 17.sp, lineHeight = 24.sp, letterSpacing = 0.15.sp,
),
titleSmall = TextStyle(
fontFamily = Cinzel, fontWeight = FontWeight.SemiBold,
fontSize = 15.sp, lineHeight = 22.sp, letterSpacing = 0.1.sp,
),
bodyLarge = TextStyle(
fontFamily = FontFamily.Serif, fontWeight = FontWeight.Normal,
fontSize = 16.sp, lineHeight = 26.sp, letterSpacing = 0.15.sp,
),
bodyMedium = TextStyle(
fontFamily = FontFamily.Serif, fontWeight = FontWeight.Normal,
fontSize = 15.sp, lineHeight = 24.sp, letterSpacing = 0.15.sp,
),
bodySmall = TextStyle(
fontFamily = FontFamily.Serif, fontWeight = FontWeight.Normal,
fontSize = 13.sp, lineHeight = 20.sp, letterSpacing = 0.2.sp,
),
labelLarge = TextStyle(
fontFamily = FontFamily.SansSerif, fontWeight = FontWeight.Bold,
fontSize = 14.sp, lineHeight = 18.sp, letterSpacing = 0.45.sp,
),
labelMedium = TextStyle(
fontFamily = FontFamily.SansSerif, fontWeight = FontWeight.Medium,
fontSize = 12.sp, lineHeight = 16.sp, letterSpacing = 0.4.sp,
),
labelSmall = TextStyle(
fontFamily = FontFamily.SansSerif, fontWeight = FontWeight.Medium,
fontSize = 11.sp, lineHeight = 15.sp, letterSpacing = 0.5.sp,
),
)
}