19 Commits

Author SHA1 Message Date
c53cf9fce5 docs(link): protocol 7 -- what an event owns, and the split that carries it
`link/v7.md` is the spec of record: one command family for five verbs, the
persisted ownership registry and why it is forced rather than chosen, the oracle
that reuses ServUO's own dialogue vocabulary without its command-scripting
field, and the decoration index.

`EVENTS_PLAN.md` splits Phase 12 into 12a and 12b (org lead, 2026-09-07), on the
line section G already draws between what an event OWNS and what it BORROWS. Ten
verbs, four repos and a protocol bump is one review and one walk too many, and
the halves prove different things. One protocol version across both, the 11a/11b
shape.

Three corrections the survey forced on `EVENTS.md`:

The config lease catalog does NOT grow in 12b, and the plan's promise of "the
rest of the allowlist" was written before anyone counted. Measured on ServUO
57.4: 156 non-Bridge `Config.Get` call sites; 82 sit outside a field
declaration, but all but four of those are inside a `Configure()` or a static
constructor and are cached at boot exactly as the field initialisers are. The
live, event-useful reads are `PlayerCaps.SkillCap` (11b shipped it) and vendor
bribe decay. So 12b's lease work is object-property leases.

Section G calls the seasonal toggle "a nine-value enum". `EventStatus` has THREE
values; it is `EventType` that has nine entries. The verb is a three-state
toggle over nine named events, which is a different form to author and to cap.

Section G costed the reopening at one protocol bump. It is two: the idempotency
guarantee had to land before the verbs that depend on it, which is v6's own
argument.

`README.md` gains rows for v6 and v7. v6's was missing -- the index has been one
protocol behind since 11a.

Refs: EVENTS_PLAN.md Phase 12a

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
2026-09-07 01:52:34 -05:00
5f5ca41d9e docs(engagement): Phase 13 as built, and Phase 14 -- retention
Phase 13 was the only phase in the workstream with no as-built section, which
6.0b makes a phase's own deliverable. It has one now, and it has something to
record beyond "it merged":

  * the window missed steps 5 and 7 (Integration-kit, runicgateway.com); they
    landed afterwards, with a third PR clearing a leftover from step 4;
  * Gitea's `raw` API route is CDN-cached for six hours, and a stale read fails
    BOTH ways -- it failed a correct site AND reported an already-republished
    bundle as current. All three cross-repo checks read `contents` now;
  * the Integration-kit equality check never goes red on its own. It clones the
    ref the kit itself pins, so the kit sat three minor versions behind, green,
    for the whole workstream. Step 5 is the only thing that makes anyone look;
  * `registerEngagementSeeds` does not validate the body it seeds, and the kit's
    own example was malformed. Only a run through core's REAL registry found it,
    which the kit's CI does not do and cannot;
  * every `edge` was deleted rather than fast-forwarded. Recorded as the
    convention, because a branch that does not exist cannot be branched from
    stale -- which was 6.0a's actual failure.

Phase 12's second finding becomes **Phase 14**, scoped and not started: four
tables with no retention sweep, and they are not one problem with one horizon.
`engagementCooldowns.db.prune()` already exists with no caller; the send log has
two live readers (the hourly cap's index and the operator screen) that bound how
short its horizon may be; and suppressions probably should NOT expire at all,
because ageing out a bounce re-mails an address that already hard-bounced. The
phase owes `/privacy` and the Play answers, which today say "nothing here expires
on its own" -- true now, false the moment it lands.

Also: ticks on the phase headings that were done and unmarked (4, 9, 10, 11, 12,
13), a status header that still said everything from Phase 10 on was design, and
three status lines that outlived the cutover -- `link/v5.md` and this README's
index row both said protocol 5 was built but unreleased, and INTEGRATION.md named
the v2.0.0/v1.0.0 pairing as the shipped one.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-09-01 13:17:08 -05:00
6304c42dfb docs(link): protocol 5 — the decay schedule, vendor fee state and account.login.result
Design of record for the bump, plus the reference updates it obliges.
Engagement Phase 10, as built.

link/v5.md is new. Three enrichments in one bump, because a bump costs a sidecar
release, a republished bundle and an operator update on every shard — a field left
out costs a whole second round of that, not a follow-up commit.

  a. house.decay gains ownerName and a nested `schedule`. estimatedCollapse is
     present ONLY where it is exact: under dynamic decay each stage's duration is
     drawn at random on entry, so collapse is knowable only once the house is
     already at IDOC; under static decay it is exact at every stage. Omitted
     rather than approximated — an absent field is honest where a wrong date
     becomes a dated promise in a player's mail.
  b. vendor.listing gains ownerAcct — a character name identifies nobody, only the
     game account joins to shard_account_links — and a `fees` block resolving
     PlayerVendor.PayTimer's dismissal rule into a dismissalAt instant. There is
     deliberately no daysRemaining: a pay period is a UO day on an old-system
     shard, so the name would be wrong by a factor of twelve.
  c. account.login.result is a NEW kind. account.login.attempt fires from a veto
     hook that runs before the auth decision and constructs with Accepted = true,
     so it fires on successful logins too and cannot carry a verdict.

INTEGRATION.md: the version banner to 5, the Housing and Market field tables and
examples, and the new kind beside the attempt — with the attempt's own row
corrected to say why it is not a failure signal.

PLAN.md: 5.1's "failed-login signals" row was wrong about what AccountLogin can
tell you; 5.3 and 5.4 gain the two new signals; 5.4's dynamic-decay model gets the
consequence for publishing a collapse time, and the CanDecay rule gets its testing
trap. 7's frames are marked as 1.0's design sketch rather than the shipped wire,
which they have not been for four versions.

ENGAGEMENT.md: Phase 10 as built. Two decisions taken during the build (both field
groups nested, so one admin rule governs each and a future field inherits the gate;
no daysRemaining), the three visibility classifications, and the pin improvement —
the schema test now asserts the declarations AGREE rather than that they all say a
literal, which is the protocol-4 bug seen from the other side.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-31 19:19:09 -05:00
6f6b54a509 docs(website): §7 rewritten for SMTP, plus an upgrade-notes home
Engagement Phase 1's documentation (ENGAGEMENT.md §6.0b, row 1).

BACKEND_DESIGN.md §7 is REWRITTEN rather than amended, as the plan
requires: it documented Gmail OAuth2 as the mechanism. It now covers the
transport registry and why credentialFields is a single declaration
three consumers read, the credential blob and its fail-safe decrypt, the
no-phone-home rule and its CI guardrail, the three SMTP postures, why
Send test is the only verification left, the five failure contracts, and
the silent upgrade. The §2 tree, the PR-4 route-count note, the contact
row and the dashboard row are corrected alongside it — the dashboard now
returns warnings[].

UPGRADE_NOTES.md is new, and is the home for every later phase's
operator note as well (1b, 6, 10 and 13 each owe one). Newest first, and
scoped deliberately: an upgrade that needs nothing does not get an entry.
The entries worth writing are the ones that fail QUIETLY, which is
exactly what the Gmail removal does — mail stops, nothing errors, and
the only signal is a dashboard warning.

ENGAGEMENT.md records Phase 1 as built, with the four things that are
not what the plan says: only the transport half of §3.1 was built (a
channel nothing calls is a shape frozen too early), `enabled` now gates
every sender where it used to gate none of the direct ones, the G22
warning reads the deprecated column on purpose, and `npm run swagger`
had to be fixed first — the "per-file route limit" phases 8 and 9
recorded does not exist, and the real rule matters to every later phase
here, all of which add routes.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-28 21:01:19 -05:00
04863993aa docs(website): add ENGAGEMENT.md, the engagement system design of record
Scoping investigation for an in-house, game-agnostic email and engagement
system: modules declare domain events and their data contract, core owns the
rules, preferences, templates and delivery.

Records the current-state map (notifications, email, the module contract and
the job/scheduling infrastructure), a gap list, the proposed schema additions,
the module registration mechanism, an eleven-phase plan with an acceptance
check per phase, and a catalogue of what the system could be used for.

Five findings contradict the brief this started from and shape the plan:

- There is no in-app channel. Core has one sink, the content-free push tickle;
  the in-app inbox has to be built, not adapted.
- Email is already two-thirds of an engagement system, scoped to Teams. The
  Teams pipeline is generalised and migrated onto the new one, not duplicated.
- The IDOC example's payload is not on the wire, and estimated_collapse is not
  exactly knowable in advance: ServUO draws each decay stage's duration at
  random when the stage is entered, so it is exact only at IDOC.
- Event-name collision handling already exists (registries.js namespaced() +
  apply()), so the brief's forward-compat note is already satisfied.
- MODULE_API_VERSION 1.6.0 is on main now, so the engagement additions take a
  real 1.7.0 rather than joining 1.6.0 in place.

Five scope decisions settled by the org lead are recorded at the top: the
in-app channel is in scope, the Teams pipeline is migrated, the house.decay
protocol enrichment is in scope, Gmail OAuth2 is removed rather than retained
as a transport, and the system ships with seeded templates plus an editor.

No code. Nothing is implemented until the org lead approves the phase.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-28 18:47:50 -05:00
76da8ee88d docs: hygiene sweep - the four places the docs describe a site that no longer exists
Four documents still describe the pre-module-system website. None of them
misconfigures anything, which is why they survived; all four mislead a
reader trying to understand how the system is actually put together.

ARCHITECTURE.md placed shardIngest.js and uoLinkClient.js inside the
website backend. Both live in module-uo/server/utils/ - verified, they
are not in website/server/src at all. The document claimed to be "the
canonical copy of the diagram; the same diagram is embedded in the
website's README", and the two had silently diverged: the live README's
diagram has the module subgraph, the loader, and the game behind the
module, and this one did not. The diagram is now the live one verbatim,
the surrounding prose attributes the shard integration to the module, and
the intro no longer frames core as game-aware. The SSE bullet gains the
distinction the live README makes: the module declares which kinds are
public, core enforces the split.

website-README.md had drifted from the live README by 28 lines, all of
them the "Three ways in, and none of them is a build" section - the admin
panel, the MODULES environment variable, and by hand - which is now the
primary module-install story. Re-synced verbatim, since a faithful
snapshot is the file's whole purpose. The diff was purely additive; the
snapshot contained nothing the live README had dropped.

README.md's index was missing thirteen documents, not the four the audit
had found: TEAMS.md, ARCHITECTURE.md, TRUSTED_DEVICES_MFA.md and
MODERATION_APPEALS.md, and also link/v4.md - the current protocol -
android/THEMING_AND_NAV.md, ci/SONARQUBE.md, installer/PROJECT_TREE.md,
modules/kit-acceptance.md, modules/uo/API.md, modules/uo/SCHEMA.md,
website/test-plan.md and the two API_V2 documents. The layout block
already advertised a ci/ directory that had no section. Every markdown
file outside the issue templates is now indexed, and every link resolves.
API_V2_SKELETON.md is listed as superseded, which is what its own header
says.

BACKEND_DESIGN.md was titled "UOMysticmoon Website - Backend Design"
though it is core's contract and core is game-agnostic. Retitled, with a
note that nothing in it is instance-specific. Its hardcoded public
contact address is now described as what it is - seeded from
BRAND_CONTACT_EMAIL into the contact_email setting, with UOMysticmoon as
the example instance.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-19 18:04:41 -05:00
872352389d docs(website): close phase 3 — slice 5, the fragment obligation, and the rust dry run
Records the slice that closes the extraction, and adds the two documents phase 3
owed: docs/modules/uo/ and the module-rust dry run.

**The slice found an obligation neither repo had built.** MODULE_API.md §2.8 and
§6.1a settle the OpenAPI fragment in detail — a module ships one, core merges the
fragments of started modules into /api/docs.json. Neither half existed, so the 72
URLs module-uo serves were in no spec at all. §2.8 and §6.1a now record what was
built, including the four things settled while building it: the filename is fixed
rather than declared, a module namespaces what it DEFINES and references core's
shared schemas by core's name, the generator derives its prefixes from the
module's own register() call, and swagger-autogen's diagnostics have to be
captured because it reports a broken annotation and then prints Success.

**§5.3 gains the design decision the frozen manifest actually made:** it is a
SUBTRACTION, not a prefix filter. Generating the manifest without the module and
then with it answers "what does the module serve" AND "did core lose anything",
and the second is the one §1.2 promises to the shipped Android app. A module that
shadowed a core route cannot appear as an addition anywhere.

**BACKEND_DESIGN.md §4.0.1** is new: /api/docs.json is assembled per request, the
two generated artifacts are core's alone, and the route count was still 228.

**docs/modules/** is new, per §2.10 (module documentation aggregates here, not in
module repos): docs/modules/uo/README.md orients a reader on what module-uo
serves, owns and needs from an operator, and links out to the feature docs that
already existed rather than restating them.

**docs/modules/rust-dryrun.md** is phase 3's fourth acceptance criterion. A
written, deliberately unimplemented module for Rust — chosen because it wipes
monthly, runs several servers rather than one shard, identifies by Steam, and
ships RCON so there is no sidecar to write. The contract generalises: same
manifest, same seven registration calls, same schema rules, and six of the UI
kit's seven members wanted by a game with nothing in common with the one the kit
was curated from.

It found one real gap — **a module cannot register an identity provider**, and
"Sign in with Steam" is what a Rust community expects. Recorded as the first
candidate for a future MODULE_API_VERSION bump rather than bolted on: an identity
provider participates in session creation, and §2.7's link-only SSO policy has to
survive it.

Also: website-README.md refreshed from the repo (it was several changes stale),
and three settled decisions added (18-20).

Pairs with Module-uo#6 and website#141.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-11 23:05:56 -05:00
2c2a5ccd57 docs(website): add the module API contract (phase 1)
The normative contract between core and an installed module: the `ctx` handed
to a module's entry point, the `register*` calls, the client-side registry and
shared-dependency global, the schema-fragment rules, and the loader's
validation and failure obligations. Every member is derived from what the UO
code actually imports today, re-read against the working tree.

Part 6 records four places the survey contradicted MODULE_SYSTEM.md:

  • OpenAPI generation is STATIC analysis (swagger-autogen parses app.js as
    text), unlike routeManifest.js which walks the live Express stack. A
    filesystem-scanning loader is invisible to it, so module routes would be
    silently absent from swagger-output.json. Three options, one recommended;
    needs a decision before Phase 2.
  • The client contract is much larger than §2.1 implies — the atlas pages
    import five core modules beyond React, so the plan needs a curated UI kit
    and a request primitive on window.__rg.
  • shardVisibility is module-owned and the atlas depends on it, so the spike
    carries it; two copies coexist during the spike by design.
  • Two counts corrected: 27 UO tables (not 25), 6 atlas routes (not 5).

MODULE_SYSTEM.md gains a pointer to the contract and the corrected table count.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-10 03:44:57 -05:00
d33064e8d7 docs(website): add theming & nav build contract
Corrects the design doc against the current codebase and locks the open
decisions, in the same shape as HERO_EDITOR.md (locked decisions ->
corrections to reality -> phased build).

Blocking gaps found in the design doc:
  - no delete path exists for a settings row, which every "reset to
    defaults" in the feature depends on
  - editors/moderators/players have no endpoint to read their own nav
    overrides (GET /admin/settings is admin-only)
  - renderIndexHtml runs once at boot, not per request
  - settings values are JSON strings, not objects
  - getPublic().brand is a cross-repo contract the Android app and
    Discord embeds theme from; new keys would silently bypass it

Locked: effective values resolved server-side into getPublic().brand;
radius + shadow tokens only (spacing/border cut); radius tokens seeded at
today's real values so the promotion is a no-op; three dark presets in v1
with Parchment deferred; 12-option font shortlist across 8 web families
in one request; PNG-only favicons.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-07 17:04:54 -05:00
5197c2c281 docs(installer): lead with the installer now that it is released
v0.1.0 shipped on 2026-08-07, so every doc that said "not released yet"
was wrong the moment the cutover merged.

- INSTALL.md: replace the pre-release status banner. The installer is the
  path the guide leads with; Appendix A is reframed as supported-not-
  deprecated, for hosts that cannot run the binary, operators who want to
  place files themselves, and development from a working tree.
- PLAN.md: status is Shipped, both cutover gates recorded as met (incl.
  the Windows 1053 handshake bug the real SCM run found), Phase 5 table
  and 5.4 closed out.
- README.md: point anyone setting up a shard at INSTALL.md first.
- link/link-README.md: mark the pre-split snapshot as historical, so its
  deploy.ps1 instructions stop reading as the setup path.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-07 16:05:39 -05:00
5c8585fe75 docs(installer): add the operator install guide (Phase 0.4)
Closes the last Phase 0 item. INSTALL.md is written before the installer
binary on purpose: everything it installs is already released (0.1-0.3), so
the guide is not speculation about a tool that might exist - it is the
specification of what the run asks, where it writes, what it prints, and what
the operator does next.

It is useful today. Appendix A is the same deployment done by hand - bundle
fetch, tarball verify and overlay copy, the optional patch tier,
--print-config provisioning, systemd unit / sc create - composed from the
released artifacts' actual contents and the sidecar's config and CLI source.
That appendix doubles as Phase 1's acceptance test.

Writing it settled four things the plan had left implicit, now recorded in
PLAN.md:

- The installer does not install itself; day-two commands run from the
  downloaded binary.
- The flag surface: --servuo, --patches/--no-patches, --host, --site-url and
  --yes join the --verify/--bundle/--purge the plan already named, so every
  prompt has a non-interactive equivalent.
- A modified Config/Bridge.cfg is reported, not overwritten - one deliberate
  deviation from deploy.ps1, whose overwrite-on-hash-differs rule is right for
  a developer and would silently revert an operator's whole shard config on
  update. install.json's recorded hashes are what make the distinction
  possible.
- Remote-website deployments: widen [web] bind, firewall it to the site's
  address, front it with TLS or a VPN off a trusted network. [shard] bind
  stays on loopback because that socket carries commands into the game.

Also adds the missing installer/ section to the docs index, and refreshes two
stale examples in PLAN.md (overlay file count, sidecar version).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-04 11:39:02 -05:00
afcdb373ec docs(website): an operator runbook for extracting from your own UO client
CLILOCS.md and SPAWN_ATLAS.md each explain WHY the operator has to supply
something out of their own client, but neither says how. UOFIDDLER.md is the
missing procedure: where to get UOFiddler, which two files in the zip matter,
which runtime it needs, where Cliloc.enu actually lives, the conversion, how to
point the site at the result, and how to confirm it took.

Verified end to end on a stock Windows box: UOFiddler 4.22.2 (Ultima.dll is
net10.0), .NET SDK 9.0.312 building the net8.0 converter, RollForward carrying
it onto runtime 10.0.8, and the site's own parser reading the output back.

Corrects one claim while doing it. CLILOCS.md said a UOFiddler GUI export
"works equally well"; it does not. Its Cliloc tab writes `Number;Text;Flag` --
three columns, flag LAST -- and parseClilocText splits on the first separator
only, so the flag is absorbed into the name and every item renders as
`quarter staff;0`. The parser already handles `number,flag,text` with the flag
in the middle, but a trailing `;0` is indistinguishable from a name that
genuinely ends that way, so this stays a documented `sed` on the operator's
side rather than a heuristic that would corrupt real names.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-30 03:34:29 -05:00
6ce60a82c3 docs(link): the player-vendor marketplace (Protocol 3.0 §8)
Documents order 5b across the four repos, and records what building it changed
about §8 as designed.

- NEW website/MARKETPLACE.md — the operator guide: what the pages must say out
  loud and why, the privacy contract (the player's in-game Vendor Search toggle
  wins, and no admin setting overrides it), the Bridge.cfg knobs and how they
  trade against each other, and the measured sweep costs.
- INTEGRATION.md — catalog entry for vendor.listing / vendor.listing.remove with
  its six consumer gotchas, and the GET /market REST section (the sidecar's only
  paged read, and why it orders by serial rather than shop name).
- BACKEND_DESIGN.md — shard_vendors / shard_vendor_items, the routes, and the
  marketplace search as the only rate-limited public read.
- SHARD_VISIBILITY.md — why the market's fields default to Everyone (the in-game
  gump already shows exactly that set), why location is one setting covering
  four things, and why hiding the owner name without the owner id achieves
  nothing.
- PLAN.md — the amortized round-robin as the one sweep pattern the bridge did not
  previously have, and an update to §7's cliloc note: pushing name resolution to
  the plugin was never an option, because ServUO cannot read a modern client's
  compressed cliloc files either.
- v3.md §8.8 — the four things the build settled differently, chief among them
  that §8.1's FLAT location payload would have made Part A's pre-wired
  market.location rule inert, exactly like the characterName miss one part
  earlier.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-29 09:52:14 -05:00
8b4fc439ee Merge branch 'edge' into docs/shard-visibility 2026-07-28 15:06:39 +00:00
bf41105ec0 docs(website): record the shard visibility framework
Protocol 3.0 Part A. Admin-configurable, per-feature and per-field
audience control over every shard-derived surface, replacing the static
PUBLIC_KINDS allowlist that used to be the whole boundary.

- SHARD_VISIBILITY.md (new): the admin-facing guide - the ladder, what
  each of the ten features exposes, the defaults, the two rules that are
  code rather than configuration, and worked examples.
- BACKEND_DESIGN.md 6.5 (new): the same thing as a security contract -
  the ladder and how viewerLevel resolves it, the locked acct/webId rule,
  the fail-closed kind map, the asymmetric ladder fallbacks, and the
  three enforcement points. Plus the shard_feature_visibility schema, the
  /public/shard/features route, and the adminOnly tier on
  /admin/shard/visibility.

Defaults reproduce pre-3.0 behavior everywhere, with one deliberate
exception which is the leak Part A was written to close: guilds and
governors previously returned the raw stored payload, whose leader and
governor actors carry acct and webId, to anonymous callers.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-28 10:04:29 -05:00
6622afe4bd docs(link): add the Protocol 3.0 design
Surveys the live ServUO tree against everything the bridge already
surfaces and records the full gap list (17 items), then specs the four
features scoped for 3.0.

3.0 has three scope areas:

- A: the visibility framework. Admin-configurable, per-feature and
  per-field audience control over all ten shard-derived surfaces (the
  four new ones plus the six that already ship), on an
  anonymous -> logged_in -> player -> staff -> admin ladder. Every
  default reproduces today's behavior, so the retrofit is a no-op until
  an admin changes something. Two rules an admin cannot override: acct
  and webId are admin-only always, and an unmapped event kind is never
  broadcast below admin. This also fixes a verified leak - guild leader
  acct/webId are readable today on the anonymous /public/shard/guilds.
- B: three new wire streams - world.ruleset, points.board, and
  vendor.listing/vendor.listing.remove.
- C: the spawn atlas, built from static ServUO data files with no wire
  involvement.

Visibility lives entirely on the website; the sidecar stays a dumb
forwarder that defines no access parameters and advertises no
capabilities.

PROTOCOL_VERSION goes 2 -> 3 once, at the end: every part PRs into an
edge branch per repo, and the coordinated edge -> main merge is the
cutover. A schema migration moves uo_link_config.protocol so operators
don't have to.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-28 09:28:04 -05:00
3ae4d1c3db docs(tree): add per-repo PROJECT_TREE snapshots + index them
Add auto-generated project-tree snapshots for the website, link, and
Android-app repos under docs/<repo>/PROJECT_TREE.md, and link them from
the README (adding a previously-missing android/ section). These files
are maintained going forward by the sync-project-tree CI workflow in each
source repo, which opens a PR here whenever the tracked layout changes.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-22 16:14:52 -05:00
Claude
f5a65e6f5b chore: add open-source governance files (GPLv3 + contributing docs)
Add standard open-source project files:
- LICENSE.md — GNU GPL v3.0 or later (verbatim)
- CONTRIBUTING.md — setup, workflow, and required AI-usage disclosure
- CONTRIBUTORS.md — maintainers, contributors, AI-assistance policy
- CODE_OF_CONDUCT.md — Contributor Covenant 2.1
- SECURITY.md — private vulnerability reporting
- .gitea/ISSUE_TEMPLATE/* + PULL_REQUEST_TEMPLATE.md
- README: License section (Copyright (C) 2026 Runic Gateway)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XmHdsbnLzDMAVQkAoTQSBe
2026-07-18 19:11:06 -05:00
Claude
69c8afa7bc docs: add index README and source README snapshots 2026-07-17 23:57:50 -05:00